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authorerorcun <erorcunerorcun@hotmail.com.tr>2020-12-09 04:34:04 +0100
committererorcun <erorcunerorcun@hotmail.com.tr>2020-12-09 04:34:04 +0100
commitba0c9e8b295cc988077df68a71573d3ebcff2b60 (patch)
tree0532f46e3335ca84ff32caa4884a145ba06e0e10 /src/weapons
parentFrontend cleanup, .INI, CFO, scrollable pages (diff)
parentMerge pull request #872 from withmorten/sized-enums-miami (diff)
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Diffstat (limited to '')
-rw-r--r--src/weapons/Weapon.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/weapons/Weapon.cpp b/src/weapons/Weapon.cpp
index d1f9490d..26ed2037 100644
--- a/src/weapons/Weapon.cpp
+++ b/src/weapons/Weapon.cpp
@@ -1457,7 +1457,8 @@ CWeapon::DoBulletImpact(CEntity *shooter, CEntity *victim,
#ifndef FIX_BUGS
CVector dist = point->point - (*source);
- CVector smokePos = point->point - Max(0.1f * dist.Magnitude(), 0.2f) / dist.Magnitude();
+ float distMagnitude = dist.Magnitude();
+ CVector smokePos = point->point - Max(distMagnitude / 10.0f, 0.2f) * dist / distMagnitude;
#else
CVector smokePos = point->point;
#endif // !FIX_BUGS
@@ -1486,9 +1487,9 @@ CWeapon::DoBulletImpact(CEntity *shooter, CEntity *victim,
CParticle::AddParticle(PARTICLE_SPARK, point->point, point->normal * 0.05f);
#ifndef FIX_BUGS
- CVector dist = point.point - (*fireSource);
+ CVector dist = point->point - (*source);
CVector offset = dist - Max(0.2f * dist.Magnitude(), 0.5f) * CVector(ahead.x, ahead.y, 0.0f);
- CVector smokePos = *fireSource + offset;
+ CVector smokePos = *source + offset;
#else
CVector smokePos = point->point;
#endif