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author | Sergeanur <s.anureev@yandex.ua> | 2020-04-30 15:45:45 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2020-04-30 15:45:45 +0200 |
commit | 7d758f3a9f7ad9b46cc9ab296166365597898bf5 (patch) | |
tree | 906b8d3f86c6ee6969bc553b1ea73ed6386409f0 /src/vehicles/Heli.cpp | |
parent | Fix downloading from PR (diff) | |
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Diffstat (limited to 'src/vehicles/Heli.cpp')
-rw-r--r-- | src/vehicles/Heli.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/vehicles/Heli.cpp b/src/vehicles/Heli.cpp index 0073a5ad..dd2c4e57 100644 --- a/src/vehicles/Heli.cpp +++ b/src/vehicles/Heli.cpp @@ -77,7 +77,7 @@ CHeli::CHeli(int32 id, uint8 CreatedBy) m_fHeliDustZ[i] = -50.0f; m_nPoliceShoutTimer = CTimer::GetTimeInMilliseconds(); - m_status = STATUS_HELI; + SetStatus(STATUS_HELI); m_bTestRight = true; m_fTargetOffset = 0.0f; m_fSearchLightX = m_fSearchLightY = 0.0f; @@ -810,7 +810,7 @@ GenerateHeli(bool catalina) if(catalina) heli->GetMatrix().SetRotateZOnly(DEGTORAD(270.0f)); // game actually uses 3.14 here - heli->m_status = STATUS_ABANDONED; + heli->SetStatus(STATUS_ABANDONED); int id = -1; bool found = false; |