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authoraap <aap@papnet.eu>2020-05-19 20:56:42 +0200
committeraap <aap@papnet.eu>2020-05-19 20:56:42 +0200
commitbdbe5d1080066073f063d653e80df6dbf4b326a2 (patch)
treebc4f8fd0f648bc38789591efe73d661ed2981998 /src/vehicles/Automobile.cpp
parentMerge pull request #564 from Xinerki/miami (diff)
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Diffstat (limited to '')
-rw-r--r--src/vehicles/Automobile.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp
index e0ee0296..654feb5f 100644
--- a/src/vehicles/Automobile.cpp
+++ b/src/vehicles/Automobile.cpp
@@ -2192,6 +2192,7 @@ CAutomobile::ProcessEntityCollision(CEntity *ent, CColPoint *colpoints)
phys->RegisterReference((CEntity**)&m_aGroundPhysical[i]);
m_aGroundOffset[i] = m_aWheelColPoints[i].point - phys->GetPosition();
+#if 0
if(phys->GetModelIndex() == MI_BODYCAST && GetStatus() == STATUS_PLAYER){
// damage body cast
float speed = m_vecMoveSpeed.MagnitudeSqr();
@@ -2208,6 +2209,7 @@ CAutomobile::ProcessEntityCollision(CEntity *ent, CColPoint *colpoints)
phys->AddToMovingList();
}
}
+#endif
}
m_nSurfaceTouched = m_aWheelColPoints[i].surfaceB;