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author | Nikolay Korolev <nickvnuk@gmail.com> | 2021-01-18 22:00:12 +0100 |
---|---|---|
committer | Nikolay Korolev <nickvnuk@gmail.com> | 2021-01-18 22:00:12 +0100 |
commit | 03cf1e7535791bc85426efd9a373309b52c25d7c (patch) | |
tree | 637b5acb01a5d392b861c07e819b2143aaa5dcf5 /src/vehicles/Automobile.cpp | |
parent | fix (diff) | |
parent | wrong ifdef (diff) | |
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Diffstat (limited to 'src/vehicles/Automobile.cpp')
-rw-r--r-- | src/vehicles/Automobile.cpp | 85 |
1 files changed, 45 insertions, 40 deletions
diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp index ad3d9c3f..89ba43d9 100644 --- a/src/vehicles/Automobile.cpp +++ b/src/vehicles/Automobile.cpp @@ -737,7 +737,7 @@ CAutomobile::ProcessControl(void) float fwdSpeed = Abs(DotProduct(m_vecMoveSpeed, GetForward())); CVector contactPoints[4]; // relative to model CVector contactSpeeds[4]; // speed at contact points - CVector springDirections[4]; // normalized, in model space + CVector springDirections[4]; // normalized, in world space for(i = 0; i < 4; i++){ // Set spring under certain circumstances @@ -925,10 +925,10 @@ CAutomobile::ProcessControl(void) CVector wheelFwd, wheelRight, tmp; if(m_aWheelTimer[CARWHEEL_FRONT_LEFT] > 0.0f){ - if(mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier)) - fThrust = 0.0f; - else + if(mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier)) fThrust = acceleration; + else + fThrust = 0.0f; wheelFwd = GetForward(); wheelFwd -= DotProduct(wheelFwd, m_aWheelColPoints[CARWHEEL_FRONT_LEFT].normal)*m_aWheelColPoints[CARWHEEL_FRONT_LEFT].normal; @@ -968,10 +968,10 @@ CAutomobile::ProcessControl(void) } if(m_aWheelTimer[CARWHEEL_FRONT_RIGHT] > 0.0f){ - if(mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier)) - fThrust = 0.0f; - else + if(mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier)) fThrust = acceleration; + else + fThrust = 0.0f; wheelFwd = GetForward(); wheelFwd -= DotProduct(wheelFwd, m_aWheelColPoints[CARWHEEL_FRONT_RIGHT].normal)*m_aWheelColPoints[CARWHEEL_FRONT_RIGHT].normal; @@ -1015,9 +1015,7 @@ CAutomobile::ProcessControl(void) if(!IsRealHeli()){ if(m_aWheelTimer[CARWHEEL_FRONT_LEFT] <= 0.0f){ - if(mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier) || acceleration == 0.0f) - m_aWheelSpeed[CARWHEEL_FRONT_LEFT] *= 0.95f; - else{ + if(mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier) && acceleration != 0.0f){ if(acceleration > 0.0f){ if(m_aWheelSpeed[CARWHEEL_FRONT_LEFT] < 2.0f) m_aWheelSpeed[CARWHEEL_FRONT_LEFT] -= 0.2f; @@ -1025,13 +1023,13 @@ CAutomobile::ProcessControl(void) if(m_aWheelSpeed[CARWHEEL_FRONT_LEFT] > -2.0f) m_aWheelSpeed[CARWHEEL_FRONT_LEFT] += 0.1f; } + }else{ + m_aWheelSpeed[CARWHEEL_FRONT_LEFT] *= 0.95f; } m_aWheelRotation[CARWHEEL_FRONT_LEFT] += m_aWheelSpeed[CARWHEEL_FRONT_LEFT]; } if(m_aWheelTimer[CARWHEEL_FRONT_RIGHT] <= 0.0f){ - if(mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier) || acceleration == 0.0f) - m_aWheelSpeed[CARWHEEL_FRONT_RIGHT] *= 0.95f; - else{ + if(mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier) && acceleration != 0.0f){ if(acceleration > 0.0f){ if(m_aWheelSpeed[CARWHEEL_FRONT_RIGHT] < 2.0f) m_aWheelSpeed[CARWHEEL_FRONT_RIGHT] -= 0.2f; @@ -1039,6 +1037,8 @@ CAutomobile::ProcessControl(void) if(m_aWheelSpeed[CARWHEEL_FRONT_RIGHT] > -2.0f) m_aWheelSpeed[CARWHEEL_FRONT_RIGHT] += 0.1f; } + }else{ + m_aWheelSpeed[CARWHEEL_FRONT_RIGHT] *= 0.95f; } m_aWheelRotation[CARWHEEL_FRONT_RIGHT] += m_aWheelSpeed[CARWHEEL_FRONT_RIGHT]; } @@ -1065,7 +1065,7 @@ CAutomobile::ProcessControl(void) if(m_fTireTemperature > 2.0f) m_fTireTemperature = 2.0f; } - }else if(m_doingBurnout && !mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier)){ + }else if(m_doingBurnout && mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier)){ rearBrake = 0.0f; rearTraction = 0.0f; // BUG: missing timestep @@ -1075,10 +1075,10 @@ CAutomobile::ProcessControl(void) } if(m_aWheelTimer[CARWHEEL_REAR_LEFT] > 0.0f){ - if(mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier)) - fThrust = 0.0f; - else + if(mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier)) fThrust = acceleration; + else + fThrust = 0.0f; wheelFwd -= DotProduct(wheelFwd, m_aWheelColPoints[CARWHEEL_REAR_LEFT].normal)*m_aWheelColPoints[CARWHEEL_REAR_LEFT].normal; wheelFwd.Normalise(); @@ -1120,10 +1120,10 @@ CAutomobile::ProcessControl(void) #endif if(m_aWheelTimer[CARWHEEL_REAR_RIGHT] > 0.0f){ - if(mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier)) - fThrust = 0.0f; - else + if(mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier)) fThrust = acceleration; + else + fThrust = 0.0f; wheelFwd -= DotProduct(wheelFwd, m_aWheelColPoints[CARWHEEL_REAR_RIGHT].normal)*m_aWheelColPoints[CARWHEEL_REAR_RIGHT].normal; wheelFwd.Normalise(); @@ -1159,7 +1159,7 @@ CAutomobile::ProcessControl(void) } } - if(m_doingBurnout && !mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier) && + if(m_doingBurnout && mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier) && (m_aWheelState[CARWHEEL_REAR_LEFT] == WHEEL_STATE_SPINNING || m_aWheelState[CARWHEEL_REAR_RIGHT] == WHEEL_STATE_SPINNING)){ m_fTireTemperature += 0.001f*CTimer::GetTimeStep(); if(m_fTireTemperature > 3.0f) @@ -1174,9 +1174,7 @@ CAutomobile::ProcessControl(void) if(m_aWheelTimer[CARWHEEL_REAR_LEFT] <= 0.0f){ if(bIsHandbrakeOn) m_aWheelSpeed[CARWHEEL_REAR_LEFT] = 0.0f; - else if(mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier) || acceleration == 0.0f) - m_aWheelSpeed[CARWHEEL_REAR_LEFT] *= 0.95f; - else{ + else if(mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier) && acceleration != 0.0f){ if(acceleration > 0.0f){ if(m_aWheelSpeed[CARWHEEL_REAR_LEFT] < 2.0f) m_aWheelSpeed[CARWHEEL_REAR_LEFT] -= 0.2f; @@ -1184,15 +1182,15 @@ CAutomobile::ProcessControl(void) if(m_aWheelSpeed[CARWHEEL_REAR_LEFT] > -2.0f) m_aWheelSpeed[CARWHEEL_REAR_LEFT] += 0.1f; } + }else{ + m_aWheelSpeed[CARWHEEL_REAR_LEFT] *= 0.95f; } m_aWheelRotation[CARWHEEL_REAR_LEFT] += m_aWheelSpeed[CARWHEEL_REAR_LEFT]; } if(m_aWheelTimer[CARWHEEL_REAR_RIGHT] <= 0.0f){ if(bIsHandbrakeOn) m_aWheelSpeed[CARWHEEL_REAR_RIGHT] = 0.0f; - else if(mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier) || acceleration == 0.0f) - m_aWheelSpeed[CARWHEEL_REAR_RIGHT] *= 0.95f; - else{ + else if(mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier) && acceleration != 0.0f){ if(acceleration > 0.0f){ if(m_aWheelSpeed[CARWHEEL_REAR_RIGHT] < 2.0f) m_aWheelSpeed[CARWHEEL_REAR_RIGHT] -= 0.2f; @@ -1200,6 +1198,8 @@ CAutomobile::ProcessControl(void) if(m_aWheelSpeed[CARWHEEL_REAR_RIGHT] > -2.0f) m_aWheelSpeed[CARWHEEL_REAR_RIGHT] += 0.1f; } + }else{ + m_aWheelSpeed[CARWHEEL_REAR_RIGHT] *= 0.95f; } m_aWheelRotation[CARWHEEL_REAR_RIGHT] += m_aWheelSpeed[CARWHEEL_REAR_RIGHT]; } @@ -1215,10 +1215,10 @@ CAutomobile::ProcessControl(void) CVector wheelFwd, wheelRight, tmp; if(m_aWheelTimer[CARWHEEL_FRONT_LEFT] > 0.0f){ - if(mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier)) - fThrust = 0.0f; - else + if(mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier)) fThrust = acceleration; + else + fThrust = 0.0f; wheelFwd = GetForward(); wheelFwd -= DotProduct(wheelFwd, m_aWheelColPoints[CARWHEEL_FRONT_LEFT].normal)*m_aWheelColPoints[CARWHEEL_FRONT_LEFT].normal; @@ -1258,10 +1258,10 @@ CAutomobile::ProcessControl(void) } if(m_aWheelTimer[CARWHEEL_FRONT_RIGHT] > 0.0f){ - if(mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier)) - fThrust = 0.0f; - else + if(mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier)) fThrust = acceleration; + else + fThrust = 0.0f; wheelFwd = GetForward(); wheelFwd -= DotProduct(wheelFwd, m_aWheelColPoints[CARWHEEL_FRONT_RIGHT].normal)*m_aWheelColPoints[CARWHEEL_FRONT_RIGHT].normal; @@ -1305,9 +1305,7 @@ CAutomobile::ProcessControl(void) if (!IsRealHeli()) { if(m_aWheelTimer[CARWHEEL_FRONT_LEFT] <= 0.0f){ - if(mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier) || acceleration == 0.0f) - m_aWheelSpeed[CARWHEEL_FRONT_LEFT] *= 0.95f; - else{ + if(mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier) && acceleration != 0.0f){ if(acceleration > 0.0f){ if(m_aWheelSpeed[CARWHEEL_FRONT_LEFT] < 2.0f) m_aWheelSpeed[CARWHEEL_FRONT_LEFT] -= 0.2f; @@ -1315,13 +1313,13 @@ CAutomobile::ProcessControl(void) if(m_aWheelSpeed[CARWHEEL_FRONT_LEFT] > -2.0f) m_aWheelSpeed[CARWHEEL_FRONT_LEFT] += 0.1f; } + }else{ + m_aWheelSpeed[CARWHEEL_FRONT_LEFT] *= 0.95f; } m_aWheelRotation[CARWHEEL_FRONT_LEFT] += m_aWheelSpeed[CARWHEEL_FRONT_LEFT]; } if(m_aWheelTimer[CARWHEEL_FRONT_RIGHT] <= 0.0f){ - if(mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier) || acceleration == 0.0f) - m_aWheelSpeed[CARWHEEL_FRONT_RIGHT] *= 0.95f; - else{ + if(mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier) && acceleration != 0.0f){ if(acceleration > 0.0f){ if(m_aWheelSpeed[CARWHEEL_FRONT_RIGHT] < 2.0f) m_aWheelSpeed[CARWHEEL_FRONT_RIGHT] -= 0.2f; @@ -1329,6 +1327,8 @@ CAutomobile::ProcessControl(void) if(m_aWheelSpeed[CARWHEEL_FRONT_RIGHT] > -2.0f) m_aWheelSpeed[CARWHEEL_FRONT_RIGHT] += 0.1f; } + }else{ + m_aWheelSpeed[CARWHEEL_FRONT_RIGHT] *= 0.95f; } m_aWheelRotation[CARWHEEL_FRONT_RIGHT] += m_aWheelSpeed[CARWHEEL_FRONT_RIGHT]; } @@ -1424,7 +1424,12 @@ CAutomobile::ProcessControl(void) if (GetModelIndex() == MI_RCRAIDER || GetModelIndex() == MI_RCGOBLIN) FlyingControl(FLIGHT_MODEL_RCHELI); else if (m_nWheelsOnGround < 4 && !(GetModelIndex() == MI_SEASPAR && bTouchingWater) || - CPad::GetPad(0)->GetAccelerate() != 0 || CPad::GetPad(0)->GetCarGunUpDown() > 1.0f || + CPad::GetPad(0)->GetAccelerate() != 0 || +#ifndef FREE_CAM + CPad::GetPad(0)->GetCarGunUpDown() > 1.0f || +#else + ((!CCamera::bFreeCam || (CCamera::bFreeCam && !CPad::IsAffectedByController)) && CPad::GetPad(0)->GetCarGunUpDown() > 1.0f) || +#endif Abs(m_vecMoveSpeed.x) > 0.02f || Abs(m_vecMoveSpeed.y) > 0.02f || Abs(m_vecMoveSpeed.z) > 0.02f) |