diff options
Diffstat (limited to '')
-rw-r--r-- | src/audio/AudioScriptObject.cpp | 2 | ||||
-rw-r--r-- | src/audio/AudioScriptObject.h | 2 | ||||
-rw-r--r-- | src/control/Cranes.cpp | 4 | ||||
-rw-r--r-- | src/control/Cranes.h | 3 | ||||
-rw-r--r-- | src/control/Garages.cpp | 2 | ||||
-rw-r--r-- | src/control/Garages.h | 2 | ||||
-rw-r--r-- | src/core/Clock.h | 2 | ||||
-rw-r--r-- | src/core/Pools.cpp | 39 | ||||
-rw-r--r-- | src/core/Pools.h | 6 | ||||
-rw-r--r-- | src/core/Radar.cpp | 4 | ||||
-rw-r--r-- | src/core/Radar.h | 2 | ||||
-rw-r--r-- | src/core/Stats.cpp | 3 | ||||
-rw-r--r-- | src/core/Stats.h | 3 | ||||
-rw-r--r-- | src/core/TimeStep.cpp | 5 | ||||
-rw-r--r-- | src/core/TimeStep.h | 10 | ||||
-rw-r--r-- | src/core/Timer.h | 3 | ||||
-rw-r--r-- | src/core/common.h | 8 | ||||
-rw-r--r-- | src/core/re3.cpp | 2 | ||||
-rw-r--r-- | src/save/GenericGameStorage.cpp | 168 |
19 files changed, 239 insertions, 31 deletions
diff --git a/src/audio/AudioScriptObject.cpp b/src/audio/AudioScriptObject.cpp index c5115ddb..796cd88b 100644 --- a/src/audio/AudioScriptObject.cpp +++ b/src/audio/AudioScriptObject.cpp @@ -3,6 +3,8 @@ #include "AudioScriptObject.h" #include "Pools.h" +WRAPPER void cAudioScriptObject::SaveAllAudioScriptObjects(uint8 *buf, uint32 *size) { EAXJMP(0x57c460); } + void cAudioScriptObject::Reset() { diff --git a/src/audio/AudioScriptObject.h b/src/audio/AudioScriptObject.h index 9aac1c30..1db19865 100644 --- a/src/audio/AudioScriptObject.h +++ b/src/audio/AudioScriptObject.h @@ -141,6 +141,8 @@ public: static void* operator new(size_t, int); static void operator delete(void*, size_t); static void operator delete(void*, int); + + static void SaveAllAudioScriptObjects(uint8 *buf, uint32 *size); }; static_assert(sizeof(cAudioScriptObject) == 20, "cAudioScriptObject: error"); diff --git a/src/control/Cranes.cpp b/src/control/Cranes.cpp index c8d64077..4c1bf2c8 100644 --- a/src/control/Cranes.cpp +++ b/src/control/Cranes.cpp @@ -9,4 +9,6 @@ WRAPPER bool CCranes::HaveAllCarsBeenCollectedByMilitaryCrane() { EAXJMP(0x544BE WRAPPER void CCranes::ActivateCrane(float, float, float, float, float, float, float, float, bool, bool, float, float) { EAXJMP(0x543650); } WRAPPER void CCranes::DeActivateCrane(float, float) { EAXJMP(0x543890); } WRAPPER void CCranes::InitCranes(void) { EAXJMP(0x543360); } -WRAPPER void CCranes::UpdateCranes(void) { EAXJMP(0x5439E0); }
\ No newline at end of file +WRAPPER void CCranes::UpdateCranes(void) { EAXJMP(0x5439E0); } +WRAPPER void CCranes::Save(uint8*, uint32*) { EAXJMP(0x545210); } +WRAPPER void CranesLoad(uint8*, uint32) { EAXJMP(0x5454d0); } diff --git a/src/control/Cranes.h b/src/control/Cranes.h index 4625463e..9f606c9f 100644 --- a/src/control/Cranes.h +++ b/src/control/Cranes.h @@ -14,4 +14,7 @@ public: static void DeActivateCrane(float, float); static void InitCranes(void); static void UpdateCranes(void); + static void Save(uint8*, uint32*); }; + +void CranesLoad(uint8*, uint32); // is this really outside CCranes? diff --git a/src/control/Garages.cpp b/src/control/Garages.cpp index 8270780d..9f300257 100644 --- a/src/control/Garages.cpp +++ b/src/control/Garages.cpp @@ -31,6 +31,8 @@ CGarage(&CGarages::Garages)[NUM_GARAGES] = *(CGarage(*)[NUM_GARAGES])(uintptr*)0 WRAPPER void CGarages::Init(void) { EAXJMP(0x421C60); } WRAPPER void CGarages::Update(void) { EAXJMP(0x421E40); } +WRAPPER void CGarages::Load(uint8* buf, uint32 size) { EAXJMP(0x428940); } +WRAPPER void CGarages::Save(uint8* buf, uint32 *size) { EAXJMP(0x4284e0); } bool CGarages::IsModelIndexADoor(uint32 id) diff --git a/src/control/Garages.h b/src/control/Garages.h index fe0d1a20..5e106ade 100644 --- a/src/control/Garages.h +++ b/src/control/Garages.h @@ -147,6 +147,8 @@ public: static void PlayerArrestedOrDied(); static void Init(void); static void Update(void); + static void Load(uint8 *buf, uint32 size); + static void Save(uint8 *buf, uint32 *size); static int16 AddOne(float, float, float, float, float, float, uint8, uint32); static void SetTargetCarForMissonGarage(int16, CVehicle*); static bool HasCarBeenDroppedOffYet(int16); diff --git a/src/core/Clock.h b/src/core/Clock.h index ea4263bd..6b9908ba 100644 --- a/src/core/Clock.h +++ b/src/core/Clock.h @@ -2,6 +2,7 @@ class CClock { +public: static uint8 &ms_nGameClockHours; static uint8 &ms_nGameClockMinutes; static uint16 &ms_nGameClockSeconds; @@ -11,7 +12,6 @@ class CClock static uint32 &ms_nMillisecondsPerGameMinute; static uint32 &ms_nLastClockTick; static bool &ms_bClockHasBeenStored; -public: static void Initialise(uint32 scale); static void Update(void); diff --git a/src/core/Pools.cpp b/src/core/Pools.cpp index 8e66b049..75536b88 100644 --- a/src/core/Pools.cpp +++ b/src/core/Pools.cpp @@ -14,6 +14,13 @@ CObjectPool *&CPools::ms_pObjectPool = *(CObjectPool**)0x880E28; CDummyPool *&CPools::ms_pDummyPool = *(CDummyPool**)0x8F2C18; CAudioScriptObjectPool *&CPools::ms_pAudioScriptObjectPool = *(CAudioScriptObjectPool**)0x8F1B6C; +WRAPPER void CPools::LoadObjectPool(uint8* buf, uint32 size) { EAXJMP(0x4a2550); } +WRAPPER void CPools::LoadPedPool(uint8* buf, uint32 size) { EAXJMP(0x4a2b50); } +WRAPPER void CPools::LoadVehiclePool(uint8* buf, uint32 size) { EAXJMP(0x4a1b40); } +WRAPPER void CPools::SaveObjectPool(uint8* buf, uint32 *size) { EAXJMP(0x4a22d0); } +WRAPPER void CPools::SavePedPool(uint8* buf, uint32 *size) { EAXJMP(0x4a29b0); } +WRAPPER void CPools::SaveVehiclePool(uint8* buf, uint32 *size) { EAXJMP(0x4a2080); } + void CPools::Initialise(void) { @@ -30,16 +37,16 @@ CPools::Initialise(void) void CPools::ShutDown(void) -{
- debug("PtrNodes left %d\n", ms_pPtrNodePool->GetNoOfUsedSpaces());
- debug("EntryInfoNodes left %d\n", ms_pEntryInfoNodePool->GetNoOfUsedSpaces());
- debug("Peds left %d\n", ms_pPedPool->GetNoOfUsedSpaces());
- debug("Vehicles left %d\n", ms_pVehiclePool->GetNoOfUsedSpaces());
- debug("Buildings left %d\n", ms_pBuildingPool->GetNoOfUsedSpaces());
- debug("Treadables left %d\n", ms_pTreadablePool->GetNoOfUsedSpaces());
- debug("Objects left %d\n", ms_pObjectPool->GetNoOfUsedSpaces());
- debug("Dummys left %d\n", ms_pDummyPool->GetNoOfUsedSpaces());
- debug("AudioScriptObjects left %d\n", ms_pAudioScriptObjectPool->GetNoOfUsedSpaces());
+{ + debug("PtrNodes left %d\n", ms_pPtrNodePool->GetNoOfUsedSpaces()); + debug("EntryInfoNodes left %d\n", ms_pEntryInfoNodePool->GetNoOfUsedSpaces()); + debug("Peds left %d\n", ms_pPedPool->GetNoOfUsedSpaces()); + debug("Vehicles left %d\n", ms_pVehiclePool->GetNoOfUsedSpaces()); + debug("Buildings left %d\n", ms_pBuildingPool->GetNoOfUsedSpaces()); + debug("Treadables left %d\n", ms_pTreadablePool->GetNoOfUsedSpaces()); + debug("Objects left %d\n", ms_pObjectPool->GetNoOfUsedSpaces()); + debug("Dummys left %d\n", ms_pDummyPool->GetNoOfUsedSpaces()); + debug("AudioScriptObjects left %d\n", ms_pAudioScriptObjectPool->GetNoOfUsedSpaces()); printf("Shutdown pool started\n"); delete ms_pPtrNodePool; @@ -62,12 +69,12 @@ CVehicle *CPools::GetVehicle(int32 handle) { return ms_pVehiclePool->GetAt(handl int32 CPools::GetObjectRef(CObject *object) { return ms_pObjectPool->GetIndex(object); } CObject *CPools::GetObject(int32 handle) { return ms_pObjectPool->GetAt(handle); } -void
-CPools::CheckPoolsEmpty()
-{
- assert(ms_pPedPool->GetNoOfUsedSpaces() == 0);
- assert(ms_pVehiclePool->GetNoOfUsedSpaces() == 0);
- printf("pools have beem cleared \n");
+void +CPools::CheckPoolsEmpty() +{ + assert(ms_pPedPool->GetNoOfUsedSpaces() == 0); + assert(ms_pVehiclePool->GetNoOfUsedSpaces() == 0); + printf("pools have been cleared\n"); } diff --git a/src/core/Pools.h b/src/core/Pools.h index 862062ee..74b87585 100644 --- a/src/core/Pools.h +++ b/src/core/Pools.h @@ -52,4 +52,10 @@ public: static CObject *GetObject(int32 handle); static void CheckPoolsEmpty(); static void MakeSureSlotInObjectPoolIsEmpty(int32 slot); + static void LoadObjectPool(uint8 *buf, uint32 size); + static void LoadPedPool(uint8 *buf, uint32 size); + static void LoadVehiclePool(uint8 *buf, uint32 size); + static void SaveObjectPool(uint8 *buf, uint32 *size); + static void SavePedPool(uint8 *buf, uint32 *size); + static void SaveVehiclePool(uint8 *buf, uint32 *size); }; diff --git a/src/core/Radar.cpp b/src/core/Radar.cpp index 6a1446da..3a706bad 100644 --- a/src/core/Radar.cpp +++ b/src/core/Radar.cpp @@ -946,9 +946,9 @@ void CRadar::RequestMapSection(int32 x, int32 y) #endif #if 1 -WRAPPER void CRadar::SaveAllRadarBlips(int32) { EAXJMP(0x4A6E30); } +WRAPPER void CRadar::SaveAllRadarBlips(uint8 *buf, uint32 *size) { EAXJMP(0x4A6E30); } #else -void CRadar::SaveAllRadarBlips(int32) +void CRadar::SaveAllRadarBlips(uint8 *buf, uint32 *size) { } diff --git a/src/core/Radar.h b/src/core/Radar.h index 650c6fb4..5b2174d7 100644 --- a/src/core/Radar.h +++ b/src/core/Radar.h @@ -130,7 +130,7 @@ public: static void RemoveRadarSections(); static void RemoveMapSection(int32 x, int32 y); static void RequestMapSection(int32 x, int32 y); - static void SaveAllRadarBlips(int32); + static void SaveAllRadarBlips(uint8 *buf, uint32 *size); static void SetBlipSprite(int32 i, int32 icon); static int32 SetCoordBlip(eBlipType type, CVector pos, int32, eBlipDisplay); static int32 SetEntityBlip(eBlipType type, int32, int32, eBlipDisplay); diff --git a/src/core/Stats.cpp b/src/core/Stats.cpp index 2c27ba70..1d088e04 100644 --- a/src/core/Stats.cpp +++ b/src/core/Stats.cpp @@ -1,6 +1,9 @@ #include "common.h" +#include "patcher.h" #include "Stats.h" +WRAPPER void CStats::SaveStats(uint8 *buf, uint32 *size) { EAXJMP(0x4ab3e0); } + int32 &CStats::DaysPassed = *(int32*)0x8F2BB8; int32 &CStats::HeadsPopped = *(int32*)0x8F647C; bool& CStats::CommercialPassed = *(bool*)0x8F4334; diff --git a/src/core/Stats.h b/src/core/Stats.h index 4b558c32..4bf99c45 100644 --- a/src/core/Stats.h +++ b/src/core/Stats.h @@ -73,4 +73,5 @@ public: static void CheckPointReachedUnsuccessfully() { KillsSinceLastCheckpoint = 0; }; static void CheckPointReachedSuccessfully() { TotalLegitimateKills += KillsSinceLastCheckpoint; KillsSinceLastCheckpoint = 0; }; static void RegisterElBurroTime(int32); -};
\ No newline at end of file + static void SaveStats(uint8 *buf, uint32 *size); +}; diff --git a/src/core/TimeStep.cpp b/src/core/TimeStep.cpp new file mode 100644 index 00000000..9ccf7200 --- /dev/null +++ b/src/core/TimeStep.cpp @@ -0,0 +1,5 @@ +#include "TimeStep.h" + +float &CTimeStep::ms_fTimeScale = *(float*)0x5F76C8; +float &CTimeStep::ms_fFramesPerUpdate = *(float*)0x5F76CC; +float &CTimeStep::ms_fTimeStep = *(float*)0x5F76D0; diff --git a/src/core/TimeStep.h b/src/core/TimeStep.h new file mode 100644 index 00000000..c74df02a --- /dev/null +++ b/src/core/TimeStep.h @@ -0,0 +1,10 @@ +#pragma once + +// Pretty sure this class is not used by the game +class CTimeStep +{ +public: + static float &ms_fTimeScale; + static float &ms_fFramesPerUpdate; + static float &ms_fTimeStep; +}; diff --git a/src/core/Timer.h b/src/core/Timer.h index 8f3b77c2..89c4a430 100644 --- a/src/core/Timer.h +++ b/src/core/Timer.h @@ -2,6 +2,7 @@ class CTimer { +public: static uint32 &m_snTimeInMilliseconds; static uint32 &m_snTimeInMillisecondsPauseMode; static uint32 &m_snTimeInMillisecondsNonClipped; @@ -12,7 +13,7 @@ class CTimer static float &ms_fTimeStepNonClipped; static bool &m_UserPause; static bool &m_CodePause; -public: + static float GetTimeStep(void) { return ms_fTimeStep; } static void SetTimeStep(float ts) { ms_fTimeStep = ts; } static float GetTimeStepInSeconds() { return ms_fTimeStep / 50.0f; } diff --git a/src/core/common.h b/src/core/common.h index cadcac1d..9a5cdb38 100644 --- a/src/core/common.h +++ b/src/core/common.h @@ -321,9 +321,9 @@ _TWEEKCLASS(CTweakFloat, float); #undef _TWEEKCLASS #ifdef VALIDATE_SAVE_SIZE -extern int32 _bufBytesRead; -#define INITSAVEBUF _bufBytesRead = 0; -#define VALIDATESAVEBUF(b) assert(_bufBytesRead == b); +extern int32 _saveBufCount; +#define INITSAVEBUF _saveBufCount = 0; +#define VALIDATESAVEBUF(b) assert(_saveBufCount == b); #else #define INITSAVEBUF #define VALIDATESAVEBUF(b) @@ -333,7 +333,7 @@ inline void SkipSaveBuf(uint8 *&buf, int32 skip) { buf += skip; #ifdef VALIDATE_SAVE_SIZE - _bufBytesRead += skip; + _saveBufCount += skip; #endif } diff --git a/src/core/re3.cpp b/src/core/re3.cpp index 989a05b5..ed32632f 100644 --- a/src/core/re3.cpp +++ b/src/core/re3.cpp @@ -449,7 +449,7 @@ void re3_trace(const char *filename, unsigned int lineno, const char *func, cons } #ifdef VALIDATE_SAVE_SIZE -int32 _bufBytesRead; +int32 _saveBufCount; #endif void diff --git a/src/save/GenericGameStorage.cpp b/src/save/GenericGameStorage.cpp index 5a55dbd5..8c851686 100644 --- a/src/save/GenericGameStorage.cpp +++ b/src/save/GenericGameStorage.cpp @@ -1,21 +1,40 @@ #include "common.h" #include "main.h" #include "patcher.h" +#include "AudioScriptObject.h" #include "Camera.h" +#include "CarGen.h" +#include "Cranes.h" #include "Clock.h" #include "Date.h" #include "FileMgr.h" #include "GameLogic.h" +#include "Gangs.h" #include "Garages.h" #include "GenericGameStorage.h" +#include "Pad.h" +#include "ParticleObject.h" +#include "PathFind.h" #include "PCSave.h" +#include "Phones.h" +#include "Pickups.h" #include "PlayerPed.h" #include "Pools.h" +#include "Radar.h" +#include "Restart.h" #include "Script.h" +#include "Stats.h" #include "Streaming.h" +#include "Timer.h" +#include "TimeStep.h" +#include "Weather.h" #include "World.h" +#include "Zones.h" -const int SIZE_OF_ONE_GAME_IN_BYTES = 201729; +#define BLOCK_COUNT 20 +#define SIZE_OF_SIMPLEVARS 0xBC + +const uint32 SIZE_OF_ONE_GAME_IN_BYTES = 201729; char (&DefaultPCSaveFileName)[260] = *(char(*)[260])*(uintptr*)0x8E28C0; char (&ValidSaveName)[260] = *(char(*)[260])*(uintptr*)0x8E2CBC; @@ -31,9 +50,152 @@ CDate &CompileDateAndTime = *(CDate*)0x72BCB8; #define ReadDataFromBufferPointer(buf, to) memcpy(&to, buf, sizeof(to)); buf += align4bytes(sizeof(to)); #define WriteDataToBufferPointer(buf, from) memcpy(buf, &from, sizeof(from)); buf += align4bytes(sizeof(from)); -WRAPPER bool GenericSave(int file) { EAXJMP(0x58F8D0); } +//WRAPPER bool GenericSave(int file) { EAXJMP(0x58F8D0); } WRAPPER bool GenericLoad() { EAXJMP(0x590A00); } + +#define WRITE_BLOCK(save_func)\ +do {\ + buf = work_buff;\ + reserved = 0;\ + MakeSpaceForSizeInBufferPointer(presize, buf, postsize);\ + save_func(buf, &size);\ + CopySizeAndPreparePointer(presize, buf, postsize, reserved, size);\ + if (!PcSaveHelper.PcClassSaveRoutine(file, work_buff, size + 4))\ + return false;\ + totalSize += size;\ +} while (0) + +bool +GenericSave(int file) +{ + uint8 *buf, *presize, *postsize; + uint32 size; + uint32 reserved; + + uint32 totalSize; + uint32 i; + + wchar *lastMissionPassed; + wchar suffix[6]; + wchar saveName[24]; + SYSTEMTIME saveTime; + CPad *currPad; + + CheckSum = 0; + buf = work_buff; + reserved = 0; + totalSize = 0; + + // Save simple vars +INITSAVEBUF + lastMissionPassed = TheText.Get(CStats::LastMissionPassedName); + if (*lastMissionPassed) { + AsciiToUnicode("'...", suffix); + TextCopy(saveName, lastMissionPassed); + int len = UnicodeStrlen(saveName); + saveName[len] = '\0'; + if (len > 22) + TextCopy(saveName + 18, suffix); + saveName[23] = '\0'; + } + WriteDataToBufferPointer(buf, saveName); + GetLocalTime(&saveTime); + WriteDataToBufferPointer(buf, saveTime); + WriteDataToBufferPointer(buf, SIZE_OF_ONE_GAME_IN_BYTES); + WriteDataToBufferPointer(buf, CGame::currLevel); + WriteDataToBufferPointer(buf, TheCamera.m_matrix.m_matrix.pos.x); + WriteDataToBufferPointer(buf, TheCamera.m_matrix.m_matrix.pos.y); + WriteDataToBufferPointer(buf, TheCamera.m_matrix.m_matrix.pos.z); + WriteDataToBufferPointer(buf, CClock::ms_nMillisecondsPerGameMinute); + WriteDataToBufferPointer(buf, CClock::ms_nLastClockTick); + WriteDataToBufferPointer(buf, CClock::ms_nGameClockHours); + WriteDataToBufferPointer(buf, CClock::ms_nGameClockMinutes); + currPad = CPad::GetPad(0); + WriteDataToBufferPointer(buf, currPad->Mode); + WriteDataToBufferPointer(buf, CTimer::m_snTimeInMilliseconds); + WriteDataToBufferPointer(buf, CTimer::ms_fTimeScale); + WriteDataToBufferPointer(buf, CTimer::ms_fTimeStep); + WriteDataToBufferPointer(buf, CTimer::ms_fTimeStepNonClipped); + WriteDataToBufferPointer(buf, CTimer::m_FrameCounter); + WriteDataToBufferPointer(buf, CTimeStep::ms_fTimeStep); + WriteDataToBufferPointer(buf, CTimeStep::ms_fFramesPerUpdate); + WriteDataToBufferPointer(buf, CTimeStep::ms_fTimeScale); + WriteDataToBufferPointer(buf, CWeather::OldWeatherType); + WriteDataToBufferPointer(buf, CWeather::NewWeatherType); + WriteDataToBufferPointer(buf, CWeather::ForcedWeatherType); + WriteDataToBufferPointer(buf, CWeather::InterpolationValue); + WriteDataToBufferPointer(buf, CompileDateAndTime.m_nSecond); + WriteDataToBufferPointer(buf, CompileDateAndTime.m_nMinute); + WriteDataToBufferPointer(buf, CompileDateAndTime.m_nHour); + WriteDataToBufferPointer(buf, CompileDateAndTime.m_nDay); + WriteDataToBufferPointer(buf, CompileDateAndTime.m_nMonth); + WriteDataToBufferPointer(buf, CompileDateAndTime.m_nYear); + WriteDataToBufferPointer(buf, CWeather::WeatherTypeInList); + WriteDataToBufferPointer(buf, TheCamera.CarZoomIndicator); + WriteDataToBufferPointer(buf, TheCamera.PedZoomIndicator); +#ifdef VALIDATE_SAVE_SIZE + _saveBufCount = buf - work_buff; +#endif +VALIDATESAVEBUF(SIZE_OF_SIMPLEVARS); + + // Save scripts, block is nested within the same block as simple vars for some reason + presize = buf; + buf += 4; + postsize = buf; + CTheScripts::SaveAllScripts(buf, &size); + CopySizeAndPreparePointer(presize, buf, postsize, reserved, size); + if (!PcSaveHelper.PcClassSaveRoutine(file, work_buff, size + SIZE_OF_SIMPLEVARS + 4)) + return false; + totalSize += size + SIZE_OF_SIMPLEVARS; + + // Save the rest + WRITE_BLOCK(CPools::SavePedPool); + WRITE_BLOCK(CGarages::Save); + WRITE_BLOCK(CPools::SaveVehiclePool); + WRITE_BLOCK(CPools::SaveObjectPool); + WRITE_BLOCK(ThePaths.Save); + WRITE_BLOCK(CCranes::Save); + WRITE_BLOCK(CPickups::Save); + WRITE_BLOCK(gPhoneInfo.Save); + WRITE_BLOCK(CRestart::SaveAllRestartPoints); + WRITE_BLOCK(CRadar::SaveAllRadarBlips); + WRITE_BLOCK(CTheZones::SaveAllZones); + WRITE_BLOCK(CGangs::SaveAllGangData); + WRITE_BLOCK(CTheCarGenerators::SaveAllCarGenerators); + WRITE_BLOCK(CParticleObject::SaveParticle); + WRITE_BLOCK(cAudioScriptObject::SaveAllAudioScriptObjects); + WRITE_BLOCK(CWorld::Players[CWorld::PlayerInFocus].SavePlayerInfo); + WRITE_BLOCK(CStats::SaveStats); + WRITE_BLOCK(CStreaming::MemoryCardSave); + WRITE_BLOCK(CPedType::Save); + + // Write padding + i = 0; + do { + size = align4bytes(SIZE_OF_ONE_GAME_IN_BYTES - totalSize - 4); + if (size > sizeof(work_buff)) + size = sizeof(work_buff); + if (size > 4) { + if (!PcSaveHelper.PcClassSaveRoutine(file, work_buff, size)) + return false; + totalSize += size; + } + i++; + } while (i < 4); + + // Write checksum and close + CFileMgr::Write(file, (const char *) &CheckSum, sizeof(CheckSum)); + if (CFileMgr::GetErrorReadWrite(file)) { + PcSaveHelper.nErrorCode = SAVESTATUS_ERR_SAVE_WRITE; + if (CloseFile(file)) + PcSaveHelper.nErrorCode = SAVESTATUS_ERR_SAVE_CLOSE; + return false; + } + + return true; +} + bool ReadInSizeofSaveFileBuffer(int32 &file, uint32 &size) { @@ -246,7 +408,7 @@ align4bytes(int32 size) } STARTPATCHES - //InjectHook(0x58F8D0, GenericSave, PATCH_JUMP); + InjectHook(0x58F8D0, GenericSave, PATCH_JUMP); //InjectHook(0x590A00, GenericLoad, PATCH_JUMP); InjectHook(0x591910, ReadInSizeofSaveFileBuffer, PATCH_JUMP); InjectHook(0x591990, ReadDataFromFile, PATCH_JUMP); |