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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-04-06 18:26:04 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-04-06 18:26:04 +0200 |
commit | b991fd9766c77354454c76c906f7806680605500 (patch) | |
tree | f7425645eb83088646a72b713cd08a665947650e /src/skel | |
parent | Implement Init for Stats (diff) | |
parent | fixed look behind bug (diff) | |
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Diffstat (limited to 'src/skel')
-rw-r--r-- | src/skel/win/resource.h | 1 | ||||
-rw-r--r-- | src/skel/win/win.cpp | 2 | ||||
-rw-r--r-- | src/skel/win/win.rc | 12 |
3 files changed, 13 insertions, 2 deletions
diff --git a/src/skel/win/resource.h b/src/skel/win/resource.h index 2fb3dc50..84dffb95 100644 --- a/src/skel/win/resource.h +++ b/src/skel/win/resource.h @@ -8,6 +8,7 @@ #define IDEXIT 1002 #define IDC_SELECTDEVICE 1005 +#define IDI_MAIN_ICON 1042 // Next default values for new objects // #ifdef APSTUDIO_INVOKED diff --git a/src/skel/win/win.cpp b/src/skel/win/win.cpp index f05580cd..7993426a 100644 --- a/src/skel/win/win.cpp +++ b/src/skel/win/win.cpp @@ -2056,7 +2056,7 @@ _WinMain(HINSTANCE instance, { GetWindowPlacement(PSGLOBAL(window), &wp); - if ( wp.showCmd != SW_SHOWMINIMIZED ) + if (wp.showCmd != SW_SHOWMINIMIZED) RsEventHandler(rsFRONTENDIDLE, nil); if ( !FrontEndMenuManager.m_bMenuActive || FrontEndMenuManager.m_bLoadingSavedGame ) diff --git a/src/skel/win/win.rc b/src/skel/win/win.rc index 676b8ef7..379c473d 100644 --- a/src/skel/win/win.rc +++ b/src/skel/win/win.rc @@ -30,8 +30,18 @@ BEGIN WS_TABSTOP DEFPUSHBUTTON "EXIT",IDEXIT,103,69,52,14 DEFPUSHBUTTON "OK",IDOK,28,69,50,14 - LTEXT "Please select the device to use:",IDC_SELECTDEVICE,7,7, + LTEXT "Please select the Device To Use:",IDC_SELECTDEVICE,7,7, 137,8 END +///////////////////////////////////////////////////////////////////////////// +// +// Icon +// + +// Icon with lowest ID value placed first to ensure application icon +// remains consistent on all systems. +IDI_MAIN_ICON ICON DISCARDABLE "gta3.ico" + +/////////////////////////////////////////////////////////////////////////////
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