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author | Sergeanur <s.anureev@yandex.ua> | 2020-12-08 02:29:08 +0100 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2020-12-08 02:29:08 +0100 |
commit | aae4f3319f4dcc4b3338116572bcb3f6d0f05b7e (patch) | |
tree | 7bfa5dede4a4b1b54be7c7ede73926272d4d0ee9 /src/weapons/Weapon.cpp | |
parent | Fix vanilla font bug (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/weapons/Weapon.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/weapons/Weapon.cpp b/src/weapons/Weapon.cpp index d1f9490d..26ed2037 100644 --- a/src/weapons/Weapon.cpp +++ b/src/weapons/Weapon.cpp @@ -1457,7 +1457,8 @@ CWeapon::DoBulletImpact(CEntity *shooter, CEntity *victim, #ifndef FIX_BUGS CVector dist = point->point - (*source); - CVector smokePos = point->point - Max(0.1f * dist.Magnitude(), 0.2f) / dist.Magnitude(); + float distMagnitude = dist.Magnitude(); + CVector smokePos = point->point - Max(distMagnitude / 10.0f, 0.2f) * dist / distMagnitude; #else CVector smokePos = point->point; #endif // !FIX_BUGS @@ -1486,9 +1487,9 @@ CWeapon::DoBulletImpact(CEntity *shooter, CEntity *victim, CParticle::AddParticle(PARTICLE_SPARK, point->point, point->normal * 0.05f); #ifndef FIX_BUGS - CVector dist = point.point - (*fireSource); + CVector dist = point->point - (*source); CVector offset = dist - Max(0.2f * dist.Magnitude(), 0.5f) * CVector(ahead.x, ahead.y, 0.0f); - CVector smokePos = *fireSource + offset; + CVector smokePos = *source + offset; #else CVector smokePos = point->point; #endif |