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author | aap <aap@papnet.eu> | 2021-01-13 13:01:20 +0100 |
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committer | aap <aap@papnet.eu> | 2021-01-13 13:01:20 +0100 |
commit | e3a261d29cbb10abc0776ca697512349845a105c (patch) | |
tree | 00ac13e7cad5e8bbdc0d22eb4ad9e62c046b93e2 /src/vehicles/Automobile.cpp | |
parent | Port cmake improvements to miami (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/vehicles/Automobile.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp index 65e3f313..ad3d9c3f 100644 --- a/src/vehicles/Automobile.cpp +++ b/src/vehicles/Automobile.cpp @@ -5823,7 +5823,7 @@ CAutomobile::KnockPedOutCar(eWeaponType weapon, uint16 door, CPed *ped) if(ped == nil) return; - ped->m_vehEnterType = door; + ped->m_vehDoor = door; ped->SetPedState(PED_IDLE); CAnimManager::BlendAnimation(ped->GetClump(), ped->m_animGroup, ANIM_IDLE_STANCE, 100.0f); CPed::PedSetOutCarCB(nil, ped); |