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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-04-26 23:53:54 +0200 |
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committer | GitHub <noreply@github.com> | 2020-04-26 23:53:54 +0200 |
commit | 68bf2398689a1de168dce41d31ad2070ce32f70a (patch) | |
tree | 9de92b6123fb2b7e219768b5b6e5c11b2ac0b75a /src/weapons/WeaponEffects.cpp | |
parent | Merge branch 'master' of github.com:gtamodding/re3 (diff) | |
parent | Merge remote-tracking branch 'upstream/master' (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/weapons/WeaponEffects.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/weapons/WeaponEffects.cpp b/src/weapons/WeaponEffects.cpp index f7e50f78..46195d2c 100644 --- a/src/weapons/WeaponEffects.cpp +++ b/src/weapons/WeaponEffects.cpp @@ -46,6 +46,9 @@ void CWeaponEffects::Shutdown(void) { RwTextureDestroy(gpCrossHairTex); +#ifdef GTA3_1_1_PATCH + gpCrossHairTex = nil; +#endif } void |