diff options
author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-05-20 19:40:36 +0200 |
---|---|---|
committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-05-20 19:40:36 +0200 |
commit | f33a01e8c8db821b5c6457715f98aa8762d00167 (patch) | |
tree | 9a41c75660aac8e6dd6be8fa24e4b61fb05e0e23 /src/vehicles | |
parent | script revision (diff) | |
parent | Merge remote-tracking branch 'origin/master' into miami (diff) | |
download | re3-f33a01e8c8db821b5c6457715f98aa8762d00167.tar re3-f33a01e8c8db821b5c6457715f98aa8762d00167.tar.gz re3-f33a01e8c8db821b5c6457715f98aa8762d00167.tar.bz2 re3-f33a01e8c8db821b5c6457715f98aa8762d00167.tar.lz re3-f33a01e8c8db821b5c6457715f98aa8762d00167.tar.xz re3-f33a01e8c8db821b5c6457715f98aa8762d00167.tar.zst re3-f33a01e8c8db821b5c6457715f98aa8762d00167.zip |
Diffstat (limited to 'src/vehicles')
-rw-r--r-- | src/vehicles/Automobile.cpp | 2 | ||||
-rw-r--r-- | src/vehicles/Cranes.cpp | 2 | ||||
-rw-r--r-- | src/vehicles/HandlingMgr.cpp | 2 | ||||
-rw-r--r-- | src/vehicles/HandlingMgr.h | 2 |
4 files changed, 7 insertions, 1 deletions
diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp index 524067ca..ae78c93e 100644 --- a/src/vehicles/Automobile.cpp +++ b/src/vehicles/Automobile.cpp @@ -2192,6 +2192,7 @@ CAutomobile::ProcessEntityCollision(CEntity *ent, CColPoint *colpoints) phys->RegisterReference((CEntity**)&m_aGroundPhysical[i]); m_aGroundOffset[i] = m_aWheelColPoints[i].point - phys->GetPosition(); +#if 0 if(phys->GetModelIndex() == MI_BODYCAST && GetStatus() == STATUS_PLAYER){ // damage body cast float speed = m_vecMoveSpeed.MagnitudeSqr(); @@ -2208,6 +2209,7 @@ CAutomobile::ProcessEntityCollision(CEntity *ent, CColPoint *colpoints) phys->AddToMovingList(); } } +#endif } m_nSurfaceTouched = m_aWheelColPoints[i].surfaceB; diff --git a/src/vehicles/Cranes.cpp b/src/vehicles/Cranes.cpp index 043f1c73..5a165c00 100644 --- a/src/vehicles/Cranes.cpp +++ b/src/vehicles/Cranes.cpp @@ -88,6 +88,7 @@ void CCranes::AddThisOneCrane(CEntity* pEntity) if (pCrane->m_nAudioEntity >= 0) DMAudio.SetEntityStatus(pCrane->m_nAudioEntity, 1); pCrane->m_bIsTop = (MODELID_CRANE_1 != pEntity->GetModelIndex()); +#if 0 // Is this used to avoid military crane? if (pCrane->m_bIsTop || pEntity->GetPosition().y > 0.0f) { CObject* pHook = new CObject(MI_MAGNET, false); @@ -100,6 +101,7 @@ void CCranes::AddThisOneCrane(CEntity* pEntity) pCrane->SetHookMatrix(); } else +#endif pCrane->m_pHook = nil; NumCranes++; } diff --git a/src/vehicles/HandlingMgr.cpp b/src/vehicles/HandlingMgr.cpp index 51e2604c..3d5d4e77 100644 --- a/src/vehicles/HandlingMgr.cpp +++ b/src/vehicles/HandlingMgr.cpp @@ -4,6 +4,8 @@ #include "FileMgr.h" #include "HandlingMgr.h" +//--MIAMI: done + cHandlingDataMgr mod_HandlingManager; const char *HandlingFilename = "HANDLING.CFG"; diff --git a/src/vehicles/HandlingMgr.h b/src/vehicles/HandlingMgr.h index 663a548a..e93f7879 100644 --- a/src/vehicles/HandlingMgr.h +++ b/src/vehicles/HandlingMgr.h @@ -243,7 +243,7 @@ class cHandlingDataMgr { float field_0; // unused it seems public: - float fWheelFriction; + float fWheelFriction; // wheel related private: float field_8; // float field_C; // unused it seems |