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author | Sergeanur <s.anureev@yandex.ua> | 2021-01-12 11:45:56 +0100 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2021-01-12 11:55:07 +0100 |
commit | cb4b4d584c4d08791207ff92870b400a84faa742 (patch) | |
tree | fc740c000f1283fb695de5556cdd59efcf71e65b /src/vehicles/Automobile.cpp | |
parent | Merge branch 'lcs-dev' into lcs (diff) | |
parent | premake: add startrpoject; add lto option; fix copying of binary to gamedir; update premake5.exe (diff) | |
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Diffstat (limited to 'src/vehicles/Automobile.cpp')
-rw-r--r-- | src/vehicles/Automobile.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp index 6db4313d..15cbf231 100644 --- a/src/vehicles/Automobile.cpp +++ b/src/vehicles/Automobile.cpp @@ -288,17 +288,17 @@ CAutomobile::ProcessControl(void) // Improve grip of vehicles in certain cases bool strongGrip1 = false; bool strongGrip2 = false; - if(FindPlayerVehicle() && this != FindPlayerVehicle() && + if(FindPlayerVehicle() && this != FindPlayerVehicle() && FindPlayerPed()->m_pWanted->GetWantedLevel() > 3 && (AutoPilot.m_nCarMission == MISSION_RAMPLAYER_FARAWAY || AutoPilot.m_nCarMission == MISSION_RAMPLAYER_CLOSE || - AutoPilot.m_nCarMission == MISSION_BLOCKPLAYER_FARAWAY || AutoPilot.m_nCarMission == MISSION_BLOCKPLAYER_CLOSE)){ - if(FindPlayerSpeed().Magnitude() > 0.3f){ - strongGrip1 = true; - if(FindPlayerSpeed().Magnitude() > 0.4f && - m_vecMoveSpeed.Magnitude() < 0.3f) - strongGrip2 = true; - else if((GetPosition() - FindPlayerCoors()).Magnitude() > 50.0f) - strongGrip2 = true; - } + AutoPilot.m_nCarMission == MISSION_BLOCKPLAYER_FARAWAY || AutoPilot.m_nCarMission == MISSION_BLOCKPLAYER_CLOSE) && + FindPlayerSpeed().Magnitude() > 0.3f){ + + strongGrip1 = true; + if(FindPlayerSpeed().Magnitude() > 0.4f && + m_vecMoveSpeed.Magnitude() < 0.3f) + strongGrip2 = true; + else if((GetPosition() - FindPlayerCoors()).Magnitude() > 50.0f) + strongGrip2 = true; }else if(GetModelIndex() == MI_RCBANDIT && GetStatus() != STATUS_PLAYER_REMOTE) strongGrip1 = true; |