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author | majestic <majesticcoding@gmail.com> | 2020-09-30 12:13:32 +0200 |
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committer | majestic <majesticcoding@gmail.com> | 2020-09-30 12:13:32 +0200 |
commit | d4efd003bc614f20074dd4daf96a2a223ff51bea (patch) | |
tree | cde4b80f479c84fe4a164fe3daef1309785f17be /src/skel | |
parent | Experiment (diff) | |
parent | Merge remote-tracking branch 'origin/master' into miami (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/skel/glfw/glfw.cpp | 114 | ||||
-rw-r--r-- | src/skel/win/win.cpp | 21 |
2 files changed, 127 insertions, 8 deletions
diff --git a/src/skel/glfw/glfw.cpp b/src/skel/glfw/glfw.cpp index 21b5c3c0..26208ebf 100644 --- a/src/skel/glfw/glfw.cpp +++ b/src/skel/glfw/glfw.cpp @@ -1,5 +1,15 @@ #if defined RW_GL3 && !defined LIBRW_SDL2 +#ifdef _WIN32 +#include <windows.h> +#include <mmsystem.h> +#include <shellapi.h> +#include <windowsx.h> +#include <basetsd.h> +#include <regstr.h> +#include <shlobj.h> +#endif + #define WITHWINDOWS #include "common.h" @@ -816,12 +826,28 @@ void joysChangeCB(int jid, int event); bool IsThisJoystickBlacklisted(int i) { - const char *joyname = glfwGetJoystickName(i); + if (glfwJoystickIsGamepad(i)) + return false; + + const char* joyname = glfwGetJoystickName(i); // this is just a keyboard and mouse // Microsoft Microsoft® 2.4GHz Transceiver v8.0 Consumer Control // Microsoft Microsoft® 2.4GHz Transceiver v8.0 System Control - if(strstr(joyname, "2.4GHz Transceiver")) + if (strstr(joyname, "2.4GHz Transceiver")) + return true; + // COMPANY USB Device System Control + // COMPANY USB Device Consumer Control + if (strstr(joyname, "COMPANY USB")) + return true; + // i.e. Synaptics TM2438-005 + if (strstr(joyname, "Synaptics ")) + return true; + // i.e. ELAN Touchscreen + if (strstr(joyname, "ELAN ")) + return true; + // i.e. Primax Electronics, Ltd HP Wireless Keyboard Mouse Kit Consumer Control + if (strstr(joyname, "Keyboard")) return true; return false; @@ -1195,7 +1221,11 @@ void resizeCB(GLFWwindow* window, int width, int height) { * memory things don't work. */ /* redraw window */ - if (RwInitialised && (gGameState == GS_PLAYING_GAME || gGameState == GS_ANIMVIEWER)) + if (RwInitialised && (gGameState == GS_PLAYING_GAME +#ifndef MASTER + || gGameState == GS_ANIMVIEWER +#endif + )) { RsEventHandler((gGameState == GS_PLAYING_GAME ? rsIDLE : rsANIMVIEWER), (void*)TRUE); } @@ -1625,6 +1655,72 @@ main(int argc, char *argv[]) break; } + case GS_INIT_LOGO_MPEG: + { + //if (!startupDeactivate) + // PlayMovieInWindow(cmdShow, "movies\\Logo.mpg"); + gGameState = GS_LOGO_MPEG; + TRACE("gGameState = GS_LOGO_MPEG;"); + break; + } + + case GS_LOGO_MPEG: + { +// CPad::UpdatePads(); + +// if (startupDeactivate || ControlsManager.GetJoyButtonJustDown() != 0) + ++gGameState; +// else if (CPad::GetPad(0)->GetLeftMouseJustDown()) +// ++gGameState; +// else if (CPad::GetPad(0)->GetEnterJustDown()) +// ++gGameState; +// else if (CPad::GetPad(0)->GetCharJustDown(' ')) +// ++gGameState; +// else if (CPad::GetPad(0)->GetAltJustDown()) +// ++gGameState; +// else if (CPad::GetPad(0)->GetTabJustDown()) +// ++gGameState; + + break; + } + + case GS_INIT_INTRO_MPEG: + { +//#ifndef NO_MOVIES +// CloseClip(); +// CoUninitialize(); +//#endif +// +// if (CMenuManager::OS_Language == LANG_FRENCH || CMenuManager::OS_Language == LANG_GERMAN) +// PlayMovieInWindow(cmdShow, "movies\\GTAtitlesGER.mpg"); +// else +// PlayMovieInWindow(cmdShow, "movies\\GTAtitles.mpg"); + + gGameState = GS_INTRO_MPEG; + TRACE("gGameState = GS_INTRO_MPEG;"); + break; + } + + case GS_INTRO_MPEG: + { +// CPad::UpdatePads(); +// +// if (startupDeactivate || ControlsManager.GetJoyButtonJustDown() != 0) + ++gGameState; +// else if (CPad::GetPad(0)->GetLeftMouseJustDown()) +// ++gGameState; +// else if (CPad::GetPad(0)->GetEnterJustDown()) +// ++gGameState; +// else if (CPad::GetPad(0)->GetCharJustDown(' ')) +// ++gGameState; +// else if (CPad::GetPad(0)->GetAltJustDown()) +// ++gGameState; +// else if (CPad::GetPad(0)->GetTabJustDown()) +// ++gGameState; + + break; + } + case GS_INIT_ONCE: { //CoUninitialize(); @@ -1833,8 +1929,10 @@ main(int argc, char *argv[]) { if ( gGameState == GS_PLAYING_GAME ) CGame::ShutDown(); +#ifndef MASTER else if ( gGameState == GS_ANIMVIEWER ) CAnimViewer::Shutdown(); +#endif CTimer::Stop(); @@ -1858,8 +1956,10 @@ main(int argc, char *argv[]) if ( gGameState == GS_PLAYING_GAME ) CGame::ShutDown(); +#ifndef MASTER else if ( gGameState == GS_ANIMVIEWER ) CAnimViewer::Shutdown(); +#endif DMAudio.Terminate(); @@ -1947,11 +2047,11 @@ void CapturePad(RwInt32 padID) // Gamepad axes are guaranteed to return 0.0f if that particular gamepad doesn't have that axis. if ( glfwPad != -1 ) { - leftStickPos.x = ControlsManager.m_NewState.isGamepad ? gamepadState.axes[0] : numAxes >= 0 ? axes[0] : 0.0f; - leftStickPos.y = ControlsManager.m_NewState.isGamepad ? gamepadState.axes[1] : numAxes >= 1 ? axes[1] : 0.0f; + leftStickPos.x = ControlsManager.m_NewState.isGamepad ? gamepadState.axes[0] : numAxes >= 1 ? axes[0] : 0.0f; + leftStickPos.y = ControlsManager.m_NewState.isGamepad ? gamepadState.axes[1] : numAxes >= 2 ? axes[1] : 0.0f; - rightStickPos.x = ControlsManager.m_NewState.isGamepad ? gamepadState.axes[2] : numAxes >= 2 ? axes[2] : 0.0f; - rightStickPos.y = ControlsManager.m_NewState.isGamepad ? gamepadState.axes[3] : numAxes >= 3 ? axes[3] : 0.0f; + rightStickPos.x = ControlsManager.m_NewState.isGamepad ? gamepadState.axes[2] : numAxes >= 3 ? axes[2] : 0.0f; + rightStickPos.y = ControlsManager.m_NewState.isGamepad ? gamepadState.axes[3] : numAxes >= 4 ? axes[3] : 0.0f; } { diff --git a/src/skel/win/win.cpp b/src/skel/win/win.cpp index cc106e39..1f609553 100644 --- a/src/skel/win/win.cpp +++ b/src/skel/win/win.cpp @@ -1099,8 +1099,11 @@ MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam) if ( wParam == VK_SHIFT ) _InputTranslateShiftKeyUpDown(&ks); - +#ifdef FIX_BUGS + break; +#else return 0L; +#endif } case WM_KEYUP: @@ -1113,7 +1116,11 @@ MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam) if ( wParam == VK_SHIFT ) _InputTranslateShiftKeyUpDown(&ks); +#ifdef FIX_BUGS + break; +#else return 0L; +#endif } case WM_SYSKEYDOWN: @@ -1126,7 +1133,11 @@ MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam) if ( wParam == VK_SHIFT ) _InputTranslateShiftKeyUpDown(&ks); +#ifdef FIX_BUGS + break; +#else return 0L; +#endif } case WM_SYSKEYUP: @@ -1139,7 +1150,11 @@ MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam) if ( wParam == VK_SHIFT ) _InputTranslateShiftKeyUpDown(&ks); +#ifdef FIX_BUGS + break; +#else return 0L; +#endif } case WM_ACTIVATEAPP: @@ -2508,8 +2523,10 @@ WinMain(HINSTANCE instance, { if ( gGameState == GS_PLAYING_GAME ) CGame::ShutDown(); +#ifndef MASTER else if ( gGameState == GS_ANIMVIEWER ) CAnimViewer::Shutdown(); +#endif CTimer::Stop(); @@ -2533,8 +2550,10 @@ WinMain(HINSTANCE instance, if ( gGameState == GS_PLAYING_GAME ) CGame::ShutDown(); +#ifndef MASTER else if ( gGameState == GS_ANIMVIEWER ) CAnimViewer::Shutdown(); +#endif DMAudio.Terminate(); |