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authorNikolay Korolev <nickvnuk@gmail.com>2020-05-02 17:02:45 +0200
committerNikolay Korolev <nickvnuk@gmail.com>2020-05-02 17:02:45 +0200
commit7d067684ff4c69ecaf911ca23b478087f5655437 (patch)
treea47fbbaf7937616d80e799f3a9157d933c1f69c0 /src/vehicles/Boat.cpp
parentchanged saving compatibility (diff)
parentA bit more audio cleanup (diff)
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Diffstat (limited to 'src/vehicles/Boat.cpp')
-rw-r--r--src/vehicles/Boat.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/vehicles/Boat.cpp b/src/vehicles/Boat.cpp
index 8c8cce1c..1f80c43e 100644
--- a/src/vehicles/Boat.cpp
+++ b/src/vehicles/Boat.cpp
@@ -520,7 +520,7 @@ CBoat::ProcessControl(void)
// is this some inlined CPlaceable method?
CVector pos = GetPosition();
GetMatrix().RotateZ(m_fOrientation - GetForward().Heading());
- GetPosition() = pos;
+ GetMatrix().GetPosition() = pos;
}
}
@@ -680,7 +680,7 @@ CBoat::BlowUpCar(CEntity *culprit)
dist.Normalise();
if(GetUp().z > 0.0f)
dist += GetUp();
- obj->GetPosition() += GetUp();
+ obj->GetMatrix().GetPosition() += GetUp();
CWorld::Add(obj);
@@ -771,7 +771,7 @@ void
CBoat::Teleport(CVector v)
{
CWorld::Remove(this);
- GetPosition() = v;
+ SetPosition(v);
SetOrientation(0.0f, 0.0f, 0.0f);
SetMoveSpeed(0.0f, 0.0f, 0.0f);
SetTurnSpeed(0.0f, 0.0f, 0.0f);