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-rw-r--r--src/collision/ColStore.cpp7
-rw-r--r--src/control/Garages.cpp8
-rw-r--r--src/control/SetPieces.cpp7
-rw-r--r--src/core/Clock.cpp13
-rw-r--r--src/core/Game.cpp21
-rw-r--r--src/core/Game.h5
-rw-r--r--src/core/Pad.cpp7
-rw-r--r--src/core/Streaming.cpp17
-rw-r--r--src/core/common.h4
-rw-r--r--src/core/main.cpp14
-rw-r--r--src/core/re3.cpp2
-rw-r--r--src/peds/PlayerPed.cpp9
-rw-r--r--src/peds/PlayerPed.h3
-rw-r--r--src/render/Hud.cpp4
-rw-r--r--src/render/Occlusion.cpp11
-rw-r--r--src/render/Occlusion.h2
-rw-r--r--src/render/Shadows.cpp8
-rw-r--r--src/render/VarConsole.cpp786
-rw-r--r--src/render/VarConsole.h92
-rw-r--r--src/vehicles/Vehicle.cpp3
-rw-r--r--src/vehicles/Vehicle.h3
21 files changed, 1012 insertions, 14 deletions
diff --git a/src/collision/ColStore.cpp b/src/collision/ColStore.cpp
index 192c373d..4317655a 100644
--- a/src/collision/ColStore.cpp
+++ b/src/collision/ColStore.cpp
@@ -11,8 +11,12 @@
#include "Frontend.h"
#include "Physical.h"
#include "ColStore.h"
+#include "VarConsole.h"
CPool<ColDef,ColDef> *CColStore::ms_pColPool;
+#ifndef MASTER
+bool bDispColInMem;
+#endif
void
CColStore::Initialise(void)
@@ -20,6 +24,9 @@ CColStore::Initialise(void)
if(ms_pColPool == nil)
ms_pColPool = new CPool<ColDef,ColDef>(COLSTORESIZE, "CollisionFiles");
AddColSlot("generic"); // slot 0. not streamed
+#ifndef MASTER
+ VarConsole.Add("Display collision in memory", &bDispColInMem, true);
+#endif
}
void
diff --git a/src/control/Garages.cpp b/src/control/Garages.cpp
index 779041cc..72053f8d 100644
--- a/src/control/Garages.cpp
+++ b/src/control/Garages.cpp
@@ -23,6 +23,7 @@
#include "Vehicle.h"
#include "Wanted.h"
#include "World.h"
+#include "VarConsole.h"
//--MIAMI: file done
@@ -129,8 +130,15 @@ int32 hGarages = AEHANDLE_NONE;
CGarage CGarages::aGarages[NUM_GARAGES];
bool CGarages::bCamShouldBeOutisde;
+#ifndef MASTER
+bool bPrintNearestObject;
+#endif
+
void CGarages::Init(void)
{
+#ifndef MASTER
+ VarConsole.Add("Print nearest object", &bPrintNearestObject, true);
+#endif
CrushedCarId = -1;
NumGarages = 0;
MessageEndTime = 0;
diff --git a/src/control/SetPieces.cpp b/src/control/SetPieces.cpp
index c5142a0a..bbcfa1ea 100644
--- a/src/control/SetPieces.cpp
+++ b/src/control/SetPieces.cpp
@@ -10,6 +10,7 @@
#include "Vehicle.h"
#include "Wanted.h"
#include "World.h"
+#include "VarConsole.h"
#define TIME_BETWEEN_SETPIECE_SPAWNS 20000
@@ -23,6 +24,9 @@ void CSetPieces::Init(void)
{
bDebug = false;
NumSetPieces = 0;
+#ifndef MASTER
+ VarConsole.Add("Show set pieces", &bDebug, true);
+#endif
}
void CSetPieces::AddOne(uint8 type, CVector2D vTriggerInf, CVector2D vTriggerSup, CVector2D vSpawn1, CVector2D vTarget1, CVector2D vSpawn2, CVector2D vTarget2)
@@ -47,6 +51,9 @@ void CSetPieces::Update(void)
int nLast = NumSetPieces * (CTimer::GetFrameCounter() % 8 + 1) / 8;
for (int i = nFirst; i < nLast; i++)
aSetPieces[i].Update();
+#ifndef MASTER
+ // TODO: debug code from mobile
+#endif // !MASTER
}
void CSetPieces::Save(uint8* buf, uint32* size)
diff --git a/src/core/Clock.cpp b/src/core/Clock.cpp
index 6c54ac63..b391e508 100644
--- a/src/core/Clock.cpp
+++ b/src/core/Clock.cpp
@@ -4,6 +4,7 @@
#include "Pad.h"
#include "Clock.h"
#include "Stats.h"
+#include "VarConsole.h"
// --MIAMI: File done
@@ -20,6 +21,10 @@ uint32 CClock::ms_nMillisecondsPerGameMinute;
uint32 CClock::ms_nLastClockTick;
bool CClock::ms_bClockHasBeenStored;
+#ifndef MASTER
+bool gbFreezeTime;
+#endif
+
void
CClock::Initialise(uint32 scale)
{
@@ -31,6 +36,10 @@ CClock::Initialise(uint32 scale)
ms_nLastClockTick = CTimer::GetTimeInMilliseconds();
ms_bClockHasBeenStored = false;
debug("CClock ready\n");
+#ifndef MASTER
+ VarConsole.Add("Time (hour of day)", &ms_nGameClockHours, 1, 0, 23, true);
+ VarConsole.Add("Freeze time", &gbFreezeTime, true);
+#endif
}
void
@@ -50,6 +59,10 @@ CClock::Update(void)
}
}
+#ifndef MASTER
+ else if (gbFreezeTime)
+ ms_nLastClockTick = CTimer::GetTimeInMilliseconds();
+#endif
else if(CTimer::GetTimeInMilliseconds() - ms_nLastClockTick > ms_nMillisecondsPerGameMinute || gbFastTime)
{
ms_nGameClockMinutes++;
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index 348ac26d..8405c2ec 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -96,6 +96,7 @@
#include "postfx.h"
#include "custompipes.h"
#include "screendroplets.h"
+#include "VarConsole.h"
#ifdef USE_TEXTURE_POOL
#include "TexturePools.h"
#endif
@@ -113,6 +114,10 @@ char CGame::aDatFile[32];
bool CGame::russianGame = false;
bool CGame::japaneseGame = false;
#endif
+#ifndef MASTER
+CVector CGame::PlayerCoords;
+bool8 CGame::VarUpdatePlayerCoords;
+#endif
int gameTxdSlot;
@@ -557,6 +562,16 @@ bool CGame::Initialise(const char* datFile)
#ifdef USE_TEXTURE_POOL
_TexturePoolsUnknown(true);
#endif
+
+#ifndef MASTER
+ PlayerCoords = FindPlayerCoors();
+ VarConsole.Add("X PLAYER COORD", &PlayerCoords.x, 10.0f, -10000.0f, 10000.0f, true);
+ VarConsole.Add("Y PLAYER COORD", &PlayerCoords.y, 10.0f, -10000.0f, 10000.0f, true);
+ VarConsole.Add("Z PLAYER COORD", &PlayerCoords.z, 10.0f, -10000.0f, 10000.0f, true);
+ VarConsole.Add("UPDATE PLAYER COORD", &VarUpdatePlayerCoords, true);
+#endif
+
+
DMAudio.SetStartingTrackPositions(true);
DMAudio.ChangeMusicMode(MUSICMODE_GAME);
return true;
@@ -837,6 +852,12 @@ void CGame::Process(void)
CWindModifiers::Number = 0;
if (!CTimer::GetIsPaused())
{
+#ifndef MASTER
+ if (VarUpdatePlayerCoords) {
+ FindPlayerPed()->Teleport(PlayerCoords);
+ VarUpdatePlayerCoords = false;
+ }
+#endif
CSprite2d::SetRecipNearClip();
CSprite2d::InitPerFrame();
CFont::InitPerFrame();
diff --git a/src/core/Game.h b/src/core/Game.h
index ee9ca943..4052eb00 100644
--- a/src/core/Game.h
+++ b/src/core/Game.h
@@ -48,6 +48,11 @@ public:
static bool playingIntro;
static char aDatFile[32];
+#ifndef MASTER
+ static CVector PlayerCoords;
+ static bool8 VarUpdatePlayerCoords;
+#endif
+
static bool InitialiseOnceBeforeRW(void);
static bool InitialiseRenderWare(void);
static void ShutdownRenderWare(void);
diff --git a/src/core/Pad.cpp b/src/core/Pad.cpp
index 4a78e834..feda19c6 100644
--- a/src/core/Pad.cpp
+++ b/src/core/Pad.cpp
@@ -1692,12 +1692,11 @@ void CPad::UpdatePads(void)
bUpdate = false;
if ( bUpdate )
- {
GetPad(0)->Update(0);
- // GetPad(1)->Update(0); // not in VC
- }
-#if defined(MASTER) && !defined(XINPUT)
+#ifndef MASTER
+ GetPad(1)->Update(1);
+#else
GetPad(1)->NewState.Clear();
GetPad(1)->OldState.Clear();
#endif
diff --git a/src/core/Streaming.cpp b/src/core/Streaming.cpp
index 2fd8bf1c..77789aaf 100644
--- a/src/core/Streaming.cpp
+++ b/src/core/Streaming.cpp
@@ -36,6 +36,7 @@
#include "MemoryHeap.h"
#include "Font.h"
#include "Frontend.h"
+#include "VarConsole.h"
//--MIAMI: file done (possibly bugs)
@@ -82,6 +83,12 @@ CEntity *pIslandLODbeachEntity;
int32 islandLODmainland;
int32 islandLODbeach;
+#ifndef MASTER
+bool gbPrintStats;
+bool gbPrintVehiclesInMemory; // TODO
+bool gbPrintStreamingBuffer; // TODO
+#endif
+
bool
CStreamingInfo::GetCdPosnAndSize(uint32 &posn, uint32 &size)
{
@@ -237,8 +244,14 @@ CStreaming::Init2(void)
pIslandLODbeachEntity = nil;
islandLODmainland = -1;
islandLODbeach = -1;
- CModelInfo::GetModelInfo("IslandLODmainland", &islandLODmainland);
- CModelInfo::GetModelInfo("IslandLODbeach", &islandLODbeach);
+ CModelInfo::GetModelInfo("IslandLODmainland", &islandLODmainland);
+ CModelInfo::GetModelInfo("IslandLODbeach", &islandLODbeach);
+
+#ifndef MASTER
+ VarConsole.Add("Streaming Debug", &gbPrintStats, true);
+ VarConsole.Add("Streaming Vehicle Debug", &gbPrintVehiclesInMemory, true);
+ VarConsole.Add("Printf Streaming Buffer contents", &gbPrintStreamingBuffer, true);
+#endif
}
void
diff --git a/src/core/common.h b/src/core/common.h
index 155b5dba..3fb2e963 100644
--- a/src/core/common.h
+++ b/src/core/common.h
@@ -79,6 +79,10 @@ typedef int64_t int64;
// hardcode ucs-2
typedef uint16_t wchar;
+typedef uint8 bool8;
+typedef uint16 bool16;
+typedef uint32 bool32;
+
#if defined(_MSC_VER)
typedef ptrdiff_t ssize_t;
#endif
diff --git a/src/core/main.cpp b/src/core/main.cpp
index 85e04540..d9579fee 100644
--- a/src/core/main.cpp
+++ b/src/core/main.cpp
@@ -72,6 +72,7 @@
#include "postfx.h"
#include "custompipes.h"
#include "screendroplets.h"
+#include "VarConsole.h"
GlobalScene Scene;
@@ -133,6 +134,9 @@ bool gbNewRenderer;
#define CLEARMODE (rwCAMERACLEARZ)
#endif
+bool bDisplayNumOfAtomicsRendered = false;
+bool bDisplayPosn = false;
+
void
ValidateVersion()
{
@@ -473,6 +477,11 @@ Initialise3D(void *param)
{
PUSH_MEMID(MEMID_RENDER);
+#ifndef MASTER
+ VarConsole.Add("Display number of atomics rendered", &bDisplayNumOfAtomicsRendered, true);
+ VarConsole.Add("Display posn and framerate", &bDisplayPosn, true);
+#endif
+
if (RsRwInitialize(param))
{
POP_MEMID();
@@ -1008,7 +1017,6 @@ return;
void
DisplayGameDebugText()
{
- static bool bDisplayPosn = false;
static bool bDisplayCheatStr = false; // custom
#ifndef FINAL
@@ -1382,6 +1390,10 @@ RenderMenus(void)
{
FrontEndMenuManager.DrawFrontEnd();
}
+#ifndef MASTER
+ else
+ VarConsole.Check();
+#endif
}
void
diff --git a/src/core/re3.cpp b/src/core/re3.cpp
index 5e3d8922..5523e13c 100644
--- a/src/core/re3.cpp
+++ b/src/core/re3.cpp
@@ -647,7 +647,7 @@ extern bool gbRenderWorld2;
#endif
DebugMenuAddVar("Render", "Drunkness", &CMBlur::Drunkness, nil, 0.05f, 0, 1.0f);
#ifndef MASTER
- DebugMenuAddVarBool8("Render", "Occlusion debug", &bDisplayOccDebugStuff, nil);
+ DebugMenuAddVarBool8("Render", "Occlusion debug", &bDispayOccDebugStuff, nil);
#endif
#ifdef EXTENDED_PIPELINES
static const char *vehpipenames[] = { "MatFX", "Neo" };
diff --git a/src/peds/PlayerPed.cpp b/src/peds/PlayerPed.cpp
index a3fc608e..4103d3f7 100644
--- a/src/peds/PlayerPed.cpp
+++ b/src/peds/PlayerPed.cpp
@@ -22,10 +22,14 @@
#include "Script.h"
#include "Replay.h"
#include "PedPlacement.h"
+#include "VarConsole.h"
#define PAD_MOVE_TO_GAME_WORLD_MOVE 60.0f
bool CPlayerPed::bDontAllowWeaponChange;
+#ifndef MASTER
+bool CPlayerPed::bDebugPlayerInfo;
+#endif
const uint32 CPlayerPed::nSaveStructSize =
#ifdef COMPATIBLE_SAVES
@@ -182,6 +186,11 @@ CPlayerPed::SetupPlayerPed(int32 index)
CWorld::Add(player);
player->m_wepAccuracy = 100;
+
+#ifndef MASTER
+ VarConsole.Add("Debug PlayerPed", &CPlayerPed::bDebugPlayerInfo, true);
+ VarConsole.Add("Tweak Vehicle Handling", &CVehicle::m_bDisplayHandlingInfo, true);
+#endif
}
// --MIAMI: Done
diff --git a/src/peds/PlayerPed.h b/src/peds/PlayerPed.h
index 09bd1377..1b7158b5 100644
--- a/src/peds/PlayerPed.h
+++ b/src/peds/PlayerPed.h
@@ -46,6 +46,9 @@ public:
unsigned int m_nLastBusFareCollected;
static bool bDontAllowWeaponChange;
+#ifndef MASTER
+ static bool bDebugPlayerInfo;
+#endif
CPlayerPed();
~CPlayerPed();
diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp
index c4e78a91..ab6e694c 100644
--- a/src/render/Hud.cpp
+++ b/src/render/Hud.cpp
@@ -24,6 +24,7 @@
#include "Stats.h"
#include "main.h"
#include "General.h"
+#include "VarConsole.h"
// --MIAMI: file done
@@ -1760,6 +1761,9 @@ void CHud::Initialise()
m_LastWanted = 0;
m_LastWeapon = 0;
+#ifndef MASTER
+ VarConsole.Add("Draw HUD", &m_Wants_To_Draw_Hud, false);
+#endif
CTxdStore::PopCurrentTxd();
}
diff --git a/src/render/Occlusion.cpp b/src/render/Occlusion.cpp
index 2b15e75b..3ea5678c 100644
--- a/src/render/Occlusion.cpp
+++ b/src/render/Occlusion.cpp
@@ -9,6 +9,7 @@
#include "Draw.h"
#include "Timer.h"
#include "RwHelper.h"
+#include "VarConsole.h"
int32 COcclusion::NumOccludersOnMap;
int16 COcclusion::FarAwayList;
@@ -31,20 +32,20 @@ CVector gOccluderCoorsOnScreen[8];
CVector gOccluderCoors[8];
#ifndef MASTER
-bool bDisplayOccDebugStuff;
+bool bDispayOccDebugStuff; // disPAY, yeah
#endif
void
COcclusion::Init(void)
{
NumOccludersOnMap = 0;
+#ifndef MASTER
+ VarConsole.Add("Occlusion debug", &bDispayOccDebugStuff, true);
+#endif
FarAwayList = -1;
NearbyList = -1;
ListWalkThroughFA = -1;
PreviousListWalkThroughFA = -1;
-#ifndef MASTER
- bDisplayOccDebugStuff = false;
-#endif
}
void
@@ -458,7 +459,7 @@ bool COcclusion::IsPositionOccluded(CVector pos, float side) {
RwIm2DVertex vertexbufferT[2];
void COcclusion::Render() {
- if (!bDisplayOccDebugStuff || !(CTimer::GetTimeInMilliseconds() & 0x200))
+ if (!bDispayOccDebugStuff || !(CTimer::GetTimeInMilliseconds() & 0x200))
return;
RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)TRUE);
diff --git a/src/render/Occlusion.h b/src/render/Occlusion.h
index 8a444525..e0edef53 100644
--- a/src/render/Occlusion.h
+++ b/src/render/Occlusion.h
@@ -58,5 +58,5 @@ bool CalcScreenCoors(CVector const &in, CVector *out, float *outw, float *outh);
bool CalcScreenCoors(CVector const &in, CVector *out);
#ifndef MASTER
-extern bool bDisplayOccDebugStuff;
+extern bool bDispayOccDebugStuff;
#endif \ No newline at end of file
diff --git a/src/render/Shadows.cpp b/src/render/Shadows.cpp
index e8be23bd..2b1df555 100644
--- a/src/render/Shadows.cpp
+++ b/src/render/Shadows.cpp
@@ -25,6 +25,7 @@
#include "CutsceneObject.h"
#include "CutsceneShadow.h"
#include "Clock.h"
+#include "VarConsole.h"
#ifdef DEBUGMENU
SETTWEAKPATH("Shadows");
@@ -57,6 +58,9 @@ CStaticShadow CShadows::aStaticShadows [MAX_STATICSHADOWS];
CPolyBunch *CShadows::pEmptyBunchList;
CPermanentShadow CShadows::aPermanentShadows[MAX_PERMAMENTSHADOWS];
+#ifndef MASTER
+bool gbCountPolysInShadow;
+#endif
void
CShadows::Init(void)
@@ -154,6 +158,10 @@ CShadows::Init(void)
{
aPermanentShadows[i].m_nType = SHADOWTYPE_NONE;
}
+
+#ifndef MASTER
+ VarConsole.Add("Count polys in shadow", &gbCountPolysInShadow, true);
+#endif
}
void
diff --git a/src/render/VarConsole.cpp b/src/render/VarConsole.cpp
new file mode 100644
index 00000000..372a091a
--- /dev/null
+++ b/src/render/VarConsole.cpp
@@ -0,0 +1,786 @@
+#include "common.h"
+#include "VarConsole.h"
+#include "Font.h"
+#include "Pad.h"
+
+#define VAR_CONSOLE_PAD 1
+
+CVarConsole VarConsole;
+
+void
+CVarConsole::Initialise()
+{
+ m_nCountEntries = 0;
+ m_nCurPage = 1;
+ m_bIsOpen = false;
+ m_nCurEntry = 0;
+ m_nFirstEntryOnPage = 0;
+}
+
+void
+CVarConsole::Add(char *text, int8 *pVal, uint8 step, int8 min, int8 max, bool8 isVar)
+{
+ int i;
+ for (i = 0; i < m_nCountEntries; i++) {
+ if (m_aEntries[i].text == text)
+ return;
+ }
+
+ m_aEntries[i].text = text;
+ m_aEntries[i].pInt8Value = pVal;
+ m_aEntries[i].bAllowExceedBounds = isVar;
+ m_aEntries[i].VarType = VCE_TYPE_INT8;
+ m_aEntries[i].I8_step = step;
+ m_aEntries[i].I8_min = min;
+ m_aEntries[i].I8_max = max;
+ m_nCountEntries++;
+}
+
+void
+CVarConsole::Add(char *text, int16 *pVal, uint16 step, int16 min, int16 max, bool8 isVar)
+{
+ int i;
+ for (i = 0; i < m_nCountEntries; i++) {
+ if (m_aEntries[i].text == text)
+ return;
+ }
+
+ m_aEntries[i].text = text;
+ m_aEntries[i].pInt16Value = pVal;
+ m_aEntries[i].bAllowExceedBounds = isVar;
+ m_aEntries[i].VarType = VCE_TYPE_INT16;
+ m_aEntries[i].I16_step = step;
+ m_aEntries[i].I16_min = min;
+ m_aEntries[i].I16_max = max;
+ m_nCountEntries++;
+}
+
+void
+CVarConsole::Add(char *text, int32 *pVal, uint32 step, int32 min, int32 max, bool8 isVar)
+{
+ int i;
+ for (i = 0; i < m_nCountEntries; i++) {
+ if (m_aEntries[i].text == text)
+ return;
+ }
+
+ m_aEntries[i].text = text;
+ m_aEntries[i].pInt32Value = pVal;
+ m_aEntries[i].bAllowExceedBounds = isVar;
+ m_aEntries[i].VarType = VCE_TYPE_INT32;
+ m_aEntries[i].I32_step = step;
+ m_aEntries[i].I32_min = min;
+ m_aEntries[i].I32_max = max;
+ m_nCountEntries++;
+}
+
+void
+CVarConsole::Add(char *text, int64 *pVal, uint64 step, int64 min, int64 max, bool8 isVar)
+{
+ int i;
+ for (i = 0; i < m_nCountEntries; i++) {
+ if (m_aEntries[i].text == text)
+ return;
+ }
+
+ m_aEntries[i].text = text;
+ m_aEntries[i].pInt64Value = pVal;
+ m_aEntries[i].bAllowExceedBounds = isVar;
+ m_aEntries[i].VarType = VCE_TYPE_INT64;
+ m_aEntries[i].I64_step = step;
+ m_aEntries[i].I64_min = min;
+ m_aEntries[i].I64_max = max;
+ m_nCountEntries++;
+}
+
+void
+CVarConsole::Add(char *text, uint8 *pVal, uint8 step, int8 min, int8 max, bool8 isVar)
+{
+ int i;
+ for (i = 0; i < m_nCountEntries; i++) {
+ if (m_aEntries[i].text == text)
+ return;
+ }
+
+ m_aEntries[i].text = text;
+ m_aEntries[i].pUint8Value = pVal;
+ m_aEntries[i].bAllowExceedBounds = isVar;
+ m_aEntries[i].VarType = VCE_TYPE_UINT8;
+ m_aEntries[i].I8_step = step;
+ m_aEntries[i].I8_min = min;
+ m_aEntries[i].I8_max = max;
+ m_nCountEntries++;
+}
+
+void
+CVarConsole::Add(char *text, uint16 *pVal, uint16 step, int16 min, int16 max, bool8 isVar)
+{
+ int i;
+ for (i = 0; i < m_nCountEntries; i++) {
+ if (m_aEntries[i].text == text)
+ return;
+ }
+
+ m_aEntries[i].text = text;
+ m_aEntries[i].pUint16Value = pVal;
+ m_aEntries[i].bAllowExceedBounds = isVar;
+ m_aEntries[i].VarType = VCE_TYPE_UINT16;
+ m_aEntries[i].I16_step = step;
+ m_aEntries[i].I16_min = min;
+ m_aEntries[i].I16_max = max;
+ m_nCountEntries++;
+}
+
+void
+CVarConsole::Add(char *text, uint32 *pVal, uint32 step, int32 min, int32 max, bool8 isVar)
+{
+ int i;
+ for (i = 0; i < m_nCountEntries; i++) {
+ if (m_aEntries[i].text == text)
+ return;
+ }
+
+ m_aEntries[i].text = text;
+ m_aEntries[i].pUint32Value = pVal;
+ m_aEntries[i].bAllowExceedBounds = isVar;
+ m_aEntries[i].VarType = VCE_TYPE_UINT32;
+ m_aEntries[i].I32_step = step;
+ m_aEntries[i].I32_min = min;
+ m_aEntries[i].I32_max = max;
+ m_nCountEntries++;
+}
+
+void
+CVarConsole::Add(char *text, uint64 *pVal, uint64 step, int64 min, int64 max, bool8 isVar)
+{
+ int i;
+ for (i = 0; i < m_nCountEntries; i++) {
+ if (m_aEntries[i].text == text)
+ return;
+ }
+
+ m_aEntries[i].text = text;
+ m_aEntries[i].pUint64Value = pVal;
+ m_aEntries[i].bAllowExceedBounds = isVar;
+ m_aEntries[i].VarType = VCE_TYPE_UINT64;
+ m_aEntries[i].I64_step = step;
+ m_aEntries[i].I64_min = min;
+ m_aEntries[i].I64_max = max;
+ m_nCountEntries++;
+}
+
+void
+CVarConsole::Add(char *text, float *pVal, float step, float min, float max, bool8 isVar)
+{
+ int i;
+ for (i = 0; i < m_nCountEntries; i++) {
+ if (m_aEntries[i].text == text)
+ return;
+ }
+
+ m_aEntries[i].text = text;
+ m_aEntries[i].pFloatValue = pVal;
+ m_aEntries[i].bAllowExceedBounds = isVar;
+ m_aEntries[i].VarType = VCE_TYPE_FLOAT;
+ m_aEntries[i].F_step = step;
+ m_aEntries[i].F_min = min;
+ m_aEntries[i].F_max = max;
+ m_nCountEntries++;
+}
+
+void
+CVarConsole::Add(char *text, bool *pVal, bool8 isVar)
+{
+ int i;
+ for (i = 0; i < m_nCountEntries; i++) {
+ if (m_aEntries[i].text == text)
+ return;
+ }
+
+ m_aEntries[i].text = text;
+ m_aEntries[i].pBoolValue = pVal;
+ m_aEntries[i].bAllowExceedBounds = isVar;
+ m_aEntries[i].VarType = VCE_TYPE_BOOL;
+ m_nCountEntries++;
+}
+
+void
+CVarConsole::Add(char *text, bool8 *pVal, bool8 isVar)
+{
+ int i;
+ for (i = 0; i < m_nCountEntries; i++) {
+ if (m_aEntries[i].text == text)
+ return;
+ }
+
+ m_aEntries[i].text = text;
+ m_aEntries[i].pUint8Value = pVal;
+ m_aEntries[i].bAllowExceedBounds = isVar;
+ m_aEntries[i].VarType = VCE_TYPE_BOOL8;
+ m_nCountEntries++;
+}
+
+void
+CVarConsole::Add(char *text, bool16 *pVal, bool8 isVar)
+{
+ int i;
+ for (i = 0; i < m_nCountEntries; i++) {
+ if (m_aEntries[i].text == text)
+ return;
+ }
+
+ m_aEntries[i].text = text;
+ m_aEntries[i].pUint16Value = pVal;
+ m_aEntries[i].bAllowExceedBounds = isVar;
+ m_aEntries[i].VarType = VCE_TYPE_BOOL16;
+ m_nCountEntries++;
+}
+
+void
+CVarConsole::Add(char *text, bool32 *pVal, bool8 isVar)
+{
+ int i;
+ for (i = 0; i < m_nCountEntries; i++) {
+ if (m_aEntries[i].text == text)
+ return;
+ }
+
+ m_aEntries[i].text = text;
+ m_aEntries[i].pUint32Value = pVal;
+ m_aEntries[i].bAllowExceedBounds = isVar;
+ m_aEntries[i].VarType = VCE_TYPE_BOOL32;
+ m_nCountEntries++;
+}
+
+void
+CVarConsole::Add(char *text, void (*pCallback)(void))
+{
+ int i;
+ for (i = 0; i < m_nCountEntries; i++) {
+ if (m_aEntries[i].text == text)
+ return;
+ }
+
+ m_aEntries[i].text = text;
+ m_aEntries[i].pCallback = pCallback;
+ m_aEntries[i].VarType = VCE_TYPE_FUNCTION;
+ m_nCountEntries++;
+}
+
+void
+CVarConsole::Remove(char *text)
+{
+ int i;
+ for (i = 0; i < m_nCountEntries; i++) {
+ if (m_aEntries[i].text == text)
+ {
+ for (int j = i; j < m_nCountEntries-1; j++)
+ m_aEntries[j] = m_aEntries[j+1];
+ m_nCountEntries--;
+ return;
+ }
+ }
+}
+
+void
+CVarConsole::SortPages()
+{
+ m_nNumPages = m_nCountEntries / 30 + 1;
+}
+
+void
+CVarConsole::Display()
+{
+ char s[256];
+ wchar ws[256];
+
+ CFont::SetColor(CRGBA(200, 200, 200, 255));
+ CFont::SetFontStyle(FONT_STANDARD);
+ CFont::SetScale(SCREEN_SCALE_X(0.5f), SCREEN_SCALE_Y(0.6f));
+ CFont::SetDropShadowPosition(2);
+ CFont::SetDropColor(CRGBA(0, 0, 0, 255));
+ CFont::SetPropOn();
+ CFont::SetWrapx(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH));
+ CFont::SetRightJustifyWrap(0.0f);
+ sprintf(s, "PAGE %d", m_nCurPage);
+ AsciiToUnicode(s, ws);
+ CFont::SetRightJustifyOn();
+ CFont::PrintString(SCREEN_SCALE_X(310.0f), SCREEN_SCALE_Y(30.0f), ws);
+ CFont::SetRightJustifyOff();
+ int y = 45;
+ for (int i = m_nFirstEntryOnPage; i < m_nCountEntries && i < m_nFirstEntryOnPage + 30; i++)
+ {
+ switch (m_aEntries[i].VarType)
+ {
+ case VCE_TYPE_INT8:
+ sprintf(s, "(%d) %s:I8:%d", i + 1, m_aEntries[i].text, *m_aEntries[i].pInt8Value);
+ break;
+ case VCE_TYPE_INT16:
+ sprintf(s, "(%d) %s:I16:%d", i + 1, m_aEntries[i].text, *m_aEntries[i].pInt16Value);
+ break;
+ case VCE_TYPE_INT32:
+ sprintf(s, "(%d) %s:I32:%d", i + 1, m_aEntries[i].text, *m_aEntries[i].pInt32Value);
+ break;
+ case VCE_TYPE_INT64:
+#ifdef FIX_BUGS
+ sprintf(s, "(%d) %s:I64:%lld", i + 1, m_aEntries[i].text, *m_aEntries[i].pInt64Value);
+#else
+ sprintf(s, "(%d) %s:I64:%d", i + 1, m_aEntries[i].text, (int32)*m_aEntries[i].pInt64Value);
+#endif
+ break;
+ case VCE_TYPE_UINT8:
+ sprintf(s, "(%d) %s:U8:%d", i + 1, m_aEntries[i].text, *m_aEntries[i].pUint8Value);
+ break;
+ case VCE_TYPE_UINT16:
+ sprintf(s, "(%d) %s:U6:%d", i + 1, m_aEntries[i].text, *m_aEntries[i].pUint16Value);
+ break;
+ case VCE_TYPE_UINT32:
+ sprintf(s, "(%d) %s:U32:%d", i + 1, m_aEntries[i].text, *m_aEntries[i].pUint32Value);
+ break;
+ case VCE_TYPE_UINT64:
+#ifdef FIX_BUGS
+ sprintf(s, "(%d) %s:U64:%llu", i + 1, m_aEntries[i].text, *m_aEntries[i].pUint64Value);
+#else
+ sprintf(s, "(%d) %s:U64:%d", i + 1, m_aEntries[i].text, (uint32)*m_aEntries[i].pUint64Value);
+#endif
+ break;
+ case VCE_TYPE_FLOAT:
+ sprintf(s, "(%d) %s:F:%f", i + 1, m_aEntries[i].text, *m_aEntries[i].pFloatValue);
+ break;
+ case VCE_TYPE_BOOL:
+ if (*m_aEntries[i].pBoolValue)
+ sprintf(s, "(%d) %s:B:TRUE", i + 1, m_aEntries[i].text);
+ else
+ sprintf(s, "(%d) %s:B : FALSE", i + 1, m_aEntries[i].text);
+ break;
+ case VCE_TYPE_BOOL8:
+ if (*m_aEntries[i].pUint8Value == FALSE)
+ sprintf(s, "(%d) %s:B8:FALSE", i + 1, m_aEntries[i].text);
+ else
+ sprintf(s, "(%d) %s:B8:TRUE", i + 1, m_aEntries[i].text);
+ break;
+ case VCE_TYPE_BOOL16:
+ if (*m_aEntries[i].pUint16Value == FALSE)
+ sprintf(s, "(%d) %s:B16:FALSE", i + 1, m_aEntries[i].text);
+ else
+ sprintf(s, "(%d) %s:B16:TRUE", i + 1, m_aEntries[i].text);
+ break;
+ case VCE_TYPE_BOOL32:
+ if (*m_aEntries[i].pUint32Value == FALSE)
+ sprintf(s, "(%d) %s:B32:FALSE", i + 1, m_aEntries[i].text);
+ else
+ sprintf(s, "(%d) %s:B32:TRUE", i + 1, m_aEntries[i].text);
+ break;
+ case VCE_TYPE_FUNCTION:
+ sprintf(s, "(%d) %s:FUNCTION:call this function?", i + 1, m_aEntries[i].text);
+ break;
+ }
+ AsciiToUnicode(s, ws);
+ if (m_nCurEntry == i) {
+ CFont::SetBackgroundOn();
+#ifdef FIX_BUGS
+ CFont::SetBackgroundColor(CRGBA(128, 128, 128, 128));
+#endif
+ }
+#ifdef FIX_BUGS
+ else
+ CFont::SetBackgroundColor(CRGBA(128, 128, 128, 0));
+#endif
+
+ CFont::SetColor(CRGBA(200, 200, 200, 255));
+ CFont::PrintString(SCREEN_SCALE_X(30.0f), SCREEN_SCALE_Y(y), ws);
+ if (m_nCurEntry == i)
+ CFont::SetBackgroundOff();
+ y += 12;
+ }
+}
+
+void
+CVarConsole::ModifyLeft()
+{
+ CVarConsoleEntry &entry = m_aEntries[m_nCurEntry];
+ switch (entry.VarType)
+ {
+ case VCE_TYPE_INT8:
+ *entry.pInt8Value -= entry.I8_step;
+ if (entry.bAllowExceedBounds) {
+ if (*entry.pInt8Value < entry.I8_min)
+ *entry.pInt8Value = entry.I8_max;
+ } else {
+ if (*entry.pInt8Value < entry.I8_min)
+ *entry.pInt8Value = entry.I8_min;
+ }
+ break;
+ case VCE_TYPE_INT16:
+ *entry.pInt16Value -= entry.I16_step;
+ if (entry.bAllowExceedBounds) {
+ if (*entry.pInt16Value < entry.I16_min)
+ *entry.pInt16Value = entry.I16_max;
+ }
+ else {
+ if (*entry.pInt16Value < entry.I16_min)
+ *entry.pInt16Value = entry.I16_min;
+ }
+ break;
+ case VCE_TYPE_INT32:
+ *entry.pInt32Value -= entry.I32_step;
+ if (entry.bAllowExceedBounds) {
+ if (*entry.pInt32Value < entry.I32_min)
+ *entry.pInt32Value = entry.I32_max;
+ }
+ else {
+ if (*entry.pInt32Value < entry.I32_min)
+ *entry.pInt32Value = entry.I32_min;
+ }
+ break;
+ case VCE_TYPE_INT64:
+ *entry.pInt64Value -= entry.I64_step;
+ if (entry.bAllowExceedBounds) {
+ if (*entry.pInt64Value < entry.I64_min)
+ *entry.pInt64Value = entry.I64_max;
+ }
+ else {
+ if (*entry.pInt64Value < entry.I64_min)
+ *entry.pInt64Value = entry.I64_min;
+ }
+ break;
+ case VCE_TYPE_UINT8:
+ *entry.pUint8Value -= entry.I8_step;
+ if (entry.bAllowExceedBounds) {
+ if (*(int8*)entry.pUint8Value < entry.I8_min)
+ *entry.pUint8Value = entry.I8_max;
+ }
+ else {
+ if (*(int8*)entry.pUint8Value < entry.I8_min)
+ *entry.pUint8Value = entry.I8_min;
+ }
+ break;
+ case VCE_TYPE_UINT16:
+ *entry.pUint16Value -= entry.I16_step;
+ if (entry.bAllowExceedBounds) {
+ if (*(int16*)entry.pUint16Value < entry.I16_min)
+ *entry.pUint16Value = entry.I16_max;
+ }
+ else {
+ if (*(int16*)entry.pUint16Value < entry.I16_min)
+ *entry.pUint16Value = entry.I16_min;
+ }
+ break;
+ case VCE_TYPE_UINT32:
+ *entry.pUint32Value -= entry.I32_step;
+ if (entry.bAllowExceedBounds) {
+ if (*(int32*)entry.pUint32Value < entry.I32_min)
+ *entry.pUint32Value = entry.I32_max;
+ }
+ else {
+ if (*(int32*)entry.pUint32Value < entry.I32_min)
+ *entry.pUint32Value = entry.I32_min;
+ }
+ break;
+ case VCE_TYPE_UINT64:
+ *entry.pUint64Value -= entry.I64_step;
+ if (entry.bAllowExceedBounds) {
+ if (*(int64*)entry.pUint64Value < entry.I64_min)
+ *entry.pUint64Value = entry.I64_max;
+ }
+ else {
+ if (*(int64*)entry.pUint64Value < entry.I64_min)
+ *entry.pUint64Value = entry.I64_min;
+ }
+ break;
+ case VCE_TYPE_FLOAT:
+ *entry.pFloatValue -= entry.F_step;
+ if (entry.bAllowExceedBounds) {
+ if (*entry.pFloatValue < entry.F_min)
+ *entry.pFloatValue = entry.F_max;
+ }
+ else {
+ if (*entry.pFloatValue < entry.F_min)
+ *entry.pFloatValue = entry.F_min;
+ }
+ break;
+ case VCE_TYPE_BOOL:
+ if (entry.bAllowExceedBounds)
+ *entry.pBoolValue ^= true;
+ else
+ *entry.pBoolValue = false;
+ break;
+ case VCE_TYPE_BOOL8:
+ if (entry.bAllowExceedBounds)
+ *entry.pUint8Value = *entry.pUint8Value == false;
+ else
+ *entry.pUint8Value = false;
+ break;
+ case VCE_TYPE_BOOL16:
+ if (entry.bAllowExceedBounds)
+ *entry.pUint16Value = *entry.pUint16Value == false;
+ else
+ *entry.pUint16Value = false;
+ break;
+ case VCE_TYPE_BOOL32:
+ if (entry.bAllowExceedBounds)
+ *entry.pUint32Value = *entry.pUint32Value == false;
+ else
+ *entry.pUint32Value = false;
+ break;
+ case VCE_TYPE_FUNCTION:
+ entry.pCallback();
+ break;
+ default:
+ return;
+ }
+}
+
+void
+CVarConsole::ModifyRight()
+{
+ CVarConsoleEntry &entry = m_aEntries[m_nCurEntry];
+ switch (entry.VarType)
+ {
+ case VCE_TYPE_INT8:
+ *entry.pInt8Value += entry.I8_step;
+ if (entry.bAllowExceedBounds) {
+ if (*entry.pInt8Value > entry.I8_max)
+ *entry.pInt8Value = entry.I8_min;
+ }
+ else {
+ if (*entry.pInt8Value > entry.I8_max)
+ *entry.pInt8Value = entry.I8_max;
+ }
+ break;
+ case VCE_TYPE_INT16:
+ *entry.pInt16Value += entry.I16_step;
+ if (entry.bAllowExceedBounds) {
+ if (*entry.pInt16Value > entry.I16_max)
+ *entry.pInt16Value = entry.I16_min;
+ }
+ else {
+ if (*entry.pInt16Value > entry.I16_max)
+ *entry.pInt16Value = entry.I16_max;
+ }
+ break;
+ case VCE_TYPE_INT32:
+ *entry.pInt32Value += entry.I32_step;
+ if (entry.bAllowExceedBounds) {
+ if (*entry.pInt32Value > entry.I32_max)
+ *entry.pInt32Value = entry.I32_min;
+ }
+ else {
+ if (*entry.pInt32Value > entry.I32_max)
+ *entry.pInt32Value = entry.I32_max;
+ }
+ break;
+ case VCE_TYPE_INT64:
+ *entry.pInt64Value += entry.I64_step;
+ if (entry.bAllowExceedBounds) {
+ if (*entry.pInt64Value > entry.I64_max)
+ *entry.pInt64Value = entry.I64_min;
+ }
+ else {
+ if (*entry.pInt64Value > entry.I64_max)
+ *entry.pInt64Value = entry.I64_max;
+ }
+ break;
+ case VCE_TYPE_UINT8:
+ *entry.pUint8Value += entry.I8_step;
+ if (entry.bAllowExceedBounds) {
+ if (*entry.pUint8Value > (uint8)entry.I8_max)
+ *entry.pUint8Value = entry.I8_min;
+ }
+ else {
+ if (*entry.pUint8Value > (uint8)entry.I8_max)
+ *entry.pUint8Value = entry.I8_max;
+ }
+ break;
+ case VCE_TYPE_UINT16:
+ *entry.pUint16Value += entry.I16_step;
+ if (entry.bAllowExceedBounds) {
+ if (*entry.pUint16Value > (uint16)entry.I16_max)
+ *entry.pUint16Value = entry.I16_min;
+ }
+ else {
+ if (*entry.pUint16Value > (uint16)entry.I16_max)
+ *entry.pUint16Value = entry.I16_max;
+ }
+ break;
+ case VCE_TYPE_UINT32:
+ *entry.pUint32Value += entry.I32_step;
+ if (entry.bAllowExceedBounds) {
+ if (*entry.pUint32Value > (uint32)entry.I32_max)
+ *entry.pUint32Value = entry.I32_min;
+ }
+ else {
+ if (*entry.pUint32Value > (uint32)entry.I32_max)
+ *entry.pUint32Value = entry.I32_max;
+ }
+ break;
+ case VCE_TYPE_UINT64:
+ *entry.pUint64Value += entry.I64_step;
+ if (entry.bAllowExceedBounds) {
+ if (*entry.pUint64Value > (uint64)entry.I64_max)
+ *entry.pUint64Value = entry.I64_min;
+ }
+ else {
+ if (*entry.pUint64Value > (uint64)entry.I64_max)
+ *entry.pUint64Value = entry.I64_max;
+ }
+ break;
+ case VCE_TYPE_FLOAT:
+ *entry.pFloatValue += entry.F_step;
+ if (entry.bAllowExceedBounds) {
+ if (*entry.pFloatValue > entry.F_max)
+ *entry.pFloatValue = entry.F_min;
+ }
+ else {
+ if (*entry.pFloatValue > entry.F_max)
+ *entry.pFloatValue = entry.F_max;
+ }
+ break;
+ case VCE_TYPE_BOOL:
+ if (entry.bAllowExceedBounds)
+ *entry.pBoolValue ^= true;
+ else
+ *entry.pBoolValue = true;
+ break;
+ case VCE_TYPE_BOOL8:
+ if (entry.bAllowExceedBounds)
+ *entry.pUint8Value = *entry.pUint8Value == false;
+ else
+ *entry.pUint8Value = true;
+ break;
+ case VCE_TYPE_BOOL16:
+ if (entry.bAllowExceedBounds)
+ *entry.pUint16Value = *entry.pUint16Value == false;
+ else
+ *entry.pUint16Value = true;
+ break;
+ case VCE_TYPE_BOOL32:
+ if (entry.bAllowExceedBounds)
+ *entry.pUint32Value = *entry.pUint32Value == false;
+ else
+ *entry.pUint32Value = true;
+ break;
+ case VCE_TYPE_FUNCTION:
+ entry.pCallback();
+ break;
+ default:
+ return;
+ }
+}
+
+void
+CVarConsole::Enter()
+{
+ m_bIsOpen = true;
+}
+
+void
+CVarConsole::Exit()
+{
+ m_bIsOpen = false;
+}
+
+void
+CVarConsole::Input()
+{
+ if (CPad::GetPad(VAR_CONSOLE_PAD)->GetDPadDownJustDown() || CPad::GetPad(VAR_CONSOLE_PAD)->GetAnaloguePadDown())
+ {
+ m_nCurEntry++;
+ if (m_nCurEntry < m_nCountEntries)
+ {
+ if (m_nCurEntry > m_nFirstEntryOnPage + 29)
+ {
+ m_nFirstEntryOnPage = m_nCurEntry;
+ ++m_nCurPage;
+ }
+ }
+ else
+ {
+ m_nCurEntry = m_nCountEntries - 1;
+ }
+ }
+
+ if (CPad::GetPad(VAR_CONSOLE_PAD)->GetDPadUpJustDown() || CPad::GetPad(VAR_CONSOLE_PAD)->GetAnaloguePadUp())
+ {
+ m_nCurEntry--;
+ if (m_nCurEntry < m_nFirstEntryOnPage)
+ {
+ m_nFirstEntryOnPage = m_nCurEntry - 29;
+ --m_nCurPage;
+ }
+ if (m_nFirstEntryOnPage < 0)
+ {
+ m_nCurEntry = 0;
+ m_nFirstEntryOnPage = 0;
+ m_nCurPage = 1;
+ }
+ }
+ if (CPad::GetPad(VAR_CONSOLE_PAD)->GetSquare())
+ ModifyLeft();
+ if (CPad::GetPad(VAR_CONSOLE_PAD)->GetTriangle())
+ ModifyRight();
+
+ if (CPad::GetPad(VAR_CONSOLE_PAD)->GetDPadLeftJustDown() || CPad::GetPad(VAR_CONSOLE_PAD)->GetAnaloguePadLeft())
+ ModifyLeft();
+
+ if (CPad::GetPad(VAR_CONSOLE_PAD)->GetDPadRightJustDown() || CPad::GetPad(VAR_CONSOLE_PAD)->GetAnaloguePadRight())
+ ModifyRight();
+
+ if (CPad::GetPad(VAR_CONSOLE_PAD)->GetLeftShoulder2JustDown())
+ {
+ if (m_nCurPage > 1)
+ {
+ m_nCurPage--;
+ m_nFirstEntryOnPage -= 30;
+ m_nCurEntry = m_nFirstEntryOnPage;
+ if (m_nFirstEntryOnPage < 0)
+ {
+ m_nFirstEntryOnPage = 0;
+ m_nCurEntry = m_nFirstEntryOnPage;
+ m_nCurPage = 1;
+ }
+ }
+ }
+
+ if (CPad::GetPad(VAR_CONSOLE_PAD)->GetRightShoulder2JustDown())
+ {
+ if (m_nCurPage < m_nNumPages)
+ {
+ m_nCurPage++;
+ m_nFirstEntryOnPage += 30;
+ m_nCurEntry = m_nFirstEntryOnPage;
+ if (m_nFirstEntryOnPage >= m_nCountEntries)
+ {
+ m_nFirstEntryOnPage -= 30;
+ m_nCurEntry = m_nFirstEntryOnPage;
+ m_nCurPage--;
+ }
+ }
+ }
+
+ if (CPad::GetPad(VAR_CONSOLE_PAD)->GetRightShoulder1JustDown() && CPad::GetPad(VAR_CONSOLE_PAD)->GetLeftShoulder1JustDown())
+ Exit();
+}
+
+void
+CVarConsole::Process()
+{
+ Input();
+ SortPages();
+ Display();
+}
+
+bool8
+CVarConsole::Open()
+{
+ return m_bIsOpen;
+}
+
+void
+CVarConsole::Check()
+{
+ if (Open())
+ Process();
+ else if (CPad::GetPad(VAR_CONSOLE_PAD)->GetRightShoulder1JustDown() && CPad::GetPad(VAR_CONSOLE_PAD)->GetLeftShoulder1JustDown())
+ Enter();
+} \ No newline at end of file
diff --git a/src/render/VarConsole.h b/src/render/VarConsole.h
new file mode 100644
index 00000000..5179a10d
--- /dev/null
+++ b/src/render/VarConsole.h
@@ -0,0 +1,92 @@
+#pragma once
+
+enum eVarConsoleEntryType
+{
+ VCE_TYPE_INT8,
+ VCE_TYPE_INT16,
+ VCE_TYPE_INT32,
+ VCE_TYPE_INT64,
+ VCE_TYPE_UINT8,
+ VCE_TYPE_UINT16,
+ VCE_TYPE_UINT32,
+ VCE_TYPE_UINT64,
+ VCE_TYPE_FLOAT,
+ VCE_TYPE_BOOL,
+ VCE_TYPE_BOOL8,
+ VCE_TYPE_BOOL16,
+ VCE_TYPE_BOOL32,
+ VCE_TYPE_FUNCTION,
+};
+
+struct CVarConsoleEntry
+{
+ char *text;
+ int8 *pInt8Value;
+ int16 *pInt16Value;
+ int32 *pInt32Value;
+ int64 *pInt64Value;
+ uint8 *pUint8Value;
+ uint16 *pUint16Value;
+ uint32 *pUint32Value;
+ uint64 *pUint64Value;
+ float *pFloatValue;
+ bool *pBoolValue;
+ void (*pCallback)(void);
+ int8 I8_step, I8_max, I8_min;
+ int16 I16_step, I16_max, I16_min;
+ int32 I32_step, I32_max, I32_min;
+ int64 I64_step, I64_max, I64_min;
+ float F_step, F_max, F_min;
+ bool8 bAllowExceedBounds;
+ uint8 VarType;
+};
+
+
+class CVarConsole
+{
+ int32 m_nCountEntries;
+ bool8 m_bIsOpen;
+ int32 m_nCurEntry;
+ int32 m_nFirstEntryOnPage;
+ int32 m_nCurPage;
+ int32 m_nNumPages;
+ CVarConsoleEntry m_aEntries[91];
+public:
+#ifdef FIX_BUGS
+ CVarConsole() { Initialise(); }
+#endif
+ void Initialise();
+ void Add(char *text, int8 *pVal, uint8 step, int8 min, int8 max, bool8 isVar);
+ void Add(char *text, int16 *pVal, uint16 step, int16 min, int16 max, bool8 isVar);
+ void Add(char *text, int32 *pVal, uint32 step, int32 min, int32 max, bool8 isVar);
+ void Add(char *text, int64 *pVal, uint64 step, int64 min, int64 max, bool8 isVar);
+ void Add(char *text, uint8 *pVal, uint8 step, int8 min, int8 max, bool8 isVar);
+ void Add(char *text, uint16 *pVal, uint16 step, int16 min, int16 max, bool8 isVar);
+ void Add(char *text, uint32 *pVal, uint32 step, int32 min, int32 max, bool8 isVar);
+ void Add(char *text, uint64 *pVal, uint64 step, int64 min, int64 max, bool8 isVar);
+ void Add(char *text, float *pVal, float step, float min, float max, bool8 isVar);
+ void Add(char *text, bool *pVal, bool8 isVar);
+ void Add(char *text, bool8 *pVal, bool8 isVar);
+ void Add(char *text, bool16 *pVal, bool8 isVar);
+ void Add(char *text, bool32 *pVal, bool8 isVar);
+ void Add(char *text, void (*pVar)(void));
+
+ void Remove(char *text);
+
+ void SortPages();
+ void Display();
+
+ void ModifyLeft();
+ void ModifyRight();
+
+ void Enter();
+ void Exit();
+
+ void Input();
+ void Process();
+
+ bool8 Open();
+ void Check();
+};
+
+extern CVarConsole VarConsole; \ No newline at end of file
diff --git a/src/vehicles/Vehicle.cpp b/src/vehicles/Vehicle.cpp
index d0f92a3c..a1154e81 100644
--- a/src/vehicles/Vehicle.cpp
+++ b/src/vehicles/Vehicle.cpp
@@ -48,6 +48,9 @@ bool CVehicle::bAllTaxisHaveNitro;
bool CVehicle::m_bDisableMouseSteering = true;
bool CVehicle::bDisableRemoteDetonation;
bool CVehicle::bDisableRemoteDetonationOnContact;
+#ifndef MASTER
+bool CVehicle::m_bDisplayHandlingInfo;
+#endif
void *CVehicle::operator new(size_t sz) { return CPools::GetVehiclePool()->New(); }
void *CVehicle::operator new(size_t sz, int handle) { return CPools::GetVehiclePool()->New(handle); }
diff --git a/src/vehicles/Vehicle.h b/src/vehicles/Vehicle.h
index a42106cc..7388bfab 100644
--- a/src/vehicles/Vehicle.h
+++ b/src/vehicles/Vehicle.h
@@ -402,6 +402,9 @@ public:
static bool m_bDisableMouseSteering;
static bool bDisableRemoteDetonation;
static bool bDisableRemoteDetonationOnContact;
+#ifndef MASTER
+ static bool m_bDisplayHandlingInfo;
+#endif
};
void DestroyVehicleAndDriverAndPassengers(CVehicle* pVehicle);