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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-04-18 22:50:58 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-04-18 22:50:58 +0200 |
commit | 4c133a95bd96033a3782af56b86089d7fcb86a79 (patch) | |
tree | 47a6f6506fa5ff8b7c8e14da27bbfe9b97679e2b /src/vehicles | |
parent | replays bug fix (diff) | |
parent | slider fix (diff) | |
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Diffstat (limited to 'src/vehicles')
-rw-r--r-- | src/vehicles/Vehicle.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/vehicles/Vehicle.cpp b/src/vehicles/Vehicle.cpp index 48c836f8..bc47b486 100644 --- a/src/vehicles/Vehicle.cpp +++ b/src/vehicles/Vehicle.cpp @@ -787,6 +787,10 @@ CVehicle::CanPedExitCar(void) { CVector up = GetUp(); if(up.z > 0.1f || up.z < -0.1f){ +#ifdef VC_PED_PORTS + if (IsBoat()) + return true; +#endif // can't exit when car is moving too fast if(m_vecMoveSpeed.MagnitudeSqr() > 0.005f) return false; |