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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-05-10 11:26:32 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-05-10 11:26:32 +0200 |
commit | a827f0dd559331d756f57ddf63e535d100503ab2 (patch) | |
tree | 30e72a7fb5ab5fe27bf9b0f810486854c0814991 /src/vehicles/Boat.cpp | |
parent | more car control (diff) | |
parent | CClumpModelInfo; little fixes (diff) | |
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Diffstat (limited to 'src/vehicles/Boat.cpp')
-rw-r--r-- | src/vehicles/Boat.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/vehicles/Boat.cpp b/src/vehicles/Boat.cpp index 261a8426..00ee73ea 100644 --- a/src/vehicles/Boat.cpp +++ b/src/vehicles/Boat.cpp @@ -401,10 +401,10 @@ CBoat::ProcessControl(void) } // Slow down or push down boat as it approaches the world limits - m_vecMoveSpeed.x = Min(m_vecMoveSpeed.x, -(GetPosition().x - 1500.0f)*0.01f); // east - m_vecMoveSpeed.x = Max(m_vecMoveSpeed.x, -(GetPosition().x - -2300.0f)*0.01f); // west - m_vecMoveSpeed.y = Min(m_vecMoveSpeed.y, -(GetPosition().y - 1900.0f)*0.01f); // north - m_vecMoveSpeed.y = Max(m_vecMoveSpeed.y, -(GetPosition().y - -1900.0f)*0.01f); // south + m_vecMoveSpeed.x = Min(m_vecMoveSpeed.x, -(GetPosition().x - (WORLD_MAX_X-50.0f))*0.01f); // east + m_vecMoveSpeed.x = Max(m_vecMoveSpeed.x, -(GetPosition().x - (WORLD_MIN_X+50.0f))*0.01f); // west + m_vecMoveSpeed.y = Min(m_vecMoveSpeed.y, -(GetPosition().y - (WORLD_MAX_Y-50.0f))*0.01f); // north + m_vecMoveSpeed.y = Max(m_vecMoveSpeed.y, -(GetPosition().y - (WORLD_MIN_Y+50.0f))*0.01f); // south if(!onLand && bBoatInWater) ApplyWaterResistance(); |