diff options
Diffstat (limited to '')
-rw-r--r-- | premake5.lua | 1 | ||||
-rw-r--r-- | src/ControllerConfig.cpp | 1 | ||||
-rw-r--r-- | src/ControllerConfig.h | 1 | ||||
-rw-r--r-- | src/common.h | 15 | ||||
-rw-r--r-- | src/config.h | 7 | ||||
-rw-r--r-- | src/re3.cpp | 78 | ||||
-rw-r--r-- | src/render/Particle.cpp | 52 | ||||
-rw-r--r-- | src/skel/events.cpp | 1 | ||||
-rw-r--r-- | src/skel/skeleton.h | 1 | ||||
-rw-r--r-- | src/skel/win/win.cpp | 1101 |
10 files changed, 1147 insertions, 111 deletions
diff --git a/premake5.lua b/premake5.lua index dda54c36..87ab7053 100644 --- a/premake5.lua +++ b/premake5.lua @@ -34,6 +34,7 @@ project "re3" targetdir "bin/%{cfg.buildcfg}" targetextension ".dll" characterset ("MBCS") + linkoptions "/SAFESEH:NO" filter "configurations:Debug" defines { "DEBUG" } diff --git a/src/ControllerConfig.cpp b/src/ControllerConfig.cpp index 10997bce..6ac89f6c 100644 --- a/src/ControllerConfig.cpp +++ b/src/ControllerConfig.cpp @@ -17,6 +17,7 @@ WRAPPER void CControllerConfigManager::MakeControllerActionsBlank() { EAXJMP(0x5 WRAPPER void CControllerConfigManager::InitDefaultControlConfiguration() { EAXJMP(0x58B930); } WRAPPER void CControllerConfigManager::InitDefaultControlConfigMouse(CMouseControllerState const &mousestate) { EAXJMP(0x58BD00); } WRAPPER Int32 CControllerConfigManager::GetJoyButtonJustDown() { EAXJMP(0x58B7D0); } +WRAPPER void CControllerConfigManager::InitDefaultControlConfigJoyPad(unsigned int buttons) { EAXJMP(0x58BD90); } void CControllerConfigManager::LoadSettings(Int32 file) { diff --git a/src/ControllerConfig.h b/src/ControllerConfig.h index b7fd181d..0bcda754 100644 --- a/src/ControllerConfig.h +++ b/src/ControllerConfig.h @@ -45,6 +45,7 @@ public: void MakeControllerActionsBlank(); void InitDefaultControlConfiguration(); void InitDefaultControlConfigMouse(CMouseControllerState const &mousestate); + void InitDefaultControlConfigJoyPad(unsigned int buttons); }; diff --git a/src/common.h b/src/common.h index 9acf7638..4844353b 100644 --- a/src/common.h +++ b/src/common.h @@ -10,7 +10,7 @@ #include <stdint.h> #include <math.h> -#include <assert.h> +//#include <assert.h> #include <new> #ifdef WITHD3D @@ -125,7 +125,7 @@ inline float sq(float x) { return x*x; } #define DEGTORAD(x) ((x) * PI / 180.0f) #define RADTODEG(x) ((x) * 180.0f / PI) -#if USE_PS2_RAND == TRUE +#ifdef USE_PS2_RAND #define MYRAND_MAX 65535 #else #define MYRAND_MAX 32767 @@ -134,8 +134,15 @@ inline float sq(float x) { return x*x; } int myrand(void); void mysrand(unsigned int seed); -#define debug(f, ...) printf("[DBG]: " f "\n", __VA_ARGS__) -#define DEV(f, ...) printf("[DEV]: " f "", __VA_ARGS__) +void re3_debug(char *format, ...); +void re3_trace(const char *filename, unsigned int lineno, const char *func, char *format, ...); +void re3_assert(const char *expr, const char *filename, unsigned int lineno, const char *func); + +#define debug(f, ...) re3_debug("[DBG]: " f, __VA_ARGS__) +#define DEV(f, ...) re3_debug("[DEV]: " f, __VA_ARGS__) +#define TRACE(f, ...) re3_trace(__FILE__, __LINE__, __FUNCTION__, f, __VA_ARGS__) + +#define assert(_Expression) (void)( (!!(_Expression)) || (re3_assert(#_Expression, __FILE__, __LINE__, __FUNCTION__), 0) ) #define ASSERT assert #define _TODO(x) diff --git a/src/config.h b/src/config.h index 3a4896a2..bf3f6572 100644 --- a/src/config.h +++ b/src/config.h @@ -57,7 +57,10 @@ enum Config { NUMPOINTLIGHTS = 32 }; -#define GTA3_1_1_PATCH FALSE -#define USE_PS2_RAND FALSE +#define GTA3_1_1_PATCH +#define USE_PS2_RAND #define RANDOMSPLASH #define CHATTYSPLASH +//#define FIX_BUGS +//#define NO_CDCHECK +#define NO_MOVIES diff --git a/src/re3.cpp b/src/re3.cpp index b7404ba2..cff70ff4 100644 --- a/src/re3.cpp +++ b/src/re3.cpp @@ -1,4 +1,5 @@ #include <direct.h> +#include <csignal> #include <Windows.h> #include "common.h" #include "patcher.h" @@ -20,7 +21,7 @@ WRAPPER void gtadelete(void *p) { EAXJMP(0x5A07E0); } void *operator new(size_t sz) { return gtanew(sz); } void operator delete(void *ptr) noexcept { gtadelete(ptr); } -#if USE_PS2_RAND == TRUE +#ifdef USE_PS2_RAND unsigned __int64 myrand_seed = 1; #else unsigned long int myrand_seed = 1; @@ -29,7 +30,7 @@ unsigned long int myrand_seed = 1; int myrand(void) { -#if USE_PS2_RAND == TRUE +#ifdef USE_PS2_RAND // Use our own implementation of rand, stolen from PS2 myrand_seed = 0x5851F42D4C957F2D * myrand_seed + 1; return ((myrand_seed >> 32) & 0x7FFFFFFF); @@ -136,6 +137,79 @@ HeadlightsFix_DontLimit: } } +const int re3_buffsize = 1024; +static char re3_buff[re3_buffsize]; + +void re3_assert(const char *expr, const char *filename, unsigned int lineno, const char *func) +{ + int nCode; + + strcpy_s(re3_buff, re3_buffsize, "Assertion failed!" ); + strcat_s(re3_buff, re3_buffsize, "\n" ); + + strcat_s(re3_buff, re3_buffsize, "File: "); + strcat_s(re3_buff, re3_buffsize, filename ); + strcat_s(re3_buff, re3_buffsize, "\n" ); + + strcat_s(re3_buff, re3_buffsize, "Line: " ); + _itoa_s( lineno, re3_buff + strlen(re3_buff), re3_buffsize - strlen(re3_buff), 10 ); + strcat_s(re3_buff, re3_buffsize, "\n"); + + strcat_s(re3_buff, re3_buffsize, "Function: "); + strcat_s(re3_buff, re3_buffsize, func ); + strcat_s(re3_buff, re3_buffsize, "\n" ); + + strcat_s(re3_buff, re3_buffsize, "Expression: "); + strcat_s(re3_buff, re3_buffsize, expr); + strcat_s(re3_buff, re3_buffsize, "\n"); + + strcat_s(re3_buff, re3_buffsize, "\n" ); + strcat_s(re3_buff, re3_buffsize, "(Press Retry to debug the application)"); + + + nCode = ::MessageBoxA(NULL, re3_buff, "RE3 Assertion Failed!", + MB_ABORTRETRYIGNORE|MB_ICONHAND|MB_SETFOREGROUND|MB_TASKMODAL); + + if (nCode == IDABORT) + { + raise(SIGABRT); + _exit(3); + } + + if (nCode == IDRETRY) + { + __debugbreak(); + return; + } + + if (nCode == IDIGNORE) + return; + + abort(); +} + +void re3_debug(char *format, ...) +{ + va_list va; + va_start(va, format); + vsprintf_s(re3_buff, re3_buffsize, format, va); + va_end(va); + + printf("%s\n", re3_buff); +} + +void re3_trace(const char *filename, unsigned int lineno, const char *func, char *format, ...) +{ + char buff[re3_buffsize *2]; + va_list va; + va_start(va, format); + vsprintf_s(re3_buff, re3_buffsize, format, va); + va_end(va); + + sprintf_s(buff, re3_buffsize * 2, "[%s.%s:%d]: %s", filename, func, lineno, re3_buff); + + OutputDebugStringA(buff); +} void patch() diff --git a/src/render/Particle.cpp b/src/render/Particle.cpp index 03ff6bb2..b7c14f1b 100644 --- a/src/render/Particle.cpp +++ b/src/render/Particle.cpp @@ -587,7 +587,7 @@ void CParticle::Shutdown() for ( Int32 i = 0; i < MAX_SMOKE_FILES; i++ ) { RwTextureDestroy(gpSmokeTex[i]); -#if GTA3_1_1_PATCH == TRUE +#ifdef GTA3_1_1_PATCH gpSmokeTex[i] = NULL; #endif } @@ -595,7 +595,7 @@ void CParticle::Shutdown() for ( Int32 i = 0; i < MAX_SMOKE2_FILES; i++ ) { RwTextureDestroy(gpSmoke2Tex[i]); -#if GTA3_1_1_PATCH == TRUE +#ifdef GTA3_1_1_PATCH gpSmoke2Tex[i] = NULL; #endif } @@ -603,7 +603,7 @@ void CParticle::Shutdown() for ( Int32 i = 0; i < MAX_RUBBER_FILES; i++ ) { RwTextureDestroy(gpRubberTex[i]); -#if GTA3_1_1_PATCH == TRUE +#ifdef GTA3_1_1_PATCH gpRubberTex[i] = NULL; #endif } @@ -611,7 +611,7 @@ void CParticle::Shutdown() for ( Int32 i = 0; i < MAX_RAINSPLASH_FILES; i++ ) { RwTextureDestroy(gpRainSplashTex[i]); -#if GTA3_1_1_PATCH == TRUE +#ifdef GTA3_1_1_PATCH gpRainSplashTex[i] = NULL; #endif } @@ -619,7 +619,7 @@ void CParticle::Shutdown() for ( Int32 i = 0; i < MAX_WATERSPRAY_FILES; i++ ) { RwTextureDestroy(gpWatersprayTex[i]); -#if GTA3_1_1_PATCH == TRUE +#ifdef GTA3_1_1_PATCH gpWatersprayTex[i] = NULL; #endif } @@ -627,7 +627,7 @@ void CParticle::Shutdown() for ( Int32 i = 0; i < MAX_EXPLOSIONMEDIUM_FILES; i++ ) { RwTextureDestroy(gpExplosionMediumTex[i]); -#if GTA3_1_1_PATCH == TRUE +#ifdef GTA3_1_1_PATCH gpExplosionMediumTex[i] = NULL; #endif } @@ -635,7 +635,7 @@ void CParticle::Shutdown() for ( Int32 i = 0; i < MAX_GUNFLASH_FILES; i++ ) { RwTextureDestroy(gpGunFlashTex[i]); -#if GTA3_1_1_PATCH == TRUE +#ifdef GTA3_1_1_PATCH gpGunFlashTex[i] = NULL; #endif } @@ -643,7 +643,7 @@ void CParticle::Shutdown() for ( Int32 i = 0; i < MAX_RAINDROP_FILES; i++ ) { RwTextureDestroy(gpRainDropTex[i]); -#if GTA3_1_1_PATCH == TRUE +#ifdef GTA3_1_1_PATCH gpRainDropTex[i] = NULL; #endif } @@ -651,7 +651,7 @@ void CParticle::Shutdown() for ( Int32 i = 0; i < MAX_RAINSPLASHUP_FILES; i++ ) { RwTextureDestroy(gpRainSplashupTex[i]); -#if GTA3_1_1_PATCH == TRUE +#ifdef GTA3_1_1_PATCH gpRainSplashupTex[i] = NULL; #endif } @@ -659,7 +659,7 @@ void CParticle::Shutdown() for ( Int32 i = 0; i < MAX_BIRDFRONT_FILES; i++ ) { RwTextureDestroy(gpBirdfrontTex[i]); -#if GTA3_1_1_PATCH == TRUE +#ifdef GTA3_1_1_PATCH gpBirdfrontTex[i] = NULL; #endif } @@ -667,7 +667,7 @@ void CParticle::Shutdown() for ( Int32 i = 0; i < MAX_CARDEBRIS_FILES; i++ ) { RwTextureDestroy(gpCarDebrisTex[i]); -#if GTA3_1_1_PATCH == TRUE +#ifdef GTA3_1_1_PATCH gpCarDebrisTex[i] = NULL; #endif } @@ -675,78 +675,78 @@ void CParticle::Shutdown() for ( Int32 i = 0; i < MAX_CARSPLASH_FILES; i++ ) { RwTextureDestroy(gpCarSplashTex[i]); -#if GTA3_1_1_PATCH == TRUE +#ifdef GTA3_1_1_PATCH gpCarSplashTex[i] = NULL; #endif } RwTextureDestroy(gpFlame1Tex); -#if GTA3_1_1_PATCH == TRUE +#ifdef GTA3_1_1_PATCH gpFlame1Tex = NULL; #endif RwTextureDestroy(gpFlame5Tex); -#if GTA3_1_1_PATCH == TRUE +#ifdef GTA3_1_1_PATCH gpFlame5Tex = NULL; #endif RwTextureDestroy(gpRainDropSmallTex); -#if GTA3_1_1_PATCH == TRUE +#ifdef GTA3_1_1_PATCH gpRainDropSmallTex = NULL; #endif RwTextureDestroy(gpBloodTex); -#if GTA3_1_1_PATCH == TRUE +#ifdef GTA3_1_1_PATCH gpBloodTex = NULL; #endif RwTextureDestroy(gpLeafTex); -#if GTA3_1_1_PATCH == TRUE +#ifdef GTA3_1_1_PATCH gpLeafTex = NULL; #endif RwTextureDestroy(gpCloudTex1); -#if GTA3_1_1_PATCH == TRUE +#ifdef GTA3_1_1_PATCH gpCloudTex1 = NULL; #endif RwTextureDestroy(gpCloudTex4); -#if GTA3_1_1_PATCH == TRUE +#ifdef GTA3_1_1_PATCH gpCloudTex4 = NULL; #endif RwTextureDestroy(gpBloodSmallTex); -#if GTA3_1_1_PATCH == TRUE +#ifdef GTA3_1_1_PATCH gpBloodSmallTex = NULL; #endif RwTextureDestroy(gpGungeTex); -#if GTA3_1_1_PATCH == TRUE +#ifdef GTA3_1_1_PATCH gpGungeTex = NULL; #endif RwTextureDestroy(gpCollisionSmokeTex); -#if GTA3_1_1_PATCH == TRUE +#ifdef GTA3_1_1_PATCH gpCollisionSmokeTex = NULL; #endif RwTextureDestroy(gpBulletHitTex); -#if GTA3_1_1_PATCH == TRUE +#ifdef GTA3_1_1_PATCH gpBulletHitTex = NULL; #endif RwTextureDestroy(gpGunShellTex); -#if GTA3_1_1_PATCH == TRUE +#ifdef GTA3_1_1_PATCH gpGunShellTex = NULL; #endif RwTextureDestroy(gpWakeOldTex); -#if GTA3_1_1_PATCH == TRUE +#ifdef GTA3_1_1_PATCH gpWakeOldTex = NULL; #endif RwTextureDestroy(gpPointlightTex); -#if GTA3_1_1_PATCH == TRUE +#ifdef GTA3_1_1_PATCH gpPointlightTex = NULL; #endif diff --git a/src/skel/events.cpp b/src/skel/events.cpp index 290dfee4..46488a04 100644 --- a/src/skel/events.cpp +++ b/src/skel/events.cpp @@ -654,7 +654,6 @@ HandleKeyUp(RsKeyStatus *keyStatus) if ( c < 255 ) { CPad::TempKeyState.VK_KEYS[c] = 0; - pad0->AddToPCCheatString(c); } break; } diff --git a/src/skel/skeleton.h b/src/skel/skeleton.h index d6ec3c37..e22c1325 100644 --- a/src/skel/skeleton.h +++ b/src/skel/skeleton.h @@ -190,7 +190,6 @@ typedef struct RsPadButtonStatus RsPadButtonStatus; struct RsPadButtonStatus { RwInt32 padID; - RwUInt32 padButtons; }; enum RsPadButtons diff --git a/src/skel/win/win.cpp b/src/skel/win/win.cpp index 3da16f92..f82af3b2 100644 --- a/src/skel/win/win.cpp +++ b/src/skel/win/win.cpp @@ -3,6 +3,7 @@ #define DIRECTINPUT_VERSION 0x0800 #define WM_GRAPHNOTIFY WM_USER+13 +#include <winerror.h> #include <windows.h> #include <mmsystem.h> #include <shellapi.h> @@ -17,15 +18,18 @@ #pragma warning( push ) #pragma warning( disable : 4005) +#include <d3d8.h> #include <ddraw.h> #include <dinput.h> #include <DShow.h> -//#include <dmusici.h> -#pragma warning( pop ) +#pragma warning( pop ) +#pragma comment( lib, "d3d8.lib" ) +#pragma comment( lib, "ddraw.lib" ) #pragma comment( lib, "Winmm.lib" ) #pragma comment( lib, "dxguid.lib" ) #pragma comment( lib, "strmiids.lib" ) +#pragma comment( lib, "dinput8.lib" ) #if (defined(_MSC_VER)) #include <tchar.h> @@ -40,15 +44,24 @@ #define MAX_SUBSYSTEMS (16) -static RwBool ForegroundApp = TRUE; -static RwBool RwInitialised = FALSE; +//static RwBool ForegroundApp = TRUE; +static RwBool &ForegroundApp = *(RwBool*)0x060F000; + +//static RwBool RwInitialised = FALSE; +static RwBool &RwInitialised = *(RwBool*)0x885B88; + static RwSubSystemInfo GsubSysInfo[MAX_SUBSYSTEMS]; static RwInt32 GnumSubSystems = 0; static RwInt32 GcurSel = 0, GcurSelVM = 0; -static RwBool startupDeactivate; -static RwBool useDefault; -static RwBool defaultFullscreenRes = TRUE; +//static RwBool startupDeactivate; +static RwBool &startupDeactivate = *(RwBool*)0x8E2878; + +//static RwBool useDefault; +static RwBool &useDefault = *(RwBool*)0x6510D4; + +//static RwBool defaultFullscreenRes = TRUE; +static RwBool &defaultFullscreenRes = *(RwBool*)0x60EFFC; /* Class name for the MS Window's window class. */ @@ -66,10 +79,10 @@ typedef struct DWORD field_14; - LPDIRECTINPUT8 diInterface; - LPDIRECTINPUTDEVICE8 diMouse; - LPDIRECTINPUTDEVICE8 diDevice1; - LPDIRECTINPUTDEVICE8 diDevice2; + LPDIRECTINPUT8 dinterface; + LPDIRECTINPUTDEVICE8 mouse; + LPDIRECTINPUTDEVICE8 joy1; + LPDIRECTINPUTDEVICE8 joy2; } psGlobalType; @@ -84,9 +97,7 @@ static psGlobalType &PsGlobal = *(psGlobalType*)0x72CF60; #define SAFE_RELEASE(x) { if (x) x->Release(); x = NULL; } #define JIF(x) if (FAILED(hr=(x))) \ - {debug(TEXT("FAILED(hr=0x%x) in ") TEXT(#x) TEXT("\n"), hr); return hr;} - - + {debug(TEXT("FAILED(hr=0x%x) in ") TEXT(#x) TEXT("\n"), hr); return;} #include "common.h" #include "patcher.h" @@ -123,34 +134,81 @@ DWORD _dwMemAvailVideo; DWORD &_dwOperatingSystemVersion = *(DWORD*)0x70F290; RwUInt32 &gGameState = *(RwUInt32*)0x8F5838; - -// -WRAPPER RwUInt32 GetBestRefreshRate(RwUInt32 width, RwUInt32 height, RwUInt32 depth) { EAXJMP(0x581CB0); } -WRAPPER HRESULT _GetVideoMemInfo(DWORD *total, DWORD *avaible) { EAXJMP(0x580F30); } - -WRAPPER BOOL _InputTranslateKey(RsKeyCodes *rs, DWORD flag, UINT key) { EAXJMP(0x583A20); } -WRAPPER void _InputTranslateShiftKeyUpDown(RsKeyCodes *rs) { EAXJMP(0x583DC0); } -WRAPPER HRESULT _InputInitialise() { EAXJMP(0x5830D0); } -WRAPPER void _InputShutdown() { EAXJMP(0x583910); } -WRAPPER HRESULT _InputInitialiseMouse() { EAXJMP(0x583110); } -WRAPPER void _InputInitialiseJoys() { EAXJMP(0x583580); } WRAPPER Bool InitialiseGame(void) { EAXJMP(0x48E7E0); } + WRAPPER const Char *GetLevelSplashScreen(Int32 number) { EAXJMP(0x48D750); } // void LoadingScreen(char const *msg1, char const *msg2, char const *screen); CSprite2d *LoadSplash(const char *name); + void InitialiseLanguage(); RwBool _psSetVideoMode(RwInt32 subSystem, RwInt32 videoMode); -HRESULT CenterVideo(void); +void CenterVideo(void); void CloseClip(void); +HRESULT _InputInitialise(); +HRESULT _InputInitialiseMouse(); +HRESULT CapturePad(Int32 padID); +void _InputInitialiseJoys(); +HRESULT _InputAddJoyStick(LPDIRECTINPUTDEVICE8 lpDevice, INT num); +HRESULT _InputAddJoys(); +HRESULT _InputGetMouseState(DIMOUSESTATE2 *state); +void _InputShutdown(); +BOOL CALLBACK _InputEnumDevicesCallback( const DIDEVICEINSTANCE* pdidInstance, VOID* pContext ); +BOOL _InputTranslateKey(RsKeyCodes *rs, UINT flag, UINT key); +void _InputTranslateShiftKeyUpDown(RsKeyCodes *rs);; +BOOL _InputTranslateShiftKey(RsKeyCodes *rs, UINT key, bool bDown); +BOOL _InputIsExtended(INT flag); /**/ -_TODO("") -//CJoySticks::CJoySticks((void)) 00580B30 -//CJoySticks::ClearJoyInfo((int)) 00580B50 +enum eJoypadState +{ + JOYPAD_UNUSED, + JOYPAD_ATTACHED, +}; + +struct tJoy +{ + eJoypadState m_State; + Bool m_bInitialised; + Bool m_bHasAxisZ; + Bool m_bHasAxisR; + char _pad0; + Int32 m_nVendorID; + Int32 m_nProductID; +}; + +class CJoySticks +{ +public: + tJoy m_aJoys[2]; + + CJoySticks(); + void ClearJoyInfo(int joyID); +}; + +static CJoySticks AllValidWinJoys; + +CJoySticks::CJoySticks() +{ + for (int i = 0; i < _TODOCONST(2); i++) + { + ClearJoyInfo(i); + } +} + +void CJoySticks::ClearJoyInfo(int joyID) +{ + + m_aJoys[joyID].m_State = JOYPAD_UNUSED; + m_aJoys[joyID].m_bInitialised = false; + m_aJoys[joyID].m_bHasAxisZ = false; + m_aJoys[joyID].m_bHasAxisR = false; +} + + /* ***************************************************************************** @@ -368,8 +426,25 @@ InitInstance(HANDLE instance) (HWND)NULL, (HMENU)NULL, (HINSTANCE)instance, NULL); } -_TODO("") -//_GetVideoMemInfo 0x580F30 +void _GetVideoMemInfo(LPDWORD total, LPDWORD avaible) +{ + HRESULT hr; + LPDIRECTDRAW7 pDD7; + + hr = DirectDrawCreateEx(NULL, (VOID**)&pDD7, IID_IDirectDraw7, NULL); + + if ( FAILED(hr) ) + return; + + DDSCAPS2 caps; + + ZeroMemory(&caps, sizeof(DDSCAPS2)); + caps.dwCaps = DDSCAPS_VIDEOMEMORY; + + pDD7->GetAvailableVidMem(&caps, total, avaible); + + pDD7->Release(); +} /* ***************************************************************************** @@ -583,10 +658,10 @@ psInitialise(void) PsGlobal.fullScreen = FALSE; - PsGlobal.diInterface = NULL; - PsGlobal.diMouse = NULL; - PsGlobal.diDevice1 = NULL; - PsGlobal.diDevice2 = NULL; + PsGlobal.dinterface = NULL; + PsGlobal.mouse = NULL; + PsGlobal.joy1 = NULL; + PsGlobal.joy2 = NULL; CFileMgr::Initialise(); @@ -597,6 +672,7 @@ psInitialise(void) FrontEndMenuManager.LoadSettings(); gGameState = GS_START_UP; + TRACE("gGameState = GS_START_UP"); _psPrintCpuInfo(); @@ -809,55 +885,63 @@ void _psSelectScreenVM(RwInt32 videoMode) /* ***************************************************************************** */ -HRESULT WaitForState(FILTER_STATE State) +void WaitForState(FILTER_STATE State) { HRESULT hr; + ASSERT(pMC != NULL); + // Make sure we have switched to the required state LONG lfs; do { hr = pMC->GetState(10, &lfs); } while (State != lfs); - - return hr; } /* ***************************************************************************** */ -HRESULT HandleGraphEvent(void) +void HandleGraphEvent(void) { LONG evCode, evParam1, evParam2; HRESULT hr=S_OK; + + ASSERT(pME != NULL); // Process all queued events - while(SUCCEEDED(pME->GetEvent(&evCode, (LONG_PTR *) &evParam1, - (LONG_PTR *) &evParam2, 0))) + while (SUCCEEDED(pME->GetEvent(&evCode, (LONG_PTR *)&evParam1, + (LONG_PTR *)&evParam2, 0))) { // Free memory associated with callback, since we're not using it hr = pME->FreeEventParams(evCode, evParam1, evParam2); // If this is the end of the clip, reset to beginning - if(EC_COMPLETE == evCode) + if (EC_COMPLETE == evCode) { - switch ( gGameState ) + switch (gGameState) { case GS_LOGO_MPEG: + { gGameState = GS_INIT_INTRO_MPEG; + TRACE("gGameState = GS_INIT_INTRO_MPEG"); break; + } case GS_INTRO_MPEG: + { gGameState = GS_INIT_ONCE; + TRACE("gGameState = GS_INIT_ONCE"); break; + } default: + { break; + } } pME->SetNotifyWindow((OAHWND)NULL, 0, 0); } } - - return hr; } /* @@ -1066,6 +1150,8 @@ MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam) case GS_LOGO_MPEG: case GS_INTRO_MPEG: { + ASSERT(pMC != NULL); + LONG state; pMC->GetState(10, &state); @@ -1209,9 +1295,52 @@ RwBool IsForegroundApp() return !!ForegroundApp; } -_TODO("") -//GetBestRefreshRate(uint,uint,uint) 00581CB0 +UINT GetBestRefreshRate(UINT width, UINT height, UINT depth) +{ + LPDIRECT3D8 d3d = Direct3DCreate8(D3D_SDK_VERSION); + + ASSERT(d3d != NULL); + + INT refreshRate = -1; + D3DFORMAT format; + + if ( depth == 32 ) + format = D3DFMT_X8R8G8B8; + else if ( depth == 24 ) + format = D3DFMT_R8G8B8; + else + format = D3DFMT_R5G6B5; + + UINT modeCount = d3d->GetAdapterModeCount(GcurSel); + + for ( UINT i = 0; i < modeCount; i++ ) + { + D3DDISPLAYMODE mode; + + d3d->EnumAdapterModes(GcurSel, i, &mode); + + if ( mode.Width == width && mode.Height == height && mode.Format == format ) + { + if ( mode.RefreshRate == 0 ) + return 0; +#pragma warning( push ) +#pragma warning( disable : 4018) + + if ( mode.RefreshRate < refreshRate && mode.RefreshRate >= 60 ) + refreshRate = mode.RefreshRate; +#pragma warning( pop ) + } + } + +#ifdef FIX_BUGS + d3d->Release(); +#endif + + if ( refreshRate == -1 ) + return -1; + return refreshRate; +} /* ***************************************************************************** @@ -1298,12 +1427,12 @@ psSelectDevice() { debug("%dx%dx%d", vm.width, vm.height, vm.depth); - RwUInt32 refresh = GetBestRefreshRate(vm.width, vm.height, vm.depth); + UINT refresh = GetBestRefreshRate(vm.width, vm.height, vm.depth); - if ( refresh != (RwUInt32)-1 ) + if ( refresh != (UINT)-1 ) { debug("refresh %d", refresh); - RwD3D8EngineSetRefreshRate(refresh); + RwD3D8EngineSetRefreshRate((RwUInt32)refresh); } } @@ -1553,11 +1682,13 @@ void InitialiseLanguage() /* ***************************************************************************** */ -HRESULT CenterVideo(void) +void CenterVideo(void) { HRESULT hr = S_OK; RECT rect; + ASSERT(pVW != NULL); + GetClientRect(PSGLOBAL(window), &rect); JIF(pVW->SetWindowPosition(rect.left, rect.top, rect.right, rect.bottom)); @@ -1565,14 +1696,12 @@ HRESULT CenterVideo(void) JIF(pVW->put_MessageDrain((OAHWND) PSGLOBAL(window))); SetFocus(PSGLOBAL(window)); - - return hr; } /* ***************************************************************************** */ -HRESULT PlayMovieInWindow(int cmdShow, LPTSTR szFile) +void PlayMovieInWindow(int cmdShow, LPTSTR szFile) { WCHAR wFileName[256]; HRESULT hr; @@ -1616,11 +1745,14 @@ HRESULT PlayMovieInWindow(int cmdShow, LPTSTR szFile) SetFocus(PSGLOBAL(window)); } + + ASSERT(pGB != NULL); + ASSERT(pVW != NULL); + ASSERT(pME != NULL); + ASSERT(pMC != NULL); if(FAILED(hr)) CloseClip(); - - return hr; } /* @@ -1825,6 +1957,17 @@ _WinMain(HINSTANCE instance, } SetErrorMode(SEM_FAILCRITICALERRORS); + + +#ifdef NO_MOVIES + gGameState = GS_INIT_FRONTEND; + TRACE("gGameState = GS_INIT_FRONTEND"); + + LoadingScreen(NULL, NULL, "loadsc0"); + if ( !CGame::InitialiseOnceAfterRW() ) + RsGlobal.quit = TRUE; +#endif + while ( TRUE ) { @@ -1860,12 +2003,13 @@ _WinMain(HINSTANCE instance, } } else if( ForegroundApp ) - { + { switch ( gGameState ) { case GS_START_UP: { gGameState = GS_INIT_LOGO_MPEG; + TRACE("gGameState = GS_INIT_LOGO_MPEG"); break; } @@ -1874,13 +2018,15 @@ _WinMain(HINSTANCE instance, if ( !startupDeactivate ) PlayMovieInWindow(cmdShow, "movies\\Logo.mpg"); gGameState = GS_LOGO_MPEG; + TRACE("gGameState = GS_LOGO_MPEG;"); break; } case GS_LOGO_MPEG: { CPad::UpdatePads(); - if ( startupDeactivate || ControlsManager.GetJoyButtonJustDown() ) + + if ( startupDeactivate || ControlsManager.GetJoyButtonJustDown() != 0 ) ++gGameState; else if ( CPad::GetPad(0)->GetLeftMouseJustDown() ) ++gGameState; @@ -1892,6 +2038,8 @@ _WinMain(HINSTANCE instance, ++gGameState; else if ( CPad::GetPad(0)->GetTabJustDown() ) ++gGameState; + + break; } case GS_INIT_INTRO_MPEG: @@ -1906,13 +2054,15 @@ _WinMain(HINSTANCE instance, PlayMovieInWindow(cmdShow, "movies\\GTAtitles.mpg"); gGameState = GS_INTRO_MPEG; + TRACE("gGameState = GS_INTRO_MPEG;"); break; } case GS_INTRO_MPEG: { CPad::UpdatePads(); - if ( startupDeactivate || ControlsManager.GetJoyButtonJustDown() ) + + if ( startupDeactivate || ControlsManager.GetJoyButtonJustDown() != 0 ) ++gGameState; else if ( CPad::GetPad(0)->GetLeftMouseJustDown() ) ++gGameState; @@ -1924,6 +2074,8 @@ _WinMain(HINSTANCE instance, ++gGameState; else if ( CPad::GetPad(0)->GetTabJustDown() ) ++gGameState; + + break; } case GS_INIT_ONCE: @@ -1937,6 +2089,7 @@ _WinMain(HINSTANCE instance, RsGlobal.quit = TRUE; gGameState = GS_INIT_FRONTEND; + TRACE("gGameState = GS_INIT_FRONTEND;"); break; } @@ -1950,12 +2103,13 @@ _WinMain(HINSTANCE instance, if ( defaultFullscreenRes ) { - defaultFullscreenRes = 0; + defaultFullscreenRes = FALSE; FrontEndMenuManager.m_nPrefsVideoMode = GcurSelVM; FrontEndMenuManager.m_nDisplayVideoMode = GcurSelVM; } gGameState = GS_FRONTEND; + TRACE("gGameState = GS_FRONTEND;"); break; } @@ -1967,13 +2121,17 @@ _WinMain(HINSTANCE instance, RsEventHandler(rsFRONTENDIDLE, NULL); if ( !FrontEndMenuManager.m_bMenuActive || FrontEndMenuManager.m_bLoadingSavedGame ) + { gGameState = GS_INIT_PLAYING_GAME; + TRACE("gGameState = GS_INIT_PLAYING_GAME;"); + } if ( FrontEndMenuManager.m_bLoadingSavedGame ) { InitialiseGame(); FrontEndMenuManager.m_bGameNotLoaded = false; gGameState = GS_PLAYING_GAME; + TRACE("gGameState = GS_PLAYING_GAME;"); } break; } @@ -1983,6 +2141,7 @@ _WinMain(HINSTANCE instance, InitialiseGame(); FrontEndMenuManager.m_bGameNotLoaded = false; gGameState = GS_PLAYING_GAME; + TRACE("gGameState = GS_PLAYING_GAME;"); break; } @@ -2044,9 +2203,15 @@ _WinMain(HINSTANCE instance, CTimer::Stop(); if ( FrontEndMenuManager.m_bFirstTime == true ) + { gGameState = GS_INIT_FRONTEND; + TRACE("gGameState = GS_INIT_FRONTEND;"); + } else + { gGameState = GS_INIT_PLAYING_GAME; + TRACE("gGameState = GS_INIT_PLAYING_GAME;"); + } } FrontEndMenuManager.m_bFirstTime = false; @@ -2098,23 +2263,795 @@ _WinMain(HINSTANCE instance, ***************************************************************************** */ -_TODO(""); -// _InputInitialise .text 005830D0 00000033 00000000 00000000 R . . . . . . -//_InputInitialiseMouse .text 00583110 00000073 00000004 00000000 R . . . . . . -//CapturePad(int) .text 00583190 000003E7 00000128 00000004 R . . . . . . -//_InputInitialiseJoys .text 00583580 000000EA 00000044 00000000 R . . . . . . -//_InputAddJoyStick .text 00583670 00000197 00000164 00000008 R . . . . . . -//_InputAddJoys .text 00583810 0000005B 00000004 00000000 R . . . . . . -//_InputGetMouseState .text 00583870 00000095 00000008 00000004 R . . . . T . -//_InputShutdown .text 00583910 00000021 00000004 00000000 R . . . . . . -//_InputEnumDevicesCallback .text 00583940 000000DB 00000008 00000004 R . . . . . . -//_InputTranslateKey .text 00583A20 0000039C 00000008 0000000C R . . . . T . -//_InputTranslateShiftKeyUpDown .text 00583DC0 00000088 00000004 00000004 R . . . . T . -//_InputTranslateShiftKey .text 00583E50 00000085 00000008 00000009 R . . . . T . -//_InputIsExtended .text 00583EE0 00000013 00000000 00000004 R . . . . . . +#define DEVICE_AXIS_MIN -2000 +#define DEVICE_AXIS_MAX 2000 + + +HRESULT _InputInitialise() +{ + HRESULT hr; + + // Create a DInput object + if( FAILED( hr = DirectInput8Create( GetModuleHandle(NULL), DIRECTINPUT_VERSION, + IID_IDirectInput8, (VOID**)&PSGLOBAL(dinterface), NULL ) ) ) + return hr; + + return S_OK; +} + +HRESULT _InputInitialiseMouse() +{ + HRESULT hr; + + // Obtain an interface to the system mouse device. + if( FAILED( hr = PSGLOBAL(dinterface)->CreateDevice( GUID_SysMouse, &PSGLOBAL(mouse), NULL ) ) ) + return hr; + + // Set the data format to "mouse format" - a predefined data format + // + // A data format specifies which controls on a device we + // are interested in, and how they should be reported. + // + // This tells DirectInput that we will be passing a + // DIMOUSESTATE2 structure to IDirectInputDevice::GetDeviceState. + if( FAILED( hr = PSGLOBAL(mouse)->SetDataFormat( &c_dfDIMouse2 ) ) ) + return hr; + + if( FAILED( hr = PSGLOBAL(mouse)->SetCooperativeLevel( PSGLOBAL(window), DISCL_NONEXCLUSIVE | DISCL_FOREGROUND ) ) ) + return hr; + + // Acquire the newly created device + PSGLOBAL(mouse)->Acquire(); + + return S_OK; +} + +//#define SUCCEEDED(Status) ((HRESULT)(Status) >= 0) +//#define FAILED(Status) ((HRESULT)(Status)<0) + +RwV2d leftStickPos; +RwV2d rightStickPos; + +HRESULT CapturePad(Int32 padID) +{ + HRESULT hr; + DIJOYSTATE2 js; + LPDIRECTINPUTDEVICE8 pPad = NULL; + + pPad = ( padID == 0 ) ? PSGLOBAL(joy1) : PSGLOBAL(joy2); + + if ( NULL == pPad ) + return S_OK; + + // Poll the device to read the current state + hr = pPad->Poll(); + + if( FAILED(hr) ) + { + // DInput is telling us that the input stream has been + // interrupted. We aren't tracking any state between polls, so + // we don't have any special reset that needs to be done. We + // just re-acquire and try again. + hr = pPad->Acquire(); + while( hr == DIERR_INPUTLOST ) + hr = pPad->Acquire(); + + // hr may be DIERR_OTHERAPPHASPRIO or other errors. This + // may occur when the app is minimized or in the process of + // switching, so just try again later + + if( FAILED(hr) ) + return hr; + + hr = pPad->Poll(); + if( FAILED(hr) ) + return hr; + } + + // Get the input's device state + if( FAILED( hr = pPad->GetDeviceState( sizeof(DIJOYSTATE2), &js ) ) ) + return hr; // The device should have been acquired during the Poll() + + if ( ControlsManager.field_0 == true ) + { + memcpy(&ControlsManager.m_OldState, &js, sizeof(DIJOYSTATE2)); + memcpy(&ControlsManager.m_NewState, &js, sizeof(DIJOYSTATE2)); + + ControlsManager.field_0 = false; + } + else + { + memcpy(&ControlsManager.m_OldState, &ControlsManager.m_NewState, sizeof(DIJOYSTATE2)); + memcpy(&ControlsManager.m_NewState, &js, sizeof(DIJOYSTATE2)); + } + + RsPadButtonStatus bs; + bs.padID = padID; + + RsPadEventHandler(rsPADBUTTONUP, (void *)&bs); + + Bool deviceAvailable = pPad != NULL; + + if ( deviceAvailable ) + { + leftStickPos.x = (Float)js.lX / (Float)((DEVICE_AXIS_MAX - DEVICE_AXIS_MIN) / 2); + leftStickPos.y = (Float)js.lY / (Float)((DEVICE_AXIS_MAX - DEVICE_AXIS_MIN) / 2); + + if (LOWORD(js.rgdwPOV[0]) != -1) + { + Float angle = DEGTORAD((Float)js.rgdwPOV[0] / 100.0f); + + leftStickPos.x = sin(angle); + leftStickPos.y = -cos(angle); + } + + if ( AllValidWinJoys.m_aJoys[bs.padID].m_bHasAxisR && AllValidWinJoys.m_aJoys[bs.padID].m_bHasAxisZ ) + { + rightStickPos.x = (Float)js.lZ / (Float)((DEVICE_AXIS_MAX - DEVICE_AXIS_MIN) / 2); + rightStickPos.y = (Float)js.lRz / (Float)((DEVICE_AXIS_MAX - DEVICE_AXIS_MIN) / 2); + } + } + + { + if (CPad::m_bMapPadOneToPadTwo) + bs.padID = 1; + + RsPadEventHandler(rsPADBUTTONUP, (void *)&bs); + RsPadEventHandler(rsPADBUTTONDOWN, (void *)&bs); + } + + { + if (CPad::m_bMapPadOneToPadTwo) + bs.padID = 1; + + CPad *pad = CPad::GetPad(bs.padID); + + if ( fabs(leftStickPos.x) > 0.3f ) + pad->PCTempJoyState.LeftStickX = (Int32)(leftStickPos.x * 128.0f); + + if ( fabs(leftStickPos.y) > 0.3f ) + pad->PCTempJoyState.LeftStickY = (Int32)(leftStickPos.y * 128.0f); + + if ( fabs(rightStickPos.x) > 0.3f ) + pad->PCTempJoyState.RightStickX = (Int32)(rightStickPos.x * 128.0f); + + if ( fabs(rightStickPos.y) > 0.3f ) + pad->PCTempJoyState.RightStickY = (Int32)(rightStickPos.y * 128.0f); + } + + return S_OK; +} + +void _InputInitialiseJoys() +{ + DIPROPDWORD prop; + DIDEVCAPS devCaps; + + for ( Int32 i = 0; i < _TODOCONST(2); i++ ) + AllValidWinJoys.ClearJoyInfo(i); + + _InputAddJoys(); + + if ( PSGLOBAL(joy1) != NULL ) + { + devCaps.dwSize = sizeof(DIDEVCAPS); + PSGLOBAL(joy1)->GetCapabilities(&devCaps); + + prop.diph.dwSize = sizeof(DIPROPDWORD); + prop.diph.dwHeaderSize = sizeof(DIPROPHEADER); + prop.diph.dwObj = 0; + prop.diph.dwHow = 0; + + PSGLOBAL(joy1)->GetProperty(DIPROP_VIDPID, (LPDIPROPHEADER)&prop); + AllValidWinJoys.m_aJoys[0].m_nVendorID = LOWORD(prop.dwData); + AllValidWinJoys.m_aJoys[0].m_nProductID = HIWORD(prop.dwData); + AllValidWinJoys.m_aJoys[0].m_bInitialised = true; + + ControlsManager.InitDefaultControlConfigJoyPad(devCaps.dwButtons); + } + + if ( PSGLOBAL(joy2) != NULL ) + { + PSGLOBAL(joy2)->GetProperty(DIPROP_VIDPID, (LPDIPROPHEADER)&prop); + AllValidWinJoys.m_aJoys[1].m_nVendorID = LOWORD(prop.dwData); + AllValidWinJoys.m_aJoys[1].m_nProductID = HIWORD(prop.dwData); + AllValidWinJoys.m_aJoys[1].m_bInitialised = true; + } +} + +#pragma warning( push ) +#pragma warning( disable : 4700) +HRESULT _InputAddJoyStick(LPDIRECTINPUTDEVICE8 lpDevice, INT num) +{ + HRESULT hr; + + DIDEVICEOBJECTINSTANCE objInst; + + objInst.dwSize = sizeof( DIDEVICEOBJECTINSTANCE ); + + DIPROPRANGE range; + range.diph.dwSize = sizeof(DIPROPRANGE); + range.diph.dwHeaderSize = sizeof(DIPROPHEADER); + range.lMin = DEVICE_AXIS_MIN; + range.lMax = DEVICE_AXIS_MAX; + range.diph.dwHow = DIPH_BYOFFSET; + + // get the info about the object from the device + + range.diph.dwObj = DIJOFS_X; + if ( lpDevice != NULL ) + { + if ( SUCCEEDED( lpDevice->GetObjectInfo( &objInst, DIJOFS_X, DIPH_BYOFFSET ) ) ) + { + if( FAILED( lpDevice->SetProperty( DIPROP_RANGE, (LPCDIPROPHEADER)&range ) ) ) + return S_FALSE; + else + ; + } + } + + range.diph.dwObj = DIJOFS_Y; + if ( lpDevice != NULL ) + { + if ( SUCCEEDED( lpDevice->GetObjectInfo( &objInst, DIJOFS_Y, DIPH_BYOFFSET ) ) ) + { + if( FAILED( lpDevice->SetProperty( DIPROP_RANGE, (LPCDIPROPHEADER)&range ) ) ) + return S_FALSE; + else + ; + } + } + + range.diph.dwObj = DIJOFS_Z; + if ( lpDevice != NULL ) + { + if ( SUCCEEDED( lpDevice->GetObjectInfo( &objInst, DIJOFS_Z, DIPH_BYOFFSET ) ) ) + { + if( FAILED( lpDevice->SetProperty( DIPROP_RANGE, (LPCDIPROPHEADER)&range ) ) ) + return S_FALSE; + else + AllValidWinJoys.m_aJoys[num].m_bHasAxisZ = true; // z rightStickPos.x + } + } + + range.diph.dwObj = DIJOFS_RZ; + if ( lpDevice != NULL ) + { + if ( SUCCEEDED( lpDevice->GetObjectInfo( &objInst, DIJOFS_RZ, DIPH_BYOFFSET ) ) ) + { + if( FAILED( lpDevice->SetProperty( DIPROP_RANGE, (LPCDIPROPHEADER)&range ) ) ) + return S_FALSE; + else + AllValidWinJoys.m_aJoys[num].m_bHasAxisR = 1; // r rightStickPos.y + } + } + + return hr; +} +#pragma warning( pop ) + +HRESULT _InputAddJoys() +{ + HRESULT hr; + + hr = PSGLOBAL(dinterface)->EnumDevices(DI8DEVCLASS_GAMECTRL, _InputEnumDevicesCallback, NULL, DIEDFL_ATTACHEDONLY ); + + if( FAILED(hr) ) + return hr; + + if ( PSGLOBAL(joy1) == NULL ) + return S_FALSE; + + _InputAddJoyStick(PSGLOBAL(joy1), 0); + + if ( PSGLOBAL(joy2) == NULL ) + return S_OK; // we have one device already so return OK and ignore second + + _InputAddJoyStick(PSGLOBAL(joy2), 1); + + return S_OK; +} + +HRESULT _InputGetMouseState(DIMOUSESTATE2 *state) +{ + HRESULT hr; + + if ( PSGLOBAL(mouse) == NULL ) + return S_FALSE; + + // Get the input's device state, and put the state in dims + ZeroMemory( state, sizeof(DIMOUSESTATE2) ); + + hr = PSGLOBAL(mouse)->GetDeviceState( sizeof(DIMOUSESTATE2), state ); + + if( FAILED(hr) ) + { + // DirectInput may be telling us that the input stream has been + // interrupted. We aren't tracking any state between polls, so + // we don't have any special reset that needs to be done. + // We just re-acquire and try again. + + // If input is lost then acquire and keep trying + hr = PSGLOBAL(mouse)->Acquire(); + while( hr == DIERR_INPUTLOST ) + hr = PSGLOBAL(mouse)->Acquire(); + + ZeroMemory( state, sizeof(DIMOUSESTATE2) ); + hr = PSGLOBAL(mouse)->GetDeviceState( sizeof(DIMOUSESTATE2), state ); + + return hr; + } + + return S_OK; +} + +void _InputShutdown() +{ + SAFE_RELEASE(PSGLOBAL(dinterface)); +} + +BOOL CALLBACK _InputEnumDevicesCallback( const DIDEVICEINSTANCE* pdidInstance, VOID* pContext ) +{ + HRESULT hr; + + static INT Count = 0; + + LPDIRECTINPUTDEVICE8 pJoystick = NULL; + + if ( Count == 0 ) + pJoystick = PSGLOBAL(joy1); + else if ( Count == 1 ) + pJoystick = PSGLOBAL(joy2); + + // Obtain an interface to the enumerated joystick. + hr = PSGLOBAL(dinterface)->CreateDevice( pdidInstance->guidInstance, &pJoystick, NULL ); + + // If it failed, then we can't use this joystick. (Maybe the user unplugged + // it while we were in the middle of enumerating it.) + if( FAILED(hr) ) + return DIENUM_CONTINUE; + + if( FAILED( hr = pJoystick->SetDataFormat( &c_dfDIJoystick2 ) ) ) + { + pJoystick->Release(); + return DIENUM_CONTINUE; + } + + ++Count; + + if( FAILED( hr = pJoystick->SetCooperativeLevel( PSGLOBAL(window), DISCL_NONEXCLUSIVE) ) ) + { + pJoystick->Release(); + return DIENUM_CONTINUE; + } + + if ( Count == 2 ) + return DIENUM_STOP; + + // Stop enumeration. Note: we're just taking the first joystick we get. You + // could store all the enumerated joysticks and let the user pick. + return DIENUM_CONTINUE; +} + +BOOL _InputTranslateKey(RsKeyCodes *rs, UINT flag, UINT key) +{ + *rs = rsNULL; + + switch ( key ) + { + case VK_SHIFT: + { + if ( _dwOperatingSystemVersion == OS_WIN98 ) + *rs = rsSHIFT; + break; + } + + case VK_RETURN: + { + if ( _InputIsExtended(flag) ) + *rs = rsPADENTER; + else + *rs = rsENTER; + break; + } + + case VK_CONTROL: + { + if ( _InputIsExtended(flag) ) + *rs = rsRCTRL; + else + *rs = rsLCTRL; + break; + } + + case VK_MENU: + { + if ( _InputIsExtended(flag) ) + *rs = rsRALT; + else + *rs = rsLALT; + break; + } + + case VK_APPS: + { + *rs = rsAPPS; + break; + } + + case VK_PAUSE: + { + *rs = rsPAUSE; + break; + } + + case VK_CAPITAL: + { + *rs = rsCAPSLK; + break; + } + + case VK_ESCAPE: + { + *rs = rsESC; + break; + } + + case VK_PRIOR: + { + if ( _InputIsExtended(flag) ) + *rs = rsPGUP; + else + *rs = rsPADPGUP; + break; + } + + case VK_NEXT: + { + if ( _InputIsExtended(flag) ) + *rs = rsPGDN; + else + *rs = rsPADPGDN; + break; + } + + case VK_END: + { + if ( _InputIsExtended(flag) ) + *rs = rsEND; + else + *rs = rsPADEND; + break; + } + + case VK_HOME: + { + if ( _InputIsExtended(flag) ) + *rs = rsHOME; + else + *rs = rsPADHOME; + break; + } + + case VK_LEFT: + { + if ( _InputIsExtended(flag) ) + *rs = rsLEFT; + else + *rs = rsPADLEFT; + break; + } + + case VK_UP: + { + if ( _InputIsExtended(flag) ) + *rs = rsUP; + else + *rs = rsPADUP; + break; + } + + case VK_RIGHT: + { + if ( _InputIsExtended(flag) ) + *rs = rsRIGHT; + else + *rs = rsPADRIGHT; + break; + } + + case VK_DOWN: + { + if ( _InputIsExtended(flag) ) + *rs = rsDOWN; + else + *rs = rsPADDOWN; + break; + } + + case VK_INSERT: + { + if ( _InputIsExtended(flag) ) + *rs = rsINS; + else + *rs = rsPADINS; + break; + } + + case VK_DELETE: + { + if ( _InputIsExtended(flag) ) + *rs = rsDEL; + else + *rs = rsPADDEL; + break; + } + + case VK_LWIN: + { + *rs = rsLWIN; + break; + } + + case VK_RWIN: + { + *rs = rsRWIN; + break; + } + + case VK_NUMPAD0: + { + *rs = rsPADINS; + break; + } + + case VK_NUMPAD1: + { + *rs = rsPADEND; + break; + } + + case VK_NUMPAD2: + { + *rs = rsPADDOWN; + break; + } + + case VK_NUMPAD3: + { + *rs = rsPADPGDN; + break; + } + + case VK_NUMPAD4: + { + *rs = rsPADLEFT; + break; + } + + case VK_NUMPAD5: + { + *rs = rsPAD5; + break; + } + + case VK_NUMPAD6: + { + *rs = rsPADRIGHT; + break; + } + + case VK_NUMPAD7: + { + *rs = rsPADHOME; + break; + } + + case VK_NUMPAD8: + { + *rs = rsPADUP; + break; + } + + case VK_NUMPAD9: + { + *rs = rsPADPGUP; + break; + } + + case VK_MULTIPLY: + { + *rs = rsTIMES; + break; + } + + case VK_DIVIDE: + { + *rs = rsDIVIDE; + break; + } + + case VK_ADD: + { + *rs = rsPLUS; + break; + } + + case VK_SUBTRACT: + { + *rs = rsMINUS; + break; + } + + case VK_DECIMAL: + { + *rs = rsPADDEL; + break; + } + + case VK_F1: + { + *rs = rsF1; + break; + } + + case VK_F2: + { + *rs = rsF2; + break; + } + + case VK_F3: + { + *rs = rsF3; + break; + } + + case VK_F4: + { + *rs = rsF4; + break; + } + + case VK_F5: + { + *rs = rsF5; + break; + } + + case VK_F6: + { + *rs = rsF6; + break; + } + + case VK_F7: + { + *rs = rsF7; + break; + } + + case VK_F8: + { + *rs = rsF8; + break; + } + + case VK_F9: + { + *rs = rsF9; + break; + } + + case VK_F10: + { + *rs = rsF10; + break; + } + + case VK_F11: + { + *rs = rsF11; + break; + } + + case VK_F12: + { + *rs = rsF12; + break; + } + + case VK_NUMLOCK: + { + *rs = rsNUMLOCK; + break; + } + + case VK_SCROLL: + { + *rs = rsSCROLL; + break; + } + + case VK_BACK: + { + *rs = rsBACKSP; + break; + } + + case VK_TAB: + { + *rs = rsTAB; + break; + } + + default: + { + UINT vkey = MapVirtualKey(key, MAPVK_VK_TO_CHAR) & 0xFFFF; + if ( vkey < 255 ) + *rs = (RsKeyCodes)vkey; + break; + } + } + + return *rs != rsNULL; +} + +void _InputTranslateShiftKeyUpDown(RsKeyCodes *rs) +{ + if ( _dwOperatingSystemVersion != OS_WIN98 ) + { + if ( _InputTranslateShiftKey(rs, VK_LSHIFT, TRUE) ) + RsKeyboardEventHandler(rsKEYDOWN, rs); + if ( _InputTranslateShiftKey(rs, VK_RSHIFT, TRUE) ) + RsKeyboardEventHandler(rsKEYDOWN, rs); + if ( _InputTranslateShiftKey(rs, VK_LSHIFT, FALSE) ) + RsKeyboardEventHandler(rsKEYUP, rs); + if ( _InputTranslateShiftKey(rs, VK_RSHIFT, FALSE) ) + RsKeyboardEventHandler(rsKEYUP, rs); + } +} + +#pragma warning( push ) +#pragma warning( disable : 4805) +BOOL _InputTranslateShiftKey(RsKeyCodes *rs, UINT key, bool bDown) +{ + *rs = rsNULL; + switch ( key ) + { + case VK_LSHIFT: + { + if ( bDown == (GetKeyState(VK_LSHIFT) & 0x8000) >> 15 ) + *rs = rsLSHIFT; + break; + } + + case VK_RSHIFT: + { + if ( bDown == (GetKeyState(VK_RSHIFT) & 0x8000) >> 15 ) + *rs = rsRSHIFT; + break; + } + + default: + { + return *rs != rsNULL; + } + } + + return TRUE; +} +#pragma warning( pop ) + +BOOL _InputIsExtended(INT flag) +{ + return (flag & 0x1000000) != 0; +} STARTPATCHES + //InjectHook(0x580B30, &CJoySticks::CJoySticks, PATCH_JUMP); + //InjectHook(0x580B50, &CJoySticks::ClearJoyInfo, PATCH_JUMP); InjectHook(0x580B70, _psCreateFolder, PATCH_JUMP); InjectHook(0x580BB0, _psGetUserFilesFolder, PATCH_JUMP); InjectHook(0x580C70, psCameraBeginUpdate, PATCH_JUMP); @@ -2126,6 +3063,7 @@ STARTPATCHES InjectHook(0x580E30, psNativeTextureSupport, PATCH_JUMP); InjectHook(0x580E40, InitApplication, PATCH_JUMP); InjectHook(0x580EB0, InitInstance, PATCH_JUMP); + InjectHook(0x580F30, _GetVideoMemInfo, PATCH_JUMP); InjectHook(0x580FA0, GetDXVersion, PATCH_JUMP); InjectHook(0x5810C0, _psGetCpuVendr, PATCH_JUMP); InjectHook(0x5810E0, _psGetCpuFeatures, PATCH_JUMP); @@ -2141,6 +3079,7 @@ STARTPATCHES InjectHook(0x5816E0, HandleGraphEvent, PATCH_JUMP); InjectHook(0x581790, MainWndProc, PATCH_JUMP); InjectHook(0x581C90, IsForegroundApp, PATCH_JUMP); + InjectHook(0x581CB0, GetBestRefreshRate, PATCH_JUMP); InjectHook(0x581D80, psSelectDevice, PATCH_JUMP); InjectHook(0x581F90, _psSetVideoMode, PATCH_JUMP); InjectHook(0x582030, CommandLineToArgv, PATCH_JUMP); @@ -2151,5 +3090,17 @@ STARTPATCHES InjectHook(0x582680, CloseClip, PATCH_JUMP); InjectHook(0x5826A0, HandleExit, PATCH_JUMP); InjectHook(0x582710, _WinMain, PATCH_JUMP); - + InjectHook(0x5830D0, _InputInitialise, PATCH_JUMP); + InjectHook(0x583110, _InputInitialiseMouse, PATCH_JUMP); + InjectHook(0x583190, CapturePad, PATCH_JUMP); + InjectHook(0x583580, _InputInitialiseJoys, PATCH_JUMP); + InjectHook(0x583670, _InputAddJoyStick, PATCH_JUMP); + InjectHook(0x583810, _InputAddJoys, PATCH_JUMP); + InjectHook(0x583870, _InputGetMouseState, PATCH_JUMP); + InjectHook(0x583910, _InputShutdown, PATCH_JUMP); + InjectHook(0x583940, _InputEnumDevicesCallback, PATCH_JUMP); + InjectHook(0x583A20, _InputTranslateKey, PATCH_JUMP); + InjectHook(0x583DC0, _InputTranslateShiftKeyUpDown, PATCH_JUMP); + InjectHook(0x583E50, _InputTranslateShiftKey, PATCH_JUMP); + InjectHook(0x583EE0, _InputIsExtended, PATCH_JUMP); ENDPATCHES
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