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author | Sergeanur <s.anureev@yandex.ua> | 2021-05-22 12:08:26 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2021-06-24 20:44:36 +0200 |
commit | 1fa0116f5f856b4dbe68bb289443e28ae4012543 (patch) | |
tree | fac52d580474b0317e4c7186b89b4696736a3e6d /src/vehicles/Vehicle.cpp | |
parent | Wait states ported (scripted animations) (diff) | |
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Diffstat (limited to 'src/vehicles/Vehicle.cpp')
-rw-r--r-- | src/vehicles/Vehicle.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/vehicles/Vehicle.cpp b/src/vehicles/Vehicle.cpp index 239fc641..6594e05f 100644 --- a/src/vehicles/Vehicle.cpp +++ b/src/vehicles/Vehicle.cpp @@ -152,7 +152,7 @@ CVehicle::CVehicle(uint8 CreatedBy) m_fMapObjectHeightAhead = m_fMapObjectHeightBehind = 0.0f; m_audioEntityId = DMAudio.CreateEntity(AUDIOTYPE_PHYSICAL, this); if(m_audioEntityId >= 0) - DMAudio.SetEntityStatus(m_audioEntityId, true); + DMAudio.SetEntityStatus(m_audioEntityId, TRUE); //m_nRadioStation = CGeneral::GetRandomNumber() % NUM_RADIOS; switch(GetModelIndex()){ case MI_HUNTER: |