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authorSergeanur <s.anureev@yandex.ua>2021-06-28 04:16:21 +0200
committerSergeanur <s.anureev@yandex.ua>2021-06-28 04:16:21 +0200
commiteaebaa6db32f4f6f310ea2746ed03da23f4c8ea9 (patch)
tree140cc1e91a53777cdcb38c4cdacdcd101740965b /src/weapons/Weapon.cpp
parentMerge pull request #1153 from kusst/texread (diff)
parentRedo ReadSaveBuf + common.h cleanup (diff)
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Diffstat (limited to 'src/weapons/Weapon.cpp')
-rw-r--r--src/weapons/Weapon.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/weapons/Weapon.cpp b/src/weapons/Weapon.cpp
index 4bf02e88..d7c0bff0 100644
--- a/src/weapons/Weapon.cpp
+++ b/src/weapons/Weapon.cpp
@@ -35,6 +35,7 @@
#include "Glass.h"
#include "Sprite.h"
#include "Pickups.h"
+#include "SaveBuf.h"
float fReloadAnimSampleFraction[5] = { 0.5f, 0.7f, 0.75f, 0.75f, 0.7f };
float fSeaSparrowAimingAngle = 10.0f;