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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-05-06 18:17:47 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-05-06 18:17:47 +0200 |
commit | a24b65cbde23929c388e0c207b804a87346a9592 (patch) | |
tree | 6c9a63358c2bdbff7983b70001ce0684d62ca4ba /src/weapons/BulletInfo.cpp | |
parent | Merge branch 'master' of github.com:GTAmodding/re3 (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/weapons/BulletInfo.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/weapons/BulletInfo.cpp b/src/weapons/BulletInfo.cpp index b7270f4b..83b6471e 100644 --- a/src/weapons/BulletInfo.cpp +++ b/src/weapons/BulletInfo.cpp @@ -156,11 +156,11 @@ void CBulletInfo::Update(void) if (pHitEntity->IsObject()) { CObject* pObject = (CObject*)pHitEntity; if (!pObject->bInfiniteMass) { - if (pObject->bIsStatic && pObject->m_fUprootLimit <= 0.0f) { + if (pObject->IsStatic() && pObject->m_fUprootLimit <= 0.0f) { pObject->bIsStatic = false; pObject->AddToMovingList(); } - if (!pObject->bIsStatic) + if (!pObject->IsStatic()) pObject->ApplyMoveForce(-BULLET_HIT_FORCE * point.normal); } } |