diff options
Diffstat (limited to '')
-rw-r--r-- | .appveyor.yml | 13 | ||||
-rw-r--r-- | premake5.lua | 184 | ||||
-rw-r--r-- | src/control/Garages.cpp | 2 | ||||
-rw-r--r-- | src/core/Frontend.cpp | 99 | ||||
-rw-r--r-- | src/core/Frontend.h | 2 | ||||
-rw-r--r-- | src/core/Game.cpp | 2 | ||||
-rw-r--r-- | src/core/Game.h | 2 | ||||
-rw-r--r-- | src/core/MenuScreens.h | 1 | ||||
-rw-r--r-- | src/render/Font.cpp | 609 | ||||
-rw-r--r-- | src/render/Font.h | 51 | ||||
-rw-r--r-- | src/render/Hud.cpp | 27 | ||||
-rw-r--r-- | src/save/PCSave.cpp | 10 | ||||
-rw-r--r-- | src/text/Messages.cpp | 33 | ||||
-rw-r--r-- | src/text/Text.cpp | 14 |
14 files changed, 809 insertions, 240 deletions
diff --git a/.appveyor.yml b/.appveyor.yml index a1b526be..5c6d3aa5 100644 --- a/.appveyor.yml +++ b/.appveyor.yml @@ -3,24 +3,21 @@ image: Visual Studio 2019 configuration: - Debug - Release -platform: Win32 +platform: +- win-x86-librw_d3d9-mss environment: APPVEYOR_SAVE_CACHE_ON_ERROR: true install: - cmd: >- git submodule update --init --recursive - copy premake5.exe "librw/premake5.exe" - - cd "librw" && premake5 vs2019 && msbuild "build/librw.sln" /property:Configuration=%CONFIGURATION% /property:Platform="win-x86-d3d9" - - cd "%APPVEYOR_BUILD_FOLDER%" && premake5 vs2019 + premake5 vs2019 build: project: build/re3.sln verbosity: minimal artifacts: -- path: bin/%CONFIGURATION%/re3.exe +- path: bin/%PLATFORM%/%CONFIGURATION%/re3.exe name: re3.exe -- path: bin/%CONFIGURATION%/re3.pdb +- path: bin/%PLATFORM%/%CONFIGURATION%/re3.pdb name: re3.pdb diff --git a/premake5.lua b/premake5.lua index f2a58880..ec499c58 100644 --- a/premake5.lua +++ b/premake5.lua @@ -1,8 +1,85 @@ Librw = os.getenv("LIBRW") or "librw" workspace "re3" - configurations { "Debug", "Release", "ReleaseFH", "DebugRW", "ReleaseRW", "ReleaseGLFW" } + language "C++" + configurations { "Debug", "Release" } location "build" + symbols "Full" + staticruntime "off" + filter { "system:windows" } + platforms { + "win-x86-RW33_d3d8-mss", + "win-x86-librw_d3d9-mss", + "win-x86-librw_gl3_glfw-mss", + } + + filter "configurations:Debug" + defines { "DEBUG" } + + filter "configurations:Release" + defines { "NDEBUG" } + optimize "On" + + filter { "platforms:win*" } + system "windows" + + filter { "platforms:*x86*" } + architecture "x86" + + filter { "platforms:*librw_d3d9*" } + defines { "RW_D3D9" } + + filter "platforms:*librw_gl3_glfw*" + defines { "RW_GL3" } + defines { "GLEW_STATIC" } + includedirs { "glfw-3.3.2.bin.WIN32/include" } + includedirs { "glew-2.1.0/include" } + filter {} + + pbcommands = { + "setlocal EnableDelayedExpansion", + "set file=$(TargetPath)", + "FOR %%i IN (\"%file%\") DO (", + "set filename=%%~ni", + "set fileextension=%%~xi", + "set target=!path!!filename!!fileextension!", + "copy /y \"!file!\" \"!target!\"", + ")" } + + function setpaths (gamepath, exepath, scriptspath) + scriptspath = scriptspath or "" + if (gamepath) then + cmdcopy = { "set \"path=" .. gamepath .. scriptspath .. "\"" } + table.insert(cmdcopy, pbcommands) + postbuildcommands (cmdcopy) + debugdir (gamepath) + if (exepath) then + debugcommand (gamepath .. exepath) + dir, file = exepath:match'(.*/)(.*)' + debugdir (gamepath .. (dir or "")) + end + end + --targetdir ("bin/%{prj.name}/" .. scriptspath) + end + +project "librw" + kind "StaticLib" + targetname "rw" + targetdir "lib/%{cfg.platform}/%{cfg.buildcfg}" + files { path.join(Librw, "src/*.*") } + files { path.join(Librw, "src/*/*.*") } + filter "platforms:*RW33*" + flags { "ExcludeFromBuild" } + filter {} + +project "re3" + kind "WindowedApp" + targetname "re3" + targetdir "bin/%{cfg.platform}/%{cfg.buildcfg}" + targetextension ".exe" + characterset ("MBCS") + linkoptions "/SAFESEH:NO" + files { "src/*.*" } files { "src/animation/*.*" } @@ -48,105 +125,38 @@ workspace "re3" includedirs { "src/extras" } includedirs { "eax" } - includedirs { "dxsdk/include" } includedirs { "milessdk/include" } includedirs { "eax" } - libdirs { "dxsdk/lib" } libdirs { "milessdk/lib" } - - filter "configurations:Debug or Release" - files { "src/fakerw/*.*" } - includedirs { "src/fakerw" } - includedirs { Librw } - libdirs { path.join(Librw, "lib/win-x86-d3d9/%{cfg.buildcfg}") } - links { "rw", "d3d9" } - filter {} - filter "configurations:DebugRW or ReleaseRW" + setpaths("$(GTA_III_RE_DIR)/", "$(TargetFileName)", "") + + filter "platforms:*RW33*" + staticruntime "on" includedirs { "rwsdk/include/d3d8" } libdirs { "rwsdk/lib/d3d8/release" } links { "rwcore", "rpworld", "rpmatfx", "rpskin", "rphanim", "rtbmp", "rtquat", "rtcharse" } - filter {} - - filter "configurations:ReleaseGLFW" - defines { "GLEW_STATIC", "GLFW_DLL" } + defines { "RWLIBS" } + linkoptions "/SECTION:_rwcseg,ER!W /MERGE:_rwcseg=.text" + + filter "platforms:*librw*" + defines { "LIBRW" } files { "src/fakerw/*.*" } includedirs { "src/fakerw" } includedirs { Librw } - includedirs { "glfw-3.3.2.bin.WIN32/include" } - includedirs { "glew-2.1.0/include" } - libdirs { path.join(Librw, "lib/win-x86-gl3/Release") } - libdirs { "glew-2.1.0/lib/Release/Win32" } - libdirs { "glfw-3.3.2.bin.WIN32/lib-vc2015" } - links { "opengl32" } - links { "glew32s" } - links { "glfw3dll" } + libdirs { "lib/%{cfg.platform}/%{cfg.buildcfg}" } links { "rw" } - filter {} - - pbcommands = { - "setlocal EnableDelayedExpansion", - "set file=$(TargetPath)", - "FOR %%i IN (\"%file%\") DO (", - "set filename=%%~ni", - "set fileextension=%%~xi", - "set target=!path!!filename!!fileextension!", - "copy /y \"!file!\" \"!target!\"", - ")" } - - function setpaths (gamepath, exepath, scriptspath) - scriptspath = scriptspath or "" - if (gamepath) then - cmdcopy = { "set \"path=" .. gamepath .. scriptspath .. "\"" } - table.insert(cmdcopy, pbcommands) - postbuildcommands (cmdcopy) - debugdir (gamepath) - if (exepath) then - debugcommand (gamepath .. exepath) - dir, file = exepath:match'(.*/)(.*)' - debugdir (gamepath .. (dir or "")) - end - end - --targetdir ("bin/%{prj.name}/" .. scriptspath) - end -project "re3" - kind "WindowedApp" - language "C++" - targetname "re3" - targetdir "bin/%{cfg.buildcfg}" - targetextension ".exe" - characterset ("MBCS") - linkoptions "/SAFESEH:NO" - - setpaths("$(GTA_III_RE_DIR)/", "$(TargetFileName)", "") - symbols "Full" - staticruntime "off" - - filter "configurations:Debug or Release or ReleaseFH" - prebuildcommands { "cd \"../librw\" && premake5 " .. _ACTION .. " && msbuild \"build/librw.sln\" /property:Configuration=%{cfg.longname} /property:Platform=\"win-x86-d3d9\"" } - defines { "LIBRW", "RW_D3D9" } - - filter "configurations:*RW" - defines { "RWLIBS" } - staticruntime "on" - linkoptions "/SECTION:_rwcseg,ER!W /MERGE:_rwcseg=.text" - - filter "configurations:*GLFW" - prebuildcommands { "cd \"../librw\" && premake5 " .. _ACTION .. " && msbuild \"build/librw.sln\" /property:Configuration=Release /property:Platform=\"win-x86-gl3\"" } - defines { "LIBRW", "RW_GL3" } - - filter "configurations:Debug*" - defines { "DEBUG" } - - filter "configurations:Release*" - defines { "NDEBUG" } - optimize "On" + filter "platforms:*d3d*" + includedirs { "dxsdk/include" } + libdirs { "dxsdk/lib" } + filter "platforms:*d3d9*" + links { "d3d9" } - filter "configurations:ReleaseFH" - prebuildcommands {} - optimize "off" - staticruntime "on" + filter "platforms:*gl3_glfw*" + libdirs { "glew-2.1.0/lib/Release/Win32" } + libdirs { "glfw-3.3.2.bin.WIN32/lib-" .. string.gsub(_ACTION, "vs", "vc") } + links { "opengl32", "glew32s", "glfw3" } diff --git a/src/control/Garages.cpp b/src/control/Garages.cpp index a4aa3729..0367e9bc 100644 --- a/src/control/Garages.cpp +++ b/src/control/Garages.cpp @@ -1390,7 +1390,7 @@ void CGarages::PrintMessages() CFont::SetBackgroundOff(); CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(50.0f)); CFont::SetCentreOn(); - CFont::SetFontStyle(FONT_BANK); + CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); CFont::SetColor(CRGBA(0, 0, 0, 255)); #if defined(PS2) || defined (FIX_BUGS) diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index b0766cff..a83bffce 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -110,7 +110,7 @@ int8 CMenuManager::m_bFrontEnd_ReloadObrTxtGxt; int32 CMenuManager::m_PrefsMusicVolume = 102; int32 CMenuManager::m_PrefsSfxVolume = 102; -char CMenuManager::m_PrefsSkinFile[256] = "$$\"\""; +char CMenuManager::m_PrefsSkinFile[256] = DEFAULT_SKIN_NAME; int32 CMenuManager::m_KeyPressedCode = -1; @@ -286,7 +286,7 @@ ScaleAndCenterX(float x) CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255))); \ CFont::SetRightJustifyOn(); \ CFont::SetScale(MENU_X(MENUHEADER_WIDTH), MENU_Y(MENUHEADER_HEIGHT)); \ - CFont::SetFontStyle(FONT_HEADING); + CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); #define ProcessSlider(value, increaseAction, decreaseAction, hoverStartX, hoverEndX) \ do { \ @@ -596,7 +596,7 @@ CMenuManager::DisplayHelperText() CFont::SetCentreOn(); CFont::SetScale(SCREEN_SCALE_X(SMALLESTTEXT_X_SCALE), SCREEN_SCALE_Y(SMALLESTTEXT_Y_SCALE)); - CFont::SetFontStyle(FONT_HEADING); + CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); // TODO: name this cases? switch (m_nHelperTextMsgId) { @@ -732,7 +732,7 @@ CMenuManager::Draw() nextYToUse += 24.0f + 10.0f; } - CFont::SetFontStyle(FONT_BANK); + CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT * MENU_TEXT_SIZE_X), MENU_Y(MENUACTION_SCALE_MULT * MENU_TEXT_SIZE_Y)); CFont::SetRightJustifyOff(); CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255))); @@ -788,7 +788,7 @@ CMenuManager::Draw() columnWidth = 320; headerHeight = 240; lineHeight = 24; - CFont::SetFontStyle(FONT_HEADING); + CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE)); CFont::SetCentreOn(); break; @@ -805,7 +805,7 @@ CMenuManager::Draw() columnWidth = 50; headerHeight = 0; lineHeight = 20; - CFont::SetFontStyle(FONT_HEADING); + CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = MEDIUMTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = MEDIUMTEXT_Y_SCALE)); CFont::SetRightJustifyOff(); break; @@ -815,7 +815,7 @@ CMenuManager::Draw() columnWidth = 120; headerHeight = 38; lineHeight = 20; - CFont::SetFontStyle(FONT_BANK); + CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = SMALLTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = SMALLTEXT_Y_SCALE)); CFont::SetRightJustifyOff(); break; @@ -827,7 +827,7 @@ CMenuManager::Draw() columnWidth = 320; headerHeight = 60; lineHeight = 24; - CFont::SetFontStyle(FONT_HEADING); + CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE)); CFont::SetCentreOn(); break; @@ -835,7 +835,7 @@ CMenuManager::Draw() columnWidth = 320; headerHeight = 140; lineHeight = 24; - CFont::SetFontStyle(FONT_HEADING); + CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE)); CFont::SetCentreOn(); break; @@ -843,7 +843,7 @@ CMenuManager::Draw() columnWidth = 320; headerHeight = 117; lineHeight = 24; - CFont::SetFontStyle(FONT_HEADING); + CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE)); CFont::SetCentreOn(); break; @@ -852,7 +852,7 @@ CMenuManager::Draw() columnWidth = 180; headerHeight = 60; lineHeight = 24; - CFont::SetFontStyle(FONT_BANK); + CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE)); break; #endif @@ -860,14 +860,14 @@ CMenuManager::Draw() columnWidth = 320; headerHeight = 40; lineHeight = 24; - CFont::SetFontStyle(FONT_HEADING); + CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE)); CFont::SetCentreOn(); break; } #ifdef PS2_LIKE_MENU - CFont::SetFontStyle(FONT_BANK); + CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); #endif switch (m_nCurrScreen) { @@ -1580,7 +1580,12 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8 nextX += CFont::GetStringWidth(seperator, true) + bindingMargin; } CFont::PrintString(nextX, nextY, settingText); - nextX += CFont::GetStringWidth(settingText, true) + bindingMargin; +#ifdef MORE_LANGUAGES + if (CFont::IsJapanese()) + nextX += CFont::GetStringWidth_Jap(settingText) + bindingMargin; + else +#endif + nextX += CFont::GetStringWidth(settingText, true) + bindingMargin; } } if (controllerAction == -1) { @@ -1629,7 +1634,7 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8 } CFont::SetCentreOn(); CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE)); - CFont::SetFontStyle(FONT_HEADING); + CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); CFont::SetColor(CRGBA(255, 255, 255, FadeIn(255))); if (m_bKeyChangeNotProcessed) { CFont::PrintString(MENU_X_LEFT_ALIGNED(275.0f), SCREEN_SCALE_FROM_BOTTOM(114.0f), TheText.Get("FET_CIG")); // BACKSPACE TO CLEAR - LMB,RETURN TO CHANGE @@ -1639,7 +1644,7 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8 CFont::SetRightJustifyOff(); CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE)); - CFont::SetFontStyle(0); + CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); if (!m_bKeyIsOK) DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); @@ -1647,24 +1652,24 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8 } else { CFont::SetCentreOn(); CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE)); - CFont::SetFontStyle(FONT_HEADING); + CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); CFont::SetColor(CRGBA(255, 255, 255, FadeIn(255))); CFont::PrintString(MENU_X_LEFT_ALIGNED(275.0f), SCREEN_SCALE_FROM_BOTTOM(114.0f), TheText.Get("FET_CIG")); // BACKSPACE TO CLEAR - LMB,RETURN TO CHANGE CFont::SetRightJustifyOff(); CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE)); - CFont::SetFontStyle(FONT_BANK); + CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); m_bKeyIsOK = false; m_bKeyChangeNotProcessed = false; } } else if (optionIdx == m_nSelectedListRow) { CFont::SetCentreOn(); CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE)); - CFont::SetFontStyle(FONT_HEADING); + CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); CFont::SetColor(CRGBA(55, 55, 55, FadeIn(255))); CFont::PrintString(MENU_X_LEFT_ALIGNED(275.0f), SCREEN_SCALE_FROM_BOTTOM(114.0f), TheText.Get("FET_EIG")); // CANNOT SET A CONTROL FOR THIS ACTION CFont::SetRightJustifyOff(); CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE)); - CFont::SetFontStyle(FONT_BANK); + CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); } } } @@ -1819,7 +1824,7 @@ CMenuManager::DrawControllerSetupScreen() CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255))); // List header - CFont::SetFontStyle(FONT_HEADING); + CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT), MENU_Y(MENUACTION_SCALE_MULT)); CFont::SetRightJustifyOff(); CFont::PrintString(MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_1_X), MENU_Y(CONTSETUP_LIST_TOP), TheText.Get("FET_CAC")); @@ -1827,7 +1832,7 @@ CMenuManager::DrawControllerSetupScreen() CFont::PrintString(MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_3_X), MENU_Y(CONTSETUP_LIST_TOP), TheText.Get("FET_CCR")); CFont::SetRightJustifyOff(); CFont::SetScale(MENU_X_LEFT_ALIGNED(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE)); - CFont::SetFontStyle(FONT_BANK); + CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); int yStart; if (m_ControlMethod == CONTROL_CLASSIC) yStart = CONTSETUP_LIST_HEADER_HEIGHT + 29; @@ -1916,7 +1921,7 @@ CMenuManager::DrawControllerSetupScreen() } // Back button and it's shadow - CFont::SetFontStyle(FONT_HEADING); + CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X), MENU_Y(MENU_TEXT_SIZE_Y)); CFont::SetRightJustifyOn(); CFont::SetColor(CRGBA(0, 0, 0, FadeIn(90))); @@ -2174,7 +2179,7 @@ CMenuManager::DrawFrontEndNormal() if (CheckHover(xStart, xStart + optionWidth, optionTop, optionBottom)) hoveredBottomBarOption = i; - CFont::SetFontStyle(FONT_BANK); + CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); CFont::SetScale(MENU_X(0.35f), MENU_Y(0.7f)); CFont::SetRightJustifyOff(); if (hoveredBottomBarOption == i && hoveredBottomBarOption != curBottomBarOption) @@ -2442,7 +2447,7 @@ CMenuManager::DrawPlayerSetupScreen() m_pSelectedSkin->nextSkin = new tSkinInfo; m_pSelectedSkin = m_pSelectedSkin->nextSkin; m_pSelectedSkin->skinId = 0; - strcpy(m_pSelectedSkin->skinNameOriginal, "$$\"\""); + strcpy(m_pSelectedSkin->skinNameOriginal, DEFAULT_SKIN_NAME); strcpy(m_pSelectedSkin->skinNameDisplayed, UnicodeToAscii(TheText.Get("FET_DSN"))); int nextSkinId = 1; m_pSelectedSkin->nextSkin = nil; @@ -2451,7 +2456,7 @@ CMenuManager::DrawPlayerSetupScreen() SYSTEMTIME SystemTime; HANDLE handle = FindFirstFile("skins\\*.bmp", &FindFileData); for (int i = 1; handle != INVALID_HANDLE_VALUE && i; i = FindNextFile(handle, &FindFileData)) { - if (strncmp(FindFileData.cFileName, "$$\"\"", 5) != 0) { + if (strncmp(FindFileData.cFileName, DEFAULT_SKIN_NAME, 5) != 0) { m_pSelectedSkin->nextSkin = new tSkinInfo; m_pSelectedSkin = m_pSelectedSkin->nextSkin; m_pSelectedSkin->skinId = nextSkinId; @@ -2525,7 +2530,7 @@ CMenuManager::DrawPlayerSetupScreen() } else { CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255))); } - CFont::SetFontStyle(FONT_HEADING); + CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT), MENU_Y(MENUACTION_SCALE_MULT)); CFont::SetRightJustifyOn(); CFont::PrintString(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_DATE_COLUMN_RIGHT), MENU_Y(PLAYERSETUP_LIST_TOP), TheText.Get("FES_DAT")); @@ -2544,7 +2549,7 @@ CMenuManager::DrawPlayerSetupScreen() // Skin list CFont::SetRightJustifyOff(); CFont::SetScale(MENU_X(PLAYERSETUP_ROW_TEXT_X_SCALE), MENU_Y(PLAYERSETUP_ROW_TEXT_Y_SCALE)); - CFont::SetFontStyle(FONT_BANK); + CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); if (m_nSkinsTotal > 0) { for (m_pSelectedSkin = m_pSkinListHead.nextSkin; m_pSelectedSkin->skinId != m_nFirstVisibleRowOnList; m_pSelectedSkin = m_pSelectedSkin->nextSkin); @@ -2698,7 +2703,7 @@ CMenuManager::DrawPlayerSetupScreen() // Big apply button if (strcmp(m_aSkinName, m_PrefsSkinFile) != 0) { - CFont::SetFontStyle(FONT_HEADING); + CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); switch (m_PrefsLanguage) { case LANGUAGE_FRENCH: CFont::SetScale(MENU_X(1.1f), MENU_Y(1.9f)); @@ -2718,7 +2723,7 @@ CMenuManager::DrawPlayerSetupScreen() CFont::SetRightJustifyOff(); CFont::PrintString(MENU_X_LEFT_ALIGNED(20.0f), MENU_Y(220.0f), TheText.Get("FET_APL")); } - CFont::SetFontStyle(FONT_HEADING); + CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); CFont::SetScale(MENU_X(SMALLTEXT_X_SCALE), MENU_Y(SMALLTEXT_Y_SCALE)); @@ -2796,7 +2801,7 @@ CMenuManager::DrawPlayerSetupScreen() m_nHoverOption = HOVEROPTION_NOT_HOVERING; } } - CFont::SetFontStyle(FONT_HEADING); + CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); CFont::SetScale(MENU_X(SMALLTEXT_X_SCALE), MENU_Y(SMALLTEXT_Y_SCALE)); CFont::SetRightJustifyOn(); CFont::SetColor(CRGBA(0, 0, 0, FadeIn(90))); @@ -2898,6 +2903,8 @@ CMenuManager::InitialiseChangedLanguageSettings() CGame::frenchGame = false; CGame::germanGame = false; #ifdef MORE_LANGUAGES + CGame::russianGame = false; + CGame::japaneseGame = false; switch (m_PrefsLanguage) { case LANGUAGE_POLISH: CFont::ReloadFonts(FONT_LANGSET_POLISH); @@ -2905,6 +2912,9 @@ CMenuManager::InitialiseChangedLanguageSettings() case LANGUAGE_RUSSIAN: CFont::ReloadFonts(FONT_LANGSET_RUSSIAN); break; + case LANGUAGE_JAPANESE: + CFont::ReloadFonts(FONT_LANGSET_JAPANESE); + break; default: CFont::ReloadFonts(FONT_LANGSET_EFIGS); break; @@ -2919,16 +2929,17 @@ CMenuManager::InitialiseChangedLanguageSettings() CGame::germanGame = true; break; #ifdef MORE_LANGUAGES - case LANGUAGE_POLISH: - CGame::polishGame = true; - break; case LANGUAGE_RUSSIAN: CGame::russianGame = true; break; + case LANGUAGE_JAPANESE: + CGame::japaneseGame = true; + break; #endif default: break; } + PcSaveHelper.PopulateSlotInfo(); } } @@ -3094,8 +3105,8 @@ CMenuManager::LoadSettings() if (!SkinFound) { OutputDebugString("Default skin set as no other skins are available OR saved skin not found!"); - strcpy(m_PrefsSkinFile, "$$\"\""); - strcpy(m_aSkinName, "$$\"\""); + strcpy(m_PrefsSkinFile, DEFAULT_SKIN_NAME); + strcpy(m_aSkinName, DEFAULT_SKIN_NAME); } } @@ -3169,7 +3180,7 @@ CMenuManager::MessageScreen(const char *text) CFont::SetWrapx(SCREEN_SCALE_FROM_RIGHT(170.0f)); CFont::SetRightJustifyWrap(SCREEN_SCALE_FROM_RIGHT(170.0f)); CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(120.0f), SCREEN_SCALE_Y(150.0f), SCREEN_SCALE_FROM_RIGHT(120.0f), SCREEN_SCALE_FROM_BOTTOM(220.0f)), CRGBA(50, 50, 50, 210)); - CFont::SetFontStyle(FONT_BANK); + CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); CFont::SetCentreSize(SCREEN_SCALE_X(380.0f)); CFont::SetCentreOn(); CFont::SetColor(CRGBA(255, 217, 106, 255)); @@ -3199,7 +3210,7 @@ void CMenuManager::PrintBriefs() { CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255))); - CFont::SetFontStyle(FONT_BANK); + CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); CFont::SetRightJustifyOff(); CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X * 0.7), MENU_Y(MENU_TEXT_SIZE_Y * 0.9)); // second mulipliers are double, idk why @@ -3254,7 +3265,7 @@ CMenuManager::PrintErrorMessage() return; CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(20.0f), SCREEN_SCALE_Y(140.0f), SCREEN_SCALE_FROM_RIGHT(20.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f)), CRGBA(64, 16, 16, 224)); - CFont::SetFontStyle(FONT_BANK); + CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); CFont::SetBackgroundOff(); CFont::SetPropOn(); CFont::SetCentreOff(); @@ -4285,6 +4296,12 @@ CMenuManager::ProcessButtonPresses(void) case MENUACTION_LANG_RUS: m_PrefsLanguage = LANGUAGE_RUSSIAN; m_bFrontEnd_ReloadObrTxtGxt = true; + CMenuManager::InitialiseChangedLanguageSettings(); + SaveSettings(); + break; + case MENUACTION_LANG_JAP: + m_PrefsLanguage = LANGUAGE_JAPANESE; + m_bFrontEnd_ReloadObrTxtGxt = true; InitialiseChangedLanguageSettings(); SaveSettings(); break; @@ -5075,7 +5092,7 @@ CMenuManager::PrintController(void) m_aFrontEndSprites[FE_ARROWS4].Draw(MENU_X_LEFT_ALIGNED(160.0f), MENU_Y(160.0f), MENU_X(235.2f), MENU_Y(175.2f), CRGBA(255, 255, 255, 255)); } - CFont::SetFontStyle(FONT_BANK); // X + CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); // X // CFont::SetScale(0.4f, 0.4f); CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE)); // X @@ -5452,7 +5469,7 @@ CMenuManager::PrintMap(void) CRGBA(235, 170, 50, 255)); CFont::SetScale(MENU_X(0.4f), MENU_Y(0.7f)); - CFont::SetFontStyle(FONT_BANK); + CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255))); float nextX = MENU_X(30.0f), nextY = 95.0f; diff --git a/src/core/Frontend.h b/src/core/Frontend.h index ef5279aa..c1284101 100644 --- a/src/core/Frontend.h +++ b/src/core/Frontend.h @@ -91,6 +91,7 @@ enum eLanguages #ifdef MORE_LANGUAGES LANGUAGE_POLISH, LANGUAGE_RUSSIAN, + LANGUAGE_JAPANESE, #endif }; @@ -368,6 +369,7 @@ enum eMenuAction #ifdef MORE_LANGUAGES MENUACTION_LANG_PL, MENUACTION_LANG_RUS, + MENUACTION_LANG_JAP, #endif }; diff --git a/src/core/Game.cpp b/src/core/Game.cpp index 8633d222..3053c761 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -97,8 +97,8 @@ bool CGame::noProstitutes; bool CGame::playingIntro; char CGame::aDatFile[32]; #ifdef MORE_LANGUAGES -bool CGame::polishGame = false; bool CGame::russianGame = false; +bool CGame::japaneseGame = false; #endif int gameTxdSlot; diff --git a/src/core/Game.h b/src/core/Game.h index 01f5f0e9..48f31abc 100644 --- a/src/core/Game.h +++ b/src/core/Game.h @@ -17,8 +17,8 @@ public: static bool frenchGame; static bool germanGame; #ifdef MORE_LANGUAGES - static bool polishGame; static bool russianGame; + static bool japaneseGame; #endif static bool noProstitutes; static bool playingIntro; diff --git a/src/core/MenuScreens.h b/src/core/MenuScreens.h index e55ec49f..3c22283d 100644 --- a/src/core/MenuScreens.h +++ b/src/core/MenuScreens.h @@ -76,6 +76,7 @@ const CMenuScreen aScreens[] = { #ifdef MORE_LANGUAGES MENUACTION_LANG_PL, "FEL_POL", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_LANG_RUS, "FEL_RUS", SAVESLOT_NONE, MENUPAGE_NONE, + MENUACTION_LANG_JAP, "FEL_JAP", SAVESLOT_NONE, MENUPAGE_NONE, #endif MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE, }, diff --git a/src/render/Font.cpp b/src/render/Font.cpp index e4bd2a11..ef665fae 100644 --- a/src/render/Font.cpp +++ b/src/render/Font.cpp @@ -11,6 +11,7 @@ CSprite2d CFont::Sprite[MAX_FONTS]; #ifdef MORE_LANGUAGES uint8 CFont::LanguageSet = FONT_LANGSET_EFIGS; int32 CFont::Slot = -1; +#define JAP_TERMINATION (0x8000 | '~') int16 CFont::Size[LANGSET_MAX][MAX_FONTS][193] = { { @@ -166,6 +167,26 @@ int16 CFont::Size[MAX_FONTS][193] = { #endif }; +#ifdef MORE_LANGUAGES +int16 Size_jp[] = { + 15, 14, 16, 20, 19, 26, 22, 11, 18, 18, 27, 26, 13, //; 0 + 19, 20, 27, 19, 15, 19, 19, 21, 19, 20, 18, 19, 15, //; 13 + 13, 28, 15, 32, 15, 35, 15, 19, 19, 19, 19, 17, 16, //; 26 + 19, 20, 15, 19, 20, 14, 17, 19, 19, 19, 19, 19, 19, //; 39 + 19, 19, 20, 25, 20, 19, 19, 33, 31, 39, 37, 39, 37, //; 52 + 21, 21, 21, 19, 17, 15, 23, 21, 15, 19, 20, 16, 19, //; 65 + 19, 19, 20, 20, 17, 22, 19, 22, 22, 19, 22, 22, 23, //; 78 + 35, 35, 35, 35, 37, 19, 19, 19, 19, 29, 19, 19, 19, //; 91 + 19, 19, 9, 9, 9, 9, 19, 19, 19, 19, 19, 19, 19, 19, //; 104 + 19, 19, 19, 19, 19, 30, 19, 19, 19, 19, 19, 10, 10, //; 118 + 10, 10, 19, 19, 19, 19, 19, 19, 19, 19, 19, 23, 35, //; 131 + 12, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, //; 144 + 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, //; 157 + 19, 19, 19, 11, 19, 19, 19, 19, 19, 19, 19, 19, 19, //; 170 + 19, 19, 19, 19, 19, 19, 19, 19, 19, 21 +}; +#endif + wchar foreign_table[128] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, @@ -197,6 +218,9 @@ CFont::Initialise(void) case FONT_LANGSET_RUSSIAN: CTxdStore::LoadTxd(slot, "MODELS/FONTS_R.TXD"); break; + case FONT_LANGSET_JAPANESE: + CTxdStore::LoadTxd(slot, "MODELS/FONTS_J.TXD"); + break; } #else CTxdStore::LoadTxd(slot, "MODELS/FONTS.TXD"); @@ -205,7 +229,14 @@ CFont::Initialise(void) CTxdStore::PushCurrentTxd(); CTxdStore::SetCurrentTxd(slot); Sprite[0].SetTexture("font2", "font2_mask"); - Sprite[1].SetTexture("pager", "pager_mask"); +#ifdef MORE_LANGUAGES + if (IsJapanese()) { + Sprite[1].SetTexture("FONTJAP", "FONTJAP_mask"); + Sprite[3].SetTexture("FONTJAP", "FONTJAP_mask"); + } + else +#endif // MORE_LANGUAGES + Sprite[1].SetTexture("pager", "pager_mask"); Sprite[2].SetTexture("font1", "font1_mask"); SetScale(1.0f, 1.0f); SetSlantRefPoint(SCREEN_WIDTH, 0.0f); @@ -213,8 +244,8 @@ CFont::Initialise(void) SetColor(CRGBA(0xFF, 0xFF, 0xFF, 0)); SetJustifyOff(); SetCentreOff(); - SetWrapx(640.0f); - SetCentreSize(640.0f); + SetWrapx(DEFAULT_SCREEN_WIDTH); + SetCentreSize(DEFAULT_SCREEN_WIDTH); SetBackgroundOff(); SetBackgroundColor(CRGBA(0x80, 0x80, 0x80, 0x80)); SetBackGroundOnlyTextOff(); @@ -234,6 +265,8 @@ CFont::ReloadFonts(uint8 set) Sprite[0].Delete(); Sprite[1].Delete(); Sprite[2].Delete(); + if (IsJapanese()) + Sprite[3].Delete(); CTxdStore::PushCurrentTxd(); CTxdStore::RemoveTxd(Slot); switch (set) @@ -248,10 +281,18 @@ CFont::ReloadFonts(uint8 set) case FONT_LANGSET_RUSSIAN: CTxdStore::LoadTxd(Slot, "MODELS/FONTS_R.TXD"); break; + case FONT_LANGSET_JAPANESE: + CTxdStore::LoadTxd(Slot, "MODELS/FONTS_J.TXD"); + break; } CTxdStore::SetCurrentTxd(Slot); Sprite[0].SetTexture("font2", "font2_mask"); - Sprite[1].SetTexture("pager", "pager_mask"); + if (set == FONT_LANGSET_JAPANESE) { + Sprite[1].SetTexture("FONTJAP", "FONTJAP_mask"); + Sprite[3].SetTexture("FONTJAP", "FONTJAP_mask"); + } + else + Sprite[1].SetTexture("pager", "pager_mask"); Sprite[2].SetTexture("font1", "font1_mask"); CTxdStore::PopCurrentTxd(); } @@ -266,6 +307,8 @@ CFont::Shutdown(void) Sprite[1].Delete(); Sprite[2].Delete(); #ifdef MORE_LANGUAGES + if (IsJapanese()) + Sprite[3].Delete(); CTxdStore::RemoveTxdSlot(Slot); Slot = -1; #else @@ -279,6 +322,10 @@ CFont::InitPerFrame(void) Details.bank = CSprite2d::GetBank(30, Sprite[0].m_pTexture); CSprite2d::GetBank(15, Sprite[1].m_pTexture); CSprite2d::GetBank(15, Sprite[2].m_pTexture); +#ifdef MORE_LANGUAGES + if (IsJapanese()) + CSprite2d::GetBank(15, Sprite[3].m_pTexture); +#endif SetDropShadowPosition(0); NewLine = 0; } @@ -291,8 +338,15 @@ CFont::PrintChar(float x, float y, wchar c) return; float w = GetCharacterWidth(c) / 32.0f; - float xoff = c & 0xF; - float yoff = c >> 4; + float xoff = c % 16; + float yoff = c / 16; +#ifdef MORE_LANGUAGES + if (IsJapaneseFont()) { + w = 21.0f; + xoff = (float)(c % 48); + yoff = c / 48; + } +#endif if(Details.style == FONT_BANK || Details.style == FONT_HEADING){ if(Details.dropShadowPosition != 0){ @@ -316,19 +370,64 @@ CFont::PrintChar(float x, float y, wchar c) (xoff+1.0f)/16.0f - 0.001f, yoff/12.8f, xoff/16.0f, (yoff+1.0f)/12.8f - 0.002f, (xoff+1.0f)/16.0f - 0.001f, (yoff+1.0f)/12.8f - 0.002f); - }else{ +#ifdef MORE_LANGUAGES + }else if (IsJapaneseFont()) { + if (Details.dropShadowPosition != 0) { + CSprite2d::AddSpriteToBank(Details.bank + Details.style, // BUG: game doesn't add bank + CRect(x + SCREEN_SCALE_X(Details.dropShadowPosition), + y + SCREEN_SCALE_Y(Details.dropShadowPosition), + x + SCREEN_SCALE_X(Details.dropShadowPosition) + 32.0f * Details.scaleX * 1.0f, + y + SCREEN_SCALE_Y(Details.dropShadowPosition) + 40.0f * Details.scaleY / 2.75f), + Details.dropColor, + xoff * w / 1024.0f, yoff / 25.6f, + xoff * w / 1024.0f + (1.0f / 48.0f) - 0.001f, yoff / 25.6f, + xoff * w / 1024.0f, (yoff + 1.0f) / 25.6f, + xoff * w / 1024.0f + (1.0f / 48.0f) - 0.001f, (yoff + 1.0f) / 25.6f - 0.0001f); + } CSprite2d::AddSpriteToBank(Details.bank + Details.style, // BUG: game doesn't add bank CRect(x, y, - x + 32.0f * Details.scaleX * w, - y + 32.0f * Details.scaleY * 0.5f), + x + 32.0f * Details.scaleX * 1.0f, + y + 40.0f * Details.scaleY / 2.75f), + Details.color, + xoff * w / 1024.0f, yoff / 25.6f, + xoff * w / 1024.0f + (1.0f / 48.0f) - 0.001f, yoff / 25.6f, + xoff * w / 1024.0f, (yoff + 1.0f) / 25.6f - 0.002f, + xoff * w / 1024.0f + (1.0f / 48.0f) - 0.001f, (yoff + 1.0f) / 25.6f - 0.0001f); +#endif + }else + CSprite2d::AddSpriteToBank(Details.bank + Details.style, // BUG: game doesn't add bank + CRect(x, y, + x + 32.0f * Details.scaleX * w, + y + 32.0f * Details.scaleY * 0.5f), Details.color, xoff/16.0f, yoff/16.0f, (xoff+w)/16.0f, yoff/16.0f, xoff/16.0f, (yoff+1.0f)/16.0f, (xoff+w)/16.0f - 0.0001f, (yoff+1.0f)/16.0f - 0.0001f); - } } +#ifdef MORE_LANGUAGES +bool CFont::IsJapanesePunctuation(wchar *str) +{ + return (*str == 0xE7 || *str == 0x124 || *str == 0x126 || *str == 0x128 || *str == 0x104 || *str == ',' || *str == '>' || *str == '!' || *str == 0x99 || *str == '?' || *str == ':'); +} + +bool CFont::IsAnsiCharacter(wchar *s) +{ + if (*s >= 'A' && *s <= 'Z') + return true; + if (*s >= 'a' && *s <= 'z') + return true; + if (*s >= '0' && *s <= ':') + return true; + if (*s == '(' || *s == ')') + return true; + if (*s == 'D' || *s == '$') + return true; + return false; +} +#endif + void CFont::PrintString(float xstart, float ystart, wchar *s) { @@ -364,17 +463,27 @@ CFont::PrintString(float xstart, float ystart, wchar *s) for(;;){ if(*s == '\0') return; - int xend = Details.centre ? Details.centreSize : + float xend = Details.centre ? Details.centreSize : Details.rightJustify ? xstart - Details.rightJustifyWrap : Details.wrapX; +#ifdef MORE_LANGUAGES + if (IsJapaneseFont()) + xend -= SCREEN_SCALE_X(21.0f * 2.0f); +#endif if(x + GetStringWidth(s) > xend && !first){ +#ifdef MORE_LANGUAGES + if (IsJapanese() && IsJapanesePunctuation(s)) + s--; +#endif // flush line float spaceWidth = !Details.justify || Details.centre ? 0.0f : (Details.wrapX - lineLength) / numSpaces; float xleft = Details.centre ? xstart - x/2 : Details.rightJustify ? xstart - x : xstart; - PrintString(xleft, y, start, s, spaceWidth); +#ifdef MORE_LANGUAGES + PrintString(xleft, y, start, s, spaceWidth, xstart); +#endif // reset things lineLength = 0.0f; numSpaces = 0; @@ -383,7 +492,12 @@ CFont::PrintString(float xstart, float ystart, wchar *s) x = 0.0f; else x = xstart; - y += 32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY; +#ifdef MORE_LANGUAGES + if (IsJapaneseFont()) + y += 32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY; + else +#endif + y += 32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY; start = s; }else break; @@ -397,8 +511,35 @@ CFont::PrintString(float xstart, float ystart, wchar *s) numSpaces++; first = false; x += GetStringWidth(s) + GetCharacterSize(*t - ' '); +#ifdef MORE_LANGUAGES + if (IsJapaneseFont() && IsAnsiCharacter(s)) + x += 21.0f; +#endif lineLength = x; s = t+1; +#ifdef MORE_LANGUAGES + if (IsJapaneseFont() && !*s) { + x += GetStringWidth(s); + if (IsAnsiCharacter(s)) + x += 21.0f; + float xleft = Details.centre ? xstart - x / 2 : + Details.rightJustify ? xstart - x : + xstart; + if (PrintString(xleft, y, start, s, 0.0f, xstart)) + { + start = s; + if (!Details.centre && !Details.rightJustify) + x = xstart; + else + x = 0.0f; + + y += 32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY; + numSpaces = 0; + first = true; + lineLength = 0.0f; + } + } +#endif } // print rest if(t[0] == ' ' && t[1] == '\0') @@ -408,7 +549,21 @@ CFont::PrintString(float xstart, float ystart, wchar *s) float xleft = Details.centre ? xstart - x/2 : Details.rightJustify ? xstart - x : xstart; +#ifdef MORE_LANGUAGES + if (PrintString(xleft, y, start, s, 0.0f, xstart) && IsJapaneseFont()) { + start = s; + if (!Details.centre && !Details.rightJustify) + x = xstart; + else + x = 0.0f; + y += 32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY; + numSpaces = 0; + first = true; + lineLength = 0.0f; + } +#else PrintString(xleft, y, start, s, 0.0f); +#endif } } @@ -418,8 +573,29 @@ CFont::GetNumberLines(float xstart, float ystart, wchar *s) int n; float x, y; wchar *t; - n = 0; + +#ifdef MORE_LANGUAGES + bool bSomeJapBool = false; + + if (IsJapanese()) { + t = s; + wchar unused; + while (*t) { + if (*t == JAP_TERMINATION || *t == '~') + t = ParseToken(t, &unused, true); + if (NewLine) { + n++; + NewLine = false; + bSomeJapBool = true; + } + t++; + } + } + + if (bSomeJapBool) n--; +#endif + if(Details.centre || Details.rightJustify) x = 0.0f; else @@ -427,7 +603,20 @@ CFont::GetNumberLines(float xstart, float ystart, wchar *s) y = ystart; while(*s){ - if(x + GetStringWidth(s) > (Details.centre ? Details.centreSize : Details.wrapX)){ + float f = (Details.centre ? Details.centreSize : Details.wrapX); +#ifdef MORE_LANGUAGES + if (IsJapaneseFont()) + f -= SCREEN_SCALE_X(21.0f * 2.0f); +#endif + + if(x + GetStringWidth(s) > f){ +#ifdef MORE_LANGUAGES + if (IsJapanese()) + { + if (IsJapanesePunctuation(s)) + s--; + } +#endif // reached end of line if(Details.centre || Details.rightJustify) x = 0.0f; @@ -435,19 +624,36 @@ CFont::GetNumberLines(float xstart, float ystart, wchar *s) x = xstart; n++; // Why even? - y += 32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY; +#ifdef MORE_LANGUAGES + if (IsJapanese()) + y += 32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY; + else +#endif + y += 32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY; }else{ // still space in current line t = GetNextSpace(s); if(*t == '\0'){ // end of string x += GetStringWidth(s); +#ifdef MORE_LANGUAGES + if (IsJapanese() && IsAnsiCharacter(s)) + x += 21.0f; +#endif n++; s = t; }else{ x += GetStringWidth(s); - x += GetCharacterSize(*t - ' '); +#ifdef MORE_LANGUAGES + if (IsJapanese() && IsAnsiCharacter(s)) + x += 21.0f; +#endif s = t+1; + x += GetCharacterSize(*t - ' '); +#ifdef MORE_LANGUAGES + if (IsJapanese() && !*s) + n++; +#endif } } } @@ -465,65 +671,137 @@ CFont::GetTextRect(CRect *rect, float xstart, float ystart, wchar *s) maxlength = 0; numLines = 0; - if(Details.centre || Details.rightJustify) - x = 0.0f; - else - x = xstart; - y = ystart; - while(*s){ - if(x + GetStringWidth(s) > (Details.centre ? Details.centreSize : Details.wrapX)){ - // reached end of line - if(x > maxlength) - maxlength = x; - if(Details.centre || Details.rightJustify) - x = 0.0f; - else - x = xstart; - numLines++; - y += 32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY; - }else{ - // still space in current line - t = GetNextSpace(s); - if(*t == '\0'){ - // end of string - x += GetStringWidth(s); +#ifdef MORE_LANGUAGES + if (IsJapanese()) { + numLines = GetNumberLines(xstart, ystart, s); + }else{ +#endif + if(Details.centre || Details.rightJustify) + x = 0.0f; + else + x = xstart; + y = ystart; + + while(*s){ + if(x + GetStringWidth(s) > (Details.centre ? Details.centreSize : Details.wrapX)){ + // reached end of line if(x > maxlength) maxlength = x; + if(Details.centre || Details.rightJustify) + x = 0.0f; + else + x = xstart; numLines++; - s = t; + y += 32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY; }else{ - x += GetStringWidth(s); - x += GetCharacterSize(*t - ' '); - s = t+1; + // still space in current line + t = GetNextSpace(s); + if(*t == '\0'){ + // end of string + x += GetStringWidth(s); + if(x > maxlength) + maxlength = x; + numLines++; + s = t; + }else{ + x += GetStringWidth(s); + x += GetCharacterSize(*t - ' '); + s = t+1; + } } } +#ifdef MORE_LANGUAGES } +#endif if(Details.centre){ if(Details.backgroundOnlyText){ rect->left = xstart - maxlength/2 - 4.0f; rect->right = xstart + maxlength/2 + 4.0f; - rect->bottom = (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * numLines + - ystart + 2.0f; - rect->top = ystart - 2.0f; +#ifdef MORE_LANGUAGES + if (IsJapaneseFont()) { + rect->bottom = (32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY) * numLines + ystart + (4.0f / 2.75f); + rect->top = ystart - (4.0f / 2.75f); + } else { +#endif + rect->bottom = (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * numLines + ystart + 2.0f; + rect->top = ystart - 2.0f; +#ifdef MORE_LANGUAGES + } +#endif }else{ rect->left = xstart - Details.centreSize*0.5f - 4.0f; rect->right = xstart + Details.centreSize*0.5f + 4.0f; - rect->bottom = (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * numLines + - ystart + 2.0f; - rect->top = ystart - 2.0f; +#ifdef MORE_LANGUAGES + if (IsJapaneseFont()) { + rect->bottom = (32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY) * numLines + ystart + (4.0f / 2.75f); + rect->top = ystart - (4.0f / 2.75f); + } else { +#endif + rect->bottom = (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * numLines + ystart + 2.0f; + rect->top = ystart - 2.0f; +#ifdef MORE_LANGUAGES + } +#endif } }else{ rect->left = xstart - 4.0f; rect->right = Details.wrapX; // WTF? rect->bottom = ystart - 4.0f + 4.0f; - rect->top = (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * numLines + - ystart + 2.0f + 2.0f; +#ifdef MORE_LANGUAGES + if (IsJapaneseFont()) + rect->top = (32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY) * numLines + ystart + 2.0f + (4.0f / 2.75f); + else +#endif + rect->top = (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * numLines + ystart + 2.0f + 2.0f; } } +#ifdef MORE_LANGUAGES +bool +CFont::PrintString(float x, float y, wchar *start, wchar *&end, float spwidth, float japX) +{ + wchar *s, c, unused; + + if (IsJapanese()) { + float jx = 0.0f; + for (s = start; s < end; s++) { + if (*s == JAP_TERMINATION || *s == '~') + s = ParseToken(s, &unused, true); + if (NewLine) { + NewLine = false; + break; + } + jx += GetCharacterSize(*s - ' '); + } + s = start; + if (Details.centre) + x = japX - jx / 2.0f; + else if (Details.rightJustify) + x = japX - jx; + } + + for (s = start; s < end; s++) { + if (*s == '~' || (IsJapanese() && *s == JAP_TERMINATION)) + s = ParseToken(s, &unused); + if (NewLine && IsJapanese()) { + NewLine = false; + end = s; + return true; + } + c = *s - ' '; + if (Details.slant != 0.0f && !IsJapanese()) + y = (Details.slantRefX - x) * Details.slant + Details.slantRefY; + PrintChar(x, y, c); + x += GetCharacterSize(c); + if (c == 0 && (!NewLine || !IsJapanese())) // space + x += spwidth; + } + return false; +} +#else void CFont::PrintString(float x, float y, wchar *start, wchar *end, float spwidth) { @@ -541,12 +819,41 @@ CFont::PrintString(float x, float y, wchar *start, wchar *end, float spwidth) x += spwidth; } } +#endif float CFont::GetCharacterWidth(wchar c) { #ifdef MORE_LANGUAGES - if (Details.proportional) + if (IsJapanese()) { + if (!Details.proportional) + return Size[0][Details.style][192]; + if (c <= 94 || Details.style == FONT_HEADING || Details.style == FONT_BANK) { + switch (Details.style) + { + case FONT_JAPANESE: + return Size_jp[c]; + default: + return Size[0][Details.style][c]; + } + } + if (c < 254 && Details.style == FONT_PAGER) + return 29.4f; + + switch (Details.style) + { + case FONT_JAPANESE: + return 29.4f; + case FONT_BANK: + return 10.0f; + case FONT_PAGER: + return 31.5f; + default: + return Size[0][Details.style][c]; + } + } + + else if (Details.proportional) return Size[LanguageSet][Details.style][c]; else return Size[LanguageSet][Details.style][192]; @@ -562,7 +869,36 @@ float CFont::GetCharacterSize(wchar c) { #ifdef MORE_LANGUAGES - if(Details.proportional) + + if (IsJapanese()) + { + if (!Details.proportional) + return Size[0][Details.style][192] * Details.scaleX; + if (c <= 94 || Details.style == FONT_HEADING || Details.style == FONT_BANK) { + switch (Details.style) + { + case FONT_JAPANESE: + return Size_jp[c] * Details.scaleX; + default: + return Size[0][Details.style][c] * Details.scaleX; + } + } + if (c < 254 && (Details.style == FONT_PAGER)) + return 29.4f * Details.scaleX; + + switch (Details.style) + { + case FONT_JAPANESE: + return 29.4f * Details.scaleX; + case FONT_BANK: + return 10.0f * Details.scaleX; + case FONT_PAGER: + return 31.5f * Details.scaleX; + default: + return Size[0][Details.style][c] * Details.scaleX; + } + } + else if(Details.proportional) return Size[LanguageSet][Details.style][c] * Details.scaleX; else return Size[LanguageSet][Details.style][192] * Details.scaleX; @@ -580,33 +916,127 @@ CFont::GetStringWidth(wchar *s, bool spaces) float w; w = 0.0f; - for(; (*s != ' ' || spaces) && *s != '\0'; s++){ - if(*s == '~'){ - s++; - while(*s != '~') s++; - s++; - if(*s == ' ' && !spaces) - break; +#ifdef MORE_LANGUAGES + if (IsJapanese()) + { + do + { + if ((*s != ' ' || spaces) && *s != '\0') { + do { + while (*s == '~' || *s == JAP_TERMINATION) { + s++; + while (!(*s == '~' || *s == JAP_TERMINATION)) s++; + s++; + } + w += GetCharacterSize(*s - ' '); + ++s; + } while (*s == '~' || *s == JAP_TERMINATION); + } + } while (IsAnsiCharacter(s)); + } else +#endif + { + for (; (*s != ' ' || spaces) && *s != '\0'; s++) { + if (*s == '~') { + s++; + while (*s != '~') s++; + s++; + if (*s == ' ' && !spaces) + break; + } + w += GetCharacterSize(*s - ' '); } - w += GetCharacterSize(*s - ' '); } return w; } + +#ifdef MORE_LANGUAGES +float +CFont::GetStringWidth_Jap(wchar* s) +{ + float w; + + w = 0.0f; + for (; *s != '\0';) { + do { + while (*s == '~' || *s == JAP_TERMINATION) { + s++; + while (!(*s == '~' || *s == JAP_TERMINATION)) s++; + s++; + } + w += GetCharacterSize(*s - ' '); + ++s; + } while (*s == '~' || *s == JAP_TERMINATION); + } + return w; +} +#endif + wchar* CFont::GetNextSpace(wchar *s) { - for(; *s != ' ' && *s != '\0'; s++) - if(*s == '~'){ - s++; - while(*s != '~') s++; - s++; - if(*s == ' ') - break; - } +#ifdef MORE_LANGUAGES + if (IsJapanese()) { + do + { + if (*s != ' ' && *s != '\0') { + do { + while (*s == '~' || *s == JAP_TERMINATION) { + s++; + while (!(*s == '~' || *s == JAP_TERMINATION)) s++; + s++; + } + ++s; + } while (*s == '~' || *s == JAP_TERMINATION); + } + } while (IsAnsiCharacter(s)); + } else +#endif + { + for(; *s != ' ' && *s != '\0'; s++) + if(*s == '~'){ + s++; + while(*s != '~') s++; + s++; + if(*s == ' ') + break; + } + } return s; } +#ifdef MORE_LANGUAGES +wchar* +CFont::ParseToken(wchar *s, wchar*, bool japShit) +{ + s++; + if ((Details.color.r || Details.color.g || Details.color.b) && !japShit) { + wchar c = *s; + if (IsJapanese()) + c &= 0x7FFF; + switch (c) { + case 'N': + case 'n': + NewLine = true; + break; + case 'b': SetColor(CRGBA(128, 167, 243, 255)); break; + case 'g': SetColor(CRGBA(95, 160, 106, 255)); break; + case 'h': SetColor(CRGBA(225, 225, 225, 255)); break; + case 'l': SetColor(CRGBA(0, 0, 0, 255)); break; + case 'p': SetColor(CRGBA(168, 110, 252, 255)); break; + case 'r': SetColor(CRGBA(113, 43, 73, 255)); break; + case 'w': SetColor(CRGBA(175, 175, 175, 255)); break; + case 'y': SetColor(CRGBA(210, 196, 106, 255)); break; + } + } else if (IsJapanese()) { + if ((*s & 0x7FFF) == 'N' || (*s & 0x7FFF) == 'n') + NewLine = true; + } + while ((!IsJapanese() || (*s != JAP_TERMINATION)) && *s != '~') s++; + return s + 1; +} +#else wchar* CFont::ParseToken(wchar *s, wchar*) { @@ -629,6 +1059,7 @@ CFont::ParseToken(wchar *s, wchar*) while(*s != '~') s++; return s+1; } +#endif void CFont::DrawFonts(void) @@ -636,6 +1067,10 @@ CFont::DrawFonts(void) CSprite2d::DrawBank(Details.bank); CSprite2d::DrawBank(Details.bank+1); CSprite2d::DrawBank(Details.bank+2); +#ifdef MORE_LANGUAGES + if (IsJapanese()) + CSprite2d::DrawBank(Details.bank+3); +#endif } wchar @@ -645,3 +1080,39 @@ CFont::character_code(uint8 c) return c; return foreign_table[c-128]; } + + +void +CFont::SetScale(float x, float y) +{ +#ifdef MORE_LANGUAGES + /*if (IsJapanese()) { + x *= 1.35f; + y *= 1.25f; + }*/ +#endif + Details.scaleX = x; + Details.scaleY = y; +} + +void +CFont::SetBackgroundColor(CRGBA col) +{ + Details.backgroundColor = col; +} + +void +CFont::SetColor(CRGBA col) +{ + Details.color = col; + if (Details.alphaFade < 255.0f) + Details.color.a *= Details.alphaFade / 255.0f; +} + +void +CFont::SetDropColor(CRGBA col) +{ + Details.dropColor = col; + if (Details.alphaFade < 255.0f) + Details.dropColor.a *= Details.alphaFade / 255.0f; +} diff --git a/src/render/Font.h b/src/render/Font.h index 01d67700..9b4e7132 100644 --- a/src/render/Font.h +++ b/src/render/Font.h @@ -31,6 +31,9 @@ enum { FONT_BANK, FONT_PAGER, FONT_HEADING, +#ifdef MORE_LANGUAGES + FONT_JAPANESE, +#endif MAX_FONTS }; @@ -46,8 +49,13 @@ enum FONT_LANGSET_EFIGS, FONT_LANGSET_RUSSIAN, FONT_LANGSET_POLISH, + FONT_LANGSET_JAPANESE, LANGSET_MAX }; + +#define FONT_LOCALE(style) (CFont::IsJapanese() ? FONT_JAPANESE : style) +#else +#define FONT_LOCALE(style) (style) #endif class CFont @@ -71,17 +79,28 @@ public: static void PrintString(float x, float y, wchar *s); static int GetNumberLines(float xstart, float ystart, wchar *s); static void GetTextRect(CRect *rect, float xstart, float ystart, wchar *s); +#ifdef MORE_LANGUAGES + static bool PrintString(float x, float y, wchar *start, wchar* &end, float spwidth, float japX); +#else static void PrintString(float x, float y, wchar *start, wchar *end, float spwidth); +#endif static float GetCharacterWidth(wchar c); static float GetCharacterSize(wchar c); static float GetStringWidth(wchar *s, bool spaces = false); - static wchar *GetNextSpace(wchar *s); - static wchar *ParseToken(wchar *s, wchar*); +#ifdef MORE_LANGUAGES + static float GetStringWidth_Jap(wchar* s); +#endif + static uint16 *GetNextSpace(wchar *s); +#ifdef MORE_LANGUAGES + static uint16 *ParseToken(wchar *s, wchar*, bool japShit = false); +#else + static uint16 *ParseToken(wchar *s, wchar*); +#endif static void DrawFonts(void); - static wchar character_code(uint8 c); + static uint16 character_code(uint8 c); static CFontDetails GetDetails() { return Details; } - static void SetScale(float x, float y) { Details.scaleX = x; Details.scaleY = y; } + static void SetScale(float x, float y); static void SetSlantRefPoint(float x, float y) { Details.slantRefX = x; Details.slantRefY = y; } static void SetSlant(float s) { Details.slant = s; } static void SetJustifyOn(void) { @@ -140,19 +159,17 @@ public: static void SetRightJustifyWrap(float wrap) { Details.rightJustifyWrap = wrap; } static void SetAlphaFade(float fade) { Details.alphaFade = fade; } static void SetDropShadowPosition(int16 pos) { Details.dropShadowPosition = pos; } + static void SetBackgroundColor(CRGBA col); + static void SetColor(CRGBA col); + static void SetDropColor(CRGBA col); - // TODO: really just CRGBA but that isn't passed correctly - static void SetBackgroundColor(const CRGBA &col) { Details.backgroundColor = col; } - static void SetColor(const CRGBA &col) { - Details.color = col; - if(Details.alphaFade < 255.0f) - Details.color.a *= Details.alphaFade/255.0f; - } - static void SetDropColor(const CRGBA &col) { - Details.dropColor = col; - if(Details.alphaFade < 255.0f) - Details.dropColor.a *= Details.alphaFade/255.0f; - } - +#ifdef MORE_LANGUAGES static void ReloadFonts(uint8 set); + + // japanese stuff + static bool IsAnsiCharacter(wchar* s); + static bool IsJapanesePunctuation(wchar* str); + static bool IsJapanese() { return LanguageSet == FONT_LANGSET_JAPANESE; } + static bool IsJapaneseFont() { return IsJapanese() && (Details.style == FONT_JAPANESE || Details.style == FONT_PAGER); } +#endif }; diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp index f88d6b9c..3707f51f 100644 --- a/src/render/Hud.cpp +++ b/src/render/Hud.cpp @@ -660,7 +660,7 @@ void CHud::Draw() CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f)); CFont::SetRightJustifyOn(); CFont::SetRightJustifyWrap(0.0f); - CFont::SetFontStyle(FONT_HEADING); + CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); CFont::SetPropOff(); CFont::SetBackGroundOnlyTextOn(); CFont::SetColor(CRGBA(0, 0, 0, 255)); @@ -701,7 +701,7 @@ void CHud::Draw() CFont::SetCentreOff(); CFont::SetRightJustifyOn(); CFont::SetRightJustifyWrap(0.0f); - CFont::SetFontStyle(FONT_HEADING); + CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); CFont::SetColor(CRGBA(244, 20, 20, 255)); CFont::SetWrapx(SCREEN_SCALE_X(640.0f)); CFont::SetPropOff(); @@ -852,7 +852,7 @@ void CHud::Draw() else CFont::SetPropOff(); - CFont::SetFontStyle(CTheScripts::IntroTextLines[i].m_nFont); + CFont::SetFontStyle(FONT_LOCALE(CTheScripts::IntroTextLines[i].m_nFont)); CFont::PrintString(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH - CTheScripts::IntroTextLines[i].m_fAtX), SCREEN_SCALE_Y(DEFAULT_SCREEN_HEIGHT - CTheScripts::IntroTextLines[i].m_fAtY), CTheScripts::IntroTextLines[i].m_Text); } } @@ -892,7 +892,7 @@ void CHud::Draw() CFont::SetScale(SCREEN_SCALE_X(0.48f), SCREEN_SCALE_Y(1.120f)); CFont::SetCentreOn(); CFont::SetPropOn(); - CFont::SetFontStyle(FONT_BANK); + CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); float offsetX = SCREEN_SCALE_X(40.0f) + SCREEN_SCALE_X(8.0f); float center = SCREEN_SCALE_FROM_RIGHT(50.0f) - SCREEN_SCALE_X(8.0f) - offsetX; @@ -1080,13 +1080,22 @@ void CHud::DrawAfterFade() if (CGame::germanGame) CFont::SetScale(SCREEN_SCALE_X(0.52f * 0.85f), SCREEN_SCALE_Y(1.1f * 0.85f)); +#ifdef MORE_LANGUAGES + else if (CFont::IsJapanese()) + CFont::SetScale(SCREEN_SCALE_X(0.52f) * 1.35f, SCREEN_SCALE_Y(1.1f) * 1.25f); +#endif else CFont::SetScale(SCREEN_SCALE_X(0.52f), SCREEN_SCALE_Y(1.1f)); CFont::SetColor(CRGBA(175, 175, 175, 255)); CFont::SetJustifyOff(); - CFont::SetWrapx(SCREEN_SCALE_X(200.0f + 26.0f - 4.0f)); - CFont::SetFontStyle(FONT_BANK); +#ifdef MORE_LANGUAGES + if (CFont::IsJapanese()) + CFont::SetWrapx(SCREEN_SCALE_X(229.0f + 26.0f - 4.0f)); + else +#endif + CFont::SetWrapx(SCREEN_SCALE_X(200.0f + 26.0f - 4.0f)); + CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); CFont::SetBackgroundOn(); CFont::SetBackGroundOnlyTextOff(); CFont::SetBackgroundColor(CRGBA(0, 0, 0, fAlpha * 0.9f)); @@ -1164,7 +1173,7 @@ void CHud::DrawAfterFade() CFont::SetCentreOn(); CFont::SetPropOn(); CFont::SetCentreSize(SCREEN_SCALE_X(600.0f)); - CFont::SetFontStyle(FONT_BANK); + CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); CFont::SetColor(CRGBA(0, 0, 0, 255)); CFont::PrintString((SCREEN_WIDTH / 2) + SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(84.0f) + SCREEN_SCALE_Y(2.0f), m_BigMessage[3]); @@ -1181,7 +1190,7 @@ void CHud::DrawAfterFade() CFont::SetPropOn(); CFont::SetCentreSize(SCREEN_SCALE_X(620.0f)); CFont::SetColor(CRGBA(0, 0, 0, 255)); - CFont::SetFontStyle(FONT_BANK); + CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); CFont::PrintString((SCREEN_WIDTH / 2) - SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(84.0f) - SCREEN_SCALE_Y(2.0f), m_BigMessage[4]); @@ -1238,7 +1247,7 @@ void CHud::DrawAfterFade() CFont::SetPropOn(); CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(20.0f)); CFont::SetColor(CRGBA(0, 0, 0, 255)); - CFont::SetFontStyle(FONT_BANK); + CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); #ifdef BETA_SLIDING_TEXT CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X(2.0f) - SCREEN_SCALE_X(OddJob2XOffset), SCREEN_HEIGHT / 2 - SCREEN_SCALE_Y(20.0f) + SCREEN_SCALE_Y(2.0f), m_BigMessage[5]); diff --git a/src/save/PCSave.cpp b/src/save/PCSave.cpp index 6f1b1b45..d3aeee26 100644 --- a/src/save/PCSave.cpp +++ b/src/save/PCSave.cpp @@ -3,6 +3,9 @@ #include "crossplatform.h" #include "FileMgr.h" +#ifdef MORE_LANGUAGES +#include "Game.h" +#endif #include "GenericGameStorage.h" #include "Messages.h" #include "PCSave.h" @@ -131,7 +134,12 @@ C_PcSave::PopulateSlotInfo() default: assert(0); } char date[70]; - sprintf(date, "%02d %s %04d %02d:%02d:%02d", st.wDay, UnicodeToAsciiForSaveLoad(TheText.Get(month)), st.wYear, st.wHour, st.wMinute, st.wSecond); +#ifdef MORE_LANGUAGES + if (CGame::japaneseGame) + sprintf(date, "%02d %02d %04d %02d:%02d:%02d", st.wDay, st.wMonth, st.wYear, st.wHour, st.wMinute, st.wSecond); + else +#endif // MORE_LANGUAGES + sprintf(date, "%02d %s %04d %02d:%02d:%02d", st.wDay, UnicodeToAsciiForSaveLoad(TheText.Get(month)), st.wYear, st.wHour, st.wMinute, st.wSecond); AsciiToUnicode(date, SlotSaveDate[i]); } else { diff --git a/src/text/Messages.cpp b/src/text/Messages.cpp index 5abaa7ae..59341b84 100644 --- a/src/text/Messages.cpp +++ b/src/text/Messages.cpp @@ -9,6 +9,8 @@ #include "ControllerConfig.h" +#include "Font.h" + tMessage CMessages::BriefMessages[NUMBRIEFMESSAGES]; tPreviousBrief CMessages::PreviousBriefs[NUMPREVIOUSBRIEFS]; tBigMessage CMessages::BIGMessages[NUMBIGMESSAGES]; @@ -50,6 +52,15 @@ CMessages::WideStringCopy(wchar *dst, wchar *src, uint16 size) dst[i] = '\0'; } +wchar FixupChar(wchar c) +{ +#ifdef MORE_LANGUAGES + if (CFont::IsJapanese()) + return c & 0x7fff; +#endif + return c; +} + bool CMessages::WideStringCompare(wchar *str1, wchar *str2, uint16 size) { @@ -59,10 +70,10 @@ CMessages::WideStringCompare(wchar *str1, wchar *str2, uint16 size) return false; for (int32 i = 0; i < size; i++) { - if (!str1[i]) + if (FixupChar(str1[i]) == '\0') break; - if (str1[i] != str2[i]) + if (FixupChar(str1[i]) != FixupChar(str2[i])) return false; } return true; @@ -368,7 +379,12 @@ CMessages::InsertNumberInString(wchar *str, int32 n1, int32 n2, int32 n3, int32 int32 i = 0; for (int32 c = 0; c < size;) { +#ifdef MORE_LANGUAGES + if ((CFont::IsJapanese() && str[c] == (0x8000 | '~') && str[c + 1] == (0x8000 | '1') && str[c + 2] == (0x8000 | '~')) || + (!CFont::IsJapanese() && str[c] == '~' && str[c + 1] == '1' && str[c + 2] == '~')) { +#else if (str[c] == '~' && str[c + 1] == '1' && str[c + 2] == '~') { +#endif switch (i) { case 0: sprintf(numStr, "%d", n1); break; case 1: sprintf(numStr, "%d", n2); break; @@ -406,7 +422,13 @@ CMessages::InsertStringInString(wchar *str1, wchar *str2) wchar *_str1 = str1; uint16 i; for (i = 0; i < total_size; ) { - if (*_str1 == '~' && *(_str1 + 1) == 'a' && *(_str1 + 2) == '~') { +#ifdef MORE_LANGUAGES + if ((CFont::IsJapanese() && *_str1 == (0x8000 | '~') && *(_str1 + 1) == (0x8000 | 'a') && *(_str1 + 2) == (0x8000 | '~')) + || (CFont::IsJapanese() && *_str1 == '~' && *(_str1 + 1) == 'a' && *(_str1 + 2) == '~')) + { +#else + if (*_str1 == '~' && *(_str1 + 1) == 'a' && *(_str1 + 2) == '~') { +#endif _str1 += 3; for (int j = 0; j < str2_size; j++) { tempstr[i++] = str2[j]; @@ -437,7 +459,12 @@ CMessages::InsertPlayerControlKeysInString(wchar *str) wchar *_outstr = outstr; for (i = 0; i < strSize;) { +#ifdef MORE_LANGUAGES + if ((CFont::IsJapanese() && str[i] == (0x8000 | '~') && str[i + 1] == (0x8000 | 'k') && str[i + 2] == (0x8000 | '~')) || + (!CFont::IsJapanese() && str[i] == '~' && str[i + 1] == 'k' && str[i + 2] == '~')) { +#else if (str[i] == '~' && str[i + 1] == 'k' && str[i + 2] == '~') { +#endif i += 4; for (int32 cont = 0; cont < MAX_CONTROLLERACTIONS; cont++) { uint16 contSize = GetWideStringLength(ControlsManager.m_aActionNames[cont]); diff --git a/src/text/Text.cpp b/src/text/Text.cpp index f481403d..549f68d9 100644 --- a/src/text/Text.cpp +++ b/src/text/Text.cpp @@ -1,6 +1,9 @@ #include "common.h" #include "FileMgr.h" +#ifdef MORE_LANGUAGES +#include "Game.h" +#endif #include "Frontend.h" #include "Messages.h" #include "Text.h" @@ -50,6 +53,9 @@ CText::Load(void) case LANGUAGE_RUSSIAN: sprintf(filename, "RUSSIAN.GXT"); break; + case LANGUAGE_JAPANESE: + sprintf(filename, "JAPANESE.GXT"); + break; #endif } @@ -257,7 +263,7 @@ CData::Unload(void) void AsciiToUnicode(const char *src, wchar *dst) { - while((*dst++ = *src++) != '\0'); + while((*dst++ = (unsigned char)*src++) != '\0'); } char* @@ -266,7 +272,11 @@ UnicodeToAscii(wchar *src) static char aStr[256]; int len; for(len = 0; *src != '\0' && len < 256-1; len++, src++) +#ifdef MORE_LANGUAGES + if(*src < 128 || ((CGame::russianGame || CGame::japaneseGame) && *src < 256)) +#else if(*src < 128) +#endif aStr[len] = *src; else aStr[len] = '#'; @@ -306,4 +316,4 @@ void TextCopy(wchar *dst, const wchar *src) { while((*dst++ = *src++) != '\0'); -} +}
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