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author | Roman Masanin <36927roma@gmail.com> | 2020-09-14 20:47:00 +0200 |
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committer | Roman Masanin <36927roma@gmail.com> | 2020-09-14 20:47:00 +0200 |
commit | 16dab00bec01be021eb0728beff6dd5d20e6f268 (patch) | |
tree | 6a24624c099b6fdb10c6517c7617b393909f0184 /src | |
parent | Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/audio/AudioLogic.cpp | 594 | ||||
-rw-r--r-- | src/audio/AudioManager.h | 3 |
2 files changed, 349 insertions, 248 deletions
diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp index 2b9e622e..ab7c1835 100644 --- a/src/audio/AudioLogic.cpp +++ b/src/audio/AudioLogic.cpp @@ -39,6 +39,7 @@ #include "sampman.h" #include <vehicles\Bike.h> + const int channels = ARRAY_SIZE(cAudioManager::m_asActiveSamples); const int policeChannel = channels + 1; const int allChannels = channels + 2; @@ -725,6 +726,7 @@ cAudioManager::ProcessVehicle(CVehicle *veh) else velChange = DotProduct(params.m_pVehicle->m_vecMoveSpeed, params.m_pVehicle->GetForward()); params.m_fVelocityChange = velChange; + params.m_VehicleType = params.m_pVehicle->m_vehType; switch (params.m_pVehicle->m_vehType) { case VEHICLE_TYPE_CAR: UpdateGasPedalAudio((CAutomobile *)veh); @@ -1112,7 +1114,7 @@ cAudioManager::ProcessVehicleEngine(cVehicleParams *params) return; } if (FindPlayerVehicle() == veh) { - ProcessPlayersVehicleEngine(params, automobile); + ProcessPlayersVehicleEngine(params, params->m_pVehicle); return; } transmission = params->m_pTransmission; @@ -1349,208 +1351,164 @@ cAudioManager::ProcessCesna(cVehicleParams *params) } } -void -cAudioManager::ProcessPlayersVehicleEngine1(cVehicleParams* params, CVehicle* veh) +void cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle* veh) { - int accelerateState; - int brakeState; - float velocityChange; - bool isAccelerate; - - bool isPizzaOrFaggio; - - CBike* bikeVehicle; - CAutomobile* automobileVehicle; - uint8 wheelsOnGround; - uint8 wheelsOnGroundPrev; - float* gasPedalAudio; - tWheelState* wheelsState; + static int32 GearFreqAdj[] = { 6000, 6000, 3400, 1200, 0, -1000 }; + double gasPedal; // st6 + tWheelState* wheelState; + CAutomobile* automobile; // ebp + CBike* bike; // edx + float* gasPedalAudioPtr; // edi + uint8 wheelInUseCounter; // cl + int freqModifier; // [esp+Ch] [ebp-74h] + signed int accelerateState; // [esp+20h] [ebp-60h] + bool channelUsed; // [esp+2Ch] [ebp-54h] + bool lostTraction; // [esp+30h] [ebp-50h] + int engineSoundType; // [esp+1Ch] [ebp-64h] + signed int brakeState; // [esp+24h] [ebp-5Ch] + uint8 wheelsOnGround; // [esp+3Ch] [ebp-44h] + float gasPedalAudio; + double relativeVelocityChange; // st6 + float accelerationMultipler; // [esp+50h] [ebp-30h] float velocityChangeForAudio; + int baseFreq; // ebp + uint8 vol; // bl - cTransmission* transmission; - bool lostTraction; - int wheelInUseCounter; - float time; - int freqModifier; - - if (bPlayerJustEnteredCar) { - - } - if (CReplay::IsPlayingBack()) { - accelerateState = accelerateState = 255.f * clamp(veh->m_fGasPedal, 0.0f, 1.0f); - brakeState = 255.f * clamp(veh->m_fGasPedal, 0.0f, 1.0f); - } else { - accelerateState = Pads[0].GetAccelerate(); - brakeState = Pads[0].GetBrake(); - } - velocityChange = params->m_fVelocityChange; - isAccelerate = velocityChange >= -0.001; - isPizzaOrFaggio = veh->m_modelIndex == MI_PIZZABOY || veh->m_modelIndex == MI_FAGGIO; + double time; // st7 + double timeClip; // st4 + int tmp; // edx + int soundOffset; // ebx + char err; // al - switch (params->m_VehicleType) - { - case VEHICLE_TYPE_CAR: - automobileVehicle = (CAutomobile*)params->m_pVehicle; - wheelsOnGround = automobileVehicle->m_nDriveWheelsOnGround; - wheelsOnGroundPrev = automobileVehicle->m_nDriveWheelsOnGroundPrev; - gasPedalAudio = &automobileVehicle->m_fGasPedalAudio; - wheelsState = automobileVehicle->m_aWheelState; - velocityChangeForAudio = automobileVehicle->m_fVelocityChangeForAudio; - break; - case VEHICLE_TYPE_BIKE: - bikeVehicle = (CBike*)params->m_pVehicle; - wheelsOnGround = bikeVehicle->m_nDriveWheelsOnGround; - wheelsOnGroundPrev = bikeVehicle->m_nDriveWheelsOnGroundPrev; - gasPedalAudio = &bikeVehicle->m_fGasPedalAudio; - wheelsState = bikeVehicle->m_aWheelState; - velocityChangeForAudio = bikeVehicle->m_fVelocityChangeForAudio; - break; - default: - break; - } - - transmission = params->m_pTransmission; - switch (transmission->nDriveType) - { - case '4': - if (params->m_VehicleType != VEHICLE_TYPE_BIKE) { - wheelInUseCounter = 0; - for (uint8 i = 0; i < ARRAY_SIZE(wheelsState); i++) { - if (wheelsState[i] != WHEEL_STATE_NORMAL) - ++wheelInUseCounter; - } - if (wheelInUseCounter > 2) - lostTraction = true; - } - break; - case 'F': - if (params->m_VehicleType == VEHICLE_TYPE_BIKE) { - if (wheelsState[BIKEWHEEL_FRONT] != WHEEL_STATE_NORMAL) - lostTraction = true; - } else { - if ((wheelsState[CARWHEEL_FRONT_LEFT] != WHEEL_STATE_NORMAL || wheelsState[CARWHEEL_FRONT_RIGHT] != WHEEL_STATE_NORMAL) && - (wheelsState[CARWHEEL_REAR_LEFT] != WHEEL_STATE_NORMAL || wheelsState[CARWHEEL_REAR_RIGHT] != WHEEL_STATE_NORMAL)) - lostTraction = true; - } - break; - case 'R': - if (params->m_VehicleType == VEHICLE_TYPE_BIKE) { - if (wheelsState[BIKEWHEEL_REAR] != WHEEL_STATE_NORMAL) - lostTraction = true; - } - else { - if (wheelsState[CARWHEEL_REAR_LEFT] != WHEEL_STATE_NORMAL || wheelsState[CARWHEEL_REAR_RIGHT] != WHEEL_STATE_NORMAL) - lostTraction = true; - } - break; - default: - break; - } - - if (velocityChange != 0.0f) { - time = params->m_pVehicle->m_vecMoveSpeed.z / velocityChange; - if (time > 0.0f) - freqModifier = -(Min(0.2f, time) * 3000.0f * 5.0f); - else - freqModifier = -(Max(-0.2f, time) * 3000.0f * 5.0f); - if (params->m_fVelocityChange < -0.001f) - freqModifier = -freqModifier; - } - else - freqModifier = 0; + unsigned int freq_2; // edi + bool stuckInSand; // cl - if (params->m_VehicleType == VEHICLE_TYPE_BIKE && bikeVehicle->bIsStanding) - freqModifier += 1400; + unsigned int freq; // edi -} + bool speedBool; // [esp+28h] [ebp-58h] -void -cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile *automobile) -{ - static int32 GearFreqAdj[] = {6000, 6000, 3400, 1200, 0, -1000}; + unsigned __int8 currentGear; // [esp+34h] [ebp-4Ch] + char processedAccelSampleStopped; // [esp+38h] [ebp-48h] + char wheelsOnGroundPrev; // [esp+40h] [ebp-40h] + bool PizzaFaggBool; // [esp+44h] [ebp-3Ch] - cTransmission *transmission; - float velocityChange; - float relativeVelocityChange; - float accelerationMultipler; - uint8 wheelInUseCounter; - float time; - int baseFreq; - uint8 vol; - int gearNr; - int32 freq; - - int freqModifier; - int soundOffset; - uint8 engineSoundType; - int16 accelerateState; - bool channelUsed; - bool lostTraction; - bool processedAccelSampleStopped; - uint8 currentGear; - float gasPedalAudio; - CVector pos; + CVector pos; // [esp+64h] [ebp-1Ch] + //67-105 static int16 LastAccel = 0; - static int16 LastBrake = 0; static uint8 CurrentPretendGear = 1; static bool bLostTractionLastFrame = false; static bool bHandbrakeOnLastFrame = false; static int32 nCruising = 0; static bool bAccelSampleStopped = true; + static uint32 curTime = CTimer::GetTimeInMilliseconds(); - lostTraction = false; - processedAccelSampleStopped = false; + lostTraction = 0; + PizzaFaggBool = 0; + processedAccelSampleStopped = 0; if (bPlayerJustEnteredCar) { - bAccelSampleStopped = true; - bPlayerJustEnteredCar = false; + bAccelSampleStopped = 1; + bPlayerJustEnteredCar = 0; nCruising = 0; LastAccel = 0; - bLostTractionLastFrame = false; - LastBrake = 0; - bHandbrakeOnLastFrame = false; + bLostTractionLastFrame = 0; CurrentPretendGear = 1; + bHandbrakeOnLastFrame = 0; } - if (CReplay::IsPlayingBack()) - accelerateState = 255.f * clamp(automobile->m_fGasPedal, 0.0f, 1.0f); - else + //106-157 + if (CReplay::IsPlayingBack()) { + accelerateState = (signed int)(255.0 * clamp(params->m_pVehicle->m_fGasPedal, 0.0, 1.0)); + brakeState = (signed int)(255.0 * clamp(params->m_pVehicle->m_fBrakePedal, 0.0, 1.0)); + } else { accelerateState = Pads[0].GetAccelerate(); - + brakeState = Pads[0].GetBrake(); + } + //158-162 + speedBool = params->m_fVelocityChange >= -0.001; channelUsed = SampleManager.GetChannelUsedFlag(m_nActiveSamples); - transmission = params->m_pTransmission; - velocityChange = params->m_fVelocityChange; - relativeVelocityChange = 2.0f * velocityChange / transmission->fMaxVelocity; - - accelerationMultipler = clamp(relativeVelocityChange, 0.0f, 1.0f); - gasPedalAudio = accelerationMultipler; - currentGear = params->m_pVehicle->m_nCurrentGear; - - switch (transmission->nDriveType) - { - case '4': - wheelInUseCounter = 0; - for (uint8 i = 0; i < ARRAY_SIZE(automobile->m_aWheelState); i++) { - if (automobile->m_aWheelState[i] != WHEEL_STATE_NORMAL) - ++wheelInUseCounter; + //163-184 + if (params->m_pVehicle->m_modelIndex != MI_PIZZABOY + && params->m_pVehicle->m_modelIndex != MI_FAGGIO) { + currentGear = params->m_pVehicle->m_nCurrentGear; + } else { + CurrentPretendGear = params->m_pTransmission->nNumberOfGears; + currentGear = CurrentPretendGear; + if (params->m_pVehicle->bIsHandbrakeOn) { + brakeState = 0; + nCruising = 0; + LastAccel = 0; + accelerateState = 0; + } else { + nCruising = 1; } - if (wheelInUseCounter > 2) - lostTraction = true; - break; - case 'F': - if ((automobile->m_aWheelState[CARWHEEL_FRONT_LEFT] != WHEEL_STATE_NORMAL || automobile->m_aWheelState[CARWHEEL_FRONT_RIGHT] != WHEEL_STATE_NORMAL) && - (automobile->m_aWheelState[CARWHEEL_REAR_LEFT] != WHEEL_STATE_NORMAL || automobile->m_aWheelState[CARWHEEL_REAR_RIGHT] != WHEEL_STATE_NORMAL)) - lostTraction = true; + PizzaFaggBool = true; + } + + //185-205 + switch (params->m_VehicleType) { + case VEHICLE_TYPE_CAR: + automobile = (CAutomobile*)params->m_pVehicle; + wheelsOnGround = automobile->m_nDriveWheelsOnGround; + wheelsOnGroundPrev = automobile->m_nDriveWheelsOnGroundPrev; + gasPedalAudioPtr = (float*)&automobile->m_fGasPedalAudio; + wheelState = automobile->m_aWheelState; + velocityChangeForAudio = automobile->m_fVelocityChangeForAudio; break; - case 'R': - if ((automobile->m_aWheelState[CARWHEEL_REAR_LEFT] != WHEEL_STATE_NORMAL) || (automobile->m_aWheelState[CARWHEEL_REAR_RIGHT] != WHEEL_STATE_NORMAL)) - lostTraction = true; + case VEHICLE_TYPE_BIKE: + bike = (CBike*)params->m_pVehicle; + wheelsOnGround = bike->m_nDriveWheelsOnGround; + wheelsOnGroundPrev = bike->m_nDriveWheelsOnGroundPrev; + gasPedalAudioPtr = &bike->m_fGasPedalAudio; + wheelState = bike->m_aWheelState; + velocityChangeForAudio = bike->m_fVelocityChangeForAudio; break; + //641-644 + default: + //dbgprint(" ** AUDIOLOG: Unrecognised vehicle type %d in ProcessVehicleEngine() * \n", vehType); + return; } - - if (velocityChange != 0.0f) { - time = params->m_pVehicle->m_vecMoveSpeed.z / velocityChange; + if (!PizzaFaggBool) { + //208-253 + switch (params->m_pTransmission->nDriveType) { + case '4': + if (params->m_VehicleType != VEHICLE_TYPE_BIKE) { + wheelInUseCounter = 0; + for (uint8 i = 0; i < ARRAY_SIZE(wheelState); i++) { + if (wheelState[i] != WHEEL_STATE_NORMAL) + ++wheelInUseCounter; + } + if (wheelInUseCounter > 2) + lostTraction = true; + } + break; + case 'F': + if (params->m_VehicleType == VEHICLE_TYPE_BIKE) { + if (wheelState[BIKEWHEEL_FRONT] != WHEEL_STATE_NORMAL) + lostTraction = true; + } else { + if ((wheelState[CARWHEEL_FRONT_LEFT] != WHEEL_STATE_NORMAL || wheelState[CARWHEEL_FRONT_RIGHT] != WHEEL_STATE_NORMAL) && + (wheelState[CARWHEEL_REAR_LEFT] != WHEEL_STATE_NORMAL || wheelState[CARWHEEL_REAR_RIGHT] != WHEEL_STATE_NORMAL)) + lostTraction = true; + } + break; + case 'R': + if (params->m_VehicleType == VEHICLE_TYPE_BIKE) { + if (wheelState[BIKEWHEEL_REAR] != WHEEL_STATE_NORMAL) + lostTraction = true; + } else { + if (wheelState[CARWHEEL_REAR_LEFT] != WHEEL_STATE_NORMAL || wheelState[CARWHEEL_REAR_RIGHT] != WHEEL_STATE_NORMAL) + lostTraction = true; + } + break; + default: + break; + } + } + //254-281 + if (params->m_fVelocityChange != 0.0f) { + time = params->m_pVehicle->m_vecMoveSpeed.z / params->m_fVelocityChange; if (time > 0.0f) freqModifier = -(Min(0.2f, time) * 3000.0f * 5.0f); else @@ -1559,138 +1517,282 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile * freqModifier = -freqModifier; } else freqModifier = 0; - + //282-283 + if (params->m_VehicleType == VEHICLE_TYPE_BIKE && bike->bExtraSpeed) + freqModifier += 1400; + //TODO rewtire this part + //284-349 + tmp = 0; engineSoundType = aVehicleSettings[params->m_nIndex].m_nBank; - soundOffset = 3 * (engineSoundType - CAR_SAMPLEBANKS_OFFSET); + soundOffset = 3 * (engineSoundType - 4); + err = 0; + switch (soundOffset) { + case 0: + tmp = 2526; + break; + case 3: + tmp = 3587; + break; + case 6: + tmp = 4898; + break; + case 9: + tmp = 4003; + break; + case 12: + tmp = 6289; + break; + case 15: + tmp = 2766; + break; + case 18: + tmp = 3523; + break; + case 21: + tmp = 2773; + break; + case 24: + tmp = 2560; + break; + case 27: + tmp = 4228; + break; + case 30: + tmp = 4648; + break; + case 48: + tmp = 3480; + break; + case 54: + tmp = 2380; + break; + case 57: + tmp = 2410; + break; + default: + err = 1; + break; + } + if (!channelUsed || nCruising || err) { + curTime = CTimer::GetTimeInMilliseconds(); + } else { + tmp -= 1000; + if (CTimer::GetTimeInMilliseconds() - curTime > tmp) { + channelUsed = 0; + curTime = CTimer::GetTimeInMilliseconds(); + } + } + //349-366 + relativeVelocityChange = 2.0 * params->m_fVelocityChange / params->m_pTransmission->fMaxVelocity; + accelerationMultipler = clamp(relativeVelocityChange, 0.0, 1.0); + gasPedalAudio = accelerationMultipler; + //367-380 + switch (engineSoundType) { + case 21: + ++soundOffset; + break; + case 22: + soundOffset += 2; + break; + case 23: + soundOffset += 3; + break; + default: + break; + } + //381-476 if (accelerateState <= 0) { if (params->m_fVelocityChange < -0.001f) { if (channelUsed) { SampleManager.StopChannel(m_nActiveSamples); bAccelSampleStopped = true; } - if (automobile->m_nWheelsOnGround == 0 || automobile->bIsHandbrakeOn || lostTraction) - gasPedalAudio = automobile->m_fGasPedalAudio; + if (wheelsOnGround == 0 || params->m_pVehicle->bIsHandbrakeOn || lostTraction) + gasPedalAudio = *gasPedalAudioPtr; + else if (params->m_VehicleType == VEHICLE_TYPE_BIKE) + gasPedalAudio = 0.0; else gasPedalAudio = Min(1.0f, params->m_fVelocityChange / params->m_pTransmission->fMaxReverseVelocity); - - gasPedalAudio = Max(0.0f, gasPedalAudio); - automobile->m_fGasPedalAudio = gasPedalAudio; + *gasPedalAudioPtr = Max(0.0f, gasPedalAudio); } else if (LastAccel > 0) { if (channelUsed) { SampleManager.StopChannel(m_nActiveSamples); bAccelSampleStopped = true; } nCruising = 0; - if (automobile->m_nWheelsOnGround == 0 || automobile->bIsHandbrakeOn || lostTraction || - params->m_fVelocityChange < 0.01f && automobile->m_fGasPedalAudio > 0.2f) { - automobile->m_fGasPedalAudio *= 0.6f; - gasPedalAudio = automobile->m_fGasPedalAudio; + if (wheelsOnGround == 0 + || params->m_pVehicle->bIsHandbrakeOn + || lostTraction + || params->m_fVelocityChange < 0.01f && *gasPedalAudioPtr > 0.2f) { + if (!PizzaFaggBool) { + *gasPedalAudioPtr *= 0.6f; + gasPedalAudio = *gasPedalAudioPtr; + } else + gasPedalAudio = 0.0f; } if (gasPedalAudio > 0.05f) { freq = (5000.f * (gasPedalAudio - 0.05f) * 20.f / 19) + 19000; - if (engineSoundType == SAMPLEBANK_CAR_MACKTRUCK) + vol = (25.0 * (gasPedalAudio - 0.05f) * 20.f / 19) + 40; + if (params->m_pVehicle->bIsDrowning) + vol /= 4; + if (engineSoundType == SAMPLEBANK_CAR_COBRA) freq /= 2; - AddPlayerCarSample((25.f * (gasPedalAudio - 0.05f) * 20.f / 19) + 40, freq, (soundOffset + SFX_CAR_FINGER_OFF_ACCEL_1), engineSoundType, 63, - false); + AddPlayerCarSample(vol, freq, soundOffset + SFX_CAR_FINGER_OFF_ACCEL_1, engineSoundType, 63, false); } } freq = (10000.f * gasPedalAudio) + 22050; - if (engineSoundType == SAMPLEBANK_CAR_MACKTRUCK) + vol = 110 - (40.0 * gasPedalAudio); + if (engineSoundType == SAMPLEBANK_CAR_COBRA) freq /= 2; - AddPlayerCarSample(110 - (40.f * gasPedalAudio), freq, (engineSoundType - CAR_SAMPLEBANKS_OFFSET + SFX_CAR_IDLE_1), SAMPLEBANK_MAIN, 52, true); + if (params->m_pVehicle->bIsDrowning) + vol /= 4; + AddPlayerCarSample(vol, freq, engineSoundType + SFX_CAR_IDLE_1 - 4, SAMPLEBANK_MAIN, 52, true); CurrentPretendGear = Max(1, currentGear); - } else { - while (nCruising == 0) { - if (accelerateState < 150 || automobile->m_nWheelsOnGround == 0 || automobile->bIsHandbrakeOn || lostTraction || - currentGear < 2 && velocityChange - automobile->m_fVelocityChangeForAudio < 0.01f) { // here could be used abs - if (automobile->m_nWheelsOnGround == 0 || automobile->bIsHandbrakeOn || lostTraction) { - if (automobile->m_nWheelsOnGround == 0 && automobile->m_nDriveWheelsOnGround != 0 || - (automobile->bIsHandbrakeOn && !bHandbrakeOnLastFrame || lostTraction && !bLostTractionLastFrame) && automobile->m_nWheelsOnGround != 0) { - automobile->m_fGasPedalAudio *= 0.6f; + } + //477-515 + else { + if (nCruising == 0){ + stuckInSand = params->m_VehicleType == VEHICLE_TYPE_CAR && ((CAutomobile*)params->m_pVehicle)->bStuckInSand; + if (accelerateState < 150 || wheelsOnGround == 0 || params->m_pVehicle->bIsHandbrakeOn || lostTraction + || currentGear < 2 && params->m_fVelocityChange - velocityChangeForAudio >= 0.01f || brakeState > 0) { + if ((wheelsOnGround && !params->m_pVehicle->bIsHandbrakeOn && !lostTraction || !stuckInSand) + && brakeState <= 0) { + baseFreq = (8000.0f * accelerationMultipler) + 16000; + vol = (25.0f * accelerationMultipler) + 60; + *gasPedalAudioPtr = accelerationMultipler; + } else { + if (wheelsOnGround == 0 && wheelsOnGroundPrev != 0 + || (params->m_pVehicle->bIsHandbrakeOn && !bHandbrakeOnLastFrame || lostTraction && !bLostTractionLastFrame) + && wheelsOnGround != 0) { + *gasPedalAudioPtr *= 0.6f; } freqModifier = 0; - baseFreq = (15000.f * automobile->m_fGasPedalAudio) + 14000; - vol = (25.0f * automobile->m_fGasPedalAudio) + 60; - } else { - baseFreq = (8000.f * accelerationMultipler) + 16000; - vol = (25.0f * accelerationMultipler) + 60; - automobile->m_fGasPedalAudio = accelerationMultipler; + if (engineSoundType != 15 && engineSoundType != 16) + baseFreq = (25000.0f * *gasPedalAudioPtr) + 14000; + else + baseFreq = (15000.0f * *gasPedalAudioPtr) + 14000; + vol = (25.0f * *gasPedalAudioPtr) + 60; } + //516-535 freq = freqModifier + baseFreq; - if (engineSoundType == SAMPLEBANK_CAR_MACKTRUCK) + if (engineSoundType == SAMPLEBANK_CAR_COBRA) freq /= 2; if (channelUsed) { SampleManager.StopChannel(m_nActiveSamples); bAccelSampleStopped = true; } - AddPlayerCarSample(vol, freq, (engineSoundType - CAR_SAMPLEBANKS_OFFSET + SFX_CAR_REV_1), SAMPLEBANK_MAIN, 2, true); + if (params->m_pVehicle->bIsDrowning) + vol /= 4; + AddPlayerCarSample(vol, freq, engineSoundType + SFX_CAR_REV_1 - 4, SAMPLEBANK_MAIN, 2, true); } else { - TranslateEntity(&m_sQueueSample.m_vecPos, &pos); + //536-548 + cAudioManager::TranslateEntity(&m_sQueueSample.m_vecPos, &pos); if (bAccelSampleStopped) { - if (CurrentPretendGear != 1 || currentGear != 2) { - gearNr = currentGear - 1; - if (gearNr < 1) - gearNr = 1; - CurrentPretendGear = gearNr; - } + if (CurrentPretendGear != 1 || currentGear != 2) + CurrentPretendGear = Max(1, currentGear - 1); processedAccelSampleStopped = true; bAccelSampleStopped = false; } - - if (!channelUsed) { - if (!processedAccelSampleStopped) { - if (CurrentPretendGear < params->m_pTransmission->nNumberOfGears - 1) - ++CurrentPretendGear; - else { - nCruising = 1; - break; // while was used just for this fucking place - } + //549- + if (channelUsed) { + SampleManager.SetChannelEmittingVolume(m_nActiveSamples, 120); + SampleManager.SetChannel3DPosition(m_nActiveSamples, pos.x, pos.y, pos.z); + SampleManager.SetChannel3DDistances(m_nActiveSamples, 50.0f, 12.5f); + freq = (GearFreqAdj[CurrentPretendGear] + freqModifier + 22050) ; + if (engineSoundType == 8) + freq /= 2; + SampleManager.SetChannelFrequency(m_nActiveSamples, freq); + if (!channelUsed) { + SampleManager.SetChannelReverbFlag(m_nActiveSamples, m_bDynamicAcousticModelingStatus != false); + SampleManager.StartChannel(m_nActiveSamples); } + } else if (processedAccelSampleStopped) { + curTime = CTimer::GetTimeInMilliseconds(); + params->m_pVehicle->bAudioChangingGear = true; + if (!SampleManager.InitialiseChannel(m_nActiveSamples, soundOffset + SFX_CAR_ACCEL_1, SAMPLEBANK_MAIN)) + return; + SampleManager.SetChannelLoopCount(m_nActiveSamples, 1); + SampleManager.SetChannelLoopPoints(m_nActiveSamples, 0, -1); + SampleManager.SetChannelEmittingVolume(m_nActiveSamples, 120); + SampleManager.SetChannel3DPosition(m_nActiveSamples, pos.x, pos.y, pos.z); + SampleManager.SetChannel3DDistances(m_nActiveSamples, 50.0f, 12.5f); + freq = (GearFreqAdj[CurrentPretendGear] + freqModifier + 22050); + if (engineSoundType == 8) + freq /= 2; + SampleManager.SetChannelFrequency(m_nActiveSamples, freq); + if (!channelUsed) { + SampleManager.SetChannelReverbFlag(m_nActiveSamples, m_bDynamicAcousticModelingStatus != false); + SampleManager.StartChannel(m_nActiveSamples); + } + } else if (CurrentPretendGear < params->m_pTransmission->nNumberOfGears - 1) { + ++CurrentPretendGear; + curTime = CTimer::GetTimeInMilliseconds(); + params->m_pVehicle->bAudioChangingGear = true; if (!SampleManager.InitialiseChannel(m_nActiveSamples, soundOffset + SFX_CAR_ACCEL_1, SAMPLEBANK_MAIN)) return; SampleManager.SetChannelLoopCount(m_nActiveSamples, 1); SampleManager.SetChannelLoopPoints(m_nActiveSamples, 0, -1); - } - SampleManager.SetChannelEmittingVolume(m_nActiveSamples, 85); - SampleManager.SetChannel3DPosition(m_nActiveSamples, pos.x, pos.y, pos.z); - SampleManager.SetChannel3DDistances(m_nActiveSamples, 50.f, 12.5f); - freq = GearFreqAdj[CurrentPretendGear] + freqModifier + 22050; - if (engineSoundType == SAMPLEBANK_CAR_MACKTRUCK) - freq /= 2; - SampleManager.SetChannelFrequency(m_nActiveSamples, freq); - if (!channelUsed) { - SampleManager.SetChannelReverbFlag(m_nActiveSamples, m_bDynamicAcousticModelingStatus != false); - SampleManager.StartChannel(m_nActiveSamples); + SampleManager.SetChannelEmittingVolume(m_nActiveSamples, 120); + SampleManager.SetChannel3DPosition(m_nActiveSamples, pos.x, pos.y, pos.z); + SampleManager.SetChannel3DDistances(m_nActiveSamples, 50.0f, 12.5f); + freq = (GearFreqAdj[CurrentPretendGear] + freqModifier + 22050); + if (engineSoundType == 8) + freq /= 2; + SampleManager.SetChannelFrequency(m_nActiveSamples, freq); + if (!channelUsed) { + SampleManager.SetChannelReverbFlag(m_nActiveSamples, m_bDynamicAcousticModelingStatus != false); + SampleManager.StartChannel(m_nActiveSamples); + } + } else { + nCruising = 1; + params->m_pVehicle->bAudioChangingGear = true; + bAccelSampleStopped = 1; + SampleManager.StopChannel(m_nActiveSamples); + if (PizzaFaggBool || accelerateState >= 150 && wheelsOnGround && brakeState <= 0 && !params->m_pVehicle->bIsHandbrakeOn + && !lostTraction && currentGear >= params->m_pTransmission->nNumberOfGears - 1) { + if (accelerateState >= 220 && params->m_fVelocityChange + 0.001 < velocityChangeForAudio) { + if (nCruising < 800) + ++nCruising; + } else if (nCruising > 3) { + --nCruising; + } + freq = 27 * nCruising + freqModifier + 22050; + if (engineSoundType == 8) + freq /= 2; + AudioManager.AddPlayerCarSample(120, freq, soundOffset + SFX_CAR_AFTER_ACCEL_1, engineSoundType, 64, true); + } else { + nCruising = 0; + } } } - break; - } - if (nCruising != 0) { - bAccelSampleStopped = true; - if (accelerateState < 150 || automobile->m_nWheelsOnGround == 0 || automobile->bIsHandbrakeOn || lostTraction || - currentGear < params->m_pTransmission->nNumberOfGears - 1) { - nCruising = 0; - } else { - if (accelerateState >= 220 && params->m_fVelocityChange + 0.001f < automobile->m_fVelocityChangeForAudio) { + } else { + params->m_pVehicle->bAudioChangingGear = true; + bAccelSampleStopped = 1; + SampleManager.StopChannel(m_nActiveSamples); + if (PizzaFaggBool || accelerateState >= 150 && wheelsOnGround && brakeState <= 0 && !params->m_pVehicle->bIsHandbrakeOn + && !lostTraction && currentGear >= params->m_pTransmission->nNumberOfGears - 1) { + if (accelerateState >= 220 && params->m_fVelocityChange + 0.001 < velocityChangeForAudio) { if (nCruising < 800) ++nCruising; } else if (nCruising > 3) { --nCruising; } freq = 27 * nCruising + freqModifier + 22050; - if (engineSoundType == SAMPLEBANK_CAR_MACKTRUCK) + if (engineSoundType == 8) freq /= 2; - AddPlayerCarSample(85, freq, (soundOffset + SFX_CAR_AFTER_ACCEL_1), engineSoundType, 64, true); + AudioManager.AddPlayerCarSample(120, freq, soundOffset + SFX_CAR_AFTER_ACCEL_1, engineSoundType, 64, true); + } else { + nCruising = 0; } } } LastAccel = accelerateState; - - bHandbrakeOnLastFrame = !!automobile->bIsHandbrakeOn; + bHandbrakeOnLastFrame = params->m_pVehicle->bIsHandbrakeOn; bLostTractionLastFrame = lostTraction; + return; } bool diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h index 2578e418..c502cad1 100644 --- a/src/audio/AudioManager.h +++ b/src/audio/AudioManager.h @@ -321,7 +321,6 @@ public: #endif bool ProcessCarBombTick(cVehicleParams *params); void ProcessCesna(cVehicleParams *params); - void ProcessPlayersVehicleEngine1(cVehicleParams* params, CVehicle* veh); //void ProcessCrane(); bool ProcessEngineDamage(cVehicleParams *params); void ProcessEntity(int32 sound); @@ -347,7 +346,7 @@ public: void ProcessPedOneShots(cPedParams *params); void ProcessPhysical(int32 id); void ProcessPlane(cVehicleParams *params); - void ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile *automobile); + void ProcessPlayersVehicleEngine(cVehicleParams *params, CVehicle* veh); void ProcessProjectiles(); void ProcessRainOnVehicle(cVehicleParams *params); void ProcessReverb() const; |