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author | Fire-Head <Fire-Head@users.noreply.github.com> | 2021-01-12 22:07:24 +0100 |
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committer | Fire-Head <Fire-Head@users.noreply.github.com> | 2021-01-12 22:07:24 +0100 |
commit | 3648ef4687967c7363c9c61f4610679484dc478e (patch) | |
tree | 29e9018c263edde8792a5e4a6917bfc9007f721c /src/weapons | |
parent | Sector sizes (diff) | |
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Diffstat (limited to 'src/weapons')
-rw-r--r-- | src/weapons/Weapon.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/weapons/Weapon.cpp b/src/weapons/Weapon.cpp index e2213399..eae69213 100644 --- a/src/weapons/Weapon.cpp +++ b/src/weapons/Weapon.cpp @@ -645,9 +645,9 @@ CWeapon::FireMelee(CEntity *shooter, CVector &fireSource) CVector dropDir(CGeneral::GetRandomNumberInRange(-0.15f, 0.15f), CGeneral::GetRandomNumberInRange(0.1f, 0.35f), 0.f); CVector dropPos(CGeneral::GetRandomNumberInRange(SCREEN_STRETCH_X(50.0f), SCREEN_STRETCH_FROM_RIGHT(50.0f)), CGeneral::GetRandomNumberInRange(SCREEN_STRETCH_Y(50.0f), SCREEN_STRETCH_FROM_BOTTOM(50.0f)), 1.f); - CParticle::AddParticle(PARTICLE_BLOODDROP, dropPos, dropDir, nil, CGeneral::GetRandomNumberInRange(0.1f, 0.15f), + /*CParticle::AddParticle(PARTICLE_BLOODDROP, dropPos, dropDir, nil, CGeneral::GetRandomNumberInRange(0.1f, 0.15f), CRGBA(0, 0, 0, 0), 0, 0, CGeneral::GetRandomNumber() & 1, 0); - + */ } if (info->m_AnimToPlay == ASSOCGRP_KNIFE) { @@ -737,7 +737,7 @@ CWeapon::FireMelee(CEntity *shooter, CVector &fireSource) { nearCar->VehicleDamage(info->m_nDamage * (0.00075f * nearCar->pHandling->fMass), gaTempSphereColPoints[0].pieceB); - CParticle::AddParticle(PARTICLE_HEATHAZE, gaTempSphereColPoints[0].point, CVector(0.0f, 0.0f, 0.0f), 0, 0.0f, 0, 0, 0, 0); + //CParticle::AddParticle(PARTICLE_HEATHAZE, gaTempSphereColPoints[0].point, CVector(0.0f, 0.0f, 0.0f), 0, 0.0f, 0, 0, 0, 0); } else { @@ -814,7 +814,7 @@ CWeapon::FireMelee(CEntity *shooter, CVector &fireSource) CParticle::AddParticle(PARTICLE_SPARK, gaTempSphereColPoints[0].point, 0.1f * gaTempSphereColPoints[0].normal, 0, 0.0f, 0, 0, 0, 0); } - CParticle::AddParticle(PARTICLE_HEATHAZE, gaTempSphereColPoints[0].point, CVector(0.0f, 0.0f, 0.0f), 0, 0.0f, 0, 0, 0, 0); + //CParticle::AddParticle(PARTICLE_HEATHAZE, gaTempSphereColPoints[0].point, CVector(0.0f, 0.0f, 0.0f), 0, 0.0f, 0, 0, 0, 0); if (!damageEntityRegistered) { |