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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-05-02 17:02:45 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-05-02 17:02:45 +0200 |
commit | 7d067684ff4c69ecaf911ca23b478087f5655437 (patch) | |
tree | a47fbbaf7937616d80e799f3a9157d933c1f69c0 /src/vehicles/Boat.cpp | |
parent | changed saving compatibility (diff) | |
parent | A bit more audio cleanup (diff) | |
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Diffstat (limited to 'src/vehicles/Boat.cpp')
-rw-r--r-- | src/vehicles/Boat.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/vehicles/Boat.cpp b/src/vehicles/Boat.cpp index 8c8cce1c..1f80c43e 100644 --- a/src/vehicles/Boat.cpp +++ b/src/vehicles/Boat.cpp @@ -520,7 +520,7 @@ CBoat::ProcessControl(void) // is this some inlined CPlaceable method? CVector pos = GetPosition(); GetMatrix().RotateZ(m_fOrientation - GetForward().Heading()); - GetPosition() = pos; + GetMatrix().GetPosition() = pos; } } @@ -680,7 +680,7 @@ CBoat::BlowUpCar(CEntity *culprit) dist.Normalise(); if(GetUp().z > 0.0f) dist += GetUp(); - obj->GetPosition() += GetUp(); + obj->GetMatrix().GetPosition() += GetUp(); CWorld::Add(obj); @@ -771,7 +771,7 @@ void CBoat::Teleport(CVector v) { CWorld::Remove(this); - GetPosition() = v; + SetPosition(v); SetOrientation(0.0f, 0.0f, 0.0f); SetMoveSpeed(0.0f, 0.0f, 0.0f); SetTurnSpeed(0.0f, 0.0f, 0.0f); |