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author | Sergeanur <s.anureev@yandex.ua> | 2021-06-28 04:16:21 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2021-06-28 04:16:21 +0200 |
commit | eaebaa6db32f4f6f310ea2746ed03da23f4c8ea9 (patch) | |
tree | 140cc1e91a53777cdcb38c4cdacdcd101740965b /src/weapons/Weapon.cpp | |
parent | Merge pull request #1153 from kusst/texread (diff) | |
parent | Redo ReadSaveBuf + common.h cleanup (diff) | |
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Diffstat (limited to 'src/weapons/Weapon.cpp')
-rw-r--r-- | src/weapons/Weapon.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/weapons/Weapon.cpp b/src/weapons/Weapon.cpp index 4bf02e88..d7c0bff0 100644 --- a/src/weapons/Weapon.cpp +++ b/src/weapons/Weapon.cpp @@ -35,6 +35,7 @@ #include "Glass.h" #include "Sprite.h" #include "Pickups.h" +#include "SaveBuf.h" float fReloadAnimSampleFraction[5] = { 0.5f, 0.7f, 0.75f, 0.75f, 0.7f }; float fSeaSparrowAimingAngle = 10.0f; |