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authoraap <aap@papnet.eu>2020-05-09 17:05:26 +0200
committeraap <aap@papnet.eu>2020-05-09 17:05:26 +0200
commit97d5698e0c669fd98911991b2ce3042fce376f06 (patch)
tree925f3f75e2b7d643fb7484018d484edc6a1e73d5 /src
parentremoved cutscene heads (diff)
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Diffstat (limited to 'src')
-rw-r--r--src/animation/AnimManager.cpp40
-rw-r--r--src/animation/AnimationId.h14
-rw-r--r--src/animation/Bones.cpp73
-rw-r--r--src/animation/Bones.h38
-rw-r--r--src/audio/AudioManager.cpp39
-rw-r--r--src/control/CarCtrl.cpp2
-rw-r--r--src/control/SceneEdit.cpp4
-rw-r--r--src/control/Script.cpp8
-rw-r--r--src/core/EventList.cpp2
-rw-r--r--src/core/FileLoader.cpp9
-rw-r--r--src/core/Pad.cpp4
-rw-r--r--src/core/config.h4
-rw-r--r--src/modelinfo/ModelIndices.h9
-rw-r--r--src/modelinfo/PedModelInfo.cpp20
-rw-r--r--src/modelinfo/PedModelInfo.h14
-rw-r--r--src/objects/CutsceneObject.cpp44
-rw-r--r--src/objects/CutsceneObject.h17
-rw-r--r--src/peds/Ped.cpp76
-rw-r--r--src/peds/PedIK.cpp11
-rw-r--r--src/peds/PedStats.h5
20 files changed, 171 insertions, 262 deletions
diff --git a/src/animation/AnimManager.cpp b/src/animation/AnimManager.cpp
index 3dafe3da..f6d934be 100644
--- a/src/animation/AnimManager.cpp
+++ b/src/animation/AnimManager.cpp
@@ -81,13 +81,13 @@ AnimAssocDesc aStdAnimDescs[] = {
{ ANIM_BOMBER, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL | ASSOC_NOWALK },
{ ANIM_HGUN_RELOAD, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL | ASSOC_NOWALK },
{ ANIM_AK_RELOAD, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL | ASSOC_NOWALK },
- { ANIM_FPS_PUNCH, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL },
- { ANIM_FPS_BAT, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL },
- { ANIM_FPS_UZI, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL },
- { ANIM_FPS_PUMP, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL },
- { ANIM_FPS_AK, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL },
- { ANIM_FPS_M16, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL },
- { ANIM_FPS_ROCKET, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL },
+// { ANIM_FPS_PUNCH, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL },
+// { ANIM_FPS_BAT, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL },
+// { ANIM_FPS_UZI, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL },
+// { ANIM_FPS_PUMP, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL },
+// { ANIM_FPS_AK, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL },
+// { ANIM_FPS_M16, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL },
+// { ANIM_FPS_ROCKET, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL },
{ ANIM_FIGHT_IDLE, ASSOC_REPEAT },
{ ANIM_FIGHT2_IDLE, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL },
{ ANIM_FIGHT_SH_F, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL | ASSOC_HAS_TRANSLATION },
@@ -263,13 +263,13 @@ char const *aStdAnimations[] = {
"bomber",
"WEAPON_hgun_rload",
"WEAPON_AK_rload",
- "FPS_PUNCH",
- "FPS_BAT",
- "FPS_UZI",
- "FPS_PUMP",
- "FPS_AK",
- "FPS_M16",
- "FPS_ROCKET",
+// "FPS_PUNCH",
+// "FPS_BAT",
+// "FPS_UZI",
+// "FPS_PUMP",
+// "FPS_AK",
+// "FPS_M16",
+// "FPS_ROCKET",
"FIGHTIDLE",
"FIGHT2IDLE",
"FIGHTsh_F",
@@ -825,7 +825,8 @@ CAnimManager::BlendAnimation(RpClump *clump, AssocGroupId groupId, AnimationId a
void
CAnimManager::LoadAnimFiles(void)
{
- LoadAnimFile("ANIM\\PED.IFP");
+// LoadAnimFile("ANIM\\PED.IFP");
+ LoadAnimFile("ANIM\\PED_MIAMI.IFP");
ms_aAnimAssocGroups = new CAnimBlendAssocGroup[NUM_ANIM_ASSOC_GROUPS];
CreateAnimAssocGroups();
}
@@ -986,15 +987,6 @@ CAnimManager::LoadAnimFile(RwStream *stream, bool compress, char (*somename)[32]
kf->deltaTime = fbuf[10]; // absolute time here
}
}
-
-/*
- // convert absolute time to deltas
- for(l = seq->numFrames-1; l > 0; l--){
- KeyFrame *kf1 = seq->GetKeyFrame(l);
- KeyFrame *kf2 = seq->GetKeyFrame(l-1);
- kf1->deltaTime -= kf2->deltaTime;
- }
-*/
}
hier->RemoveQuaternionFlips();
diff --git a/src/animation/AnimationId.h b/src/animation/AnimationId.h
index 82fed8bd..37979ae0 100644
--- a/src/animation/AnimationId.h
+++ b/src/animation/AnimationId.h
@@ -61,13 +61,13 @@ enum AnimationId
ANIM_BOMBER,
ANIM_HGUN_RELOAD,
ANIM_AK_RELOAD,
- ANIM_FPS_PUNCH,
- ANIM_FPS_BAT,
- ANIM_FPS_UZI,
- ANIM_FPS_PUMP,
- ANIM_FPS_AK,
- ANIM_FPS_M16,
- ANIM_FPS_ROCKET,
+// ANIM_FPS_PUNCH,
+// ANIM_FPS_BAT,
+// ANIM_FPS_UZI,
+// ANIM_FPS_PUMP,
+// ANIM_FPS_AK,
+// ANIM_FPS_M16,
+// ANIM_FPS_ROCKET,
ANIM_FIGHT_IDLE,
ANIM_FIGHT2_IDLE,
ANIM_FIGHT_SH_F,
diff --git a/src/animation/Bones.cpp b/src/animation/Bones.cpp
index 1608449d..6c9b162a 100644
--- a/src/animation/Bones.cpp
+++ b/src/animation/Bones.cpp
@@ -2,26 +2,29 @@
#include "PedModelInfo.h"
#include "Bones.h"
-#ifdef PED_SKIN
-
int
ConvertPedNode2BoneTag(int node)
{
switch(node){
- case PED_TORSO: return BONE_waist;
- case PED_MID: return BONE_torso; // this is what Xbox/Mobile use
- // return BONE_mid; // this is what PS2/PC use
- case PED_HEAD: return BONE_head;
- case PED_UPPERARML: return BONE_upperarml;
- case PED_UPPERARMR: return BONE_upperarmr;
- case PED_HANDL: return BONE_Lhand;
- case PED_HANDR: return BONE_Rhand;
- case PED_UPPERLEGL: return BONE_upperlegl;
- case PED_UPPERLEGR: return BONE_upperlegr;
- case PED_FOOTL: return BONE_footl;
- case PED_FOOTR: return BONE_footr;
- case PED_LOWERLEGR: return BONE_lowerlegl;
+ case PED_MID: return BONE_spine1;
+ case PED_HEAD: return BONE_head;
+ case PED_UPPERARML: return BONE_l_upperarm;
+ case PED_UPPERARMR: return BONE_r_upperarm;
+ case PED_HANDL: return BONE_l_hand;
+ case PED_HANDR: return BONE_r_hand;
+ case PED_UPPERLEGL: return BONE_l_thigh;
+ case PED_UPPERLEGR: return BONE_r_thigh;
+ case PED_FOOTL: return BONE_l_foot;
+ case PED_FOOTR: return BONE_r_foot;
+ case PED_LOWERLEGR: return BONE_r_calf;
+ case PED_LOWERLEGL: return BONE_l_calf;
+ case PED_FOREARML: return BONE_l_forearm;
+ case PED_FOREARMR: return BONE_r_forearm;
+ case PED_CLAVICLEL: return BONE_l_clavicle;
+ case PED_CLAVICLER: return BONE_r_clavicle;
+ case PED_NECK: return BONE_neck;
}
+ assert(0 && "this node has no bone");
return -1;
}
@@ -29,24 +32,28 @@ const char*
ConvertBoneTag2BoneName(int tag)
{
switch(tag){
- case BONE_waist: return "Swaist";
- case BONE_upperlegr: return "Supperlegr";
- case BONE_lowerlegr: return "Slowerlegr";
- case BONE_footr: return "Sfootr";
- case BONE_upperlegl: return "Supperlegl";
- case BONE_lowerlegl: return "Slowerlegl";
- case BONE_footl: return "Sfootl";
- case BONE_mid: return "Smid";
- case BONE_torso: return "Storso";
- case BONE_head: return "Shead";
- case BONE_upperarmr: return "Supperarmr";
- case BONE_lowerarmr: return "Slowerarmr";
- case BONE_Rhand: return "SRhand";
- case BONE_upperarml: return "Supperarml";
- case BONE_lowerarml: return "Slowerarml";
- case BONE_Lhand: return "SLhand";
+ case BONE_root: return "Root";
+ case BONE_pelvis: return "Pelvis";
+ case BONE_spine: return "Spine";
+ case BONE_spine1: return "Spine1";
+ case BONE_neck: return "Neck";
+ case BONE_head: return "Head";
+ case BONE_l_clavicle: return "Bip01 R Clavicle";
+ case BONE_l_upperarm: return "R UpperArm";
+ case BONE_l_forearm: return "R Forearm";
+ case BONE_l_hand: return "R Hand";
+ case BONE_l_finger: return "R Fingers";
+ case BONE_r_clavicle: return "Bip01 L Clavicle";
+ case BONE_r_upperarm: return "L UpperArm";
+ case BONE_r_forearm: return "L Forearm";
+ case BONE_r_hand: return "L Hand";
+ case BONE_r_finger: return "L Fingers";
+ case BONE_l_thigh: return "L Thigh";
+ case BONE_l_calf: return "L Calf";
+ case BONE_l_foot: return "L Foot";
+ case BONE_r_thigh: return "R Thigh";
+ case BONE_r_calf: return "R Calf";
+ case BONE_r_foot: return "R Foot";
}
return nil;
}
-
-#endif
diff --git a/src/animation/Bones.h b/src/animation/Bones.h
index 38d91ba3..e133fd7f 100644
--- a/src/animation/Bones.h
+++ b/src/animation/Bones.h
@@ -2,22 +2,28 @@
enum BoneTag
{
- BONE_waist,
- BONE_upperlegr,
- BONE_lowerlegr,
- BONE_footr,
- BONE_upperlegl,
- BONE_lowerlegl,
- BONE_footl,
- BONE_mid,
- BONE_torso,
- BONE_head,
- BONE_upperarmr,
- BONE_lowerarmr,
- BONE_Rhand,
- BONE_upperarml,
- BONE_lowerarml,
- BONE_Lhand,
+ BONE_root = 0,
+ BONE_pelvis = 1,
+ BONE_spine = 2,
+ BONE_spine1 = 3,
+ BONE_neck = 4,
+ BONE_head = 5,
+ BONE_l_clavicle = 31,
+ BONE_l_upperarm = 32,
+ BONE_l_forearm = 33,
+ BONE_l_hand = 34,
+ BONE_l_finger = 35,
+ BONE_r_clavicle = 21,
+ BONE_r_upperarm = 22,
+ BONE_r_forearm = 23,
+ BONE_r_hand = 24,
+ BONE_r_finger = 25,
+ BONE_l_thigh = 41,
+ BONE_l_calf = 42,
+ BONE_l_foot = 43,
+ BONE_r_thigh = 51,
+ BONE_r_calf = 52,
+ BONE_r_foot = 53,
};
int ConvertPedNode2BoneTag(int node);
diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp
index f2babf75..f82020bd 100644
--- a/src/audio/AudioManager.cpp
+++ b/src/audio/AudioManager.cpp
@@ -1357,8 +1357,9 @@ cAudioManager::GetBlackProjectMaleTalkSfx(int16 sound, int32 model)
return GetGenericMaleTalkSfx(sound);
}
- if (model == MI_P_MAN2)
- sfx += (SFX_BLACK_PROJECT_MALE_VOICE_2_DRIVER_ABUSE_1 - SFX_BLACK_PROJECT_MALE_VOICE_1_DRIVER_ABUSE_1);
+// TODO(MIAMI): just making this compile
+// if (model == MI_P_MAN2)
+// sfx += (SFX_BLACK_PROJECT_MALE_VOICE_2_DRIVER_ABUSE_1 - SFX_BLACK_PROJECT_MALE_VOICE_1_DRIVER_ABUSE_1);
return sfx;
}
@@ -2188,8 +2189,9 @@ cAudioManager::GetBusinessMaleYoungTalkSfx(int16 sound, int32 model)
return GetGenericMaleTalkSfx(sound);
}
- if (model == MI_B_MAN3)
- sfx += (SFX_BUSINESS_MALE_YOUNG_VOICE_2_DRIVER_ABUSE_1 - SFX_BUSINESS_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_1);
+// TODO(MIAMI): just making this compile
+// if (model == MI_B_MAN3)
+// sfx += (SFX_BUSINESS_MALE_YOUNG_VOICE_2_DRIVER_ABUSE_1 - SFX_BUSINESS_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_1);
return sfx;
}
@@ -2265,8 +2267,9 @@ cAudioManager::GetWhiteBusinessFemaleTalkSfx(int16 sound, int32 model)
return GetGenericFemaleTalkSfx(sound);
}
- if (model == MI_B_WOM2)
- sfx += (SFX_WHITE_BUSINESS_FEMALE_VOICE_2_DRIVER_ABUSE_1 - SFX_WHITE_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_1);
+// TODO(MIAMI): just making this compile
+// if (model == MI_B_WOM2)
+// sfx += (SFX_WHITE_BUSINESS_FEMALE_VOICE_2_DRIVER_ABUSE_1 - SFX_WHITE_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_1);
return sfx;
}
@@ -2451,8 +2454,9 @@ cAudioManager::GetFanMaleTalkSfx(int16 sound, int32 model)
return GetGenericMaleTalkSfx(sound);
}
- if (model == MI_FAN_MAN2)
- sfx += (SFX_FOOTBALL_MALE_VOICE_2_DRIVER_ABUSE_1 - SFX_FOOTBALL_MALE_VOICE_1_DRIVER_ABUSE_1);
+// TODO(MIAMI): just making this compile
+// if (model == MI_FAN_MAN2)
+// sfx += (SFX_FOOTBALL_MALE_VOICE_2_DRIVER_ABUSE_1 - SFX_FOOTBALL_MALE_VOICE_1_DRIVER_ABUSE_1);
return sfx;
}
@@ -2631,11 +2635,12 @@ cAudioManager::GetShopperFemaleTalkSfx(int16 sound, int32 model)
return GetGenericFemaleTalkSfx(sound);
}
- if (model == MI_SHOPPER2) {
- sfx += (SFX_SHOPPER_VOICE_2_DRIVER_ABUSE_1 - SFX_SHOPPER_VOICE_1_DRIVER_ABUSE_1);
- } else if (model == MI_SHOPPER3) {
- sfx += (SFX_SHOPPER_VOICE_3_DRIVER_ABUSE_1 - SFX_SHOPPER_VOICE_1_DRIVER_ABUSE_1);
- }
+// TODO(MIAMI): just making this compile
+// if (model == MI_SHOPPER2) {
+// sfx += (SFX_SHOPPER_VOICE_2_DRIVER_ABUSE_1 - SFX_SHOPPER_VOICE_1_DRIVER_ABUSE_1);
+// } else if (model == MI_SHOPPER3) {
+// sfx += (SFX_SHOPPER_VOICE_3_DRIVER_ABUSE_1 - SFX_SHOPPER_VOICE_1_DRIVER_ABUSE_1);
+// }
return sfx;
}
@@ -3044,6 +3049,8 @@ cAudioManager::GetPedCommentSfx(CPed *ped, int32 sound)
return GetNormalMaleTalkSfx(sound);
case MI_TAXI_D:
return GetTaxiDriverTalkSfx(sound);
+// TODO(MIAMI): just making this compile
+/*
case MI_PIMP:
return GetPimpTalkSfx(sound);
case MI_GANG01:
@@ -3173,6 +3180,7 @@ cAudioManager::GetPedCommentSfx(CPed *ped, int32 sound)
return GetStudentFemaleTalkSfx(sound);
case MI_CAS_MAN:
return GetCasualMaleOldTalkSfx(sound);
+*/
default:
return GetGenericMaleTalkSfx(sound);
}
@@ -6303,8 +6311,9 @@ cAudioManager::ProcessPed(CPhysical *ped)
// params.m_bDistanceCalculated = false;
params.m_pPed = (CPed *)ped;
params.m_fDistance = GetDistanceSquared(m_sQueueSample.m_vecPos);
- if (ped->GetModelIndex() == MI_FATMALE02)
- ProcessPedHeadphones(&params);
+// TODO(MIAMI): just making this compile
+// if (ped->GetModelIndex() == MI_FATMALE02)
+// ProcessPedHeadphones(&params);
ProcessPedOneShots(&params);
}
diff --git a/src/control/CarCtrl.cpp b/src/control/CarCtrl.cpp
index 8be39a86..8d850087 100644
--- a/src/control/CarCtrl.cpp
+++ b/src/control/CarCtrl.cpp
@@ -825,7 +825,7 @@ int32
CCarCtrl::ChooseGangCarModel(int32 gang)
{
if (CStreaming::HasModelLoaded(MI_GANG01 + 2 * gang) &&
- CStreaming::HasModelLoaded(MI_GANG02 + 2 * gang))
+ CStreaming::HasModelLoaded(MI_GANG01+1 + 2 * gang))
return CGangs::GetGangVehicleModel(gang);
return -1;
}
diff --git a/src/control/SceneEdit.cpp b/src/control/SceneEdit.cpp
index c8b4242e..bdb93f33 100644
--- a/src/control/SceneEdit.cpp
+++ b/src/control/SceneEdit.cpp
@@ -76,7 +76,7 @@ static int32 NextValidModelId(int32 mi, int32 step)
int32 i = mi;
while (result == -1) {
i += step;
- if (i < 0 || i > 5500) {
+ if (i < 0 || i > MODELINFOSIZE) {
step = -step;
continue;
}
@@ -86,7 +86,7 @@ static int32 NextValidModelId(int32 mi, int32 step)
continue;
if (pInfo->GetModelType() == MITYPE_PED
#ifdef FIX_BUGS
- && !(i >= MI_SPECIAL01 && i <= MI_SPECIAL04)
+ && !(i >= MI_SPECIAL01 && i <= MI_SPECIAL21)
#endif
|| pInfo->GetModelType() == MITYPE_VEHICLE &&
#ifdef FIX_BUGS
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index badcebf2..e4a8e411 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -5903,8 +5903,8 @@ int8 CRunningScript::ProcessCommands700To799(int32 command)
continue;
if (pPed->bFadeOut)
continue;
- if (pPed->GetModelIndex() == MI_SCUM_WOM || pPed->GetModelIndex() == MI_SCUM_MAN)
- continue;
+// if (pPed->GetModelIndex() == MI_SCUM_WOM || pPed->GetModelIndex() == MI_SCUM_MAN)
+// continue;
if (!ThisIsAValidRandomPed(pPed->m_nPedType))
continue;
if (pPed->bIsLeader || pPed->m_leader)
@@ -5952,8 +5952,8 @@ int8 CRunningScript::ProcessCommands700To799(int32 command)
continue;
if (pPed->bFadeOut)
continue;
- if (pPed->GetModelIndex() == MI_SCUM_WOM || pPed->GetModelIndex() == MI_SCUM_MAN)
- continue;
+// if (pPed->GetModelIndex() == MI_SCUM_WOM || pPed->GetModelIndex() == MI_SCUM_MAN)
+// continue;
if (!ThisIsAValidRandomPed(pPed->m_nPedType))
continue;
if (pPed->bIsLeader || pPed->m_leader)
diff --git a/src/core/EventList.cpp b/src/core/EventList.cpp
index 675040ea..c3508a51 100644
--- a/src/core/EventList.cpp
+++ b/src/core/EventList.cpp
@@ -67,8 +67,6 @@ CEventList::RegisterEvent(eEventType type, eEventEntity entityType, CEntity *ent
switch(entityType){
case EVENT_ENTITY_PED:
ref = CPools::GetPedRef((CPed*)ent);
- if(ent->GetModelIndex() >= MI_GANG01 && ent->GetModelIndex() <= MI_CRIMINAL02)
- copsDontCare = true;
break;
case EVENT_ENTITY_VEHICLE:
ref = CPools::GetVehicleRef((CVehicle*)ent);
diff --git a/src/core/FileLoader.cpp b/src/core/FileLoader.cpp
index 07e2eee7..6a434bdd 100644
--- a/src/core/FileLoader.cpp
+++ b/src/core/FileLoader.cpp
@@ -861,15 +861,16 @@ CFileLoader::LoadPedObject(const char *line)
{
int id;
char model[24], txd[24];
- char pedType[24], pedStats[24], animGroup[24];
+ char pedType[24], pedStats[24], animGroup[24], animFile[16];
int carsCanDrive;
CPedModelInfo *mi;
int animGroupId;
+ int radio1, radio2;
- if(sscanf(line, "%d %s %s %s %s %s %x",
+ sscanf(line, "%d %s %s %s %s %s %x %s %d %d",
&id, model, txd,
- pedType, pedStats, animGroup, &carsCanDrive) != 7)
- return;
+ pedType, pedStats, animGroup, &carsCanDrive,
+ animFile, &radio1, &radio2);
mi = CModelInfo::AddPedModel(id);
mi->SetName(model);
diff --git a/src/core/Pad.cpp b/src/core/Pad.cpp
index da86d15e..b996dc28 100644
--- a/src/core/Pad.cpp
+++ b/src/core/Pad.cpp
@@ -140,9 +140,9 @@ void ChangePlayerCheat()
do
{
do
- modelId = CGeneral::GetRandomNumberInRange(0, MI_CAS_WOM+1);
+ modelId = CGeneral::GetRandomNumberInRange(0, MI_WFYG2+1);
while (!CModelInfo::GetModelInfo(modelId));
- } while (modelId >= MI_SPECIAL01 && modelId <= MI_SPECIAL04 || modelId == MI_TAXI_D);
+ } while (modelId == MI_TAXI_D);
uint8 flags = CStreaming::ms_aInfoForModel[modelId].m_flags;
ped->DeleteRwObject();
diff --git a/src/core/config.h b/src/core/config.h
index 29a73f33..2ded57bf 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -108,8 +108,8 @@ enum Config {
NUMPEDROUTES = 200,
NUMPHONES = 50,
- NUMPEDGROUPS = 31,
- NUMMODELSPERPEDGROUP = 8, // TODO(MIAMI): 16 once we have peds
+ NUMPEDGROUPS = 67,
+ NUMMODELSPERPEDGROUP = 16,
NUMSHOTINFOS = 100,
NUMROADBLOCKS = 300,
diff --git a/src/modelinfo/ModelIndices.h b/src/modelinfo/ModelIndices.h
index 938eda37..d3d568b2 100644
--- a/src/modelinfo/ModelIndices.h
+++ b/src/modelinfo/ModelIndices.h
@@ -176,6 +176,14 @@ enum
MI_MEDIC,
MI_FIREMAN,
MI_MALE01,
+
+ MI_TAXI_D = 28, // HMOCA
+ MI_GANG01 = 83, // CBa
+ MI_VICE1 = 97,
+ MI_WFYG2 = 106, // last regular ped
+ MI_SPECIAL01 = 109,
+ MI_SPECIAL21 = 129,
+/*
MI_TAXI_D,
MI_PIMP,
MI_GANG01,
@@ -256,6 +264,7 @@ enum
MI_BUSKER3,
MI_BUSKER4,
// three more peds possible
+*/
MI_FIRST_VEHICLE = 130,
MI_LANDSTAL = MI_FIRST_VEHICLE,
diff --git a/src/modelinfo/PedModelInfo.cpp b/src/modelinfo/PedModelInfo.cpp
index 7dfadf06..7b467c64 100644
--- a/src/modelinfo/PedModelInfo.cpp
+++ b/src/modelinfo/PedModelInfo.cpp
@@ -187,16 +187,18 @@ struct ColNodeInfo
float radius;
};
-#define NUMPEDINFONODES 8
+#define NUMPEDINFONODES 10
ColNodeInfo m_pColNodeInfos[NUMPEDINFONODES] = {
- { nil, PED_HEAD, PEDPIECE_HEAD, 0.0f, 0.05f, 0.2f },
- { "Storso", 0, PEDPIECE_TORSO, 0.0f, 0.15f, 0.2f },
- { "Storso", 0, PEDPIECE_TORSO, 0.0f, -0.05f, 0.3f },
- { nil, PED_MID, PEDPIECE_MID, 0.0f, -0.07f, 0.3f },
- { nil, PED_UPPERARML, PEDPIECE_LEFTARM, 0.07f, -0.1f, 0.2f },
- { nil, PED_UPPERARMR, PEDPIECE_RIGHTARM, -0.07f, -0.1f, 0.2f },
- { "Slowerlegl", 0, PEDPIECE_LEFTLEG, 0.0f, 0.07f, 0.25f },
- { nil, PED_LOWERLEGR, PEDPIECE_RIGHTLEG, 0.0f, 0.07f, 0.25f },
+ { nil, PED_HEAD, PEDPIECE_HEAD, 0.0f, 0.05f, 0.15f },
+ { nil, PED_MID, PEDPIECE_TORSO, 0.0f, 0.15f, 0.2f },
+ { nil, PED_MID, PEDPIECE_TORSO, 0.0f, -0.05f, 0.25f },
+ { nil, PED_MID, PEDPIECE_MID, 0.0f, -0.25f, 0.25f },
+ { nil, PED_UPPERARML, PEDPIECE_LEFTARM, 0.03f, -0.05f, 0.16f },
+ { nil, PED_UPPERARMR, PEDPIECE_RIGHTARM, -0.03f, -0.05f, 0.16f },
+ { nil, PED_LOWERLEGL, PEDPIECE_LEFTLEG, 0.0f, 0.15f, 0.2f },
+ { nil, PED_LOWERLEGR, PEDPIECE_RIGHTLEG, 0.0f, 0.15f, 0.2f },
+ { nil, PED_FOOTL, PEDPIECE_LEFTLEG, 0.0f, 0.15f, 0.15f },
+ { nil, PED_FOOTR, PEDPIECE_RIGHTLEG, 0.0f, 0.15f, 0.15f },
};
RwObject*
diff --git a/src/modelinfo/PedModelInfo.h b/src/modelinfo/PedModelInfo.h
index a2bfd122..912c5a22 100644
--- a/src/modelinfo/PedModelInfo.h
+++ b/src/modelinfo/PedModelInfo.h
@@ -5,8 +5,8 @@
#include "PedStats.h"
enum PedNode {
- PED_TORSO,
- PED_MID, // Smid on PS2/PC, Storso on mobile/xbox
+ PED_TORSO = 0, // has no bone!
+ PED_MID,
PED_HEAD,
PED_UPPERARML,
PED_UPPERARMR,
@@ -17,7 +17,15 @@ enum PedNode {
PED_FOOTL,
PED_FOOTR,
PED_LOWERLEGR,
- PED_NODE_MAX// Not valid: PED_LOWERLEGL
+ PED_LOWERLEGL,
+
+ PED_FOREARML,
+ PED_FOREARMR,
+ PED_CLAVICLEL,
+ PED_CLAVICLER,
+ PED_NECK,
+
+ PED_NODE_MAX
};
class CPedModelInfo : public CClumpModelInfo
diff --git a/src/objects/CutsceneObject.cpp b/src/objects/CutsceneObject.cpp
index 5c10d37d..bf39bd03 100644
--- a/src/objects/CutsceneObject.cpp
+++ b/src/objects/CutsceneObject.cpp
@@ -21,12 +21,6 @@ CCutsceneObject::CCutsceneObject(void)
ObjectCreatedBy = CUTSCENE_OBJECT;
m_fMass = 1.0f;
m_fTurnMass = 1.0f;
-
-#ifdef PED_SKIN
- bRenderHead = true;
- bRenderRightHand = true;
- bRenderLeftHand = true;
-#endif
}
void
@@ -85,47 +79,9 @@ CCutsceneObject::PreRender(void)
void
CCutsceneObject::Render(void)
{
-#ifdef PED_SKIN
- if(IsClumpSkinned(GetClump())){
- if(bRenderLeftHand) RenderLimb(BONE_Lhand);
- if(bRenderRightHand) RenderLimb(BONE_Rhand);
- if(bRenderHead) RenderLimb(BONE_head);
- }
-#endif
CObject::Render();
}
-#ifdef PED_SKIN
-void
-CCutsceneObject::RenderLimb(int32 bone)
-{
- RpAtomic *atomic;
- CPedModelInfo *mi = (CPedModelInfo *)CModelInfo::GetModelInfo(GetModelIndex());
- switch(bone){
- case BONE_head:
- atomic = mi->getHead();
- break;
- case BONE_Lhand:
- atomic = mi->getLeftHand();
- break;
- case BONE_Rhand:
- atomic = mi->getRightHand();
- break;
- default:
- return;
- }
- if(atomic){
- RpHAnimHierarchy *hier = GetAnimHierarchyFromSkinClump(GetClump());
- int idx = RpHAnimIDGetIndex(hier, bone);
- RwMatrix *mat = &RpHAnimHierarchyGetMatrixArray(hier)[idx];
- RwFrame *frame = RpAtomicGetFrame(atomic);
- *RwFrameGetMatrix(frame) = *mat;
- RwFrameUpdateObjects(frame);
- RpAtomicRender(atomic);
- }
-}
-#endif
-
bool
CCutsceneObject::SetupLighting(void)
{
diff --git a/src/objects/CutsceneObject.h b/src/objects/CutsceneObject.h
index 9c4036bf..bb642f3e 100644
--- a/src/objects/CutsceneObject.h
+++ b/src/objects/CutsceneObject.h
@@ -5,29 +5,12 @@
class CCutsceneObject : public CObject
{
public:
-#ifdef PED_SKIN
- bool bRenderHead;
- bool bRenderRightHand;
- bool bRenderLeftHand;
-
- bool GetRenderHead(void) { return bRenderHead; }
- bool GetRenderRightHand(void) { return bRenderRightHand; }
- bool GetRenderLeftHand(void) { return bRenderLeftHand; }
- void SetRenderHead(bool render) { bRenderHead = render; }
- void SetRenderRightHand(bool render) { bRenderRightHand = render; }
- void SetRenderLeftHand(bool render) { bRenderLeftHand = render; }
-#endif
-
CCutsceneObject(void);
void SetModelIndex(uint32 id);
void ProcessControl(void);
void PreRender(void);
void Render(void);
- void RenderLimb(int32 bone);
bool SetupLighting(void);
void RemoveLighting(bool reset);
};
-#ifndef PED_SKIN
-static_assert(sizeof(CCutsceneObject) == 0x198, "CCutsceneObject: error");
-#endif
diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp
index 7a7316ae..fd4f9f58 100644
--- a/src/peds/Ped.cpp
+++ b/src/peds/Ped.cpp
@@ -8036,83 +8036,11 @@ CPed::GetNextPointOnRoute(void)
return nextPoint;
}
-// These categories are purely random, most of ped models have no correlation. So I don't think making an enum.
uint8
CPed::GetPedRadioCategory(uint32 modelIndex)
{
- switch (modelIndex) {
- case MI_MALE01:
- case MI_FEMALE03:
- case MI_PROSTITUTE2:
- case MI_WORKER1:
- case MI_MOD_MAN:
- case MI_MOD_WOM:
- case MI_ST_WOM:
- case MI_FAN_WOM:
- return 3;
- case MI_TAXI_D:
- case MI_PIMP:
- case MI_MALE02:
- case MI_FEMALE02:
- case MI_FATFEMALE01:
- case MI_FATFEMALE02:
- case MI_DOCKER1:
- case MI_WORKER2:
- case MI_FAN_MAN2:
- return 9;
- case MI_GANG01:
- case MI_GANG02:
- case MI_SCUM_MAN:
- case MI_SCUM_WOM:
- case MI_HOS_WOM:
- case MI_CONST1:
- return 1;
- case MI_GANG03:
- case MI_GANG04:
- case MI_GANG07:
- case MI_GANG08:
- case MI_CT_MAN2:
- case MI_CT_WOM2:
- case MI_B_MAN3:
- case MI_SHOPPER3:
- return 4;
- case MI_GANG05:
- case MI_GANG06:
- case MI_GANG11:
- case MI_GANG12:
- case MI_CRIMINAL02:
- case MI_B_WOM2:
- case MI_ST_MAN:
- case MI_HOS_MAN:
- return 5;
- case MI_FATMALE01:
- case MI_LI_MAN2:
- case MI_SHOPPER1:
- case MI_CAS_MAN:
- return 6;
- case MI_PROSTITUTE:
- case MI_P_WOM2:
- case MI_LI_WOM2:
- case MI_B_WOM3:
- case MI_CAS_WOM:
- return 2;
- case MI_P_WOM1:
- case MI_DOCKER2:
- case MI_STUD_MAN:
- return 7;
- case MI_CT_MAN1:
- case MI_CT_WOM1:
- case MI_LI_MAN1:
- case MI_LI_WOM1:
- case MI_B_MAN1:
- case MI_B_MAN2:
- case MI_B_WOM1:
- case MI_SHOPPER2:
- case MI_STUD_WOM:
- return 8;
- default:
- return 0;
- }
+ // TODO(MIAMI): remove this function and use modelinfo for radio
+ return 1;
}
// Some kind of VC leftover I think
diff --git a/src/peds/PedIK.cpp b/src/peds/PedIK.cpp
index 3db3dc0f..0c7509eb 100644
--- a/src/peds/PedIK.cpp
+++ b/src/peds/PedIK.cpp
@@ -33,13 +33,18 @@ CPedIK::CPedIK(CPed *ped)
#ifdef PED_SKIN
inline RwMatrix*
-GetComponentMatrix(CPed *ped, int32 node)
+GetBoneMatrix(CPed *ped, int32 bone)
{
RpHAnimHierarchy *hier = GetAnimHierarchyFromSkinClump(ped->GetClump());
- int idx = RpHAnimIDGetIndex(hier, ped->m_pFrames[node]->nodeID);
+ int idx = RpHAnimIDGetIndex(hier, bone);
RwMatrix *mats = RpHAnimHierarchyGetMatrixArray(hier);
return &mats[idx];
}
+inline RwMatrix*
+GetComponentMatrix(CPed *ped, int32 node)
+{
+ return GetBoneMatrix(ped, ped->m_pFrames[node]->nodeID);
+}
#endif
void
@@ -245,7 +250,7 @@ CPedIK::LookInDirection(float phi, float theta)
}
// parent of head is torso
- RwMatrix worldMat = *GetComponentMatrix(m_ped, BONE_torso);
+ RwMatrix worldMat = *GetComponentMatrix(m_ped, PED_NECK);
ExtractYawAndPitchWorld(&worldMat, &yaw, &pitch);
LimbMoveStatus headStatus = MoveLimb(m_headOrient, CGeneral::LimitRadianAngle(phi - yaw),
diff --git a/src/peds/PedStats.h b/src/peds/PedStats.h
index 4c35e8ee..02f09c0d 100644
--- a/src/peds/PedStats.h
+++ b/src/peds/PedStats.h
@@ -37,6 +37,11 @@ enum ePedStats
PEDSTAT_SPORTSFAN,
PEDSTAT_SHOPPER,
PEDSTAT_OLDSHOPPER,
+ PEDSTAT_BEACH_GUY,
+ PEDSTAT_BEACH_GIRL,
+ PEDSTAT_SKATER,
+ PEDSTAT_STD_MISSION,
+ PEDSTAT_COWARD,
NUM_PEDSTATS
};