diff options
author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-04-08 20:40:02 +0200 |
---|---|---|
committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-04-08 20:40:02 +0200 |
commit | ebba8519d97fb0920d87f5cf7ad3c99332736456 (patch) | |
tree | 12d69fa4a7c684eeda6ebe5d0261f1dec638215d /src | |
parent | final fixes (diff) | |
download | re3-ebba8519d97fb0920d87f5cf7ad3c99332736456.tar re3-ebba8519d97fb0920d87f5cf7ad3c99332736456.tar.gz re3-ebba8519d97fb0920d87f5cf7ad3c99332736456.tar.bz2 re3-ebba8519d97fb0920d87f5cf7ad3c99332736456.tar.lz re3-ebba8519d97fb0920d87f5cf7ad3c99332736456.tar.xz re3-ebba8519d97fb0920d87f5cf7ad3c99332736456.tar.zst re3-ebba8519d97fb0920d87f5cf7ad3c99332736456.zip |
Diffstat (limited to 'src')
-rw-r--r-- | src/render/Weather.cpp | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/src/render/Weather.cpp b/src/render/Weather.cpp index 34caf1bd..712e70bf 100644 --- a/src/render/Weather.cpp +++ b/src/render/Weather.cpp @@ -305,8 +305,8 @@ void CWeather::AddRain() float rain_angle = DEGTORAD(STATIC_RAIN_ANGLE + ((STATIC_RAIN_ANGLE < 0) ? 360 : 0)); float sin_angle = Sin(rain_angle); float cos_angle = Cos(rain_angle); - float base_x = 0.0f * sin_angle - 1.0f * cos_angle; - float base_y = 1.0f * sin_angle + 0.0f * cos_angle; + float base_x = 0.0f * cos_angle - 1.0f * sin_angle; + float base_y = 1.0f * cos_angle + 0.0f * sin_angle; CVector xpos(0.0f, 0.0f, 0.0f); for (int i = 0; i < 2 * num_drops; i++) { CVector dir; @@ -487,25 +487,25 @@ void CWeather::RenderRainStreaks(void) } } if (TempBufferIndicesStored){ - RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, 0); - RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)1); - RwRenderStateSet(rwRENDERSTATEFOGENABLE, 0); - RwRenderStateSet(rwRENDERSTATEFOGTYPE, (void*)1); - RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)2); - RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)2); - RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)1); + RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE); + RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)TRUE); + RwRenderStateSet(rwRENDERSTATEFOGENABLE, (void*)FALSE); + RwRenderStateSet(rwRENDERSTATEFOGTYPE, (void*)rwFOGTYPELINEAR); + RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDONE); + RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDONE); + RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE); RwRenderStateSet(rwRENDERSTATETEXTURERASTER, gpRainDropTex[3]->raster); if (RwIm3DTransform(TempBufferRenderVertices, TempBufferVerticesStored, nil, 1)) { RwIm3DRenderIndexedPrimitive(rwPRIMTYPETRILIST, TempBufferRenderIndexList, TempBufferIndicesStored); RwIm3DEnd(); } - RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)1); - RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)1); - RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)5); - RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)6); - RwRenderStateSet(rwRENDERSTATEFOGENABLE, 0); - RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, 0); + RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)TRUE); + RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)TRUE); + RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA); + RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA); + RwRenderStateSet(rwRENDERSTATEFOGENABLE, (void*)FALSE); + RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); } TempBufferVerticesStored = 0; TempBufferIndicesStored = 0; |