diff options
Diffstat (limited to '')
-rw-r--r-- | gamefiles/TEXT/JAPANESE.gxt (renamed from gamefiles/JAPANESE.gxt) | bin | 122022 -> 122022 bytes | |||
-rw-r--r-- | gamefiles/TEXT/american.gxt (renamed from gamefiles/american.gxt) | bin | 218578 -> 218578 bytes | |||
-rw-r--r-- | gamefiles/TEXT/french.gxt (renamed from gamefiles/french.gxt) | bin | 244494 -> 244494 bytes | |||
-rw-r--r-- | gamefiles/TEXT/german.gxt (renamed from gamefiles/german.gxt) | bin | 240448 -> 240448 bytes | |||
-rw-r--r-- | gamefiles/TEXT/italian.gxt (renamed from gamefiles/italian.gxt) | bin | 239912 -> 239912 bytes | |||
-rw-r--r-- | gamefiles/TEXT/polish.gxt (renamed from gamefiles/polish.gxt) | bin | 239930 -> 239930 bytes | |||
-rw-r--r-- | gamefiles/TEXT/russian.gxt (renamed from gamefiles/russian.gxt) | bin | 220398 -> 220398 bytes | |||
-rw-r--r-- | gamefiles/TEXT/spanish.gxt (renamed from gamefiles/spanish.gxt) | bin | 246088 -> 246088 bytes | |||
-rw-r--r-- | gamefiles/data/PARTICLE.CFG | 363 | ||||
-rw-r--r-- | gamefiles/data/main_d.scm (renamed from gamefiles/main_d.scm) | bin | 620154 -> 620154 bytes | |||
-rw-r--r-- | gamefiles/data/main_freeroam.scm (renamed from gamefiles/main_freeroam.scm) | bin | 1618 -> 1618 bytes | |||
-rw-r--r-- | gamefiles/models/fonts_j.txd (renamed from gamefiles/fonts_j.txd) | bin | 1052072 -> 1052072 bytes | |||
-rw-r--r-- | gamefiles/models/fonts_p.txd (renamed from gamefiles/fonts_p.txd) | bin | 1379752 -> 1379752 bytes | |||
-rw-r--r-- | gamefiles/models/fonts_r.txd (renamed from gamefiles/fonts_r.txd) | bin | 1379752 -> 1379752 bytes | |||
-rw-r--r-- | gamefiles/models/menu.txd (renamed from gamefiles/menu.txd) | bin | 10244648 -> 10244648 bytes | |||
-rw-r--r-- | src/audio/AudioManager.cpp | 8 | ||||
-rw-r--r-- | src/audio/AudioManager.h | 2 | ||||
-rw-r--r-- | src/audio/miles/sampman_mss.cpp | 2257 | ||||
-rw-r--r-- | src/audio/miles/sampman_mss.h | 339 | ||||
-rw-r--r-- | src/audio/openal/samp_oal.cpp | 1404 | ||||
-rw-r--r-- | src/audio/openal/samp_oal.h | 340 | ||||
-rw-r--r-- | src/audio/sampman.cpp | 2261 | ||||
-rw-r--r-- | src/audio/sampman.h | 342 | ||||
-rw-r--r-- | src/core/config.h | 5 | ||||
-rw-r--r-- | src/core/re3.cpp | 1 | ||||
-rw-r--r-- | src/objects/ParticleObject.cpp | 148 | ||||
-rw-r--r-- | src/peds/Ped.cpp | 113 | ||||
-rw-r--r-- | src/render/Particle.cpp | 42 | ||||
-rw-r--r-- | src/render/Particle.h | 4 | ||||
-rw-r--r-- | src/render/ParticleMgr.cpp | 3 | ||||
-rw-r--r-- | src/render/ParticleMgr.h | 4 | ||||
-rw-r--r-- | src/vehicles/Automobile.cpp | 86 | ||||
-rw-r--r-- | src/vehicles/Boat.cpp | 55 |
33 files changed, 5139 insertions, 2638 deletions
diff --git a/gamefiles/JAPANESE.gxt b/gamefiles/TEXT/JAPANESE.gxt Binary files differindex d4b54383..d4b54383 100644 --- a/gamefiles/JAPANESE.gxt +++ b/gamefiles/TEXT/JAPANESE.gxt diff --git a/gamefiles/american.gxt b/gamefiles/TEXT/american.gxt Binary files differindex eb56fa61..eb56fa61 100644 --- a/gamefiles/american.gxt +++ b/gamefiles/TEXT/american.gxt diff --git a/gamefiles/french.gxt b/gamefiles/TEXT/french.gxt Binary files differindex cb2874f9..cb2874f9 100644 --- a/gamefiles/french.gxt +++ b/gamefiles/TEXT/french.gxt diff --git a/gamefiles/german.gxt b/gamefiles/TEXT/german.gxt Binary files differindex d5a986cf..d5a986cf 100644 --- a/gamefiles/german.gxt +++ b/gamefiles/TEXT/german.gxt diff --git a/gamefiles/italian.gxt b/gamefiles/TEXT/italian.gxt Binary files differindex 95e2dd36..95e2dd36 100644 --- a/gamefiles/italian.gxt +++ b/gamefiles/TEXT/italian.gxt diff --git a/gamefiles/polish.gxt b/gamefiles/TEXT/polish.gxt Binary files differindex 1782ef87..1782ef87 100644 --- a/gamefiles/polish.gxt +++ b/gamefiles/TEXT/polish.gxt diff --git a/gamefiles/russian.gxt b/gamefiles/TEXT/russian.gxt Binary files differindex f403c5c4..f403c5c4 100644 --- a/gamefiles/russian.gxt +++ b/gamefiles/TEXT/russian.gxt diff --git a/gamefiles/spanish.gxt b/gamefiles/TEXT/spanish.gxt Binary files differindex 0fdccce3..0fdccce3 100644 --- a/gamefiles/spanish.gxt +++ b/gamefiles/TEXT/spanish.gxt diff --git a/gamefiles/data/PARTICLE.CFG b/gamefiles/data/PARTICLE.CFG new file mode 100644 index 00000000..8bb6d30b --- /dev/null +++ b/gamefiles/data/PARTICLE.CFG @@ -0,0 +1,363 @@ +; Author: Alexander Roger +; Date: 21/12/2000 +; +; Author: Andrzej Madajczyk +; Date: 26/02/2001 +; 14/03/2001 - Alpha (opacity) support added; +; 10/05/2001 - Drag/Friction Decceleration changed to constants; +; 28/08/2001 - Initial Color Variation added; +; +; +; +; +; Note! Last line of the file MUST BE ";the end\n", otherwise you'll get parsing error(s) of the file; +; +; +; +;Particle Systems Configuration Data:: Format +; +; +;A: Particle Type Name (max 20 chars) +; +;B/C/D: Render Colouring (r,g,b) (0-255) +; +;CV: Initial Color Variation (for r,g,b only, in %) (0-100); +; (i.e. Color=(100,100,100) and CV=20, then v=random(-20,20), real_color=(100+v, 100+v, 100+v)); +; +; +; +;B2/C2/D2: Fade Destination Color (r,g,b) (0-255) +; +;FT: Color Fade Time for (B,C,D)->(B2,C2,D2), (0 for none); +; +; +; +; +;E: Default Initial Radius (float) +;F: Expansion Rate (float) +; +; +; Color "Fade-to-Black" options: +;G: Initial Intensity (0-255) +;H: Fade Time (time between fade steps in frames) +;I: Fade Amount (-255 to 255) can get brighter or dimmer +; +; "Fade Alpha" options: +;GA: Initial Intensity (0-255) +;HA: Fade Time (time between fade steps in frames) +;IA: Fade Amount +; +; "Z Rotation" options: +;GZA: Initial Angle (0-1023) +;HZA: Change Time (time between steps in frames) +;IZA: Angle Change Amount +; +;GZR: Initial Z Radius +;HZR: Change Time (time between steps in frames) +;IZR: Z Radius Change Amount +; +; +;J: Animation Speed (0=no animation)(time between steps msec) +;K: Start Animation Frame ( 0 -> ) +;L: Final Animation Frame ( H -> ) +; +; +;M: Rotation Speed (0=None,i-deg/frame) +;N: Gravitational Acceleration (0=none, float) +;O: Drag/Friction Decceleration (int: 0=none, 50=0.50, 80=0.80, 90=0.90, 95=0.95, 96=0.96, 99=0.99) +; +;P: Default Life-Span of Particle (msec) +; +;Q: Position Random Error [position += (+/-)rand(a)] +;R: Velocity Random Error [velocity += (+/-)rand(b)] +;S: Expansion Rate Error [exp_rate += (+)rand(c)] +;T: Rotation Rate Error [rot_speed = (+/-)rand(d)] +;U: Life-Span Error Shape [shape distribution, e=0->all at default, e->Inf then shape->0] (max=255!!) +;V: Trail Length Multiplier [length *= (float) multiplier] (only used if trail flag active) +; +;CR:Particle Create Range (in meters: 0=no check); if particles are created enough far away from camera, they are deleted (not added to particle system); +; +; +;Z: Flags! Guide: 1=ZCHECK_FIRST, 2=ZCHECK_STEP, 4=DRAW_OPAQUE, 8=SCREEN_TRAIL, +; 16=SPEED_TRAIL, 32=RAND_VERT_V, 64=CYCLE_ANIM, 128=DRAW_DARK, 256=VERT_TRAIL +; 1024=DRAWTOP2D, 2048=CLIPOUT2D +; 4096=ZCHECK_BUMP, 8192=ZCHECK_BUMP_FIRST +; +; +; +;default: +;GUNFLASH 255 255 255 0 0.1 0.0 255 0 128 0 0 0 0 0.0 1.0 250 0.0 0.0 0.0 0 0 1.0 0 +; +;good idea for fire-smudge? +;GUNFLASH 255 255 255 0 1.0 0.0 255 0 32 100 0 3 0 0.0 1.0 400 0.0 0.0 0.0 0 0 1.0 0 +; +;current: +;GUNFLASH 255 255 255 0 1.0 0.0 255 0 32 100 0 3 0 0.0 1.0 400 0.0 0.0 0.0 0 0 1.0 0 +; +; +;SPARK_SMALL 255 255 128 0 0.005 0.0 255 0 0 0 0 0 0 0.0 1.0 500 0.0 0.05 0.0 0 0 0.5 40 +; +; +; +; +; +; +; +; A B C D CV B2 C2 D2 FT E F G H I GA HA IA GZA HZA IZA GZR HZR IZR J K L M N O P Q R S T U V CR Z +; +SPARK 255 128 64 0 0 0 0 0 0.005 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.001 1 300 0.0 0.07 0.0 0 0 1.0 20.0 48 +SPARK_SMALL 255 255 128 0 0 0 0 0 0.005 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.001 1 500 0.0 0.05 0.0 0 0 0.6 20.0 40 +; +WHEEL_DIRT 8 24 8 0 0 0 0 0 0.05 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.002 1 1000 0.15 0.015 0.0 0 0 1.0 30.0 4 +; +; +;WHEEL_WATER 24 24 24 0 0 0 0 0 0.05 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.002 1 1000 0.15 0.015 0.0 0 0 1.0 20.0 0 +WHEEL_WATER 24 24 32 0 0 0 0 0 0.05 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.004 1 1000 0.15 0.015 0.0 0 0 1.0 20.0 1 +; +; +BLOOD 128 128 128 0 0 0 0 0 0.02 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.03 1 2000 0.3 0.05 0.0 0 0 1.0 50.0 5 +BLOOD_SMALL 255 32 32 0 0 0 0 0 0.007 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.005 1 2000 0.05 0.05 0.0 0 0 1.0 50.0 53 +;BLOOD_SPLAT 128 128 128 0 0 0 0 0 0.1 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.0 1 200 0.3 0.0 0.0 0 0 1.0 400.0 36 +BLOOD_SPURT 255 32 32 0 0 0 0 0 0.008 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.005 1 2000 0.0 0.01 0.0 0 0 2.0 50.0 52 +DEBRIS 64 64 64 0 0 0 0 0 0.5 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.01 95 1000 0.2 0.0 0.0 0 0 1.0 50.0 4 +DEBRIS2 64 64 64 0 0 0 0 0 0.04 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 0 5 0.01 99 1000 0.03 0.04 0.0 0 0 1.0 50.0 38 +WATER 64 64 128 0 0 0 0 0 0.01 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.0 1 2000 0.0 0.0 0.0 0 0 1.0 100.0 0 +; +; +;FLAME 255 74 30 0 0 0 0 0 0.2 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 32 0 4 0 0.0 1 100 0.05 0.0 0.0 0 0 1.0 400.0 0 +;FLAME 255 74 30 0 0 255 0 400 0.8 -0.02 255 0 10 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 -0.005 1 2000 0.02 0.01 0.01 0 0 1.0 200.0 0 +FLAME 255 74 30 0 0 0 0 0 0.8 -0.02 255 0 10 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 -0.005 1 2000 0.02 0.01 0.01 0 0 1.0 200.0 0 +; +; +; +;FIREBALL 255 74 30 0 0 0 0 0 0.1 0.04 255 1 8 255 0 0 0 0 0 0.0 0 0.0 32 0 7 0 0.0 96 1000 0.1 0.0 0.0 0 0 1.0 400.0 0 +; +;FIREBALL 255 74 30 0 0 0 0 0 0.1 0.05 255 0 6 255 0 0 0 0 0 0.0 0 0.0 1 0 7 0 -0.002 96 2000 0.1 0.02 0.02 3 0 1.0 200.0 0 +FIREBALL 255 74 30 0 0 0 0 0 0.1 0.02 255 0 6 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 -0.003 96 2000 0.1 0.03 0.014 2.5 0 1.0 200.0 0 +; +; +; +GUNFLASH 170 170 170 0 0 0 0 0 0.1 0.0 255 1 50 255 0 0 0 0 0 0.0 0 0.0 51 0 3 0 0.0 1 250 0.0 0.0 0.0 0 0 1.0 35.0 0 +GUNFLASH_NOANIM 128 128 128 0 0 0 0 0 0.1 0.0 255 1 128 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.0 1 25 0.0 0.0 0.0 0 0 1.0 35.0 0 +; +GUNSMOKE 64 64 64 0 0 0 0 0 0.15 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 2 0 7 0 -0.002 95 1000 0.0 0.0 0.0 0 0 1.0 60.0 0 +GUNSMOKE2 255 255 255 0 0 0 0 0 0.05 0.02 255 0 0 255 0 8 0 0 0 0.0 0 0.0 0 0 3 4 -0.001 80 1400 0.05 0.05 0.01 3 0 1.0 60.0 4 +; +; +SMOKE 32 32 32 0 0 0 0 0 0.15 0.015 255 5 25 255 0 0 0 0 0 0.0 0 0.0 32 0 4 0 -0.01 95 1000 0.05 0.05 0.01 3 0 1.0 150.0 0 +;SMOKE_SLOWMOTION 32 32 32 0 0 0 0 0 0.15 0.015 255 5 15 255 0 0 0 0 0 0.0 0 0.0 32 0 4 0 -0.003 95 1000 0.05 0.05 0.01 3 0 1.0 400.0 0 +SMOKE_SLOWMOTION 32 32 32 0 0 0 0 0 0.15 0.015 128 5 11 255 0 0 0 0 0 0.0 0 0.0 32 0 4 0 -0.003 95 3000 0.05 0.05 0.01 3 0 1.0 150.0 0 +; +; +; +;GARAGEPAINT_SPRAY 32 32 32 0 0 0 0 0 0.15 0.015 255 0 5 255 0 0 0 0 0 0.0 0 0.0 0 0 4 0 -0.001 95 2000 0.05 0.05 0.01 3 0 1.0 400.0 0 +GARAGEPAINT_SPRAY 32 32 32 0 0 0 0 0 0.15 0.015 255 0 5 255 0 0 0 0 0 0.0 0 0.0 0 0 4 0 -0.0005 95 4000 0.05 0.05 0.01 3 0 1.0 100.0 0 +SHARD 255 255 255 0 0 0 0 0 0.03 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.0 96 300 0.0 0.0 0.0 0 0 1.0 100.0 0 +SPLASH 64 64 128 0 0 0 0 0 0.1 0.007 255 1 10 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.0 1 1000 0.0 0.0 0.0 0 0 1.0 100.0 0 +;BLOOD_SPLASH 24 64 0 0 0 0 0 0 0.1 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.0 96 300 0.0 0.0 0.0 0 0 1.0 100.0 0 +; +; +;CARFLAME 255 74 30 0 0 0 0 0 0.5 0.04 255 2 20 255 0 0 0 0 0 0.0 0 0.0 32 0 4 0 0.0 1 1000 0.4 0.0 0.0 0 0 1.0 400.0 64 +;CARFLAME 255 74 30 0 0 0 0 0 0.8 -0.02 255 0 10 255 0 0 0 0 0 0.0 0 0.0 32 0 4 0 -0.001 1 2000 0.4 0.01 0.01 0 0 1.0 400.0 64 +;CARFLAME 255 74 30 0 0 0 0 0 0.8 -0.02 255 0 10 255 0 0 0 0 0 0.0 0 0.0 32 0 4 0 -0.001 1 2000 0.4 0.01 0.01 0 0 1.0 400.0 64 +; +CARFLAME 255 74 30 0 0 0 0 0 0.8 -0.02 255 0 10 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 -0.005 1 2000 0.02 0.01 0.01 0 0 1.0 100.0 0 +; +; +STEAM 64 64 64 0 0 0 0 0 0.5 0.05 255 1 16 255 0 0 0 0 0 0.0 0 0.0 32 0 4 0 -0.005 95 2000 0.01 0.03 0.0 0 0 1.0 85.0 0 +; +;default: +;STEAM2 255 255 255 0 0 0 0 0 0.5 0.05 255 0 0 128 2 8 0 0 0 0.0 0 0.0 32 0 4 0 -0.005 95 2000 0.01 0.03 0.0 0 0 1.0 400.0 4 +STEAM2 255 255 255 0 0 0 0 0 0.5 0.015 255 0 0 192 0 1 0 0 10 0.5 1 0.02 32 0 4 0 -0.002 95 8000 0.01 0.03 0.0 0 0 1.0 85.0 4 +; +; +;STEAM_NY 255 255 255 0 0 0 0 0 0.5 0.05 255 0 0 128 2 8 0 0 0 0.0 0 0.0 32 0 4 0 -0.005 95 2000 0.01 0.03 0.0 0 0 1.0 400.0 4 +STEAM_NY 255 255 255 0 0 0 0 0 0.5 0.05 255 0 0 96 2 8 0 0 0 0.0 0 0.0 32 0 4 0 -0.005 95 1400 0.01 0.03 0.0 0 0 1.0 85.0 4 +STEAM_NY_SLOWMOTION 255 255 255 0 0 0 0 0 0.5 0.05 255 0 0 96 2 8 0 0 0 0.0 0 0.0 32 0 4 0 -0.0015 95 1400 0.01 0.03 0.0 0 0 1.0 85.0 4 +; +; +;ENGINE_STEAM 210 210 210 0 0 0 0 0 0.5 0.05 255 0 0 192 2 16 0 0 0 0.0 0 0.0 32 0 4 0 -0.005 95 2000 0.01 0.03 0.0 0 0 1.0 250.0 4 +ENGINE_STEAM 210 210 210 0 0 0 0 0 0.5 0.05 255 0 0 192 0 10 0 0 0 0.0 0 0.0 32 0 4 1 -0.005 95 4000 0.03 0.03 0.02 0 0 1.0 85.0 4 +; +; +;RAINDROP 32 32 32 0 0 0 0 0 0.6 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.025 1 1000 0.0 0.0 0.0 0 0 1.0 15.0 1 +RAINDROP 64 64 64 0 0 0 0 0 0.4 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 3 0 0.05 1 1000 0.0 0.0 0.0 0 0 1.0 15.0 1 +RAINDROP_SMALL 16 16 16 0 0 0 0 0 0.3 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.05 1 1000 0.0 0.0 0.0 0 0 1.0 15.0 1 +RAIN_SPLASH 32 32 32 0 0 0 0 0 0.08 0.0 255 0 5 255 0 0 0 0 0 0.0 0 0.0 1 0 4 0 0.0 1 500 0.0 0.0 0.0 0 0 1.0 15.0 0 +RAIN_SPLASH_BIGGROW 128 128 128 0 0 0 0 0 0.5 0.06 255 0 2 255 0 0 0 0 0 0.0 0 0.0 2 1 4 0 0.0 1 5500 0.0 0.0 0.0 0 0 1.0 15.0 0 +RAIN_SPLASHUP 48 48 48 0 0 0 0 0 0.1 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 1 0 0.0 1 50 0.0 0.0 0.0 0 0 1.0 15.0 0 +; +WATERSPRAY 64 64 64 0 0 0 0 0 0.2 0.0 255 0 25 255 0 0 0 0 0 0.0 0 0.0 3 0 2 0 0.002 1 800 0.05 0.0 0.01 0 0 1.0 20.0 0 +; +; +; +;EXPLOSION_MEDIUM 80 80 80 0 0 0 0 0 0.6 0.04 255 5 8 255 0 0 0 0 0 0.0 0 0.0 8 0 11 0 0.0 96 15000 0.2 0.0 0.0 3 0 1.0 400.0 0 +;EXPLOSION_LARGE 80 80 80 0 0 0 0 0 1.1 0.04 255 5 8 255 0 0 0 0 0 0.0 0 0.0 8 0 11 0 0.0 96 15000 0.8 0.0 0.0 3 0 1.0 400.0 0 +;EXPLOSION_MEDIUM 80 80 80 0 0 0 0 0 0.6 0.04 255 1 4 255 0 0 0 0 0 0.0 0 0.0 1 0 11 0 0.0 96 7000 0.2 0.0 0.0 0 0 1.0 400.0 0 +;EXPLOSION_LARGE 80 80 80 0 0 0 0 0 1.1 0.04 255 1 4 255 0 0 0 0 0 0.0 0 0.0 1 0 11 0 0.0 96 7000 0.8 0.0 0.0 0 0 1.0 400.0 0 +; +;EXPLOSION_MEDIUM 80 80 80 0 0 0 0 0 0.6 0.04 255 0 3 255 0 0 0 0 0 0.0 0 0.0 1 0 11 0 -0.001 96 6000 0.2 0.0 0.0 0 0 1.0 400.0 0 +;EXPLOSION_LARGE 80 80 80 0 0 0 0 0 1.1 0.04 255 0 3 255 0 0 0 0 0 0.0 0 0.0 1 0 11 0 -0.001 96 6000 0.8 0.0 0.0 0 0 1.0 400.0 0 +EXPLOSION_MEDIUM 80 80 80 0 0 0 0 0 0.6 0.04 255 0 3 255 0 0 0 0 0 0.0 0 0.0 2 0 5 0 -0.001 96 6000 0.2 0.0 0.0 0 0 1.0 200.0 0 +EXPLOSION_LARGE 80 80 80 0 0 0 0 0 1.1 0.04 255 0 3 255 0 0 0 0 0 0.0 0 0.0 2 0 5 0 -0.001 96 6000 0.8 0.0 0.0 0 0 1.0 200.0 0 +EXPLOSION_MFAST 80 80 80 0 0 0 0 0 0.6 0.04 255 0 6 255 0 0 0 0 0 0.0 0 0.0 2 0 5 0 -0.001 96 3500 0.2 0.0 0.0 0 0 1.0 200.0 0 +EXPLOSION_LFAST 80 80 80 0 0 0 0 0 1.1 0.04 255 0 6 255 0 0 0 0 0 0.0 0 0.0 2 0 5 0 -0.001 96 3500 0.8 0.0 0.0 0 0 1.0 200.0 0 +; +; +; +; +;BOAT_SPLASH 32 64 32 0 0 0 0 0 0.2 0.2 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.01 1 2000 0.0 0.0 0.0 0 0 1.0 200.0 0 +;BOAT_THRUSTJET 24 32 24 0 0 0 0 0 0.5 0.1 255 0 0 255 0 0 0 0 0 0.0 0 0.0 250 0 4 0 0.01 50 1000 0.0 0.0 0.0 0 4 1.0 200.0 8 +;BOAT_SPLASH 16 32 32 0 0 0 0 0 0.2 0.2 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.01 1 2000 0.0 0.0 0.0 0 0 1.0 200.0 0 +;BOAT_THRUSTJET 8 24 24 0 0 0 0 0 0.5 0.1 255 0 0 255 0 0 0 0 0 0.0 0 0.0 250 0 4 0 0.01 50 1000 0.0 0.0 0.0 0 4 1.0 200.0 8 +;CAR_SPLASH 64 64 64 0 0 0 0 0 2.0 0.25 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.02 1 2000 0.0 0.0 0.0 0 0 1.0 250.0 0 +;CAR_SPLASH 64 64 64 0 0 0 0 0 2.0 0.25 255 0 0 200 0 8 0 0 0 0.0 0 0.0 0 0 0 0 0.04 1 2000 0.0 0.0 0.0 0 0 1.0 150.0 4 +;CAR_SPLASH 64 64 64 0 0 0 0 0 2.0 0.35 255 0 0 200 0 8 0 0 0 0.0 0 0.0 0 0 0 0 0.05 1 2000 0.0 0.0 0.0 0 0 1.0 150.0 4 +;CAR_SPLASH 64 64 64 0 0 0 0 0 1.0 0.25 255 0 0 180 0 5 0 0 0 0.0 0 0.0 2 1 3 0 0.05 1 1000 0.0 0.0 0.0 0 0 1.0 150.0 12 +; +; +;CAR_SPLASH 64 64 64 0 0 0 0 0 1.0 0.15 255 0 0 180 0 2 0 0 0 0.0 0 0.0 2 0 3 0 0.02 1 2000 0.0 0.0 0.0 0 0 1.0 150.0 12 +;CAR_SPLASH 48 48 64 0 0 0 0 0 1.0 0.15 96 0 0 255 0 0 0 0 0 0.0 0 0.0 6 0 2 0 0.01 1 2000 0.5 0.04 0.0 0 0 2.0 150.0 288 +;CAR_SPLASH 48 48 64 0 0 0 0 0 1.0 0.05 96 0 0 255 0 0 0 0 0 0.0 0 0.0 0 1 2 0 0.01 1 2000 0.5 0.04 0.0 0 0 2.0 150.0 288 +; A B C D CV B2 C2 D2 FT E F G H I GA HA IA GZA HZA IZA GZR HZR IZR J K L M N O P Q R S T U V CR Z +CAR_SPLASH 48 48 60 0 0 0 0 0 1.0 0.00 128 1 4 128 0 0 0 0 0 0.0 0 0.0 0 0 2 0 0.01 1 2000 0.5 0.04 0.0 0 0 1.4 150.0 272 +; +; +; +;BOAT_SPLASH 70 70 70 0 0 0 0 0 0.2 0.2 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.01 1 1000 0.0 0.0 0.0 0 0 1.0 150.0 0 +BOAT_SPLASH 64 64 64 0 0 0 0 0 0.2 0.2 255 0 2 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.01 1 1000 0.0 0.0 0.0 0 0 1.0 150.0 0 +; +; +;BOAT_THRUSTJET 90 90 90 0 0 0 0 0 1.8 0.1 255 0 0 120 0 1 0 0 0 0.0 0 0.0 0 1 4 0 0.01 50 1600 0.8 0.4 0.02 0 4 1.0 150.0 4 +BOAT_THRUSTJET 90 90 90 0 0 0 0 0 1.4 0.06 255 0 0 96 0 1 0 0 0 0.0 0 0.0 0 1 4 0 0.01 50 1600 0.8 0.4 0.02 0 4 1.0 150.0 4 +; +; +;BOAT_WAKE 255 255 255 0 0 0 0 0 2.0 0.2 255 0 0 128 0 1 0 0 0 0.0 0 0.0 0 0 0 0 0.03 50 1600 0.8 0.4 0.02 0 4 1.0 150.0 4 +BOAT_WAKE 255 255 255 0 0 0 0 0 1.5 0.45 255 0 0 192 0 2 0 0 0 0.0 0 0.0 0 0 0 0 0.0 50 1600 0.8 0.4 0.02 0 4 1.0 150.0 4 +; +; +; +; +; +; A B C D CV B2 C2 D2 FT E F G H I GA HA IA GZA HZA IZA GZR HZR IZR J K L M N O P Q R S T U V CR Z +WATER_HYDRANT 64 64 64 0 0 0 0 0 0.8 0.01 255 1 16 255 1 16 0 0 0 0.0 0 0.0 0 0 2 0 0.007 99 500 0.02 0.08 0.0 0 4 1.0 85.0 16 +WATER_CANNON 64 64 128 0 0 0 0 0 0.03 0.03 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.0 1 1000 0.0 0.0 0.0 0 0 1.0 85.0 0 +EXTINGUISH_STEAM 32 32 32 0 0 0 0 0 0.1 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.0 1 1000 0.0 0.0 0.0 0 0 1.0 85.0 0 +; +; +; +;PED_SPLASH 32 32 64 0 0 0 0 0 0.1 0.05 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.0 1 1000 0.0 0.0 0.0 0 0 1.0 85.0 0 +PED_SPLASH 48 48 60 0 0 0 0 0 0.1 0.06 96 0 0 255 0 0 0 0 0 0.0 0 0.0 0 1 2 0 0.01 1 2000 0.5 0.04 0.0 0 0 1.4 50.0 256 +; +; +PEDFOOT_DUST 170 166 150 0 0 0 0 0 0.01 0.015 255 0 0 63 0 4 0 0 0 0.0 0 0.0 0 0 0 0 -0.0005 1 1000 0.0 0.0 0.0 0 0 1.0 6.0 4 +; +HELI_DUST 17 15 9 0 0 0 0 0 0.2 0.1 255 1 8 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 -0.001 1 1000 0.2 0.05 0.0 0 0 1.0 85.0 0 +HELI_ATTACK 255 255 128 0 0 0 0 0 0.01 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.0 1 500 0.0 0.0 0.0 0 0 0.5 85.0 10 +; +; +;ENGINE_SMOKE 16 16 16 0 0 0 0 0 0.5 0.04 255 0 0 63 0 0 0 0 0 0.0 0 0.0 0 0 0 0 -0.005 95 2000 0.01 0.03 0.0 0 0 1.0 150.0 4 +;ENGINE_SMOKE2 8 8 8 0 0 0 0 0 1.0 0.2 128 2 4 63 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.001 1 1000 0.0 0.0 0.0 0 3 1.0 150.0 4 +ENGINE_SMOKE 16 16 16 0 0 0 0 0 0.5 0.04 255 0 0 52 0 2 10 0 80 0.0 0 0.0 0 0 5 2 -0.009 95 2000 0.11 0.03 0.01 1 0 1.0 85.0 4 +ENGINE_SMOKE2 9 9 9 80 0 0 0 0 1.0 0.06 128 0 1 140 0 5 10 0 80 0.0 0 0.0 0 0 0 2 0.002 1 1300 0.0 0.01 0.0 3 3 1.0 85.0 4 +; +; +CARFLAME_SMOKE 32 32 32 0 0 0 0 0 0.05 0.01 255 0 0 64 0 2 0 0 0 0.0 0 0.0 0 0 0 0 -0.008 95 2000 0.01 0.03 0.01 0 0 1.0 85.0 4 +FIREBALL_SMOKE 32 32 32 0 0 0 0 0 0.05 0.03 255 0 0 128 0 2 0 0 0 0.0 0 0.0 0 0 0 0 -0.004 95 2000 0.01 0.03 0.01 0 0 1.0 85.0 4 +; +PAINT_SMOKE 255 0 0 0 0 0 0 0 0.1 0.01 255 1 8 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.0 95 3000 0.0 0.005 0.0 0 0 1.0 85.0 0 +TREE_LEAVES 64 64 64 0 0 0 0 0 0.2 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.0 1 1000 0.0 0.0 0.0 0 0 1.0 85.0 0 +; +; +;CARCOLLISION_DUST 224 224 224 0 0 0 0 0 0.15 0.04 255 0 0 127 1 8 0 0 0 0.0 0 0.0 0 0 0 0 -0.002 90 2000 0.02 0.02 0.0 0 0 1.0 80.0 4 +CARCOLLISION_DUST 76 76 76 0 0 0 0 0 0.10 0.02 255 0 0 160 0 4 0 0 0 0.0 0 0.0 0 0 0 0 -0.0015 90 2000 0.02 0.02 0.0 0 0 1.0 30.0 4 +; +; +CAR_DEBRIS 32 32 32 0 0 0 0 0 0.5 0.0 224 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 4 0 0.010 90 1000 0.02 0.02 0.0 0 0 1.0 50.0 4 +HELI_DEBRIS 32 32 32 0 0 0 0 0 1.5 0.0 224 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 4 0 0.065 90 1500 0.02 0.02 0.0 0 0 1.0 150.0 4 +; +; +; +;EXHAUST_FUMES 80 80 80 0 0 0 0 0 0.03 0.03 255 0 0 122 0 4 0 0 0 0.0 0 0.0 2 0 4 0 -0.001 95 1500 0.01 0.03 0.0 0 0 1.0 50.0 4 +EXHAUST_FUMES 98 98 108 0 0 0 0 0 0.03 0.06 255 0 0 152 0 12 0 0 0 0.0 0 0.0 2 0 4 0 -0.002 96 1000 0.01 0.03 0.0 0 0 1.0 25.0 4 +; +; +;RUBBER 40 40 40 0 0 0 0 0 0.4 0.005 255 21 20 255 0 0 0 0 0 0.0 0 0.0 3 0 4 0 -0.0005 1 1000 0.02 0.0 0.0 0 0 1.0 400.0 4 +RUBBER_SMOKE 255 255 255 0 0 0 0 0 0.4 0.005 255 0 0 127 1 8 0 0 0 0.0 0 0.0 3 0 4 0 -0.0005 1 1000 0.02 0.0 0.0 0 0 1.0 50.0 4 +;BURNINGRUBBER_SMOKE128 128 128 0 0 0 0 0 0.35 0.06 255 0 0 192 1 6 0 0 0 0.0 0 0.0 0 0 0 0 -0.002 90 4000 0.02 0.02 0.0 0 0 1.0 400.0 4 +BURNINGRUBBER_SMOKE 128 128 128 0 0 0 0 0 0.35 0.06 255 0 0 128 0 4 0 0 0 0.0 0 0.0 0 0 0 0 -0.002 90 2000 0.02 0.02 0.0 0 0 1.0 50.0 4 +; +; +BULLETHIT_SMOKE 192 192 192 0 0 0 0 0 0.15 0.03 70 0 2 255 1 10 0 0 0 0.0 0 0.0 0 0 0 0 -0.001 90 2000 0.04 0.02 0.0 0 0 1.0 150.0 0 +; +; +GUNSHELL_FIRST 108 108 108 0 0 0 0 0 0.015 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 4 0 0.010 90 1000 0.02 0.02 0.0 0 0 1.0 0.0 12292 +GUNSHELL 108 108 108 0 0 0 0 0 0.015 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 4 0 0.010 90 1000 0.02 0.02 0.0 0 0 1.0 12.0 4100 +GUNSHELL_BUMP1 108 108 108 0 0 0 0 0 0.015 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 4 0 0.010 90 1000 0.02 0.02 0.0 0 0 1.0 8.0 4100 +GUNSHELL_BUMP2 108 108 108 0 0 0 0 0 0.015 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 4 0 0.010 90 400 0.02 0.02 0.0 0 0 1.0 8.0 4100 +; +; +TEST 255 64 64 0 0 0 0 0 0.2 0.025 255 1 20 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.0 1 3000 0.0 0.0 0.0 0 0 1.0 400.0 128 +; +; +;Particles with flag DRAWTOP2D should be placed last and VR (Visibility Range) set to 0! +; +;BIRD_FRONT 8 8 8 0 0 0 0 0 0.05 0.0 255 0 0 255 2 1 0 0 0 0.0 0 0.0 1 0 3 0 0.0 1 10000 0.0 0.0 0.0 0 0 1.0 0.0 3140 +BIRD_FRONT 8 8 8 0 0 0 0 0 1.05 0.0 255 0 0 255 2 2 0 0 0 0.0 0 0.0 1 0 3 0 0.0 1 8000 0.0 0.0 0.0 0 0 1.0 0.0 68 +; +RAINDROP_2D 32 32 32 0 0 0 0 0 0.5 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 1 0 0 0.0 1 1000 0.0 0.0 0.0 0 0 1.0 0.0 3072 +; +; +; +; +; +; +; +; +; +; +; +; +; below is just backup of above values: +; +;SPARK 255 128 64 0.005 0.0 255 0 0 0 0 0 0 0.0 1.0 300 0.0 0.07 0.0 0 0 1.0 48 +;SPARK_SMALL 255 255 128 0.005 0.0 255 0 0 0 0 0 0 0.0 1.0 500 0.0 0.05 0.0 0 0 0.6 40 +;BLOOD 128 128 128 0.02 0.0 255 0 0 0 0 0 0 0.03 1.0 2000 0.3 0.05 0.0 0 0 1.0 6 +;BLOOD_SMALL 255 32 32 0.007 0.0 255 0 0 0 0 0 0 0.005 1.0 2000 0.05 0.05 0.0 0 0 1.0 54 +;BLOOD_SPLAT 128 128 128 0.1 0.0 255 0 0 0 0 0 0 0.0 1.0 200 0.3 0.0 0.0 0 0 1.0 36 +;BLOOD_SPURT 255 32 32 0.008 0.0 255 0 0 0 0 0 0 0.005 1.0 2000 0.0 0.01 0.0 0 0 2.0 52 +;DEBRIS 64 64 64 0.5 0.0 255 0 0 0 0 0 0 0.01 0.95 1000 0.2 0.0 0.0 0 0 1.0 4 +;DEBRIS2 64 64 64 0.04 0.0 255 0 0 0 0 0 5 0.01 0.99 1000 0.03 0.04 0.0 0 0 1.0 38 +;WATER 64 64 128 0.01 0.0 255 0 0 0 0 0 0 0.0 1.0 2000 0.0 0.0 0.0 0 0 1.0 0 +;FLAME 255 74 30 0.2 0.0 255 0 0 31 0 5 0 0.0 1.0 100 0.05 0.0 0.0 0 0 1.0 0 +;FIREBALL 255 74 30 0.1 0.04 255 0 8 31 0 8 0 0.0 0.96 1000 0.1 0.0 0.0 0 0 1.0 0 +;GUNFLASH 255 255 255 0.1 0.0 255 0 50 50 0 3 0 0.0 1.0 250 0.0 0.0 0.0 0 0 1.0 0 +;GUNFLASHSTATIC 255 255 255 0.1 0.0 255 0 128 0 0 0 0 0.0 1.0 25 0.0 0.0 0.0 0 0 1.0 0 +;SMOKE 32 32 32 0.15 0.015 255 4 25 31 0 5 0 -0.01 0.95 1000 0.05 0.05 0.01 3 0 1.0 0 +;SHARD 255 255 255 0.03 0.0 255 0 0 0 0 0 0 0.0 0.96 300 0.0 0.0 0.0 0 0 1.0 0 +;SPLASH 64 64 128 0.1 0.007 255 0 10 0 0 0 0 0.0 1.0 1000 0.0 0.0 0.0 0 0 1.0 0 +;BLOOD_SPLASH 24 64 0 0.1 0.0 255 0 0 0 0 0 0 0.0 0.96 300 0.0 0.0 0.0 0 0 1.0 0 +;RUBBER 40 40 40 0.4 0.005 255 1 25 31 0 5 0 0.0 1.0 1000 0.02 0.0 0.0 0 0 1.0 0 +;CARFLAME 255 74 30 0.5 0.04 255 1 20 31 0 5 0 0.0 1.0 1000 0.4 0.0 0.0 0 0 1.0 64 +;STEAM 64 64 64 0.5 0.05 255 0 16 31 0 5 0 -0.005 0.95 2000 0.01 0.03 0.0 0 0 1.0 0 +;RAINDROP 32 32 32 0.6 0.0 255 0 0 0 0 0 0 0.1 1.0 1000 0.0 0.0 0.0 0 0 1.0 1 +;RAIN_SPLASH 32 32 32 0.08 0.0 255 0 0 1 0 4 0 0.0 1.0 1000 0.0 0.0 0.0 0 0 1.0 0 +;RAINDROP_SMALL 32 32 32 0.3 0.0 255 0 0 0 0 0 0 0.1 1.0 1000 0.0 0.0 0.0 0 0 1.0 1 +;EXPLOSION_MEDIUM 80 80 80 0.6 0.04 255 4 8 7 0 11 0 0.0 0.96 30000 0.2 0.0 0.0 3 0 1.0 0 +;EXPLOSION_LARGE 80 80 80 1.1 0.04 255 4 8 7 0 11 0 0.0 0.96 30000 0.8 0.0 0.0 3 0 1.0 0 +;BOAT_SPLASH 32 64 32 0.2 0.2 255 0 0 0 0 0 0 0.01 1.0 2000 0.0 0.0 0.0 0 0 1.0 0 +;BOAT_THRUSTJET 24 32 24 0.5 0.1 255 0 0 250 0 5 0 0.01 0.5 1000 0.0 0.0 0.0 0 4 1.0 8 +;WATER_HYDRANT 64 64 128 0.4 0.01 255 1 2 20 0 5 0 0.007 0.99 500 0.02 0.05 0.0 0 4 1.0 256 +;WATER_CANNON 64 64 128 0.03 0.03 255 0 0 0 0 0 0 0.0 1.0 1000 0.0 0.0 0.0 0 0 1.0 0 +;EXTINGUISH_STEAM 32 32 32 0.1 0.0 255 0 0 0 0 0 0 0.0 1.0 1000 0.0 0.0 0.0 0 0 1.0 0 +;PED_SPLASH 32 32 64 0.1 0.05 255 0 0 0 0 0 0 0.0 1.0 1000 0.0 0.0 0.0 0 0 1.0 0 +;HELI_DUST 17 15 9 0.2 0.1 255 0 8 0 0 0 0 -0.001 1.0 1000 0.2 0.05 0.0 0 0 1.0 0 +;HELI_ATTACK 255 255 128 0.01 0.0 255 0 0 0 0 0 0 0.0 1.0 500 0.0 0.0 0.0 0 0 0.5 10 +;ENGINE_SMOKE 16 16 16 0.5 0.04 255 0 0 0 0 0 0 -0.005 0.95 2000 0.01 0.03 0.0 0 0 1.0 4 +;ENGINE_SMOKE2 4 4 4 1.0 0.2 255 1 4 0 0 0 0 0.001 1.0 1000 0.0 0.0 0.0 0 3 1.0 4 +;PAINT_SMOKE 255 0 0 0.1 0.01 255 0 8 0 0 0 0 0.0 0.95 3000 0.0 0.005 0.0 0 0 1.0 0 +;TREE_LEAVES 64 64 64 0.2 0.0 255 0 0 0 0 0 0 0.0 1.0 1000 0.0 0.0 0.0 0 0 1.0 0 +;TEST 255 64 64 0.2 0.05 255 0 16 0 0 0 0 0.0 1.0 3000 0.0 0.0 0.0 0 0 1.0 128 +; +; +;the end diff --git a/gamefiles/main_d.scm b/gamefiles/data/main_d.scm Binary files differindex 7b46ca39..7b46ca39 100644 --- a/gamefiles/main_d.scm +++ b/gamefiles/data/main_d.scm diff --git a/gamefiles/main_freeroam.scm b/gamefiles/data/main_freeroam.scm Binary files differindex 021b5c25..021b5c25 100644 --- a/gamefiles/main_freeroam.scm +++ b/gamefiles/data/main_freeroam.scm diff --git a/gamefiles/fonts_j.txd b/gamefiles/models/fonts_j.txd Binary files differindex 437e13f9..437e13f9 100644 --- a/gamefiles/fonts_j.txd +++ b/gamefiles/models/fonts_j.txd diff --git a/gamefiles/fonts_p.txd b/gamefiles/models/fonts_p.txd Binary files differindex c05e402e..c05e402e 100644 --- a/gamefiles/fonts_p.txd +++ b/gamefiles/models/fonts_p.txd diff --git a/gamefiles/fonts_r.txd b/gamefiles/models/fonts_r.txd Binary files differindex 4b89e449..4b89e449 100644 --- a/gamefiles/fonts_r.txd +++ b/gamefiles/models/fonts_r.txd diff --git a/gamefiles/menu.txd b/gamefiles/models/menu.txd Binary files differindex f617bcf8..f617bcf8 100644 --- a/gamefiles/menu.txd +++ b/gamefiles/models/menu.txd diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp index f836f1c4..0c4b007f 100644 --- a/src/audio/AudioManager.cpp +++ b/src/audio/AudioManager.cpp @@ -9548,6 +9548,9 @@ cAudioManager::ResetTimers(uint32 time) SampleManager.SetEffectsFadeVolume(0); SampleManager.SetMusicFadeVolume(0); MusicManager.ResetMusicAfterReload(); +#ifdef OPENAL + SampleManager.Service(); +#endif } } @@ -9603,6 +9606,9 @@ cAudioManager::ServiceSoundEffects() ProcessMissionAudio(); AdjustSamplesVolume(); ProcessActiveQueues(); +#ifdef OPENAL + SampleManager.Service(); +#endif for(int32 i = 0; i < m_sAudioScriptObjectManager.m_nScriptObjectEntityTotal; ++i) { cAudioScriptObject *object = (cAudioScriptObject *)m_asAudioEntities[m_sAudioScriptObjectManager.m_anScriptObjectEntityIndices[i]] @@ -9983,7 +9989,7 @@ cAudioManager::Terminate() m_sAudioScriptObjectManager.m_nScriptObjectEntityTotal = 0; PreTerminateGameSpecificShutdown(); - for(uint32 i = 0; i < DIGITALCHANNELS; i++) { + for(uint32 i = 0; i < MAX_SAMPLEBANKS; i++) { if(SampleManager.IsSampleBankLoaded(i)) SampleManager.UnloadSampleBank(i); } diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h index 01fa055d..72d8ba41 100644 --- a/src/audio/AudioManager.h +++ b/src/audio/AudioManager.h @@ -581,6 +581,6 @@ public: uint8 ComputeEmittingVolume(uint8 emittingVolume, float intensity, float dist); }; -static_assert(sizeof(cAudioManager) == 19220, "cAudioManager: error"); +//dstatic_assert(sizeof(cAudioManager) == 19220, "cAudioManager: error"); extern cAudioManager AudioManager; diff --git a/src/audio/miles/sampman_mss.cpp b/src/audio/miles/sampman_mss.cpp new file mode 100644 index 00000000..f3a6ba80 --- /dev/null +++ b/src/audio/miles/sampman_mss.cpp @@ -0,0 +1,2257 @@ +#include <windows.h> +#include <shobjidl.h> +#include <shlguid.h> + +#include <time.h> + +#include "eax.h" +#include "eax-util.h" +#include "mss.h" + +#include "sampman_mss.h" +#include "AudioManager.h" +#include "MusicManager.h" +#include "Frontend.h" +#include "Timer.h" + + +#pragma comment( lib, "mss32.lib" ) + +cSampleManager SampleManager; +int32 BankStartOffset[MAX_SAMPLEBANKS]; +/////////////////////////////////////////////////////////////// + +char SampleBankDescFilename[] = "AUDIO\\SFX.SDT"; +char SampleBankDataFilename[] = "AUDIO\\SFX.RAW"; + +FILE *fpSampleDescHandle; +FILE *fpSampleDataHandle; +bool bSampleBankLoaded [MAX_SAMPLEBANKS]; +int32 nSampleBankDiscStartOffset [MAX_SAMPLEBANKS]; +int32 nSampleBankSize [MAX_SAMPLEBANKS]; +int32 nSampleBankMemoryStartAddress[MAX_SAMPLEBANKS]; +int32 _nSampleDataEndOffset; + +int32 nPedSlotSfx [MAX_PEDSFX]; +int32 nPedSlotSfxAddr[MAX_PEDSFX]; +uint8 nCurrentPedSlot; + +uint8 nChannelVolume[MAXCHANNELS+MAX2DCHANNELS]; + +uint32 nStreamLength[TOTAL_STREAMED_SOUNDS]; + +/////////////////////////////////////////////////////////////// +struct tMP3Entry +{ + char aFilename[MAX_PATH]; + + uint32 nTrackLength; + uint32 nTrackStreamPos; + + tMP3Entry *pNext; + char *pLinkPath; +}; + +uint32 nNumMP3s; +tMP3Entry *_pMP3List; +char _mp3DirectoryPath[MAX_PATH]; +HSTREAM mp3Stream [MAX_MP3STREAMS]; +int8 nStreamPan [MAX_MP3STREAMS]; +int8 nStreamVolume[MAX_MP3STREAMS]; +uint32 _CurMP3Index; +int32 _CurMP3Pos; +bool _bIsMp3Active; + +#if defined(GTA3_1_1_PATCH) || defined(GTA3_STEAM_PATCH) || defined(NO_CDCHECK) +bool _bUseHDDAudio; +char _aHDDPath[MAX_PATH]; +#endif +/////////////////////////////////////////////////////////////// + + +bool _bSampmanInitialised = false; + +// +// Miscellaneous globals / defines + +// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS + +EAXLISTENERPROPERTIES StartEAX3 = + {26, 1.7f, 0.8f, -1000, -1000, -100, 4.42f, 0.14f, 1.00f, 429, 0.014f, 0.00f,0.00f,0.00f, 1023, 0.021f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 2727.1f, 250.0f, 0.00f, 0x3f }; + +EAXLISTENERPROPERTIES FinishEAX3 = + {26, 100.0f, 1.0f, 0, -1000, -2200, 20.0f, 1.39f, 1.00f, 1000, 0.069f, 0.00f,0.00f,0.00f, 400, 0.100f, 0.00f,0.00f,0.00f, 0.250f, 1.000f, 3.982f, 0.000f, -18.0f, 3530.8f, 417.9f, 6.70f, 0x3f }; + +EAXLISTENERPROPERTIES EAX3Params; + +S32 prevprovider=-1; +S32 curprovider=-1; +S32 usingEAX=0; +S32 usingEAX3=0; +HPROVIDER opened_provider=0; +H3DSAMPLE opened_samples[MAXCHANNELS] = {0}; +HSAMPLE opened_2dsamples[MAX2DCHANNELS] = {0}; +HDIGDRIVER DIG; +S32 speaker_type=0; + +U32 _maxSamples; +float _fPrevEaxRatioDestination; +bool _usingMilesFast2D; +float _fEffectsLevel; + + +struct +{ + HPROVIDER id; + char name[80]; +}providers[MAXPROVIDERS]; + +typedef struct provider_stuff +{ + char* name; + HPROVIDER id; +} provider_stuff; + + +static int __cdecl comp(const provider_stuff*s1,const provider_stuff*s2) +{ + return( _stricmp(s1->name,s2->name) ); +} + +static void +add_providers() +{ + provider_stuff pi[MAXPROVIDERS]; + U32 n,i,j; + + SampleManager.SetNum3DProvidersAvailable(0); + + HPROENUM next = HPROENUM_FIRST; + + n=0; + while (AIL_enumerate_3D_providers(&next, &pi[n].id, &pi[n].name) && (n<MAXPROVIDERS)) + { + ++n; + } + + qsort(pi,n,sizeof(pi[0]), (int(__cdecl*)(void const*, void const*))comp); + + for(i=0;i<n;i++) + { + providers[i].id=pi[i].id; + strcpy(providers[i].name, pi[i].name); + SampleManager.Set3DProviderName(i, providers[i].name); + } + + SampleManager.SetNum3DProvidersAvailable(n); + + for(j=n;j<MAXPROVIDERS;j++) + SampleManager.Set3DProviderName(j, NULL); +} + +static void +release_existing() +{ + for ( U32 i = 0; i < _maxSamples; i++ ) + { + if ( opened_samples[i] ) + { + AIL_release_3D_sample_handle(opened_samples[i]); + opened_samples[i] = NULL; + } + } + + if ( opened_provider ) + { + AIL_close_3D_provider(opened_provider); + opened_provider = NULL; + } + + _fPrevEaxRatioDestination = 0.0f; + _usingMilesFast2D = false; + _fEffectsLevel = 0.0f; +} + +static bool +set_new_provider(S32 index) +{ + DWORD result; + + if ( curprovider == index ) + return true; + + //close the already opened provider + curprovider = index; + + release_existing(); + + if ( curprovider != -1 ) + { + if ( !strcmp(providers[index].name, "Dolby Surround") ) + _maxSamples = MAXCHANNELS_SURROUND; + else + _maxSamples = MAXCHANNELS; + + AIL_set_3D_provider_preference(providers[index].id, "Maximum supported samples", &_maxSamples); + + //load the new provider + result = AIL_open_3D_provider(providers[index].id); + + if (result != M3D_NOERR) + { + curprovider=-1; + + OutputDebugStringA(AIL_last_error()); + + release_existing(); + + return false; + } + else + { + opened_provider=providers[index].id; + + //see if we're running under an EAX compatible provider + + if ( !strcmp(providers[index].name, "Creative Labs EAX 3 (TM)") ) + { + usingEAX = 1; + usingEAX3 = 1; + } + else + { + usingEAX3 = 0; + + result=AIL_3D_room_type(opened_provider); + usingEAX=(((S32)result)!=-1)?1:0; // will be something other than -1 on EAX + } + + if ( usingEAX3 ) + { + OutputDebugString("DOING SPECIAL EAX 3 STUFF!"); + AIL_set_3D_provider_preference(opened_provider, "EAX all parameters", &FinishEAX3); + } + else if ( usingEAX ) + { + AIL_set_3D_room_type(opened_provider, ENVIRONMENT_CAVE); + + if ( !strcmp(providers[index].name, "Miles Fast 2D Positional Audio") ) + _usingMilesFast2D = true; + } + + AIL_3D_provider_attribute(opened_provider, "Maximum supported samples", &_maxSamples); + + if ( _maxSamples > MAXCHANNELS ) + _maxSamples = MAXCHANNELS; + + SampleManager.SetSpeakerConfig(speaker_type); + + //obtain a 3D sample handles + for ( U32 i = 0; i < _maxSamples; ++i ) + { + opened_samples[i] = AIL_allocate_3D_sample_handle(opened_provider); + if ( opened_samples[i] != NULL ) + AIL_set_3D_sample_effects_level(opened_samples[i], 0.0f); + } + + return true; + } + } + + return false; +} + +void +cSampleManager::SetSpeakerConfig(int32 which) +{ + switch ( which ) + { + case 1: + speaker_type=AIL_3D_2_SPEAKER; + break; + + case 2: + speaker_type=AIL_3D_HEADPHONE; + break; + + case 3: + speaker_type=AIL_3D_4_SPEAKER; + break; + + default: + return; + break; + } + + if (opened_provider) + AIL_set_3D_speaker_type(opened_provider, speaker_type); +} + +uint32 +cSampleManager::GetMaximumSupportedChannels(void) +{ + if ( _maxSamples > MAXCHANNELS ) + return MAXCHANNELS; + + return _maxSamples; +} + +int8 +cSampleManager::GetCurrent3DProviderIndex(void) +{ + return curprovider; +} + +int8 +cSampleManager::SetCurrent3DProvider(uint8 nProvider) +{ + S32 savedprovider = curprovider; + + if ( nProvider < m_nNumberOfProviders ) + { + if ( set_new_provider(nProvider) ) + return curprovider; + else if ( savedprovider != -1 && savedprovider < m_nNumberOfProviders && set_new_provider(savedprovider) ) + return curprovider; + else + return -1; + } + else + return curprovider; +} + +static bool +_ResolveLink(char const *path, char *out) +{ + IShellLink* psl; + WIN32_FIND_DATA fd; + char filepath[MAX_PATH]; + + CoInitialize(NULL); + + if (SUCCEEDED( CoCreateInstance(CLSID_ShellLink, NULL, CLSCTX_INPROC_SERVER, IID_IShellLink, (LPVOID*)&psl ) )) + { + IPersistFile *ppf; + + if (SUCCEEDED(psl->QueryInterface(IID_IPersistFile, (LPVOID*)&ppf))) + { + WCHAR wpath[MAX_PATH]; + + MultiByteToWideChar(CP_ACP, 0, path, -1, wpath, MAX_PATH); + + if (SUCCEEDED(ppf->Load(wpath, STGM_READ))) + { + /* Resolve the link */ + if (SUCCEEDED(psl->Resolve(NULL, SLR_ANY_MATCH|SLR_NO_UI|SLR_NOSEARCH))) + { + strcpy(filepath, path); + + if (SUCCEEDED(psl->GetPath(filepath, MAX_PATH, &fd, SLGP_UNCPRIORITY))) + { + OutputDebugString(fd.cFileName); + + strcpy(out, filepath); + // FIX: Release the objects. Taken from SA. +#ifdef FIX_BUGS + ppf->Release(); + psl->Release(); +#endif + return true; + } + } + } + + ppf->Release(); + } + psl->Release(); + } + + return false; +} + +static void +_FindMP3s(void) +{ + tMP3Entry *pList; + bool bShortcut; + bool bInitFirstEntry; + HANDLE hFind; + char path[MAX_PATH]; + char filepath[MAX_PATH*2]; + S32 total_ms; + WIN32_FIND_DATA fd; + + + if ( GetCurrentDirectory(MAX_PATH, _mp3DirectoryPath) == 0 ) + { + GetLastError(); + return; + } + + OutputDebugString("Finding MP3s..."); + strcpy(path, _mp3DirectoryPath); + strcat(path, "\\MP3\\"); + + strcpy(_mp3DirectoryPath, path); + OutputDebugString(_mp3DirectoryPath); + + strcat(path, "*"); + + hFind = FindFirstFile(path, &fd); + + if ( hFind == INVALID_HANDLE_VALUE ) + { + GetLastError(); + return; + } + + strcpy(filepath, _mp3DirectoryPath); + strcat(filepath, fd.cFileName); + + int32 filepathlen = strlen(filepath); + + if ( filepathlen <= 0) + { + FindClose(hFind); + return; + } + + FILE *f = fopen("MP3\\MP3Report.txt", "w"); + + if ( f ) + { + fprintf(f, "MP3 Report File\n\n"); + fprintf(f, "\"%s\"", fd.cFileName); + } + + + if ( filepathlen > 4 ) + { + if ( !strcmp(&filepath[filepathlen - 4], ".lnk") ) + { + if ( _ResolveLink(filepath, filepath) ) + { + OutputDebugString("Resolving Link"); + OutputDebugString(filepath); + + if ( f ) fprintf(f, " - shortcut to \"%s\"", filepath); + } + else + { + if ( f ) fprintf(f, " - couldn't resolve shortcut"); + } + + bShortcut = true; + } + else + bShortcut = false; + } + + mp3Stream[0] = AIL_open_stream(DIG, filepath, 0); + if ( mp3Stream[0] ) + { + AIL_stream_ms_position(mp3Stream[0], &total_ms, NULL); + + AIL_close_stream(mp3Stream[0]); + mp3Stream[0] = NULL; + + OutputDebugString(fd.cFileName); + + _pMP3List = new tMP3Entry; + + if ( _pMP3List == NULL ) + { + FindClose(hFind); + + if ( f ) + fclose(f); + + return; + } + + nNumMP3s = 1; + + strcpy(_pMP3List->aFilename, fd.cFileName); + + _pMP3List->nTrackLength = total_ms; + + _pMP3List->pNext = NULL; + + pList = _pMP3List; + + if ( bShortcut ) + { + _pMP3List->pLinkPath = new char[MAX_PATH*2]; + strcpy(_pMP3List->pLinkPath, filepath); + } + else + { + _pMP3List->pLinkPath = NULL; + } + + if ( f ) fprintf(f, " - OK\n"); + + bInitFirstEntry = false; + } + else + { + strcat(filepath, " - NOT A VALID MP3"); + + OutputDebugString(filepath); + + if ( f ) fprintf(f, " - not an MP3 or supported MP3 type\n"); + + bInitFirstEntry = true; + } + + while ( true ) + { + if ( !FindNextFile(hFind, &fd) ) + break; + + if ( bInitFirstEntry ) + { + strcpy(filepath, _mp3DirectoryPath); + strcat(filepath, fd.cFileName); + + int32 filepathlen = strlen(filepath); + + if ( f ) fprintf(f, "\"%s\"", fd.cFileName); + + if ( filepathlen > 0 ) + { + if ( filepathlen > 4 ) + { + if ( !strcmp(&filepath[filepathlen - 4], ".lnk") ) + { + if ( _ResolveLink(filepath, filepath) ) + { + OutputDebugString("Resolving Link"); + OutputDebugString(filepath); + + if ( f ) fprintf(f, " - shortcut to \"%s\"", filepath); + } + else + { + if ( f ) fprintf(f, " - couldn't resolve shortcut"); + } + + bShortcut = true; + } + else + { + bShortcut = false; + + if ( filepathlen > MAX_PATH ) + { + if ( f ) fprintf(f, " - Filename and path too long - %s - IGNORED)\n", filepath); + + continue; + } + } + } + + mp3Stream[0] = AIL_open_stream(DIG, filepath, 0); + if ( mp3Stream[0] ) + { + AIL_stream_ms_position(mp3Stream[0], &total_ms, NULL); + + AIL_close_stream(mp3Stream[0]); + mp3Stream[0] = NULL; + + OutputDebugString(fd.cFileName); + + _pMP3List = new tMP3Entry; + + if ( _pMP3List == NULL) + break; + + nNumMP3s = 1; + + strcpy(_pMP3List->aFilename, fd.cFileName); + + _pMP3List->nTrackLength = total_ms; + _pMP3List->pNext = NULL; + + if ( bShortcut ) + { + _pMP3List->pLinkPath = new char [MAX_PATH*2]; + strcpy(_pMP3List->pLinkPath, filepath); + } + else + { + _pMP3List->pLinkPath = NULL; + } + + pList = _pMP3List; + + if ( f ) fprintf(f, " - OK\n"); + + bInitFirstEntry = false; + } + else + { + strcat(filepath, " - NOT A VALID MP3"); + OutputDebugString(filepath); + + if ( f ) fprintf(f, " - not an MP3 or supported MP3 type\n"); + } + } + } + else + { + strcpy(filepath, _mp3DirectoryPath); + strcat(filepath, fd.cFileName); + + int32 filepathlen = strlen(filepath); + + if ( filepathlen > 0 ) + { + if ( f ) fprintf(f, "\"%s\"", fd.cFileName); + + if ( filepathlen > 4 ) + { + if ( !strcmp(&filepath[filepathlen - 4], ".lnk") ) + { + if ( _ResolveLink(filepath, filepath) ) + { + OutputDebugString("Resolving Link"); + OutputDebugString(filepath); + + if ( f ) fprintf(f, " - shortcut to \"%s\"", filepath); + } + else + { + if ( f ) fprintf(f, " - couldn't resolve shortcut"); + } + + bShortcut = true; + } + else + { + bShortcut = false; + } + } + + mp3Stream[0] = AIL_open_stream(DIG, filepath, 0); + if ( mp3Stream[0] ) + { + AIL_stream_ms_position(mp3Stream[0], &total_ms, NULL); + + AIL_close_stream(mp3Stream[0]); + mp3Stream[0] = NULL; + + pList->pNext = new tMP3Entry; + + tMP3Entry *e = pList->pNext; + + if ( e == NULL ) + break; + + pList = pList->pNext; + + strcpy(e->aFilename, fd.cFileName); + e->nTrackLength = total_ms; + e->pNext = NULL; + + if ( bShortcut ) + { + e->pLinkPath = new char [MAX_PATH*2]; + strcpy(e->pLinkPath, filepath); + } + else + { + e->pLinkPath = NULL; + } + + nNumMP3s++; + + OutputDebugString(fd.cFileName); + + if ( f ) fprintf(f, " - OK\n"); + } + else + { + strcat(filepath, " - NOT A VALID MP3"); + OutputDebugString(filepath); + + if ( f ) fprintf(f, " - not an MP3 or supported MP3 type\n"); + } + } + } + } + + if ( f ) + { + fprintf(f, "\nTOTAL SUPPORTED MP3s: %d\n", nNumMP3s); + fclose(f); + } + + FindClose(hFind); +} + +static void +_DeleteMP3Entries(void) +{ + tMP3Entry *e = _pMP3List; + + while ( e != NULL ) + { + tMP3Entry *next = e->pNext; + + if ( next == NULL ) + next = NULL; + + if ( e->pLinkPath != NULL ) + { +#ifndef FIX_BUGS + delete e->pLinkPath; // BUG: should be delete [] +#else + delete[] e->pLinkPath; +#endif + e->pLinkPath = NULL; + } + + delete e; + + if ( next ) + e = next; + else + e = NULL; + + nNumMP3s--; + } + + + if ( nNumMP3s != 0 ) + { + OutputDebugString("Not all MP3 entries were deleted"); + nNumMP3s = 0; + } + + _pMP3List = NULL; +} + +static tMP3Entry * +_GetMP3EntryByIndex(uint32 idx) +{ + uint32 n = ( idx < nNumMP3s ) ? idx : 0; + + if ( _pMP3List != NULL ) + { + tMP3Entry *e = _pMP3List; + + for ( uint32 i = 0; i < n; i++ ) + e = e->pNext; + + return e; + + } + + return NULL; +} + +static inline bool +_GetMP3PosFromStreamPos(uint32 *pPosition, tMP3Entry **pEntry) +{ + _CurMP3Index = 0; + + for ( *pEntry = _pMP3List; *pEntry != NULL; *pEntry = (*pEntry)->pNext ) + { + if ( *pPosition >= (*pEntry)->nTrackStreamPos + && *pPosition < (*pEntry)->nTrackLength + (*pEntry)->nTrackStreamPos ) + { + *pPosition -= (*pEntry)->nTrackStreamPos; + _CurMP3Pos = *pPosition; + + return true; + } + + _CurMP3Index++; + } + + *pPosition = 0; + *pEntry = _pMP3List; + _CurMP3Pos = 0; + _CurMP3Index = 0; + + return false; +} + +bool +cSampleManager::IsMP3RadioChannelAvailable(void) +{ + return nNumMP3s != 0; +} + +void +cSampleManager::ReleaseDigitalHandle(void) +{ + if ( DIG ) + { + prevprovider = curprovider; + release_existing(); + curprovider = -1; + AIL_digital_handle_release(DIG); + } +} + +void +cSampleManager::ReacquireDigitalHandle(void) +{ + if ( DIG ) + { + AIL_digital_handle_reacquire(DIG); + if ( prevprovider != -1 ) + set_new_provider(prevprovider); + } +} + +bool +cSampleManager::Initialise(void) +{ + TRACE("start"); + + if ( _bSampmanInitialised ) + return true; + + { + for ( int32 i = 0; i < TOTAL_AUDIO_SAMPLES; i++ ) + { + m_aSamples[i].nOffset = 0; + m_aSamples[i].nSize = 0; + m_aSamples[i].nFrequency = 22050; + m_aSamples[i].nLoopStart = 0; + m_aSamples[i].nLoopEnd = -1; + } + + m_nEffectsVolume = MAX_VOLUME; + m_nMusicVolume = MAX_VOLUME; + m_nEffectsFadeVolume = MAX_VOLUME; + m_nMusicFadeVolume = MAX_VOLUME; + + m_nMonoMode = 0; + } + + // miles + TRACE("MILES"); + { + curprovider = -1; + prevprovider = -1; + + _usingMilesFast2D = false; + usingEAX=0; + usingEAX3=0; + + _fEffectsLevel = 0.0f; + + _maxSamples = 0; + + opened_provider = NULL; + DIG = NULL; + + for ( int32 i = 0; i < MAXCHANNELS; i++ ) + opened_samples[i] = NULL; + } + + // banks + TRACE("banks"); + { + fpSampleDescHandle = NULL; + fpSampleDataHandle = NULL; + + _nSampleDataEndOffset = 0; + + for ( int32 i = 0; i < MAX_SAMPLEBANKS; i++ ) + { + bSampleBankLoaded[i] = false; + nSampleBankDiscStartOffset[i] = 0; + nSampleBankSize[i] = 0; + nSampleBankMemoryStartAddress[i] = 0; + } + } + + // pedsfx + TRACE("pedsfx"); + { + for ( int32 i = 0; i < MAX_PEDSFX; i++ ) + { + nPedSlotSfx[i] = NO_SAMPLE; + nPedSlotSfxAddr[i] = 0; + } + + nCurrentPedSlot = 0; + } + + // channel volume + TRACE("vol"); + { + for ( int32 i = 0; i < MAXCHANNELS+MAX2DCHANNELS; i++ ) + nChannelVolume[i] = 0; + } + + TRACE("mss"); + { + AIL_set_redist_directory( "mss" ); + + AIL_startup(); + + AIL_set_preference(DIG_MIXER_CHANNELS, MAX_DIGITAL_MIXER_CHANNELS); + + DIG = AIL_open_digital_driver(DIGITALRATE, DIGITALBITS, DIGITALCHANNELS, 0); + if ( DIG == NULL ) + { + OutputDebugString(AIL_last_error()); + Terminate(); + return false; + } + + add_providers(); + + if ( !InitialiseSampleBanks() ) + { + Terminate(); + return false; + } + + nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] = (int32)AIL_mem_alloc_lock(nSampleBankSize[SAMPLEBANK_MAIN]); + if ( !nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] ) + { + Terminate(); + return false; + } + + nSampleBankMemoryStartAddress[SAMPLEBANK_PED] = (int32)AIL_mem_alloc_lock(PED_BLOCKSIZE*MAX_PEDSFX); + + } + + TRACE("cdrom"); + + S32 tatalms; + char filepath[MAX_PATH]; + + { + m_bInitialised = false; + + while (true) + { + int32 drive = 'C'; + + do + { + char latter[2]; + + latter[0] = drive; + latter[1] = '\0'; + + strcpy(m_szCDRomRootPath, latter); + strcat(m_szCDRomRootPath, ":\\"); + + if ( GetDriveType(m_szCDRomRootPath) == DRIVE_CDROM ) + { + strcpy(filepath, m_szCDRomRootPath); + strcat(filepath, StreamedNameTable[0]); + + FILE *f = fopen(filepath, "rb"); + + if ( f ) + { + fclose(f); + + bool bFileNotFound = false; + + for ( int32 i = 0; i < TOTAL_STREAMED_SOUNDS; i++ ) + { + strcpy(filepath, m_szCDRomRootPath); + strcat(filepath, StreamedNameTable[i]); + + mp3Stream[0] = AIL_open_stream(DIG, filepath, 0); + + if ( mp3Stream[0] ) + { + AIL_stream_ms_position(mp3Stream[0], &tatalms, NULL); + + AIL_close_stream(mp3Stream[0]); + mp3Stream[0] = NULL; + + nStreamLength[i] = tatalms; + } + else + { + bFileNotFound = true; + break; + } + } + + if ( !bFileNotFound ) + { + m_bInitialised = true; + break; + } + else + { + m_bInitialised = false; + continue; + } + } + } + + } while ( ++drive <= 'Z' ); + + if ( !m_bInitialised ) + { +#if !defined(GTA3_STEAM_PATCH) && !defined(NO_CDCHECK) + FrontEndMenuManager.WaitForUserCD(); + if ( FrontEndMenuManager.m_bQuitGameNoCD ) + { + Terminate(); + return false; + } + continue; +#else + m_bInitialised = true; +#endif + } + + break; + } + } + +#if defined(GTA3_1_1_PATCH) || defined(GTA3_STEAM_PATCH) || defined(NO_CDCHECK) + // hddaudio + /** + Option for user to play audio files directly from hard disk. + Copy the contents of the PLAY discs Audio directory into your installed Grand Theft Auto III Audio directory. + Grand Theft Auto III still requires the presence of the PLAY disc when started. + This may give better performance on some machines (though worse on others). + **/ + TRACE("hddaudio 1.1 patch"); + { + int32 streamLength[TOTAL_STREAMED_SOUNDS]; + + bool bFileNotFound = false; + char rootpath[MAX_PATH]; + + strcpy(_aHDDPath, m_szCDRomRootPath); + rootpath[0] = '\0'; + + FILE *f = fopen(StreamedNameTable[0], "rb"); + + if ( f ) + { + fclose(f); + + for ( int32 i = 0; i < TOTAL_STREAMED_SOUNDS; i++ ) + { + strcpy(filepath, rootpath); + strcat(filepath, StreamedNameTable[i]); + + mp3Stream[0] = AIL_open_stream(DIG, filepath, 0); + + if ( mp3Stream[0] ) + { + AIL_stream_ms_position(mp3Stream[0], &tatalms, NULL); + + AIL_close_stream(mp3Stream[0]); + mp3Stream[0] = NULL; + + streamLength[i] = tatalms; + } + else + { + bFileNotFound = true; + break; + } + } + + } + else + bFileNotFound = true; + + if ( !bFileNotFound ) + { + strcpy(m_szCDRomRootPath, rootpath); + + for ( int32 i = 0; i < TOTAL_STREAMED_SOUNDS; i++ ) + nStreamLength[i] = streamLength[i]; + + _bUseHDDAudio = true; + } + else + _bUseHDDAudio = false; + } +#endif + + TRACE("stream"); + { + for ( int32 i = 0; i < MAX_MP3STREAMS; i++ ) + { + mp3Stream [i] = NULL; + nStreamPan [i] = 63; + nStreamVolume[i] = 100; + } + } + + for ( int32 i = 0; i < MAX2DCHANNELS; i++ ) + { + opened_2dsamples[i] = AIL_allocate_sample_handle(DIG); + if ( opened_2dsamples[i] ) + { + AIL_init_sample(opened_2dsamples[i]); + AIL_set_sample_type(opened_2dsamples[i], DIG_F_MONO_16, DIG_PCM_SIGN); + } + } + + TRACE("providerset"); + { + _bSampmanInitialised = true; + + U32 n = 0; + + while ( n < m_nNumberOfProviders ) + { + if ( !strcmp(providers[n].name, "Miles Fast 2D Positional Audio") ) + { + set_new_provider(n); + break; + } + n++; + } + + if ( n == m_nNumberOfProviders ) + { + Terminate(); + return false; + } + } + + TRACE("bank"); + + LoadSampleBank(SAMPLEBANK_MAIN); + + // mp3 + TRACE("mp3"); + { + nNumMP3s = 0; + + _pMP3List = NULL; + + _FindMP3s(); + + if ( nNumMP3s != 0 ) + { + nStreamLength[STREAMED_SOUND_RADIO_MP3_PLAYER] = 0; + + for ( tMP3Entry *e = _pMP3List; e != NULL; e = e->pNext ) + { + e->nTrackStreamPos = nStreamLength[STREAMED_SOUND_RADIO_MP3_PLAYER]; + nStreamLength[STREAMED_SOUND_RADIO_MP3_PLAYER] += e->nTrackLength; + } + + time_t t = time(NULL); + tm *localtm; + bool bUseRandomTable; + + if ( t == -1 ) + bUseRandomTable = true; + else + { + bUseRandomTable = false; + localtm = localtime(&t); + } + + int32 randval; + if ( bUseRandomTable ) + randval = AudioManager.GetRandomNumber(1); + else + randval = localtm->tm_sec * localtm->tm_min; + + _CurMP3Index = randval % nNumMP3s; + + tMP3Entry *randmp3 = _pMP3List; + for ( int32 i = randval % nNumMP3s; i > 0; --i) + randmp3 = randmp3->pNext; + + if ( bUseRandomTable ) + _CurMP3Pos = AudioManager.GetRandomNumber(0) % randmp3->nTrackLength; + else + { + if ( localtm->tm_sec > 0 ) + { + int32 s = localtm->tm_sec; + _CurMP3Pos = s*s*s*s*s*s*s*s % randmp3->nTrackLength; + } + else + _CurMP3Pos = AudioManager.GetRandomNumber(0) % randmp3->nTrackLength; + } + } + else + _CurMP3Pos = 0; + + _bIsMp3Active = false; + } + + TRACE("end"); + + return true; +} + +void +cSampleManager::Terminate(void) +{ + for ( int32 i = 0; i < MAX_MP3STREAMS; i++ ) + { + if ( mp3Stream[i] ) + { + AIL_pause_stream(mp3Stream[i], 1); + AIL_close_stream(mp3Stream[i]); + mp3Stream[i] = NULL; + } + } + + for ( int32 i = 0; i < MAX2DCHANNELS; i++ ) + { + if ( opened_2dsamples[i] ) + { + AIL_release_sample_handle(opened_2dsamples[i]); + opened_2dsamples[i] = NULL; + } + } + + release_existing(); + + _DeleteMP3Entries(); + + if ( nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] != 0 ) + { + AIL_mem_free_lock((void *)nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN]); + nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] = 0; + } + + if ( nSampleBankMemoryStartAddress[SAMPLEBANK_PED] != 0 ) + { + AIL_mem_free_lock((void *)nSampleBankMemoryStartAddress[SAMPLEBANK_PED]); + nSampleBankMemoryStartAddress[SAMPLEBANK_PED] = 0; + } + + if ( DIG ) + { + AIL_close_digital_driver(DIG); + DIG = NULL; + } + + AIL_shutdown(); + + _bSampmanInitialised = false; +} + +bool +cSampleManager::CheckForAnAudioFileOnCD(void) +{ +#if !defined(GTA3_STEAM_PATCH) && !defined(NO_CDCHECK) + char filepath[MAX_PATH]; + +#if defined(GTA3_1_1_PATCH) + if (_bUseHDDAudio) + strcpy(filepath, _aHDDPath); + else + strcpy(filepath, m_szCDRomRootPath); +#else + strcpy(filepath, m_szCDRomRootPath); +#endif // #if defined(GTA3_1_1_PATCH) + + strcat(filepath, StreamedNameTable[AudioManager.GetRandomNumber(1) % TOTAL_STREAMED_SOUNDS]); + + FILE *f = fopen(filepath, "rb"); + + if ( f ) + { + fclose(f); + + return true; + } + + return false; + +#else + return true; +#endif // #if !defined(GTA3_STEAM_PATCH) && !defined(NO_CDCHECK) +} + +char +cSampleManager::GetCDAudioDriveLetter(void) +{ +#if defined(GTA3_1_1_PATCH) || defined(GTA3_STEAM_PATCH) || defined(NO_CDCHECK) + if (_bUseHDDAudio) + { + if ( strlen(_aHDDPath) != 0 ) + return _aHDDPath[0]; + else + return '\0'; + } + else + { + if ( strlen(m_szCDRomRootPath) != 0 ) + return m_szCDRomRootPath[0]; + else + return '\0'; + } +#else + if ( strlen(m_szCDRomRootPath) != 0 ) + return m_szCDRomRootPath[0]; + else + return '\0'; +#endif +} + +void +cSampleManager::UpdateEffectsVolume(void) //[Y], cSampleManager::UpdateSoundBuffers ? +{ + if ( _bSampmanInitialised ) + { + for ( int32 i = 0; i < MAXCHANNELS+MAX2DCHANNELS; i++ ) + { + if ( i < MAXCHANNELS ) + { + if ( opened_samples[i] && GetChannelUsedFlag(i) ) + { + if ( nChannelVolume[i] ) + { + AIL_set_3D_sample_volume(opened_samples[i], + m_nEffectsFadeVolume * nChannelVolume[i] * m_nEffectsVolume >> 14); + } + } + } + else + { + if ( opened_2dsamples[i - MAXCHANNELS] ) + { + if ( GetChannelUsedFlag(i - MAXCHANNELS) ) + { + if ( nChannelVolume[i - MAXCHANNELS] ) + { + AIL_set_sample_volume(opened_2dsamples[i - MAXCHANNELS], + m_nEffectsFadeVolume * nChannelVolume[i - MAXCHANNELS] * m_nEffectsVolume >> 14); + } + } + } + } + } + } +} + +void +cSampleManager::SetEffectsMasterVolume(uint8 nVolume) +{ + m_nEffectsVolume = nVolume; + UpdateEffectsVolume(); +} + +void +cSampleManager::SetMusicMasterVolume(uint8 nVolume) +{ + m_nMusicVolume = nVolume; +} + +void +cSampleManager::SetEffectsFadeVolume(uint8 nVolume) +{ + m_nEffectsFadeVolume = nVolume; + UpdateEffectsVolume(); +} + +void +cSampleManager::SetMusicFadeVolume(uint8 nVolume) +{ + m_nMusicFadeVolume = nVolume; +} + +bool +cSampleManager::LoadSampleBank(uint8 nBank) +{ + if ( CTimer::GetIsCodePaused() ) + return false; + + if ( MusicManager.IsInitialised() + && MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE + && nBank != SAMPLEBANK_MAIN ) + { + return false; + } + + if ( fseek(fpSampleDataHandle, nSampleBankDiscStartOffset[nBank], SEEK_SET) != 0 ) + return false; + + if ( fread((void *)nSampleBankMemoryStartAddress[nBank], 1, nSampleBankSize[nBank],fpSampleDataHandle) != nSampleBankSize[nBank] ) + return false; + + bSampleBankLoaded[nBank] = true; + + return true; +} + +void +cSampleManager::UnloadSampleBank(uint8 nBank) +{ + bSampleBankLoaded[nBank] = false; +} + +bool +cSampleManager::IsSampleBankLoaded(uint8 nBank) +{ + return bSampleBankLoaded[nBank]; +} + +bool +cSampleManager::IsPedCommentLoaded(uint32 nComment) +{ + uint8 slot; + + for ( int32 i = 0; i < _TODOCONST(3); i++ ) + { + slot = nCurrentPedSlot - i - 1; + if ( nComment == nPedSlotSfx[slot] ) + return true; + } + + return false; +} + +int32 +cSampleManager::_GetPedCommentSlot(uint32 nComment) +{ + uint8 slot; + + for ( int32 i = 0; i < _TODOCONST(3); i++ ) + { + slot = nCurrentPedSlot - i - 1; + if ( nComment == nPedSlotSfx[slot] ) + return slot; + } + + return -1; +} + +bool +cSampleManager::LoadPedComment(uint32 nComment) +{ + if ( CTimer::GetIsCodePaused() ) + return false; + + // no talking peds during cutsenes or the game end + if ( MusicManager.IsInitialised() ) + { + switch ( MusicManager.GetMusicMode() ) + { + case MUSICMODE_CUTSCENE: + { + return false; + + break; + } + + case MUSICMODE_FRONTEND: + { + if ( MusicManager.GetCurrentTrack() == STREAMED_SOUND_GAME_COMPLETED ) + return false; + + break; + } + } + } + + if ( fseek(fpSampleDataHandle, m_aSamples[nComment].nOffset, SEEK_SET) != 0 ) + return false; + + if ( fread((void *)(nSampleBankMemoryStartAddress[SAMPLEBANK_PED] + PED_BLOCKSIZE*nCurrentPedSlot), 1, m_aSamples[nComment].nSize, fpSampleDataHandle) != m_aSamples[nComment].nSize ) + return false; + + nPedSlotSfxAddr[nCurrentPedSlot] = nSampleBankMemoryStartAddress[SAMPLEBANK_PED] + PED_BLOCKSIZE*nCurrentPedSlot; + nPedSlotSfx [nCurrentPedSlot] = nComment; + + if ( ++nCurrentPedSlot >= MAX_PEDSFX ) + nCurrentPedSlot = 0; + + return true; +} + +int32 +cSampleManager::GetSampleBaseFrequency(uint32 nSample) +{ + return m_aSamples[nSample].nFrequency; +} + +int32 +cSampleManager::GetSampleLoopStartOffset(uint32 nSample) +{ + return m_aSamples[nSample].nLoopStart; +} + +int32 +cSampleManager::GetSampleLoopEndOffset(uint32 nSample) +{ + return m_aSamples[nSample].nLoopEnd; +} + +uint32 +cSampleManager::GetSampleLength(uint32 nSample) +{ + return m_aSamples[nSample].nSize >> 1; +} + +bool +cSampleManager::UpdateReverb(void) +{ + if ( !usingEAX ) + return false; + + if ( AudioManager.GetFrameCounter() & 15 ) + return false; + + float y = AudioManager.GetReflectionsDistance(REFLECTION_TOP) + AudioManager.GetReflectionsDistance(REFLECTION_BOTTOM); + float x = AudioManager.GetReflectionsDistance(REFLECTION_LEFT) + AudioManager.GetReflectionsDistance(REFLECTION_RIGHT); + float z = AudioManager.GetReflectionsDistance(REFLECTION_UP); + + float normy = norm(y, 5.0f, 40.0f); + float normx = norm(x, 5.0f, 40.0f); + float normz = norm(z, 5.0f, 40.0f); + + float fRatio; + + if ( normy == 0.0f ) + { + if ( normx == 0.0f ) + { + if ( normz == 0.0f ) + fRatio = 0.3f; + else + fRatio = 0.5f; + } + else + { + fRatio = 0.3f; + } + } + else + { + if ( normx == 0.0f ) + { + if ( normz == 0.0f ) + fRatio = 0.3f; + else + fRatio = 0.5f; + } + else + { + if ( normz == 0.0f ) + fRatio = 0.3f; + else + fRatio = (normy+normx+normz) / 3.0f; + } + } + + fRatio = clamp(fRatio, usingEAX3==1 ? 0.0f : 0.30f, 1.0f); + + if ( fRatio == _fPrevEaxRatioDestination ) + return false; + + if ( usingEAX3 ) + { + if ( EAX3ListenerInterpolate(&StartEAX3, &FinishEAX3, fRatio, &EAX3Params, false) ) + { + AIL_set_3D_provider_preference(opened_provider, "EAX all parameters", &EAX3Params); + _fEffectsLevel = 1.0f - fRatio * 0.5f; + } + } + else + { + if ( _usingMilesFast2D ) + _fEffectsLevel = (1.0f - fRatio) * 0.4f; + else + _fEffectsLevel = (1.0f - fRatio) * 0.7f; + } + + _fPrevEaxRatioDestination = fRatio; + + return true; +} + +void +cSampleManager::SetChannelReverbFlag(uint32 nChannel, uint8 nReverbFlag) +{ + bool b2d = false; + + switch ( nChannel ) + { + case CHANNEL2D: + { + b2d = true; + break; + } + } + + if ( usingEAX ) + { + if ( nReverbFlag != 0 ) + { + if ( !b2d ) + AIL_set_3D_sample_effects_level(opened_samples[nChannel], _fEffectsLevel); + } + else + { + if ( !b2d ) + AIL_set_3D_sample_effects_level(opened_samples[nChannel], 0.0f); + } + } +} + +bool +cSampleManager::InitialiseChannel(uint32 nChannel, uint32 nSfx, uint8 nBank) +{ + bool b2d = false; + + switch ( nChannel ) + { + case CHANNEL2D: + { + b2d = true; + break; + } + } + + int32 addr; + + if ( nSfx < SAMPLEBANK_MAX ) + { + if ( !IsSampleBankLoaded(nBank) ) + return false; + + addr = nSampleBankMemoryStartAddress[nBank] + m_aSamples[nSfx].nOffset - m_aSamples[BankStartOffset[nBank]].nOffset; + } + else + { + if ( !IsPedCommentLoaded(nSfx) ) + return false; + + int32 slot = _GetPedCommentSlot(nSfx); + + addr = nPedSlotSfxAddr[slot]; + } + + if ( b2d ) + { + if ( opened_2dsamples[nChannel - MAXCHANNELS] ) + { + AIL_set_sample_address(opened_2dsamples[nChannel - MAXCHANNELS], (void *)addr, m_aSamples[nSfx].nSize); + return true; + } + else + return false; + } + else + { + AILSOUNDINFO info; + + info.format = WAVE_FORMAT_PCM; + info.data_ptr = (void *)addr; + info.channels = 1; + info.data_len = m_aSamples[nSfx].nSize; + info.rate = m_aSamples[nSfx].nFrequency; + info.bits = 16; + + if ( AIL_set_3D_sample_info(opened_samples[nChannel], &info) == 0 ) + { + OutputDebugString(AIL_last_error()); + return false; + } + + return true; + } +} + +void +cSampleManager::SetChannelEmittingVolume(uint32 nChannel, uint32 nVolume) +{ + uint32 vol = nVolume; + if ( vol > MAX_VOLUME ) vol = MAX_VOLUME; + + nChannelVolume[nChannel] = vol; + + // increase the volume for JB.MP3 and S4_BDBD.MP3 + if ( MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE + && MusicManager.GetCurrentTrack() != STREAMED_SOUND_NEWS_INTRO + && MusicManager.GetCurrentTrack() != STREAMED_SOUND_CUTSCENE_SAL4_BDBD ) + { + nChannelVolume[nChannel] >>= 2; + } + + if ( opened_samples[nChannel] ) + AIL_set_3D_sample_volume(opened_samples[nChannel], m_nEffectsFadeVolume*nChannelVolume[nChannel]*m_nEffectsVolume >> 14); + +} + +void +cSampleManager::SetChannel3DPosition(uint32 nChannel, float fX, float fY, float fZ) +{ + if ( opened_samples[nChannel] ) + AIL_set_3D_position(opened_samples[nChannel], -fX, fY, fZ); +} + +void +cSampleManager::SetChannel3DDistances(uint32 nChannel, float fMax, float fMin) +{ + if ( opened_samples[nChannel] ) + AIL_set_3D_sample_distances(opened_samples[nChannel], fMax, fMin); +} + +void +cSampleManager::SetChannelVolume(uint32 nChannel, uint32 nVolume) +{ + uint32 vol = nVolume; + if ( vol > MAX_VOLUME ) vol = MAX_VOLUME; + + switch ( nChannel ) + { + case CHANNEL2D: + { + nChannelVolume[nChannel] = vol; + + // increase the volume for JB.MP3 and S4_BDBD.MP3 + if ( MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE + && MusicManager.GetCurrentTrack() != STREAMED_SOUND_NEWS_INTRO + && MusicManager.GetCurrentTrack() != STREAMED_SOUND_CUTSCENE_SAL4_BDBD ) + { + nChannelVolume[nChannel] >>= 2; + } + + if ( opened_2dsamples[nChannel - MAXCHANNELS] ) + { + AIL_set_sample_volume(opened_2dsamples[nChannel - MAXCHANNELS], + m_nEffectsFadeVolume*vol*m_nEffectsVolume >> 14); + } + + break; + } + } +} + +void +cSampleManager::SetChannelPan(uint32 nChannel, uint32 nPan) +{ + switch ( nChannel ) + { + case CHANNEL2D: + { +#ifndef FIX_BUGS + if ( opened_samples[nChannel - MAXCHANNELS] ) // BUG +#else + if ( opened_2dsamples[nChannel - MAXCHANNELS] ) +#endif + AIL_set_sample_pan(opened_2dsamples[nChannel - MAXCHANNELS], nPan); + + break; + } + } +} + +void +cSampleManager::SetChannelFrequency(uint32 nChannel, uint32 nFreq) +{ + bool b2d = false; + + switch ( nChannel ) + { + case CHANNEL2D: + { + b2d = true; + break; + } + } + + if ( b2d ) + { + if ( opened_2dsamples[nChannel - MAXCHANNELS] ) + AIL_set_sample_playback_rate(opened_2dsamples[nChannel - MAXCHANNELS], nFreq); + } + else + { + if ( opened_samples[nChannel] ) + AIL_set_3D_sample_playback_rate(opened_samples[nChannel], nFreq); + } +} + +void +cSampleManager::SetChannelLoopPoints(uint32 nChannel, uint32 nLoopStart, int32 nLoopEnd) +{ + bool b2d = false; + + switch ( nChannel ) + { + case CHANNEL2D: + { + b2d = true; + break; + } + } + + if ( b2d ) + { + if ( opened_2dsamples[nChannel - MAXCHANNELS] ) + AIL_set_sample_loop_block(opened_2dsamples[nChannel - MAXCHANNELS], nLoopStart, nLoopEnd); + } + else + { + if ( opened_samples[nChannel] ) + AIL_set_3D_sample_loop_block(opened_samples[nChannel], nLoopStart, nLoopEnd); + } +} + +void +cSampleManager::SetChannelLoopCount(uint32 nChannel, uint32 nLoopCount) +{ + bool b2d = false; + + switch ( nChannel ) + { + case CHANNEL2D: + { + b2d = true; + break; + } + } + + if ( b2d ) + { + if ( opened_2dsamples[nChannel - MAXCHANNELS] ) + AIL_set_sample_loop_count(opened_2dsamples[nChannel - MAXCHANNELS], nLoopCount); + } + else + { + if ( opened_samples[nChannel] ) + AIL_set_3D_sample_loop_count(opened_samples[nChannel], nLoopCount); + } +} + +bool +cSampleManager::GetChannelUsedFlag(uint32 nChannel) +{ + bool b2d = false; + + switch ( nChannel ) + { + case CHANNEL2D: + { + b2d = true; + break; + } + } + + if ( b2d ) + { + if ( opened_2dsamples[nChannel - MAXCHANNELS] ) + return AIL_sample_status(opened_2dsamples[nChannel - MAXCHANNELS]) == SMP_PLAYING; + else + return false; + } + else + { + if ( opened_samples[nChannel] ) + return AIL_3D_sample_status(opened_samples[nChannel]) == SMP_PLAYING; + else + return false; + } + +} + +void +cSampleManager::StartChannel(uint32 nChannel) +{ + bool b2d = false; + + switch ( nChannel ) + { + case CHANNEL2D: + { + b2d = true; + break; + } + } + + if ( b2d ) + { + if ( opened_2dsamples[nChannel - MAXCHANNELS] ) + AIL_start_sample(opened_2dsamples[nChannel - MAXCHANNELS]); + } + else + { + if ( opened_samples[nChannel] ) + AIL_start_3D_sample(opened_samples[nChannel]); + } +} + +void +cSampleManager::StopChannel(uint32 nChannel) +{ + bool b2d = false; + + switch ( nChannel ) + { + case CHANNEL2D: + { + b2d = true; + break; + } + } + + if ( b2d ) + { + if ( opened_2dsamples[nChannel - MAXCHANNELS] ) + AIL_end_sample(opened_2dsamples[nChannel - MAXCHANNELS]); + } + else + { + if ( opened_samples[nChannel] ) + { + if ( AIL_3D_sample_status(opened_samples[nChannel]) == SMP_PLAYING ) + AIL_end_3D_sample(opened_samples[nChannel]); + } + } +} + +void +cSampleManager::PreloadStreamedFile(uint8 nFile, uint8 nStream) +{ + if ( m_bInitialised ) + { + if ( nFile < TOTAL_STREAMED_SOUNDS ) + { + if ( mp3Stream[nStream] ) + { + AIL_pause_stream(mp3Stream[nStream], 1); + AIL_close_stream(mp3Stream[nStream]); + } + + char filepath[MAX_PATH]; + + strcpy(filepath, m_szCDRomRootPath); + strcat(filepath, StreamedNameTable[nFile]); + + mp3Stream[nStream] = AIL_open_stream(DIG, filepath, 0); + + if ( mp3Stream[nStream] ) + { + AIL_set_stream_loop_count(mp3Stream[nStream], 1); + AIL_service_stream(mp3Stream[nStream], 1); + } + else + OutputDebugString(AIL_last_error()); + } + } +} + +void +cSampleManager::PauseStream(uint8 nPauseFlag, uint8 nStream) +{ + if ( m_bInitialised ) + { + if ( mp3Stream[nStream] ) + AIL_pause_stream(mp3Stream[nStream], nPauseFlag != 0); + } +} + +void +cSampleManager::StartPreloadedStreamedFile(uint8 nStream) +{ + if ( m_bInitialised ) + { + if ( mp3Stream[nStream] ) + AIL_start_stream(mp3Stream[nStream]); + } +} + +bool +cSampleManager::StartStreamedFile(uint8 nFile, uint32 nPos, uint8 nStream) +{ + uint32 position = nPos; + char filename[MAX_PATH]; + + if ( m_bInitialised && nFile < TOTAL_STREAMED_SOUNDS ) + { + if ( mp3Stream[nStream] ) + { + AIL_pause_stream(mp3Stream[nStream], 1); + AIL_close_stream(mp3Stream[nStream]); + } + + if ( nFile == STREAMED_SOUND_RADIO_MP3_PLAYER ) + { + uint32 i = 0; + do { + if(i != 0 || _bIsMp3Active) { + if(++_CurMP3Index >= nNumMP3s) _CurMP3Index = 0; + + _CurMP3Pos = 0; + + tMP3Entry *mp3 = _GetMP3EntryByIndex(_CurMP3Index); + + if(mp3) { + mp3 = _pMP3List; + if(mp3 == NULL) { + _bIsMp3Active = false; + nFile = 0; + strcpy(filename, m_szCDRomRootPath); + strcat(filename, StreamedNameTable[nFile]); + + mp3Stream[nStream] = + AIL_open_stream(DIG, filename, 0); + if(mp3Stream[nStream]) { + AIL_set_stream_loop_count( + mp3Stream[nStream], 1); + AIL_set_stream_ms_position( + mp3Stream[nStream], position); + AIL_pause_stream(mp3Stream[nStream], + 0); + return true; + } + + return false; + } + } + + if(mp3->pLinkPath != NULL) + mp3Stream[nStream] = + AIL_open_stream(DIG, mp3->pLinkPath, 0); + else { + strcpy(filename, _mp3DirectoryPath); + strcat(filename, mp3->aFilename); + + mp3Stream[nStream] = + AIL_open_stream(DIG, filename, 0); + } + + if(mp3Stream[nStream]) { + AIL_set_stream_loop_count(mp3Stream[nStream], 1); + AIL_set_stream_ms_position(mp3Stream[nStream], 0); + AIL_pause_stream(mp3Stream[nStream], 0); + return true; + } + + _bIsMp3Active = false; + continue; + } + if ( nPos > nStreamLength[STREAMED_SOUND_RADIO_MP3_PLAYER] ) + position = 0; + + tMP3Entry *e; + if ( !_GetMP3PosFromStreamPos(&position, &e) ) + { + if ( e == NULL ) + { + nFile = 0; + strcpy(filename, m_szCDRomRootPath); + strcat(filename, StreamedNameTable[nFile]); + mp3Stream[nStream] = + AIL_open_stream(DIG, filename, 0); + if(mp3Stream[nStream]) { + AIL_set_stream_loop_count( + mp3Stream[nStream], 1); + AIL_set_stream_ms_position( + mp3Stream[nStream], position); + AIL_pause_stream(mp3Stream[nStream], 0); + return true; + } + + return false; + } + } + + if ( e->pLinkPath != NULL ) + mp3Stream[nStream] = AIL_open_stream(DIG, e->pLinkPath, 0); + else + { + strcpy(filename, _mp3DirectoryPath); + strcat(filename, e->aFilename); + + mp3Stream[nStream] = AIL_open_stream(DIG, filename, 0); + } + + if ( mp3Stream[nStream] ) + { + AIL_set_stream_loop_count(mp3Stream[nStream], 1); + AIL_set_stream_ms_position(mp3Stream[nStream], position); + AIL_pause_stream(mp3Stream[nStream], 0); + + _bIsMp3Active = true; + + return true; + } + + _bIsMp3Active = false; + + } while(++i < nNumMP3s); + + position = 0; + nFile = 0; + } + + strcpy(filename, m_szCDRomRootPath); + strcat(filename, StreamedNameTable[nFile]); + + mp3Stream[nStream] = AIL_open_stream(DIG, filename, 0); + if ( mp3Stream[nStream] ) + { + AIL_set_stream_loop_count(mp3Stream[nStream], 1); + AIL_set_stream_ms_position(mp3Stream[nStream], position); + AIL_pause_stream(mp3Stream[nStream], 0); + return true; + } + } + + return false; +} + +void +cSampleManager::StopStreamedFile(uint8 nStream) +{ + if ( m_bInitialised ) + { + if ( mp3Stream[nStream] ) + { + AIL_pause_stream(mp3Stream[nStream], 1); + + AIL_close_stream(mp3Stream[nStream]); + mp3Stream[nStream] = NULL; + + if ( nStream == 0 ) + _bIsMp3Active = false; + } + } +} + +int32 +cSampleManager::GetStreamedFilePosition(uint8 nStream) +{ + S32 currentms; + + if ( m_bInitialised ) + { + if ( mp3Stream[nStream] ) + { + if ( _bIsMp3Active ) + { + tMP3Entry *mp3 = _GetMP3EntryByIndex(_CurMP3Index); + + if ( mp3 != NULL ) + { + AIL_stream_ms_position(mp3Stream[nStream], NULL, ¤tms); + return currentms + mp3->nTrackStreamPos; + } + else + return 0; + } + else + { + AIL_stream_ms_position(mp3Stream[nStream], NULL, ¤tms); + return currentms; + } + } + } + + return 0; +} + +void +cSampleManager::SetStreamedVolumeAndPan(uint8 nVolume, uint8 nPan, uint8 nEffectFlag, uint8 nStream) +{ + uint8 vol = nVolume; + + if ( m_bInitialised ) + { + if ( vol > MAX_VOLUME ) vol = MAX_VOLUME; + if ( vol > MAX_VOLUME ) vol = MAX_VOLUME; + + nStreamVolume[nStream] = vol; + nStreamPan[nStream] = nPan; + + if ( mp3Stream[nStream] ) + { + if ( nEffectFlag ) + AIL_set_stream_volume(mp3Stream[nStream], m_nEffectsFadeVolume*vol*m_nEffectsVolume >> 14); + else + AIL_set_stream_volume(mp3Stream[nStream], m_nMusicFadeVolume*vol*m_nMusicVolume >> 14); + + AIL_set_stream_pan(mp3Stream[nStream], nPan); + } + } +} + +int32 +cSampleManager::GetStreamedFileLength(uint8 nStream) +{ + if ( m_bInitialised ) + return nStreamLength[nStream]; + + return 0; +} + +bool +cSampleManager::IsStreamPlaying(uint8 nStream) +{ + if ( m_bInitialised ) + { + if ( mp3Stream[nStream] ) + { + if ( AIL_stream_status(mp3Stream[nStream]) == SMP_PLAYING ) + return true; + else + return false; + } + } + + return false; +} + +bool +cSampleManager::InitialiseSampleBanks(void) +{ + int32 nBank = SAMPLEBANK_MAIN; + + fpSampleDescHandle = fopen(SampleBankDescFilename, "rb"); + if ( fpSampleDescHandle == NULL ) + return false; + + fpSampleDataHandle = fopen(SampleBankDataFilename, "rb"); + if ( fpSampleDataHandle == NULL ) + { + fclose(fpSampleDescHandle); + fpSampleDescHandle = NULL; + + return false; + } + + fseek(fpSampleDataHandle, 0, SEEK_END); + _nSampleDataEndOffset = ftell(fpSampleDataHandle); + rewind(fpSampleDataHandle); + + fread(m_aSamples, sizeof(tSample), TOTAL_AUDIO_SAMPLES, fpSampleDescHandle); + + fclose(fpSampleDescHandle); + fpSampleDescHandle = NULL; + + for ( int32 i = 0; i < TOTAL_AUDIO_SAMPLES; i++ ) + { +#ifdef FIX_BUGS + if (nBank >= MAX_SAMPLEBANKS) break; +#endif + if ( BankStartOffset[nBank] == BankStartOffset[SAMPLEBANK_MAIN] + i ) + { + nSampleBankDiscStartOffset[nBank] = m_aSamples[i].nOffset; + nBank++; + } + } + + nSampleBankSize[SAMPLEBANK_MAIN] = nSampleBankDiscStartOffset[SAMPLEBANK_PED] - nSampleBankDiscStartOffset[SAMPLEBANK_MAIN]; + nSampleBankSize[SAMPLEBANK_PED] = _nSampleDataEndOffset - nSampleBankDiscStartOffset[SAMPLEBANK_PED]; + + return true; +} diff --git a/src/audio/miles/sampman_mss.h b/src/audio/miles/sampman_mss.h new file mode 100644 index 00000000..ebedfb63 --- /dev/null +++ b/src/audio/miles/sampman_mss.h @@ -0,0 +1,339 @@ +#pragma once +#include "common.h" +#include "AudioSamples.h" + +#define MAX_VOLUME 127 + +struct tSample { + int32 nOffset; + uint32 nSize; + int32 nFrequency; + int32 nLoopStart; + int32 nLoopEnd; +}; + +enum +{ + SAMPLEBANK_MAIN, + SAMPLEBANK_PED, + MAX_SAMPLEBANKS, + SAMPLEBANK_INVALID +}; + +#define MAX_PEDSFX 7 +#define PED_BLOCKSIZE 79000 + +#define MAXPROVIDERS 64 + +#define MAXCHANNELS 28 +#define MAXCHANNELS_SURROUND 24 +#define MAX2DCHANNELS 1 +#define CHANNEL2D MAXCHANNELS + +#define MAX_MP3STREAMS 2 + +#define DIGITALRATE 32000 +#define DIGITALBITS 16 +#define DIGITALCHANNELS 2 + +#define MAX_DIGITAL_MIXER_CHANNELS 32 + +class cSampleManager +{ + uint8 m_nEffectsVolume; + uint8 m_nMusicVolume; + uint8 m_nEffectsFadeVolume; + uint8 m_nMusicFadeVolume; + uint8 m_nMonoMode; + char unk; + char m_szCDRomRootPath[80]; + bool m_bInitialised; + uint8 m_nNumberOfProviders; + char *m_aAudioProviders[MAXPROVIDERS]; + tSample m_aSamples[TOTAL_AUDIO_SAMPLES]; + +public: + + + + cSampleManager(void) : + m_nNumberOfProviders(0) + { } + + ~cSampleManager(void) + { } + + void SetSpeakerConfig(int32 nConfig); + uint32 GetMaximumSupportedChannels(void); + + uint32 GetNum3DProvidersAvailable() { return m_nNumberOfProviders; } + void SetNum3DProvidersAvailable(uint32 num) { m_nNumberOfProviders = num; } + + char *Get3DProviderName(uint8 id) { return m_aAudioProviders[id]; } + void Set3DProviderName(uint8 id, char *name) { m_aAudioProviders[id] = name; } + + int8 GetCurrent3DProviderIndex(void); + int8 SetCurrent3DProvider(uint8 which); + + bool IsMP3RadioChannelAvailable(void); + + void ReleaseDigitalHandle (void); + void ReacquireDigitalHandle(void); + + bool Initialise(void); + void Terminate (void); + + bool CheckForAnAudioFileOnCD(void); + char GetCDAudioDriveLetter (void); + + void UpdateEffectsVolume(void); + + void SetEffectsMasterVolume(uint8 nVolume); + void SetMusicMasterVolume (uint8 nVolume); + void SetEffectsFadeVolume (uint8 nVolume); + void SetMusicFadeVolume (uint8 nVolume); + + bool LoadSampleBank (uint8 nBank); + void UnloadSampleBank (uint8 nBank); + bool IsSampleBankLoaded(uint8 nBank); + + bool IsPedCommentLoaded(uint32 nComment); + bool LoadPedComment (uint32 nComment); + + int32 _GetPedCommentSlot(uint32 nComment); + + int32 GetSampleBaseFrequency (uint32 nSample); + int32 GetSampleLoopStartOffset(uint32 nSample); + int32 GetSampleLoopEndOffset (uint32 nSample); + uint32 GetSampleLength (uint32 nSample); + + bool UpdateReverb(void); + + void SetChannelReverbFlag (uint32 nChannel, uint8 nReverbFlag); + bool InitialiseChannel (uint32 nChannel, uint32 nSfx, uint8 nBank); + void SetChannelEmittingVolume(uint32 nChannel, uint32 nVolume); + void SetChannel3DPosition (uint32 nChannel, float fX, float fY, float fZ); + void SetChannel3DDistances (uint32 nChannel, float fMax, float fMin); + void SetChannelVolume (uint32 nChannel, uint32 nVolume); + void SetChannelPan (uint32 nChannel, uint32 nPan); + void SetChannelFrequency (uint32 nChannel, uint32 nFreq); + void SetChannelLoopPoints (uint32 nChannel, uint32 nLoopStart, int32 nLoopEnd); + void SetChannelLoopCount (uint32 nChannel, uint32 nLoopCount); + bool GetChannelUsedFlag (uint32 nChannel); + void StartChannel (uint32 nChannel); + void StopChannel (uint32 nChannel); + + void PreloadStreamedFile (uint8 nFile, uint8 nStream); + void PauseStream (uint8 nPauseFlag, uint8 nStream); + void StartPreloadedStreamedFile (uint8 nStream); + bool StartStreamedFile (uint8 nFile, uint32 nPos, uint8 nStream); + void StopStreamedFile (uint8 nStream); + int32 GetStreamedFilePosition (uint8 nStream); + void SetStreamedVolumeAndPan(uint8 nVolume, uint8 nPan, uint8 nEffectFlag, uint8 nStream); + int32 GetStreamedFileLength (uint8 nStream); + bool IsStreamPlaying (uint8 nStream); + bool InitialiseSampleBanks(void); +}; + +extern cSampleManager SampleManager; +extern int32 BankStartOffset[MAX_SAMPLEBANKS]; + +static char StreamedNameTable[][25]= +{ + "AUDIO\\HEAD.WAV", + "AUDIO\\CLASS.WAV", + "AUDIO\\KJAH.WAV", + "AUDIO\\RISE.WAV", + "AUDIO\\LIPS.WAV", + "AUDIO\\GAME.WAV", + "AUDIO\\MSX.WAV", + "AUDIO\\FLASH.WAV", + "AUDIO\\CHAT.WAV", + "AUDIO\\HEAD.WAV", + "AUDIO\\POLICE.WAV", + "AUDIO\\CITY.WAV", + "AUDIO\\WATER.WAV", + "AUDIO\\COMOPEN.WAV", + "AUDIO\\SUBOPEN.WAV", + "AUDIO\\JB.MP3", + "AUDIO\\BET.MP3", + "AUDIO\\L1_LG.MP3", + "AUDIO\\L2_DSB.MP3", + "AUDIO\\L3_DM.MP3", + "AUDIO\\L4_PAP.MP3", + "AUDIO\\L5_TFB.MP3", + "AUDIO\\J0_DM2.MP3", + "AUDIO\\J1_LFL.MP3", + "AUDIO\\J2_KCL.MP3", + "AUDIO\\J3_VH.MP3", + "AUDIO\\J4_ETH.MP3", + "AUDIO\\J5_DST.MP3", + "AUDIO\\J6_TBJ.MP3", + "AUDIO\\T1_TOL.MP3", + "AUDIO\\T2_TPU.MP3", + "AUDIO\\T3_MAS.MP3", + "AUDIO\\T4_TAT.MP3", + "AUDIO\\T5_BF.MP3", + "AUDIO\\S0_MAS.MP3", + "AUDIO\\S1_PF.MP3", + "AUDIO\\S2_CTG.MP3", + "AUDIO\\S3_RTC.MP3", + "AUDIO\\S5_LRQ.MP3", + "AUDIO\\S4_BDBA.MP3", + "AUDIO\\S4_BDBB.MP3", + "AUDIO\\S2_CTG2.MP3", + "AUDIO\\S4_BDBD.MP3", + "AUDIO\\S5_LRQB.MP3", + "AUDIO\\S5_LRQC.MP3", + "AUDIO\\A1_SSO.WAV", + "AUDIO\\A2_PP.WAV", + "AUDIO\\A3_SS.WAV", + "AUDIO\\A4_PDR.WAV", + "AUDIO\\A5_K2FT.WAV", + "AUDIO\\K1_KBO.MP3", + "AUDIO\\K2_GIS.MP3", + "AUDIO\\K3_DS.MP3", + "AUDIO\\K4_SHI.MP3", + "AUDIO\\K5_SD.MP3", + "AUDIO\\R0_PDR2.MP3", + "AUDIO\\R1_SW.MP3", + "AUDIO\\R2_AP.MP3", + "AUDIO\\R3_ED.MP3", + "AUDIO\\R4_GF.MP3", + "AUDIO\\R5_PB.MP3", + "AUDIO\\R6_MM.MP3", + "AUDIO\\D1_STOG.MP3", + "AUDIO\\D2_KK.MP3", + "AUDIO\\D3_ADO.MP3", + "AUDIO\\D5_ES.MP3", + "AUDIO\\D7_MLD.MP3", + "AUDIO\\D4_GTA.MP3", + "AUDIO\\D4_GTA2.MP3", + "AUDIO\\D6_STS.MP3", + "AUDIO\\A6_BAIT.WAV", + "AUDIO\\A7_ETG.WAV", + "AUDIO\\A8_PS.WAV", + "AUDIO\\A9_ASD.WAV", + "AUDIO\\K4_SHI2.MP3", + "AUDIO\\C1_TEX.MP3", + "AUDIO\\EL_PH1.MP3", + "AUDIO\\EL_PH2.MP3", + "AUDIO\\EL_PH3.MP3", + "AUDIO\\EL_PH4.MP3", + "AUDIO\\YD_PH1.MP3", + "AUDIO\\YD_PH2.MP3", + "AUDIO\\YD_PH3.MP3", + "AUDIO\\YD_PH4.MP3", + "AUDIO\\HD_PH1.MP3", + "AUDIO\\HD_PH2.MP3", + "AUDIO\\HD_PH3.MP3", + "AUDIO\\HD_PH4.MP3", + "AUDIO\\HD_PH5.MP3", + "AUDIO\\MT_PH1.MP3", + "AUDIO\\MT_PH2.MP3", + "AUDIO\\MT_PH3.MP3", + "AUDIO\\MT_PH4.MP3", + "AUDIO\\MISCOM.WAV", + "AUDIO\\END.MP3", + "AUDIO\\lib_a1.WAV", + "AUDIO\\lib_a2.WAV", + "AUDIO\\lib_a.WAV", + "AUDIO\\lib_b.WAV", + "AUDIO\\lib_c.WAV", + "AUDIO\\lib_d.WAV", + "AUDIO\\l2_a.WAV", + "AUDIO\\j4t_1.WAV", + "AUDIO\\j4t_2.WAV", + "AUDIO\\j4t_3.WAV", + "AUDIO\\j4t_4.WAV", + "AUDIO\\j4_a.WAV", + "AUDIO\\j4_b.WAV", + "AUDIO\\j4_c.WAV", + "AUDIO\\j4_d.WAV", + "AUDIO\\j4_e.WAV", + "AUDIO\\j4_f.WAV", + "AUDIO\\j6_1.WAV", + "AUDIO\\j6_a.WAV", + "AUDIO\\j6_b.WAV", + "AUDIO\\j6_c.WAV", + "AUDIO\\j6_d.WAV", + "AUDIO\\t4_a.WAV", + "AUDIO\\s1_a.WAV", + "AUDIO\\s1_a1.WAV", + "AUDIO\\s1_b.WAV", + "AUDIO\\s1_c.WAV", + "AUDIO\\s1_c1.WAV", + "AUDIO\\s1_d.WAV", + "AUDIO\\s1_e.WAV", + "AUDIO\\s1_f.WAV", + "AUDIO\\s1_g.WAV", + "AUDIO\\s1_h.WAV", + "AUDIO\\s1_i.WAV", + "AUDIO\\s1_j.WAV", + "AUDIO\\s1_k.WAV", + "AUDIO\\s1_l.WAV", + "AUDIO\\s3_a.WAV", + "AUDIO\\s3_b.WAV", + "AUDIO\\el3_a.WAV", + "AUDIO\\mf1_a.WAV", + "AUDIO\\mf2_a.WAV", + "AUDIO\\mf3_a.WAV", + "AUDIO\\mf3_b.WAV", + "AUDIO\\mf3_b1.WAV", + "AUDIO\\mf3_c.WAV", + "AUDIO\\mf4_a.WAV", + "AUDIO\\mf4_b.WAV", + "AUDIO\\mf4_c.WAV", + "AUDIO\\a1_a.WAV", + "AUDIO\\a3_a.WAV", + "AUDIO\\a5_a.WAV", + "AUDIO\\a4_a.WAV", + "AUDIO\\a4_b.WAV", + "AUDIO\\a4_c.WAV", + "AUDIO\\a4_d.WAV", + "AUDIO\\k1_a.WAV", + "AUDIO\\k3_a.WAV", + "AUDIO\\r1_a.WAV", + "AUDIO\\r2_a.WAV", + "AUDIO\\r2_b.WAV", + "AUDIO\\r2_c.WAV", + "AUDIO\\r2_d.WAV", + "AUDIO\\r2_e.WAV", + "AUDIO\\r2_f.WAV", + "AUDIO\\r2_g.WAV", + "AUDIO\\r2_h.WAV", + "AUDIO\\r5_a.WAV", + "AUDIO\\r6_a.WAV", + "AUDIO\\r6_a1.WAV", + "AUDIO\\r6_b.WAV", + "AUDIO\\lo2_a.WAV", + "AUDIO\\lo6_a.WAV", + "AUDIO\\yd2_a.WAV", + "AUDIO\\yd2_b.WAV", + "AUDIO\\yd2_c.WAV", + "AUDIO\\yd2_c1.WAV", + "AUDIO\\yd2_d.WAV", + "AUDIO\\yd2_e.WAV", + "AUDIO\\yd2_f.WAV", + "AUDIO\\yd2_g.WAV", + "AUDIO\\yd2_h.WAV", + "AUDIO\\yd2_ass.WAV", + "AUDIO\\yd2_ok.WAV", + "AUDIO\\h5_a.WAV", + "AUDIO\\h5_b.WAV", + "AUDIO\\h5_c.WAV", + "AUDIO\\ammu_a.WAV", + "AUDIO\\ammu_b.WAV", + "AUDIO\\ammu_c.WAV", + "AUDIO\\door_1.WAV", + "AUDIO\\door_2.WAV", + "AUDIO\\door_3.WAV", + "AUDIO\\door_4.WAV", + "AUDIO\\door_5.WAV", + "AUDIO\\door_6.WAV", + "AUDIO\\t3_a.WAV", + "AUDIO\\t3_b.WAV", + "AUDIO\\t3_c.WAV", + "AUDIO\\k1_b.WAV", + "AUDIO\\cat1.WAV" +}; diff --git a/src/audio/openal/samp_oal.cpp b/src/audio/openal/samp_oal.cpp new file mode 100644 index 00000000..e8213cd9 --- /dev/null +++ b/src/audio/openal/samp_oal.cpp @@ -0,0 +1,1404 @@ +#include <al.h> +#include <alc.h> +#include <mpg123_pre.h> +//#include <mpg123.h> +#include <time.h> +#include <io.h> +#include "samp_oal.h" +#include "AudioManager.h" +#include "MusicManager.h" +#include "Frontend.h" +#include "Timer.h" + +#pragma comment( lib, "libmpg123.lib" ) +#pragma comment( lib, "OpenAL32.lib" ) + +cSampleManager SampleManager; +int32 BankStartOffset[MAX_SAMPLEBANKS]; + + +/////////////////////////////////////////////////////////////// +class MP3Stream +{ +public: + mpg123_handle *m_pMPG; + FILE *m_fpFile; + unsigned char *m_pBuf; + char m_aFilename[128]; + size_t m_nBufSize; + size_t m_nLengthInBytes; + long m_nRate; + int m_nBitRate; + int m_nChannels; + int m_nEncoding; + int m_nLength; + int m_nBlockSize; + int m_nNumBlocks; + ALuint m_alSource; + ALuint m_alBuffers[5]; + unsigned char *m_pBlocks; + bool m_bIsFree; + bool m_bIsOpened; + bool m_bIsPaused; + int m_nVolume; + + void Initialize(void); + bool FillBuffer(ALuint alBuffer); + void Update(void); + void SetPos(uint32 nPos); + int32 FillBuffers(); + MP3Stream(char *filename, ALuint source, ALuint *buffers); + ~MP3Stream() { Delete(); } + void Delete(); + +}; +/////////////////////////////////////////////////////////////// + +char SampleBankDescFilename[] = "AUDIO\\SFX.SDT"; +char SampleBankDataFilename[] = "AUDIO\\SFX.RAW"; + +FILE *fpSampleDescHandle; +FILE *fpSampleDataHandle; +bool bSampleBankLoaded [MAX_SAMPLEBANKS]; +int32 nSampleBankDiscStartOffset [MAX_SAMPLEBANKS]; +int32 nSampleBankSize [MAX_SAMPLEBANKS]; +int32 nSampleBankMemoryStartAddress[MAX_SAMPLEBANKS]; +int32 _nSampleDataEndOffset; + +int32 nPedSlotSfx [MAX_PEDSFX]; +int32 nPedSlotSfxAddr[MAX_PEDSFX]; +uint8 nCurrentPedSlot; + + + +uint32 nStreamLength[TOTAL_STREAMED_SOUNDS]; + +/////////////////////////////////////////////////////////////// +ALuint alChannel[MAXCHANNELS+MAX2DCHANNELS]; +ALuint ALStreamSources[MAX_STREAMS]; +ALuint ALStreamBuffers[MAX_STREAMS][5]; +struct +{ + ALuint buffer; + ALuint timer; +}ALBuffers[SAMPLEBANK_MAX]; + +ALuint pedBuffers[MAX_PEDSFX]; +//bank0Buffers + +uint32 nNumMP3s; + +MP3Stream *mp3Stream[MAX_STREAMS]; +int8 nStreamPan [MAX_STREAMS]; +int8 nStreamVolume[MAX_STREAMS]; + +float ChannelPitch[MAXCHANNELS+MAX2DCHANNELS]; +uint8 nChannelVolume[MAXCHANNELS+MAX2DCHANNELS]; +uint32 ChannelSample[MAXCHANNELS+MAX2DCHANNELS]; +int32 currentChannelMaxFrontDistance[MAXCHANNELS+MAX2DCHANNELS]; +int32 currentChannelFrequency[MAXCHANNELS+MAX2DCHANNELS]; +int32 currentChannelVolume[MAXCHANNELS+MAX2DCHANNELS]; + + +cSampleManager::cSampleManager(void) +{ + ; +} + +cSampleManager::~cSampleManager(void) +{ + ASSERT((void *)nSampleBankMemoryStartAddress[SAMPLEBANK_PED] == NULL); + free((void *)nSampleBankMemoryStartAddress[SAMPLEBANK_PED]); + + if ( fpSampleDescHandle != NULL ) + { + fclose(fpSampleDescHandle); + fpSampleDescHandle = NULL; + } + + if ( fpSampleDataHandle != NULL ) + { + fclose(fpSampleDataHandle); + fpSampleDataHandle = NULL; + } +} + +void cSampleManager::SetSpeakerConfig(int32 nConfig) +{ + +} + +uint32 cSampleManager::GetMaximumSupportedChannels(void) +{ + return 20; +} + +uint32 cSampleManager::GetNum3DProvidersAvailable() +{ + return 1; +} + +void cSampleManager::SetNum3DProvidersAvailable(uint32 num) +{ + ; +} + +char *cSampleManager::Get3DProviderName(uint8 id) +{ + static char PROVIDER[256] = "OpenAL"; + return PROVIDER; +} + +void cSampleManager::Set3DProviderName(uint8 id, char *name) +{ + ; +} + +int8 cSampleManager::GetCurrent3DProviderIndex(void) +{ + return 0; +} + +int8 cSampleManager::SetCurrent3DProvider(uint8 which) +{ + return 0; +} + +bool +cSampleManager::IsMP3RadioChannelAvailable(void) +{ + return nNumMP3s != 0; +} + + +void cSampleManager::ReleaseDigitalHandle(void) +{ + +} + +void cSampleManager::ReacquireDigitalHandle(void) +{ + +} + +bool +cSampleManager::Initialise(void) +{ + ALCint attr[] = {ALC_FREQUENCY,MAX_FREQ,0}; + + m_pDevice = alcOpenDevice(NULL); + ASSERT(m_pDevice != NULL); + + m_pContext = alcCreateContext(m_pDevice, attr); + ASSERT(m_pContext != NULL); + + alcMakeContextCurrent(m_pContext); + + mpg123_init(); + + + + for ( int32 i = 0; i < TOTAL_AUDIO_SAMPLES; i++ ) + { + m_aSamples[i].nOffset = 0; + m_aSamples[i].nSize = 0; + m_aSamples[i].nFrequency = MAX_FREQ; + m_aSamples[i].nLoopStart = 0; + m_aSamples[i].nLoopEnd = -1; + } + + for ( int32 i = 0; i < TOTAL_STREAMED_SOUNDS; i++ ) + nStreamLength[i] = 3600000; + + for ( int32 i = 0; i < MAX_STREAMS; i++ ) + { + mp3Stream[i] = NULL; + nStreamVolume[i] = 100; + nStreamPan[i] = 63; + } + + alGenSources(MAX_STREAMS, (ALuint *)ALStreamSources); + alGenBuffers(MAX_STREAMS*5, (ALuint *)ALStreamBuffers); + + m_nMonoMode = 0; + + m_nEffectsVolume = MAX_VOLUME; + m_nMusicVolume = MAX_VOLUME; + m_nEffectsFadeVolume = MAX_VOLUME; + m_nMusicFadeVolume = MAX_VOLUME; + + + memset(alChannel, 0, sizeof(alChannel)); + memset(nChannelVolume, 0, sizeof(nChannelVolume)); + memset(ChannelSample, 0, sizeof(ChannelSample)); + + for ( int32 i = 0; i < ARRAY_SIZE(ChannelPitch); i++ ) + ChannelPitch[i] = 1.0f; + + + fpSampleDescHandle = NULL; + fpSampleDataHandle = NULL; + + for ( int32 i = 0; i < MAX_SAMPLEBANKS; i++ ) + { + bSampleBankLoaded[i] = false; + nSampleBankDiscStartOffset[i] = 0; + nSampleBankSize[i] = 0; + nSampleBankMemoryStartAddress[i] = 0; + } + + alGenBuffers(MAX_PEDSFX, pedBuffers); + + for ( int32 i = 0; i < MAX_PEDSFX; i++ ) + { + nPedSlotSfx[i] = NO_SAMPLE; + nPedSlotSfxAddr[i] = 0; + } + + nCurrentPedSlot = 0; + + for ( int32 i = 0; i < SAMPLEBANK_MAX; i++ ) + { + ALBuffers[i].buffer = 0; + ALBuffers[i].timer = 0; + } + + alListenerf (AL_GAIN, 1.0f); + alListener3f(AL_POSITION, 0.0f, 0.0f, 0.0f); + alListener3f(AL_VELOCITY, 0.0f, 0.0f, 0.0f); + ALfloat orientation[6] = { 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 1.0f }; + alListenerfv(AL_ORIENTATION, orientation); + + if ( !InitialiseSampleBanks() ) + { + Terminate(); + return false; + } + + nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] = (int32)malloc(nSampleBankSize[SAMPLEBANK_MAIN]); + ASSERT(nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] != NULL); + + if ( nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] == NULL ) + { + Terminate(); + return false; + } + + nSampleBankMemoryStartAddress[SAMPLEBANK_PED] = (int32)malloc(PED_BLOCKSIZE*MAX_PEDSFX); + ASSERT(nSampleBankMemoryStartAddress[SAMPLEBANK_PED] != NULL); + + alGenSources(MAXCHANNELS, alChannel); + for ( int32 i = 0; i < MAXCHANNELS; i++ ) + { + if ( alChannel[i] ) + alSourcei(alChannel[i], AL_SOURCE_RELATIVE, AL_TRUE); + } + + alGenSources(MAX2DCHANNELS, &alChannel[CHANNEL2D]); + if ( alChannel[CHANNEL2D] ) + { + alSourcei (alChannel[CHANNEL2D], AL_SOURCE_RELATIVE, AL_TRUE); + alSource3f(alChannel[CHANNEL2D], AL_POSITION, 0.0f, 0.0f, 0.0f); + alSourcef (alChannel[CHANNEL2D], AL_GAIN, 1.0f); + } + + LoadSampleBank(SAMPLEBANK_MAIN); + + return true; +} + +void +cSampleManager::Terminate(void) +{ + mpg123_exit(); + alcMakeContextCurrent(NULL); + alcDestroyContext(m_pContext); + alcCloseDevice(m_pDevice); +} + +void +cSampleManager::UpdateSoundBuffers(void) +{ + for ( int32 i = 0; i < SAMPLEBANK_MAX; i++ ) + { + if ( ALBuffers[i].timer > 0 ) + { + ALBuffers[i].timer -= ALuint(CTimer::GetTimeStep() * 20.0f); + + if ( ALBuffers[i].timer <= 0 ) + { + if ( ALBuffers[i].buffer != 0 && alIsBuffer(ALBuffers[i].buffer) ) + { + alDeleteBuffers(1, &ALBuffers[i].buffer); + + if ( alGetError() == AL_NO_ERROR ) + ALBuffers[i].buffer = 0; + else + ALBuffers[i].buffer = 120000; + } + } + } + } +} + +bool cSampleManager::CheckForAnAudioFileOnCD(void) +{ + return true; +} + +char cSampleManager::GetCDAudioDriveLetter(void) +{ + return '\0'; +} + +void +cSampleManager::SetEffectsMasterVolume(uint8 nVolume) +{ + m_nEffectsVolume = nVolume; +} + +void +cSampleManager::SetMusicMasterVolume(uint8 nVolume) +{ + m_nMusicVolume = nVolume; +} + +void +cSampleManager::SetEffectsFadeVolume(uint8 nVolume) +{ + m_nEffectsFadeVolume = nVolume; +} + +void +cSampleManager::SetMusicFadeVolume(uint8 nVolume) +{ + m_nMusicFadeVolume = nVolume; +} + +void +cSampleManager::SetMonoMode(uint8 nMode) +{ + m_nMonoMode = nMode; +} + +bool +cSampleManager::LoadSampleBank(uint8 nBank) +{ + ASSERT( nBank < MAX_SAMPLEBANKS ); + + if ( CTimer::GetIsCodePaused() ) + return false; + + if ( MusicManager.IsInitialised() + && MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE + && nBank != SAMPLEBANK_MAIN ) + { + return false; + } + + if ( fseek(fpSampleDataHandle, nSampleBankDiscStartOffset[nBank], SEEK_SET) != 0 ) + return false; + + if ( fread((void *)nSampleBankMemoryStartAddress[nBank], 1, nSampleBankSize[nBank], fpSampleDataHandle) != nSampleBankSize[nBank] ) + return false; + + bSampleBankLoaded[nBank] = true; + + return true; +} + +void +cSampleManager::UnloadSampleBank(uint8 nBank) +{ + ASSERT( nBank < MAX_SAMPLEBANKS ); + + ; // NOIMP +} + +bool +cSampleManager::IsSampleBankLoaded(uint8 nBank) +{ + ASSERT( nBank < MAX_SAMPLEBANKS ); + return true; +} + +bool +cSampleManager::IsPedCommentLoaded(uint32 nComment) +{ + ASSERT( nComment < TOTAL_AUDIO_SAMPLES ); + + uint8 slot; + + for ( int32 i = 0; i < _TODOCONST(3); i++ ) + { + slot = nCurrentPedSlot - i - 1; + if ( nComment == nPedSlotSfx[slot] ) + return true; + } + + return false; +} + + +int32 +cSampleManager::_GetPedCommentSlot(uint32 nComment) +{ + uint8 slot; + + for (int32 i = 0; i < _TODOCONST(3); i++) + { + slot = nCurrentPedSlot - i - 1; + if (nComment == nPedSlotSfx[slot]) + return slot; + } + + return -1; +} + +bool +cSampleManager::LoadPedComment(uint32 nComment) +{ + ASSERT( nComment < TOTAL_AUDIO_SAMPLES ); + + if ( CTimer::GetIsCodePaused() ) + return false; + + // no talking peds during cutsenes or the game end + if ( MusicManager.IsInitialised() ) + { + switch ( MusicManager.GetMusicMode() ) + { + case MUSICMODE_CUTSCENE: + { + return false; + + break; + } + + case MUSICMODE_FRONTEND: + { + if ( MusicManager.GetCurrentTrack() == STREAMED_SOUND_GAME_COMPLETED ) + return false; + + break; + } + } + } + + if ( fseek(fpSampleDataHandle, m_aSamples[nComment].nOffset, SEEK_SET) != 0 ) + return false; + + if ( fread((void *)(nSampleBankMemoryStartAddress[SAMPLEBANK_PED] + PED_BLOCKSIZE*nCurrentPedSlot), 1, m_aSamples[nComment].nSize, fpSampleDataHandle) != m_aSamples[nComment].nSize ) + return false; + + nPedSlotSfx[nCurrentPedSlot] = nComment; + + alBufferData(pedBuffers[nCurrentPedSlot], + AL_FORMAT_MONO16, + (void *)(nSampleBankMemoryStartAddress[SAMPLEBANK_PED] + PED_BLOCKSIZE*nCurrentPedSlot), + m_aSamples[nComment].nSize, + MAX_FREQ); + + if ( ++nCurrentPedSlot >= MAX_PEDSFX ) + nCurrentPedSlot = 0; + + return true; +} + +int32 +cSampleManager::GetBankContainingSound(uint32 offset) +{ + if ( offset >= BankStartOffset[SAMPLEBANK_PED] ) + return SAMPLEBANK_PED; + + if ( offset >= BankStartOffset[SAMPLEBANK_MAIN] ) + return SAMPLEBANK_MAIN; + + return SAMPLEBANK_INVALID; +} + +int32 +cSampleManager::GetSampleBaseFrequency(uint32 nSample) +{ + ASSERT( nSample < TOTAL_AUDIO_SAMPLES ); + return m_aSamples[nSample].nFrequency; +} + +int32 +cSampleManager::GetSampleLoopStartOffset(uint32 nSample) +{ + ASSERT( nSample < TOTAL_AUDIO_SAMPLES ); + return m_aSamples[nSample].nLoopStart; +} + +int32 +cSampleManager::GetSampleLoopEndOffset(uint32 nSample) +{ + ASSERT( nSample < TOTAL_AUDIO_SAMPLES ); + return m_aSamples[nSample].nLoopEnd; +} + +uint32 +cSampleManager::GetSampleLength(uint32 nSample) +{ + ASSERT( nSample < TOTAL_AUDIO_SAMPLES ); + return m_aSamples[nSample].nSize >> 1; +} + +bool cSampleManager::UpdateReverb(void) +{ + return false; +} + +void +cSampleManager::SetChannelReverbFlag(uint32 nChannel, uint8 nReverbFlag) +{ + ; // NOIMP +} + +bool +cSampleManager::InitialiseChannel(uint32 nChannel, uint32 nSfx, uint8 nBank) +{ + ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS ); + + ALuint buffer; + + if ( nSfx < SAMPLEBANK_MAX ) + { + int32 offset = (m_aSamples[nSfx].nLoopStart > 0) ? (m_aSamples[nSfx].nOffset - m_aSamples[nSfx].nLoopStart) : m_aSamples[nSfx].nOffset; + int32 size = (m_aSamples[nSfx].nLoopStart > 0) ? (m_aSamples[nSfx].nLoopEnd - m_aSamples[nSfx].nLoopStart) : m_aSamples[nSfx].nSize; + + void *data = malloc(size); + ASSERT(data != NULL); + + if ( fseek(fpSampleDataHandle, offset + nSampleBankDiscStartOffset[nBank], SEEK_SET) != 0 ) + { + free(data); + return false; + } + + if ( fread(data, 1, size, fpSampleDataHandle) != size ) + { + free(data); + return false; + } + + ALuint buf; + alGenBuffers(1, &buf); + alBufferData(buf, AL_FORMAT_MONO16, data, size, MAX_FREQ); + free(data); + + if ( !IsSampleBankLoaded(nBank) ) + return false; + + ALBuffers[nSfx].buffer = buf; + ALBuffers[nSfx].timer = 120000; + + buffer = ALBuffers[nSfx].buffer; + + ChannelSample[nChannel] = nSfx; + } + else + { + if ( !IsPedCommentLoaded(nSfx) ) + return false; + + int32 slot = _GetPedCommentSlot(nSfx); + + buffer = pedBuffers[slot]; + } + + if ( buffer == 0 ) + { + TRACE("No buffer to play id %d", nSfx); + return false; + } + + if ( GetChannelUsedFlag(nChannel) ) + { + TRACE("Stopping channel %d - really!!!", nChannel); + StopChannel(nChannel); + } + + alSourcei(alChannel[nChannel], AL_BUFFER, 0); + currentChannelVolume [nChannel] = -1; + currentChannelFrequency [nChannel] = -1; + currentChannelMaxFrontDistance[nChannel] = -1; + + if ( alChannel[nChannel] ) + { + alSourcei(alChannel[nChannel], AL_BUFFER, buffer); + alSourcef(alChannel[nChannel], AL_PITCH, 1.0f); + ChannelPitch[nChannel] = 1.0f; + return true; + } + + return false; +} + +void +cSampleManager::SetChannelEmittingVolume(uint32 nChannel, uint32 nVolume) +{ + ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS ); + + uint32 vol = nVolume; + if ( vol > MAX_VOLUME ) vol = MAX_VOLUME; + + nChannelVolume[nChannel] = vol; + + // reduce the volume for JB.MP3 and S4_BDBD.MP3 + if ( MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE + && MusicManager.GetCurrentTrack() != STREAMED_SOUND_NEWS_INTRO + && MusicManager.GetCurrentTrack() != STREAMED_SOUND_CUTSCENE_SAL4_BDBD ) + { + nChannelVolume[nChannel] >>= 2; + } + + uint32 channelVol = m_nEffectsFadeVolume*nChannelVolume[nChannel]*m_nEffectsVolume >> 14; + if ( ChannelSample[nChannel] >= SFX_CAR_REV_1 && SFX_CAR_REV_10 >= ChannelSample[nChannel] ) // nice hack + channelVol >>= 1; + + if ( alChannel[nChannel] ) + { + if ( currentChannelVolume[nChannel] != channelVol ) + { + ALfloat gain = ALfloat(channelVol) / MAX_VOLUME; + alSourcef(alChannel[nChannel], AL_GAIN, gain); + currentChannelVolume[nChannel] = channelVol; + } + } +} + +void +cSampleManager::SetChannel3DPosition(uint32 nChannel, float fX, float fY, float fZ) +{ + ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS ); + + if ( alChannel[nChannel] ) + { + alSource3f(alChannel[nChannel], AL_POSITION, -fX, fY, fZ); + } +} + +void +cSampleManager::SetChannel3DDistances(uint32 nChannel, float fMax, float fMin) +{ + ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS ); + + if ( alChannel[nChannel] ) + { + if ( float(currentChannelMaxFrontDistance[nChannel]) != fMax ) + { + alSourcef(alChannel[nChannel], AL_MAX_DISTANCE, fMax); + alSourcef(alChannel[nChannel], AL_REFERENCE_DISTANCE, 5.0f); + alSourcef(alChannel[nChannel], AL_MAX_GAIN, 1.0f); + currentChannelMaxFrontDistance[nChannel] = int32(fMax); + } + } +} + +void +cSampleManager::SetChannelVolume(uint32 nChannel, uint32 nVolume) +{ + ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS ); + + if ( nChannel == CHANNEL2D ) + { + uint32 vol = nVolume; + if ( vol > MAX_VOLUME ) vol = MAX_VOLUME; + + nChannelVolume[nChannel] = vol; + + // increase the volume for JB.MP3 and S4_BDBD.MP3 + if ( MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE + && MusicManager.GetCurrentTrack() != STREAMED_SOUND_NEWS_INTRO + && MusicManager.GetCurrentTrack() != STREAMED_SOUND_CUTSCENE_SAL4_BDBD ) + { + nChannelVolume[nChannel] >>= 2; + } + + uint32 channelVol = m_nEffectsFadeVolume*nChannelVolume[nChannel]*m_nEffectsVolume >> 14; + if ( ChannelSample[nChannel] >= SFX_CAR_REV_1 && SFX_CAR_IDLE_10 >= ChannelSample[nChannel] ) // nice hack + channelVol >>= 1; + + if ( alChannel[nChannel] ) + { + if ( currentChannelVolume[nChannel] != channelVol ) + { + ALfloat gain = ALfloat(channelVol) / MAX_VOLUME; + alSourcef(alChannel[nChannel], AL_GAIN, gain); + currentChannelVolume[nChannel] = channelVol; + } + } + } +} + +void +cSampleManager::SetChannelPan(uint32 nChannel, uint32 nPan) +{ + ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS ); + ; // NOIMP +} + +void +cSampleManager::SetChannelFrequency(uint32 nChannel, uint32 nFreq) +{ + ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS ); + + if ( alChannel[nChannel] ) + { + if ( currentChannelFrequency[nChannel] != nFreq ) + { + ALfloat pitch = ALfloat(nFreq) / MAX_FREQ; + alSourcef(alChannel[nChannel], AL_PITCH, pitch); + currentChannelFrequency[nChannel] = nFreq; + + if ( Abs(1.0f - pitch) < 0.01f ) + ChannelPitch[nChannel] = 1.0f; + else + ChannelPitch[nChannel] = pitch; + } + } +} + +void +cSampleManager::SetChannelLoopPoints(uint32 nChannel, uint32 nLoopStart, int32 nLoopEnd) +{ + ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS ); + + ; // NOIMP +} + +void +cSampleManager::SetChannelLoopCount(uint32 nChannel, uint32 nLoopCount) +{ + ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS ); + + if ( nLoopCount != 0 ) + alSourcei(alChannel[nChannel], AL_LOOPING, AL_FALSE); + else + alSourcei(alChannel[nChannel], AL_LOOPING, AL_TRUE); +} + +bool +cSampleManager::GetChannelUsedFlag(uint32 nChannel) +{ + ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS ); + + if ( alChannel[nChannel] ) + { + ALint sourceState; + alGetSourcei(alChannel[nChannel], AL_SOURCE_STATE, &sourceState); + return sourceState == AL_PLAYING; + } + + return false; +} + +void +cSampleManager::StartChannel(uint32 nChannel) +{ + ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS ); + + if ( alChannel[nChannel] ) + { + if ( ChannelSample[nChannel] > SAMPLEBANK_END ) // PED's Bank + { + if ( ChannelPitch[nChannel] != 1.0f ) + ChannelPitch[nChannel] = 1.0f; + } + + alSourcef (alChannel[nChannel], AL_PITCH, ChannelPitch[nChannel]); + alSourcePlay(alChannel[nChannel]); + } +} + +void +cSampleManager::StopChannel(uint32 nChannel) +{ + ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS ); + + if ( alChannel[nChannel] ) + { + alSourceStop(alChannel[nChannel]); + + currentChannelVolume [nChannel] = -1; + currentChannelFrequency [nChannel] = -1; + currentChannelMaxFrontDistance[nChannel] = -1; + ChannelPitch [nChannel] = 1.0f; + } +} + +void +cSampleManager::PreloadStreamedFile(uint8 nFile, uint8 nStream) +{ + char filename[256]; + + ASSERT( nStream < MAX_STREAMS ); + + if ( nFile < TOTAL_STREAMED_SOUNDS ) + { + if ( mp3Stream[nStream] ) + { + delete mp3Stream[nStream]; + mp3Stream[nStream] = NULL; + } + + strcpy(filename, StreamedNameTable[nFile]); + + MP3Stream *stream = new MP3Stream(filename, ALStreamSources[nStream], ALStreamBuffers[nStream]); + ASSERT(stream != NULL); + + mp3Stream[nStream] = stream; + + if ( stream->m_bIsOpened ) + { + ; + } + else + { + delete stream; + mp3Stream[nStream] = NULL; + } + } +} + +void +cSampleManager::PauseStream(uint8 nPauseFlag, uint8 nStream) +{ + ASSERT( nStream < MAX_STREAMS ); + + MP3Stream *stream = mp3Stream[nStream]; + + if ( stream ) + { + if ( nPauseFlag != 0 ) + { + if ( !stream->m_bIsPaused ) + { + alSourcePause(stream->m_alSource); + stream->m_bIsPaused = true; + } + } + else + { + if ( stream->m_bIsPaused ) + { + alSourcef(stream->m_alSource, AL_PITCH, 1.0f); + alSourcePlay(stream->m_alSource); + stream->m_bIsPaused = false; + } + } + } +} + +void +cSampleManager::StartPreloadedStreamedFile(uint8 nStream) +{ + ASSERT( nStream < MAX_STREAMS ); + + MP3Stream *stream = mp3Stream[nStream]; + + if ( stream ) + { + stream->Initialize(); + if ( stream->m_bIsOpened ) + { + //NOTE: set pos here on mobile + + if ( stream->FillBuffers() != 0 ) + { + alSourcef(stream->m_alSource, AL_PITCH, 1.0f); + alSourcePlay(stream->m_alSource); + stream->m_bIsFree = false; + } + } + } +} + +bool +cSampleManager::StartStreamedFile(uint8 nFile, uint32 nPos, uint8 nStream) +{ + char filename[256]; + + ASSERT( nStream < MAX_STREAMS ); + + if ( nFile < TOTAL_STREAMED_SOUNDS ) + { + if ( mp3Stream[nStream] ) + { + delete mp3Stream[nStream]; + mp3Stream[nStream] = NULL; + } + + strcpy(filename, StreamedNameTable[nFile]); + + MP3Stream *stream = new MP3Stream(filename, ALStreamSources[nStream], ALStreamBuffers[nStream]); + ASSERT(stream != NULL); + + mp3Stream[nStream] = stream; + + if ( stream->m_bIsOpened ) + { + stream->Initialize(); + nStreamLength[nFile] = stream->m_nLength; + //MusicManager.SetTrackInfoLength(nFile, stream->m_nLength); + + if ( stream->m_bIsOpened ) + { + if ( nPos != 0 ) + { + stream->SetPos(nPos); + } + + if ( stream->FillBuffers() != 0 ) + { + alSourcef(stream->m_alSource, AL_PITCH, 1.0f); + alSourcePlay(stream->m_alSource); + stream->m_bIsFree = false; + } + } + + return true; + } + else + { + delete stream; + mp3Stream[nStream] = NULL; + } + } + + return false; +} + +void +cSampleManager::StopStreamedFile(uint8 nStream) +{ + ASSERT( nStream < MAX_STREAMS ); + + MP3Stream *stream = mp3Stream[nStream]; + + if ( stream ) + { + delete stream; + mp3Stream[nStream] = NULL; + } +} + +int32 +cSampleManager::GetStreamedFilePosition(uint8 nStream) +{ + ASSERT( nStream < MAX_STREAMS ); + + MP3Stream *stream = mp3Stream[nStream]; + + if ( stream ) + { + return (ftell(stream->m_fpFile) * 8) / stream->m_nBitRate; + } + + return 0; +} + +void +cSampleManager::SetStreamedVolumeAndPan(uint8 nVolume, uint8 nPan, uint8 nEffectFlag, uint8 nStream) +{ + ASSERT( nStream < MAX_STREAMS ); + + if ( nVolume > MAX_VOLUME ) + nVolume = MAX_VOLUME; + + if ( nPan > MAX_VOLUME ) + nPan = MAX_VOLUME; + + nStreamVolume[nStream] = m_nMusicFadeVolume * nVolume; + nStreamPan [nStream] = nPan; + + MP3Stream *stream = mp3Stream[nStream]; + + if ( stream ) + { + uint32 vol; + if ( nEffectFlag ) + vol = m_nEffectsFadeVolume*nVolume*m_nEffectsVolume >> 14; + else + vol = m_nMusicFadeVolume*nVolume*m_nMusicVolume >> 14; + + if ( stream->m_nVolume != vol ) + { + if ( stream->m_bIsOpened ) + { + ALuint source = stream->m_alSource; + if ( source ) + { + ALfloat gain = ALfloat(vol) / MAX_VOLUME; + alSourcef(source, AL_GAIN, gain); + stream = mp3Stream[nStream]; + } + } + + stream->m_nVolume = vol; + } + } +} + +int32 +cSampleManager::GetStreamedFileLength(uint8 nStream) +{ + ASSERT( nStream < TOTAL_STREAMED_SOUNDS ); + + return nStreamLength[nStream]; +} + +bool +cSampleManager::IsStreamPlaying(uint8 nStream) +{ + ASSERT( nStream < MAX_STREAMS ); + + MP3Stream *stream = mp3Stream[nStream]; + + if ( stream && stream->m_bIsOpened && !stream->m_bIsPaused ) + { + ALint sourceState; + alGetSourcei(stream->m_alSource, AL_SOURCE_STATE, &sourceState); + if ( !stream->m_bIsFree || sourceState == AL_PLAYING ) + return true; + } + + return false; +} + +void +cSampleManager::Service(void) +{ + for ( int32 i = 0; i < MAX_STREAMS; i++ ) + { + if ( mp3Stream[i] ) + mp3Stream[i]->Update(); + } + + UpdateSoundBuffers(); +} + +bool +cSampleManager::InitialiseSampleBanks(void) +{ + int32 nBank = SAMPLEBANK_MAIN; + + fpSampleDescHandle = fopen(SampleBankDescFilename, "rb"); + if ( fpSampleDescHandle == NULL ) + return false; + + fpSampleDataHandle = fopen(SampleBankDataFilename, "rb"); + if ( fpSampleDataHandle == NULL ) + { + fclose(fpSampleDescHandle); + fpSampleDescHandle = NULL; + + return false; + } + + fseek(fpSampleDataHandle, 0, SEEK_END); + int32 _nSampleDataEndOffset = ftell(fpSampleDataHandle); + rewind(fpSampleDataHandle); + + fread(m_aSamples, sizeof(tSample), TOTAL_AUDIO_SAMPLES, fpSampleDescHandle); + + fclose(fpSampleDescHandle); + fpSampleDescHandle = NULL; + + for ( int32 i = 0; i < TOTAL_AUDIO_SAMPLES; i++ ) + { + if ( BankStartOffset[nBank] == BankStartOffset[SAMPLEBANK_MAIN] + i ) + { + nSampleBankDiscStartOffset[nBank] = m_aSamples[i].nOffset; + nBank++; + } + } + + nSampleBankSize[SAMPLEBANK_MAIN] = nSampleBankDiscStartOffset[SAMPLEBANK_PED] - nSampleBankDiscStartOffset[SAMPLEBANK_MAIN]; + nSampleBankSize[SAMPLEBANK_PED] = _nSampleDataEndOffset - nSampleBankDiscStartOffset[SAMPLEBANK_PED]; + + return true; +} + +/* +sub_1D8D40 +PreloadSoundBank(tSample *,uchar) +CheckOpenALChannels(void) +*/ + +void MP3Stream::Initialize(void) +{ + if ( !m_bIsOpened ) + return; + + mpg123_format_none(m_pMPG); + + mpg123_format(m_pMPG, 11000, MPG123_MONO|MPG123_STEREO, MPG123_ENC_SIGNED_16); + mpg123_format(m_pMPG, 24000, MPG123_MONO|MPG123_STEREO, MPG123_ENC_SIGNED_16); + mpg123_format(m_pMPG, 32000, MPG123_MONO|MPG123_STEREO, MPG123_ENC_SIGNED_16); + mpg123_format(m_pMPG, 44100, MPG123_MONO|MPG123_STEREO, MPG123_ENC_SIGNED_16); + + if ( mpg123_open_feed(m_pMPG) != MPG123_OK ) + return; + + const uint32 CHUNK_SIZE = 1024*5; + + if ( fread(m_pBuf, 1, CHUNK_SIZE, m_fpFile) != CHUNK_SIZE ) + { + Delete(); + return; + } + + m_nBufSize -= CHUNK_SIZE; + + mpg123_feed(m_pMPG, m_pBuf, CHUNK_SIZE); + + if ( mpg123_getformat(m_pMPG, &m_nRate, &m_nChannels, &m_nEncoding) != MPG123_OK ) + { + Delete(); + return; + } + + mpg123_frameinfo info; + if ( mpg123_info(m_pMPG, &info) != MPG123_OK ) + { + Delete(); + return; + } + + m_nBitRate = info.bitrate; + m_nLength = 8 * m_nLengthInBytes / info.bitrate; + m_nBlockSize = mpg123_outblock(m_pMPG); + m_nNumBlocks = 5; + m_pBlocks = (unsigned char *)malloc(m_nNumBlocks * m_nBlockSize); +} + +bool MP3Stream::FillBuffer(ALuint alBuffer) +{ + size_t done; + + uint8 *pBlockBuff = (uint8 *)m_pBlocks; + + bool fail = !(m_nBufSize > 1); + + int err = mpg123_read(m_pMPG, m_pBlocks, m_nBlockSize, &done); + if ( alBuffer == 0 ) + { + if ( err == MPG123_OK ) + { + while ( mpg123_read(m_pMPG, pBlockBuff, m_nBlockSize, &done) == MPG123_OK ) + ; + } + + return true; + } + + int32 blocks = 0; + for ( blocks = 0; blocks < m_nNumBlocks; blocks++ ) + { + if ( err == MPG123_NEED_MORE ) + { + if ( fail ) + break; + + size_t readSize = m_nBufSize; + if ( readSize > 0x4000 ) + { + if ( fread(m_pBuf, 1, 0x4000, m_fpFile) != 0x4000 ) + { + fail = true; + TRACE("MP3 ************* : MP3 read unsuccessful mid file, stopping queuing"); + break; + } + + m_nBufSize -= 0x4000; + mpg123_feed(m_pMPG, m_pBuf, 0x4000); + } + else + { + if ( fread(m_pBuf, 1, readSize, m_fpFile) != readSize ) + { + fail = true; + break; + } + + m_nBufSize -= readSize; + mpg123_feed(m_pMPG, m_pBuf, readSize); + } + } + else if ( err == MPG123_OK ) + { + pBlockBuff += m_nBlockSize; + } + else + { + fail = true; + break; + } + + err = mpg123_read(m_pMPG, pBlockBuff, m_nBlockSize, &done); + } + + if ( blocks != 0 ) + { + if ( m_nChannels == 1 ) + alBufferData(alBuffer, AL_FORMAT_MONO16, m_pBlocks, m_nBlockSize*blocks, m_nRate); + else + alBufferData(alBuffer, AL_FORMAT_STEREO16, m_pBlocks, m_nBlockSize*blocks, m_nRate); + } + + if ( fail && blocks < m_nNumBlocks ) + m_bIsFree = true; + + return blocks != 0; +} + +void MP3Stream::Update(void) +{ + if ( !m_bIsOpened ) + return; + + if ( m_bIsFree ) + return; + + if ( !m_bIsPaused ) + { + ALint sourceState; + ALint buffersProcessed = 0; + + alGetSourcei(m_alSource, AL_SOURCE_STATE, &sourceState); + alGetSourcei(m_alSource, AL_BUFFERS_PROCESSED, &buffersProcessed); + + ALint looping = AL_FALSE; + alGetSourcei(m_alSource, AL_LOOPING, &looping); + + if ( looping == AL_TRUE ) + { + TRACE("stream set looping"); + alSourcei(m_alSource, AL_LOOPING, AL_TRUE); + } + + while( buffersProcessed-- ) + { + ALuint buffer; + + alSourceUnqueueBuffers(m_alSource, 1, &buffer); + + if ( !m_bIsFree && FillBuffer(buffer) ) + alSourceQueueBuffers(m_alSource, 1, &buffer); + } + + if ( sourceState != AL_PLAYING ) + { + alSourcef(m_alSource, AL_PITCH, 1.0f); + alSourcePlay(m_alSource); + } + } +} + +void MP3Stream::SetPos(uint32 nPos) +{ + uint32 pos = nPos; + if ( nPos > m_nLength ) + pos %= m_nLength; + + uint32 blockPos = m_nBitRate * pos / 8; + if ( blockPos > m_nLengthInBytes ) + blockPos %= m_nLengthInBytes; + + fseek(m_fpFile, blockPos, SEEK_SET); + + size_t done; + while ( mpg123_read(m_pMPG, m_pBlocks, m_nBlockSize, &done) == MPG123_OK ) + ; +} + +int32 MP3Stream::FillBuffers() +{ + int32 i = 0; + for ( i = 0; i < ARRAY_SIZE(m_alBuffers); i++ ) + { + if ( !FillBuffer(m_alBuffers[i]) ) + break; + alSourceQueueBuffers(m_alSource, 1, &m_alBuffers[i]); + } + + return i; +} + +MP3Stream::MP3Stream(char *filename, ALuint source, ALuint *buffers) +{ + strcpy(m_aFilename, filename); + memset(m_alBuffers, 0, sizeof(m_alBuffers)); + m_alSource = source; + memcpy(m_alBuffers, buffers, sizeof(m_alBuffers)); + m_nVolume = -1; + m_pBlocks = NULL; + m_pBuf = NULL; + m_pMPG = NULL; + m_bIsPaused = false; + m_bIsOpened = true; + m_bIsFree = true; + m_fpFile = fopen(m_aFilename, "rb"); + + if ( m_fpFile ) + { + m_nBufSize = filelength(fileno(m_fpFile)); + m_nLengthInBytes = m_nBufSize; + m_pMPG = mpg123_new(NULL, NULL); + m_pBuf = (unsigned char *)malloc(0x4000); + } + else + { + m_bIsOpened = false; + Delete(); + } +} + +void MP3Stream::Delete() +{ + if ( m_pMPG ) + { + mpg123_delete(m_pMPG); + m_pMPG = NULL; + } + + if ( m_fpFile ) + { + fclose(m_fpFile); + m_fpFile = NULL; + } + + if ( m_alSource ) + { + ALint sourceState = AL_STOPPED; + alGetSourcei(m_alSource, AL_SOURCE_STATE, &sourceState); + if (sourceState != AL_STOPPED ) + alSourceStop(m_alSource); + + ALint buffersQueued; + alGetSourcei(m_alSource, AL_BUFFERS_QUEUED, &buffersQueued); + + ALuint value; + while (buffersQueued--) + alSourceUnqueueBuffers(m_alSource, 1, &value); + + m_alSource = 0; + } + + if ( m_pBlocks ) + { + free(m_pBlocks); + m_pBlocks = NULL; + } + + if ( m_pBuf ) + { + free(m_pBuf); + m_pBuf = NULL; + } + + m_bIsOpened = false; +}
\ No newline at end of file diff --git a/src/audio/openal/samp_oal.h b/src/audio/openal/samp_oal.h new file mode 100644 index 00000000..8bbdbcc9 --- /dev/null +++ b/src/audio/openal/samp_oal.h @@ -0,0 +1,340 @@ +#pragma once +#include "common.h" +#include "AudioSamples.h" + +#define MAX_VOLUME 127 +//#define MAX_FREQ 22050 +#define MAX_FREQ 32000 + +struct tSample { + int32 nOffset; + uint32 nSize; + int32 nFrequency; + int32 nLoopStart; + int32 nLoopEnd; +}; + +enum +{ + SAMPLEBANK_MAIN, + SAMPLEBANK_PED, + MAX_SAMPLEBANKS, + SAMPLEBANK_INVALID +}; + +#define MAX_PEDSFX 7 +#define PED_BLOCKSIZE 79000 + + +//#define MAXCHANNELS 21 android +#define MAXCHANNELS 28 +#define MAX2DCHANNELS 1 +#define CHANNEL2D MAXCHANNELS + +#define MAX_STREAMS 2 + +struct ALCdevice_struct; +struct ALCcontext_struct; +typedef struct ALCdevice_struct ALCdevice; +typedef struct ALCcontext_struct ALCcontext; + +class cSampleManager +{ + int field_0; + ALCdevice *m_pDevice; + ALCcontext *m_pContext; + + uint8 m_nEffectsVolume; + uint8 m_nMusicVolume; + uint8 m_nEffectsFadeVolume; + uint8 m_nMusicFadeVolume; + uint8 m_nMonoMode; + char _pad0[3]; + tSample m_aSamples[TOTAL_AUDIO_SAMPLES]; + +public: + + + + cSampleManager(void); + ~cSampleManager(void); + + void SetSpeakerConfig(int32 nConfig); + uint32 GetMaximumSupportedChannels(void); + + uint32 GetNum3DProvidersAvailable(); + void SetNum3DProvidersAvailable(uint32 num); + + char *Get3DProviderName(uint8 id); + void Set3DProviderName(uint8 id, char *name); + + int8 GetCurrent3DProviderIndex(void); + int8 SetCurrent3DProvider(uint8 which); + + bool IsMP3RadioChannelAvailable(void); + + void ReleaseDigitalHandle (void); + void ReacquireDigitalHandle(void); + + bool Initialise(void); + void Terminate (void); + + void UpdateSoundBuffers(void); + + bool CheckForAnAudioFileOnCD(void); + char GetCDAudioDriveLetter (void); + + void UpdateEffectsVolume(void); + + void SetEffectsMasterVolume(uint8 nVolume); + void SetMusicMasterVolume (uint8 nVolume); + void SetEffectsFadeVolume (uint8 nVolume); + void SetMusicFadeVolume (uint8 nVolume); + void SetMonoMode (uint8 nMode); + + bool LoadSampleBank (uint8 nBank); + void UnloadSampleBank (uint8 nBank); + bool IsSampleBankLoaded(uint8 nBank); + + bool IsPedCommentLoaded(uint32 nComment); + bool LoadPedComment (uint32 nComment); + int32 GetBankContainingSound(uint32 offset); + + int32 _GetPedCommentSlot(uint32 nComment); + + int32 GetSampleBaseFrequency (uint32 nSample); + int32 GetSampleLoopStartOffset(uint32 nSample); + int32 GetSampleLoopEndOffset (uint32 nSample); + uint32 GetSampleLength (uint32 nSample); + + bool UpdateReverb(void); + + void SetChannelReverbFlag (uint32 nChannel, uint8 nReverbFlag); + bool InitialiseChannel (uint32 nChannel, uint32 nSfx, uint8 nBank); + void SetChannelEmittingVolume(uint32 nChannel, uint32 nVolume); + void SetChannel3DPosition (uint32 nChannel, float fX, float fY, float fZ); + void SetChannel3DDistances (uint32 nChannel, float fMax, float fMin); + void SetChannelVolume (uint32 nChannel, uint32 nVolume); + void SetChannelPan (uint32 nChannel, uint32 nPan); + void SetChannelFrequency (uint32 nChannel, uint32 nFreq); + void SetChannelLoopPoints (uint32 nChannel, uint32 nLoopStart, int32 nLoopEnd); + void SetChannelLoopCount (uint32 nChannel, uint32 nLoopCount); + bool GetChannelUsedFlag (uint32 nChannel); + void StartChannel (uint32 nChannel); + void StopChannel (uint32 nChannel); + + void PreloadStreamedFile (uint8 nFile, uint8 nStream); + void PauseStream (uint8 nPauseFlag, uint8 nStream); + void StartPreloadedStreamedFile (uint8 nStream); + bool StartStreamedFile (uint8 nFile, uint32 nPos, uint8 nStream); + void StopStreamedFile (uint8 nStream); + int32 GetStreamedFilePosition (uint8 nStream); + void SetStreamedVolumeAndPan(uint8 nVolume, uint8 nPan, uint8 nEffectFlag, uint8 nStream); + int32 GetStreamedFileLength (uint8 nStream); + bool IsStreamPlaying (uint8 nStream); + void Service(void); + bool InitialiseSampleBanks(void); +}; + +extern cSampleManager SampleManager; +extern int32 BankStartOffset[MAX_SAMPLEBANKS]; + +static char StreamedNameTable[][25]= +{ + "AUDIO\\HEAD.MP3", + "AUDIO\\CLASS.MP3", + "AUDIO\\KJAH.MP3", + "AUDIO\\RISE.MP3", + "AUDIO\\LIPS.MP3", + "AUDIO\\GAME.MP3", + "AUDIO\\MSX.MP3", + "AUDIO\\FLASH.MP3", + "AUDIO\\CHAT.MP3", + "AUDIO\\HEAD.MP3", + "AUDIO\\POLICE.MP3", + "AUDIO\\CITY.MP3", + "AUDIO\\WATER.MP3", + "AUDIO\\COMOPEN.MP3", + "AUDIO\\SUBOPEN.MP3", + "AUDIO\\JB.MP3", + "AUDIO\\BET.MP3", + "AUDIO\\L1_LG.MP3", + "AUDIO\\L2_DSB.MP3", + "AUDIO\\L3_DM.MP3", + "AUDIO\\L4_PAP.MP3", + "AUDIO\\L5_TFB.MP3", + "AUDIO\\J0_DM2.MP3", + "AUDIO\\J1_LFL.MP3", + "AUDIO\\J2_KCL.MP3", + "AUDIO\\J3_VH.MP3", + "AUDIO\\J4_ETH.MP3", + "AUDIO\\J5_DST.MP3", + "AUDIO\\J6_TBJ.MP3", + "AUDIO\\T1_TOL.MP3", + "AUDIO\\T2_TPU.MP3", + "AUDIO\\T3_MAS.MP3", + "AUDIO\\T4_TAT.MP3", + "AUDIO\\T5_BF.MP3", + "AUDIO\\S0_MAS.MP3", + "AUDIO\\S1_PF.MP3", + "AUDIO\\S2_CTG.MP3", + "AUDIO\\S3_RTC.MP3", + "AUDIO\\S5_LRQ.MP3", + "AUDIO\\S4_BDBA.MP3", + "AUDIO\\S4_BDBB.MP3", + "AUDIO\\S2_CTG2.MP3", + "AUDIO\\S4_BDBD.MP3", + "AUDIO\\S5_LRQB.MP3", + "AUDIO\\S5_LRQC.MP3", + "AUDIO\\A1_SSO.MP3", + "AUDIO\\A2_PP.MP3", + "AUDIO\\A3_SS.MP3", + "AUDIO\\A4_PDR.MP3", + "AUDIO\\A5_K2FT.MP3", + "AUDIO\\K1_KBO.MP3", + "AUDIO\\K2_GIS.MP3", + "AUDIO\\K3_DS.MP3", + "AUDIO\\K4_SHI.MP3", + "AUDIO\\K5_SD.MP3", + "AUDIO\\R0_PDR2.MP3", + "AUDIO\\R1_SW.MP3", + "AUDIO\\R2_AP.MP3", + "AUDIO\\R3_ED.MP3", + "AUDIO\\R4_GF.MP3", + "AUDIO\\R5_PB.MP3", + "AUDIO\\R6_MM.MP3", + "AUDIO\\D1_STOG.MP3", + "AUDIO\\D2_KK.MP3", + "AUDIO\\D3_ADO.MP3", + "AUDIO\\D5_ES.MP3", + "AUDIO\\D7_MLD.MP3", + "AUDIO\\D4_GTA.MP3", + "AUDIO\\D4_GTA2.MP3", + "AUDIO\\D6_STS.MP3", + "AUDIO\\A6_BAIT.MP3", + "AUDIO\\A7_ETG.MP3", + "AUDIO\\A8_PS.MP3", + "AUDIO\\A9_ASD.MP3", + "AUDIO\\K4_SHI2.MP3", + "AUDIO\\C1_TEX.MP3", + "AUDIO\\EL_PH1.MP3", + "AUDIO\\EL_PH2.MP3", + "AUDIO\\EL_PH3.MP3", + "AUDIO\\EL_PH4.MP3", + "AUDIO\\YD_PH1.MP3", + "AUDIO\\YD_PH2.MP3", + "AUDIO\\YD_PH3.MP3", + "AUDIO\\YD_PH4.MP3", + "AUDIO\\HD_PH1.MP3", + "AUDIO\\HD_PH2.MP3", + "AUDIO\\HD_PH3.MP3", + "AUDIO\\HD_PH4.MP3", + "AUDIO\\HD_PH5.MP3", + "AUDIO\\MT_PH1.MP3", + "AUDIO\\MT_PH2.MP3", + "AUDIO\\MT_PH3.MP3", + "AUDIO\\MT_PH4.MP3", + "AUDIO\\MISCOM.MP3", + "AUDIO\\END.MP3", + "AUDIO\\lib_a1.MP3", + "AUDIO\\lib_a2.MP3", + "AUDIO\\lib_a.MP3", + "AUDIO\\lib_b.MP3", + "AUDIO\\lib_c.MP3", + "AUDIO\\lib_d.MP3", + "AUDIO\\l2_a.MP3", + "AUDIO\\j4t_1.MP3", + "AUDIO\\j4t_2.MP3", + "AUDIO\\j4t_3.MP3", + "AUDIO\\j4t_4.MP3", + "AUDIO\\j4_a.MP3", + "AUDIO\\j4_b.MP3", + "AUDIO\\j4_c.MP3", + "AUDIO\\j4_d.MP3", + "AUDIO\\j4_e.MP3", + "AUDIO\\j4_f.MP3", + "AUDIO\\j6_1.MP3", + "AUDIO\\j6_a.MP3", + "AUDIO\\j6_b.MP3", + "AUDIO\\j6_c.MP3", + "AUDIO\\j6_d.MP3", + "AUDIO\\t4_a.MP3", + "AUDIO\\s1_a.MP3", + "AUDIO\\s1_a1.MP3", + "AUDIO\\s1_b.MP3", + "AUDIO\\s1_c.MP3", + "AUDIO\\s1_c1.MP3", + "AUDIO\\s1_d.MP3", + "AUDIO\\s1_e.MP3", + "AUDIO\\s1_f.MP3", + "AUDIO\\s1_g.MP3", + "AUDIO\\s1_h.MP3", + "AUDIO\\s1_i.MP3", + "AUDIO\\s1_j.MP3", + "AUDIO\\s1_k.MP3", + "AUDIO\\s1_l.MP3", + "AUDIO\\s3_a.MP3", + "AUDIO\\s3_b.MP3", + "AUDIO\\el3_a.MP3", + "AUDIO\\mf1_a.MP3", + "AUDIO\\mf2_a.MP3", + "AUDIO\\mf3_a.MP3", + "AUDIO\\mf3_b.MP3", + "AUDIO\\mf3_b1.MP3", + "AUDIO\\mf3_c.MP3", + "AUDIO\\mf4_a.MP3", + "AUDIO\\mf4_b.MP3", + "AUDIO\\mf4_c.MP3", + "AUDIO\\a1_a.MP3", + "AUDIO\\a3_a.MP3", + "AUDIO\\a5_a.MP3", + "AUDIO\\a4_a.MP3", + "AUDIO\\a4_b.MP3", + "AUDIO\\a4_c.MP3", + "AUDIO\\a4_d.MP3", + "AUDIO\\k1_a.MP3", + "AUDIO\\k3_a.MP3", + "AUDIO\\r1_a.MP3", + "AUDIO\\r2_a.MP3", + "AUDIO\\r2_b.MP3", + "AUDIO\\r2_c.MP3", + "AUDIO\\r2_d.MP3", + "AUDIO\\r2_e.MP3", + "AUDIO\\r2_f.MP3", + "AUDIO\\r2_g.MP3", + "AUDIO\\r2_h.MP3", + "AUDIO\\r5_a.MP3", + "AUDIO\\r6_a.MP3", + "AUDIO\\r6_a1.MP3", + "AUDIO\\r6_b.MP3", + "AUDIO\\lo2_a.MP3", + "AUDIO\\lo6_a.MP3", + "AUDIO\\yd2_a.MP3", + "AUDIO\\yd2_b.MP3", + "AUDIO\\yd2_c.MP3", + "AUDIO\\yd2_c1.MP3", + "AUDIO\\yd2_d.MP3", + "AUDIO\\yd2_e.MP3", + "AUDIO\\yd2_f.MP3", + "AUDIO\\yd2_g.MP3", + "AUDIO\\yd2_h.MP3", + "AUDIO\\yd2_ass.MP3", + "AUDIO\\yd2_ok.MP3", + "AUDIO\\h5_a.MP3", + "AUDIO\\h5_b.MP3", + "AUDIO\\h5_c.MP3", + "AUDIO\\ammu_a.MP3", + "AUDIO\\ammu_b.MP3", + "AUDIO\\ammu_c.MP3", + "AUDIO\\door_1.MP3", + "AUDIO\\door_2.MP3", + "AUDIO\\door_3.MP3", + "AUDIO\\door_4.MP3", + "AUDIO\\door_5.MP3", + "AUDIO\\door_6.MP3", + "AUDIO\\t3_a.MP3", + "AUDIO\\t3_b.MP3", + "AUDIO\\t3_c.MP3", + "AUDIO\\k1_b.MP3", + "AUDIO\\cat1.MP3" +}; diff --git a/src/audio/sampman.cpp b/src/audio/sampman.cpp index 43d3835d..aa6b67dc 100644 --- a/src/audio/sampman.cpp +++ b/src/audio/sampman.cpp @@ -1,2256 +1,7 @@ -#include <windows.h> -#include <shobjidl.h> -#include <shlguid.h> - -#include <time.h> - -#include "eax.h" -#include "eax-util.h" -#include "mss.h" - -#include "sampman.h" -#include "AudioManager.h" -#include "MusicManager.h" -#include "Timer.h" - - -#pragma comment( lib, "mss32.lib" ) - -cSampleManager SampleManager; -int32 BankStartOffset[MAX_SAMPLEBANKS]; -/////////////////////////////////////////////////////////////// - -char SampleBankDescFilename[] = "AUDIO\\SFX.SDT"; -char SampleBankDataFilename[] = "AUDIO\\SFX.RAW"; - -FILE *fpSampleDescHandle; -FILE *fpSampleDataHandle; -bool bSampleBankLoaded [MAX_SAMPLEBANKS]; -int32 nSampleBankDiscStartOffset [MAX_SAMPLEBANKS]; -int32 nSampleBankSize [MAX_SAMPLEBANKS]; -int32 nSampleBankMemoryStartAddress[MAX_SAMPLEBANKS]; -int32 _nSampleDataEndOffset; - -int32 nPedSlotSfx [MAX_PEDSFX]; -int32 nPedSlotSfxAddr[MAX_PEDSFX]; -uint8 nCurrentPedSlot; - -uint8 nChannelVolume[MAXCHANNELS+MAX2DCHANNELS]; - -uint32 nStreamLength[TOTAL_STREAMED_SOUNDS]; - -/////////////////////////////////////////////////////////////// -struct tMP3Entry -{ - char aFilename[MAX_PATH]; - - uint32 nTrackLength; - uint32 nTrackStreamPos; - - tMP3Entry *pNext; - char *pLinkPath; -}; - -uint32 nNumMP3s; -tMP3Entry *_pMP3List; -char _mp3DirectoryPath[MAX_PATH]; -HSTREAM mp3Stream [MAX_MP3STREAMS]; -int8 nStreamPan [MAX_MP3STREAMS]; -int8 nStreamVolume[MAX_MP3STREAMS]; -uint32 _CurMP3Index; -int32 _CurMP3Pos; -bool _bIsMp3Active; - -#if defined(GTA3_1_1_PATCH) || defined(GTA3_STEAM_PATCH) || defined(NO_CDCHECK) -bool _bUseHDDAudio; -char _aHDDPath[MAX_PATH]; -#endif -/////////////////////////////////////////////////////////////// - - -bool _bSampmanInitialised = false; - -// -// Miscellaneous globals / defines - -// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS - -EAXLISTENERPROPERTIES StartEAX3 = - {26, 1.7f, 0.8f, -1000, -1000, -100, 4.42f, 0.14f, 1.00f, 429, 0.014f, 0.00f,0.00f,0.00f, 1023, 0.021f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 2727.1f, 250.0f, 0.00f, 0x3f }; - -EAXLISTENERPROPERTIES FinishEAX3 = - {26, 100.0f, 1.0f, 0, -1000, -2200, 20.0f, 1.39f, 1.00f, 1000, 0.069f, 0.00f,0.00f,0.00f, 400, 0.100f, 0.00f,0.00f,0.00f, 0.250f, 1.000f, 3.982f, 0.000f, -18.0f, 3530.8f, 417.9f, 6.70f, 0x3f }; - -EAXLISTENERPROPERTIES EAX3Params; - -S32 prevprovider=-1; -S32 curprovider=-1; -S32 usingEAX=0; -S32 usingEAX3=0; -HPROVIDER opened_provider=0; -H3DSAMPLE opened_samples[MAXCHANNELS] = {0}; -HSAMPLE opened_2dsamples[MAX2DCHANNELS] = {0}; -HDIGDRIVER DIG; -S32 speaker_type=0; - -U32 _maxSamples; -float _fPrevEaxRatioDestination; -bool _usingMilesFast2D; -float _fEffectsLevel; - - -struct -{ - HPROVIDER id; - char name[80]; -}providers[MAXPROVIDERS]; - -typedef struct provider_stuff -{ - char* name; - HPROVIDER id; -} provider_stuff; - - -static int __cdecl comp(const provider_stuff*s1,const provider_stuff*s2) -{ - return( _stricmp(s1->name,s2->name) ); -} - -static void -add_providers() -{ - provider_stuff pi[MAXPROVIDERS]; - U32 n,i,j; - - SampleManager.SetNum3DProvidersAvailable(0); - - HPROENUM next = HPROENUM_FIRST; - - n=0; - while (AIL_enumerate_3D_providers(&next, &pi[n].id, &pi[n].name) && (n<MAXPROVIDERS)) - { - ++n; - } - - qsort(pi,n,sizeof(pi[0]), (int(__cdecl*)(void const*, void const*))comp); - - for(i=0;i<n;i++) - { - providers[i].id=pi[i].id; - strcpy(providers[i].name, pi[i].name); - SampleManager.Set3DProviderName(i, providers[i].name); - } - - SampleManager.SetNum3DProvidersAvailable(n); - - for(j=n;j<MAXPROVIDERS;j++) - SampleManager.Set3DProviderName(j, NULL); -} - -static void -release_existing() -{ - for ( U32 i = 0; i < _maxSamples; i++ ) - { - if ( opened_samples[i] ) - { - AIL_release_3D_sample_handle(opened_samples[i]); - opened_samples[i] = NULL; - } - } - - if ( opened_provider ) - { - AIL_close_3D_provider(opened_provider); - opened_provider = NULL; - } - - _fPrevEaxRatioDestination = 0.0f; - _usingMilesFast2D = false; - _fEffectsLevel = 0.0f; -} - -static bool -set_new_provider(S32 index) -{ - DWORD result; - - if ( curprovider == index ) - return true; - - //close the already opened provider - curprovider = index; - - release_existing(); - - if ( curprovider != -1 ) - { - if ( !strcmp(providers[index].name, "Dolby Surround") ) - _maxSamples = MAXCHANNELS_SURROUND; - else - _maxSamples = MAXCHANNELS; - - AIL_set_3D_provider_preference(providers[index].id, "Maximum supported samples", &_maxSamples); - - //load the new provider - result = AIL_open_3D_provider(providers[index].id); - - if (result != M3D_NOERR) - { - curprovider=-1; - - OutputDebugStringA(AIL_last_error()); - - release_existing(); - - return false; - } - else - { - opened_provider=providers[index].id; - - //see if we're running under an EAX compatible provider - - if ( !strcmp(providers[index].name, "Creative Labs EAX 3 (TM)") ) - { - usingEAX = 1; - usingEAX3 = 1; - } - else - { - usingEAX3 = 0; - - result=AIL_3D_room_type(opened_provider); - usingEAX=(((S32)result)!=-1)?1:0; // will be something other than -1 on EAX - } - - if ( usingEAX3 ) - { - OutputDebugString("DOING SPECIAL EAX 3 STUFF!"); - AIL_set_3D_provider_preference(opened_provider, "EAX all parameters", &FinishEAX3); - } - else if ( usingEAX ) - { - AIL_set_3D_room_type(opened_provider, ENVIRONMENT_CAVE); - - if ( !strcmp(providers[index].name, "Miles Fast 2D Positional Audio") ) - _usingMilesFast2D = true; - } - - AIL_3D_provider_attribute(opened_provider, "Maximum supported samples", &_maxSamples); - - if ( _maxSamples > MAXCHANNELS ) - _maxSamples = MAXCHANNELS; - - SampleManager.SetSpeakerConfig(speaker_type); - - //obtain a 3D sample handles - for ( U32 i = 0; i < _maxSamples; ++i ) - { - opened_samples[i] = AIL_allocate_3D_sample_handle(opened_provider); - if ( opened_samples[i] != NULL ) - AIL_set_3D_sample_effects_level(opened_samples[i], 0.0f); - } - - return true; - } - } - - return false; -} - -void -cSampleManager::SetSpeakerConfig(int32 which) -{ - switch ( which ) - { - case 1: - speaker_type=AIL_3D_2_SPEAKER; - break; - - case 2: - speaker_type=AIL_3D_HEADPHONE; - break; - - case 3: - speaker_type=AIL_3D_4_SPEAKER; - break; - - default: - return; - break; - } - - if (opened_provider) - AIL_set_3D_speaker_type(opened_provider, speaker_type); -} - -uint32 -cSampleManager::GetMaximumSupportedChannels(void) -{ - if ( _maxSamples > MAXCHANNELS ) - return MAXCHANNELS; - - return _maxSamples; -} - -int8 -cSampleManager::GetCurrent3DProviderIndex(void) -{ - return curprovider; -} - -int8 -cSampleManager::SetCurrent3DProvider(uint8 nProvider) -{ - S32 savedprovider = curprovider; - - if ( nProvider < m_nNumberOfProviders ) - { - if ( set_new_provider(nProvider) ) - return curprovider; - else if ( savedprovider != -1 && savedprovider < m_nNumberOfProviders && set_new_provider(savedprovider) ) - return curprovider; - else - return -1; - } - else - return curprovider; -} - -static bool -_ResolveLink(char const *path, char *out) -{ - IShellLink* psl; - WIN32_FIND_DATA fd; - char filepath[MAX_PATH]; - - CoInitialize(NULL); - - if (SUCCEEDED( CoCreateInstance(CLSID_ShellLink, NULL, CLSCTX_INPROC_SERVER, IID_IShellLink, (LPVOID*)&psl ) )) - { - IPersistFile *ppf; - - if (SUCCEEDED(psl->QueryInterface(IID_IPersistFile, (LPVOID*)&ppf))) - { - WCHAR wpath[MAX_PATH]; - - MultiByteToWideChar(CP_ACP, 0, path, -1, wpath, MAX_PATH); - - if (SUCCEEDED(ppf->Load(wpath, STGM_READ))) - { - /* Resolve the link */ - if (SUCCEEDED(psl->Resolve(NULL, SLR_ANY_MATCH|SLR_NO_UI|SLR_NOSEARCH))) - { - strcpy(filepath, path); - - if (SUCCEEDED(psl->GetPath(filepath, MAX_PATH, &fd, SLGP_UNCPRIORITY))) - { - OutputDebugString(fd.cFileName); - - strcpy(out, filepath); - // FIX: Release the objects. Taken from SA. -#ifdef FIX_BUGS - ppf->Release(); - psl->Release(); -#endif - return true; - } - } - } - - ppf->Release(); - } - psl->Release(); - } - - return false; -} - -static void -_FindMP3s(void) -{ - tMP3Entry *pList; - bool bShortcut; - bool bInitFirstEntry; - HANDLE hFind; - char path[MAX_PATH]; - char filepath[MAX_PATH*2]; - S32 total_ms; - WIN32_FIND_DATA fd; - - - if ( GetCurrentDirectory(MAX_PATH, _mp3DirectoryPath) == 0 ) - { - GetLastError(); - return; - } - - OutputDebugString("Finding MP3s..."); - strcpy(path, _mp3DirectoryPath); - strcat(path, "\\MP3\\"); - - strcpy(_mp3DirectoryPath, path); - OutputDebugString(_mp3DirectoryPath); - - strcat(path, "*"); - - hFind = FindFirstFile(path, &fd); - - if ( hFind == INVALID_HANDLE_VALUE ) - { - GetLastError(); - return; - } - - strcpy(filepath, _mp3DirectoryPath); - strcat(filepath, fd.cFileName); - - int32 filepathlen = strlen(filepath); - - if ( filepathlen <= 0) - { - FindClose(hFind); - return; - } - - FILE *f = fopen("MP3\\MP3Report.txt", "w"); - - if ( f ) - { - fprintf(f, "MP3 Report File\n\n"); - fprintf(f, "\"%s\"", fd.cFileName); - } - - - if ( filepathlen > 4 ) - { - if ( !strcmp(&filepath[filepathlen - 4], ".lnk") ) - { - if ( _ResolveLink(filepath, filepath) ) - { - OutputDebugString("Resolving Link"); - OutputDebugString(filepath); - - if ( f ) fprintf(f, " - shortcut to \"%s\"", filepath); - } - else - { - if ( f ) fprintf(f, " - couldn't resolve shortcut"); - } - - bShortcut = true; - } - else - bShortcut = false; - } - - mp3Stream[0] = AIL_open_stream(DIG, filepath, 0); - if ( mp3Stream[0] ) - { - AIL_stream_ms_position(mp3Stream[0], &total_ms, NULL); - - AIL_close_stream(mp3Stream[0]); - mp3Stream[0] = NULL; - - OutputDebugString(fd.cFileName); - - _pMP3List = new tMP3Entry; - - if ( _pMP3List == NULL ) - { - FindClose(hFind); - - if ( f ) - fclose(f); - - return; - } - - nNumMP3s = 1; - - strcpy(_pMP3List->aFilename, fd.cFileName); - - _pMP3List->nTrackLength = total_ms; - - _pMP3List->pNext = NULL; - - pList = _pMP3List; - - if ( bShortcut ) - { - _pMP3List->pLinkPath = new char[MAX_PATH*2]; - strcpy(_pMP3List->pLinkPath, filepath); - } - else - { - _pMP3List->pLinkPath = NULL; - } - - if ( f ) fprintf(f, " - OK\n"); - - bInitFirstEntry = false; - } - else - { - strcat(filepath, " - NOT A VALID MP3"); - - OutputDebugString(filepath); - - if ( f ) fprintf(f, " - not an MP3 or supported MP3 type\n"); - - bInitFirstEntry = true; - } - - while ( true ) - { - if ( !FindNextFile(hFind, &fd) ) - break; - - if ( bInitFirstEntry ) - { - strcpy(filepath, _mp3DirectoryPath); - strcat(filepath, fd.cFileName); - - int32 filepathlen = strlen(filepath); - - if ( f ) fprintf(f, "\"%s\"", fd.cFileName); - - if ( filepathlen > 0 ) - { - if ( filepathlen > 4 ) - { - if ( !strcmp(&filepath[filepathlen - 4], ".lnk") ) - { - if ( _ResolveLink(filepath, filepath) ) - { - OutputDebugString("Resolving Link"); - OutputDebugString(filepath); - - if ( f ) fprintf(f, " - shortcut to \"%s\"", filepath); - } - else - { - if ( f ) fprintf(f, " - couldn't resolve shortcut"); - } - - bShortcut = true; - } - else - { - bShortcut = false; - - if ( filepathlen > MAX_PATH ) - { - if ( f ) fprintf(f, " - Filename and path too long - %s - IGNORED)\n", filepath); - - continue; - } - } - } - - mp3Stream[0] = AIL_open_stream(DIG, filepath, 0); - if ( mp3Stream[0] ) - { - AIL_stream_ms_position(mp3Stream[0], &total_ms, NULL); - - AIL_close_stream(mp3Stream[0]); - mp3Stream[0] = NULL; - - OutputDebugString(fd.cFileName); - - _pMP3List = new tMP3Entry; - - if ( _pMP3List == NULL) - break; - - nNumMP3s = 1; - - strcpy(_pMP3List->aFilename, fd.cFileName); - - _pMP3List->nTrackLength = total_ms; - _pMP3List->pNext = NULL; - - if ( bShortcut ) - { - _pMP3List->pLinkPath = new char [MAX_PATH*2]; - strcpy(_pMP3List->pLinkPath, filepath); - } - else - { - _pMP3List->pLinkPath = NULL; - } - - pList = _pMP3List; - - if ( f ) fprintf(f, " - OK\n"); - - bInitFirstEntry = false; - } - else - { - strcat(filepath, " - NOT A VALID MP3"); - OutputDebugString(filepath); - - if ( f ) fprintf(f, " - not an MP3 or supported MP3 type\n"); - } - } - } - else - { - strcpy(filepath, _mp3DirectoryPath); - strcat(filepath, fd.cFileName); - - int32 filepathlen = strlen(filepath); - - if ( filepathlen > 0 ) - { - if ( f ) fprintf(f, "\"%s\"", fd.cFileName); - - if ( filepathlen > 4 ) - { - if ( !strcmp(&filepath[filepathlen - 4], ".lnk") ) - { - if ( _ResolveLink(filepath, filepath) ) - { - OutputDebugString("Resolving Link"); - OutputDebugString(filepath); - - if ( f ) fprintf(f, " - shortcut to \"%s\"", filepath); - } - else - { - if ( f ) fprintf(f, " - couldn't resolve shortcut"); - } - - bShortcut = true; - } - else - { - bShortcut = false; - } - } - - mp3Stream[0] = AIL_open_stream(DIG, filepath, 0); - if ( mp3Stream[0] ) - { - AIL_stream_ms_position(mp3Stream[0], &total_ms, NULL); - - AIL_close_stream(mp3Stream[0]); - mp3Stream[0] = NULL; - - pList->pNext = new tMP3Entry; - - tMP3Entry *e = pList->pNext; - - if ( e == NULL ) - break; - - pList = pList->pNext; - - strcpy(e->aFilename, fd.cFileName); - e->nTrackLength = total_ms; - e->pNext = NULL; - - if ( bShortcut ) - { - e->pLinkPath = new char [MAX_PATH*2]; - strcpy(e->pLinkPath, filepath); - } - else - { - e->pLinkPath = NULL; - } - - nNumMP3s++; - - OutputDebugString(fd.cFileName); - - if ( f ) fprintf(f, " - OK\n"); - } - else - { - strcat(filepath, " - NOT A VALID MP3"); - OutputDebugString(filepath); - - if ( f ) fprintf(f, " - not an MP3 or supported MP3 type\n"); - } - } - } - } - - if ( f ) - { - fprintf(f, "\nTOTAL SUPPORTED MP3s: %d\n", nNumMP3s); - fclose(f); - } - - FindClose(hFind); -} - -static void -_DeleteMP3Entries(void) -{ - tMP3Entry *e = _pMP3List; - - while ( e != NULL ) - { - tMP3Entry *next = e->pNext; - - if ( next == NULL ) - next = NULL; - - if ( e->pLinkPath != NULL ) - { -#ifndef FIX_BUGS - delete e->pLinkPath; // BUG: should be delete [] +#pragma once +#include "common.h" +#ifndef OPENAL +#include "miles\sampman_mss.cpp" #else - delete[] e->pLinkPath; -#endif - e->pLinkPath = NULL; - } - - delete e; - - if ( next ) - e = next; - else - e = NULL; - - nNumMP3s--; - } - - - if ( nNumMP3s != 0 ) - { - OutputDebugString("Not all MP3 entries were deleted"); - nNumMP3s = 0; - } - - _pMP3List = NULL; -} - -static tMP3Entry * -_GetMP3EntryByIndex(uint32 idx) -{ - uint32 n = ( idx < nNumMP3s ) ? idx : 0; - - if ( _pMP3List != NULL ) - { - tMP3Entry *e = _pMP3List; - - for ( uint32 i = 0; i < n; i++ ) - e = e->pNext; - - return e; - - } - - return NULL; -} - -static inline bool -_GetMP3PosFromStreamPos(uint32 *pPosition, tMP3Entry **pEntry) -{ - _CurMP3Index = 0; - - for ( *pEntry = _pMP3List; *pEntry != NULL; *pEntry = (*pEntry)->pNext ) - { - if ( *pPosition >= (*pEntry)->nTrackStreamPos - && *pPosition < (*pEntry)->nTrackLength + (*pEntry)->nTrackStreamPos ) - { - *pPosition -= (*pEntry)->nTrackStreamPos; - _CurMP3Pos = *pPosition; - - return true; - } - - _CurMP3Index++; - } - - *pPosition = 0; - *pEntry = _pMP3List; - _CurMP3Pos = 0; - _CurMP3Index = 0; - - return false; -} - -bool -cSampleManager::IsMP3RadioChannelAvailable(void) -{ - return nNumMP3s != 0; -} - -void -cSampleManager::ReleaseDigitalHandle(void) -{ - if ( DIG ) - { - prevprovider = curprovider; - release_existing(); - curprovider = -1; - AIL_digital_handle_release(DIG); - } -} - -void -cSampleManager::ReacquireDigitalHandle(void) -{ - if ( DIG ) - { - AIL_digital_handle_reacquire(DIG); - if ( prevprovider != -1 ) - set_new_provider(prevprovider); - } -} - -bool -cSampleManager::Initialise(void) -{ - TRACE("start"); - - if ( _bSampmanInitialised ) - return true; - - { - for ( int32 i = 0; i < TOTAL_AUDIO_SAMPLES; i++ ) - { - m_aSamples[i].nOffset = 0; - m_aSamples[i].nSize = 0; - m_aSamples[i].nFrequency = 22050; - m_aSamples[i].nLoopStart = 0; - m_aSamples[i].nLoopEnd = -1; - } - - m_nEffectsVolume = MAX_VOLUME; - m_nMusicVolume = MAX_VOLUME; - m_nEffectsFadeVolume = MAX_VOLUME; - m_nMusicFadeVolume = MAX_VOLUME; - - m_nMonoMode = 0; - } - - // miles - TRACE("MILES"); - { - curprovider = -1; - prevprovider = -1; - - _usingMilesFast2D = false; - usingEAX=0; - usingEAX3=0; - - _fEffectsLevel = 0.0f; - - _maxSamples = 0; - - opened_provider = NULL; - DIG = NULL; - - for ( int32 i = 0; i < MAXCHANNELS; i++ ) - opened_samples[i] = NULL; - } - - // banks - TRACE("banks"); - { - fpSampleDescHandle = NULL; - fpSampleDataHandle = NULL; - - _nSampleDataEndOffset = 0; - - for ( int32 i = 0; i < MAX_SAMPLEBANKS; i++ ) - { - bSampleBankLoaded[i] = false; - nSampleBankDiscStartOffset[i] = 0; - nSampleBankSize[i] = 0; - nSampleBankMemoryStartAddress[i] = 0; - } - } - - // pedsfx - TRACE("pedsfx"); - { - for ( int32 i = 0; i < MAX_PEDSFX; i++ ) - { - nPedSlotSfx[i] = NO_SAMPLE; - nPedSlotSfxAddr[i] = 0; - } - - nCurrentPedSlot = 0; - } - - // channel volume - TRACE("vol"); - { - for ( int32 i = 0; i < MAXCHANNELS+MAX2DCHANNELS; i++ ) - nChannelVolume[i] = 0; - } - - TRACE("mss"); - { - AIL_set_redist_directory( "mss" ); - - AIL_startup(); - - AIL_set_preference(DIG_MIXER_CHANNELS, MAX_DIGITAL_MIXER_CHANNELS); - - DIG = AIL_open_digital_driver(DIGITALRATE, DIGITALBITS, DIGITALCHANNELS, 0); - if ( DIG == NULL ) - { - OutputDebugString(AIL_last_error()); - Terminate(); - return false; - } - - add_providers(); - - if ( !InitialiseSampleBanks() ) - { - Terminate(); - return false; - } - - nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] = (int32)AIL_mem_alloc_lock(nSampleBankSize[SAMPLEBANK_MAIN]); - if ( !nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] ) - { - Terminate(); - return false; - } - - nSampleBankMemoryStartAddress[SAMPLEBANK_PED] = (int32)AIL_mem_alloc_lock(PED_BLOCKSIZE*MAX_PEDSFX); - - } - - TRACE("cdrom"); - - S32 tatalms; - char filepath[MAX_PATH]; - - { - m_bInitialised = false; - - while (true) - { - int32 drive = 'C'; - - do - { - char latter[2]; - - latter[0] = drive; - latter[1] = '\0'; - - strcpy(m_szCDRomRootPath, latter); - strcat(m_szCDRomRootPath, ":\\"); - - if ( GetDriveType(m_szCDRomRootPath) == DRIVE_CDROM ) - { - strcpy(filepath, m_szCDRomRootPath); - strcat(filepath, StreamedNameTable[0]); - - FILE *f = fopen(filepath, "rb"); - - if ( f ) - { - fclose(f); - - bool bFileNotFound = false; - - for ( int32 i = 0; i < TOTAL_STREAMED_SOUNDS; i++ ) - { - strcpy(filepath, m_szCDRomRootPath); - strcat(filepath, StreamedNameTable[i]); - - mp3Stream[0] = AIL_open_stream(DIG, filepath, 0); - - if ( mp3Stream[0] ) - { - AIL_stream_ms_position(mp3Stream[0], &tatalms, NULL); - - AIL_close_stream(mp3Stream[0]); - mp3Stream[0] = NULL; - - nStreamLength[i] = tatalms; - } - else - { - bFileNotFound = true; - break; - } - } - - if ( !bFileNotFound ) - { - m_bInitialised = true; - break; - } - else - { - m_bInitialised = false; - continue; - } - } - } - - } while ( ++drive <= 'Z' ); - - if ( !m_bInitialised ) - { -#if !defined(GTA3_STEAM_PATCH) && !defined(NO_CDCHECK) - FrontEndMenuManager.WaitForUserCD(); - if ( FrontEndMenuManager.m_bQuitGameNoCD ) - { - Terminate(); - return false; - } - continue; -#else - m_bInitialised = true; -#endif - } - - break; - } - } - -#if defined(GTA3_1_1_PATCH) || defined(GTA3_STEAM_PATCH) || defined(NO_CDCHECK) - // hddaudio - /** - Option for user to play audio files directly from hard disk. - Copy the contents of the PLAY discs Audio directory into your installed Grand Theft Auto III Audio directory. - Grand Theft Auto III still requires the presence of the PLAY disc when started. - This may give better performance on some machines (though worse on others). - **/ - TRACE("hddaudio 1.1 patch"); - { - int32 streamLength[TOTAL_STREAMED_SOUNDS]; - - bool bFileNotFound = false; - char rootpath[MAX_PATH]; - - strcpy(_aHDDPath, m_szCDRomRootPath); - rootpath[0] = '\0'; - - FILE *f = fopen(StreamedNameTable[0], "rb"); - - if ( f ) - { - fclose(f); - - for ( int32 i = 0; i < TOTAL_STREAMED_SOUNDS; i++ ) - { - strcpy(filepath, rootpath); - strcat(filepath, StreamedNameTable[i]); - - mp3Stream[0] = AIL_open_stream(DIG, filepath, 0); - - if ( mp3Stream[0] ) - { - AIL_stream_ms_position(mp3Stream[0], &tatalms, NULL); - - AIL_close_stream(mp3Stream[0]); - mp3Stream[0] = NULL; - - streamLength[i] = tatalms; - } - else - { - bFileNotFound = true; - break; - } - } - - } - else - bFileNotFound = true; - - if ( !bFileNotFound ) - { - strcpy(m_szCDRomRootPath, rootpath); - - for ( int32 i = 0; i < TOTAL_STREAMED_SOUNDS; i++ ) - nStreamLength[i] = streamLength[i]; - - _bUseHDDAudio = true; - } - else - _bUseHDDAudio = false; - } -#endif - - TRACE("stream"); - { - for ( int32 i = 0; i < MAX_MP3STREAMS; i++ ) - { - mp3Stream [i] = NULL; - nStreamPan [i] = 63; - nStreamVolume[i] = 100; - } - } - - for ( int32 i = 0; i < MAX2DCHANNELS; i++ ) - { - opened_2dsamples[i] = AIL_allocate_sample_handle(DIG); - if ( opened_2dsamples[i] ) - { - AIL_init_sample(opened_2dsamples[i]); - AIL_set_sample_type(opened_2dsamples[i], DIG_F_MONO_16, DIG_PCM_SIGN); - } - } - - TRACE("providerset"); - { - _bSampmanInitialised = true; - - U32 n = 0; - - while ( n < m_nNumberOfProviders ) - { - if ( !strcmp(providers[n].name, "Miles Fast 2D Positional Audio") ) - { - set_new_provider(n); - break; - } - n++; - } - - if ( n == m_nNumberOfProviders ) - { - Terminate(); - return false; - } - } - - TRACE("bank"); - - LoadSampleBank(SAMPLEBANK_MAIN); - - // mp3 - TRACE("mp3"); - { - nNumMP3s = 0; - - _pMP3List = NULL; - - _FindMP3s(); - - if ( nNumMP3s != 0 ) - { - nStreamLength[STREAMED_SOUND_RADIO_MP3_PLAYER] = 0; - - for ( tMP3Entry *e = _pMP3List; e != NULL; e = e->pNext ) - { - e->nTrackStreamPos = nStreamLength[STREAMED_SOUND_RADIO_MP3_PLAYER]; - nStreamLength[STREAMED_SOUND_RADIO_MP3_PLAYER] += e->nTrackLength; - } - - time_t t = time(NULL); - tm *localtm; - bool bUseRandomTable; - - if ( t == -1 ) - bUseRandomTable = true; - else - { - bUseRandomTable = false; - localtm = localtime(&t); - } - - int32 randval; - if ( bUseRandomTable ) - randval = AudioManager.GetRandomNumber(1); - else - randval = localtm->tm_sec * localtm->tm_min; - - _CurMP3Index = randval % nNumMP3s; - - tMP3Entry *randmp3 = _pMP3List; - for ( int32 i = randval % nNumMP3s; i > 0; --i) - randmp3 = randmp3->pNext; - - if ( bUseRandomTable ) - _CurMP3Pos = AudioManager.GetRandomNumber(0) % randmp3->nTrackLength; - else - { - if ( localtm->tm_sec > 0 ) - { - int32 s = localtm->tm_sec; - _CurMP3Pos = s*s*s*s*s*s*s*s % randmp3->nTrackLength; - } - else - _CurMP3Pos = AudioManager.GetRandomNumber(0) % randmp3->nTrackLength; - } - } - else - _CurMP3Pos = 0; - - _bIsMp3Active = false; - } - - TRACE("end"); - - return true; -} - -void -cSampleManager::Terminate(void) -{ - for ( int32 i = 0; i < MAX_MP3STREAMS; i++ ) - { - if ( mp3Stream[i] ) - { - AIL_pause_stream(mp3Stream[i], 1); - AIL_close_stream(mp3Stream[i]); - mp3Stream[i] = NULL; - } - } - - for ( int32 i = 0; i < MAX2DCHANNELS; i++ ) - { - if ( opened_2dsamples[i] ) - { - AIL_release_sample_handle(opened_2dsamples[i]); - opened_2dsamples[i] = NULL; - } - } - - release_existing(); - - _DeleteMP3Entries(); - - if ( nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] != 0 ) - { - AIL_mem_free_lock((void *)nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN]); - nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] = 0; - } - - if ( nSampleBankMemoryStartAddress[SAMPLEBANK_PED] != 0 ) - { - AIL_mem_free_lock((void *)nSampleBankMemoryStartAddress[SAMPLEBANK_PED]); - nSampleBankMemoryStartAddress[SAMPLEBANK_PED] = 0; - } - - if ( DIG ) - { - AIL_close_digital_driver(DIG); - DIG = NULL; - } - - AIL_shutdown(); - - _bSampmanInitialised = false; -} - -bool -cSampleManager::CheckForAnAudioFileOnCD(void) -{ -#if !defined(GTA3_STEAM_PATCH) && !defined(NO_CDCHECK) - char filepath[MAX_PATH]; - -#if defined(GTA3_1_1_PATCH) - if (_bUseHDDAudio) - strcpy(filepath, _aHDDPath); - else - strcpy(filepath, m_szCDRomRootPath); -#else - strcpy(filepath, m_szCDRomRootPath); -#endif // #if defined(GTA3_1_1_PATCH) - - strcat(filepath, StreamedNameTable[AudioManager.GetRandomNumber(1) % TOTAL_STREAMED_SOUNDS]); - - FILE *f = fopen(filepath, "rb"); - - if ( f ) - { - fclose(f); - - return true; - } - - return false; - -#else - return true; -#endif // #if !defined(GTA3_STEAM_PATCH) && !defined(NO_CDCHECK) -} - -char -cSampleManager::GetCDAudioDriveLetter(void) -{ -#if defined(GTA3_1_1_PATCH) || defined(GTA3_STEAM_PATCH) || defined(NO_CDCHECK) - if (_bUseHDDAudio) - { - if ( strlen(_aHDDPath) != 0 ) - return _aHDDPath[0]; - else - return '\0'; - } - else - { - if ( strlen(m_szCDRomRootPath) != 0 ) - return m_szCDRomRootPath[0]; - else - return '\0'; - } -#else - if ( strlen(m_szCDRomRootPath) != 0 ) - return m_szCDRomRootPath[0]; - else - return '\0'; -#endif -} - -void -cSampleManager::UpdateEffectsVolume(void) //[Y], cSampleManager::UpdateSoundBuffers ? -{ - if ( _bSampmanInitialised ) - { - for ( int32 i = 0; i < MAXCHANNELS+MAX2DCHANNELS; i++ ) - { - if ( i < MAXCHANNELS ) - { - if ( opened_samples[i] && GetChannelUsedFlag(i) ) - { - if ( nChannelVolume[i] ) - { - AIL_set_3D_sample_volume(opened_samples[i], - m_nEffectsFadeVolume * nChannelVolume[i] * m_nEffectsVolume >> 14); - } - } - } - else - { - if ( opened_2dsamples[i - MAXCHANNELS] ) - { - if ( GetChannelUsedFlag(i - MAXCHANNELS) ) - { - if ( nChannelVolume[i - MAXCHANNELS] ) - { - AIL_set_sample_volume(opened_2dsamples[i - MAXCHANNELS], - m_nEffectsFadeVolume * nChannelVolume[i - MAXCHANNELS] * m_nEffectsVolume >> 14); - } - } - } - } - } - } -} - -void -cSampleManager::SetEffectsMasterVolume(uint8 nVolume) -{ - m_nEffectsVolume = nVolume; - UpdateEffectsVolume(); -} - -void -cSampleManager::SetMusicMasterVolume(uint8 nVolume) -{ - m_nMusicVolume = nVolume; -} - -void -cSampleManager::SetEffectsFadeVolume(uint8 nVolume) -{ - m_nEffectsFadeVolume = nVolume; - UpdateEffectsVolume(); -} - -void -cSampleManager::SetMusicFadeVolume(uint8 nVolume) -{ - m_nMusicFadeVolume = nVolume; -} - -bool -cSampleManager::LoadSampleBank(uint8 nBank) -{ - if ( CTimer::GetIsCodePaused() ) - return false; - - if ( MusicManager.IsInitialised() - && MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE - && nBank != SAMPLEBANK_MAIN ) - { - return false; - } - - if ( fseek(fpSampleDataHandle, nSampleBankDiscStartOffset[nBank], SEEK_SET) != 0 ) - return false; - - if ( fread((void *)nSampleBankMemoryStartAddress[nBank], 1, nSampleBankSize[nBank],fpSampleDataHandle) != nSampleBankSize[nBank] ) - return false; - - bSampleBankLoaded[nBank] = true; - - return true; -} - -void -cSampleManager::UnloadSampleBank(uint8 nBank) -{ - bSampleBankLoaded[nBank] = false; -} - -bool -cSampleManager::IsSampleBankLoaded(uint8 nBank) -{ - return bSampleBankLoaded[nBank]; -} - -bool -cSampleManager::IsPedCommentLoaded(uint32 nComment) -{ - uint8 slot; - - for ( int32 i = 0; i < _TODOCONST(3); i++ ) - { - slot = nCurrentPedSlot - i - 1; - if ( nComment == nPedSlotSfx[slot] ) - return true; - } - - return false; -} - -int32 -cSampleManager::_GetPedCommentSlot(uint32 nComment) -{ - uint8 slot; - - for ( int32 i = 0; i < _TODOCONST(3); i++ ) - { - slot = nCurrentPedSlot - i - 1; - if ( nComment == nPedSlotSfx[slot] ) - return slot; - } - - return -1; -} - -bool -cSampleManager::LoadPedComment(uint32 nComment) -{ - if ( CTimer::GetIsCodePaused() ) - return false; - - // no talking peds during cutsenes or the game end - if ( MusicManager.IsInitialised() ) - { - switch ( MusicManager.GetMusicMode() ) - { - case MUSICMODE_CUTSCENE: - { - return false; - - break; - } - - case MUSICMODE_FRONTEND: - { - if ( MusicManager.GetCurrentTrack() == STREAMED_SOUND_GAME_COMPLETED ) - return false; - - break; - } - } - } - - if ( fseek(fpSampleDataHandle, m_aSamples[nComment].nOffset, SEEK_SET) != 0 ) - return false; - - if ( fread((void *)(nSampleBankMemoryStartAddress[SAMPLEBANK_PED] + PED_BLOCKSIZE*nCurrentPedSlot), 1, m_aSamples[nComment].nSize, fpSampleDataHandle) != m_aSamples[nComment].nSize ) - return false; - - nPedSlotSfxAddr[nCurrentPedSlot] = nSampleBankMemoryStartAddress[SAMPLEBANK_PED] + PED_BLOCKSIZE*nCurrentPedSlot; - nPedSlotSfx [nCurrentPedSlot] = nComment; - - if ( ++nCurrentPedSlot >= MAX_PEDSFX ) - nCurrentPedSlot = 0; - - return true; -} - -int32 -cSampleManager::GetSampleBaseFrequency(uint32 nSample) -{ - return m_aSamples[nSample].nFrequency; -} - -int32 -cSampleManager::GetSampleLoopStartOffset(uint32 nSample) -{ - return m_aSamples[nSample].nLoopStart; -} - -int32 -cSampleManager::GetSampleLoopEndOffset(uint32 nSample) -{ - return m_aSamples[nSample].nLoopEnd; -} - -uint32 -cSampleManager::GetSampleLength(uint32 nSample) -{ - return m_aSamples[nSample].nSize >> 1; -} - -bool -cSampleManager::UpdateReverb(void) -{ - if ( !usingEAX ) - return false; - - if ( AudioManager.GetFrameCounter() & 15 ) - return false; - - float y = AudioManager.GetReflectionsDistance(REFLECTION_TOP) + AudioManager.GetReflectionsDistance(REFLECTION_BOTTOM); - float x = AudioManager.GetReflectionsDistance(REFLECTION_LEFT) + AudioManager.GetReflectionsDistance(REFLECTION_RIGHT); - float z = AudioManager.GetReflectionsDistance(REFLECTION_UP); - - float normy = norm(y, 5.0f, 40.0f); - float normx = norm(x, 5.0f, 40.0f); - float normz = norm(z, 5.0f, 40.0f); - - float fRatio; - - if ( normy == 0.0f ) - { - if ( normx == 0.0f ) - { - if ( normz == 0.0f ) - fRatio = 0.3f; - else - fRatio = 0.5f; - } - else - { - fRatio = 0.3f; - } - } - else - { - if ( normx == 0.0f ) - { - if ( normz == 0.0f ) - fRatio = 0.3f; - else - fRatio = 0.5f; - } - else - { - if ( normz == 0.0f ) - fRatio = 0.3f; - else - fRatio = (normy+normx+normz) / 3.0f; - } - } - - fRatio = clamp(fRatio, usingEAX3==1 ? 0.0f : 0.30f, 1.0f); - - if ( fRatio == _fPrevEaxRatioDestination ) - return false; - - if ( usingEAX3 ) - { - if ( EAX3ListenerInterpolate(&StartEAX3, &FinishEAX3, fRatio, &EAX3Params, false) ) - { - AIL_set_3D_provider_preference(opened_provider, "EAX all parameters", &EAX3Params); - _fEffectsLevel = 1.0f - fRatio * 0.5f; - } - } - else - { - if ( _usingMilesFast2D ) - _fEffectsLevel = (1.0f - fRatio) * 0.4f; - else - _fEffectsLevel = (1.0f - fRatio) * 0.7f; - } - - _fPrevEaxRatioDestination = fRatio; - - return true; -} - -void -cSampleManager::SetChannelReverbFlag(uint32 nChannel, uint8 nReverbFlag) -{ - bool b2d = false; - - switch ( nChannel ) - { - case CHANNEL2D: - { - b2d = true; - break; - } - } - - if ( usingEAX ) - { - if ( nReverbFlag != 0 ) - { - if ( !b2d ) - AIL_set_3D_sample_effects_level(opened_samples[nChannel], _fEffectsLevel); - } - else - { - if ( !b2d ) - AIL_set_3D_sample_effects_level(opened_samples[nChannel], 0.0f); - } - } -} - -bool -cSampleManager::InitialiseChannel(uint32 nChannel, uint32 nSfx, uint8 nBank) -{ - bool b2d = false; - - switch ( nChannel ) - { - case CHANNEL2D: - { - b2d = true; - break; - } - } - - int32 addr; - - if ( nSfx < SAMPLEBANK_MAX ) - { - if ( !IsSampleBankLoaded(nBank) ) - return false; - - addr = nSampleBankMemoryStartAddress[nBank] + m_aSamples[nSfx].nOffset - m_aSamples[BankStartOffset[nBank]].nOffset; - } - else - { - if ( !IsPedCommentLoaded(nSfx) ) - return false; - - int32 slot = _GetPedCommentSlot(nSfx); - - addr = nPedSlotSfxAddr[slot]; - } - - if ( b2d ) - { - if ( opened_2dsamples[nChannel - MAXCHANNELS] ) - { - AIL_set_sample_address(opened_2dsamples[nChannel - MAXCHANNELS], (void *)addr, m_aSamples[nSfx].nSize); - return true; - } - else - return false; - } - else - { - AILSOUNDINFO info; - - info.format = WAVE_FORMAT_PCM; - info.data_ptr = (void *)addr; - info.channels = 1; - info.data_len = m_aSamples[nSfx].nSize; - info.rate = m_aSamples[nSfx].nFrequency; - info.bits = 16; - - if ( AIL_set_3D_sample_info(opened_samples[nChannel], &info) == 0 ) - { - OutputDebugString(AIL_last_error()); - return false; - } - - return true; - } -} - -void -cSampleManager::SetChannelEmittingVolume(uint32 nChannel, uint32 nVolume) -{ - uint32 vol = nVolume; - if ( vol > MAX_VOLUME ) vol = MAX_VOLUME; - - nChannelVolume[nChannel] = vol; - - // increase the volume for JB.MP3 and S4_BDBD.MP3 - if ( MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE - && MusicManager.GetCurrentTrack() != STREAMED_SOUND_NEWS_INTRO - && MusicManager.GetCurrentTrack() != STREAMED_SOUND_CUTSCENE_SAL4_BDBD ) - { - nChannelVolume[nChannel] >>= 2; - } - - if ( opened_samples[nChannel] ) - AIL_set_3D_sample_volume(opened_samples[nChannel], m_nEffectsFadeVolume*nChannelVolume[nChannel]*m_nEffectsVolume >> 14); - -} - -void -cSampleManager::SetChannel3DPosition(uint32 nChannel, float fX, float fY, float fZ) -{ - if ( opened_samples[nChannel] ) - AIL_set_3D_position(opened_samples[nChannel], -fX, fY, fZ); -} - -void -cSampleManager::SetChannel3DDistances(uint32 nChannel, float fMax, float fMin) -{ - if ( opened_samples[nChannel] ) - AIL_set_3D_sample_distances(opened_samples[nChannel], fMax, fMin); -} - -void -cSampleManager::SetChannelVolume(uint32 nChannel, uint32 nVolume) -{ - uint32 vol = nVolume; - if ( vol > MAX_VOLUME ) vol = MAX_VOLUME; - - switch ( nChannel ) - { - case CHANNEL2D: - { - nChannelVolume[nChannel] = vol; - - // increase the volume for JB.MP3 and S4_BDBD.MP3 - if ( MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE - && MusicManager.GetCurrentTrack() != STREAMED_SOUND_NEWS_INTRO - && MusicManager.GetCurrentTrack() != STREAMED_SOUND_CUTSCENE_SAL4_BDBD ) - { - nChannelVolume[nChannel] >>= 2; - } - - if ( opened_2dsamples[nChannel - MAXCHANNELS] ) - { - AIL_set_sample_volume(opened_2dsamples[nChannel - MAXCHANNELS], - m_nEffectsFadeVolume*vol*m_nEffectsVolume >> 14); - } - - break; - } - } -} - -void -cSampleManager::SetChannelPan(uint32 nChannel, uint32 nPan) -{ - switch ( nChannel ) - { - case CHANNEL2D: - { -#ifndef FIX_BUGS - if ( opened_samples[nChannel - MAXCHANNELS] ) // BUG -#else - if ( opened_2dsamples[nChannel - MAXCHANNELS] ) -#endif - AIL_set_sample_pan(opened_2dsamples[nChannel - MAXCHANNELS], nPan); - - break; - } - } -} - -void -cSampleManager::SetChannelFrequency(uint32 nChannel, uint32 nFreq) -{ - bool b2d = false; - - switch ( nChannel ) - { - case CHANNEL2D: - { - b2d = true; - break; - } - } - - if ( b2d ) - { - if ( opened_2dsamples[nChannel - MAXCHANNELS] ) - AIL_set_sample_playback_rate(opened_2dsamples[nChannel - MAXCHANNELS], nFreq); - } - else - { - if ( opened_samples[nChannel] ) - AIL_set_3D_sample_playback_rate(opened_samples[nChannel], nFreq); - } -} - -void -cSampleManager::SetChannelLoopPoints(uint32 nChannel, uint32 nLoopStart, int32 nLoopEnd) -{ - bool b2d = false; - - switch ( nChannel ) - { - case CHANNEL2D: - { - b2d = true; - break; - } - } - - if ( b2d ) - { - if ( opened_2dsamples[nChannel - MAXCHANNELS] ) - AIL_set_sample_loop_block(opened_2dsamples[nChannel - MAXCHANNELS], nLoopStart, nLoopEnd); - } - else - { - if ( opened_samples[nChannel] ) - AIL_set_3D_sample_loop_block(opened_samples[nChannel], nLoopStart, nLoopEnd); - } -} - -void -cSampleManager::SetChannelLoopCount(uint32 nChannel, uint32 nLoopCount) -{ - bool b2d = false; - - switch ( nChannel ) - { - case CHANNEL2D: - { - b2d = true; - break; - } - } - - if ( b2d ) - { - if ( opened_2dsamples[nChannel - MAXCHANNELS] ) - AIL_set_sample_loop_count(opened_2dsamples[nChannel - MAXCHANNELS], nLoopCount); - } - else - { - if ( opened_samples[nChannel] ) - AIL_set_3D_sample_loop_count(opened_samples[nChannel], nLoopCount); - } -} - -bool -cSampleManager::GetChannelUsedFlag(uint32 nChannel) -{ - bool b2d = false; - - switch ( nChannel ) - { - case CHANNEL2D: - { - b2d = true; - break; - } - } - - if ( b2d ) - { - if ( opened_2dsamples[nChannel - MAXCHANNELS] ) - return AIL_sample_status(opened_2dsamples[nChannel - MAXCHANNELS]) == SMP_PLAYING; - else - return false; - } - else - { - if ( opened_samples[nChannel] ) - return AIL_3D_sample_status(opened_samples[nChannel]) == SMP_PLAYING; - else - return false; - } - -} - -void -cSampleManager::StartChannel(uint32 nChannel) -{ - bool b2d = false; - - switch ( nChannel ) - { - case CHANNEL2D: - { - b2d = true; - break; - } - } - - if ( b2d ) - { - if ( opened_2dsamples[nChannel - MAXCHANNELS] ) - AIL_start_sample(opened_2dsamples[nChannel - MAXCHANNELS]); - } - else - { - if ( opened_samples[nChannel] ) - AIL_start_3D_sample(opened_samples[nChannel]); - } -} - -void -cSampleManager::StopChannel(uint32 nChannel) -{ - bool b2d = false; - - switch ( nChannel ) - { - case CHANNEL2D: - { - b2d = true; - break; - } - } - - if ( b2d ) - { - if ( opened_2dsamples[nChannel - MAXCHANNELS] ) - AIL_end_sample(opened_2dsamples[nChannel - MAXCHANNELS]); - } - else - { - if ( opened_samples[nChannel] ) - { - if ( AIL_3D_sample_status(opened_samples[nChannel]) == SMP_PLAYING ) - AIL_end_3D_sample(opened_samples[nChannel]); - } - } -} - -void -cSampleManager::PreloadStreamedFile(uint8 nFile, uint8 nStream) -{ - if ( m_bInitialised ) - { - if ( nFile < TOTAL_STREAMED_SOUNDS ) - { - if ( mp3Stream[nStream] ) - { - AIL_pause_stream(mp3Stream[nStream], 1); - AIL_close_stream(mp3Stream[nStream]); - } - - char filepath[MAX_PATH]; - - strcpy(filepath, m_szCDRomRootPath); - strcat(filepath, StreamedNameTable[nFile]); - - mp3Stream[nStream] = AIL_open_stream(DIG, filepath, 0); - - if ( mp3Stream[nStream] ) - { - AIL_set_stream_loop_count(mp3Stream[nStream], 1); - AIL_service_stream(mp3Stream[nStream], 1); - } - else - OutputDebugString(AIL_last_error()); - } - } -} - -void -cSampleManager::PauseStream(uint8 nPauseFlag, uint8 nStream) -{ - if ( m_bInitialised ) - { - if ( mp3Stream[nStream] ) - AIL_pause_stream(mp3Stream[nStream], nPauseFlag != 0); - } -} - -void -cSampleManager::StartPreloadedStreamedFile(uint8 nStream) -{ - if ( m_bInitialised ) - { - if ( mp3Stream[nStream] ) - AIL_start_stream(mp3Stream[nStream]); - } -} - -bool -cSampleManager::StartStreamedFile(uint8 nFile, uint32 nPos, uint8 nStream) -{ - uint32 position = nPos; - char filename[MAX_PATH]; - - if ( m_bInitialised && nFile < TOTAL_STREAMED_SOUNDS ) - { - if ( mp3Stream[nStream] ) - { - AIL_pause_stream(mp3Stream[nStream], 1); - AIL_close_stream(mp3Stream[nStream]); - } - - if ( nFile == STREAMED_SOUND_RADIO_MP3_PLAYER ) - { - uint32 i = 0; - do { - if(i != 0 || _bIsMp3Active) { - if(++_CurMP3Index >= nNumMP3s) _CurMP3Index = 0; - - _CurMP3Pos = 0; - - tMP3Entry *mp3 = _GetMP3EntryByIndex(_CurMP3Index); - - if(mp3) { - mp3 = _pMP3List; - if(mp3 == NULL) { - _bIsMp3Active = false; - nFile = 0; - strcpy(filename, m_szCDRomRootPath); - strcat(filename, StreamedNameTable[nFile]); - - mp3Stream[nStream] = - AIL_open_stream(DIG, filename, 0); - if(mp3Stream[nStream]) { - AIL_set_stream_loop_count( - mp3Stream[nStream], 1); - AIL_set_stream_ms_position( - mp3Stream[nStream], position); - AIL_pause_stream(mp3Stream[nStream], - 0); - return true; - } - - return false; - } - } - - if(mp3->pLinkPath != NULL) - mp3Stream[nStream] = - AIL_open_stream(DIG, mp3->pLinkPath, 0); - else { - strcpy(filename, _mp3DirectoryPath); - strcat(filename, mp3->aFilename); - - mp3Stream[nStream] = - AIL_open_stream(DIG, filename, 0); - } - - if(mp3Stream[nStream]) { - AIL_set_stream_loop_count(mp3Stream[nStream], 1); - AIL_set_stream_ms_position(mp3Stream[nStream], 0); - AIL_pause_stream(mp3Stream[nStream], 0); - return true; - } - - _bIsMp3Active = false; - continue; - } - if ( nPos > nStreamLength[STREAMED_SOUND_RADIO_MP3_PLAYER] ) - position = 0; - - tMP3Entry *e; - if ( !_GetMP3PosFromStreamPos(&position, &e) ) - { - if ( e == NULL ) - { - nFile = 0; - strcpy(filename, m_szCDRomRootPath); - strcat(filename, StreamedNameTable[nFile]); - mp3Stream[nStream] = - AIL_open_stream(DIG, filename, 0); - if(mp3Stream[nStream]) { - AIL_set_stream_loop_count( - mp3Stream[nStream], 1); - AIL_set_stream_ms_position( - mp3Stream[nStream], position); - AIL_pause_stream(mp3Stream[nStream], 0); - return true; - } - - return false; - } - } - - if ( e->pLinkPath != NULL ) - mp3Stream[nStream] = AIL_open_stream(DIG, e->pLinkPath, 0); - else - { - strcpy(filename, _mp3DirectoryPath); - strcat(filename, e->aFilename); - - mp3Stream[nStream] = AIL_open_stream(DIG, filename, 0); - } - - if ( mp3Stream[nStream] ) - { - AIL_set_stream_loop_count(mp3Stream[nStream], 1); - AIL_set_stream_ms_position(mp3Stream[nStream], position); - AIL_pause_stream(mp3Stream[nStream], 0); - - _bIsMp3Active = true; - - return true; - } - - _bIsMp3Active = false; - - } while(++i < nNumMP3s); - - position = 0; - nFile = 0; - } - - strcpy(filename, m_szCDRomRootPath); - strcat(filename, StreamedNameTable[nFile]); - - mp3Stream[nStream] = AIL_open_stream(DIG, filename, 0); - if ( mp3Stream[nStream] ) - { - AIL_set_stream_loop_count(mp3Stream[nStream], 1); - AIL_set_stream_ms_position(mp3Stream[nStream], position); - AIL_pause_stream(mp3Stream[nStream], 0); - return true; - } - } - - return false; -} - -void -cSampleManager::StopStreamedFile(uint8 nStream) -{ - if ( m_bInitialised ) - { - if ( mp3Stream[nStream] ) - { - AIL_pause_stream(mp3Stream[nStream], 1); - - AIL_close_stream(mp3Stream[nStream]); - mp3Stream[nStream] = NULL; - - if ( nStream == 0 ) - _bIsMp3Active = false; - } - } -} - -int32 -cSampleManager::GetStreamedFilePosition(uint8 nStream) -{ - S32 currentms; - - if ( m_bInitialised ) - { - if ( mp3Stream[nStream] ) - { - if ( _bIsMp3Active ) - { - tMP3Entry *mp3 = _GetMP3EntryByIndex(_CurMP3Index); - - if ( mp3 != NULL ) - { - AIL_stream_ms_position(mp3Stream[nStream], NULL, ¤tms); - return currentms + mp3->nTrackStreamPos; - } - else - return 0; - } - else - { - AIL_stream_ms_position(mp3Stream[nStream], NULL, ¤tms); - return currentms; - } - } - } - - return 0; -} - -void -cSampleManager::SetStreamedVolumeAndPan(uint8 nVolume, uint8 nPan, uint8 nEffectFlag, uint8 nStream) -{ - uint8 vol = nVolume; - - if ( m_bInitialised ) - { - if ( vol > MAX_VOLUME ) vol = MAX_VOLUME; - if ( vol > MAX_VOLUME ) vol = MAX_VOLUME; - - nStreamVolume[nStream] = vol; - nStreamPan[nStream] = nPan; - - if ( mp3Stream[nStream] ) - { - if ( nEffectFlag ) - AIL_set_stream_volume(mp3Stream[nStream], m_nEffectsFadeVolume*vol*m_nEffectsVolume >> 14); - else - AIL_set_stream_volume(mp3Stream[nStream], m_nMusicFadeVolume*vol*m_nMusicVolume >> 14); - - AIL_set_stream_pan(mp3Stream[nStream], nPan); - } - } -} - -int32 -cSampleManager::GetStreamedFileLength(uint8 nStream) -{ - if ( m_bInitialised ) - return nStreamLength[nStream]; - - return 0; -} - -bool -cSampleManager::IsStreamPlaying(uint8 nStream) -{ - if ( m_bInitialised ) - { - if ( mp3Stream[nStream] ) - { - if ( AIL_stream_status(mp3Stream[nStream]) == SMP_PLAYING ) - return true; - else - return false; - } - } - - return false; -} - -bool -cSampleManager::InitialiseSampleBanks(void) -{ - int32 nBank = SAMPLEBANK_MAIN; - - fpSampleDescHandle = fopen(SampleBankDescFilename, "rb"); - if ( fpSampleDescHandle == NULL ) - return false; - - fpSampleDataHandle = fopen(SampleBankDataFilename, "rb"); - if ( fpSampleDataHandle == NULL ) - { - fclose(fpSampleDescHandle); - fpSampleDescHandle = NULL; - - return false; - } - - fseek(fpSampleDataHandle, 0, SEEK_END); - _nSampleDataEndOffset = ftell(fpSampleDataHandle); - rewind(fpSampleDataHandle); - - fread(m_aSamples, sizeof(tSample), TOTAL_AUDIO_SAMPLES, fpSampleDescHandle); - - fclose(fpSampleDescHandle); - fpSampleDescHandle = NULL; - - for ( int32 i = 0; i < TOTAL_AUDIO_SAMPLES; i++ ) - { -#ifdef FIX_BUGS - if (nBank >= MAX_SAMPLEBANKS) break; -#endif - if ( BankStartOffset[nBank] == BankStartOffset[SAMPLEBANK_MAIN] + i ) - { - nSampleBankDiscStartOffset[nBank] = m_aSamples[i].nOffset; - nBank++; - } - } - - nSampleBankSize[SAMPLEBANK_MAIN] = nSampleBankDiscStartOffset[SAMPLEBANK_PED] - nSampleBankDiscStartOffset[SAMPLEBANK_MAIN]; - nSampleBankSize[SAMPLEBANK_PED] = _nSampleDataEndOffset - nSampleBankDiscStartOffset[SAMPLEBANK_PED]; - - return true; -} +#include "openal\samp_oal.cpp" +#endif
\ No newline at end of file diff --git a/src/audio/sampman.h b/src/audio/sampman.h index ebedfb63..f454d236 100644 --- a/src/audio/sampman.h +++ b/src/audio/sampman.h @@ -1,339 +1,7 @@ #pragma once #include "common.h" -#include "AudioSamples.h" - -#define MAX_VOLUME 127 - -struct tSample { - int32 nOffset; - uint32 nSize; - int32 nFrequency; - int32 nLoopStart; - int32 nLoopEnd; -}; - -enum -{ - SAMPLEBANK_MAIN, - SAMPLEBANK_PED, - MAX_SAMPLEBANKS, - SAMPLEBANK_INVALID -}; - -#define MAX_PEDSFX 7 -#define PED_BLOCKSIZE 79000 - -#define MAXPROVIDERS 64 - -#define MAXCHANNELS 28 -#define MAXCHANNELS_SURROUND 24 -#define MAX2DCHANNELS 1 -#define CHANNEL2D MAXCHANNELS - -#define MAX_MP3STREAMS 2 - -#define DIGITALRATE 32000 -#define DIGITALBITS 16 -#define DIGITALCHANNELS 2 - -#define MAX_DIGITAL_MIXER_CHANNELS 32 - -class cSampleManager -{ - uint8 m_nEffectsVolume; - uint8 m_nMusicVolume; - uint8 m_nEffectsFadeVolume; - uint8 m_nMusicFadeVolume; - uint8 m_nMonoMode; - char unk; - char m_szCDRomRootPath[80]; - bool m_bInitialised; - uint8 m_nNumberOfProviders; - char *m_aAudioProviders[MAXPROVIDERS]; - tSample m_aSamples[TOTAL_AUDIO_SAMPLES]; - -public: - - - - cSampleManager(void) : - m_nNumberOfProviders(0) - { } - - ~cSampleManager(void) - { } - - void SetSpeakerConfig(int32 nConfig); - uint32 GetMaximumSupportedChannels(void); - - uint32 GetNum3DProvidersAvailable() { return m_nNumberOfProviders; } - void SetNum3DProvidersAvailable(uint32 num) { m_nNumberOfProviders = num; } - - char *Get3DProviderName(uint8 id) { return m_aAudioProviders[id]; } - void Set3DProviderName(uint8 id, char *name) { m_aAudioProviders[id] = name; } - - int8 GetCurrent3DProviderIndex(void); - int8 SetCurrent3DProvider(uint8 which); - - bool IsMP3RadioChannelAvailable(void); - - void ReleaseDigitalHandle (void); - void ReacquireDigitalHandle(void); - - bool Initialise(void); - void Terminate (void); - - bool CheckForAnAudioFileOnCD(void); - char GetCDAudioDriveLetter (void); - - void UpdateEffectsVolume(void); - - void SetEffectsMasterVolume(uint8 nVolume); - void SetMusicMasterVolume (uint8 nVolume); - void SetEffectsFadeVolume (uint8 nVolume); - void SetMusicFadeVolume (uint8 nVolume); - - bool LoadSampleBank (uint8 nBank); - void UnloadSampleBank (uint8 nBank); - bool IsSampleBankLoaded(uint8 nBank); - - bool IsPedCommentLoaded(uint32 nComment); - bool LoadPedComment (uint32 nComment); - - int32 _GetPedCommentSlot(uint32 nComment); - - int32 GetSampleBaseFrequency (uint32 nSample); - int32 GetSampleLoopStartOffset(uint32 nSample); - int32 GetSampleLoopEndOffset (uint32 nSample); - uint32 GetSampleLength (uint32 nSample); - - bool UpdateReverb(void); - - void SetChannelReverbFlag (uint32 nChannel, uint8 nReverbFlag); - bool InitialiseChannel (uint32 nChannel, uint32 nSfx, uint8 nBank); - void SetChannelEmittingVolume(uint32 nChannel, uint32 nVolume); - void SetChannel3DPosition (uint32 nChannel, float fX, float fY, float fZ); - void SetChannel3DDistances (uint32 nChannel, float fMax, float fMin); - void SetChannelVolume (uint32 nChannel, uint32 nVolume); - void SetChannelPan (uint32 nChannel, uint32 nPan); - void SetChannelFrequency (uint32 nChannel, uint32 nFreq); - void SetChannelLoopPoints (uint32 nChannel, uint32 nLoopStart, int32 nLoopEnd); - void SetChannelLoopCount (uint32 nChannel, uint32 nLoopCount); - bool GetChannelUsedFlag (uint32 nChannel); - void StartChannel (uint32 nChannel); - void StopChannel (uint32 nChannel); - - void PreloadStreamedFile (uint8 nFile, uint8 nStream); - void PauseStream (uint8 nPauseFlag, uint8 nStream); - void StartPreloadedStreamedFile (uint8 nStream); - bool StartStreamedFile (uint8 nFile, uint32 nPos, uint8 nStream); - void StopStreamedFile (uint8 nStream); - int32 GetStreamedFilePosition (uint8 nStream); - void SetStreamedVolumeAndPan(uint8 nVolume, uint8 nPan, uint8 nEffectFlag, uint8 nStream); - int32 GetStreamedFileLength (uint8 nStream); - bool IsStreamPlaying (uint8 nStream); - bool InitialiseSampleBanks(void); -}; - -extern cSampleManager SampleManager; -extern int32 BankStartOffset[MAX_SAMPLEBANKS]; - -static char StreamedNameTable[][25]= -{ - "AUDIO\\HEAD.WAV", - "AUDIO\\CLASS.WAV", - "AUDIO\\KJAH.WAV", - "AUDIO\\RISE.WAV", - "AUDIO\\LIPS.WAV", - "AUDIO\\GAME.WAV", - "AUDIO\\MSX.WAV", - "AUDIO\\FLASH.WAV", - "AUDIO\\CHAT.WAV", - "AUDIO\\HEAD.WAV", - "AUDIO\\POLICE.WAV", - "AUDIO\\CITY.WAV", - "AUDIO\\WATER.WAV", - "AUDIO\\COMOPEN.WAV", - "AUDIO\\SUBOPEN.WAV", - "AUDIO\\JB.MP3", - "AUDIO\\BET.MP3", - "AUDIO\\L1_LG.MP3", - "AUDIO\\L2_DSB.MP3", - "AUDIO\\L3_DM.MP3", - "AUDIO\\L4_PAP.MP3", - "AUDIO\\L5_TFB.MP3", - "AUDIO\\J0_DM2.MP3", - "AUDIO\\J1_LFL.MP3", - "AUDIO\\J2_KCL.MP3", - "AUDIO\\J3_VH.MP3", - "AUDIO\\J4_ETH.MP3", - "AUDIO\\J5_DST.MP3", - "AUDIO\\J6_TBJ.MP3", - "AUDIO\\T1_TOL.MP3", - "AUDIO\\T2_TPU.MP3", - "AUDIO\\T3_MAS.MP3", - "AUDIO\\T4_TAT.MP3", - "AUDIO\\T5_BF.MP3", - "AUDIO\\S0_MAS.MP3", - "AUDIO\\S1_PF.MP3", - "AUDIO\\S2_CTG.MP3", - "AUDIO\\S3_RTC.MP3", - "AUDIO\\S5_LRQ.MP3", - "AUDIO\\S4_BDBA.MP3", - "AUDIO\\S4_BDBB.MP3", - "AUDIO\\S2_CTG2.MP3", - "AUDIO\\S4_BDBD.MP3", - "AUDIO\\S5_LRQB.MP3", - "AUDIO\\S5_LRQC.MP3", - "AUDIO\\A1_SSO.WAV", - "AUDIO\\A2_PP.WAV", - "AUDIO\\A3_SS.WAV", - "AUDIO\\A4_PDR.WAV", - "AUDIO\\A5_K2FT.WAV", - "AUDIO\\K1_KBO.MP3", - "AUDIO\\K2_GIS.MP3", - "AUDIO\\K3_DS.MP3", - "AUDIO\\K4_SHI.MP3", - "AUDIO\\K5_SD.MP3", - "AUDIO\\R0_PDR2.MP3", - "AUDIO\\R1_SW.MP3", - "AUDIO\\R2_AP.MP3", - "AUDIO\\R3_ED.MP3", - "AUDIO\\R4_GF.MP3", - "AUDIO\\R5_PB.MP3", - "AUDIO\\R6_MM.MP3", - "AUDIO\\D1_STOG.MP3", - "AUDIO\\D2_KK.MP3", - "AUDIO\\D3_ADO.MP3", - "AUDIO\\D5_ES.MP3", - "AUDIO\\D7_MLD.MP3", - "AUDIO\\D4_GTA.MP3", - "AUDIO\\D4_GTA2.MP3", - "AUDIO\\D6_STS.MP3", - "AUDIO\\A6_BAIT.WAV", - "AUDIO\\A7_ETG.WAV", - "AUDIO\\A8_PS.WAV", - "AUDIO\\A9_ASD.WAV", - "AUDIO\\K4_SHI2.MP3", - "AUDIO\\C1_TEX.MP3", - "AUDIO\\EL_PH1.MP3", - "AUDIO\\EL_PH2.MP3", - "AUDIO\\EL_PH3.MP3", - "AUDIO\\EL_PH4.MP3", - "AUDIO\\YD_PH1.MP3", - "AUDIO\\YD_PH2.MP3", - "AUDIO\\YD_PH3.MP3", - "AUDIO\\YD_PH4.MP3", - "AUDIO\\HD_PH1.MP3", - "AUDIO\\HD_PH2.MP3", - "AUDIO\\HD_PH3.MP3", - "AUDIO\\HD_PH4.MP3", - "AUDIO\\HD_PH5.MP3", - "AUDIO\\MT_PH1.MP3", - "AUDIO\\MT_PH2.MP3", - "AUDIO\\MT_PH3.MP3", - "AUDIO\\MT_PH4.MP3", - "AUDIO\\MISCOM.WAV", - "AUDIO\\END.MP3", - "AUDIO\\lib_a1.WAV", - "AUDIO\\lib_a2.WAV", - "AUDIO\\lib_a.WAV", - "AUDIO\\lib_b.WAV", - "AUDIO\\lib_c.WAV", - "AUDIO\\lib_d.WAV", - "AUDIO\\l2_a.WAV", - "AUDIO\\j4t_1.WAV", - "AUDIO\\j4t_2.WAV", - "AUDIO\\j4t_3.WAV", - "AUDIO\\j4t_4.WAV", - "AUDIO\\j4_a.WAV", - "AUDIO\\j4_b.WAV", - "AUDIO\\j4_c.WAV", - "AUDIO\\j4_d.WAV", - "AUDIO\\j4_e.WAV", - "AUDIO\\j4_f.WAV", - "AUDIO\\j6_1.WAV", - "AUDIO\\j6_a.WAV", - "AUDIO\\j6_b.WAV", - "AUDIO\\j6_c.WAV", - "AUDIO\\j6_d.WAV", - "AUDIO\\t4_a.WAV", - "AUDIO\\s1_a.WAV", - "AUDIO\\s1_a1.WAV", - "AUDIO\\s1_b.WAV", - "AUDIO\\s1_c.WAV", - "AUDIO\\s1_c1.WAV", - "AUDIO\\s1_d.WAV", - "AUDIO\\s1_e.WAV", - "AUDIO\\s1_f.WAV", - "AUDIO\\s1_g.WAV", - "AUDIO\\s1_h.WAV", - "AUDIO\\s1_i.WAV", - "AUDIO\\s1_j.WAV", - "AUDIO\\s1_k.WAV", - "AUDIO\\s1_l.WAV", - "AUDIO\\s3_a.WAV", - "AUDIO\\s3_b.WAV", - "AUDIO\\el3_a.WAV", - "AUDIO\\mf1_a.WAV", - "AUDIO\\mf2_a.WAV", - "AUDIO\\mf3_a.WAV", - "AUDIO\\mf3_b.WAV", - "AUDIO\\mf3_b1.WAV", - "AUDIO\\mf3_c.WAV", - "AUDIO\\mf4_a.WAV", - "AUDIO\\mf4_b.WAV", - "AUDIO\\mf4_c.WAV", - "AUDIO\\a1_a.WAV", - "AUDIO\\a3_a.WAV", - "AUDIO\\a5_a.WAV", - "AUDIO\\a4_a.WAV", - "AUDIO\\a4_b.WAV", - "AUDIO\\a4_c.WAV", - "AUDIO\\a4_d.WAV", - "AUDIO\\k1_a.WAV", - "AUDIO\\k3_a.WAV", - "AUDIO\\r1_a.WAV", - "AUDIO\\r2_a.WAV", - "AUDIO\\r2_b.WAV", - "AUDIO\\r2_c.WAV", - "AUDIO\\r2_d.WAV", - "AUDIO\\r2_e.WAV", - "AUDIO\\r2_f.WAV", - "AUDIO\\r2_g.WAV", - "AUDIO\\r2_h.WAV", - "AUDIO\\r5_a.WAV", - "AUDIO\\r6_a.WAV", - "AUDIO\\r6_a1.WAV", - "AUDIO\\r6_b.WAV", - "AUDIO\\lo2_a.WAV", - "AUDIO\\lo6_a.WAV", - "AUDIO\\yd2_a.WAV", - "AUDIO\\yd2_b.WAV", - "AUDIO\\yd2_c.WAV", - "AUDIO\\yd2_c1.WAV", - "AUDIO\\yd2_d.WAV", - "AUDIO\\yd2_e.WAV", - "AUDIO\\yd2_f.WAV", - "AUDIO\\yd2_g.WAV", - "AUDIO\\yd2_h.WAV", - "AUDIO\\yd2_ass.WAV", - "AUDIO\\yd2_ok.WAV", - "AUDIO\\h5_a.WAV", - "AUDIO\\h5_b.WAV", - "AUDIO\\h5_c.WAV", - "AUDIO\\ammu_a.WAV", - "AUDIO\\ammu_b.WAV", - "AUDIO\\ammu_c.WAV", - "AUDIO\\door_1.WAV", - "AUDIO\\door_2.WAV", - "AUDIO\\door_3.WAV", - "AUDIO\\door_4.WAV", - "AUDIO\\door_5.WAV", - "AUDIO\\door_6.WAV", - "AUDIO\\t3_a.WAV", - "AUDIO\\t3_b.WAV", - "AUDIO\\t3_c.WAV", - "AUDIO\\k1_b.WAV", - "AUDIO\\cat1.WAV" -}; +#ifndef OPENAL +#include "miles\sampman_mss.h" +#else +#include "openal\samp_oal.h" +#endif
\ No newline at end of file diff --git a/src/core/config.h b/src/core/config.h index b5022b9f..c52a708d 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -193,6 +193,11 @@ enum Config { #define DEFAULT_NATIVE_RESOLUTION // Set default video mode to your native resolution (fixes Windows 10 launch) //#define USE_TXD_CDIMAGE // generate and load textures from txd.img //#define USE_TEXTURE_POOL +//#define OPENAL + +// Particle +//#define PC_PARTICLE +//#define PS2_ALTERNATIVE_CARSPLASH // unused on PS2 // Pad #define XINPUT diff --git a/src/core/re3.cpp b/src/core/re3.cpp index 0c96b262..4cec5773 100644 --- a/src/core/re3.cpp +++ b/src/core/re3.cpp @@ -372,7 +372,6 @@ DebugMenuPopulate(void) DebugMenuAddVarBool8("Debug", "Don't render Vehicles", (int8*)&gbDontRenderVehicles, nil); DebugMenuAddVarBool8("Debug", "Don't render Objects", (int8*)&gbDontRenderObjects, nil); #ifdef TOGGLEABLE_BETA_FEATURES - DebugMenuAddVarBool8("Debug", "Toggle banned particles", (int8*)&CParticle::bEnableBannedParticles, nil); DebugMenuAddVarBool8("Debug", "Toggle popping heads on headshot", (int8*)&CPed::bPopHeadsOnHeadshot, nil); DebugMenuAddVarBool8("Debug", "Toggle peds running to phones to report crimes", (int8*)&CPed::bMakePedsRunToPhonesToReportCrimes, nil); #endif diff --git a/src/objects/ParticleObject.cpp b/src/objects/ParticleObject.cpp index fe448966..932a0b8a 100644 --- a/src/objects/ParticleObject.cpp +++ b/src/objects/ParticleObject.cpp @@ -169,7 +169,11 @@ CParticleObject::AddObject(uint16 type, CVector const &pos, CVector const &targe { pobj->m_ParticleType = PARTICLE_STEAM_NY; pobj->m_nNumEffectCycles = 1; +#ifdef PC_PARTICLE pobj->m_nSkipFrames = 3; +#else + pobj->m_nSkipFrames = 1; +#endif pobj->m_nCreationChance = 8; break; } @@ -187,7 +191,11 @@ CParticleObject::AddObject(uint16 type, CVector const &pos, CVector const &targe { pobj->m_ParticleType = PARTICLE_STEAM_NY; pobj->m_nNumEffectCycles = 1; +#ifdef PC_PARTICLE pobj->m_nSkipFrames = 3; +#else + pobj->m_nSkipFrames = 1; +#endif pobj->m_nCreationChance = 8; break; } @@ -205,7 +213,11 @@ CParticleObject::AddObject(uint16 type, CVector const &pos, CVector const &targe { pobj->m_ParticleType = PARTICLE_STEAM_NY; pobj->m_nNumEffectCycles = 1; +#ifdef PC_PARTICLE pobj->m_nSkipFrames = 3; +#else + pobj->m_nSkipFrames = 1; +#endif pobj->m_nCreationChance = 8; pobj->m_Color = CRGBA(16, 16, 16, 255); break; @@ -228,7 +240,11 @@ CParticleObject::AddObject(uint16 type, CVector const &pos, CVector const &targe { pobj->m_ParticleType = PARTICLE_CAR_SPLASH; pobj->m_nNumEffectCycles = 0; +#ifdef PC_PARTICLE pobj->m_nSkipFrames = 1; +#else + pobj->m_nSkipFrames = 3; +#endif pobj->m_nCreationChance = 0; break; } @@ -236,7 +252,11 @@ CParticleObject::AddObject(uint16 type, CVector const &pos, CVector const &targe case POBJECT_SPLASHES_AROUND: { pobj->m_ParticleType = PARTICLE_SPLASH; +#ifdef PC_PARTICLE pobj->m_nNumEffectCycles = 15; +#else + pobj->m_nNumEffectCycles = 30; +#endif pobj->m_nSkipFrames = 2; pobj->m_nCreationChance = 0; break; @@ -246,7 +266,11 @@ CParticleObject::AddObject(uint16 type, CVector const &pos, CVector const &targe { pobj->m_ParticleType = PARTICLE_FLAME; pobj->m_nNumEffectCycles = 1; +#ifdef PC_PARTICLE pobj->m_nSkipFrames = 2; +#else + pobj->m_nSkipFrames = 1; +#endif pobj->m_nCreationChance = 2; pobj->m_vecTarget = CVector(0.0f, 0.0f, 0.0f); break; @@ -256,7 +280,11 @@ CParticleObject::AddObject(uint16 type, CVector const &pos, CVector const &targe { pobj->m_ParticleType = PARTICLE_FLAME; pobj->m_nNumEffectCycles = 1; +#ifdef PC_PARTICLE pobj->m_nSkipFrames = 2; +#else + pobj->m_nSkipFrames = 1; +#endif pobj->m_nCreationChance = 4; pobj->m_vecTarget = CVector(0.0f, 0.0f, 0.0f); break; @@ -286,7 +314,11 @@ CParticleObject::AddObject(uint16 type, CVector const &pos, CVector const &targe { pobj->m_ParticleType = PARTICLE_EXPLOSION_MEDIUM; pobj->m_nNumEffectCycles = 1; +#ifdef PC_PARTICLE pobj->m_nSkipFrames = 3; +#else + pobj->m_nSkipFrames = 1; +#endif pobj->m_nCreationChance = 2; pobj->m_fRandVal = 0.01f; break; @@ -598,6 +630,7 @@ void CParticleObject::UpdateClose(void) case POBJECT_PED_WATER_SPLASH: { +#ifdef PC_PARTICLE CRGBA colorsmoke(255, 255, 255, 196); CVector pos = this->GetPosition(); @@ -699,12 +732,69 @@ void CParticleObject::UpdateClose(void) CParticle::AddParticle(PARTICLE_CAR_SPLASH, splashpos, splashvel, NULL, CGeneral::GetRandomNumberInRange(0.4f, 1.0f), this->m_Color); } +#else + CVector pos; + CVector vel; + + for ( int32 i = -2; i < 2; i++ ) + { + pos = this->GetPosition(); + pos += CVector(-0.75f, 0.5f * float(i), 0.0f); + + vel = this->m_vecTarget; + vel.x += -1.5 * CGeneral::GetRandomNumberInRange(0.001f, 0.006f); + vel.y += float(i) * CGeneral::GetRandomNumberInRange(0.001f, 0.006f); + vel.z += CGeneral::GetRandomNumberInRange(0.03f, 0.06f); + CParticle::AddParticle(PARTICLE_PED_SPLASH, pos, vel, NULL, 0.8f, this->m_Color); + + pos = this->GetPosition(); + pos += CVector(0.75f, 0.5f * float(i), 0.0f); + + vel = this->m_vecTarget; + vel.x += 1.5f * CGeneral::GetRandomNumberInRange(0.001f, 0.006f); + vel.y += float(i) * CGeneral::GetRandomNumberInRange(0.001f, 0.006f); + vel.z += CGeneral::GetRandomNumberInRange(0.03f, 0.06f); + CParticle::AddParticle(PARTICLE_PED_SPLASH, pos, vel, NULL, 0.8f, this->m_Color); + + pos = this->GetPosition(); + pos += CVector(0.5f * float(i), -0.75, 0.0f); + + vel = this->m_vecTarget; + vel.x += float(i) * CGeneral::GetRandomNumberInRange(0.001f, 0.006f); + vel.y += -1.5f * CGeneral::GetRandomNumberInRange(0.001f, 0.006f); + vel.z += CGeneral::GetRandomNumberInRange(0.03f, 0.06f); + CParticle::AddParticle(PARTICLE_PED_SPLASH, pos, vel, NULL, 0.8f, this->m_Color); + + + pos = this->GetPosition(); + pos += CVector(0.5f * float(i), 0.75, 0.0f); + + vel = this->m_vecTarget; + vel.x += float(i) * CGeneral::GetRandomNumberInRange(0.001f, 0.006f); + vel.y += 1.5f * CGeneral::GetRandomNumberInRange(0.001f, 0.006f); + vel.z += CGeneral::GetRandomNumberInRange(0.03f, 0.06f); + CParticle::AddParticle(PARTICLE_PED_SPLASH, pos, vel, NULL, 0.8f, this->m_Color); + } + + for ( int32 i = 0; i < 4; i++ ) + { + pos = this->GetPosition(); + + pos.x += CGeneral::GetRandomNumberInRange(-1.5f, 1.5f); + pos.y += CGeneral::GetRandomNumberInRange(-1.5f, 1.5f); + pos.z += CGeneral::GetRandomNumberInRange(0.03f, 0.06f); + + vel = this->m_vecTarget; + CParticle::AddParticle(PARTICLE_PED_SPLASH, pos, vel, NULL, 0.8f, this->m_Color); + } +#endif break; } case POBJECT_CAR_WATER_SPLASH: { +#ifdef PC_PARTICLE CRGBA colorsmoke(255, 255, 255, 196); CVector pos = this->GetPosition(); @@ -799,7 +889,65 @@ void CParticleObject::UpdateClose(void) splashvel.z += CGeneral::GetRandomNumberInRange(0.26f, 0.53f); CParticle::AddParticle(PARTICLE_CAR_SPLASH, splashpos, splashvel, NULL, 0.0f, this->m_Color); } +#else + CVector pos; + CVector vel; + + for ( int32 i = -3; i < 4; i++ ) + { + pos = this->GetPosition(); + pos += CVector(-1.5f, 0.5f * float(i), 0.0f); + + + vel = this->m_vecTarget; + vel.x += -3.0f * CGeneral::GetRandomNumberInRange(0.001f, 0.006f); + vel.y += float(i) * CGeneral::GetRandomNumberInRange(0.001f, 0.006f); + vel.z += CGeneral::GetRandomNumberInRange(0.03f, 0.06f); + CParticle::AddParticle(PARTICLE_CAR_SPLASH, pos, vel, NULL, 0.0f, this->m_Color); + + + pos = this->GetPosition(); + pos += CVector(1.5f, 0.5f * float(i), 0.0f); + + vel = this->m_vecTarget; + vel.x += 3.0f * CGeneral::GetRandomNumberInRange(0.001f, 0.006f); + vel.y += float(i) * CGeneral::GetRandomNumberInRange(0.001f, 0.006f); + vel.z += CGeneral::GetRandomNumberInRange(0.03f, 0.06f); + CParticle::AddParticle(PARTICLE_CAR_SPLASH, pos, vel, NULL, 0.0f, this->m_Color); + + pos = this->GetPosition(); + pos += CVector(0.5f * float(i), -1.5f, 0.0f); + + vel = this->m_vecTarget; + vel.x += float(i) * CGeneral::GetRandomNumberInRange(0.001f, 0.006f); + vel.y += -3.0f * CGeneral::GetRandomNumberInRange(0.001f, 0.006f); + vel.z += CGeneral::GetRandomNumberInRange(0.03f, 0.06f); + CParticle::AddParticle(PARTICLE_CAR_SPLASH, pos, vel, NULL, 0.0f, this->m_Color); + + + pos = this->GetPosition(); + pos += CVector(0.5f * float(i), 1.5f, 0.0f); + + + vel = this->m_vecTarget; + vel.x += float(i) * CGeneral::GetRandomNumberInRange(0.001f, 0.006f); + vel.y += 3.0f * CGeneral::GetRandomNumberInRange(0.001f, 0.006f); + vel.z += CGeneral::GetRandomNumberInRange(0.03f, 0.06f); + CParticle::AddParticle(PARTICLE_CAR_SPLASH, pos, vel, NULL, 0.0f, this->m_Color); + } + + for ( int32 i = 0; i < 8; i++ ) + { + pos = this->GetPosition(); + pos.x += CGeneral::GetRandomNumberInRange(-3.0f, 3.0f); + pos.y += CGeneral::GetRandomNumberInRange(-3.0f, 3.0f); + + vel = this->m_vecTarget; + vel.z += CGeneral::GetRandomNumberInRange(0.03f, 0.06f); + CParticle::AddParticle(PARTICLE_CAR_SPLASH, pos, vel, NULL, 0.0f, this->m_Color); + } +#endif break; } diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp index 1f15aa6c..f4cdff70 100644 --- a/src/peds/Ped.cpp +++ b/src/peds/Ped.cpp @@ -2019,7 +2019,7 @@ CPed::LineUpPedWithCar(PedLineUpPhase phase) } static void -particleProduceFootDust(CPed *ped, CVector *pos, float size, int times) +particleProduceFootDust(CPed *ped, CVector const &pos, float size, int times) { switch (ped->m_nSurfaceTouched) { @@ -2028,7 +2028,7 @@ particleProduceFootDust(CPed *ped, CVector *pos, float size, int times) case SURFACE_PAVEMENT: case SURFACE_SAND: for (int i = 0; i < times; ++i) { - CVector adjustedPos = *pos; + CVector adjustedPos = pos; adjustedPos.x += CGeneral::GetRandomNumberInRange(-0.1f, 0.1f); adjustedPos.y += CGeneral::GetRandomNumberInRange(-0.1f, 0.1f); CParticle::AddParticle(PARTICLE_PEDFOOT_DUST, adjustedPos, CVector(0.0f, 0.0f, 0.0f), nil, size, CRGBA(0, 0, 0, 0), 0, 0, 0, 0); @@ -2040,16 +2040,27 @@ particleProduceFootDust(CPed *ped, CVector *pos, float size, int times) } static void -particleProduceFootSplash(CPed *ped, CVector *pos, float size, int times) +particleProduceFootSplash(CPed *ped, CVector const &pos, float size, int times) { +#ifdef PC_PARTICLE for (int i = 0; i < times; i++) { - CVector adjustedPos = *pos; + CVector adjustedPos = pos; adjustedPos.x += CGeneral::GetRandomNumberInRange(-0.1f, 0.1f); adjustedPos.y += CGeneral::GetRandomNumberInRange(-0.1f, 0.1f); CVector direction = ped->GetForward() * -0.05f; CParticle::AddParticle(PARTICLE_RAIN_SPLASHUP, adjustedPos, direction, nil, size, CRGBA(32, 32, 32, 32), 0, 0, CGeneral::GetRandomNumber() & 1, 200); } +#else + for ( int32 i = 0; i < times; i++ ) + { + CVector adjustedPos = pos; + adjustedPos.x += CGeneral::GetRandomNumberInRange(-0.2f, 0.2f); + adjustedPos.y += CGeneral::GetRandomNumberInRange(-0.2f, 0.2f); + + CParticle::AddParticle(PARTICLE_RAIN_SPLASHUP, adjustedPos, CVector(0.0f, 0.0f, 0.0f), nil, size, CRGBA(0, 0, 0, 0), 0, 0, CGeneral::GetRandomNumber() & 1, 200); + } +#endif } void @@ -2080,6 +2091,50 @@ CPed::PlayFootSteps(void) } } +#ifdef GTA_PS2_STUFF + CAnimBlendAssociation *runStopAsoc = NULL; + + if ( IsPlayer() ) + { + runStopAsoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_RUN_STOP); + + if ( runStopAsoc == NULL ) + runStopAsoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_RUN_STOP_R); + } + + if ( runStopAsoc != NULL && runStopAsoc->blendAmount > 0.1f ) + { + { + CVector pos(0.0f, 0.0f, 0.0f); + RwFrame *parent = m_pFrames[PED_FOOTL]->frame; + while( parent ) + { + RwV3dTransformPoints(pos, pos, 1, RwFrameGetMatrix(parent)); + parent = RwFrameGetParent(parent); + } + + pos.z -= 0.1f; + pos += GetForward()*0.2f; + particleProduceFootDust(this, pos, 0.02f, 1); + } + + { + CVector pos(0.0f, 0.0f, 0.0f); + RwFrame *parent = m_pFrames[PED_FOOTR]->frame; + while( parent ) + { + RwV3dTransformPoints(pos, pos, 1, RwFrameGetMatrix(parent)); + parent = RwFrameGetParent(parent); + } + + pos.z -= 0.1f; + pos += GetForward()*0.2f; + particleProduceFootDust(this, pos, 0.02f, 1); + } + } +#endif + + if (walkRunAssoc && walkRunAssocBlend > 0.5f && idleAssocBlend < 1.0f) { float stepStart = 1 / 15.0f; float stepEnd = walkRunAssoc->hierarchy->totalLength / 2.0f + stepStart; @@ -2121,9 +2176,15 @@ CPed::PlayFootSteps(void) } if (CWeather::Rain <= 0.1f || CCullZones::CamNoRain() || CCullZones::PlayerNoRain()) { if(IsPlayer()) - particleProduceFootDust(this, &footPos, 0.0f, 4); - } else if(stepPart == 2) { - particleProduceFootSplash(this, &footPos, 0.15f, 4); + particleProduceFootDust(this, footPos, 0.0f, 4); + } +#ifdef PC_PARTICLE + else if(stepPart == 2) +#else + else +#endif + { + particleProduceFootSplash(this, footPos, 0.15f, 4); } } } @@ -2131,6 +2192,7 @@ CPed::PlayFootSteps(void) if (m_nSurfaceTouched == SURFACE_PUDDLE) { float pedSpeed = CVector2D(m_vecMoveSpeed).Magnitude(); if (pedSpeed > 0.03f && CTimer::GetFrameCounter() % 2 == 0 && pedSpeed > 0.13f) { +#ifdef PC_PARTICLE float particleSize = pedSpeed * 2.0f; if (particleSize < 0.25f) @@ -2149,6 +2211,12 @@ CPed::PlayFootSteps(void) particleDir.z = CGeneral::GetRandomNumberInRange(0.03f, 0.05f); CParticle::AddParticle(PARTICLE_RUBBER_SMOKE, particlePos, particleDir, nil, particleSize, CRGBA(255,255,255,255), 0, 0, 0, 0); +#else + CVector particlePos = (GetPosition() - 0.3f * GetUp()) + GetForward()*0.3f; + CVector particleDir = m_vecMoveSpeed * 0.45f; + particleDir.z = CGeneral::GetRandomNumberInRange(0.03f, 0.05f); + CParticle::AddParticle(PARTICLE_PED_SPLASH, particlePos-CVector(0.0f, 0.0f, 1.2f), particleDir, nil, 0.0f, CRGBA(155, 185, 155, 255)); +#endif } } } @@ -15114,7 +15182,11 @@ CPed::ProcessBuoyancy(void) bIsInTheAir = false; } pos.z = pos.z - 0.8f; +#ifdef PC_PARTICLE CParticleObject::AddObject(POBJECT_PED_WATER_SPLASH, pos, CVector(0.0f, 0.0f, 0.0f), 0.0f, 50, color, true); +#else + CParticleObject::AddObject(POBJECT_PED_WATER_SPLASH, pos, CVector(0.0f, 0.0f, 0.0f), 0.0f, 50, CRGBA(0, 0, 0, 0), true); +#endif m_vecMoveSpeed = CVector(0.0f, 0.0f, 0.0f); m_nPedState = PED_IDLE; return; @@ -15143,6 +15215,7 @@ CPed::ProcessBuoyancy(void) } else { m_vecMoveSpeed.z = -0.01f; DMAudio.PlayOneShot(m_audioEntityId, SOUND_SPLASH, 0.0f); +#ifdef PC_PARTICLE CVector aBitForward = 2.2f * m_vecMoveSpeed + GetPosition(); float level = 0.0f; if (CWaterLevel::GetWaterLevel(aBitForward, &level, false)) @@ -15151,6 +15224,18 @@ CPed::ProcessBuoyancy(void) CParticleObject::AddObject(POBJECT_PED_WATER_SPLASH, aBitForward, CVector(0.0f, 0.0f, 0.1f), 0.0f, 200, color, true); nGenerateRaindrops = CTimer::GetTimeInMilliseconds() + 80; nGenerateWaterCircles = CTimer::GetTimeInMilliseconds() + 100; +#else + CVector aBitForward = 1.6f * m_vecMoveSpeed + GetPosition(); + float level = 0.0f; + if (CWaterLevel::GetWaterLevel(aBitForward, &level, false)) + aBitForward.z = level + 0.5f; + + CVector vel = m_vecMoveSpeed * 0.1f; + vel.z = 0.18f; + CParticleObject::AddObject(POBJECT_PED_WATER_SPLASH, aBitForward, vel, 0.0f, 350, CRGBA(0, 0, 0, 0), true); + nGenerateRaindrops = CTimer::GetTimeInMilliseconds() + 300; + nGenerateWaterCircles = CTimer::GetTimeInMilliseconds() + 60; +#endif } } } else @@ -15167,9 +15252,15 @@ CPed::ProcessBuoyancy(void) if (pos.z != 0.0f) { nGenerateWaterCircles = 0; for(int i = 0; i < 4; i++) { +#ifdef PC_PARTICLE pos.x += CGeneral::GetRandomNumberInRange(-0.75f, 0.75f); pos.y += CGeneral::GetRandomNumberInRange(-0.75f, 0.75f); CParticle::AddParticle(PARTICLE_RAIN_SPLASH_BIGGROW, pos, CVector(0.0f, 0.0f, 0.0f), nil, 0.0f, color, 0, 0, 0, 0); +#else + pos.x += CGeneral::GetRandomNumberInRange(-2.5f, 2.5f); + pos.y += CGeneral::GetRandomNumberInRange(-2.5f, 2.5f); + CParticle::AddParticle(PARTICLE_RAIN_SPLASH_BIGGROW, pos+CVector(0.0f, 0.0f, 1.0f), CVector(0.0f, 0.0f, 0.0f)); +#endif } } } @@ -15181,9 +15272,17 @@ CPed::ProcessBuoyancy(void) pos.z = level; if (pos.z >= 0.0f) { +#ifdef PC_PARTICLE pos.z += 0.25f; +#else + pos.z += 0.5f; +#endif nGenerateRaindrops = 0; +#ifdef PC_PARTICLE CParticleObject::AddObject(POBJECT_SPLASHES_AROUND, pos, CVector(0.0f, 0.0f, 0.0f), 4.5f, 1500, CRGBA(0,0,0,0), true); +#else + CParticleObject::AddObject(POBJECT_SPLASHES_AROUND, pos, CVector(0.0f, 0.0f, 0.0f), 4.5f, 2500, CRGBA(0,0,0,0), true); +#endif } } } diff --git a/src/render/Particle.cpp b/src/render/Particle.cpp index 0388e779..c855c860 100644 --- a/src/render/Particle.cpp +++ b/src/render/Particle.cpp @@ -12,9 +12,6 @@ #include "ParticleObject.h" #include "Particle.h" -#ifdef TOGGLEABLE_BETA_FEATURES -bool CParticle::bEnableBannedParticles = false; -#endif #define MAX_PARTICLES_ON_SCREEN (1000) @@ -388,8 +385,12 @@ void CParticle::Initialise() gpFlame5Tex = RwTextureRead("flame5", nil); +#ifdef FIX_BUGS + gpFlame5Raster = RwTextureGetRaster(gpFlame5Tex); +#else gpFlame5Raster = RwTextureGetRaster(gpFlame1Tex); // copy-paste bug ? - +#endif + gpRainDropSmallTex = RwTextureRead("rainsmall", nil); gpRainDropSmallRaster = RwTextureGetRaster(gpRainDropSmallTex); @@ -767,9 +768,8 @@ CParticle *CParticle::AddParticle(tParticleType type, CVector const &vecPos, CVe { if ( CTimer::GetIsPaused() ) return NULL; -#ifdef TOGGLEABLE_BETA_FEATURES - if(!bEnableBannedParticles) -#endif + +#ifdef PC_PARTICLE if ( ( type == PARTICLE_ENGINE_SMOKE || type == PARTICLE_ENGINE_SMOKE2 || type == PARTICLE_ENGINE_STEAM @@ -782,6 +782,7 @@ CParticle *CParticle::AddParticle(tParticleType type, CVector const &vecPos, CVe { return nil; } +#endif CParticle *pParticle = m_pUnusedListHead; @@ -853,6 +854,7 @@ CParticle *CParticle::AddParticle(tParticleType type, CVector const &vecPos, CVe pParticle->m_nRotation = nRotation; +// PC only if ( pParticle->m_nRotation >= 360 ) pParticle->m_nRotation -= 360; else if ( pParticle->m_nRotation < 0 ) @@ -1348,12 +1350,13 @@ void CParticle::Update() particle->m_nAlpha = clamp(particle->m_nAlpha - psystem->m_nFadeAlphaAmount, 0, 255); - +#ifdef PC_PARTICLE if ( particle->m_nAlpha == 0 ) { bRemoveParticle = true; continue; } +#endif } else ++particle->m_nFadeAlphaTimer; @@ -1448,18 +1451,15 @@ void CParticle::Render() for ( int32 i = 0; i < MAX_PARTICLES; i++ ) { tParticleSystemData *psystem = &mod_ParticleSystemManager.m_aParticles[i]; - +#ifdef PC_PARTICLE bool particleBanned = false; - +#endif CParticle *particle = psystem->m_pParticles; RwRaster **frames = psystem->m_ppRaster; - +#ifdef PC_PARTICLE tParticleType type = psystem->m_Type; -#ifdef TOGGLEABLE_BETA_FEATURES - if (!bEnableBannedParticles) -#endif if ( type == PARTICLE_ENGINE_SMOKE || type == PARTICLE_ENGINE_SMOKE2 || type == PARTICLE_ENGINE_STEAM @@ -1471,7 +1471,8 @@ void CParticle::Render() { particleBanned = true; } - +#endif + if ( particle ) { if ( (flags & DRAW_OPAQUE) != (psystem->Flags & DRAW_OPAQUE) @@ -1512,10 +1513,11 @@ void CParticle::Render() while ( particle != nil ) { bool canDraw = true; +#ifdef PC_PARTICLE if ( particle->m_nAlpha == 0 ) canDraw = false; - +#endif if ( canDraw && psystem->m_nFinalAnimationFrame != 0 && frames != nil ) { RwRaster *curFrame = frames[particle->m_nCurrentFrame]; @@ -1538,7 +1540,7 @@ void CParticle::Render() particle->m_fSize * 63.0f, particle->m_Color, particle->m_nColorIntensity, - (float)particle->m_nRotation, + (float)particle->m_nRotation, //DEGTORAD((float)particle->m_nRotation) ps2 particle->m_nAlpha); } else @@ -1564,8 +1566,10 @@ void CParticle::Render() if ( CSprite::CalcScreenCoors(particle->m_vecPosition, coors, &w, &h, true) ) { +#ifdef PC_PARTICLE if ( (!particleBanned || SCREEN_WIDTH * fParticleScaleLimit >= w) && SCREEN_HEIGHT * fParticleScaleLimit >= h ) +#endif { if ( particle->m_nRotation != 0 ) { @@ -1576,7 +1580,7 @@ void CParticle::Render() particle->m_Color.blue, particle->m_nColorIntensity, 1.0f / coors.z, - float(particle->m_nRotation), + float(particle->m_nRotation), // DEGTORAD((float)particle->m_nRotation) ps2 particle->m_nAlpha); } else if ( psystem->Flags & SCREEN_TRAIL ) @@ -1601,7 +1605,6 @@ void CParticle::Render() fTrailLength = fDist; - //Float fRot = Atan2( vecDist.x / fDist, Sqrt(1.0f - vecDist.x / fDist * (vecDist.x / fDist)) ); float fRot = Asin(vecDist.x / fDist); fRotation = fRot; @@ -1653,7 +1656,6 @@ void CParticle::Render() fTrailLength = fDist; - //Float fRot = Atan2(vecDist.x / fDist, Sqrt(1.0f - vecDist.x / fDist * (vecDist.x / fDist))); float fRot = Asin(vecDist.x / fDist); fRotation = fRot; diff --git a/src/render/Particle.h b/src/render/Particle.h index 8999f4f6..b71dc717 100644 --- a/src/render/Particle.h +++ b/src/render/Particle.h @@ -89,10 +89,6 @@ public: static void AddJetExplosion(CVector const &vecPos, float fPower, float fSize); static void AddYardieDoorSmoke(CVector const &vecPos, CMatrix const &matMatrix); - -#ifdef TOGGLEABLE_BETA_FEATURES - static bool bEnableBannedParticles; -#endif }; VALIDATE_SIZE(CParticle, 0x68);
\ No newline at end of file diff --git a/src/render/ParticleMgr.cpp b/src/render/ParticleMgr.cpp index 00391ac5..3387d471 100644 --- a/src/render/ParticleMgr.cpp +++ b/src/render/ParticleMgr.cpp @@ -8,8 +8,7 @@ cParticleSystemMgr mod_ParticleSystemManager; const char *ParticleFilename = "PARTICLE.CFG"; -//cParticleSystemMgr::cParticleSystemMgr() -void cParticleSystemMgr::ctor() +cParticleSystemMgr::cParticleSystemMgr() { memset(this, 0, sizeof(*this)); } diff --git a/src/render/ParticleMgr.h b/src/render/ParticleMgr.h index 0b4091de..70845a56 100644 --- a/src/render/ParticleMgr.h +++ b/src/render/ParticleMgr.h @@ -118,11 +118,11 @@ class cParticleSystemMgr public: tParticleSystemData m_aParticles[MAX_PARTICLES]; - cParticleSystemMgr() { ctor(); } void ctor(); + cParticleSystemMgr(); void Initialise(); void LoadParticleData(); - //void RangeCheck(tParticleSystemData *pData); + void RangeCheck(tParticleSystemData *pData) { } }; VALIDATE_SIZE(cParticleSystemMgr, 0x2420); diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp index 1b14e7a2..74609e15 100644 --- a/src/vehicles/Automobile.cpp +++ b/src/vehicles/Automobile.cpp @@ -2848,6 +2848,7 @@ CAutomobile::ProcessBuoyancy(void) static uint32 nGenerateWaterCircles = 0; if(initialSpeed.z < -0.3f && impulse.z > 0.3f){ +#if defined(PC_PARTICLE) || defined (PS2_ALTERNATIVE_CARSPLASH) RwRGBA color; color.red = (0.5f * CTimeCycle::GetDirectionalRed() + CTimeCycle::GetAmbientRed())*0.45f*255; color.green = (0.5f * CTimeCycle::GetDirectionalGreen() + CTimeCycle::GetAmbientGreen())*0.45f*255; @@ -2856,6 +2857,30 @@ CAutomobile::ProcessBuoyancy(void) CParticleObject::AddObject(POBJECT_CAR_WATER_SPLASH, GetPosition(), CVector(0.0f, 0.0f, CGeneral::GetRandomNumberInRange(0.15f, 0.3f)), 0.0f, 75, color, true); +#else + CVector pos = (initialSpeed * 2.0f) + (GetPosition() + point); + + for ( int32 i = 0; i < 360; i += 4 ) + { + float fSin = Sin(float(i)); + float fCos = Cos(float(i)); + + CVector dir(fSin*0.01f, fCos*0.01f, CGeneral::GetRandomNumberInRange(0.25f, 0.45f)); + + CParticle::AddParticle(PARTICLE_CAR_SPLASH, + pos + CVector(fSin*4.5f, fCos*4.5f, 0.0f), + dir, NULL, 0.0f, CRGBA(225, 225, 255, 180)); + + for ( int32 j = 0; j < 3; j++ ) + { + float fMul = 1.5f * float(j + 1); + + CParticle::AddParticle(PARTICLE_CAR_SPLASH, + pos + CVector(fSin * fMul, fCos * fMul, 0.0f), + dir, NULL, 0.0f, CRGBA(225, 225, 255, 180)); + } + } +#endif nGenerateRaindrops = CTimer::GetTimeInMilliseconds() + 300; nGenerateWaterCircles = CTimer::GetTimeInMilliseconds() + 60; @@ -2909,9 +2934,16 @@ CAutomobile::ProcessBuoyancy(void) CVector pos = m_aWheelColPoints[i].point + 0.3f*GetUp() - GetPosition(); CVector vSpeed = GetSpeed(pos); vSpeed.z = 0.0f; +#ifdef GTA_PS2_STUFF + // ps2 puddle physics + CVector moveForce = CTimer::GetTimeStep() * (m_fMass * (vSpeed * -0.003f)); + ApplyMoveForce(moveForce.x, moveForce.y, moveForce.z); +#endif float fSpeed = vSpeed.MagnitudeSqr(); +#ifdef PC_PARTICLE if(fSpeed > sq(0.05f)){ fSpeed = Sqrt(fSpeed); + float size = Min((fSpeed < 0.15f ? 0.25f : 0.75f)*fSpeed, 0.6f); CVector right = 0.2f*fSpeed*GetRight() + 0.2f*vSpeed; @@ -2924,10 +2956,39 @@ CAutomobile::ProcessBuoyancy(void) CParticle::AddParticle(PARTICLE_RUBBER_SMOKE, pos + GetPosition(), -0.6f*right, nil, size, smokeCol, 0, 0, 0, 0); - + if((CTimer::GetFrameCounter() & 0xF) == 0) DMAudio.PlayOneShot(m_audioEntityId, SOUND_CAR_SPLASH, 2000.0f*fSpeed); } +#else + if ( ( (CTimer::GetFrameCounter() + i) & 3 ) == 0 ) + { + if(fSpeed > sq(0.05f)) + { + fSpeed = Sqrt(fSpeed); + CRGBA color(155, 185, 155, 255); + float boxY = GetColModel()->boundingBox.max.y; + CVector right = 0.5f * GetRight(); + + if ( i == 2 ) + { + CParticle::AddParticle(PARTICLE_PED_SPLASH, + GetPosition() + (boxY * GetForward()) + right, + 0.75f*m_vecMoveSpeed, NULL, 0.0f, color); + + } + else if ( i == 0 ) + { + CParticle::AddParticle(PARTICLE_PED_SPLASH, + GetPosition() + (boxY * GetForward()) - right, + 0.75f*m_vecMoveSpeed, NULL, 0.0f, color); + } + + if((CTimer::GetFrameCounter() & 0xF) == 0) + DMAudio.PlayOneShot(m_audioEntityId, SOUND_CAR_SPLASH, 2000.0f*fSpeed); + } + } +#endif } } } @@ -3486,14 +3547,29 @@ CAutomobile::AddWheelDirtAndWater(CColPoint *colpoint, uint32 belowEffectSpeed) } return 0; default: - // Is this even visible? - if(CWeather::WetRoads > 0.01f && CTimer::GetFrameCounter() & 1){ - CParticle::AddParticle(PARTICLE_WATERSPRAY, + if ( CWeather::WetRoads > 0.01f +#ifdef PC_PARTICLE + && CTimer::GetFrameCounter() & 1 +#endif + ) + { + CParticle::AddParticle( +#ifdef FIX_BUGS + PARTICLE_WHEEL_WATER, +#else + PARTICLE_WATERSPRAY, +#endif colpoint->point + CVector(0.0f, 0.0f, 0.25f+0.25f), - CVector(0.0f, 0.0f, 1.0f), nil, +#ifdef PC_PARTICLE + CVector(0.0f, 0.0f, 1.0f), +#else + CVector(0.0f, 0.0f, CGeneral::GetRandomNumberInRange(0.005f, 0.04f)), +#endif + nil, CGeneral::GetRandomNumberInRange(0.1f, 0.5f), waterCol); return 0; } + return 1; } } diff --git a/src/vehicles/Boat.cpp b/src/vehicles/Boat.cpp index 42beeb6c..d31182cd 100644 --- a/src/vehicles/Boat.cpp +++ b/src/vehicles/Boat.cpp @@ -340,27 +340,46 @@ CBoat::ProcessControl(void) else jetPos.z = 0.0f; +#ifdef PC_PARTICLE CVector wakePos = GetPosition() + sternPos; wakePos.z -= 0.65f; +#else + CVector wakePos = GetPosition() + sternPos; + wakePos.z = -0.3f; +#endif CVector wakeDir = 0.75f * jetDir; CParticle::AddParticle(PARTICLE_BOAT_THRUSTJET, jetPos, jetDir, nil, 0.0f, jetColor); +#ifdef PC_PARTICLE CParticle::AddParticle(PARTICLE_CAR_SPLASH, jetPos, 0.25f * jetDir, nil, 1.0f, splashColor, CGeneral::GetRandomNumberInRange(0, 30), CGeneral::GetRandomNumberInRange(0, 90), 3); +#endif if(!cameraHack) CParticle::AddParticle(PARTICLE_BOAT_WAKE, wakePos, wakeDir, nil, 0.0f, jetColor); }else if((CTimer::GetFrameCounter() + m_randomSeed) & 1){ +#ifdef PC_PARTICLE jetDir.z = 0.018f; jetDir.x *= 0.01f; jetDir.y *= 0.01f; propellerWorld.z += 1.5f; - + CParticle::AddParticle(PARTICLE_BOAT_SPLASH, propellerWorld, jetDir, nil, 1.5f, jetColor); +#else + jetDir.z = 0.018f; + jetDir.x *= 0.03f; + jetDir.y *= 0.03f; + propellerWorld.z += 1.0f; + + CParticle::AddParticle(PARTICLE_BOAT_SPLASH, propellerWorld, jetDir, nil, 0.0f, jetColor); +#endif + +#ifdef PC_PARTICLE CParticle::AddParticle(PARTICLE_CAR_SPLASH, propellerWorld, 0.1f * jetDir, nil, 0.5f, splashColor, CGeneral::GetRandomNumberInRange(0, 30), CGeneral::GetRandomNumberInRange(0, 90), 3); +#endif } } }else if(!onLand){ @@ -416,36 +435,66 @@ CBoat::ProcessControl(void) } // Spray particles on sides of boat - if(m_nDeltaVolumeUnderWater > 75){ +#ifdef PC_PARTICLE + if(m_nDeltaVolumeUnderWater > 75) +#else + if(m_nDeltaVolumeUnderWater > 120) +#endif + { float speed = m_vecMoveSpeed.Magnitude(); float splash1Size = speed; - float splash2Size = m_nDeltaVolumeUnderWater * 0.005f * 0.2f; + float splash2Size = float(m_nDeltaVolumeUnderWater) * 0.005f * 0.2f; float front = 0.9f * GetColModel()->boundingBox.max.y; if(splash1Size > 0.75f) splash1Size = 0.75f; CVector dir, pos; // right +#ifdef PC_PARTICLE dir = -0.5f*m_vecMoveSpeed; dir.z += 0.1f*speed; dir += 0.5f*GetRight()*speed; pos = front*GetForward() + 0.5f*GetRight() + GetPosition() + m_vecBuoyancePoint; CWaterLevel::GetWaterLevel(pos, &pos.z, true); +#else + dir = 0.3f*m_vecMoveSpeed; + dir.z += 0.05f*speed; + dir += 0.5f*GetRight()*speed; + pos = (GetPosition() + m_vecBuoyancePoint) + (1.5f*GetRight()); +#endif + +#ifdef PC_PARTICLE CParticle::AddParticle(PARTICLE_CAR_SPLASH, pos, 0.75f * dir, nil, splash1Size, splashColor, CGeneral::GetRandomNumberInRange(0, 30), CGeneral::GetRandomNumberInRange(0, 90), 1); CParticle::AddParticle(PARTICLE_BOAT_SPLASH, pos, dir, nil, splash2Size, jetColor); +#else + CParticle::AddParticle(PARTICLE_BOAT_SPLASH, pos, dir, nil, splash2Size); +#endif + // left +#ifdef PC_PARTICLE dir = -0.5f*m_vecMoveSpeed; dir.z += 0.1f*speed; dir -= 0.5f*GetRight()*speed; pos = front*GetForward() - 0.5f*GetRight() + GetPosition() + m_vecBuoyancePoint; CWaterLevel::GetWaterLevel(pos, &pos.z, true); +#else + dir = 0.3f*m_vecMoveSpeed; + dir.z += 0.05f*speed; + dir -= 0.5f*GetRight()*speed; + pos = (GetPosition() + m_vecBuoyancePoint) - (1.5f*GetRight()); +#endif + +#ifdef PC_PARTICLE CParticle::AddParticle(PARTICLE_CAR_SPLASH, pos, 0.75f * dir, nil, splash1Size, splashColor, CGeneral::GetRandomNumberInRange(0, 30), CGeneral::GetRandomNumberInRange(0, 90), 1); CParticle::AddParticle(PARTICLE_BOAT_SPLASH, pos, dir, nil, splash2Size, jetColor); +#else + CParticle::AddParticle(PARTICLE_BOAT_SPLASH, pos, dir, nil, splash2Size); +#endif } m_fPrevVolumeUnderWater = m_fVolumeUnderWater; |