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authorerorcun <erorcunerorcun@hotmail.com.tr>2021-01-02 12:41:53 +0100
committererorcun <erorcunerorcun@hotmail.com.tr>2021-01-02 12:41:53 +0100
commit2268365c3b7bbb014093e95d3f737648d50bc18f (patch)
tree2b2fa9a137895c6d2f8875f164128c78f375790d /src/vehicles
parentPartial controller buttons support (diff)
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Diffstat (limited to 'src/vehicles')
-rw-r--r--src/vehicles/Automobile.cpp19
-rw-r--r--src/vehicles/HandlingMgr.cpp4
-rw-r--r--src/vehicles/Transmission.cpp2
-rw-r--r--src/vehicles/Vehicle.cpp6
4 files changed, 20 insertions, 11 deletions
diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp
index 8a771a40..42e2dc2b 100644
--- a/src/vehicles/Automobile.cpp
+++ b/src/vehicles/Automobile.cpp
@@ -252,6 +252,8 @@ CVector vecHunterRocketPos(2.5f, 1.0f, -0.5f);
CVector vecDAMAGE_ENGINE_POS_SMALL(-0.1f, -0.1f, 0.0f);
CVector vecDAMAGE_ENGINE_POS_BIG(-0.5f, -0.3f, 0.0f);
+#pragma optimize("", off) // a workaround for another compiler bug
+
void
CAutomobile::ProcessControl(void)
{
@@ -835,11 +837,16 @@ CAutomobile::ProcessControl(void)
if(bAudioChangingGear && m_fGasPedal > 0.4f && m_fBrakePedal < 0.1f && fwdSpeed > 0.15f &&
this == FindPlayerVehicle() && TheCamera.Cams[TheCamera.ActiveCam].Mode != CCam::MODE_1STPERSON){
- if(GetStatus() == STATUS_PLAYER && pHandling->Flags & HANDLING_IS_BUS){
+ if(GetStatus() == STATUS_PLAYER && !(pHandling->Flags & HANDLING_IS_BUS)){
if(m_nBusDoorTimerEnd == 0)
m_nBusDoorTimerEnd = 1000;
- else if(m_nBusDoorTimerEnd > CTimer::GetTimeStepInMilliseconds())
- m_nBusDoorTimerEnd -= CTimer::GetTimeStepInMilliseconds();
+ else {
+ uint32 timeStepInMs = CTimer::GetTimeStepInMilliseconds();
+ if(m_nBusDoorTimerEnd > timeStepInMs)
+ m_nBusDoorTimerEnd -= timeStepInMs;
+ else
+ m_nBusDoorTimerEnd = 0;
+ }
}
if((m_aSuspensionSpringRatio[0] < 1.0f || m_aSuspensionSpringRatio[2] < 1.0f) &&
@@ -1676,8 +1683,8 @@ CAutomobile::ProcessControl(void)
Abs(m_vecMoveSpeed.y) < 0.005f &&
Abs(m_vecMoveSpeed.z) < 0.005f &&
!(m_fDamageImpulse > 0.0f && m_pDamageEntity == FindPlayerPed()) &&
- (m_aSuspensionSpringRatioPrev[0] < 1.0f && m_aSuspensionSpringRatioPrev[1] < 1.0f &&
- m_aSuspensionSpringRatioPrev[2] < 1.0f && m_aSuspensionSpringRatioPrev[3] < 1.0f)){
+ (m_aSuspensionSpringRatioPrev[0] < 1.0f || m_aSuspensionSpringRatioPrev[1] < 1.0f ||
+ m_aSuspensionSpringRatioPrev[2] < 1.0f || m_aSuspensionSpringRatioPrev[3] < 1.0f)){
m_vecMoveSpeed = CVector(0.0f, 0.0f, 0.0f);
m_vecTurnSpeed.z = 0.0f;
}
@@ -1701,6 +1708,8 @@ CAutomobile::ProcessControl(void)
}
}
+#pragma optimize("", on)
+
void
CAutomobile::Teleport(CVector pos)
{
diff --git a/src/vehicles/HandlingMgr.cpp b/src/vehicles/HandlingMgr.cpp
index b8c8566c..cd234cee 100644
--- a/src/vehicles/HandlingMgr.cpp
+++ b/src/vehicles/HandlingMgr.cpp
@@ -300,7 +300,7 @@ cHandlingDataMgr::LoadHandlingData(void)
case 11: handling->fTractionBias = atof(word); break;
case 12: handling->Transmission.nNumberOfGears = atoi(word); break;
case 13: handling->Transmission.fMaxVelocity = atof(word); break;
- case 14: handling->Transmission.fEngineAcceleration = atof(word) * 0.4f; break;
+ case 14: handling->Transmission.fEngineAcceleration = atof(word) * 0.4; break;
case 15: handling->Transmission.nDriveType = word[0]; break;
case 16: handling->Transmission.nEngineType = word[0]; break;
case 17: handling->fBrakeDeceleration = atof(word); break;
@@ -363,7 +363,7 @@ cHandlingDataMgr::ConvertDataToGameUnits(tHandlingData *handling)
handling->fBuoyancy = 100.0f/handling->nPercentSubmerged * GRAVITY*handling->fMass;
// What the hell is going on here?
- specificVolume = handling->Dimension.x*handling->Dimension.z*0.5f / handling->fMass; // ?
+ specificVolume = handling->Dimension.z * (handling->Dimension.x / 2.f) / handling->fMass; // ?
a = 0.0f;
b = 100.0f;
velocity = handling->Transmission.fMaxVelocity;
diff --git a/src/vehicles/Transmission.cpp b/src/vehicles/Transmission.cpp
index cc994ac6..b3e1af7d 100644
--- a/src/vehicles/Transmission.cpp
+++ b/src/vehicles/Transmission.cpp
@@ -123,7 +123,7 @@ cTransmission::CalculateDriveAcceleration(const float &gasPedal, uint8 &gear, fl
else
fCheat = 1.0f;
float targetVelocity = Gears[gear].fMaxVelocity*speedMul*fCheat;
- float accel = fEngineAcceleration*accelMul * (targetVelocity - fVelocity)/Abs(targetVelocity);
+ float accel = (targetVelocity - fVelocity) * (fEngineAcceleration*accelMul) / Abs(targetVelocity);
if(Abs(fVelocity) < Abs(Gears[gear].fMaxVelocity*fCheat))
fAcceleration = gasPedal * accel * CTimer::GetTimeStep();
else
diff --git a/src/vehicles/Vehicle.cpp b/src/vehicles/Vehicle.cpp
index 325eb160..c9a77193 100644
--- a/src/vehicles/Vehicle.cpp
+++ b/src/vehicles/Vehicle.cpp
@@ -836,11 +836,11 @@ CVehicle::ProcessWheel(CVector &wheelFwd, CVector &wheelRight, CVector &wheelCon
if(IsBike())
brake = 0.6f * mod_HandlingManager.fWheelFriction / (pHandling->fMass + 200.0f);
else if(pHandling->fMass < 500.0f)
- brake = mod_HandlingManager.fWheelFriction / m_fMass;
+ brake = mod_HandlingManager.fWheelFriction / pHandling->fMass;
else if(GetModelIndex() == MI_RCBANDIT)
- brake = 0.2f * mod_HandlingManager.fWheelFriction / m_fMass;
+ brake = 0.2f * mod_HandlingManager.fWheelFriction / pHandling->fMass;
else
- brake = mod_HandlingManager.fWheelFriction / m_fMass;
+ brake = mod_HandlingManager.fWheelFriction / pHandling->fMass;
#ifdef FIX_BUGS
brake *= CTimer::GetTimeStepFix();
#endif