summaryrefslogtreecommitdiffstats
path: root/src
diff options
context:
space:
mode:
authorRoman Masanin <36927roma@gmail.com>2020-09-13 20:45:53 +0200
committerRoman Masanin <36927roma@gmail.com>2020-09-13 20:45:53 +0200
commit8f948228d5e60eb89055a8d40210e99e9f4f2c47 (patch)
treeee8c238c77e53e29c650d911e9d198452f5a7ba9 /src
parentvehicle audio(first part) and temp fix for openAL (diff)
parentMerge pull request #702 from Sergeanur/VC/MusicManager (diff)
downloadre3-8f948228d5e60eb89055a8d40210e99e9f4f2c47.tar
re3-8f948228d5e60eb89055a8d40210e99e9f4f2c47.tar.gz
re3-8f948228d5e60eb89055a8d40210e99e9f4f2c47.tar.bz2
re3-8f948228d5e60eb89055a8d40210e99e9f4f2c47.tar.lz
re3-8f948228d5e60eb89055a8d40210e99e9f4f2c47.tar.xz
re3-8f948228d5e60eb89055a8d40210e99e9f4f2c47.tar.zst
re3-8f948228d5e60eb89055a8d40210e99e9f4f2c47.zip
Diffstat (limited to '')
-rw-r--r--src/animation/CutsceneMgr.cpp2
-rw-r--r--src/animation/CutsceneMgr.h1
-rw-r--r--src/audio/AudioLogic.cpp31
-rw-r--r--src/audio/AudioManager.cpp16
-rw-r--r--src/audio/AudioManager.h12
-rw-r--r--src/audio/DMAudio.cpp114
-rw-r--r--src/audio/DMAudio.h9
-rw-r--r--src/audio/MusicManager.cpp1644
-rw-r--r--src/audio/MusicManager.h70
-rw-r--r--src/audio/audio_enums.h11
-rw-r--r--src/audio/sampman.h12
-rw-r--r--src/audio/sampman_miles.cpp75
-rw-r--r--src/audio/sampman_null.cpp15
-rw-r--r--src/audio/sampman_oal.cpp46
-rw-r--r--src/audio/soundlist.h15
-rw-r--r--src/control/Script.cpp12
-rw-r--r--src/control/Script.h4
-rw-r--r--src/core/EventList.h1
-rw-r--r--src/core/Game.cpp3
-rw-r--r--src/core/Stats.cpp22
-rw-r--r--src/core/Stats.h2
-rw-r--r--src/peds/Ped.cpp826
-rw-r--r--src/peds/Ped.h17
-rw-r--r--src/save/GenericGameStorage.cpp27
-rw-r--r--src/save/GenericGameStorage.h3
25 files changed, 1976 insertions, 1014 deletions
diff --git a/src/animation/CutsceneMgr.cpp b/src/animation/CutsceneMgr.cpp
index 31128990..64951a87 100644
--- a/src/animation/CutsceneMgr.cpp
+++ b/src/animation/CutsceneMgr.cpp
@@ -657,7 +657,7 @@ CCutsceneMgr::RemoveEverythingFromTheWorldForTheBiggestFuckoffCutsceneEver()
for (int i = CPools::GetBuildingPool()->GetSize() - 1; i >= 0; i--) {
CBuilding* pBuilding = CPools::GetBuildingPool()->GetSlot(i);
- if (pBuilding && pBuilding->GetClump() != nil && pBuilding->bIsBIGBuilding && pBuilding->bStreamBIGBuilding) {
+ if (pBuilding && pBuilding->m_rwObject != nil && pBuilding->bIsBIGBuilding && pBuilding->bStreamBIGBuilding) {
if (pBuilding->bIsBIGBuilding)
CStreaming::RequestModel(pBuilding->GetModelIndex(), 0);
if (!pBuilding->bImBeingRendered)
diff --git a/src/animation/CutsceneMgr.h b/src/animation/CutsceneMgr.h
index b4497b5b..51ef6c04 100644
--- a/src/animation/CutsceneMgr.h
+++ b/src/animation/CutsceneMgr.h
@@ -57,4 +57,5 @@ public:
static void AttachObjectToFrame(CObject *pObject, CEntity *pAttachTo, const char *frame);
static void AttachObjectToBone(CObject *pObject, CObject *pAttachTo, int frame);
static void RemoveEverythingFromTheWorldForTheBiggestFuckoffCutsceneEver();
+ static void DisableCutsceneShadows() { ms_useCutsceneShadows = false; }
};
diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp
index 613d847c..2b9e622e 100644
--- a/src/audio/AudioLogic.cpp
+++ b/src/audio/AudioLogic.cpp
@@ -294,6 +294,18 @@ cAudioManager::CalculateDistance(bool &distCalculated, float dist)
}
}
+CVehicle *cAudioManager::FindVehicleOfPlayer()
+{
+ CVehicle* vehicle = FindPlayerVehicle();
+ CPlayerPed* ped = FindPlayerPed();
+ if (vehicle == nil && ped != nil) {
+ CEntity *attachedTo = ped->m_attachedTo;
+ if (attachedTo && attachedTo->IsVehicle())
+ vehicle = (CVehicle*)attachedTo;
+ }
+ return vehicle;
+}
+
void
cAudioManager::ProcessSpecial()
{
@@ -3977,6 +3989,25 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
}
void
+cAudioManager::SetPedTalkingStatus(CPed *ped, uint8 status)
+{
+ if (ped != nil)
+ ped->m_canTalk = status;
+}
+
+void
+cAudioManager::SetPlayersMood(uint8 mood, int32 time)
+{
+ if (!m_bIsInitialised) return;
+
+ if (mood < MAX_PLAYER_MOODS) {
+ m_nPlayerMood = mood;
+ m_nPlayerMoodTimer = CTimer::GetTimeInMilliseconds() + time;
+ }
+
+}
+
+void
cAudioManager::SetupPedComments(cPedParams *params, uint32 sound)
{
CPed *ped = params->m_pPed;
diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp
index 5b0b4907..f5cd9361 100644
--- a/src/audio/AudioManager.cpp
+++ b/src/audio/AudioManager.cpp
@@ -217,6 +217,12 @@ cAudioManager::PlayOneShot(int32 index, int16 sound, float vol)
}
void
+cAudioManager::SetMP3BoostVolume(uint8 volume) const
+{
+ SampleManager.SetMP3BoostVolume(volume);
+}
+
+void
cAudioManager::SetEffectsMasterVolume(uint8 volume) const
{
SampleManager.SetEffectsMasterVolume(volume);
@@ -337,6 +343,15 @@ cAudioManager::GetCurrent3DProviderIndex() const
}
int8
+cAudioManager::AutoDetect3DProviders() const
+{
+ if (m_bIsInitialised)
+ return SampleManager.AutoDetect3DProviders();
+
+ return -1;
+}
+
+int8
cAudioManager::SetCurrent3DProvider(uint8 which)
{
if (!m_bIsInitialised)
@@ -420,6 +435,7 @@ cAudioManager::IsAudioInitialised() const
void
cAudioManager::ServiceSoundEffects()
{
+ field_5554++;
m_bFifthFrameFlag = (m_FrameCounter++ % 5) == 0;
if (m_nUserPause && !m_nPreviousUserPause) {
for (int32 i = 0; i < allChannels; i++)
diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h
index 2f76144b..2578e418 100644
--- a/src/audio/AudioManager.h
+++ b/src/audio/AudioManager.h
@@ -197,9 +197,9 @@ public:
cAudioScriptObjectManager m_sAudioScriptObjectManager;
// miami
- uint8 field_4B30;
- uint8 m_bPlayerMood;
- uint32 field_4B34;
+ uint8 m_bIsPlayerShutUp;
+ uint8 m_nPlayerMood;
+ uint32 m_nPlayerMoodTimer;
uint8 field_rest[4];
uint8 field_4B3C;
@@ -270,6 +270,7 @@ public:
char *Get3DProviderName(uint8 id) const;
uint8 GetCDAudioDriveLetter() const;
int8 GetCurrent3DProviderIndex() const;
+ int8 AutoDetect3DProviders() const;
float GetCollisionLoopingRatio(uint32 a, uint32 b, float c) const; // not used
float GetCollisionOneShotRatio(int32 a, float b) const;
float GetCollisionRatio(float a, float b, float c, float d) const;
@@ -388,6 +389,7 @@ public:
void SetDynamicAcousticModelingStatus(uint8 status);
void SetEffectsFadeVol(uint8 volume) const;
void SetEffectsMasterVolume(uint8 volume) const;
+ void SetMP3BoostVolume(uint8 volume) const;
void SetEntityStatus(int32 id, uint8 status);
uint32 SetLoopingCollisionRequestedSfxFreqAndGetVol(const cAudioCollision &audioCollision);
void SetMissionAudioLocation(uint8 slot, float x, float y, float z);
@@ -416,6 +418,10 @@ public:
bool UsesSiren(int32 model) const;
bool UsesSirenSwitching(int32 model) const;
+ CVehicle *FindVehicleOfPlayer();
+ void SetPedTalkingStatus(CPed *ped, uint8 status);
+ void SetPlayersMood(uint8 mood, int32 time);
+
#ifdef GTA_PC
// only used in pc
void AdjustSamplesVolume();
diff --git a/src/audio/DMAudio.cpp b/src/audio/DMAudio.cpp
index b3c16941..486daebf 100644
--- a/src/audio/DMAudio.cpp
+++ b/src/audio/DMAudio.cpp
@@ -65,6 +65,15 @@ cDMAudio::SetMonoMode(uint8 mono)
}
void
+cDMAudio::SetMP3BoostVolume(uint8 volume)
+{
+ uint8 vol = volume;
+ if (vol > MAX_VOLUME) vol = MAX_VOLUME;
+
+ AudioManager.SetMP3BoostVolume(vol);
+}
+
+void
cDMAudio::SetEffectsMasterVolume(uint8 volume)
{
uint8 vol = volume;
@@ -112,70 +121,9 @@ cDMAudio::Get3DProviderName(uint8 id)
return AudioManager.Get3DProviderName(id);
}
-// TODO(Miami): Content of this moved to cSampleManager or cAudioManager
int8 cDMAudio::AutoDetect3DProviders(void)
{
- if (!AudioManager.IsAudioInitialised())
- return -1;
-
- int eax = -1, eax2 = -1, eax3 = -1, ds3dh = -1, ds3ds = -1;
-
- for ( int32 i = 0; i < GetNum3DProvidersAvailable(); i++ )
- {
- char *providername = Get3DProviderName(i);
- strupr(providername);
-
-#if defined(AUDIO_OAL)
- if (!strcmp(providername, "OPENAL SOFT")) {
- SetCurrent3DProvider(i);
- if (GetCurrent3DProviderIndex() == i)
- return i;
- }
-#else
- if (!strcmp(providername, "CREATIVE LABS EAX 3 (TM)")) {
- SetCurrent3DProvider(i);
- if (GetCurrent3DProviderIndex() == i) {
- eax3 = i;
- }
- }
-
- if (!strcmp(providername, "CREATIVE LABS EAX 2 (TM)")) {
- SetCurrent3DProvider(i);
- if (GetCurrent3DProviderIndex() == i)
- eax2 = i;
- }
-
- if (!strcmp(providername, "CREATIVE LABS EAX (TM)")) {
- SetCurrent3DProvider(i);
- if (GetCurrent3DProviderIndex() == i)
- eax = i;
- }
-
- if (!strcmp(providername, "DIRECTSOUND3D HARDWARE SUPPORT")) {
- SetCurrent3DProvider(i);
- if (GetCurrent3DProviderIndex() == i)
- ds3dh = i;
- }
-
- if (!strcmp(providername, "DIRECTSOUND3D SOFTWARE EMULATION")) {
- SetCurrent3DProvider(i);
- if (GetCurrent3DProviderIndex() == i)
- ds3ds = i;
- }
-#endif
- }
-
- if (eax3 != -1)
- return eax3;
- if (eax2 != -1)
- return eax2;
- if (eax != -1)
- return eax;
- if (ds3dh != -1)
- return ds3dh;
- if (ds3ds != -1)
- return ds3ds;
- return -1;
+ return AudioManager.AutoDetect3DProviders();
}
int8
@@ -392,3 +340,45 @@ cDMAudio::SetRadioChannel(int8 radio, int32 pos)
{
MusicManager.SetRadioChannelByScript(radio, pos);
}
+
+void
+cDMAudio::SetStartingTrackPositions(uint8 isStartGame)
+{
+ MusicManager.SetStartingTrackPositions(isStartGame);
+}
+
+float *
+cDMAudio::GetListenTimeArray()
+{
+ return MusicManager.GetListenTimeArray();
+}
+
+uint32
+cDMAudio::GetFavouriteRadioStation()
+{
+ return MusicManager.GetFavouriteRadioStation();
+}
+
+int32
+cDMAudio::GetRadioPosition(uint32 station)
+{
+ return MusicManager.GetRadioPosition(station);
+}
+
+void
+cDMAudio::SetPedTalkingStatus(CPed *ped, uint8 status)
+{
+ return AudioManager.SetPedTalkingStatus(ped, status);
+}
+
+void
+cDMAudio::SetPlayersMood(uint8 mood, int32 time)
+{
+ return AudioManager.SetPlayersMood(mood, time);
+}
+
+void
+cDMAudio::ShutUpPlayerTalking(uint8 state)
+{
+ AudioManager.m_bIsPlayerShutUp = state;
+} \ No newline at end of file
diff --git a/src/audio/DMAudio.h b/src/audio/DMAudio.h
index e7d3a23b..ef62294e 100644
--- a/src/audio/DMAudio.h
+++ b/src/audio/DMAudio.h
@@ -30,6 +30,7 @@ public:
void DestroyAllGameCreatedEntities(void);
void SetMonoMode(uint8 mono);
+ void SetMP3BoostVolume(uint8 volume);
void SetEffectsMasterVolume(uint8 volume);
void SetMusicMasterVolume(uint8 volume);
void SetEffectsFadeVol(uint8 volume);
@@ -90,5 +91,13 @@ public:
uint8 GetRadioInCar(void);
void SetRadioInCar(uint32 radio);
void SetRadioChannel(int8 radio, int32 pos);
+
+ void SetStartingTrackPositions(uint8 isStartGame);
+ float *GetListenTimeArray();
+ uint32 GetFavouriteRadioStation();
+ int32 GetRadioPosition(uint32 station);
+ void SetPedTalkingStatus(class CPed *ped, uint8 status);
+ void SetPlayersMood(uint8 mood, int32 time);
+ void ShutUpPlayerTalking(uint8 state);
};
extern cDMAudio DMAudio;
diff --git a/src/audio/MusicManager.cpp b/src/audio/MusicManager.cpp
index ae2e97ac..51fd2d0b 100644
--- a/src/audio/MusicManager.cpp
+++ b/src/audio/MusicManager.cpp
@@ -14,179 +14,123 @@
#include "Timer.h"
#include "World.h"
#include "sampman.h"
-
+#include "Stats.h"
+#include "Script.h"
+#include "ZoneCull.h"
+#include "Weather.h"
+#include "DMAudio.h"
+#include "GenericGameStorage.h"
cMusicManager MusicManager;
int32 gNumRetunePresses;
int32 gRetuneCounter;
-bool bHasStarted;
+bool g_bAnnouncementReadPosAlready;
+uint8 RadioStaticCounter;
+uint32 RadioStaticTimer;
+
+CVector vecRiotPosition(300.7f, -322.0f, 12.0f);
+
+uint32 NewGameRadioTimers[10] =
+{
+ 948160,
+ 452150,
+ 2438150,
+ 3538230,
+ 3513100,
+ 4246050,
+ 1418050,
+ 3178240,
+ 471210,
+ 0
+};
cMusicManager::cMusicManager()
{
m_bIsInitialised = false;
m_bDisabled = false;
+ m_nFrontendTrack = NO_TRACK;
+ m_nPlayingTrack = NO_TRACK;
+ m_nUpcomingMusicMode = MUSICMODE_DISABLED;
m_nMusicMode = MUSICMODE_DISABLED;
- m_nCurrentStreamedSound = NO_STREAMED_SOUND;
- m_nPreviousStreamedSound = NO_STREAMED_SOUND;
- m_bFrontendTrackFinished = false;
- m_bPlayInFrontend = false;
- m_bSetNextStation = false;
- m_nAnnouncement = NO_STREAMED_SOUND;
- m_bPreviousPlayerInCar = false;
- m_bPlayerInCar = false;
- m_bAnnouncementInProgress = false;
- m_bDontServiceAmbienceTrack = false;
- bHasStarted = false;
-}
-
-bool
-cMusicManager::PlayerInCar()
-{
- if(!FindPlayerVehicle())
- return false;
-
- int32 State = FindPlayerPed()->m_nPedState;
-
- if(State == PED_DRAG_FROM_CAR || State == PED_EXIT_CAR || State == PED_ARRESTED)
- return false;
+ field_2 = false;
- if (!FindPlayerVehicle())
- return true;
-
- if (FindPlayerVehicle()->GetStatus() == STATUS_WRECKED)
- return false;
+ for (int i = 0; i < NUM_RADIOS; i++)
+ aListenTimeArray[i] = 0.0f;
- switch (FindPlayerVehicle()->GetModelIndex()) {
- case MI_FIRETRUCK:
- case MI_AMBULAN:
- case MI_MRWHOOP:
- case MI_PREDATOR:
- case MI_TRAIN:
- case MI_SPEEDER:
- case MI_REEFER:
-// case MI_GHOST:
- return false;
- default: return true;
- }
+ m_nLastTrackServiceTime = 0.0f;
+ m_nVolumeLatency = 0;
+ m_nCurrentVolume = 0;
+ m_nMaxVolume = 0;
+ m_nAnnouncement = NO_TRACK;
+ m_bAnnouncementInProgress = false;
}
void
-cMusicManager::DisplayRadioStationName()
+cMusicManager::ResetMusicAfterReload()
{
- int8 pRetune;
- int8 gStreamedSound;
- int8 gRetuneCounter;
- static wchar *pCurrentStation = nil;
- static uint8 cDisplay = 0;
-
- if(!CTimer::GetIsPaused() && !TheCamera.m_WideScreenOn && PlayerInCar() &&
- !CReplay::IsPlayingBack()) {
- if(m_bPlayerInCar && !m_bPreviousPlayerInCar)
- pCurrentStation = nil;
-
- if(SampleManager.IsMP3RadioChannelAvailable()) {
- gStreamedSound = m_nCurrentStreamedSound;
+ float afRadioTime[NUM_RADIOS];
- if(gStreamedSound == STREAMED_SOUND_CITY_AMBIENT ||
- gStreamedSound == STREAMED_SOUND_WATER_AMBIENT) {
- gStreamedSound = STREAMED_SOUND_RADIO_POLICE;
- } else {
-
- if(gStreamedSound >
- STREAMED_SOUND_RADIO_MP3_PLAYER)
- return;
- }
-
- pRetune = gNumRetunePresses + gStreamedSound;
-
- if(pRetune == POLICE_RADIO) {
- pRetune = RADIO_OFF;
- } else if(pRetune > POLICE_RADIO) {
- pRetune = pRetune - RADIO_OFF;
- }
- } else {
- gStreamedSound = m_nCurrentStreamedSound;
- pRetune = gNumRetunePresses + gStreamedSound;
-
- if(pRetune >= USERTRACK) {
- gRetuneCounter = gNumRetunePresses;
- pRetune = m_nCurrentStreamedSound;
-
- if(gStreamedSound == STREAMED_SOUND_WATER_AMBIENT)
- pRetune = RADIO_OFF;
+ m_bRadioSetByScript = false;
+ m_nRadioStation = WILDSTYLE;
+ m_nRadioPosition = -1;
+ m_nAnnouncement = NO_TRACK;
+ m_bAnnouncementInProgress = false;
+ field_2 = false;
+ RadioStaticTimer = 0;
+ gNumRetunePresses = 0;
+ gRetuneCounter = 0;
+ m_nFrontendTrack = NO_TRACK;
+ m_nPlayingTrack = NO_TRACK;
+ field_398E = false;
+ field_398F = false;
+ m_nStreamedTrack = NO_TRACK;
+ field_3994 = false;
+ field_3995 = false;
+ field_3996 = false;
+ field_3997 = false;
+ field_3998 = -1;
+ field_3999 = false;
+ field_399A = false;
+ field_399C = false;
+ m_nVolumeLatency = 0;
+ m_nCurrentVolume = 0;
+ m_nMaxVolume = 0;
+
+ bool bRadioWasEverListened = false;
+
+ for (int i = 0; i < NUM_RADIOS; i++) {
+ afRadioTime[i] = CStats::GetFavoriteRadioStationList(i);
+ if (!bRadioWasEverListened && afRadioTime[i] != 0.0f)
+ bRadioWasEverListened = true;
+ }
- while(gRetuneCounter) {
- if(pRetune == RADIO_OFF) {
- pRetune = WILDSTYLE;
- } else if(pRetune < USERTRACK) {
- pRetune = pRetune + 1;
- }
- if(pRetune == USERTRACK) pRetune = RADIO_OFF;
+ if (!bRadioWasEverListened) return;
- --gRetuneCounter;
- }
+ for (int i = 0; i < NUM_RADIOS; i++) {
+ aListenTimeArray[i] = afRadioTime[i];
+ uint32 trackPos = GetSavedRadioStationPosition(i);
+ if (trackPos != -1) {
+ if (trackPos > m_aTracks[i].m_nLength) {
+ debug("Radio Track %d saved position is %d, Length is only %d\n", i, trackPos, m_aTracks[i].m_nLength);
+ trackPos %= m_aTracks[i].m_nLength;
}
+ m_aTracks[i].m_nPosition = trackPos;
+ m_aTracks[i].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
}
-
- wchar *string = nil;
-
- switch(pRetune) {
- case WILDSTYLE: string = TheText.Get("FEA_FM0"); break;
- case FLASH_FM: string = TheText.Get("FEA_FM1"); break;
- case KCHAT: string = TheText.Get("FEA_FM2"); break;
- case FEVER: string = TheText.Get("FEA_FM3"); break;
- case V_ROCK: string = TheText.Get("FEA_FM4"); break;
- case VCPR: string = TheText.Get("FEA_FM5"); break;
- case RADIO_ESPANTOSO: string = TheText.Get("FEA_FM6"); break;
- case EMOTION: string = TheText.Get("FEA_FM7"); break;
- case WAVE: string = TheText.Get("FEA_FM8"); break;
- case USERTRACK: string = TheText.Get("FEA_FM9"); break;
- default: return;
- };
-
- if(pRetune > WAVE && !SampleManager.IsMP3RadioChannelAvailable()) { return; }
-
- if(string && pCurrentStation != string ||
- m_nCurrentStreamedSound == STREAMED_SOUND_RADIO_MP3_PLAYER &&
- m_nPreviousStreamedSound != STREAMED_SOUND_RADIO_MP3_PLAYER) {
- pCurrentStation = string;
- cDisplay = 60;
- } else {
- if(cDisplay == 0) return;
- cDisplay--;
- }
-
- CFont::SetJustifyOff();
- CFont::SetBackgroundOff();
- CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
- CFont::SetPropOn();
- CFont::SetFontStyle(FONT_STANDARD);
- CFont::SetCentreOn();
- CFont::SetCentreSize(SCREEN_SCALE_X(640.0f));
- CFont::SetColor(CRGBA(0, 0, 0, 255));
- CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(22.0f) + SCREEN_SCALE_Y(2.0f), pCurrentStation);
-
- if(gNumRetunePresses)
- CFont::SetColor(CRGBA(102, 133, 143, 255));
- else
- CFont::SetColor(CRGBA(147, 196, 211, 255));
-
- CFont::PrintString(SCREEN_WIDTH / 2, SCREEN_SCALE_Y(22.0f), pCurrentStation);
- CFont::DrawFonts();
}
}
-bool
-cMusicManager::Initialise()
+void
+cMusicManager::SetStartingTrackPositions(uint8 isNewGameTimer)
{
int pos;
- if (!IsInitialised()) {
+ if (IsInitialised()) {
time_t timevalue = time(0);
if (timevalue == -1) {
pos = AudioManager.GetRandomNumber(0);
} else {
- tm *pTm = localtime(&timevalue);
+ tm* pTm = localtime(&timevalue);
if (pTm->tm_sec == 0)
pTm->tm_sec = AudioManager.GetRandomNumber(0);
if (pTm->tm_min == 0)
@@ -213,22 +157,52 @@ cMusicManager::Initialise()
for (int i = 0; i < TOTAL_STREAMED_SOUNDS; i++) {
m_aTracks[i].m_nLength = SampleManager.GetStreamedFileLength(i);
- m_aTracks[i].m_nPosition = pos * AudioManager.GetRandomNumber(i % 5) % m_aTracks[i].m_nLength;
+
+ if (i < STREAMED_SOUND_CITY_AMBIENT && isNewGameTimer)
+ m_aTracks[i].m_nPosition = NewGameRadioTimers[i];
+ else if (i < STREAMED_SOUND_ANNOUNCE_BRIDGE_CLOSED)
+ m_aTracks[i].m_nPosition = pos * AudioManager.GetRandomNumber(i % 5) % m_aTracks[i].m_nLength;
+ else
+ m_aTracks[i].m_nPosition = 0;
+
m_aTracks[i].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
}
+ }
+}
+bool
+cMusicManager::Initialise()
+{
+ if (!IsInitialised()) {
+ m_bIsInitialised = true;
+ SetStartingTrackPositions(false);
m_bResetTimers = false;
m_nResetTime = 0;
- m_nTimer = m_nLastTrackServiceTime = CTimer::GetTimeInMillisecondsPauseMode();
- m_bDoTrackService = false;
- m_bIgnoreTimeDelay = false;
m_bRadioSetByScript = false;
m_nRadioStation = WILDSTYLE;
m_nRadioPosition = -1;
- m_nRadioInCar = NO_STREAMED_SOUND;
- gNumRetunePresses = 0;
+ m_nRadioInCar = NO_TRACK;
gRetuneCounter = 0;
- m_bIsInitialised = true;
+ gNumRetunePresses = 0;
+ m_nFrontendTrack = NO_TRACK;
+ m_nPlayingTrack = NO_TRACK;
+ m_nUpcomingMusicMode = MUSICMODE_DISABLED;
+ m_nMusicMode = MUSICMODE_DISABLED;
+ field_398E = false;
+ field_398F = false;
+ m_nStreamedTrack = NO_TRACK;
+ field_3994 = false;
+ field_3995 = false;
+ field_3996 = false;
+ field_3997 = false;
+ field_3998 = -1;
+ field_3999 = false;
+ field_399A = false;
+ m_nMusicModeToBeSet = MUSICMODE_DISABLED;
+ field_399C = false;
+ m_nVolumeLatency = 0;
+ m_nCurrentVolume = 0;
+ m_nMaxVolume = 0;
}
return m_bIsInitialised;
}
@@ -240,76 +214,60 @@ cMusicManager::Terminate()
if (SampleManager.IsStreamPlaying(0)) {
SampleManager.StopStreamedFile(0);
- m_nCurrentStreamedSound = NO_STREAMED_SOUND;
- m_nPreviousStreamedSound = NO_STREAMED_SOUND;
+ m_nPlayingTrack = NO_TRACK;
}
m_bIsInitialised = false;
}
void
-cMusicManager::ChangeMusicMode(uint8 mode)
+cMusicManager::SetRadioChannelByScript(uint32 station, int32 pos)
{
- if (!IsInitialised()) return;
-
- uint8 mode2;
- switch (mode)
- {
- case MUSICMODE_FRONTEND: mode2 = MUSICMODE_FRONTEND; break;
- case MUSICMODE_GAME: mode2 = MUSICMODE_GAME; break;
- case MUSICMODE_CUTSCENE: mode2 = MUSICMODE_CUTSCENE; break;
- case MUSICMODE_DISABLE: mode2 = MUSICMODE_DISABLED; break;
- default: return;
- }
-
- if (mode2 != m_nMusicMode || mode == MUSICMODE_FRONTEND && mode2 == MUSICMODE_FRONTEND) {
- switch (mode)
- {
- case MUSICMODE_FRONTEND:
- case MUSICMODE_GAME:
- case MUSICMODE_CUTSCENE:
- case MUSICMODE_DISABLED:
- if (SampleManager.IsStreamPlaying(0)) {
- if (m_nCurrentStreamedSound < TOTAL_STREAMED_SOUNDS) {
- m_aTracks[m_nCurrentStreamedSound].m_nPosition = SampleManager.GetStreamedFilePosition(0);
- m_aTracks[m_nCurrentStreamedSound].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
- }
- SampleManager.StopStreamedFile(0);
- }
- m_nCurrentStreamedSound = NO_STREAMED_SOUND;
- m_nPreviousStreamedSound = NO_STREAMED_SOUND;
- m_bFrontendTrackFinished = false;
- m_bPlayInFrontend = false;
- m_bSetNextStation = false;
- m_bPreviousPlayerInCar = false;
- m_bPlayerInCar = false;
- m_bAnnouncementInProgress = false;
- m_nTimer = m_nLastTrackServiceTime = CTimer::GetTimeInMillisecondsPauseMode();
- m_bDoTrackService = false;
- m_bIgnoreTimeDelay = true;
- m_bDontServiceAmbienceTrack = false;
- m_nMusicMode = mode2;
- break;
- default: return;
+ if (m_bIsInitialised) {
+ if (station == USERTRACK)
+ station = RADIO_OFF;
+ if (station <= STREAMED_SOUND_RADIO_POLICE) {
+ m_bRadioSetByScript = true;
+ m_nRadioStation = station;
+ m_nRadioPosition = pos == -1 ? -1 : pos % m_aTracks[station].m_nLength;
}
}
}
-uint8
+bool
+cMusicManager::PlayerInCar()
+{
+ CVehicle *vehicle = AudioManager.FindVehicleOfPlayer();
+ if(!vehicle)
+ return false;
+
+ int32 State = FindPlayerPed()->m_nPedState;
+
+ if(State == PED_DRAG_FROM_CAR || State == PED_EXIT_CAR || State == PED_ARRESTED)
+ return false;
+
+ if (vehicle->GetStatus() == STATUS_WRECKED)
+ return false;
+
+ return true;
+}
+
+uint32
cMusicManager::GetRadioInCar(void)
{
if (!m_bIsInitialised) return WILDSTYLE;
if (PlayerInCar()) {
- CVehicle *veh = FindPlayerVehicle();
- if (veh != nil){
- if (UsesPoliceRadio(veh)) {
- if (m_nRadioInCar == NO_STREAMED_SOUND || (CReplay::IsPlayingBack() && AudioManager.m_nUserPause == 0))
- return POLICE_RADIO;
+ CVehicle* veh = AudioManager.FindVehicleOfPlayer();
+ if (veh != nil) {
+ if (UsesPoliceRadio(veh) || UsesTaxiRadio(veh)) {
+ if (m_nRadioInCar == NO_TRACK || (CReplay::IsPlayingBack() && AudioManager.m_nUserPause == 0))
+ return STREAMED_SOUND_RADIO_POLICE;
return m_nRadioInCar;
- } else return veh->m_nRadioStation;
+ }
+ else return veh->m_nRadioStation;
}
}
- if (m_nRadioInCar == NO_STREAMED_SOUND || (CReplay::IsPlayingBack() && AudioManager.m_nUserPause == 0))
+ if (m_nRadioInCar == NO_TRACK || (CReplay::IsPlayingBack() && AudioManager.m_nUserPause == 0))
return RADIO_OFF;
return m_nRadioInCar;
}
@@ -322,9 +280,9 @@ cMusicManager::SetRadioInCar(uint32 station)
m_nRadioInCar = station;
return;
}
- CVehicle *veh = FindPlayerVehicle();
+ CVehicle* veh = AudioManager.FindVehicleOfPlayer();
if (veh == nil) return;
- if (UsesPoliceRadio(veh))
+ if (UsesPoliceRadio(veh) || UsesTaxiRadio(veh))
m_nRadioInCar = station;
else
veh->m_nRadioStation = station;
@@ -332,29 +290,52 @@ cMusicManager::SetRadioInCar(uint32 station)
}
void
-cMusicManager::SetRadioChannelByScript(uint8 station, int32 pos)
+cMusicManager::RecordRadioStats()
{
- if (m_bIsInitialised && station < RADIO_OFF) {
- m_bRadioSetByScript = true;
- m_nRadioStation = station;
- m_nRadioPosition = pos == -1 ? -1 : pos % m_aTracks[station].m_nLength;
+ if (m_nPlayingTrack < STREAMED_SOUND_CITY_AMBIENT) {
+ double time /*Rusty*/ = CTimer::GetTimeInMillisecondsPauseMode();
+ if (time > m_nLastTrackServiceTime)
+ aListenTimeArray[m_nPlayingTrack] += time - m_nLastTrackServiceTime;
}
}
-
void
-cMusicManager::ResetMusicAfterReload()
+cMusicManager::ChangeMusicMode(uint8 mode)
{
- m_bRadioSetByScript = false;
- m_nRadioStation = 0;
- m_nRadioPosition = -1;
- m_nAnnouncement = NO_STREAMED_SOUND;
- m_bAnnouncementInProgress = false;
- m_bSetNextStation = false;
- gRetuneCounter = 0;
- gNumRetunePresses = 0;
-}
+ if (!IsInitialised()) return;
+ switch (mode)
+ {
+ case MUSICMODE_FRONTEND: m_nUpcomingMusicMode = MUSICMODE_FRONTEND; break;
+ case MUSICMODE_GAME: m_nUpcomingMusicMode = MUSICMODE_GAME; break;
+ case MUSICMODE_CUTSCENE:
+ m_nUpcomingMusicMode = MUSICMODE_CUTSCENE;
+ if (SampleManager.IsStreamPlaying(0)) {
+ if (m_nPlayingTrack != NO_TRACK) {
+ RecordRadioStats();
+ m_aTracks[m_nPlayingTrack].m_nPosition = SampleManager.GetStreamedFilePosition(0);
+ m_aTracks[m_nPlayingTrack].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
+ }
+ }
+ SampleManager.StopStreamedFile(0);
+ while (SampleManager.IsStreamPlaying(0))
+ SampleManager.StopStreamedFile(0);
+ m_nMusicMode = m_nUpcomingMusicMode;
+ field_399A = false;
+ field_398F = false;
+ m_nStreamedTrack = NO_TRACK;
+ field_3994 = false;
+ field_3995 = false;
+ m_nPlayingTrack = NO_TRACK;
+ m_nFrontendTrack = NO_TRACK;
+ m_bAnnouncementInProgress = false;
+ m_nAnnouncement = NO_TRACK;
+ g_bAnnouncementReadPosAlready = false;
+ break;
+ case MUSICMODE_DISABLE: m_nUpcomingMusicMode = MUSICMODE_DISABLED; break;
+ default: return;
+ }
+}
void
cMusicManager::ResetTimers(int32 time)
@@ -371,297 +352,677 @@ cMusicManager::Service()
m_nLastTrackServiceTime = m_nResetTime;
}
- if (!m_bIsInitialised || m_bDisabled) return;
-
- if (m_nMusicMode == MUSICMODE_CUTSCENE) {
- SampleManager.SetStreamedVolumeAndPan(MAX_VOLUME, 63, 1, 0);
- return;
- }
+ static bool bRadioStatsRecorded = false;
- m_nTimer = CTimer::GetTimeInMillisecondsPauseMode();
- if (m_nTimer > (m_nLastTrackServiceTime + 2000) || m_bIgnoreTimeDelay) {
- m_bIgnoreTimeDelay = false;
- m_bDoTrackService = true;
- m_nLastTrackServiceTime = m_nTimer;
- } else m_bDoTrackService = false;
+ if (!m_bIsInitialised || m_bDisabled) return;
- if (m_nCurrentStreamedSound == NO_STREAMED_SOUND && SampleManager.IsStreamPlaying(0))
- SampleManager.StopStreamedFile(0);
- else switch (m_nMusicMode) {
- case MUSICMODE_FRONTEND: ServiceFrontEndMode(); break;
- case MUSICMODE_GAME: ServiceGameMode(); break;
+ if (!field_399A)
+ m_nMusicModeToBeSet = m_nUpcomingMusicMode;
+ if (m_nMusicModeToBeSet == m_nMusicMode) {
+ if (!AudioManager.m_nUserPause || AudioManager.m_nPreviousUserPause || m_nMusicMode != MUSICMODE_FRONTEND)
+ {
+ switch (m_nMusicMode)
+ {
+ case MUSICMODE_FRONTEND: ServiceFrontEndMode(); break;
+ case MUSICMODE_GAME: ServiceGameMode(); break;
+ case MUSICMODE_CUTSCENE: SampleManager.SetStreamedVolumeAndPan(MAX_VOLUME, 63, 1, 0); break;
+ }
+ }
+ else
+ m_nMusicMode = MUSICMODE_DISABLED;
+ } else {
+ field_399A = true;
+ if (!field_3999 && !AudioManager.m_nUserPause && AudioManager.m_nPreviousUserPause)
+ field_3999 = true;
+ if (AudioManager.field_5554 % 4 == 0) {
+ gNumRetunePresses = 0;
+ gRetuneCounter = 0;
+ field_2 = false;
+ if (SampleManager.IsStreamPlaying(0)) {
+ if (m_nPlayingTrack != NO_TRACK && !bRadioStatsRecorded)
+ {
+ RecordRadioStats();
+ m_aTracks[m_nPlayingTrack].m_nPosition = SampleManager.GetStreamedFilePosition(0);
+ m_aTracks[m_nPlayingTrack].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
+ bRadioStatsRecorded = true;
+ }
+ SampleManager.StopStreamedFile(0);
+ } else {
+ bRadioStatsRecorded = false;
+ m_nMusicMode = m_nMusicModeToBeSet;
+ field_399A = false;
+ field_398F = false;
+ m_nStreamedTrack = NO_TRACK;
+ field_3994 = false;
+ field_3995 = false;
+ m_nPlayingTrack = NO_TRACK;
+ if (field_399C)
+ field_399C = false;
+ else
+ m_nFrontendTrack = NO_TRACK;
+ }
}
+ }
}
void
cMusicManager::ServiceFrontEndMode()
{
- if (m_nCurrentStreamedSound < TOTAL_STREAMED_SOUNDS) {
- if (m_bFrontendTrackFinished) {
- if (!SampleManager.IsStreamPlaying(0)) {
- switch (m_nCurrentStreamedSound)
- {
- case STREAMED_SOUND_MISSION_COMPLETED:
- if (!AudioManager.m_nUserPause)
- ChangeMusicMode(MUSICMODE_GAME);
- break;
- default:
- break;
+ static bool bRadioStatsRecorded = false;
+
+ if (m_bAnnouncementInProgress) {
+ SampleManager.StopStreamedFile(0);
+ if (SampleManager.IsStreamPlaying(0))
+ return;
+ g_bAnnouncementReadPosAlready = false;
+ m_nAnnouncement = NO_TRACK;
+ m_bAnnouncementInProgress = false;
+ m_nStreamedTrack = NO_TRACK;
+ m_nFrontendTrack = NO_TRACK;
+ m_nPlayingTrack = NO_TRACK;
+ }
+
+ if (AudioManager.field_5554 % 4 != 0) return;
+
+ if (!field_398F && !field_3995) {
+ m_nStreamedTrack = m_nFrontendTrack;
+ field_3994 = field_398E;
+ }
+
+ if (m_nStreamedTrack == m_nPlayingTrack) {
+ if (SampleManager.IsStreamPlaying(0)) {
+ if (m_nVolumeLatency > 0) m_nVolumeLatency--;
+ else {
+ if (m_nCurrentVolume < m_nMaxVolume)
+ m_nCurrentVolume = Min(m_nMaxVolume, m_nCurrentVolume + 6);
+ SampleManager.SetStreamedVolumeAndPan(m_nCurrentVolume, 63u, 0, 0);
+ }
+ } else {
+ if (m_nPlayingTrack == STREAMED_SOUND_RADIO_MP3_PLAYER)
+ SampleManager.StartStreamedFile(STREAMED_SOUND_RADIO_MP3_PLAYER, 0, 0);
+ else if (m_nPlayingTrack == STREAMED_SOUND_MISSION_COMPLETED && AudioManager.m_nUserPause == 0)
+ ChangeMusicMode(MUSICMODE_GAME);
+ }
+ } else {
+ field_398F = true;
+ if (field_3995 || !SampleManager.IsStreamPlaying(0)) {
+ bRadioStatsRecorded = false;
+ if (SampleManager.IsStreamPlaying(0) || m_nStreamedTrack == NO_TRACK) {
+ m_nPlayingTrack = m_nStreamedTrack;
+ field_3995 = false;
+ field_398F = false;
+ } else {
+ uint32 trackStartPos = (m_nStreamedTrack > STREAMED_SOUND_RADIO_POLICE) ? 0 : GetTrackStartPos(m_nStreamedTrack);
+ if (m_nStreamedTrack != NO_TRACK) {
+ SampleManager.SetStreamedFileLoopFlag(field_3994, 0);
+ SampleManager.StartStreamedFile(m_nStreamedTrack, trackStartPos, 0);
+ m_nVolumeLatency = 3;
+ m_nCurrentVolume = 0;
+ m_nMaxVolume = 100;
+ SampleManager.SetStreamedVolumeAndPan(m_nCurrentVolume, 63, 0, 0);
+ if (m_nStreamedTrack < STREAMED_SOUND_CITY_AMBIENT)
+ m_nLastTrackServiceTime = CTimer::GetTimeInMillisecondsPauseMode();
+ field_3995 = true;
}
- m_nCurrentStreamedSound = NO_STREAMED_SOUND;
- m_nPreviousStreamedSound = NO_STREAMED_SOUND;
}
- } else if (bHasStarted) {
- if (!SampleManager.IsStreamPlaying(0))
- SampleManager.StartStreamedFile(m_nCurrentStreamedSound, 0, 0);
} else {
+ if (m_nPlayingTrack != NO_TRACK && !bRadioStatsRecorded) {
+ m_aTracks[m_nPlayingTrack].m_nPosition = SampleManager.GetStreamedFilePosition(0);
+ m_aTracks[m_nPlayingTrack].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
+ RecordRadioStats();
+ bRadioStatsRecorded = true;
+ }
SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0);
- if (!SampleManager.StartStreamedFile(m_nCurrentStreamedSound, m_nCurrentStreamedSound < STREAMED_SOUND_RADIO_POLICE ? GetTrackStartPos(m_nCurrentStreamedSound) : 0, 0))
- return;
- SampleManager.SetStreamedVolumeAndPan(100, 63, 0, 0);
- if (m_bPlayInFrontend) bHasStarted = true;
- else m_bFrontendTrackFinished = true;
+ SampleManager.StopStreamedFile(0);
}
}
- if (SampleManager.IsStreamPlaying(0))
- SampleManager.SetStreamedVolumeAndPan((CPad::GetPad(0)->bDisplayNoControllerMessage || CPad::GetPad(0)->bObsoleteControllerMessage) ? 0 : 100, 63, 0, 0);
}
void
cMusicManager::ServiceGameMode()
{
- bool bRadioOff = false;
- static int8 nFramesSinceCutsceneEnded = -1;
-
- m_bPreviousPlayerInCar = m_bPlayerInCar;
- m_bPlayerInCar = PlayerInCar();
- m_nPreviousStreamedSound = m_nCurrentStreamedSound;
- if (m_bPlayerInCar) {
- if (FindPlayerPed() != nil
- && !FindPlayerPed()->DyingOrDead()
- && CPad::GetPad(0)->ChangeStationJustDown()
- && !CReplay::IsPlayingBack()
- && FindPlayerVehicle() != nil
- && !UsesPoliceRadio(FindPlayerVehicle())) {
- gRetuneCounter = 30;
- gNumRetunePresses++;
- AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, SOUND_FRONTEND_RADIO_CHANGE, 1.0f);
- if (SampleManager.IsMP3RadioChannelAvailable()) {
- if (gNumRetunePresses > RADIO_OFF)
- gNumRetunePresses -= RADIO_OFF;
+ CPed *ped = FindPlayerPed();
+ CVehicle *vehicle = AudioManager.FindVehicleOfPlayer();
+ field_3997 = field_3996;
+ field_3996 = false;
+
+ switch (CGame::currArea)
+ {
+ case AREA_HOTEL:
+ case AREA_MALL:
+ case AREA_STRIP_CLUB:
+ case AREA_DIRT:
+ case AREA_BLOOD:
+ case AREA_OVALRING:
+ case AREA_MALIBU_CLUB:
+ field_3996 = false;
+ break;
+ default:
+ if (SampleManager.GetMusicVolume()) {
+ if (PlayerInCar())
+ field_3996 = true;
+ } else
+ field_3996 = false;
+ break;
+ }
+
+ if (!field_3996) {
+ field_3998 = -1;
+ gNumRetunePresses = 0;
+ gRetuneCounter = 0;
+ field_2 = false;
+ } else if (ped) {
+ if (ped->m_objective != OBJECTIVE_WAIT_ON_FOOT_AT_ICE_CREAM_VAN && ped->m_objective != OBJ_55) {
+#ifdef GTA_PC
+ if (SampleManager.IsMP3RadioChannelAvailable()
+ && vehicle->m_nRadioStation < USERTRACK
+ && ControlsManager.GetIsKeyboardKeyJustDown(rsF9)
+ && vehicle)
+ {
+ if (!UsesPoliceRadio(vehicle) && !UsesTaxiRadio(vehicle)) {
+ gNumRetunePresses = 0;
+ gRetuneCounter = 20;
+ RadioStaticCounter = 0;
+ if (vehicle->m_nRadioStation < USERTRACK)
+ {
+ do
+ ++gNumRetunePresses;
+ while (gNumRetunePresses + vehicle->m_nRadioStation < USERTRACK);
+ }
+ }
+ }
+#endif
+ if (CPad::GetPad(0)->ChangeStationJustDown() && vehicle)
+ {
+ if (!UsesPoliceRadio(vehicle) && !UsesTaxiRadio(vehicle)) {
+ gNumRetunePresses++;
+ gRetuneCounter = 20;
+ RadioStaticCounter = 0;
}
+ }
+
}
- } else {
- nFramesSinceCutsceneEnded = -1;
}
- if (AudioManager.m_nPreviousUserPause)
- m_bPreviousPlayerInCar = false;
- if (!m_bPlayerInCar) {
- if (m_bPreviousPlayerInCar) {
- if (m_nCurrentStreamedSound != STREAMED_SOUND_RADIO_POLICE)
- m_nRadioInCar = m_nCurrentStreamedSound;
- }
- ServiceAmbience();
- return;
+ if (field_3999)
+ {
+ field_3997 = false;
+ field_3999 = false;
}
+ if (m_nPlayingTrack == NO_TRACK && m_nFrontendTrack == NO_TRACK)
+ field_3997 = false;
- if (m_bPreviousPlayerInCar) {
- if (m_nAnnouncement < TOTAL_STREAMED_SOUNDS
- && (m_nCurrentStreamedSound < STREAMED_SOUND_CITY_AMBIENT || m_bAnnouncementInProgress)
- && ServiceAnnouncement())
+ if (field_3996)
+ {
+ if (field_3997)
{
- if (m_bAnnouncementInProgress) {
- m_bSetNextStation = false;
- return;
+ if (m_nAnnouncement < NO_TRACK) {
+ if ((m_bAnnouncementInProgress || m_nFrontendTrack == m_nPlayingTrack) && ServiceAnnouncement()) {
+ if (m_bAnnouncementInProgress) {
+ field_2 = false;
+ gNumRetunePresses = 0;
+ gRetuneCounter = 0;
+ return;
+ }
+ if (m_nAnnouncement == NO_TRACK)
+ {
+ m_nFrontendTrack = GetCarTuning();
+ field_2 = false;
+ gRetuneCounter = 0;
+ gNumRetunePresses = 0;
+ }
+ }
}
- m_nPreviousStreamedSound = m_nCurrentStreamedSound;
- m_nCurrentStreamedSound = GetCarTuning();
- }
- if (SampleManager.IsMP3RadioChannelAvailable()
- && m_nCurrentStreamedSound != STREAMED_SOUND_RADIO_MP3_PLAYER
- && ControlsManager.GetIsKeyboardKeyJustDown(rsF9))
- {
- m_nPreviousStreamedSound = m_nCurrentStreamedSound;
- m_nCurrentStreamedSound = STREAMED_SOUND_RADIO_MP3_PLAYER;
- if (FindPlayerVehicle() != nil)
- FindPlayerVehicle()->m_nRadioStation = STREAMED_SOUND_RADIO_MP3_PLAYER;
- AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, SOUND_FRONTEND_RADIO_CHANGE, 1.0f);
- gRetuneCounter = 0;
- gNumRetunePresses = 0;
- m_bSetNextStation = false;
- }
- if (gNumRetunePresses) {
- if (gRetuneCounter != 0) gRetuneCounter--;
- else m_bSetNextStation = true;
- }
- if (gRetuneCounter)
- AudioManager.DoPoliceRadioCrackle();
- if (m_bSetNextStation) {
- m_bSetNextStation = false;
- m_nPreviousStreamedSound = m_nCurrentStreamedSound;
- m_nCurrentStreamedSound = GetNextCarTuning();
- if (m_nCurrentStreamedSound == STREAMED_SOUND_CITY_AMBIENT || m_nCurrentStreamedSound == STREAMED_SOUND_WATER_AMBIENT)
- bRadioOff = true;
-
- if (m_nPreviousStreamedSound == STREAMED_SOUND_CITY_AMBIENT || m_nPreviousStreamedSound == STREAMED_SOUND_WATER_AMBIENT)
- AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, SOUND_FRONTEND_RADIO_CHANGE, 0.0f);
- }
- if (m_nCurrentStreamedSound < STREAMED_SOUND_CITY_AMBIENT) {
- if (ChangeRadioChannel()) {
- ServiceTrack();
- } else {
- m_bPlayerInCar = false;
- if (FindPlayerVehicle())
- FindPlayerVehicle()->m_nRadioStation = m_nCurrentStreamedSound;
- m_nCurrentStreamedSound = NO_STREAMED_SOUND;
+ if (!m_bAnnouncementInProgress
+ && m_nAnnouncement == NO_TRACK
+ && m_nPlayingTrack == STREAMED_SOUND_RADIO_MP3_PLAYER
+ && !SampleManager.IsStreamPlaying(0))
+ {
+ SampleManager.StartStreamedFile(STREAMED_SOUND_RADIO_MP3_PLAYER, 0, 0);
}
- if (CTimer::GetIsSlowMotionActive()) {
- if (TheCamera.pTargetEntity != nil) {
- float dist = (TheCamera.pTargetEntity->GetPosition() - TheCamera.GetPosition()).MagnitudeSqr();
- if (dist >= 3025.0f) {
- SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0);
- } else if (dist >= 100.0f) {
- int8 volume = ((45.0f - (Sqrt(dist) - 10.0f)) / 45.0f * 100.0f);
- int8 pan;
- if (AudioManager.ShouldDuckMissionAudio(0) || AudioManager.ShouldDuckMissionAudio(1))
- volume /= 4;
- if (volume != 0) {
- CVector trVec;
- AudioManager.TranslateEntity(&TheCamera.pTargetEntity->GetPosition(), &trVec);
- pan = AudioManager.ComputePan(55.0f, &trVec);
- } else {
- pan = 0;
- }
- if (gRetuneCounter)
- volume /= 4;
- SampleManager.SetStreamedVolumeAndPan(volume, pan, 0, 0);
- } else if (AudioManager.ShouldDuckMissionAudio(0) || AudioManager.ShouldDuckMissionAudio(1)) {
- SampleManager.SetStreamedVolumeAndPan(25, 63, 0, 0);
- } else if (gRetuneCounter) {
- SampleManager.SetStreamedVolumeAndPan(25, 63, 0, 0);
- } else {
- SampleManager.SetStreamedVolumeAndPan(100, 63, 0, 0);
+
+ if (!m_bRadioSetByScript)
+ {
+ if (gNumRetunePresses != 0)
+ {
+ if (--gRetuneCounter == 0)
+ {
+ field_2 = true;
+ gRetuneCounter = 0;
}
}
- } else if (AudioManager.ShouldDuckMissionAudio(0) || AudioManager.ShouldDuckMissionAudio(1)) {
- SampleManager.SetStreamedVolumeAndPan(25, 63, 0, 0);
- nFramesSinceCutsceneEnded = 0;
- } else {
- int8 volume;
- if (nFramesSinceCutsceneEnded == -1) {
- volume = 100;
- } else if (nFramesSinceCutsceneEnded >= 20) {
- if (nFramesSinceCutsceneEnded >= 40) {
- nFramesSinceCutsceneEnded = -1;
- volume = 100;
- } else {
- volume = 3 * (nFramesSinceCutsceneEnded - 20) + 25;
- nFramesSinceCutsceneEnded++;
+ if (gRetuneCounter)
+ {
+ int32 station = gNumRetunePresses + vehicle->m_nRadioStation;
+ while (station >= RADIO_OFF) station -= RADIO_OFF;
+
+ if (!DMAudio.IsMP3RadioChannelAvailable() && station == USERTRACK)
+ {
+ ++gNumRetunePresses;
+ station = NUM_RADIOS;
}
- } else {
- nFramesSinceCutsceneEnded++;
- volume = 25;
+ if (station == NUM_RADIOS)
+ {
+ if (gRetuneCounter == NUM_RADIOS + 9)
+ {
+ AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, SOUND_FRONTEND_NO_RADIO, 0.0f);
+ RadioStaticCounter = 5;
+ }
+ }
+ else
+ {
+ if (station == WILDSTYLE && gRetuneCounter == NUM_RADIOS + 9)
+ AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, SOUND_FRONTEND_RADIO_CHANGE, 0.0f);
+ AudioManager.DoPoliceRadioCrackle();
+ }
+ }
+ if (RadioStaticCounter < 2 && CTimer::GetTimeInMilliseconds() > RadioStaticTimer + 800)
+ {
+ AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, SOUND_194, 0.0f);
+ RadioStaticCounter++;
+ RadioStaticTimer = CTimer::GetTimeInMilliseconds();
}
- if (gRetuneCounter) volume /= 4;
- SampleManager.SetStreamedVolumeAndPan(volume, 63, 0, 0);
+ if (field_2)
+ m_nFrontendTrack = GetNextCarTuning();
+ if (m_nFrontendTrack >= STREAMED_SOUND_CITY_AMBIENT && m_nFrontendTrack <= STREAMED_SOUND_AMBSIL_AMBIENT)
+ SetUpCorrectAmbienceTrack();
+ ServiceTrack(vehicle, ped);
+ if (field_2)
+ field_2 = false;
+ return;
+ }
+ if (UsesPoliceRadio(vehicle))
+ m_nFrontendTrack = STREAMED_SOUND_RADIO_POLICE;
+ else if (UsesTaxiRadio(vehicle))
+ m_nFrontendTrack = STREAMED_SOUND_RADIO_TAXI;
+ else {
+ m_nFrontendTrack = m_nRadioStation;
+ vehicle->m_nRadioStation = m_nRadioStation;
+ }
+
+ if (m_nRadioPosition != -1) {
+ m_aTracks[m_nFrontendTrack].m_nPosition = m_nRadioPosition;
+ m_aTracks[m_nFrontendTrack].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
}
+
+ gRetuneCounter = 0;
+ gNumRetunePresses = 0;
+ field_2 = false;
+ m_bRadioSetByScript = false;
+ if (m_nFrontendTrack >= STREAMED_SOUND_CITY_AMBIENT && m_nFrontendTrack <= STREAMED_SOUND_AMBSIL_AMBIENT)
+ SetUpCorrectAmbienceTrack();
+ ServiceTrack(vehicle, ped);
+ if (field_2)
+ field_2 = false;
return;
}
- if (bRadioOff) {
- m_nCurrentStreamedSound = m_nPreviousStreamedSound;
- if (FindPlayerVehicle() != nil)
- FindPlayerVehicle()->m_nRadioStation = RADIO_OFF;
- AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, SOUND_FRONTEND_NO_RADIO, 0.0f);
+ if (vehicle == nil)
+ {
+ m_nFrontendTrack = STREAMED_SOUND_RADIO_WAVE; // huh?
+ return;
}
- ServiceAmbience();
- return;
- }
- if (m_bRadioSetByScript) {
- if (UsesPoliceRadio(FindPlayerVehicle())) {
- m_nCurrentStreamedSound = STREAMED_SOUND_RADIO_POLICE;
- } else {
- m_nCurrentStreamedSound = m_nRadioStation;
- if (FindPlayerVehicle()->m_nRadioStation == m_nCurrentStreamedSound) {
- m_nPreviousStreamedSound = NO_STREAMED_SOUND;
- SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0);
- SampleManager.StopStreamedFile(0);
+ if (m_bRadioSetByScript)
+ {
+ if (UsesPoliceRadio(vehicle))
+ m_nFrontendTrack = STREAMED_SOUND_RADIO_POLICE;
+ else if (UsesTaxiRadio(vehicle))
+ m_nFrontendTrack = STREAMED_SOUND_RADIO_TAXI;
+ else {
+ m_nFrontendTrack = m_nRadioStation;
+ vehicle->m_nRadioStation = m_nRadioStation;
}
- if (m_nRadioPosition != -1) {
- m_aTracks[m_nCurrentStreamedSound].m_nPosition = m_nRadioPosition;
- m_aTracks[m_nCurrentStreamedSound].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
+ if (m_nRadioPosition != -1)
+ {
+ m_aTracks[m_nFrontendTrack].m_nPosition = m_nRadioPosition;
+ m_aTracks[m_nFrontendTrack].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
}
+ m_bRadioSetByScript = false;
+ return;
}
- } else {
- m_nCurrentStreamedSound = GetCarTuning();
- }
- if (m_nCurrentStreamedSound >= RADIO_OFF) {
- ServiceAmbience();
+
+ m_nFrontendTrack = GetCarTuning();
return;
}
- if (ChangeRadioChannel()) {
- if (m_bRadioSetByScript) {
- m_bRadioSetByScript = false;
- FindPlayerVehicle()->m_nRadioStation = m_nCurrentStreamedSound;
- }
- } else {
- m_bPlayerInCar = false;
- m_nCurrentStreamedSound = NO_STREAMED_SOUND;
+
+ if (m_bAnnouncementInProgress)
+ {
+ SampleManager.StopStreamedFile(0);
+ if (SampleManager.IsStreamPlaying(0))
+ return;
+ g_bAnnouncementReadPosAlready = false;
+ m_nAnnouncement = NO_TRACK;
+ m_bAnnouncementInProgress = false;
+ m_nStreamedTrack = NO_TRACK;
+ m_nFrontendTrack = NO_TRACK;
+ m_nPlayingTrack = NO_TRACK;
}
+ SetUpCorrectAmbienceTrack();
+ ServiceTrack(nil, ped);
}
void
-cMusicManager::StopFrontEndTrack()
+cMusicManager::SetUpCorrectAmbienceTrack()
{
- if (IsInitialised() && !m_bDisabled && m_nMusicMode == MUSICMODE_FRONTEND && m_nCurrentStreamedSound != NO_STREAMED_SOUND) {
- m_aTracks[m_nCurrentStreamedSound].m_nPosition = SampleManager.GetStreamedFilePosition(0);
- m_aTracks[m_nCurrentStreamedSound].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
- SampleManager.StopStreamedFile(0);
- m_nPreviousStreamedSound = NO_STREAMED_SOUND;
- m_nCurrentStreamedSound = NO_STREAMED_SOUND;
+ switch (CGame::currArea)
+ {
+ case AREA_MAIN_MAP:
+ case AREA_EVERYWHERE:
+ if (CTheScripts::RiotIntensity != 0 && ((TheCamera.GetPosition() - vecRiotPosition).MagnitudeSqr() < SQR(65.0f)))
+ m_nFrontendTrack = STREAMED_SOUND_LAW4RIOT_AMBIENT;
+ else if (TheCamera.DistanceToWater <= 90.0f) {
+ if (CCullZones::bAtBeachForAudio) {
+ if (CWeather::OldWeatherType != WEATHER_HURRICANE && CWeather::NewWeatherType != WEATHER_HURRICANE || CWeather::Wind <= 1.0f)
+ m_nFrontendTrack = STREAMED_SOUND_BEACH_AMBIENT;
+ else
+ m_nFrontendTrack = STREAMED_SOUND_HAVANA_BEACH_AMBIENT;
+ }
+ else if (CWeather::OldWeatherType != WEATHER_HURRICANE && CWeather::NewWeatherType != WEATHER_HURRICANE || CWeather::Wind <= 1.0f)
+ m_nFrontendTrack = STREAMED_SOUND_WATER_AMBIENT;
+ else
+ m_nFrontendTrack = STREAMED_SOUND_HAVANA_WATER_AMBIENT;
+ }
+ else if (CWeather::OldWeatherType != WEATHER_HURRICANE && CWeather::NewWeatherType != WEATHER_HURRICANE || CWeather::Wind <= 1.0f)
+ m_nFrontendTrack = STREAMED_SOUND_CITY_AMBIENT;
+ else
+ m_nFrontendTrack = STREAMED_SOUND_HAVANA_CITY_AMBIENT;
+ break;
+ case AREA_HOTEL:
+ m_nFrontendTrack = STREAMED_SOUND_HOTEL_AMBIENT;
+ break;
+ case AREA_MALL:
+ m_nFrontendTrack = STREAMED_SOUND_MALL_AMBIENT;
+ break;
+ case AREA_STRIP_CLUB:
+ m_nFrontendTrack = STREAMED_SOUND_STRIPCLUB_AMBIENT;
+ break;
+ case AREA_DIRT:
+ case AREA_BLOOD:
+ case AREA_OVALRING:
+ m_nFrontendTrack = STREAMED_SOUND_DIRTRING_AMBIENT;
+ break;
+ case AREA_MALIBU_CLUB:
+ m_nFrontendTrack = STREAMED_SOUND_MALIBU_AMBIENT;
+ break;
+ case AREA_MANSION:
+ case AREA_BANK:
+ case AREA_LAWYERS:
+ case AREA_COFFEE_SHOP:
+ case AREA_CONCERT_HALL:
+ case AREA_STUDIO:
+ case AREA_RIFLE_RANGE:
+ case AREA_BIKER_BAR:
+ case AREA_POLICE_STATION:
+ m_nFrontendTrack = STREAMED_SOUND_AMBSIL_AMBIENT;
+ break;
+ }
+}
+
+float
+GetHeightScale()
+{
+ if (TheCamera.GetPosition().z > 20.0f) {
+ if (TheCamera.GetPosition().z < 50.0f)
+ return 1.0f - (TheCamera.GetPosition().z - 20.0f) / 30.0f;
+ return 0.0f;
}
+ return 1.0f;
}
void
-cMusicManager::PlayAnnouncement(uint32 announcement)
+cMusicManager::ComputeAmbienceVol(uint8 reset, uint8& outVolume)
{
- if (IsInitialised() && !m_bDisabled && !m_bAnnouncementInProgress)
- m_nAnnouncement = announcement;
+ static float fVol = 0.0f;
+
+ float fHeightScale = GetHeightScale();
+
+ if (CTheScripts::RiotIntensity > 0) {
+ float distToRiotSq = (TheCamera.GetPosition() - vecRiotPosition).MagnitudeSqr();
+ if (distToRiotSq < SQR(100.0f)) {
+ if (distToRiotSq >= SQR(65.0f))
+ outVolume = (Sqrt(distToRiotSq) - 65.0f) / 35.0f * (127.0f * fHeightScale);
+ else if (distToRiotSq >= SQR(20.0f))
+ outVolume = (CTheScripts::RiotIntensity * (1.0f - (Sqrt(distToRiotSq) - 20.0f) / 45.0f) * (127.0f * fHeightScale)) / MAX_VOLUME;
+ else
+ outVolume = (CTheScripts::RiotIntensity * (127.0f * fHeightScale)) / MAX_VOLUME;
+ return;
+ }
+ }
+
+ if (reset)
+ fVol = 0.0f;
+ else if (fVol < 60.0f) {
+ if ((m_nPlayingTrack >= STREAMED_SOUND_HAVANA_CITY_AMBIENT) && (m_nPlayingTrack <= STREAMED_SOUND_HAVANA_BEACH_AMBIENT))
+ fVol += 20.0f;
+ else
+ fVol += 1.0f;
+ fVol = Min(fVol, 60.0f);
+ }
+
+ if ((m_nPlayingTrack >= STREAMED_SOUND_MALL_AMBIENT) && (m_nPlayingTrack <= STREAMED_SOUND_AMBSIL_AMBIENT)) {
+ outVolume = fVol;
+ return;
+ }
+
+ if (CWeather::OldWeatherType == WEATHER_HURRICANE || CWeather::NewWeatherType == WEATHER_HURRICANE) {
+ if (CWeather::Wind > 1.0f) {
+ outVolume = (CWeather::Wind - 1.0f) * fVol;
+ return;
+ }
+ fVol = (1.0f - CWeather::Wind) * fVol;
+ }
+
+ if (TheCamera.DistanceToWater > 140.0f) {
+ outVolume = fVol;
+ return;
+ }
+
+ if (TheCamera.DistanceToWater > 90.0f) {
+ outVolume = ((TheCamera.DistanceToWater - 90.0f) / 50.0f * fVol * fHeightScale);
+ return;
+ }
+
+ if (TheCamera.DistanceToWater > 40.0f) {
+ outVolume = fVol;
+ return;
+ }
+
+ outVolume = (90.0f - fHeightScale) / 50.0f * fVol;
+}
+
+bool
+cMusicManager::ServiceAnnouncement()
+{
+ if (m_bAnnouncementInProgress) {
+ if (SampleManager.IsStreamPlaying(0))
+ m_nPlayingTrack = m_nStreamedTrack;
+ else if (m_nPlayingTrack != NO_TRACK) {
+ m_nAnnouncement = NO_TRACK;
+ m_bAnnouncementInProgress = false;
+ m_nPlayingTrack = NO_TRACK;
+ }
+ return true;
+ } else if (SampleManager.IsStreamPlaying(0)) {
+ if (m_nPlayingTrack != NO_TRACK && !g_bAnnouncementReadPosAlready) {
+ RecordRadioStats();
+ m_aTracks[m_nPlayingTrack].m_nPosition = SampleManager.GetStreamedFilePosition(0);
+ g_bAnnouncementReadPosAlready = true;
+ m_aTracks[m_nPlayingTrack].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
+ }
+ SampleManager.StopStreamedFile(0);
+ } else {
+ g_bAnnouncementReadPosAlready = false;
+ m_nPlayingTrack = NO_TRACK;
+ m_nStreamedTrack = m_nAnnouncement;
+ SampleManager.SetStreamedFileLoopFlag(0, false);
+ SampleManager.StartStreamedFile(m_nStreamedTrack, 0, 0);
+ SampleManager.SetStreamedVolumeAndPan(MAX_VOLUME, 63, 0, 0);
+ m_bAnnouncementInProgress = true;
+ }
+
+ return true;
}
void
-cMusicManager::PlayFrontEndTrack(uint32 track, uint8 bPlayInFrontend)
+cMusicManager::ServiceTrack(CVehicle *veh, CPed *ped)
{
- if (IsInitialised() && !m_bDisabled && track < TOTAL_STREAMED_SOUNDS) {
- if (m_nMusicMode == MUSICMODE_GAME) {
- if (m_nCurrentStreamedSound != NO_STREAMED_SOUND) {
- if (m_bAnnouncementInProgress) {
- m_nAnnouncement = NO_STREAMED_SOUND;
- m_bAnnouncementInProgress = false;
- }
- m_aTracks[m_nCurrentStreamedSound].m_nPosition = SampleManager.GetStreamedFilePosition(0);
- m_aTracks[m_nCurrentStreamedSound].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
+ static bool bRadioStatsRecorded = false;
+ static bool bRadioStatsRecorded2 = false;
+ uint8 AmbienceVol;
+ if (!field_398F)
+ m_nStreamedTrack = m_nFrontendTrack;
+ if (gRetuneCounter != 0 || field_2) {
+ if (SampleManager.IsStreamPlaying(0)) {
+ if (m_nPlayingTrack != NO_TRACK && !bRadioStatsRecorded) {
+ m_aTracks[m_nPlayingTrack].m_nPosition = SampleManager.GetStreamedFilePosition(0);
+ m_aTracks[m_nPlayingTrack].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
+ RecordRadioStats();
+ bRadioStatsRecorded = true;
}
+ SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0);
SampleManager.StopStreamedFile(0);
- } else if (m_nMusicMode == MUSICMODE_FRONTEND) {
- if (m_nCurrentStreamedSound != NO_STREAMED_SOUND) {
- m_aTracks[m_nCurrentStreamedSound].m_nPosition = SampleManager.GetStreamedFilePosition(0);
- m_aTracks[m_nCurrentStreamedSound].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
+ }
+ return;
+ }
+
+ if (bRadioStatsRecorded) {
+ bRadioStatsRecorded = false;
+ m_nPlayingTrack = NO_TRACK;
+ }
+
+ if (m_nStreamedTrack != m_nPlayingTrack)
+ {
+ field_398F = true;
+ SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0);
+ if (!(AudioManager.field_5554 & 1)) {
+ if (field_3995 || !SampleManager.IsStreamPlaying(0)) {
+ bRadioStatsRecorded2 = false;
+ if (SampleManager.IsStreamPlaying(0)) {
+ m_nPlayingTrack = m_nStreamedTrack;
+ field_3995 = false;
+ field_398F = false;
+ if (veh) {
+ if (veh->m_nRadioStation < STREAMED_SOUND_CITY_AMBIENT || veh->m_nRadioStation > STREAMED_SOUND_AMBSIL_AMBIENT)
+ veh->m_nRadioStation = m_nPlayingTrack;
+ else
+ veh->m_nRadioStation = STREAMED_SOUND_CITY_AMBIENT;
+ }
+ } else {
+ uint32 pos = GetTrackStartPos(m_nStreamedTrack);
+ if (m_nStreamedTrack != NO_TRACK) {
+ SampleManager.SetStreamedFileLoopFlag(1, 0);
+ SampleManager.StartStreamedFile(m_nStreamedTrack, pos, 0);
+ if (m_nFrontendTrack < STREAMED_SOUND_CITY_AMBIENT || m_nFrontendTrack > STREAMED_SOUND_AMBSIL_AMBIENT)
+ {
+ m_nVolumeLatency = 10;
+ m_nCurrentVolume = 0;
+ m_nMaxVolume = 100;
+ SampleManager.SetStreamedVolumeAndPan(m_nCurrentVolume, 63, 0, 0);
+ }
+ else
+ {
+ ComputeAmbienceVol(true, AmbienceVol);
+ SampleManager.SetStreamedVolumeAndPan(AmbienceVol, 63, 1, 0);
+ }
+ if (m_nStreamedTrack < STREAMED_SOUND_CITY_AMBIENT)
+ m_nLastTrackServiceTime = CTimer::GetTimeInMillisecondsPauseMode();
+ field_3995 = true;
+ }
+ }
+ } else {
+ if (m_nPlayingTrack == NO_TRACK)
+ debug("m_nPlayingTrack == NO_TRACK, yet track playing - tidying up\n");
+ else if (!bRadioStatsRecorded2)
+ {
+ m_aTracks[m_nPlayingTrack].m_nPosition = SampleManager.GetStreamedFilePosition(0);
+ m_aTracks[m_nPlayingTrack].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
+ bRadioStatsRecorded2 = true;
+ RecordRadioStats();
+ if (m_nPlayingTrack >= STREAMED_SOUND_HAVANA_CITY_AMBIENT && m_nPlayingTrack <= STREAMED_SOUND_HAVANA_BEACH_AMBIENT)
+ {
+ if (m_nStreamedTrack >= STREAMED_SOUND_HAVANA_CITY_AMBIENT && m_nStreamedTrack <= STREAMED_SOUND_HAVANA_BEACH_AMBIENT)
+ AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, SOUND_FRONTEND_RADIO_CHANGE_2, 0.0);
+ }
+ }
+ SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0);
+ SampleManager.StopStreamedFile(0);
}
- SampleManager.StopStreamedFile(0);
}
+ return;
+ }
- m_nPreviousStreamedSound = m_nCurrentStreamedSound;
- m_nCurrentStreamedSound = track;
- m_bPlayInFrontend = !!bPlayInFrontend;
- m_bFrontendTrackFinished = false;
- m_bDoTrackService = true;
- bHasStarted = false;
- if (m_nCurrentStreamedSound < STREAMED_SOUND_RADIO_POLICE) {
- gRetuneCounter = 0;
- gNumRetunePresses = 0;
+ if (m_nPlayingTrack >= STREAMED_SOUND_CITY_AMBIENT && m_nPlayingTrack <= STREAMED_SOUND_AMBSIL_AMBIENT)
+ {
+ ComputeAmbienceVol(false, AmbienceVol);
+ SampleManager.SetStreamedVolumeAndPan(AmbienceVol, 63, 1, 0);
+ return;
+ }
+ if (CTimer::GetIsSlowMotionActive())
+ {
+ if (TheCamera.pTargetEntity)
+ {
+ float DistToTargetSq = (TheCamera.pTargetEntity->GetPosition() - TheCamera.GetPosition()).MagnitudeSqr();
+ if (DistToTargetSq >= SQR(55.0f))
+ {
+ SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0);
+ }
+ else if (DistToTargetSq >= SQR(10.0f))
+ {
+ AmbienceVol = (45.0f - (Sqrt(DistToTargetSq) - 10.0f)) / 45.0f * m_nCurrentVolume;
+ if (AudioManager.ShouldDuckMissionAudio(0) || AudioManager.ShouldDuckMissionAudio(1))
+ AmbienceVol /= 4;
+
+ uint8 pan = 0;
+ if (AmbienceVol > 0)
+ {
+ CVector panVec;
+ AudioManager.TranslateEntity(&TheCamera.pTargetEntity->GetPosition(), &panVec);
+ pan = AudioManager.ComputePan(55.0f, &panVec);
+ }
+ if (gRetuneCounter != 0)
+ AmbienceVol = 0;
+ SampleManager.SetStreamedVolumeAndPan(AmbienceVol, pan, 0, 0);
+ }
+ else if (!AudioManager.ShouldDuckMissionAudio(0) && !AudioManager.ShouldDuckMissionAudio(1))
+ {
+ if (gRetuneCounter == 0)
+ SampleManager.SetStreamedVolumeAndPan(m_nCurrentVolume, 63, 0, 0);
+ else
+ SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0);
+ }
+ else
+ SampleManager.SetStreamedVolumeAndPan(m_nCurrentVolume, 63, 0, 0);
}
}
+ else
+ {
+ if (!AudioManager.ShouldDuckMissionAudio(0) && !AudioManager.ShouldDuckMissionAudio(1)) {
+ if (field_3998 == -1)
+ AmbienceVol = m_nCurrentVolume;
+ else if (field_3998 < 20)
+ {
+ AmbienceVol = Min(m_nCurrentVolume, 25);
+ field_3998++;
+ }
+ else if (field_3998 < 40)
+ {
+ AmbienceVol = Min(m_nCurrentVolume, 3 * (field_3998 - 20) + 25);
+ field_3998++;
+ }
+ else
+ {
+ AmbienceVol = m_nCurrentVolume;
+ field_3998 = -1;
+ }
+ if (gRetuneCounter != 0)
+ AmbienceVol = 0;
+ SampleManager.SetStreamedVolumeAndPan(AmbienceVol, 63, 0, 0);
+ } else
+ SampleManager.SetStreamedVolumeAndPan(Min(m_nCurrentVolume, 25), 63, 0, 0);
+ }
+ if (m_nVolumeLatency > 0)
+ m_nVolumeLatency--;
+ else if (m_nCurrentVolume < m_nMaxVolume)
+ m_nCurrentVolume = Min(m_nMaxVolume, m_nCurrentVolume + 6);
}
void
@@ -673,7 +1034,7 @@ cMusicManager::PreloadCutSceneMusic(uint32 track)
SampleManager.StopStreamedFile(0);
SampleManager.PreloadStreamedFile(track, 0);
SampleManager.SetStreamedVolumeAndPan(MAX_VOLUME, 63, 1, 0);
- m_nCurrentStreamedSound = track;
+ m_nPlayingTrack = track;
}
}
@@ -689,223 +1050,270 @@ cMusicManager::StopCutSceneMusic(void)
{
if (IsInitialised() && !m_bDisabled && m_nMusicMode == MUSICMODE_CUTSCENE) {
SampleManager.StopStreamedFile(0);
- m_nCurrentStreamedSound = NO_STREAMED_SOUND;
+ m_nPlayingTrack = NO_TRACK;
}
}
-uint32
-cMusicManager::GetTrackStartPos(uint8 track)
+void
+cMusicManager::PlayFrontEndTrack(uint32 track, uint8 bPlayInFrontend)
{
- uint32 result;
- uint32 timer = m_aTracks[track].m_nLastPosCheckTimer;
- if (CTimer::GetTimeInMillisecondsPauseMode() <= timer) {
- result = m_aTracks[track].m_nPosition;
- m_aTracks[track].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
- } else
- result = Min(CTimer::GetTimeInMillisecondsPauseMode() - timer, 90000) + m_aTracks[track].m_nPosition;
+ if (IsInitialised() && !m_bDisabled && track < TOTAL_STREAMED_SOUNDS && (m_nUpcomingMusicMode == MUSICMODE_FRONTEND || m_nMusicMode == MUSICMODE_FRONTEND))
+ {
+ m_nFrontendTrack = track;
+ field_398E = bPlayInFrontend;
+ if (m_nMusicMode != MUSICMODE_FRONTEND)
+ field_399C = true;
+ }
+}
- if (result > m_aTracks[track].m_nLength) result %= m_aTracks[track].m_nLength;
- return result;
+void
+cMusicManager::StopFrontEndTrack()
+{
+ if (m_nUpcomingMusicMode == MUSICMODE_FRONTEND || m_nMusicMode == MUSICMODE_FRONTEND)
+ m_nFrontendTrack = NO_TRACK;
}
+void
+cMusicManager::PlayAnnouncement(uint32 announcement)
+{
+ if (IsInitialised() && !m_bDisabled && !m_bAnnouncementInProgress)
+ m_nAnnouncement = announcement;
+}
-bool
-cMusicManager::UsesPoliceRadio(CVehicle *veh)
+uint32
+cMusicManager::GetNextCarTuning()
{
- switch (veh->GetModelIndex())
- {
- case MI_VCNMAV:
- case MI_POLMAV:
- case MI_COASTG:
- case MI_RHINO:
- case MI_BARRACKS:
- return true;
- case MI_MRWHOOP:
- case MI_HUNTER:
- return false;
+ CVehicle *veh = AudioManager.FindVehicleOfPlayer();
+ if (veh == nil) return STREAMED_SOUND_CITY_AMBIENT;
+ if (UsesPoliceRadio(veh)) return STREAMED_SOUND_RADIO_POLICE;
+ if (UsesTaxiRadio(veh)) return STREAMED_SOUND_RADIO_TAXI;
+ if (gNumRetunePresses != 0) {
+ veh->m_nRadioStation += gNumRetunePresses;
+ while (veh->m_nRadioStation >= RADIO_OFF)
+ veh->m_nRadioStation -= RADIO_OFF;
+ DMAudio.IsMP3RadioChannelAvailable(); // woof, just call and do nothing =P
+ gNumRetunePresses = 0;
}
- return veh->UsesSiren();
+ return veh->m_nRadioStation;
}
-void
-cMusicManager::ServiceAmbience()
+uint32
+cMusicManager::GetCarTuning()
{
- uint8 volume;
+ CVehicle* veh = AudioManager.FindVehicleOfPlayer();
+ if (veh == nil) return STREAMED_SOUND_CITY_AMBIENT;
+ if (UsesPoliceRadio(veh)) return STREAMED_SOUND_RADIO_POLICE;
+ if (UsesTaxiRadio(veh)) return STREAMED_SOUND_RADIO_TAXI;
+ if (veh->m_nRadioStation == USERTRACK && !SampleManager.IsMP3RadioChannelAvailable())
+ veh->m_nRadioStation = AudioManager.GetRandomNumber(2) % USERTRACK;
+ return veh->m_nRadioStation;
+}
- if (m_bAnnouncementInProgress) {
- m_nAnnouncement = NO_STREAMED_SOUND;
- m_bAnnouncementInProgress = false;
- }
- if (m_nCurrentStreamedSound < STREAMED_SOUND_CITY_AMBIENT) {
- if (SampleManager.IsStreamPlaying(0)) {
- m_aTracks[m_nCurrentStreamedSound].m_nPosition = SampleManager.GetStreamedFilePosition(0);
- m_aTracks[m_nCurrentStreamedSound].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
- SampleManager.StopStreamedFile(0);
- m_nCurrentStreamedSound = NO_STREAMED_SOUND;
- return;
- }
- m_nCurrentStreamedSound = STREAMED_SOUND_CITY_AMBIENT;
- }
- if (CWorld::Players[CWorld::PlayerInFocus].m_WBState != WBSTATE_PLAYING && !SampleManager.IsStreamPlaying(0)) {
- m_nCurrentStreamedSound = NO_STREAMED_SOUND;
- return;
- }
+float*
+cMusicManager::GetListenTimeArray()
+{
+ return aListenTimeArray;
+}
- m_nPreviousStreamedSound = m_nCurrentStreamedSound;
- m_nCurrentStreamedSound = TheCamera.DistanceToWater <= 45.0f ? STREAMED_SOUND_WATER_AMBIENT : STREAMED_SOUND_CITY_AMBIENT;
+uint32 cMusicManager::GetTrackStartPos(uint32 track)
+{
+ if (!IsInitialised()) return 0;
- if (m_nCurrentStreamedSound == m_nPreviousStreamedSound) {
- ComputeAmbienceVol(false, volume);
- SampleManager.SetStreamedVolumeAndPan(volume, 63, 1, 0);
- if (m_bDontServiceAmbienceTrack) {
- if (SampleManager.IsStreamPlaying(0))
- m_bDontServiceAmbienceTrack = false;
- } else ServiceTrack();
- } else {
- if (m_nPreviousStreamedSound < TOTAL_STREAMED_SOUNDS) {
- m_aTracks[m_nPreviousStreamedSound].m_nPosition = SampleManager.GetStreamedFilePosition(0);
- m_aTracks[m_nPreviousStreamedSound].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
- SampleManager.StopStreamedFile(0);
- }
- uint32 pos = GetTrackStartPos(m_nCurrentStreamedSound);
- SampleManager.SetStreamedVolumeAndPan(0, 63, 1, 0);
- if (SampleManager.StartStreamedFile(m_nCurrentStreamedSound, pos, 0)) {
- ComputeAmbienceVol(true, volume);
- SampleManager.SetStreamedVolumeAndPan(volume, 63, 1, 0);
- m_bDontServiceAmbienceTrack = true;
- } else
- m_nCurrentStreamedSound = NO_STREAMED_SOUND;
- }
+ uint32 pos = m_aTracks[track].m_nPosition;
+ if (CTimer::GetTimeInMillisecondsPauseMode() > m_aTracks[track].m_nLastPosCheckTimer)
+ pos += Min(CTimer::GetTimeInMillisecondsPauseMode() - m_aTracks[track].m_nLastPosCheckTimer, 270000);
+ else
+ m_aTracks[track].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
+
+ if (pos > m_aTracks[track].m_nLength)
+ pos %= m_aTracks[track].m_nLength;
+ return pos;
}
-void
-cMusicManager::ComputeAmbienceVol(uint8 reset, uint8 &outVolume)
+uint32
+cMusicManager::GetRadioPosition(uint32 station)
{
- static float fVol = 0.0f;
+ if (station < STREAMED_SOUND_CITY_AMBIENT)
+ return GetTrackStartPos(station);
+ return 0;
+}
- if (reset)
- fVol = 0.0f;
- else if (fVol < 60.0f)
- fVol += 1.0f;
+uint32
+cMusicManager::GetFavouriteRadioStation()
+{
+ uint32 favstation = 0;
- if (TheCamera.DistanceToWater > 70.0f)
- outVolume = fVol;
- else if (TheCamera.DistanceToWater > 45.0f)
- outVolume = (TheCamera.DistanceToWater - 45.0f) / 25.0f * fVol;
- else if (TheCamera.DistanceToWater > 20.0f)
- outVolume = (45.0f - TheCamera.DistanceToWater) / 25.0f * fVol;
- else
- outVolume = fVol;
+ for (int i = 1; i < NUM_RADIOS; i++) {
+ if (aListenTimeArray[i] > aListenTimeArray[favstation])
+ favstation = i;
+ }
+
+ return favstation;
+}
+
+bool
+cMusicManager::CheckForMusicInterruptions()
+{
+ return (m_nPlayingTrack == STREAMED_SOUND_MISSION_COMPLETED) || (m_nPlayingTrack == STREAMED_SOUND_CUTSCENE_FINALE);
}
void
-cMusicManager::ServiceTrack()
+cMusicManager::SetMalibuClubTrackPos(uint8 scriptObject)
{
- if (m_bDoTrackService) {
- if (!SampleManager.IsStreamPlaying(0))
- SampleManager.StartStreamedFile(m_nCurrentStreamedSound, 0, 0);
+ if (!IsInitialised())
+ m_aTracks[STREAMED_SOUND_MALIBU_AMBIENT].m_nPosition = 8640;
+ if (m_nStreamedTrack != STREAMED_SOUND_MALIBU_AMBIENT && m_nPlayingTrack != STREAMED_SOUND_MALIBU_AMBIENT) {
+ switch (scriptObject)
+ {
+ case SCRIPT_SOUND_MALIBU_1:
+ m_aTracks[STREAMED_SOUND_MALIBU_AMBIENT].m_nPosition = (AudioManager.m_anRandomTable[0] % 128) + 8640;
+ break;
+ case SCRIPT_SOUND_MALIBU_2:
+ m_aTracks[STREAMED_SOUND_MALIBU_AMBIENT].m_nPosition = (AudioManager.m_anRandomTable[0] % 128) + 286720;
+ break;
+ case SCRIPT_SOUND_MALIBU_3:
+ m_aTracks[STREAMED_SOUND_MALIBU_AMBIENT].m_nPosition = (AudioManager.m_anRandomTable[0] % 128) + 509120;
+ break;
+ }
+ m_aTracks[STREAMED_SOUND_MALIBU_AMBIENT].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
}
}
-bool
-cMusicManager::ServiceAnnouncement()
+void
+cMusicManager::SetStripClubTrackPos(uint8 scriptObject)
{
- static int8 cCheck = 0;
- if (m_bAnnouncementInProgress) {
- if (!SampleManager.IsStreamPlaying(0)) {
- m_nAnnouncement = NO_STREAMED_SOUND;
- m_bAnnouncementInProgress = false;
+ if (!IsInitialised())
+ m_aTracks[STREAMED_SOUND_STRIPCLUB_AMBIENT].m_nPosition = 0;
+ if (m_nStreamedTrack != STREAMED_SOUND_STRIPCLUB_AMBIENT && m_nPlayingTrack != STREAMED_SOUND_STRIPCLUB_AMBIENT)
+ {
+ switch (scriptObject)
+ {
+ case SCRIPT_SOUND_STRIPCLUB_1:
+ m_aTracks[STREAMED_SOUND_STRIPCLUB_AMBIENT].m_nPosition = AudioManager.m_anRandomTable[0] % 128;
+ break;
+ case SCRIPT_SOUND_STRIPCLUB_2:
+ m_aTracks[STREAMED_SOUND_STRIPCLUB_AMBIENT].m_nPosition = (AudioManager.m_anRandomTable[0] % 128) + 320200;
+ break;
+ case SCRIPT_SOUND_STRIPCLUB_3:
+ m_aTracks[STREAMED_SOUND_STRIPCLUB_AMBIENT].m_nPosition = (AudioManager.m_anRandomTable[0] % 128) + 672000;
+ break;
}
- return true;
+ m_aTracks[STREAMED_SOUND_STRIPCLUB_AMBIENT].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
}
+}
- if (++cCheck >= 30) {
- cCheck = 0;
- int pos = SampleManager.GetStreamedFilePosition(0);
- if (SampleManager.IsStreamPlaying(0)) {
- if (m_nCurrentStreamedSound != NO_STREAMED_SOUND) {
- m_aTracks[m_nCurrentStreamedSound].m_nPosition = pos;
- m_aTracks[m_nCurrentStreamedSound].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
- SampleManager.StopStreamedFile(0);
+void
+cMusicManager::DisplayRadioStationName()
+{
+ int8 gStreamedSound;
+ static wchar *pCurrentStation = nil;
+ static uint8 cDisplay = 0;
+
+ if(!CTimer::GetIsPaused() && !TheCamera.m_WideScreenOn && PlayerInCar() &&
+ !CReplay::IsPlayingBack()) {
+ CVehicle *vehicle = AudioManager.FindVehicleOfPlayer();
+
+ if (vehicle)
+ {
+ uint8 track;
+ gStreamedSound = vehicle->m_nRadioStation;
+ if (gStreamedSound >= STREAMED_SOUND_CITY_AMBIENT && gStreamedSound <= STREAMED_SOUND_AMBSIL_AMBIENT)
+ gStreamedSound = STREAMED_SOUND_CITY_AMBIENT;
+ if (gNumRetunePresses != 0)
+ {
+ track = gNumRetunePresses + gStreamedSound;
+ while (track >= RADIO_OFF) track -= RADIO_OFF;
+ if (!DMAudio.IsMP3RadioChannelAvailable() && track == USERTRACK)
+ gNumRetunePresses++;
}
- }
+ else
+ track = m_nFrontendTrack;
+
+
+ wchar* string = nil;
+ switch (track) {
+ case WILDSTYLE: string = TheText.Get("FEA_FM0"); break;
+ case FLASH_FM: string = TheText.Get("FEA_FM1"); break;
+ case KCHAT: string = TheText.Get("FEA_FM2"); break;
+ case FEVER: string = TheText.Get("FEA_FM3"); break;
+ case V_ROCK: string = TheText.Get("FEA_FM4"); break;
+ case VCPR: string = TheText.Get("FEA_FM5"); break;
+ case RADIO_ESPANTOSO: string = TheText.Get("FEA_FM6"); break;
+ case EMOTION: string = TheText.Get("FEA_FM7"); break;
+ case WAVE: string = TheText.Get("FEA_FM8"); break;
+ case USERTRACK:
+ if (!SampleManager.IsMP3RadioChannelAvailable())
+ return;
+ string = TheText.Get("FEA_MP3"); break;
+ default: return;
+ };
- SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0);
- if (SampleManager.StartStreamedFile(m_nAnnouncement, 0, 0)) {
- SampleManager.SetStreamedVolumeAndPan((AudioManager.IsMissionAudioSamplePlaying(0) || AudioManager.IsMissionAudioSamplePlaying(1)) ? 25 : 100, 63, 0, 0);
- m_bAnnouncementInProgress = true;
- m_nPreviousStreamedSound = m_nCurrentStreamedSound;
- m_nCurrentStreamedSound = m_nAnnouncement;
- return true;
+ if (pCurrentStation != string) {
+ pCurrentStation = string;
+ cDisplay = 60;
+ }
+ else {
+ if (cDisplay == 0) return;
+ cDisplay--;
+ }
+
+ CFont::SetJustifyOff();
+ CFont::SetBackgroundOff();
+ CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
+ CFont::SetPropOn();
+ CFont::SetFontStyle(FONT_STANDARD);
+ CFont::SetCentreOn();
+ CFont::SetCentreSize(SCREEN_SCALE_X(640.0f));
+ CFont::SetColor(CRGBA(0, 0, 0, 255));
+ CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(22.0f) + SCREEN_SCALE_Y(2.0f), pCurrentStation);
+
+ if (gNumRetunePresses)
+ CFont::SetColor(CRGBA(102, 133, 143, 255));
+ else
+ CFont::SetColor(CRGBA(147, 196, 211, 255));
+
+ CFont::PrintString(SCREEN_WIDTH / 2, SCREEN_SCALE_Y(22.0f), pCurrentStation);
+ CFont::DrawFonts();
}
+ }
+}
- if (cCheck != 0) cCheck--;
- else cCheck = 30;
+bool
+cMusicManager::UsesPoliceRadio(CVehicle *veh)
+{
+ switch (veh->GetModelIndex())
+ {
+ case MI_VCNMAV:
+ case MI_POLMAV:
+ case MI_COASTG:
+ case MI_RHINO:
+ case MI_BARRACKS:
+ return true;
+ case MI_MRWHOOP:
+ case MI_HUNTER:
return false;
}
-
- return false;
+ return veh->UsesSiren();
}
-uint32
-cMusicManager::GetCarTuning()
+bool
+cMusicManager::UsesTaxiRadio(CVehicle *veh)
{
- CVehicle *veh = FindPlayerVehicle();
- if (veh == nil) return RADIO_OFF;
- if (UsesPoliceRadio(veh)) return POLICE_RADIO;
- if (veh->m_nRadioStation == USERTRACK && !SampleManager.IsMP3RadioChannelAvailable())
- veh->m_nRadioStation = AudioManager.GetRandomNumber(2) % USERTRACK;
- return veh->m_nRadioStation;
+ if (veh->GetModelIndex() != MI_KAUFMAN) return false;
+ return CTheScripts::bPlayerHasMetDebbieHarry;
}
-uint32
-cMusicManager::GetNextCarTuning()
+void
+cMusicManager::ServiceAmbience()
{
- CVehicle *veh = FindPlayerVehicle();
- if (veh == nil) return RADIO_OFF;
- if (UsesPoliceRadio(veh)) return STREAMED_SOUND_RADIO_POLICE;
- if (gNumRetunePresses != 0) {
- if (SampleManager.IsMP3RadioChannelAvailable()) {
- if (veh->m_nRadioStation == RADIO_OFF)
- veh->m_nRadioStation = POLICE_RADIO;
- veh->m_nRadioStation += gNumRetunePresses;
- if (veh->m_nRadioStation == POLICE_RADIO)
- veh->m_nRadioStation = RADIO_OFF;
- else if (veh->m_nRadioStation > POLICE_RADIO)
- veh->m_nRadioStation -= RADIO_OFF;
- } else if (gNumRetunePresses + veh->m_nRadioStation >= USERTRACK) {
- while (gNumRetunePresses) {
- if (veh->m_nRadioStation == RADIO_OFF)
- veh->m_nRadioStation = WILDSTYLE;
- else if (veh->m_nRadioStation < USERTRACK)
- ++veh->m_nRadioStation;
-
- if (veh->m_nRadioStation == USERTRACK)
- veh->m_nRadioStation = RADIO_OFF;
- --gNumRetunePresses;
- }
- } else
- veh->m_nRadioStation += gNumRetunePresses;
- gNumRetunePresses = 0;
- }
- return veh->m_nRadioStation;
}
bool
cMusicManager::ChangeRadioChannel()
{
- if (m_nCurrentStreamedSound != m_nPreviousStreamedSound) {
- if (m_nPreviousStreamedSound < TOTAL_STREAMED_SOUNDS) {
- m_aTracks[m_nPreviousStreamedSound].m_nPosition = SampleManager.GetStreamedFilePosition(0);
- m_aTracks[m_nPreviousStreamedSound].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
- SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0);
- SampleManager.StopStreamedFile(0);
- }
- if (SampleManager.IsStreamPlaying(0))
- return false;
- if (!SampleManager.StartStreamedFile(m_nCurrentStreamedSound, GetTrackStartPos(m_nCurrentStreamedSound), 0))
- return false;
- SampleManager.SetStreamedVolumeAndPan((AudioManager.IsMissionAudioSamplePlaying(0) || AudioManager.IsMissionAudioSamplePlaying(1)) ? 25 : 100, 63, 0, 0);
- }
return true;
}
+
+// these two are empty
+void cMusicManager::Enable() {}
+void cMusicManager::Disable() {} \ No newline at end of file
diff --git a/src/audio/MusicManager.h b/src/audio/MusicManager.h
index 217b037b..e1bee497 100644
--- a/src/audio/MusicManager.h
+++ b/src/audio/MusicManager.h
@@ -11,41 +11,53 @@ public:
};
class CVehicle;
+class CPed;
class cMusicManager
{
public:
bool m_bIsInitialised;
bool m_bDisabled;
- uint8 m_nMusicMode;
- uint32 m_nCurrentStreamedSound;
- uint32 m_nPreviousStreamedSound;
- bool m_bFrontendTrackFinished;
- bool m_bPlayInFrontend;
- bool m_bSetNextStation;
+ bool field_2;
+ uint8 m_nVolumeLatency;
+ uint8 m_nCurrentVolume;
+ uint8 m_nMaxVolume;
uint32 m_nAnnouncement;
- bool m_bPreviousPlayerInCar;
- bool m_bPlayerInCar;
bool m_bAnnouncementInProgress;
tStreamedSample m_aTracks[TOTAL_STREAMED_SOUNDS];
bool m_bResetTimers;
uint32 m_nResetTime;
- uint32 m_nLastTrackServiceTime;
- uint32 m_nTimer;
- bool m_bDoTrackService;
- bool m_bIgnoreTimeDelay;
- bool m_bDontServiceAmbienceTrack;
bool m_bRadioSetByScript;
- uint32 m_nRadioStation;
- int32 m_nRadioPosition;
+ uint8 m_nRadioStation;
+ uint32 m_nRadioPosition;
uint32 m_nRadioInCar;
+ uint32 m_nFrontendTrack;
+ uint32 m_nPlayingTrack;
+ uint8 m_nUpcomingMusicMode;
+ uint8 m_nMusicMode;
+ bool field_398E;
+ bool field_398F;
+ uint32 m_nStreamedTrack;
+ bool field_3994;
+ bool field_3995;
+ bool field_3996;
+ bool field_3997;
+ int8 field_3998;
+ bool field_3999;
+ bool field_399A;
+ uint8 m_nMusicModeToBeSet;
+ bool field_399C;
+ float aListenTimeArray[NUM_RADIOS];
+ float m_nLastTrackServiceTime;
public:
cMusicManager();
bool IsInitialised() { return m_bIsInitialised; }
- uint32 GetMusicMode() { return m_nMusicMode; }
- uint8 GetCurrentTrack() { return m_nCurrentStreamedSound; }
+ uint8 GetMusicMode() { return m_nMusicMode; }
+ uint32 GetCurrentTrack() { return m_nPlayingTrack; }
+ void ResetMusicAfterReload();
+ void SetStartingTrackPositions(uint8 isNewGameTimer);
bool Initialise();
void Terminate();
@@ -60,21 +72,20 @@ public:
void PreloadCutSceneMusic(uint32);
void PlayPreloadedCutSceneMusic(void);
void StopCutSceneMusic(void);
- uint8 GetRadioInCar(void);
+ uint32 GetRadioInCar(void);
void SetRadioInCar(uint32);
- void SetRadioChannelByScript(uint8, int32);
-
- void ResetMusicAfterReload();
+ void SetRadioChannelByScript(uint32, int32);
void ResetTimers(int32);
void Service();
void ServiceFrontEndMode();
void ServiceGameMode();
void ServiceAmbience();
- void ServiceTrack();
+ void ServiceTrack(CVehicle *veh, CPed *ped);
bool UsesPoliceRadio(CVehicle *veh);
- uint32 GetTrackStartPos(uint8);
+ bool UsesTaxiRadio(CVehicle *veh);
+ uint32 GetTrackStartPos(uint32 track);
void ComputeAmbienceVol(uint8 reset, uint8& outVolume);
bool ServiceAnnouncement();
@@ -82,8 +93,21 @@ public:
uint32 GetCarTuning();
uint32 GetNextCarTuning();
bool ChangeRadioChannel();
+ void RecordRadioStats();
+ void SetUpCorrectAmbienceTrack();
+ float *GetListenTimeArray();
+ uint32 GetRadioPosition(uint32 station);
+ uint32 GetFavouriteRadioStation();
+ void SetMalibuClubTrackPos(uint8 pos);
+ void SetStripClubTrackPos(uint8 pos);
+ bool CheckForMusicInterruptions();
+
+ void Enable();
+ void Disable();
};
VALIDATE_SIZE(cMusicManager, 0x95C);
extern cMusicManager MusicManager;
+extern bool g_bAnnouncementReadPosAlready; // we have a symbol of this so it was declared in .h
+float GetHeightScale(); \ No newline at end of file
diff --git a/src/audio/audio_enums.h b/src/audio/audio_enums.h
index 375c4a70..65094555 100644
--- a/src/audio/audio_enums.h
+++ b/src/audio/audio_enums.h
@@ -27,6 +27,15 @@ enum eMusicMode
MUSICMODE_DISABLED,
};
+enum ePlayerMood
+{
+ PLAYER_MOOD_CALM = 0,
+ PLAYER_MOOD_PISSED_OFF,
+ PLAYER_MOOD_ANGRY,
+ PLAYER_MOOD_WISECRACKING,
+ MAX_PLAYER_MOODS,
+};
+
enum eStreamedSounds
{
STREAMED_SOUND_RADIO_WILD,
@@ -1254,7 +1263,7 @@ enum eStreamedSounds
STREAMED_SOUND_MISSION_BUST_27,
STREAMED_SOUND_MISSION_BUST_28,
TOTAL_STREAMED_SOUNDS,
- NO_STREAMED_SOUND,
+ NO_TRACK,
};
enum AudioEntityHandle {
diff --git a/src/audio/sampman.h b/src/audio/sampman.h
index 773fbda1..a96704a1 100644
--- a/src/audio/sampman.h
+++ b/src/audio/sampman.h
@@ -117,15 +117,19 @@ class cSampleManager
{
uint8 m_nEffectsVolume;
uint8 m_nMusicVolume;
+ uint8 m_nMP3BoostVolume;
uint8 m_nEffectsFadeVolume;
uint8 m_nMusicFadeVolume;
uint8 m_nMonoMode;
- char unk;
char m_szCDRomRootPath[80];
bool m_bInitialised;
uint8 m_nNumberOfProviders;
char *m_aAudioProviders[MAXPROVIDERS];
tSample m_aSamples[TOTAL_AUDIO_SAMPLES];
+ char m_MiscomPath[260];
+ char m_SfxPath[260];
+ char m_StreamedAudioPath[188];
+ void *m_aChannels[18];
public:
@@ -145,6 +149,8 @@ public:
int8 GetCurrent3DProviderIndex(void);
int8 SetCurrent3DProvider(uint8 which);
+
+ int8 AutoDetect3DProviders();
bool IsMP3RadioChannelAvailable(void);
@@ -165,6 +171,7 @@ public:
void SetEffectsMasterVolume(uint8 nVolume);
void SetMusicMasterVolume (uint8 nVolume);
+ void SetMP3BoostVolume (uint8 nVolume);
void SetEffectsFadeVolume (uint8 nVolume);
void SetMusicFadeVolume (uint8 nVolume);
void SetMonoMode (uint8 nMode);
@@ -213,6 +220,9 @@ public:
void Service(void);
#endif
bool InitialiseSampleBanks(void);
+
+ uint8 GetMusicVolume() const { return m_nMusicVolume; }
+ void SetStreamedFileLoopFlag(uint8 nLoopFlag, uint8 nStream);
};
extern cSampleManager SampleManager;
diff --git a/src/audio/sampman_miles.cpp b/src/audio/sampman_miles.cpp
index d6bb1975..537c3aef 100644
--- a/src/audio/sampman_miles.cpp
+++ b/src/audio/sampman_miles.cpp
@@ -61,6 +61,7 @@ char _mp3DirectoryPath[MAX_PATH];
HSTREAM mp3Stream [MAX_STREAMS];
int8 nStreamPan [MAX_STREAMS];
int8 nStreamVolume[MAX_STREAMS];
+uint8 nStreamLoopedFlag[MAX_STREAMS];
uint32 _CurMP3Index;
int32 _CurMP3Pos;
bool _bIsMp3Active;
@@ -407,6 +408,63 @@ cSampleManager::SetCurrent3DProvider(uint8 nProvider)
return curprovider;
}
+int8
+cSampleManager::AutoDetect3DProviders()
+{
+ if (!AudioManager.IsAudioInitialised())
+ return -1;
+
+ int eax = -1, eax2 = -1, eax3 = -1, ds3dh = -1, ds3ds = -1;
+
+ for (uint32 i = 0; i < GetNum3DProvidersAvailable(); i++)
+ {
+ char* providername = Get3DProviderName(i);
+
+ if (!strcasecmp(providername, "CREATIVE LABS EAX (TM)")) {
+ AudioManager.SetCurrent3DProvider(i);
+ if (GetCurrent3DProviderIndex() == i)
+ eax = i;
+ }
+
+ if (!strcasecmp(providername, "CREATIVE LABS EAX 2 (TM)")) {
+ AudioManager.SetCurrent3DProvider(i);
+ if (GetCurrent3DProviderIndex() == i)
+ eax2 = i;
+ }
+
+ if (!strcasecmp(providername, "CREATIVE LABS EAX 3 (TM)")) {
+ AudioManager.SetCurrent3DProvider(i);
+ if (GetCurrent3DProviderIndex() == i) {
+ eax3 = i;
+ }
+ }
+
+ if (!strcasecmp(providername, "DIRECTSOUND3D HARDWARE SUPPORT")) {
+ AudioManager.SetCurrent3DProvider(i);
+ if (GetCurrent3DProviderIndex() == i)
+ ds3dh = i;
+ }
+
+ if (!strcasecmp(providername, "DIRECTSOUND3D SOFTWARE EMULATION")) {
+ AudioManager.SetCurrent3DProvider(i);
+ if (GetCurrent3DProviderIndex() == i)
+ ds3ds = i;
+ }
+ }
+
+ if (eax3 != -1)
+ return eax3;
+ if (eax2 != -1)
+ return eax2;
+ if (eax != -1)
+ return eax;
+ if (ds3dh != -1)
+ return ds3dh;
+ if (ds3ds != -1)
+ return ds3ds;
+ return -1;
+}
+
static bool
_ResolveLink(char const *path, char *out)
{
@@ -1456,6 +1514,12 @@ cSampleManager::SetMusicMasterVolume(uint8 nVolume)
}
void
+cSampleManager::SetMP3BoostVolume(uint8 nVolume)
+{
+ m_nMP3BoostVolume = nVolume;
+}
+
+void
cSampleManager::SetEffectsFadeVolume(uint8 nVolume)
{
m_nEffectsFadeVolume = nVolume;
@@ -2132,7 +2196,8 @@ cSampleManager::StartStreamedFile(uint32 nFile, uint32 nPos, uint8 nStream)
AIL_open_stream(DIG, filename, 0);
if(mp3Stream[nStream]) {
AIL_set_stream_loop_count(
- mp3Stream[nStream], 1);
+ mp3Stream[nStream], nStreamLoopedFlag[nStream] ? 0 : 1);
+ nStreamLoopedFlag[nStream] = true;
AIL_set_stream_ms_position(
mp3Stream[nStream], position);
AIL_pause_stream(mp3Stream[nStream],
@@ -2387,4 +2452,12 @@ cSampleManager::InitialiseSampleBanks(void)
return true;
}
+
+void
+cSampleManager::SetStreamedFileLoopFlag(uint8 nLoopFlag, uint8 nChannel)
+{
+ if (m_bInitialised)
+ nStreamLoopedFlag[nChannel] = nLoopFlag;
+}
+
#endif \ No newline at end of file
diff --git a/src/audio/sampman_null.cpp b/src/audio/sampman_null.cpp
index 3638e6fb..7aab0d09 100644
--- a/src/audio/sampman_null.cpp
+++ b/src/audio/sampman_null.cpp
@@ -114,6 +114,11 @@ cSampleManager::SetMusicMasterVolume(uint8 nVolume)
}
void
+cSampleManager::SetMusicMasterVolume(uint8 nVolume)
+{
+}
+
+void
cSampleManager::SetEffectsFadeVolume(uint8 nVolume)
{
}
@@ -365,4 +370,14 @@ cSampleManager::InitialiseSampleBanks(void)
return true;
}
+void
+cSampleManager::SetStreamedFileLoopFlag(uint8 nLoopFlag, uint8 nChannel)
+{
+}
+
+int8 cSampleManager::AutoDetect3DProviders()
+{
+ return -1;
+}
+
#endif
diff --git a/src/audio/sampman_oal.cpp b/src/audio/sampman_oal.cpp
index 1e9f60fd..0b59766f 100644
--- a/src/audio/sampman_oal.cpp
+++ b/src/audio/sampman_oal.cpp
@@ -131,6 +131,7 @@ uint32 nNumMP3s;
CStream *aStream[MAX_STREAMS];
uint8 nStreamPan [MAX_STREAMS];
uint8 nStreamVolume[MAX_STREAMS];
+uint8 nStreamLoopedFlag[MAX_STREAMS];
///////////////////////////////////////////////////////////////
// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
@@ -468,6 +469,38 @@ int8 cSampleManager::SetCurrent3DProvider(uint8 nProvider)
return curprovider;
}
+int8
+cSampleManager::AutoDetect3DProviders()
+{
+ if (!AudioManager.IsAudioInitialised())
+ return -1;
+
+ int eax = -1, eax2 = -1, eax3 = -1, ds3dh = -1, ds3ds = -1;
+
+ for (uint32 i = 0; i < GetNum3DProvidersAvailable(); i++)
+ {
+ char* providername = Get3DProviderName(i);
+
+ if (!strcasecmp(providername, "OPENAL SOFT")) {
+ SetCurrent3DProvider(i);
+ if (GetCurrent3DProviderIndex() == i)
+ return i;
+ }
+ }
+
+ if (eax3 != -1)
+ return eax3;
+ if (eax2 != -1)
+ return eax2;
+ if (eax != -1)
+ return eax;
+ if (ds3dh != -1)
+ return ds3dh;
+ if (ds3ds != -1)
+ return ds3ds;
+ return -1;
+}
+
bool
cSampleManager::IsMP3RadioChannelAvailable(void)
{
@@ -730,6 +763,12 @@ cSampleManager::SetMusicMasterVolume(uint8 nVolume)
}
void
+cSampleManager::SetMP3BoostVolume(uint8 nVolume)
+{
+ m_nMP3BoostVolume = nVolume;
+}
+
+void
cSampleManager::SetEffectsFadeVolume(uint8 nVolume)
{
m_nEffectsFadeVolume = nVolume;
@@ -1468,4 +1507,11 @@ cSampleManager::InitialiseSampleBanks(void)
return true;
}
+void
+cSampleManager::SetStreamedFileLoopFlag(uint8 nLoopFlag, uint8 nChannel)
+{
+ if (m_bInitialised)
+ nStreamLoopedFlag[nChannel] = nLoopFlag;
+}
+
#endif
diff --git a/src/audio/soundlist.h b/src/audio/soundlist.h
index bc9ac09a..bc5d3ba9 100644
--- a/src/audio/soundlist.h
+++ b/src/audio/soundlist.h
@@ -252,12 +252,15 @@ enum eScriptSounds : uint16 {
SCRIPT_SOUND_SAWMILL_LOOP_L,
SCRIPT_SOUND_38,
SCRIPT_SOUND_39,
- SCRIPT_SOUND_LAUNDERETTE_LOOP_S,
- SCRIPT_SOUND_LAUNDERETTE_LOOP_L,
- SCRIPT_SOUND_CHINATOWN_RESTAURANT_S,
- SCRIPT_SOUND_CHINATOWN_RESTAURANT_L,
- SCRIPT_SOUND_CIPRIANI_RESAURANT_S,
- SCRIPT_SOUND_CIPRIANI_RESAURANT_L,
+
+ // MIAMI: only these are true so far
+ SCRIPT_SOUND_MALIBU_1,
+ SCRIPT_SOUND_MALIBU_2,
+ SCRIPT_SOUND_MALIBU_3,
+ SCRIPT_SOUND_STRIPCLUB_1,
+ SCRIPT_SOUND_STRIPCLUB_2,
+ SCRIPT_SOUND_STRIPCLUB_3,
+
SCRIPT_SOUND_46_S,
SCRIPT_SOUND_47_L,
SCRIPT_SOUND_MARCO_BISTRO_S,
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index b313e308..c560e500 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -3773,7 +3773,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
CPed* pNearPed = ped->m_nearPeds[i];
if (pNearPed->m_leader == ped) {
pNearPed->Teleport(pos);
- pNearPed->PositionPedOutOfCollision(); // TODO(MIAMI): this is PositionAnyPedOutOfCollision!!!
+ pNearPed->PositionAnyPedOutOfCollision();
}
}
}
@@ -11936,7 +11936,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
return 0;
case COMMAND_SHUT_CHAR_UP:
CollectParameters(&m_nIp, 2);
- debug("SHUT_CHAR_UP not implemented"); // TODO(MIAMI)
+ DMAudio.SetPedTalkingStatus(CPools::GetPedPool()->GetAt(ScriptParams[0]), ScriptParams[1] == 0);
return 0;
case COMMAND_SET_ENABLE_RC_DETONATE:
CollectParameters(&m_nIp, 1);
@@ -12563,13 +12563,13 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
case COMMAND_SHUT_PLAYER_UP:
{
CollectParameters(&m_nIp, 2);
- debug("SHUT_PLAYER_UP is not implemented\n"); // TODO(MIAMI)
+ DMAudio.ShutUpPlayerTalking(!!ScriptParams[1]);
return 0;
}
case COMMAND_SET_PLAYER_MOOD:
{
CollectParameters(&m_nIp, 3);
- debug("SET_PLAYER_MOOD is not implemented\n"); // TODO(MIAMI)
+ DMAudio.SetPlayersMood(ScriptParams[1], ScriptParams[2]);
return 0;
}
case COMMAND_REQUEST_COLLISION:
@@ -13001,7 +13001,7 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
}
case COMMAND_DISABLE_CUTSCENE_SHADOWS:
{
- debug("DISABLE_CUTSCENE_SHADOWS not implemented, skipping\n"); // TODO(MIAMI)
+ CCutsceneMgr::DisableCutsceneShadows();
return 0;
}
case COMMAND_HAS_GLASS_BEEN_SHATTERED_NEARBY:
@@ -13186,7 +13186,7 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
return 0;
case COMMAND_REMOVE_EVERYTHING_FOR_HUGE_CUTSCENE:
{
- debug("REMOVE_EVERYTHING_FOR_HUGE_CUTSCENE not implemented, skipping\n");
+ CCutsceneMgr::RemoveEverythingFromTheWorldForTheBiggestFuckoffCutsceneEver();
return 0;
}
case COMMAND_IS_PLAYER_TOUCHING_VEHICLE:
diff --git a/src/control/Script.h b/src/control/Script.h
index 4493ade3..f3455797 100644
--- a/src/control/Script.h
+++ b/src/control/Script.h
@@ -282,12 +282,12 @@ class CTheScripts
static uint8 UseTextCommands;
static uint16 CommandsExecuted;
static uint16 ScriptsUpdated;
- static uint8 RiotIntensity;
static uint32 LastMissionPassedTime;
static uint16 NumberOfExclusiveMissionScripts;
static bool bPlayerIsInTheStatium;
+public:
+ static uint8 RiotIntensity;
static bool bPlayerHasMetDebbieHarry;
-
public:
static void Init();
static void Process();
diff --git a/src/core/EventList.h b/src/core/EventList.h
index 0531aed7..dcca1270 100644
--- a/src/core/EventList.h
+++ b/src/core/EventList.h
@@ -24,6 +24,7 @@ enum eEventType
EVENT_CAR_SET_ON_FIRE,
EVENT_ASSAULT_NASTYWEAPON,
EVENT_ASSAULT_NASTYWEAPON_POLICE,
+ EVENT_UNK, // Not on SA it seems
EVENT_ICECREAM,
EVENT_ATM,
EVENT_SHOPSTALL,
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index d108c78d..6ba6b191 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -463,8 +463,7 @@ bool CGame::Initialise(const char* datFile)
#ifdef USE_TEXTURE_POOL
_TexturePoolsUnknown(true);
#endif
- // TODO(Miami)
- // DMAudio.SetStartingTrackPositions(1);
+ DMAudio.SetStartingTrackPositions(true);
DMAudio.ChangeMusicMode(MUSICMODE_GAME);
return true;
}
diff --git a/src/core/Stats.cpp b/src/core/Stats.cpp
index 9c3ad084..373c295d 100644
--- a/src/core/Stats.cpp
+++ b/src/core/Stats.cpp
@@ -4,6 +4,7 @@
#include "Text.h"
#include "World.h"
#include "Pad.h"
+#include "DMAudio.h"
#include <climits>
@@ -102,7 +103,7 @@ float CStats::LongestWheelieDist;
float CStats::LongestStoppieDist;
float CStats::Longest2WheelDist;
-// --MIAMI: functions below are done except TODOs, but there are some to be moved from Frontend
+// --MIAMI: functions below are done, but there are some to be moved from Frontend
void CStats::Init()
{
@@ -198,9 +199,7 @@ void CStats::Init()
NoMoreHurricanes = 0;
ShowChaseStatOnScreen = 0;
abSonyCDs[0] = 0;
- // TODO(Miami): Change this with PopulateFavoriteRadioStationList(); !!
- for (int i = 0; i < NUM_RADIOS; i++)
- FavoriteRadioStationList[i] = 0.0f;
+ PopulateFavoriteRadioStationList();
NumPropertyOwned = 0;
for (int i = 0; i < TOTAL_PROPERTIES; i++)
@@ -471,6 +470,11 @@ void CStats::AddPropertyAsOwned(int32 id)
}
}
+float CStats::GetFavoriteRadioStationList(int32 station)
+{
+ return FavoriteRadioStationList[station];
+}
+
void CStats::SaveStats(uint8 *buf, uint32 *size)
{
CheckPointReachedSuccessfully();
@@ -652,7 +656,7 @@ void CStats::SaveStats(uint8 *buf, uint32 *size)
CopyToBuf(buf, TotalLegitimateKills);
CopyToBuf(buf, LastMissionPassedName);
CopyToBuf(buf, CheatedCount);
- // TODO(Miami): Set favourite radio stations!!
+ PopulateFavoriteRadioStationList();
CopyToBuf(buf, FavoriteRadioStationList);
assert(buf - buf_start == *size);
@@ -757,3 +761,11 @@ void CStats::LoadStats(uint8 *buf, uint32 size)
assert(buf - buf_start == size);
#undef CopyFromBuf
}
+
+void
+CStats::PopulateFavoriteRadioStationList()
+{
+ float* pListenTimeArray = DMAudio.GetListenTimeArray();
+ for (int i = 0; i < NUM_RADIOS; i++)
+ FavoriteRadioStationList[i] = pListenTimeArray[i];
+} \ No newline at end of file
diff --git a/src/core/Stats.h b/src/core/Stats.h
index ad6fe516..49f84657 100644
--- a/src/core/Stats.h
+++ b/src/core/Stats.h
@@ -145,4 +145,6 @@ public:
static void LongestTimeInBloodRing(int32);
static void AddPropertyAsOwned(int32);
+ static void PopulateFavoriteRadioStationList();
+ static float GetFavoriteRadioStationList(int32);
};
diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp
index b5fc00e4..f197ae2c 100644
--- a/src/peds/Ped.cpp
+++ b/src/peds/Ped.cpp
@@ -65,6 +65,7 @@
#include "Bike.h"
#include "WindModifiers.h"
#include "CutsceneShadow.h"
+#include "Clock.h"
#define CAN_SEE_ENTITY_ANGLE_THRESHOLD DEGTORAD(60.0f)
@@ -287,7 +288,7 @@ CPed::CPed(uint32 pedType) : m_pedIK(this)
m_fleeFromPosX = 0;
m_fleeFromPosY = 0;
m_fleeTimer = 0;
- pThreatEx = nil;
+ m_threatEx = nil;
m_vecSeekPosEx = CVector(0.0f, 0.0f, 0.0f);
m_distanceToCountSeekDoneEx = 0.0f;
m_nWaitState = WAITSTATE_FALSE;
@@ -424,8 +425,8 @@ CPed::CPed(uint32 pedType) : m_pedIK(this)
bHasAlreadyUsedAttractor = false;
b155_2 = false;
bCarPassenger = false;
- b155_8 = false;
- b155_10 = false;
+ bFleeWhenStanding = false;
+ bGotUpOfMyOwnAccord = false;
bMiamiViceCop = false;
bMoneyHasBeenGivenByScript = false;
bHasBeenPhotographed = false;
@@ -446,7 +447,7 @@ CPed::CPed(uint32 pedType) : m_pedIK(this)
bDoomAim = true;
bCanBeShotInVehicle = true;
bPushedAlongByCar = false;
- b157_40 = false;
+ bRemoveMeWhenIGotIntoCar = false;
bIgnoreThreatsBehindObjects = false;
bNeverEverTargetThisPed = false;
@@ -455,7 +456,7 @@ CPed::CPed(uint32 pedType) : m_pedIK(this)
b158_8 = false;
bCollectBusFare = false;
bBoughtIceCream = false;
- b158_40 = false;
+ bDonePositionOutOfCollision = false;
b158_80 = false;
if (CGeneral::GetRandomNumber() & 3)
@@ -464,9 +465,9 @@ CPed::CPed(uint32 pedType) : m_pedIK(this)
bHasACamera = true;
if (CGeneral::GetRandomNumberInRange(0.0f, 1.0f) <= 0.95f)
- b157_8 = false;
+ bCanGiveUpSunbathing = false;
else
- b157_8 = true;
+ bCanGiveUpSunbathing = true;
m_audioEntityId = DMAudio.CreateEntity(AUDIOTYPE_PHYSICAL, this);
DMAudio.SetEntityStatus(m_audioEntityId, 1);
@@ -2099,6 +2100,8 @@ CPed::LineUpPedWithCar(PedLineUpPhase phase)
m_fRotationDest = veh->GetForward().Heading();
} else if (veh->bIsBus) {
m_fRotationDest = 0.5f * PI + veh->GetForward().Heading();
+ } else if (m_vehEnterType == CAR_WINDSCREEN) {
+ m_fRotationDest = veh->GetForward().Heading() + PI;
} else {
m_fRotationDest = veh->GetForward().Heading();
}
@@ -2319,7 +2322,6 @@ CPed::LineUpPedWithCar(PedLineUpPhase phase)
if (seatPosMult > 0.2f || vehIsUpsideDown || veh->IsBike()) {
SetPosition(neededPos);
-
SetHeading(m_fRotationCur);
} else {
CMatrix vehDoorMat(veh->GetMatrix());
@@ -4084,7 +4086,7 @@ CPed::ClearAll(void)
m_fleeFromPosY = 0.0f;
m_fleeFrom = nil;
m_fleeTimer = 0;
- pThreatEx = nil;
+ m_threatEx = nil;
bUsesCollision = true;
ClearPointGunAt();
bIsPointingGunAt = false;
@@ -4183,6 +4185,7 @@ CPed::SetStoredState(void)
}
}
+// --MIAMI: Done
void
CPed::SetDie(AnimationId animId, float delta, float speed)
{
@@ -4198,6 +4201,7 @@ CPed::SetDie(AnimationId animId, float delta, float speed)
if (DyingOrDead())
return;
+ CAnimBlendAssociation *dieAssoc = nil;
if (m_nPedState == PED_FALL || m_nPedState == PED_GETUP)
delta *= 0.5f;
@@ -4205,7 +4209,7 @@ CPed::SetDie(AnimationId animId, float delta, float speed)
ClearAll();
m_fHealth = 0.0f;
if (m_nPedState == PED_DRIVING) {
- if (!IsPlayer())
+ if (!IsPlayer() && (!m_pMyVehicle || !m_pMyVehicle->IsBike()))
FlagToDestroyWhenNextProcessed();
} else if (bInVehicle) {
if (m_pVehicleAnim)
@@ -4214,11 +4218,11 @@ CPed::SetDie(AnimationId animId, float delta, float speed)
QuitEnteringCar();
}
- m_nPedState = PED_DIE;
+ SetPedState(PED_DIE);
if (animId == NUM_STD_ANIMS) {
bIsPedDieAnimPlaying = false;
} else {
- CAnimBlendAssociation *dieAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, animId, delta);
+ dieAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, animId, delta);
if (speed > 0.0f)
dieAssoc->speed = speed;
@@ -4232,10 +4236,17 @@ CPed::SetDie(AnimationId animId, float delta, float speed)
Say(SOUND_PED_DEATH);
if (m_nLastPedState == PED_ENTER_CAR || m_nLastPedState == PED_CARJACK)
QuitEnteringCar();
+
if (!bInVehicle)
StopNonPartialAnims();
m_bloodyFootprintCountOrDeathTime = CTimer::GetTimeInMilliseconds();
+ if (!CGame::nastyGame && animId == ANIM_FLOOR_HIT) {
+ if (dieAssoc) {
+ dieAssoc->SetCurrentTime(dieAssoc->hierarchy->totalLength - 0.01f);
+ dieAssoc->SetRun();
+ }
+ }
}
// --MIAMI: Done except commented things
@@ -4789,6 +4800,7 @@ CPed::ClearFall(void)
SetGetUp();
}
+// --MIAMI: Done
void
CPed::SetGetUp(void)
{
@@ -4811,7 +4823,7 @@ CPed::SetGetUp(void)
CVehicle *collidingVeh = (CVehicle*)m_pCollidingEntity;
CVehicle *veh = (CVehicle*)CPedPlacement::IsPositionClearOfCars(&GetPosition());
- if (veh && veh->m_vehType != VEHICLE_TYPE_BIKE ||
+ if (veh && veh->m_vehType != VEHICLE_TYPE_BIKE && veh != m_attachedTo ||
collidingVeh && collidingVeh->IsVehicle() && collidingVeh->m_vehType != VEHICLE_TYPE_BIKE
&& ((uint8)(CTimer::GetFrameCounter() + m_randomSeed + 5) % 8 ||
CCollision::ProcessColModels(GetMatrix(), *GetColModel(), collidingVeh->GetMatrix(), *collidingVeh->GetColModel(),
@@ -4831,6 +4843,7 @@ CPed::SetGetUp(void)
bGetUpAnimStarted = true;
m_pCollidingEntity = nil;
bKnockedUpIntoAir = false;
+ bKnockedOffBike = false;
CAnimBlendAssociation *animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_SPRINT);
if (animAssoc) {
if (RpAnimBlendClumpGetAssociation(GetClump(), ANIM_RUN)) {
@@ -4841,12 +4854,21 @@ CPed::SetGetUp(void)
animAssoc->flags |= ASSOC_DELETEFADEDOUT;
}
- if (RpAnimBlendClumpGetFirstAssociation(GetClump(), ASSOC_FRONTAL))
+ if (m_nWaitState == WAITSTATE_SUN_BATHE_IDLE) {
+ m_headingRate = 0.0f;
+
+ // TODO(Miami): Looks like that should've been another getup anim but R* forgot it. Visit here later
+ if (bFleeWhenStanding && m_threatEx)
+ animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_GETUP1, 1000.0f);
+ else
+ animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_GETUP1, 1000.0f);
+
+ } else if (RpAnimBlendClumpGetFirstAssociation(GetClump(), ASSOC_FRONTAL))
animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_GETUP_FRONT, 1000.0f);
else
animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_GETUP1, 1000.0f);
- animAssoc->SetFinishCallback(PedGetupCB,this);
+ animAssoc->SetFinishCallback(PedGetupCB, this);
} else {
m_fHealth = 0.0f;
SetDie(NUM_STD_ANIMS, 4.0f, 0.0f);
@@ -6480,7 +6502,7 @@ CPed::SetFlee(CVector2D const &from, int time)
}
}
-// --MIAMI: Only some part is done
+// --MIAMI: Done
void
CPed::SetWaitState(eWaitState state, void *time)
{
@@ -6632,7 +6654,7 @@ CPed::SetWaitState(eWaitState state, void *time)
case WAITSTATE_SIT_DOWN:
animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_SEAT_DOWN, 4.0f);
animAssoc->SetFinishCallback(FinishedWaitCB, this);
- m_nWaitTimer = CTimer::GetTimeInMilliseconds() + 10000;
+ m_nWaitTimer = CTimer::GetTimeInMilliseconds() + 100000;
break;
case WAITSTATE_SIT_UP:
animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_SEAT_UP, 4.0f);
@@ -6640,7 +6662,7 @@ CPed::SetWaitState(eWaitState state, void *time)
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + 100000;
break;
case WAITSTATE_SIT_IDLE:
- animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_SEAT_IDLE, 5000.0f);
+ animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_SEAT_IDLE, 128.f);
animAssoc->SetFinishCallback(FinishedWaitCB, this);
if (time)
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + *(int*)time;
@@ -6648,13 +6670,19 @@ CPed::SetWaitState(eWaitState state, void *time)
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + CGeneral::GetRandomNumberInRange(25000, 30000);
break;
case WAITSTATE_USE_ATM:
- animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_ATM, 5000.0f);
+ animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_ATM, 4.0f);
animAssoc->SetFinishCallback(FinishedWaitCB, this);
if (time)
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + *(int*)time;
else
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + 100000;
break;
+ case WAITSTATE_SUN_BATHE_IDLE:
+ m_headingRate = 0.0f;
+ animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_SUNBATHE, ANIM_SUNBATHE, 4.0f);
+ animAssoc->SetDeleteCallback(DeleteSunbatheIdleAnimCB, this);
+ m_nWaitTimer = CTimer::GetTimeInMilliseconds() + CGeneral::GetRandomNumberInRange(50000, 100000);
+ break;
case WAITSTATE_FAST_FALL:
SetFall(-1, ANIM_KO_SKID_FRONT, true);
break;
@@ -6662,14 +6690,31 @@ CPed::SetWaitState(eWaitState state, void *time)
CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_BOMBER, 4.0f);
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + *(int*)time;
break;
+ case WAITSTATE_GROUND_ATTACK:
+ {
+ CWeaponInfo* currentWeapon = CWeaponInfo::GetWeaponInfo(GetWeapon()->m_eWeaponType);
+ if (!currentWeapon)
+ break;
+ if (GetFireAnimGround(currentWeapon, false)) {
+ if (!RpAnimBlendClumpGetAssociation(GetClump(), GetFireAnimGround(currentWeapon, false))) {
+ m_nWaitTimer = CTimer::GetTimeInMilliseconds() + 5000;
+ CAnimBlendAssociation* newAnim = CAnimManager::BlendAnimation(GetClump(),
+ currentWeapon->m_AnimToPlay, GetFireAnimGround(currentWeapon, false), 8.0f);
+ newAnim->SetDeleteCallback(FinishedWaitCB, this);
+ }
+ }
+ break;
+ }
case WAITSTATE_LANCESITTING:
CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_LANCE, ANIM_SUNBATHE, 4.0f);
break;
- case WAITSTATE_SUN_BATHE_PRE:
- case WAITSTATE_SUN_BATHE_DOWN:
- case WAITSTATE_SUN_BATHE_IDLE:
- case WAITSTATE_GROUND_ATTACK:
case WAITSTATE_PLAYANIM_HANDSUP_SIMPLE:
+ animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_HANDSUP, 4.0f);
+ animAssoc->flags &= ~ASSOC_FADEOUTWHENDONE;
+ animAssoc->flags |= ASSOC_DELETEFADEDOUT;
+ animAssoc->SetDeleteCallback(FinishedWaitCB, this);
+ m_nWaitTimer = CTimer::GetTimeInMilliseconds() + *(int*)time;
+ break;
default:
ClearWaitState();
RestoreHeadingRate();
@@ -8376,7 +8421,7 @@ CPed::FinishedWaitCB(CAnimBlendAssociation *animAssoc, void *arg)
ped->Wait();
}
-// --MIAMI: Some part is done
+// --MIAMI: Done
void
CPed::Wait(void)
{
@@ -8577,28 +8622,24 @@ CPed::Wait(void)
} else if (m_pedStats->m_fear <= 100 - pedWeLook->m_pedStats->m_temper) {
if (GetWeapon()->IsTypeMelee()) {
-#ifdef VC_PED_PORTS
if(m_pedStats->m_flags & STAT_GUN_PANIC) {
-#endif
- SetObjective(OBJECTIVE_FLEE_CHAR_ON_FOOT_TILL_SAFE, m_pLookTarget);
- if (m_nPedState == PED_FLEE_ENTITY || m_nPedState == PED_FLEE_POS) {
+ SetObjective(OBJECTIVE_FLEE_CHAR_ON_FOOT_TILL_SAFE, m_pLookTarget);
+ if (m_nPedState == PED_FLEE_ENTITY || m_nPedState == PED_FLEE_POS) {
- bUsePedNodeSeek = true;
- m_pNextPathNode = nil;
- }
- if (m_nMoveState != PEDMOVE_RUN)
- SetMoveState(PEDMOVE_WALK);
+ bUsePedNodeSeek = true;
+ m_pNextPathNode = nil;
+ }
+ if (m_nMoveState != PEDMOVE_RUN)
+ SetMoveState(PEDMOVE_WALK);
- if (m_nPedType != PEDTYPE_COP) {
- ProcessObjective();
- SetMoveState(PEDMOVE_WALK);
- }
-#ifdef VC_PED_PORTS
+ if (m_nPedType != PEDTYPE_COP) {
+ ProcessObjective();
+ SetMoveState(PEDMOVE_WALK);
+ }
} else {
SetObjective(OBJECTIVE_NONE);
SetWanderPath(CGeneral::GetRandomNumberInRange(0.0f, 8.0f));
}
-#endif
} else {
SetObjective(OBJECTIVE_KILL_CHAR_ON_FOOT, m_pLookTarget);
SetObjectiveTimer(20000);
@@ -8648,9 +8689,7 @@ CPed::Wait(void)
bBoughtIceCream = true;
}
ClearWaitState();
- }
-#ifdef VC_PED_PORTS
- else if (m_nWaitState == WAITSTATE_PLAYANIM_TAXI) {
+ } else if (m_nWaitState == WAITSTATE_PLAYANIM_TAXI) {
if (m_pedInObjective) {
if (m_objective == OBJECTIVE_GOTO_CHAR_ON_FOOT || m_objective == OBJECTIVE_KILL_CHAR_ON_FOOT) {
@@ -8662,7 +8701,6 @@ CPed::Wait(void)
}
}
}
-#endif
break;
case WAITSTATE_FINISH_FLEE:
@@ -8691,7 +8729,14 @@ CPed::Wait(void)
if (m_attractor)
GetPedAttractorManager()->BroadcastDeparture(this, m_attractor);
ClearWaitState();
- //TODO(MIAMI): scan for threats!
+ if (bFleeWhenStanding) {
+ if (m_threatEx) {
+ SetFlee(m_threatEx, 10000);
+ bFleeWhenStanding = false;
+ m_threatEx = nil;
+ Say(SOUND_PED_FLEE_SPRINT);
+ }
+ }
}
break;
case WAITSTATE_SIT_IDLE:
@@ -8701,10 +8746,26 @@ CPed::Wait(void)
m_fRotationDest = m_fRotationCur;
bTurnedAroundOnAttractor = false;
}
- // TODO(MIAMI): scan for threats!
if (CTimer::GetTimeInMilliseconds() > m_nWaitTimer) {
ClearWaitState();
SetWaitState(WAITSTATE_SIT_UP, 0);
+ } else {
+ if (m_fleeFrom && m_fleeFrom->IsVehicle()) {
+ m_pNextPathNode = nil;
+ m_threatEx = m_threatEntity;
+ bFleeWhenStanding = true;
+ ClearWaitState();
+ SetWaitState(WAITSTATE_SIT_UP, 0);
+ } else {
+ uint32 threatFlag = ScanForThreats();
+ if (threatFlag == PED_FLAG_GUN || threatFlag == PED_FLAG_EXPLOSION || threatFlag == PED_FLAG_DEADPEDS) {
+ m_pNextPathNode = nil;
+ m_threatEx = m_threatEntity;
+ bFleeWhenStanding = true;
+ ClearWaitState();
+ SetWaitState(WAITSTATE_SIT_UP, 0);
+ }
+ }
}
break;
case WAITSTATE_USE_ATM:
@@ -8714,6 +8775,56 @@ CPed::Wait(void)
ClearWaitState();
}
break;
+ case WAITSTATE_SUN_BATHE_IDLE:
+ if (CTimer::GetTimeInMilliseconds() > m_nWaitTimer && bCanGiveUpSunbathing) {
+ m_pNextPathNode = nil;
+ bGotUpOfMyOwnAccord = true;
+ SetGetUp();
+ ClearWaitState();
+
+ } else if (CWeather::Rain <= 0.1f) {
+ if (CClock::GetHours() <= 18 || CGeneral::GetRandomNumberInRange(0.f, 1.0f) < 0.005f) {
+ uint32 threatFlag = ScanForThreats();
+ if (threatFlag == PED_FLAG_GUN || threatFlag == PED_FLAG_EXPLOSION || threatFlag == PED_FLAG_DEADPEDS) {
+ // Get up in case of danger
+ m_pNextPathNode = nil;
+ m_threatEx = m_threatEntity;
+ bFleeWhenStanding = true;
+ SetGetUp();
+ ClearWaitState();
+ }
+ CPlayerPed *player = FindPlayerPed();
+ if (player) {
+ // Get up if player coming towards us with a car
+ if (player->InVehicle()){
+ CVector vehSpeedPerSec = player->m_pMyVehicle->m_vecMoveSpeed * GAME_SPEED_TO_METERS_PER_SECOND;
+ CVector vehPos = player->m_pMyVehicle->GetPosition();
+ CVector ourPos = GetPosition();
+ float timeUntilVehReachPed = DotProduct(ourPos - vehPos, vehSpeedPerSec) / vehSpeedPerSec.MagnitudeSqr();
+ if (timeUntilVehReachPed > 0.0 && timeUntilVehReachPed < 8.0f) {
+ if ((ourPos - (timeUntilVehReachPed * vehSpeedPerSec + vehPos)).Magnitude() < 5.0f) {
+ m_pNextPathNode = nil;
+ m_threatEx = player;
+ bFleeWhenStanding = true;
+ SetGetUp();
+ ClearWaitState();
+ }
+ }
+ }
+ }
+ } else {
+ m_pNextPathNode = nil;
+ bGotUpOfMyOwnAccord = true;
+ SetGetUp();
+ ClearWaitState();
+ }
+ } else {
+ m_pNextPathNode = nil;
+ bGotUpOfMyOwnAccord = true;
+ SetGetUp();
+ ClearWaitState();
+ }
+ break;
case WAITSTATE_RIOT:
if (m_nPedState == PED_FLEE_ENTITY || m_nPedState == PED_ATTACK) {
ClearWaitState();
@@ -8743,11 +8854,10 @@ CPed::Wait(void)
case WAITSTATE_STRIPPER:
PlayRandomAnimationsFromAnimBlock(this, ASSOCGRP_STRIP, ANIM_STRIP_A, ANIM_STRIP_G - ANIM_STRIP_A + 1);
break;
- case WAITSTATE_SUN_BATHE_PRE:
- case WAITSTATE_SUN_BATHE_DOWN:
- case WAITSTATE_SUN_BATHE_IDLE:
case WAITSTATE_PLAYANIM_HANDSUP_SIMPLE:
- assert(0);
+ if (CTimer::GetTimeInMilliseconds() > m_nWaitTimer)
+ ClearWaitState();
+ break;
default:
break;
}
@@ -9524,6 +9634,7 @@ CPed::SetLanding(void)
bIsLanding = true;
}
+// --MIAMI: Done
void
CPed::Initialise(void)
{
@@ -9696,6 +9807,7 @@ CPed::SetAnimOffsetForEnterOrExitVehicle(void)
CAnimManager::RemoveAnimBlockRef(bikedBlock);
}
+// --MIAMI: Done
void
CPed::InvestigateEvent(void)
{
@@ -9709,7 +9821,7 @@ CPed::InvestigateEvent(void)
if (CTimer::GetTimeInMilliseconds() > m_standardTimer) {
if (m_standardTimer) {
- if (m_eventType < EVENT_ASSAULT_NASTYWEAPON)
+ if (m_eventType < EVENT_UNK)
SetWaitState(WAITSTATE_TURN180, nil);
m_standardTimer = 0;
@@ -9763,13 +9875,14 @@ CPed::InvestigateEvent(void)
animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_IDLE_STANCE);
if (animAssoc && animAssoc->animId == ANIM_IDLE_CAM) {
- CAnimManager::BlendAnimation(GetClump(), m_animGroup, ANIM_IDLE_STANCE, 14.0f);
+ CAnimManager::BlendAnimation(GetClump(), m_animGroup, ANIM_IDLE_STANCE, 4.0f);
SetLookTimer(CGeneral::GetRandomNumberInRange(1000, 2500));
} else if (CGeneral::GetRandomNumber() & 3) {
CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_IDLE_CAM, 4.0f);
SetLookTimer(CGeneral::GetRandomNumberInRange(2500, 5000));
- Say(SOUND_PED_CHAT_EVENT);
+ if (!CGame::germanGame)
+ Say(SOUND_PED_CHAT_EVENT);
} else {
m_standardTimer = 0;
@@ -9790,7 +9903,7 @@ CPed::InvestigateEvent(void)
animToPlay = ANIM_XPRESS_SCRATCH;
CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, animToPlay, 4.0f);
- SetLookTimer(CGeneral::GetRandomNumberInRange(1000, 2500));
+ SetLookTimer(CGeneral::GetRandomNumberInRange(1500, 4000));
} else if (animAssoc && animAssoc->animId == ANIM_IDLE_HBHB) {
animAssoc->blendDelta = -8.0f;
@@ -9818,7 +9931,8 @@ CPed::InvestigateEvent(void)
CAnimManager::BlendAnimation(GetClump(), animGroup, animToPlay, 4.0f);
SetLookTimer(CGeneral::GetRandomNumberInRange(1000, 2500));
}
- Say(SOUND_PED_CHAT_EVENT);
+ if (!CGame::germanGame)
+ Say(SOUND_PED_CHAT_EVENT);
}
break;
case EVENT_ICECREAM:
@@ -9880,19 +9994,22 @@ CPed::InvestigateEvent(void)
SetMoveState(PEDMOVE_WALK);
return;
}
- if (distSqr > 1.44f) {
+ if (distSqr > sq(1.2f)) {
SetMoveState(PEDMOVE_WALK);
return;
}
+ bool willStandStill = false;
for (int i = 0; i < m_numNearPeds; i++) {
if ((m_eventOrThreat - m_nearPeds[i]->GetPosition()).MagnitudeSqr() < sq(0.4f)) {
SetMoveState(PEDMOVE_STILL);
- return;
+ willStandStill = true;
+ break;
}
}
- SetMoveState(PEDMOVE_WALK);
+ if (!willStandStill)
+ SetMoveState(PEDMOVE_WALK);
}
}
@@ -10186,12 +10303,12 @@ CPed::Look(void)
TurnBody();
}
+// --MIAMI: Done
bool
CPed::LookForInterestingNodes(void)
{
CBaseModelInfo *model;
CPtrNode *ptrNode;
- CVector effectPos;
CVector effectDist;
C2dEffect *effect;
CMatrix *objMat;
@@ -10232,7 +10349,7 @@ CPed::LookForInterestingNodes(void)
effect = model->Get2dEffect(e);
if (effect->type == EFFECT_ATTRACTOR && effect->attractor.probability >= randVal) {
objMat = &veh->GetMatrix();
- effectPos = veh->GetMatrix() * effect->pos;
+ CVector effectPos = veh->GetMatrix() * effect->pos;
effectDist = effectPos - GetPosition();
if (effectDist.MagnitudeSqr() < sq(8.0f)) {
found = true;
@@ -10250,7 +10367,7 @@ CPed::LookForInterestingNodes(void)
effect = model->Get2dEffect(e);
if (effect->type == EFFECT_ATTRACTOR && effect->attractor.probability >= randVal) {
objMat = &obj->GetMatrix();
- effectPos = obj->GetMatrix() * effect->pos;
+ CVector effectPos = obj->GetMatrix() * effect->pos;
effectDist = effectPos - GetPosition();
if (effectDist.MagnitudeSqr() < sq(8.0f)) {
found = true;
@@ -10268,7 +10385,7 @@ CPed::LookForInterestingNodes(void)
effect = model->Get2dEffect(e);
if (effect->type == EFFECT_ATTRACTOR && effect->attractor.probability >= randVal) {
objMat = &building->GetMatrix();
- effectPos = building->GetMatrix() * effect->pos;
+ CVector effectPos = building->GetMatrix() * effect->pos;
effectDist = effectPos - GetPosition();
if (effectDist.MagnitudeSqr() < sq(8.0f)) {
found = true;
@@ -10286,7 +10403,7 @@ CPed::LookForInterestingNodes(void)
effect = model->Get2dEffect(e);
if (effect->type == EFFECT_ATTRACTOR && effect->attractor.probability >= randVal) {
objMat = &building->GetMatrix();
- effectPos = building->GetMatrix() * effect->pos;
+ CVector effectPos = building->GetMatrix() * effect->pos;
effectDist = effectPos - GetPosition();
if (effectDist.MagnitudeSqr() < sq(8.0f)) {
found = true;
@@ -10312,12 +10429,13 @@ CPed::LookForInterestingNodes(void)
return false;
}
+ CVector2D effectPos = *objMat * effect->pos;
switch (effect->attractor.type) {
case ATTRACTORTYPE_ICECREAM:
- SetInvestigateEvent(EVENT_ICECREAM, CVector2D(effectPos), 0.1f, 15000, angleToFace);
+ SetInvestigateEvent(EVENT_ICECREAM, effectPos, 0.1f, 15000, angleToFace);
break;
case ATTRACTORTYPE_STARE:
- SetInvestigateEvent(EVENT_SHOPSTALL, CVector2D(effectPos), 1.0f,
+ SetInvestigateEvent(EVENT_SHOPSTALL, effectPos, 1.0f,
CGeneral::GetRandomNumberInRange(8000, 10 * effect->attractor.probability + 8500),
angleToFace);
break;
@@ -10327,6 +10445,7 @@ CPed::LookForInterestingNodes(void)
return true;
}
+// --MIAMI: Done
void
CPed::SetInvestigateEvent(eEventType event, CVector2D pos, float distanceToCountDone, uint16 time, float angle)
{
@@ -10335,7 +10454,7 @@ CPed::SetInvestigateEvent(eEventType event, CVector2D pos, float distanceToCount
SetStoredState();
bFindNewNodeAfterStateRestore = false;
- m_nPedState = PED_INVESTIGATE;
+ SetPedState(PED_INVESTIGATE);
m_standardTimer = CTimer::GetTimeInMilliseconds() + time;
m_eventType = event;
m_eventOrThreat = pos;
@@ -10863,7 +10982,7 @@ CPed::ProcessControl(void)
CVisibilityPlugins::SetClumpAlpha(GetClump(), alpha);
bIsShooting = false;
- b158_40 = false;
+ bDonePositionOutOfCollision = false;
BuildPedLists();
bIsInWater = false;
bIsDrowning = false;
@@ -13019,8 +13138,8 @@ CPed::PedSetInCarCB(CAnimBlendAssociation *animAssoc, void *arg)
}
}
- if (ped->b157_40) {
- ped->b157_40 = false;
+ if (ped->bRemoveMeWhenIGotIntoCar) {
+ ped->bRemoveMeWhenIGotIntoCar = false;
ped->bRemoveFromWorld = true;
}
if (ped->bCollectBusFare) {
@@ -13437,6 +13556,7 @@ CPed::ReactToPointGun(CEntity *entWithGun)
}
}
+// --MIAMI: Done
void
CPed::PedSetOutCarCB(CAnimBlendAssociation *animAssoc, void *arg)
{
@@ -13460,8 +13580,17 @@ CPed::PedSetOutCarCB(CAnimBlendAssociation *animAssoc, void *arg)
}
ped->bInVehicle = false;
- if (veh && (veh->IsCar() || veh->IsBike()) && !veh->IsRoomForPedToLeaveCar(ped->m_vehEnterType, nil)) {
- ped->PositionPedOutOfCollision();
+ if (veh && (veh->IsCar() || veh->IsBike())) {
+ CWorld::pIgnoreEntity = veh;
+ if (CWorld::TestSphereAgainstWorld(ped->GetPosition() - CVector(0.f, 0.f, 0.2f),
+ 0.4f, veh, true, true, false, false, false, false)
+ || CWorld::TestSphereAgainstWorld(ped->GetPosition() + CVector(0.f, 0.f, 0.2f),
+ 0.4f, veh, true, true, false, false, false, false)
+ || !CWorld::GetIsLineOfSightClear(veh->GetPosition(), ped->GetPosition(), true, false, false, true, false, false, false)) {
+ CWorld::pIgnoreEntity = nil;
+ ped->PositionPedOutOfCollision();
+ }
+ CWorld::pIgnoreEntity = nil;
}
if (ped->m_nPedState == PED_EXIT_CAR) {
@@ -13545,6 +13674,7 @@ CPed::PedSetOutCarCB(CAnimBlendAssociation *animAssoc, void *arg)
}
}
}
+ // NB: Probably VC doesn't use a function for that, so it's GetBikeDoorFlag doesn't check for CAR_WINDSCREEN
if (veh && veh->IsBike())
veh->m_nGettingOutFlags &= ~GetBikeDoorFlag(ped->m_vehEnterType);
else
@@ -13557,6 +13687,11 @@ CPed::PedSetOutCarCB(CAnimBlendAssociation *animAssoc, void *arg)
veh->m_nDoorLock = CARLOCK_UNLOCKED;
if (ped->m_nPedType == PEDTYPE_COP && veh->IsLawEnforcementVehicle())
veh->ChangeLawEnforcerState(false);
+ if (veh->IsBike()) {
+ if (Abs(veh->m_vecMoveSpeed.x) < 0.1 && Abs(veh->m_vecMoveSpeed.y) < 0.1f) {
+ ((CBike*)veh)->bIsStanding = true;
+ }
+ }
} else {
veh->RemovePassenger(ped);
}
@@ -13820,6 +13955,146 @@ CPed::PedSetQuickDraggedOutCarPositionCB(CAnimBlendAssociation *animAssoc, void
bool
CPed::PositionPedOutOfCollision(void)
{
+ CVehicle *veh = m_pMyVehicle;
+ if (!veh)
+ return false;
+
+ if (bDonePositionOutOfCollision)
+ return true;
+
+ bool foundAPos = false;
+ CColModel *vehCol = veh->GetColModel();
+ CVector vehPos = veh->GetPosition();
+ CVector ourPos = GetPosition();
+ CVector newPos = ourPos;
+ CWorld::pIgnoreEntity = veh;
+ bUsesCollision = false;
+ bJustCheckCollision = true;
+ m_vecMoveSpeed = CVector(0.f, 0.f, 0.f);
+ if (veh->IsOnItsSide()) {
+ // Top of the veh.
+ newPos = vehPos;
+ newPos.z = FEET_OFFSET + vehCol->boundingBox.max.x + vehPos.z;
+ GetMatrix().SetTranslate(newPos);
+ if (!CheckCollision()) {
+ if (CWorld::GetIsLineOfSightClear(vehPos, newPos, true, false, false, true, false, false, false))
+ foundAPos = true;
+ }
+
+ } else if (m_vehEnterType != 0) {
+ // Try the normal way
+ CVector pos = GetPositionToOpenCarDoor(m_pMyVehicle, m_vehEnterType);
+ newPos = pos;
+ GetMatrix().SetTranslate(newPos);
+ if (!CheckCollision()) {
+ if (CWorld::GetIsLineOfSightClear(vehPos, newPos, true, false, false, true, false, false, false))
+ foundAPos = true;
+ }
+ }
+
+ float vehRelativeExitX = vehCol->boundingBox.min.x - 0.355f;
+ if (m_vehEnterType == CAR_DOOR_RF || m_vehEnterType == CAR_DOOR_RR)
+ vehRelativeExitX = 0.355f + vehCol->boundingBox.max.x;
+
+ if (!foundAPos) {
+ // Check sides of veh., respective to seat column-veh. center difference(why?)
+ float exitOffset = vehRelativeExitX - DotProduct(ourPos - vehPos, veh->GetRight());
+ newPos = exitOffset * veh->GetRight() + ourPos;
+ GetMatrix().SetTranslate(newPos);
+ if (!CheckCollision()) {
+ if (CWorld::GetIsLineOfSightClear(vehPos, newPos, true, false, false, true, false, false, false))
+ foundAPos = true;
+ }
+ }
+ if (!foundAPos) {
+ // Iterate through sections of veh. length + static offset on X
+ float minY = vehCol->boundingBox.min.y;
+ float ySection = (vehCol->boundingBox.max.y - minY) / 3.f;
+ for (int i = 0; i < 4; i++) {
+ float fwdMult = i * ySection + minY;
+ newPos = vehRelativeExitX * veh->GetRight() + fwdMult * veh->GetForward() + vehPos;
+ GetMatrix().SetTranslate(newPos);
+ if (!CheckCollision()) {
+ if (CWorld::GetIsLineOfSightClear(vehPos, newPos, true, false, false, true, false, false, false)) {
+ foundAPos = true;
+ break;
+ }
+ }
+ }
+ }
+ if (!foundAPos) {
+ // Back of veh.
+ newPos = (vehCol->boundingBox.min.y - 0.355f) * veh->GetForward() + vehPos;
+ GetMatrix().SetTranslate(newPos);
+ if (!CheckCollision()) {
+ if (CWorld::GetIsLineOfSightClear(vehPos, newPos, true, false, false, true, false, false, false))
+ foundAPos = true;
+ }
+ }
+ if (!foundAPos) {
+ // Front of veh.
+ newPos = (0.355f + vehCol->boundingBox.max.y) * veh->GetForward() + vehPos;
+ GetMatrix().SetTranslate(newPos);
+ if (!CheckCollision()) {
+ if (CWorld::GetIsLineOfSightClear(vehPos, newPos, true, false, false, true, false, false, false))
+ foundAPos = true;
+ }
+ }
+ if (!foundAPos) {
+ // Opposite X side + back
+ newPos = vehCol->boundingBox.min.y * veh->GetForward() + vehPos - vehRelativeExitX * veh->GetRight();
+ GetMatrix().SetTranslate(newPos);
+ if (!CheckCollision()) {
+ if (CWorld::GetIsLineOfSightClear(vehPos, newPos, true, false, false, true, false, false, false))
+ foundAPos = true;
+ }
+ }
+ if (!foundAPos) {
+ // Opposite X side + front
+ newPos = vehCol->boundingBox.max.y * veh->GetForward() + vehPos - vehRelativeExitX * veh->GetRight();
+ GetMatrix().SetTranslate(newPos);
+ if (!CheckCollision()) {
+ if (CWorld::GetIsLineOfSightClear(vehPos, newPos, true, false, false, true, false, false, false))
+ foundAPos = true;
+ }
+ }
+ if (!foundAPos) {
+ // Top of veh.
+ if (veh->m_vehType == 0) {
+ newPos = vehCol->boundingBox.max.z * veh->GetUp() + vehPos;
+ newPos.z += FEET_OFFSET;
+ GetMatrix().SetTranslate(newPos);
+ if (!CheckCollision()) {
+ if (CWorld::GetIsLineOfSightClear(vehPos, newPos, true, false, false, true, false, false, false))
+ foundAPos = true;
+ }
+ }
+ }
+ m_vecMoveSpeed = CVector(0.f, 0.f, 0.f);
+ m_vecTurnSpeed = CVector(0.f, 0.f, 0.f);
+ veh->m_vecMoveSpeed = CVector(0.f, 0.f, 0.f);
+ veh->m_vecTurnSpeed = CVector(0.f, 0.f, 0.f);
+ CWorld::pIgnoreEntity = nil;
+ bUsesCollision = true;
+ bJustCheckCollision = false;
+ bDonePositionOutOfCollision = true;
+ if (foundAPos)
+ return true;
+ int foundNode = ThePaths.FindNodeClosestToCoors(vehPos, PATH_PED, 999999.9f, true, false, false, false);
+ if (foundNode < 0)
+ return false;
+ newPos = ThePaths.m_pathNodes[foundNode].GetPosition();
+ CPedPlacement::FindZCoorForPed(&newPos);
+ GetMatrix().SetTranslate(newPos);
+ SetHeading(m_pMyVehicle->GetForward().Heading());
+ return true;
+}
+
+// --MIAMI: Done
+// "Any" means he shouldn't have to be in vehicle.
+bool
+CPed::PositionAnyPedOutOfCollision(void)
+{
CVehicle *veh;
CVector posNearVeh;
CVector posSomewhereClose;
@@ -13828,9 +14103,6 @@ CPed::PositionPedOutOfCollision(void)
int smallestDistNearVeh = 999;
int smallestDistSomewhereClose = 999;
- if (!m_pMyVehicle)
- return false;
-
CVector vehPos = m_pMyVehicle->GetPosition();
CVector potentialPos;
potentialPos.y = GetPosition().y - 3.5f;
@@ -13841,15 +14113,7 @@ CPed::PositionPedOutOfCollision(void)
for (int xTry = 0; xTry < 15; xTry++) {
CPedPlacement::FindZCoorForPed(&potentialPos);
- CVector distVec = potentialPos - vehPos;
- float dist = distVec.Magnitude();
-
- // Makes close distances bigger for some reason.
- float mult = (0.6f + dist) / dist;
- CVector adjustedPotentialPos = distVec * mult + vehPos;
- if (CWorld::GetIsLineOfSightClear(vehPos, adjustedPotentialPos, true, false, false, true, false, false, false)
- && !CWorld::TestSphereAgainstWorld(potentialPos, 0.6f, this, true, false, false, true, false, false)) {
-
+ if (!CWorld::TestSphereAgainstWorld(potentialPos, 0.6f, this, true, false, false, true, false, false)) {
float potentialChangeSqr = (potentialPos - GetPosition()).MagnitudeSqr();
veh = (CVehicle*)CWorld::TestSphereAgainstWorld(potentialPos, 0.6f, this, false, true, false, false, false, false);
if (veh) {
@@ -13883,6 +14147,7 @@ CPed::PositionPedOutOfCollision(void)
return true;
}
+// --MIAMI: Done
bool
CPed::PossiblyFindBetterPosToSeekCar(CVector *pos, CVehicle *veh)
{
@@ -14062,6 +14327,7 @@ CPed::Render(void)
}
}
+// --MIAMI: Done
void
CPed::ProcessObjective(void)
{
@@ -14099,15 +14365,6 @@ CPed::ProcessObjective(void)
}
switch (m_objective) {
- case OBJECTIVE_NONE:
- case OBJECTIVE_GUARD_AREA:
- case OBJECTIVE_FOLLOW_CAR_IN_CAR:
- case OBJECTIVE_FIRE_AT_OBJECT_FROM_VEHICLE:
- case OBJECTIVE_DESTROY_OBJECT:
- case OBJECTIVE_GOTO_AREA_IN_CAR:
- case OBJECTIVE_FOLLOW_CAR_ON_FOOT_WITH_OFFSET:
- case OBJECTIVE_SET_LEADER:
- break;
case OBJECTIVE_WAIT_ON_FOOT:
if (GetPedState() == PED_DRIVING)
m_objective = OBJECTIVE_NONE;
@@ -14192,7 +14449,7 @@ CPed::ProcessObjective(void)
{
if (m_pedInObjective) {
if (m_pedInObjective->IsPlayer() && CharCreatedBy != MISSION_CHAR
- && m_nPedType != PEDTYPE_COP && FindPlayerPed()->m_pWanted->m_CurrentCops
+ && m_nPedType != PEDTYPE_COP && FindPlayerPed()->m_pWanted->m_CurrentCops != 0
&& !bKindaStayInSamePlace) {
SetObjective(OBJECTIVE_FLEE_ON_FOOT_TILL_SAFE);
@@ -14232,7 +14489,7 @@ CPed::ProcessObjective(void)
float closestVehDist = 60.0f;
int16 lastVehicle;
CEntity* vehicles[8];
- CWorld::FindObjectsInRange(GetPosition(), 30.0f, true, &lastVehicle, 6, vehicles, false, true, false, false, false);
+ CWorld::FindObjectsInRange(GetPosition(), ENTER_CAR_MAX_DIST, true, &lastVehicle, 6, vehicles, false, true, false, false, false);
CVehicle *foundVeh = nil;
for(int i = 0; i < lastVehicle; i++) {
CVehicle *nearVeh = (CVehicle*)vehicles[i];
@@ -14305,7 +14562,6 @@ CPed::ProcessObjective(void)
SetObjective(OBJECTIVE_LEAVE_CAR, m_pMyVehicle);
break;
}
-
if (!m_pedInObjective || m_pedInObjective->DyingOrDead()) {
bObjectiveCompleted = true;
ClearLookFlag();
@@ -14555,7 +14811,7 @@ CPed::ProcessObjective(void)
if (m_carInObjective && m_carInObjective->m_fHealth > 0.0f) {
distWithTarget = m_carInObjective->GetPosition() - GetPosition();
if (!bInVehicle) {
- if (nEnterCarRangeMultiplier * 30.0f < distWithTarget.Magnitude()) {
+ if (nEnterCarRangeMultiplier * ENTER_CAR_MAX_DIST < distWithTarget.Magnitude()) {
if (!m_carInObjective->pDriver && !m_carInObjective->GetIsOnScreen() && !GetIsOnScreen())
WarpPedToNearEntityOffScreen(m_carInObjective);
@@ -14581,6 +14837,15 @@ CPed::ProcessObjective(void)
}
break;
}
+ case OBJECTIVE_DESTROY_OBJECT:
+ if (m_pPointGunAt) {
+ if (m_nPedState != PED_ATTACK)
+ SetAttack(m_pPointGunAt);
+ } else {
+ bScriptObjectiveCompleted = true;
+ RestorePreviousObjective();
+ }
+ break;
case OBJECTIVE_DESTROY_CAR:
{
if (!m_carInObjective) {
@@ -14604,9 +14869,7 @@ CPed::ProcessObjective(void)
break;
}
- if (m_attackTimer < CTimer::GetTimeInMilliseconds() && wepInfo->m_eWeaponFire != WEAPON_FIRE_MELEE
- && distWithTargetSc < wepRange) {
-
+ if (m_attackTimer < CTimer::GetTimeInMilliseconds() && distWithTargetSc < wepRange) {
// I hope so
CVector ourHead = GetMatrix() * CVector(0.5f, 0.0f, 0.6f);
CVector maxShotPos = m_carInObjective->GetPosition() - ourHead;
@@ -14621,6 +14884,8 @@ CPed::ProcessObjective(void)
CWorld::bIncludeDeadPeds = false;
if (foundEnt == m_carInObjective) {
SetAttack(m_carInObjective);
+ if (m_pPointGunAt)
+ m_pPointGunAt->CleanUpOldReference((CEntity**)&m_pPointGunAt);
m_pPointGunAt = m_carInObjective;
if (m_pPointGunAt)
m_pPointGunAt->RegisterReference((CEntity **) &m_pPointGunAt);
@@ -14634,75 +14899,30 @@ CPed::ProcessObjective(void)
}
}
} else if (m_nPedState != PED_ATTACK && !bKindaStayInSamePlace) {
+ if (wepRange <= 5.0f) {
+ if (Abs(distWithTarget.x) > wepRange || Abs(distWithTarget.y) > wepRange ||
+ (distWithTarget.z > -1.0f && distWithTarget.z < 0.3)) {
+ SetSeek(m_carInObjective, 3.0f);
+ SetMoveState(PEDMOVE_RUN);
+ } else {
+ SetIdle();
+ }
+ } else {
+ float safeDistance = wepRange * 0.25f;
- float safeDistance;
- if (wepRange <= 5.0f)
- safeDistance = 3.0f;
- else
- safeDistance = wepRange * 0.25f;
-
- SetSeek(m_carInObjective, safeDistance);
- SetMoveState(PEDMOVE_RUN);
+ SetSeek(m_carInObjective, safeDistance);
+ SetMoveState(PEDMOVE_RUN);
+ }
}
SetLookFlag(m_carInObjective, false);
TurnBody();
break;
}
- case OBJECTIVE_GOTO_AREA_ANY_MEANS:
- {
- distWithTarget = m_nextRoutePointPos - GetPosition();
- distWithTarget.z = 0.0f;
- if (InVehicle()) {
- CCarAI::GetCarToGoToCoors(m_pMyVehicle, &m_nextRoutePointPos);
- CCarCtrl::RegisterVehicleOfInterest(m_pMyVehicle);
- if (distWithTarget.MagnitudeSqr() < sq(20.0f)) {
- m_pMyVehicle->AutoPilot.m_nCruiseSpeed = 0;
- ForceStoredObjective(OBJECTIVE_GOTO_AREA_ANY_MEANS);
- SetObjective(OBJECTIVE_LEAVE_CAR, m_pMyVehicle);
- }
- break;
- }
- if (distWithTarget.Magnitude() > 30.0f) {
- if (m_pMyVehicle) {
- m_pMyVehicle->AutoPilot.m_nCruiseSpeed = 0;
- } else {
- float closestVehDist = SQR(60.0f);
- int16 lastVehicle;
- CEntity* vehicles[8];
- CWorld::FindObjectsInRange(GetPosition(), 25.0f, true, &lastVehicle, 6, vehicles, false, true, false, false, false);
- CVehicle* foundVeh = nil;
- for (int i = 0; i < lastVehicle; i++) {
- CVehicle* nearVeh = (CVehicle*)vehicles[i];
- /*
- Not used.
- CVector vehSpeed = nearVeh->GetSpeed();
- CVector ourSpeed = GetSpeed();
- */
- CVector vehDistVec = nearVeh->GetPosition() - GetPosition();
- if (vehDistVec.MagnitudeSqr() < closestVehDist
- && m_pedInObjective->m_pMyVehicle != nearVeh)
- {
- foundVeh = nearVeh;
- closestVehDist = vehDistVec.MagnitudeSqr();
- }
- }
- m_pMyVehicle = foundVeh;
- if (m_pMyVehicle) {
- m_pMyVehicle->RegisterReference((CEntity **) &m_pMyVehicle);
- m_pMyVehicle->AutoPilot.m_nCruiseSpeed = 0;
- SetObjective(OBJECTIVE_ENTER_CAR_AS_DRIVER, m_pMyVehicle);
- }
- }
- break;
- }
- // fall through
- }
case OBJECTIVE_GOTO_AREA_ON_FOOT:
case OBJECTIVE_RUN_TO_AREA:
case OBJECTIVE_SPRINT_TO_AREA:
{
- if ((m_objective == OBJECTIVE_GOTO_AREA_ON_FOOT || m_objective == OBJECTIVE_RUN_TO_AREA || m_objective == OBJECTIVE_SPRINT_TO_AREA)
- && InVehicle()) {
+ if (InVehicle()) {
SetObjective(OBJECTIVE_LEAVE_CAR, m_pMyVehicle);
} else {
distWithTarget = m_nextRoutePointPos - GetPosition();
@@ -14719,7 +14939,6 @@ CPed::ProcessObjective(void)
if (!m_pNextPathNode) {
bool found = FindBestCoordsFromNodes(m_vecSeekPos, &bestCoords);
if (m_pNextPathNode) {
-
// Because it already does that if it finds better coords.
if (!found) {
bestCoords = CPathFind::TakeWidthIntoAccountForWandering(m_pNextPathNode, m_randomSeed);
@@ -14733,6 +14952,7 @@ CPed::ProcessObjective(void)
if (m_pNextPathNode)
m_vecSeekPos = CPathFind::TakeWidthIntoAccountForWandering(m_pNextPathNode, m_randomSeed);
}
+ CVector seekPos = m_vecSeekPos;
SetSeek(m_vecSeekPos, m_distanceToCountSeekDone);
}
}
@@ -14769,7 +14989,8 @@ CPed::ProcessObjective(void)
int nextPoint = GetNextPointOnRoute();
m_nextRoutePointPos = CRouteNode::GetPointPosition(nextPoint);
} else {
- SetSeek(m_nextRoutePointPos, 0.8f);
+ CVector seekPos = m_nextRoutePointPos;
+ SetSeek(seekPos, 0.8f);
}
break;
case OBJECTIVE_SOLICIT_VEHICLE:
@@ -14833,31 +15054,27 @@ CPed::ProcessObjective(void)
}
case OBJECTIVE_BUY_ICE_CREAM:
if (m_carInObjective) {
- if (m_nPedState != PED_FLEE_ENTITY && m_nPedState != PED_BUY_ICECREAM)
+ if (m_nPedState != PED_FLEE_ENTITY && m_nPedState != PED_BUY_ICECREAM && m_nPedState != PED_CHAT)
SetSeekCar(m_carInObjective, 0);
- } else {
- RestorePreviousObjective();
- RestorePreviousState();
- if (IsPedInControl())
- m_pMyVehicle = nil;
}
break;
case OBJECTIVE_STEAL_ANY_CAR:
+ case OBJECTIVE_STEAL_ANY_MISSION_CAR:
{
if (bInVehicle) {
bScriptObjectiveCompleted = true;
RestorePreviousObjective();
} else if (m_hitRecoverTimer < CTimer::GetTimeInMilliseconds()) {
CVehicle *carToSteal = nil;
- float closestCarDist = 30.0f;
+ float closestCarDist = nEnterCarRangeMultiplier * ENTER_CAR_MAX_DIST;
CVector pos = GetPosition();
int16 lastVehicle;
CEntity *vehicles[8];
- CWorld::FindObjectsInRange(pos, CHECK_NEARBY_THINGS_MAX_DIST, true, &lastVehicle, 6, vehicles, false, true, false, false, false);
+ CWorld::FindObjectsInRange(pos, closestCarDist, true, &lastVehicle, 6, vehicles, false, true, false, false, false);
for(int i = 0; i < lastVehicle; i++) {
CVehicle *nearVeh = (CVehicle*)vehicles[i];
- if (nearVeh->VehicleCreatedBy != MISSION_VEHICLE) {
+ if (m_objective == OBJECTIVE_STEAL_ANY_MISSION_CAR || nearVeh->VehicleCreatedBy != MISSION_VEHICLE) {
if (nearVeh->m_vecMoveSpeed.Magnitude() <= 0.1f) {
if (nearVeh->CanPedOpenLocks(this)) {
CVector vehDistVec = GetPosition() - nearVeh->GetPosition();
@@ -14970,60 +15187,6 @@ CPed::ProcessObjective(void)
CPed::SetWanderPath(m_nPathDir);
}
break;
- case OBJECTIVE_FLEE_CAR:
- if (!bInVehicle && m_nPedState != PED_FLEE_ENTITY && m_pMyVehicle) {
- RestorePreviousObjective();
- SetFlee(m_pMyVehicle, 6000);
- break;
- }
- // fall through
- case OBJECTIVE_LEAVE_CAR:
- if (CTimer::GetTimeInMilliseconds() > m_leaveCarTimer) {
- if (InVehicle() &&
- (FindPlayerPed() != this || !CPad::GetPad(0)->GetAccelerate() || bBusJacked)) {
-
- if (m_nPedState != PED_EXIT_CAR && m_nPedState != PED_DRAG_FROM_CAR && m_nPedState != PED_EXIT_TRAIN
- && (m_nPedType != PEDTYPE_COP
- || m_pMyVehicle->IsBoat()
- || m_pMyVehicle->m_vecMoveSpeed.MagnitudeSqr2D() < sq(0.005f))) {
-#ifdef GTA_TRAIN
- if (m_pMyVehicle->IsTrain())
- SetExitTrain(m_pMyVehicle);
- else
-#endif
- if (m_pMyVehicle->IsBoat())
- SetExitBoat(m_pMyVehicle);
- else
- SetExitCar(m_pMyVehicle, 0);
- }
- } else {
- RestorePreviousObjective();
- }
- }
- if (bHeldHostageInCar) {
- if (CTheScripts::IsPlayerOnAMission()) {
- CVehicle *playerVeh = FindPlayerVehicle();
- if (playerVeh && playerVeh->IsPassenger(this)) {
- if (m_leaveCarTimer != 0)
- m_leaveCarTimer = 0;
- }
- }
- }
- break;
- case OBJECTIVE_AIM_GUN_AT:
- if (m_pedInObjective) {
- if (!bObstacleShowedUpDuringKillObjective)
- SetPointGunAt(m_pedInObjective);
-
- if (m_nMoveState == PEDMOVE_STILL && IsPedInControl()) {
- SetLookFlag(m_pedInObjective, false);
- TurnBody();
- }
- } else {
- ClearObjective();
- }
- break;
-#ifdef VC_PED_PORTS
case OBJECTIVE_LEAVE_CAR_AND_DIE:
{
if (CTimer::GetTimeInMilliseconds() > m_leaveCarTimer) {
@@ -15051,6 +15214,59 @@ CPed::ProcessObjective(void)
}
break;
}
+ case OBJECTIVE_GOTO_AREA_ANY_MEANS:
+ {
+ distWithTarget = m_nextRoutePointPos - GetPosition();
+ distWithTarget.z = 0.0f;
+ if (InVehicle()) {
+ CCarAI::GetCarToGoToCoors(m_pMyVehicle, &m_nextRoutePointPos);
+ CCarCtrl::RegisterVehicleOfInterest(m_pMyVehicle);
+ if (distWithTarget.MagnitudeSqr() < sq(20.0f)) {
+ m_pMyVehicle->AutoPilot.m_nCruiseSpeed = 0;
+ ForceStoredObjective(OBJECTIVE_GOTO_AREA_ANY_MEANS);
+ SetObjective(OBJECTIVE_LEAVE_CAR, m_pMyVehicle);
+ }
+ break;
+ }
+ if (distWithTarget.Magnitude() > 30.0f) {
+ if (m_pMyVehicle) {
+ m_pMyVehicle->AutoPilot.m_nCruiseSpeed = 0;
+ } else {
+ float closestVehDist = SQR(60.0f);
+ int16 lastVehicle;
+ CEntity* vehicles[8];
+ // NB: 25.0f in here is prolly a forgotten setting, all other places now use 30.0f (ENTER_CAR_MAX_DIST)
+ CWorld::FindObjectsInRange(GetPosition(), 25.0f, true, &lastVehicle, 6, vehicles, false, true, false, false, false);
+ CVehicle* foundVeh = nil;
+ for (int i = 0; i < lastVehicle; i++) {
+ CVehicle* nearVeh = (CVehicle*)vehicles[i];
+ /*
+ Not used.
+ CVector vehSpeed = nearVeh->GetSpeed();
+ CVector ourSpeed = GetSpeed();
+ */
+ CVector vehDistVec = nearVeh->GetPosition() - GetPosition();
+ if (vehDistVec.MagnitudeSqr() < closestVehDist && m_pedInObjective->m_pMyVehicle != nearVeh) {
+ foundVeh = nearVeh;
+ closestVehDist = vehDistVec.MagnitudeSqr();
+ }
+ }
+ m_pMyVehicle = foundVeh;
+ if (m_pMyVehicle) {
+ m_pMyVehicle->RegisterReference((CEntity **) &m_pMyVehicle);
+ m_pMyVehicle->AutoPilot.m_nCruiseSpeed = 0;
+ SetObjective(OBJECTIVE_ENTER_CAR_AS_DRIVER, m_pMyVehicle);
+ }
+ }
+ break;
+ }
+ // Falls to different objectives in III and VC
+#ifdef FIX_BUGS
+ break;
+#else
+ // fall through
+#endif
+ }
case OBJECTIVE_GOTO_SEAT_ON_FOOT:
case OBJECTIVE_GOTO_ATM_ON_FOOT:
case OBJECTIVE_GOTO_BUS_STOP_ON_FOOT:
@@ -15061,8 +15277,7 @@ CPed::ProcessObjective(void)
m_objectiveTimer = 0;
if (m_attractor)
GetPedAttractorManager()->DeRegisterPed(this, m_attractor);
- }
- else {
+ } else {
CVector distance = m_nextRoutePointPos - GetPosition();
distance.z = 0.0f;
if (m_objective == OBJECTIVE_GOTO_SHELTER_ON_FOOT) {
@@ -15178,6 +15393,59 @@ CPed::ProcessObjective(void)
}
}
return;
+ case OBJECTIVE_FLEE_CAR:
+ if (!bInVehicle && m_nPedState != PED_FLEE_ENTITY && m_pMyVehicle) {
+ RestorePreviousObjective();
+ SetFlee(m_pMyVehicle, 6000);
+ break;
+ }
+ // fall through
+ case OBJECTIVE_LEAVE_CAR:
+ if (CTimer::GetTimeInMilliseconds() > m_leaveCarTimer) {
+ if (InVehicle() &&
+ (FindPlayerPed() != this || !CPad::GetPad(0)->GetAccelerate() || bBusJacked)) {
+
+ if (m_nPedState != PED_EXIT_CAR && m_nPedState != PED_DRAG_FROM_CAR && m_nPedState != PED_EXIT_TRAIN
+ && (m_nPedType != PEDTYPE_COP
+ || m_pMyVehicle->IsBoat()
+ || m_pMyVehicle->m_vecMoveSpeed.MagnitudeSqr2D() < sq(0.005f))) {
+#ifdef GTA_TRAIN
+ if (m_pMyVehicle->IsTrain())
+ SetExitTrain(m_pMyVehicle);
+ else
+#endif
+ if (m_pMyVehicle->IsBoat())
+ SetExitBoat(m_pMyVehicle);
+ else
+ SetExitCar(m_pMyVehicle, 0);
+ }
+ } else {
+ RestorePreviousObjective();
+ }
+ }
+ if (bHeldHostageInCar) {
+ if (CTheScripts::IsPlayerOnAMission()) {
+ CVehicle *playerVeh = FindPlayerVehicle();
+ if (playerVeh && playerVeh->IsPassenger(this)) {
+ if (m_leaveCarTimer != 0)
+ m_leaveCarTimer = 0;
+ }
+ }
+ }
+ break;
+ case OBJECTIVE_AIM_GUN_AT:
+ if (m_pedInObjective) {
+ if (!bObstacleShowedUpDuringKillObjective)
+ SetPointGunAt(m_pedInObjective);
+
+ if (m_nMoveState == PEDMOVE_STILL && IsPedInControl()) {
+ SetLookFlag(m_pedInObjective, false);
+ TurnBody();
+ }
+ } else {
+ ClearObjective();
+ }
+ break;
case OBJECTIVE_WAIT_ON_FOOT_AT_SHELTER:
SetIdle();
if (m_attractor && CWeather::Rain < 0.2f)
@@ -15209,8 +15477,8 @@ CPed::ProcessObjective(void)
} else if (m_pedInObjective) {
SetObjective(OBJECTIVE_FLEE_CHAR_ON_FOOT_ALWAYS, m_pedInObjective);
}
- } else {
SetMoveAnim();
+ } else {
ClearLookFlag();
SetMoveAnim();
if (m_pCurrentPhysSurface && m_pCurrentPhysSurface->IsVehicle())
@@ -15270,7 +15538,7 @@ CPed::ProcessObjective(void)
GetPedAttractorManager()->DeRegisterPed(this, m_attractor);
SetObjective(OBJECTIVE_ENTER_CAR_AS_PASSENGER, pBus);
bDontDragMeOutCar = true;
- b157_40 = true;
+ bRemoveMeWhenIGotIntoCar = true;
CPlayerPed *player = FindPlayerPed();
if (pBus->IsPassenger(player) || pBus->IsDriver(player)) {
bCollectBusFare = true;
@@ -15311,7 +15579,6 @@ CPed::ProcessObjective(void)
}
break;
}
-#endif
}
if (bObjectiveCompleted
|| m_objectiveTimer > 0 && CTimer::GetTimeInMilliseconds() > m_objectiveTimer) {
@@ -15331,6 +15598,7 @@ CPed::ProcessObjective(void)
}
}
+// --MIAMI: Done
void
CPed::SetShootTimer(uint32 time)
{
@@ -16585,15 +16853,14 @@ CPed::PreRender(void)
}
}
+// --MIAMI: Done
void
CPed::ProcessBuoyancy(void)
{
+ float buoyancyLevel = 1.1f;
static uint32 nGenerateRaindrops = 0;
static uint32 nGenerateWaterCircles = 0;
- CRGBA color(((0.5f * CTimeCycle::GetDirectionalRed() + CTimeCycle::GetAmbientRed()) * 127.5f),
- ((0.5f * CTimeCycle::GetDirectionalBlue() + CTimeCycle::GetAmbientBlue()) * 127.5f),
- ((0.5f * CTimeCycle::GetDirectionalGreen() + CTimeCycle::GetAmbientGreen()) * 127.5f),
- (CGeneral::GetRandomNumber() % 256 * 48.0f) + 48);
+ CRGBA color;
if (bInVehicle)
return;
@@ -16601,26 +16868,27 @@ CPed::ProcessBuoyancy(void)
CVector buoyancyPoint;
CVector buoyancyImpulse;
-#ifndef VC_PED_PORTS
- float buoyancyLevel = (m_nPedState == PED_DEAD ? 1.5f : 1.3f);
-#else
- float buoyancyLevel = (m_nPedState == PED_DEAD ? 1.8f : 1.1f);
-#endif
+ if (DyingOrDead())
+ buoyancyLevel = 1.8f;
if (mod_Buoyancy.ProcessBuoyancy(this, GRAVITY * m_fMass * buoyancyLevel, &buoyancyPoint, &buoyancyImpulse)) {
bTouchingWater = true;
CEntity *entity;
CColPoint point;
if (CWorld::ProcessVerticalLine(GetPosition(), GetPosition().z - 3.0f, point, entity, false, true, false, false, false, false, nil)
- && entity->IsVehicle() && ((CVehicle*)entity)->IsBoat()) {
+ && entity->IsVehicle() && ((CVehicle*)entity)->IsBoat() && !entity->bRenderScorched) {
bIsInWater = false;
return;
}
+ color.r = (0.5f * CTimeCycle::GetDirectionalRed() + CTimeCycle::GetAmbientRed()) * 127.5f;
+ color.g = (0.5f * CTimeCycle::GetDirectionalBlue() + CTimeCycle::GetAmbientBlue()) * 127.5f;
+ color.b = (0.5f * CTimeCycle::GetDirectionalGreen() + CTimeCycle::GetAmbientGreen()) * 127.5f;
+ color.a = (CGeneral::GetRandomNumber() % 256 * 48.0f) + 48;
bIsInWater = true;
ApplyMoveForce(buoyancyImpulse);
if (!DyingOrDead()) {
if (bTryingToReachDryLand) {
- if (buoyancyImpulse.z / m_fMass > 0.0032f * CTimer::GetTimeStep()) {
+ if (buoyancyImpulse.z / m_fMass > GRAVITY * 0.4f * CTimer::GetTimeStep()) {
bTryingToReachDryLand = false;
CVector pos = GetPosition();
if (PlacePedOnDryLand()) {
@@ -16632,19 +16900,15 @@ CPed::ProcessBuoyancy(void)
bIsInTheAir = false;
}
pos.z = pos.z - 0.8f;
-#ifdef PC_PARTICLE
CParticleObject::AddObject(POBJECT_PED_WATER_SPLASH, pos, CVector(0.0f, 0.0f, 0.0f), 0.0f, 50, color, true);
-#else
- CParticleObject::AddObject(POBJECT_PED_WATER_SPLASH, pos, CVector(0.0f, 0.0f, 0.0f), 0.0f, 50, CRGBA(0, 0, 0, 0), true);
-#endif
m_vecMoveSpeed = CVector(0.0f, 0.0f, 0.0f);
- m_nPedState = PED_IDLE;
+ SetPedState(PED_IDLE);
return;
}
}
}
float speedMult = 0.0f;
- if (buoyancyImpulse.z / m_fMass > 0.006f * CTimer::GetTimeStep()
+ if (buoyancyImpulse.z / m_fMass > GRAVITY * CTimer::GetTimeStep()
|| mod_Buoyancy.m_waterlevel > GetPosition().z) {
speedMult = pow(0.9f, CTimer::GetTimeStep());
m_vecMoveSpeed.x *= speedMult;
@@ -16654,7 +16918,7 @@ CPed::ProcessBuoyancy(void)
bIsDrowning = true;
InflictDamage(nil, WEAPONTYPE_DROWNING, 3.0f * CTimer::GetTimeStep(), PEDPIECE_TORSO, 0);
}
- if (buoyancyImpulse.z / m_fMass > 0.002f * CTimer::GetTimeStep()) {
+ if (buoyancyImpulse.z / m_fMass > GRAVITY * 0.25f * CTimer::GetTimeStep()) {
if (speedMult == 0.0f) {
speedMult = pow(0.9f, CTimer::GetTimeStep());
}
@@ -16666,7 +16930,6 @@ CPed::ProcessBuoyancy(void)
} else {
m_vecMoveSpeed.z = -0.01f;
DMAudio.PlayOneShot(m_audioEntityId, SOUND_SPLASH, 0.0f);
-#ifdef PC_PARTICLE
CVector aBitForward = 2.2f * m_vecMoveSpeed + GetPosition();
float level = 0.0f;
if (CWaterLevel::GetWaterLevel(aBitForward, &level, false))
@@ -16675,18 +16938,6 @@ CPed::ProcessBuoyancy(void)
CParticleObject::AddObject(POBJECT_PED_WATER_SPLASH, aBitForward, CVector(0.0f, 0.0f, 0.1f), 0.0f, 200, color, true);
nGenerateRaindrops = CTimer::GetTimeInMilliseconds() + 80;
nGenerateWaterCircles = CTimer::GetTimeInMilliseconds() + 100;
-#else
- CVector aBitForward = 1.6f * m_vecMoveSpeed + GetPosition();
- float level = 0.0f;
- if (CWaterLevel::GetWaterLevel(aBitForward, &level, false))
- aBitForward.z = level + 0.5f;
-
- CVector vel = m_vecMoveSpeed * 0.1f;
- vel.z = 0.18f;
- CParticleObject::AddObject(POBJECT_PED_WATER_SPLASH, aBitForward, vel, 0.0f, 350, CRGBA(0, 0, 0, 0), true);
- nGenerateRaindrops = CTimer::GetTimeInMilliseconds() + 300;
- nGenerateWaterCircles = CTimer::GetTimeInMilliseconds() + 60;
-#endif
}
}
} else
@@ -16703,15 +16954,9 @@ CPed::ProcessBuoyancy(void)
if (pos.z != 0.0f) {
nGenerateWaterCircles = 0;
for(int i = 0; i < 4; i++) {
-#ifdef PC_PARTICLE
pos.x += CGeneral::GetRandomNumberInRange(-0.75f, 0.75f);
pos.y += CGeneral::GetRandomNumberInRange(-0.75f, 0.75f);
CParticle::AddParticle(PARTICLE_RAIN_SPLASH_BIGGROW, pos, CVector(0.0f, 0.0f, 0.0f), nil, 0.0f, color, 0, 0, 0, 0);
-#else
- pos.x += CGeneral::GetRandomNumberInRange(-2.5f, 2.5f);
- pos.y += CGeneral::GetRandomNumberInRange(-2.5f, 2.5f);
- CParticle::AddParticle(PARTICLE_RAIN_SPLASH_BIGGROW, pos+CVector(0.0f, 0.0f, 1.0f), CVector(0.0f, 0.0f, 0.0f));
-#endif
}
}
}
@@ -16723,17 +16968,9 @@ CPed::ProcessBuoyancy(void)
pos.z = level;
if (pos.z >= 0.0f) {
-#ifdef PC_PARTICLE
pos.z += 0.25f;
-#else
- pos.z += 0.5f;
-#endif
nGenerateRaindrops = 0;
-#ifdef PC_PARTICLE
CParticleObject::AddObject(POBJECT_SPLASHES_AROUND, pos, CVector(0.0f, 0.0f, 0.0f), 4.5f, 1500, CRGBA(0,0,0,0), true);
-#else
- CParticleObject::AddObject(POBJECT_SPLASHES_AROUND, pos, CVector(0.0f, 0.0f, 0.0f), 4.5f, 2500, CRGBA(0,0,0,0), true);
-#endif
}
}
}
@@ -19472,10 +19709,7 @@ CPed::Solicit(void)
void
CPed::SetExitBoat(CVehicle *boat)
{
- if (m_nPedState == PED_FOLLOW_PATH) {
- ClearFollowPath();
- }
- m_nPedState = PED_IDLE;
+ SetPedState(PED_IDLE);
CVector newPos = GetPosition();
RemoveInCarAnims();
CColModel* boatCol = boat->GetColModel();
@@ -20946,6 +21180,46 @@ CPed::ScanForDelayedResponseThreats(void)
// --MIAMI: Done
void
+CPed::DeleteSunbatheIdleAnimCB(CAnimBlendAssociation *assoc, void *arg)
+{
+ CPed *ped = (CPed*) arg;
+
+ if (CTimer::GetTimeInMilliseconds() <= ped->m_nWaitTimer
+ && !ped->bGotUpOfMyOwnAccord && !ped->bFleeWhenStanding && !ped->m_threatEx) {
+ ped->m_pNextPathNode = nil;
+ ped->bFleeWhenStanding = true;
+ ped->m_threatEx = FindPlayerPed();
+ ped->SetGetUp();
+ ped->ClearWaitState();
+ }
+ ped->m_nWaitTimer = 0;
+ ped->RestoreHeadingRate();
+ ped->Wait();
+}
+
+// --MIAMI: Done
+void
+CPed::PedSetPreviousStateCB(CAnimBlendAssociation* assoc, void* arg)
+{
+ CPed* ped = (CPed*)arg;
+ ped->RestorePreviousState();
+ ped->m_pVehicleAnim = nil;
+}
+
+// --MIAMI: Done
+void
+CPed::PedAnimShuffleCB(CAnimBlendAssociation* assoc, void* arg)
+{
+ CPed *ped = (CPed*)arg;
+ if (ped->EnteringCar()) {
+ PedSetInCarCB(nil, ped);
+ } else if (ped->m_nPedState != PED_DRIVING) {
+ ped->QuitEnteringCar();
+ }
+}
+
+// --MIAMI: Done
+void
PlayRandomAnimationsFromAnimBlock(CPed* ped, AssocGroupId animGroup, uint32 first, uint32 amount)
{
if (!ped->IsPedInControl())
diff --git a/src/peds/Ped.h b/src/peds/Ped.h
index 944c851e..752973bc 100644
--- a/src/peds/Ped.h
+++ b/src/peds/Ped.h
@@ -14,6 +14,7 @@
#define FEET_OFFSET 1.04f
#define CHECK_NEARBY_THINGS_MAX_DIST 15.0f
+#define ENTER_CAR_MAX_DIST 30.0f
class CAccident;
class CObject;
@@ -459,8 +460,8 @@ public:
uint32 bHasAlreadyUsedAttractor : 1;
uint32 b155_2 : 1;
uint32 bCarPassenger : 1;
- uint32 b155_8 : 1;
- uint32 b155_10 : 1;
+ uint32 bFleeWhenStanding : 1;
+ uint32 bGotUpOfMyOwnAccord : 1;
uint32 bMiamiViceCop : 1;
uint32 bMoneyHasBeenGivenByScript : 1; //
uint32 bHasBeenPhotographed : 1; //
@@ -477,10 +478,10 @@ public:
uint32 bDontFight : 1;
uint32 bDoomAim : 1;
uint32 bCanBeShotInVehicle : 1;
- uint32 b157_8 : 1;
+ uint32 bCanGiveUpSunbathing : 1;
uint32 bMakeFleeScream : 1;
uint32 bPushedAlongByCar : 1;
- uint32 b157_40 : 1;
+ uint32 bRemoveMeWhenIGotIntoCar : 1;
uint32 bIgnoreThreatsBehindObjects : 1;
uint32 bNeverEverTargetThisPed : 1;
@@ -489,7 +490,7 @@ public:
uint32 b158_8 : 1;
uint32 bCollectBusFare : 1;
uint32 bBoughtIceCream : 1;
- uint32 b158_40 : 1;
+ uint32 bDonePositionOutOfCollision : 1;
uint32 b158_80 : 1;
// our own flags
@@ -582,7 +583,7 @@ public:
float m_fleeFromPosY;
CEntity *m_fleeFrom;
uint32 m_fleeTimer;
- CEntity* pThreatEx; // TODO(Miami): What is this?
+ CEntity* m_threatEx; // TODO(Miami): What is this?
CEntity* m_collidingEntityWhileFleeing;
uint32 m_collidingThingTimer;
CEntity *m_pCollidingEntity;
@@ -833,6 +834,7 @@ public:
void ReactToPointGun(CEntity*);
void SeekCar(void);
bool PositionPedOutOfCollision(void);
+ bool PositionAnyPedOutOfCollision(void);
bool RunToReportCrime(eCrimeType);
bool PlacePedOnDryLand(void);
bool PossiblyFindBetterPosToSeekCar(CVector*, CVehicle*);
@@ -907,6 +909,9 @@ public:
static void RestoreHeadingRateCB(CAnimBlendAssociation *assoc, void *arg);
static void PedSetQuickDraggedOutCarPositionCB(CAnimBlendAssociation *assoc, void *arg);
static void PedSetDraggedOutCarPositionCB(CAnimBlendAssociation *assoc, void *arg);
+ static void DeleteSunbatheIdleAnimCB(CAnimBlendAssociation *assoc, void *arg);
+ static void PedSetPreviousStateCB(CAnimBlendAssociation *assoc, void *arg);
+ static void PedAnimShuffleCB(CAnimBlendAssociation *assoc, void *arg);
bool IsPlayer(void);
bool IsFemale(void) { return m_nPedType == PEDTYPE_CIVFEMALE || m_nPedType == PEDTYPE_PROSTITUTE; }
diff --git a/src/save/GenericGameStorage.cpp b/src/save/GenericGameStorage.cpp
index 90e7e122..b38f1bd9 100644
--- a/src/save/GenericGameStorage.cpp
+++ b/src/save/GenericGameStorage.cpp
@@ -41,7 +41,7 @@
#include "Fluff.h"
#define BLOCK_COUNT 20
-#define SIZE_OF_SIMPLEVARS 0xD4
+#define SIZE_OF_SIMPLEVARS 0xFC
const uint32 SIZE_OF_ONE_GAME_IN_BYTES = 201729;
@@ -67,6 +67,28 @@ bool StillToFadeOut;
uint32 TimeStartedCountingForFade;
uint32 TimeToStayFadedBeforeFadeOut = 1750;
+uint32 RadioStationPosition[NUM_RADIOS];
+
+void
+InitRadioStationPositionList()
+{
+ for (int i = 0; i < NUM_RADIOS; i++)
+ RadioStationPosition[i] = 0;
+}
+
+uint32
+GetSavedRadioStationPosition(int32 station)
+{
+ return RadioStationPosition[station];
+}
+
+void
+PopulateRadioStationPositionList()
+{
+ for (int i = 0; i < NUM_RADIOS; i++)
+ RadioStationPosition[i] = DMAudio.GetRadioPosition(i);
+}
+
#define ReadDataFromBufferPointer(buf, to) memcpy(&to, buf, sizeof(to)); buf += align4bytes(sizeof(to));
#define WriteDataToBufferPointer(buf, from) memcpy(buf, &from, sizeof(from)); buf += align4bytes(sizeof(from));
@@ -197,6 +219,8 @@ GenericSave(int file)
WriteDataToBufferPointer(buf, CTimeCycle::m_ExtraColour);
WriteDataToBufferPointer(buf, CTimeCycle::m_bExtraColourOn);
WriteDataToBufferPointer(buf, CTimeCycle::m_ExtraColourInter);
+ PopulateRadioStationPositionList();
+ WriteDataToBufferPointer(buf, RadioStationPosition);
assert(buf - work_buff == SIZE_OF_SIMPLEVARS);
// Save scripts, block is nested within the same block as simple vars for some reason
@@ -334,6 +358,7 @@ GenericLoad()
ReadDataFromBufferPointer(buf, CTimeCycle::m_ExtraColour);
ReadDataFromBufferPointer(buf, CTimeCycle::m_bExtraColourOn);
ReadDataFromBufferPointer(buf, CTimeCycle::m_ExtraColourInter);
+ ReadDataFromBufferPointer(buf, RadioStationPosition);
assert(buf - work_buff == SIZE_OF_SIMPLEVARS);
#ifdef MISSION_REPLAY
WaitForSave = 0;
diff --git a/src/save/GenericGameStorage.h b/src/save/GenericGameStorage.h
index 630b3b50..236e34f5 100644
--- a/src/save/GenericGameStorage.h
+++ b/src/save/GenericGameStorage.h
@@ -5,6 +5,9 @@
#define SLOT_COUNT (8)
+void InitRadioStationPositionList();
+uint32 GetSavedRadioStationPosition(int32 station);
+void PopulateRadioStationPositionList();
bool GenericSave(int file);
bool GenericLoad();
bool ReadInSizeofSaveFileBuffer(int32 &file, uint32 &size);