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authorNikolay Korolev <nickvnuk@gmail.com>2020-12-06 17:30:51 +0100
committerNikolay Korolev <nickvnuk@gmail.com>2020-12-06 17:30:51 +0100
commitfe918d41c249205754a48010a9d69cfd25b406ff (patch)
tree210d0637ff37875183483aae2dcedbf146b7bf55 /src/vehicles/Automobile.h
parentlil fix (diff)
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Diffstat (limited to 'src/vehicles/Automobile.h')
-rw-r--r--src/vehicles/Automobile.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/vehicles/Automobile.h b/src/vehicles/Automobile.h
index b2f0643c..1430e7ba 100644
--- a/src/vehicles/Automobile.h
+++ b/src/vehicles/Automobile.h
@@ -35,6 +35,9 @@ public:
float m_aWheelPosition[4];
float m_aWheelSpeed[4];
uint8 m_auto_unused2;
+#if (defined GTA_PS2 && !defined FIX_BUGS)
+ uint8 m_bombType : 3;
+#endif
uint8 bTaxiLight : 1;
uint8 bFixedColour : 1;
uint8 bBigWheels : 1;
@@ -44,6 +47,9 @@ public:
uint8 bTankDetonateCars : 1;
uint8 bStuckInSand : 1;
uint8 bHeliDestroyed : 1;
+#if (defined GTA_PS2 && !defined FIX_BUGS)
+ CEntity* m_pBombRigger;
+#endif
int16 m_doingBurnout;
uint16 m_hydraulicState;
uint32 m_nBusDoorTimerEnd;