diff options
56 files changed, 1416 insertions, 383 deletions
@@ -19,11 +19,19 @@ such that we have a working game at all times. - (Optional) If you want to use optional features like Russian language or menu map, copy the files in /gamefiles folder to your game root folder. - Move re3.exe to GTA 3 directory and run it. -> :information_source: **Rendering engine** re3 uses completely homebrew RenderWare-replacement rendering engine; [librw](https://github.com/aap/librw/). librw comes as submodule of re3, but you also can use LIBRW enviorenment variable to specify path to your own librw. +## Preparing the environment for building + +Currently only building on VS2015/2017/2019 (Windows) and GCC (Linux) is tested. -> :warning: **Notice for builders** There are various settings at the very bottom of `config.h`, you may want to take a look there. i.e. FIX_BUGS define fixes the bugs we've come across. +- Clone the repo. +- Run `git submodule init` and `git submodule update`. +- Point GTA_III_RE_DIR environment variable to GTA3 root folder. +- Run premake + - On Windows: one of the `premake-vsXXXX.cmd` variants on root folder + - On Linux: proceed to [Building on Linux](https://github.com/GTAmodding/re3/wiki/Building-on-Linux). +- There are various settings at the very bottom of [config.h](https://github.com/GTAmodding/re3/tree/master/src/core/config.h), you may want to take a look there. i.e. FIX_BUGS define fixes the bugs we've come across. -https://github.com/GTAmodding/re3/tree/master/src/core/config.h +> :information_source: **Rendering engine** re3 uses completely homebrew RenderWare-replacement rendering engine; [librw](https://github.com/aap/librw/). librw comes as submodule of re3, but you also can use LIBRW enviorenment variable to specify path to your own librw. ## Contributing @@ -141,11 +149,3 @@ but here are some observations: * do *not* use `dw` for `DWORD` or so, we're not programming win32 * Generally, try to make the code look as if R* could have written it - -### Environment Variables -Here you can find a list of variables that you might need to set in windows: -``` -"GTA_III_RE_DIR" * path to "gta3_re" game folder usually where this plugin run. -"GTA_III_DIR" * path to "GTAIII" game folder. -"LIBRW" * path to LIBRW. -``` @@ -50,8 +50,13 @@ extern "C" { #else // OPENAL +#ifndef _WIN32 + #include <AL/al.h> + #include <string.h> +#else #include <al.h> - +#endif + #ifndef GUID_DEFINED #define GUID_DEFINED typedef struct _GUID diff --git a/premake5.lua b/premake5.lua index a106adca..44b8b576 100644 --- a/premake5.lua +++ b/premake5.lua @@ -29,6 +29,7 @@ workspace "reVC" location "build" symbols "Full" staticruntime "off" + filter { "system:windows" } platforms { "win-x86-RW33_d3d8-mss", @@ -36,6 +37,11 @@ workspace "reVC" "win-x86-librw_gl3_glfw-mss", } + filter { "system:linux" } + platforms { + "linux-x86-librw_gl3_glfw-oal", + } + filter "configurations:Debug" defines { "DEBUG" } @@ -45,6 +51,9 @@ workspace "reVC" filter { "platforms:win*" } system "windows" + + filter { "platforms:linux*" } + system "linux" filter { "platforms:*x86*" } architecture "x86" @@ -57,33 +66,32 @@ workspace "reVC" filter "platforms:*librw_gl3_glfw*" defines { "RW_GL3" } + includedirs { path.join(_OPTIONS["glfwdir"], "include") } + includedirs { path.join(_OPTIONS["glewdir"], "include") } + + filter "platforms:win*librw_gl3_glfw*" + defines { "GLEW_STATIC" } if(not _OPTIONS["with-librw"]) then libdirs { path.join(Librw, "lib/win-x86-gl3/%{cfg.buildcfg}") } end - defines { "GLEW_STATIC" } - includedirs { path.join(_OPTIONS["glfwdir"], "include") } - includedirs { path.join(_OPTIONS["glewdir"], "include") } + + filter "platforms:linux*librw_gl3_glfw*" + if(not _OPTIONS["with-librw"]) then + libdirs { path.join(Librw, "lib/linux-x86-gl3/%{cfg.buildcfg}") } + end + filter {} - - pbcommands = { - "setlocal EnableDelayedExpansion", - "set file=$(TargetPath)", - "FOR %%i IN (\"%file%\") DO (", - "set filename=%%~ni", - "set fileextension=%%~xi", - "set target=!path!!filename!!fileextension!", - "copy /y \"!file!\" \"!target!\"", - ")" } - + function setpaths (gamepath, exepath, scriptspath) scriptspath = scriptspath or "" if (gamepath) then - cmdcopy = { "set \"path=" .. gamepath .. scriptspath .. "\"" } - table.insert(cmdcopy, pbcommands) - postbuildcommands (cmdcopy) + postbuildcommands { + '{COPY} "%{cfg.buildtarget.abspath}" "' .. gamepath .. scriptspath .. '%{cfg.buildtarget.name}"' + } debugdir (gamepath) if (exepath) then - debugcommand (gamepath .. exepath) + -- Used VS variable $(TargetFileName) because it doesn't accept premake tokens. Does debugcommand even work outside VS?? + debugcommand (gamepath .. "$(TargetFileName)") dir, file = exepath:match'(.*/)(.*)' debugdir (gamepath .. (dir or "")) end @@ -111,17 +119,12 @@ project "reVC" kind "WindowedApp" targetname "reVC" targetdir "bin/%{cfg.platform}/%{cfg.buildcfg}" - targetextension ".exe" - characterset ("MBCS") - linkoptions "/SAFESEH:NO" - defines { "MIAMI" } files { addSrcFiles("src") } files { addSrcFiles("src/animation") } files { addSrcFiles("src/audio") } - --files { addSrcFiles("src/audio/miles") } - --files { addSrcFiles("src/audio/openal") } + files { addSrcFiles("src/audio/oal") } files { addSrcFiles("src/control") } files { addSrcFiles("src/core") } files { addSrcFiles("src/entities") } @@ -133,7 +136,6 @@ project "reVC" files { addSrcFiles("src/rw") } files { addSrcFiles("src/save") } files { addSrcFiles("src/skel") } - files { addSrcFiles("src/skel/win") } files { addSrcFiles("src/skel/glfw") } files { addSrcFiles("src/text") } files { addSrcFiles("src/vehicles") } @@ -144,6 +146,7 @@ project "reVC" includedirs { "src" } includedirs { "src/animation" } includedirs { "src/audio" } + includedirs { "src/audio/oal" } includedirs { "src/control" } includedirs { "src/core" } includedirs { "src/entities" } @@ -155,7 +158,6 @@ project "reVC" includedirs { "src/rw" } includedirs { "src/save/" } includedirs { "src/skel/" } - includedirs { "src/skel/win" } includedirs { "src/skel/glfw" } includedirs { "src/text" } includedirs { "src/vehicles" } @@ -168,8 +170,22 @@ project "reVC" libdirs { "milessdk/lib" } - setpaths("$(GTA_VC_RE_DIR)/", "$(TargetFileName)", "") + if(os.getenv("GTA_VC_RE_DIR")) then + setpaths("$(GTA_VC_RE_DIR)/", "%(cfg.buildtarget.name)", "") + end + filter "platforms:win*" + files { addSrcFiles("src/skel/win") } + includedirs { "src/skel/win" } + linkoptions "/SAFESEH:NO" + characterset ("MBCS") + targetextension ".exe" + + filter "platforms:linux*" + targetextension ".elf" + defines { "OPENAL" } + links { "openal", "mpg123", "sndfile", "pthread" } + filter "platforms:*RW33*" staticruntime "on" includedirs { "rwsdk/include/d3d8" } @@ -195,7 +211,10 @@ project "reVC" filter "platforms:*d3d9*" links { "d3d9" } - filter "platforms:*gl3_glfw*" + filter "platforms:win*gl3_glfw*" libdirs { path.join(_OPTIONS["glewdir"], "lib/Release/Win32") } libdirs { path.join(_OPTIONS["glfwdir"], "lib-" .. string.gsub(_ACTION or '', "vs", "vc")) } links { "opengl32", "glew32s", "glfw3" } + + filter "platforms:linux*gl3_glfw*" + links { "GL", "GLEW", "glfw" } diff --git a/premake5Linux b/premake5Linux Binary files differnew file mode 100755 index 00000000..2fd412da --- /dev/null +++ b/premake5Linux diff --git a/src/animation/AnimBlendAssocGroup.cpp b/src/animation/AnimBlendAssocGroup.cpp index c6a166c2..c3d6b2c1 100644 --- a/src/animation/AnimBlendAssocGroup.cpp +++ b/src/animation/AnimBlendAssocGroup.cpp @@ -1,6 +1,10 @@ #include "common.h" +#if defined _WIN32 && !defined __MINGW32__ #include "ctype.h" +#else +#include <cwctype> +#endif #include "General.h" #include "RwHelper.h" diff --git a/src/animation/CutsceneMgr.cpp b/src/animation/CutsceneMgr.cpp index 035c2b49..8da34dda 100644 --- a/src/animation/CutsceneMgr.cpp +++ b/src/animation/CutsceneMgr.cpp @@ -102,7 +102,7 @@ const struct { { "MT_PH2", STREAMED_SOUND_CUTSCENE_MARTY_PH2 }, { "MT_PH3", STREAMED_SOUND_CUTSCENE_MARTY_PH3 }, { "MT_PH4", STREAMED_SOUND_CUTSCENE_MARTY_PH4 }, - { NULL, NULL } + { NULL, 0 } }; int diff --git a/src/audio/DMAudio.cpp b/src/audio/DMAudio.cpp index f1b9707b..888081b7 100644 --- a/src/audio/DMAudio.cpp +++ b/src/audio/DMAudio.cpp @@ -6,6 +6,7 @@ #include "AudioScriptObject.h" #include "sampman.h" #include "Text.h" +#include "crossplatform.h" cDMAudio DMAudio; diff --git a/src/audio/oal/aldlist.cpp b/src/audio/oal/aldlist.cpp index 2c2f13a8..768ace30 100644 --- a/src/audio/oal/aldlist.cpp +++ b/src/audio/oal/aldlist.cpp @@ -23,6 +23,12 @@ */ #include "aldlist.h" + +#ifndef _WIN32 +#define _stricmp strcasecmp +#define _strnicmp strncasecmp +#endif + #ifdef AUDIO_OAL /* * Init call @@ -67,7 +73,7 @@ ALDeviceList::ALDeviceList() if ((bNewName) && (actualDeviceName != NULL) && (strlen(actualDeviceName) > 0)) { memset(&ALDeviceInfo, 0, sizeof(ALDEVICEINFO)); ALDeviceInfo.bSelected = true; - ALDeviceInfo.strDeviceName = std::string(actualDeviceName, strlen(actualDeviceName)); + ALDeviceInfo.strDeviceName.assign(actualDeviceName, strlen(actualDeviceName)); alcGetIntegerv(device, ALC_MAJOR_VERSION, sizeof(int), &ALDeviceInfo.iMajorVersion); alcGetIntegerv(device, ALC_MINOR_VERSION, sizeof(int), &ALDeviceInfo.iMinorVersion); @@ -326,4 +332,4 @@ unsigned int ALDeviceList::GetMaxNumSources() return iSourceCount; } -#endif
\ No newline at end of file +#endif diff --git a/src/audio/oal/channel.cpp b/src/audio/oal/channel.cpp index 7742a06a..6fe1d856 100644 --- a/src/audio/oal/channel.cpp +++ b/src/audio/oal/channel.cpp @@ -4,6 +4,10 @@ #include "common.h" #include "sampman.h" +#ifndef _WIN32 +#include <float.h> +#endif + extern bool IsFXSupported(); CChannel::CChannel() @@ -207,4 +211,4 @@ void CChannel::UpdateReverb(ALuint slot) alSource3i(alSource, AL_AUXILIARY_SEND_FILTER, slot, 0, alFilter); } -#endif
\ No newline at end of file +#endif diff --git a/src/audio/oal/stream.cpp b/src/audio/oal/stream.cpp index 9bca0546..5a9c7d7d 100644 --- a/src/audio/oal/stream.cpp +++ b/src/audio/oal/stream.cpp @@ -4,13 +4,15 @@ #include "common.h" #include "sampman.h" -typedef long ssize_t; - #include <sndfile.h> #include <mpg123.h> - +#ifdef _WIN32 +typedef long ssize_t; #pragma comment( lib, "libsndfile-1.lib" ) #pragma comment( lib, "libmpg123.lib" ) +#else +#include "crossplatform.h" +#endif class CSndFile : public IDecoder { @@ -192,7 +194,22 @@ CStream::CStream(char *filename, ALuint &source, ALuint (&buffers)[NUM_STREAMBUF m_nPosBeforeReset(0) { - strcpy(m_aFilename, filename); +// Be case-insensitive on linux (from https://github.com/OneSadCookie/fcaseopen/) +#if !defined(_WIN32) + FILE *test = fopen(filename, "r"); + if (!test) { + char *r = (char*)alloca(strlen(filename) + 2); + if (casepath(filename, r)) + { + strcpy(m_aFilename, r); + } + } else { + fclose(test); +#else + { +#endif + strcpy(m_aFilename, filename); + } DEV("Stream %s\n", m_aFilename); @@ -517,4 +534,4 @@ void CStream::ProviderTerm() ClearBuffers(); } -#endif
\ No newline at end of file +#endif diff --git a/src/audio/sampman_oal.cpp b/src/audio/sampman_oal.cpp index bbaeae4c..64b763ec 100644 --- a/src/audio/sampman_oal.cpp +++ b/src/audio/sampman_oal.cpp @@ -5,16 +5,18 @@ #include "sampman.h" #include <time.h> -#include <io.h> #include "eax.h" #include "eax-util.h" +#ifdef _WIN32 +#include <io.h> #include <AL/al.h> #include <AL/alc.h> #include <AL/alext.h> #include <AL/efx.h> #include <AL/efx-presets.h> +#endif #include "oal/oal_utils.h" #include "oal/aldlist.h" @@ -31,7 +33,9 @@ //TODO: loop count //TODO: mp3 player +#ifdef _WIN32 #pragma comment( lib, "OpenAL32.lib" ) +#endif cSampleManager SampleManager; bool _bSampmanInitialised = false; @@ -61,15 +65,15 @@ struct int defaultProvider; -char SampleBankDescFilename[] = "AUDIO\\SFX.SDT"; -char SampleBankDataFilename[] = "AUDIO\\SFX.RAW"; +char SampleBankDescFilename[] = "audio/sfx.SDT"; +char SampleBankDataFilename[] = "audio/sfx.RAW"; FILE *fpSampleDescHandle; FILE *fpSampleDataHandle; bool bSampleBankLoaded [MAX_SAMPLEBANKS]; int32 nSampleBankDiscStartOffset [MAX_SAMPLEBANKS]; int32 nSampleBankSize [MAX_SAMPLEBANKS]; -int32 nSampleBankMemoryStartAddress[MAX_SAMPLEBANKS]; +uintptr nSampleBankMemoryStartAddress[MAX_SAMPLEBANKS]; int32 _nSampleDataEndOffset; int32 nPedSlotSfx [MAX_PEDSFX]; @@ -88,7 +92,7 @@ struct { ALuint buffer; ALuint timer; - + bool IsEmpty() { return timer == 0; } void Set(ALuint buf) { buffer = buf; } void Wait() { timer = 10000; } @@ -573,7 +577,7 @@ cSampleManager::Initialise(void) return false; } - nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] = (int32)malloc(nSampleBankSize[SAMPLEBANK_MAIN]); + nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] = (uintptr)malloc(nSampleBankSize[SAMPLEBANK_MAIN]); ASSERT(nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] != NULL); if ( nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] == NULL ) @@ -582,7 +586,7 @@ cSampleManager::Initialise(void) return false; } - nSampleBankMemoryStartAddress[SAMPLEBANK_PED] = (int32)malloc(PED_BLOCKSIZE*MAX_PEDSFX); + nSampleBankMemoryStartAddress[SAMPLEBANK_PED] = (uintptr)malloc(PED_BLOCKSIZE*MAX_PEDSFX); ASSERT(nSampleBankMemoryStartAddress[SAMPLEBANK_PED] != NULL); } @@ -985,7 +989,7 @@ cSampleManager::InitialiseChannel(uint32 nChannel, uint32 nSfx, uint8 nBank) if ( !IsSampleBankLoaded(nBank) ) return false; - int32 addr = nSampleBankMemoryStartAddress[nBank] + m_aSamples[nSfx].nOffset - m_aSamples[BankStartOffset[nBank]].nOffset; + uintptr addr = nSampleBankMemoryStartAddress[nBank] + m_aSamples[nSfx].nOffset - m_aSamples[BankStartOffset[nBank]].nOffset; if ( ALBuffers[nSfx].IsEmpty() ) { @@ -1401,4 +1405,4 @@ cSampleManager::InitialiseSampleBanks(void) return true; } -#endif
\ No newline at end of file +#endif diff --git a/src/control/CarCtrl.cpp b/src/control/CarCtrl.cpp index 7c17db34..833bd192 100644 --- a/src/control/CarCtrl.cpp +++ b/src/control/CarCtrl.cpp @@ -2869,7 +2869,7 @@ CCarCtrl::RegisterVehicleOfInterest(CVehicle* pVehicle) return; } } - uint32 oldestCarWeKeepTime = UINT_MAX; + uint32 oldestCarWeKeepTime = UINT32_MAX; int oldestCarWeKeepIndex = 0; for (int i = 0; i < MAX_CARS_TO_KEEP; i++) { if (apCarsToKeep[i] && aCarsToKeepTime[i] < oldestCarWeKeepTime) { diff --git a/src/control/Phones.cpp b/src/control/Phones.cpp index 136ef7db..ee01b6c4 100644 --- a/src/control/Phones.cpp +++ b/src/control/Phones.cpp @@ -38,7 +38,7 @@ CPed* crimeReporters[NUMPHONES] = {}; bool isPhoneAvailable(int m_phoneId) { - return gPhoneInfo.m_aPhones[m_phoneId].m_nState == PHONE_STATE_FREE && + return gPhoneInfo.m_aPhones[m_phoneId].m_nState == PHONE_STATE_FREE && (crimeReporters[m_phoneId] == nil || !crimeReporters[m_phoneId]->IsPointerValid() || !crimeReporters[m_phoneId]->bRunningToPhone || crimeReporters[m_phoneId]->m_objective > OBJECTIVE_IDLE || crimeReporters[m_phoneId]->m_nLastPedState != PED_SEEK_POS && (crimeReporters[m_phoneId]->m_nPedState != PED_MAKE_CALL && crimeReporters[m_phoneId]->m_nPedState != PED_FACE_PHONE && crimeReporters[m_phoneId]->m_nPedState != PED_SEEK_POS)); @@ -194,10 +194,10 @@ CPhoneInfo::HasMessageBeenDisplayed(int phoneId) { if (bDisplayingPhoneMessage) return false; - + int state = m_aPhones[phoneId].m_nState; - return state == PHONE_STATE_REPEATED_MESSAGE_SHOWN_ONCE || + return state == PHONE_STATE_REPEATED_MESSAGE_SHOWN_ONCE || state == PHONE_STATE_ONETIME_MESSAGE_STARTED || state == PHONE_STATE_REPEATED_MESSAGE_STARTED; } @@ -218,7 +218,7 @@ INITSAVEBUF m_aPhones[i] = ReadSaveBuf<CPhone>(buf); // It's saved as building pool index in save file, convert it to true entity if (m_aPhones[i].m_pEntity) { - m_aPhones[i].m_pEntity = CPools::GetBuildingPool()->GetSlot((int)m_aPhones[i].m_pEntity - 1); + m_aPhones[i].m_pEntity = CPools::GetBuildingPool()->GetSlot((uintptr)m_aPhones[i].m_pEntity - 1); } } VALIDATESAVEBUF(size) diff --git a/src/control/Pickups.cpp b/src/control/Pickups.cpp index 5fb51aa2..59b8b5c2 100644 --- a/src/control/Pickups.cpp +++ b/src/control/Pickups.cpp @@ -630,15 +630,15 @@ CPickups::Update() float mult; if ( dist < 10.0f ) mult = 1.0f - (dist / 10.0f ); - else + else mult = 0.0f; - + CVector pos = StaticCamCoors; pos.z += (pPlayerVehicle->GetColModel()->boundingBox.GetSize().z + 2.0f) * mult; - + if ( (CTimer::GetTimeInMilliseconds() - StaticCamStartTime) > 750 ) { - TheCamera.SetCamPositionForFixedMode(pos, CVector(0.0f, 0.0f, 0.0f)); + TheCamera.SetCamPositionForFixedMode(pos, CVector(0.0f, 0.0f, 0.0f)); TheCamera.TakeControl(FindPlayerVehicle(), CCam::MODE_FIXED, JUMP_CUT, CAMCONTROL_SCRIPT); } @@ -988,7 +988,7 @@ INITSAVEBUF aPickUps[i] = ReadSaveBuf<CPickup>(buf); if (aPickUps[i].m_eType != PICKUP_NONE && aPickUps[i].m_pObject != nil) - aPickUps[i].m_pObject = CPools::GetObjectPool()->GetSlot((int32)aPickUps[i].m_pObject - 1); + aPickUps[i].m_pObject = CPools::GetObjectPool()->GetSlot((uintptr)aPickUps[i].m_pObject - 1); } CollectedPickUpIndex = ReadSaveBuf<uint16>(buf); @@ -1029,7 +1029,7 @@ CPacManPickup::Update() if (FindPlayerVehicle() == nil) return; CVehicle *veh = FindPlayerVehicle(); - + if (DistanceSqr2D(FindPlayerVehicle()->GetPosition(), m_vecPosn.x, m_vecPosn.y) < 100.0f && veh->IsSphereTouchingVehicle(m_vecPosn.x, m_vecPosn.y, m_vecPosn.z, 1.5f)) { switch (m_eType) { diff --git a/src/control/Script.cpp b/src/control/Script.cpp index f9ee5e75..ccfc010e 100644 --- a/src/control/Script.cpp +++ b/src/control/Script.cpp @@ -132,7 +132,7 @@ int32 ScriptParams[32]; const uint32 CRunningScript::nSaveStructSize = #ifdef COMPATIBLE_SAVES - 136; + 136; #else sizeof(CRunningScript); #endif @@ -590,13 +590,14 @@ int open_script() { static int scriptToLoad = 1; +#ifdef _WIN32 if (GetAsyncKeyState('G') & 0x8000) scriptToLoad = 0; if (GetAsyncKeyState('R') & 0x8000) scriptToLoad = 1; if (GetAsyncKeyState('D') & 0x8000) scriptToLoad = 2; - +#endif switch (scriptToLoad) { case 0: scriptfile = "main.scm"; break; case 1: scriptfile = "freeroam_miami.scm"; break; @@ -834,6 +835,8 @@ int8 CRunningScript::ProcessOneCommand() int8 CRunningScript::ProcessCommands0To99(int32 command) { + float *fScriptVar1; + int *nScriptVar1; switch (command) { case COMMAND_NOP: return 0; @@ -1442,7 +1445,7 @@ int8 CRunningScript::ProcessCommands0To99(int32 command) UpdateCompareFlag(ped->m_pMyVehicle->IsWithinArea(x1, y1, x2, y2)); if (!ScriptParams[5]) return 0; - CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT); + CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT); if (CTheScripts::DbgFlag) CTheScripts::DrawDebugSquare(x1, y1, x2, y2); return 0; @@ -1463,46 +1466,58 @@ int8 CRunningScript::ProcessCommands0To99(int32 command) UpdateCompareFlag(ped->IsWithinArea(x1, y1, z1, x2, y2, z2)); if (!ScriptParams[7]) return 0; - CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, (z1 + z2) / 2); + CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, (z1 + z2) / 2); if (CTheScripts::DbgFlag) CTheScripts::DrawDebugCube(x1, y1, z1, x2, y2, z2); return 0; } case COMMAND_ADD_INT_VAR_TO_INT_VAR: - *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) += *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + *nScriptVar1 += *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); return 0; case COMMAND_ADD_INT_LVAR_TO_INT_VAR: - *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) += *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + *nScriptVar1 += *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); return 0; case COMMAND_ADD_INT_VAR_TO_INT_LVAR: - *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) += *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + *nScriptVar1 += *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); return 0; case COMMAND_ADD_INT_LVAR_TO_INT_LVAR: - *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) += *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + *nScriptVar1 += *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); return 0; case COMMAND_ADD_FLOAT_VAR_TO_FLOAT_VAR: - *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) += *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + *fScriptVar1 += *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); return 0; case COMMAND_ADD_FLOAT_LVAR_TO_FLOAT_VAR: - *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) += *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + *fScriptVar1 += *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); return 0; case COMMAND_ADD_FLOAT_VAR_TO_FLOAT_LVAR: - *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) += *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + *fScriptVar1 += *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); return 0; case COMMAND_ADD_FLOAT_LVAR_TO_FLOAT_LVAR: - *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) += *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + *fScriptVar1 += *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); return 0; case COMMAND_SUB_INT_VAR_FROM_INT_VAR: - *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) -= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + *nScriptVar1 -= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); return 0; case COMMAND_SUB_INT_LVAR_FROM_INT_LVAR: - *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) -= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + *nScriptVar1 -= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); return 0; case COMMAND_SUB_FLOAT_VAR_FROM_FLOAT_VAR: - *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) -= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + *fScriptVar1 -= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); return 0; case COMMAND_SUB_FLOAT_LVAR_FROM_FLOAT_LVAR: - *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) -= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + *fScriptVar1 -= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); return 0; default: assert(0); @@ -1513,66 +1528,88 @@ int8 CRunningScript::ProcessCommands0To99(int32 command) int8 CRunningScript::ProcessCommands100To199(int32 command) { + float *fScriptVar1; + int *nScriptVar1; switch (command) { case COMMAND_SUB_INT_LVAR_FROM_INT_VAR: - *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) -= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + *nScriptVar1 -= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); return 0; case COMMAND_SUB_INT_VAR_FROM_INT_LVAR: - *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) -= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + *nScriptVar1 -= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); return 0; case COMMAND_SUB_FLOAT_LVAR_FROM_FLOAT_VAR: - *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) -= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + *fScriptVar1 -= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); return 0; case COMMAND_SUB_FLOAT_VAR_FROM_FLOAT_LVAR: - *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) -= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + *fScriptVar1 -= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); return 0; case COMMAND_MULT_INT_VAR_BY_INT_VAR: - *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) *= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + *nScriptVar1 *= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); return 0; case COMMAND_MULT_INT_LVAR_BY_INT_VAR: - *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) *= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + *nScriptVar1 *= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); return 0; case COMMAND_MULT_INT_VAR_BY_INT_LVAR: - *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) *= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + *nScriptVar1 *= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); return 0; case COMMAND_MULT_INT_LVAR_BY_INT_LVAR: - *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) *= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + *nScriptVar1 *= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); return 0; case COMMAND_MULT_FLOAT_VAR_BY_FLOAT_VAR: - *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) *= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + *fScriptVar1 *= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); return 0; case COMMAND_MULT_FLOAT_LVAR_BY_FLOAT_VAR: - *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) *= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + *fScriptVar1 *= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); return 0; case COMMAND_MULT_FLOAT_VAR_BY_FLOAT_LVAR: - *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) *= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + *fScriptVar1 *= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); return 0; case COMMAND_MULT_FLOAT_LVAR_BY_FLOAT_LVAR: - *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) *= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + *fScriptVar1 *= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); return 0; case COMMAND_DIV_INT_VAR_BY_INT_VAR: - *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) /= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + *nScriptVar1 /= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); return 0; case COMMAND_DIV_INT_LVAR_BY_INT_VAR: - *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) /= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + *nScriptVar1 /= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); return 0; case COMMAND_DIV_INT_VAR_BY_INT_LVAR: - *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) /= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + *nScriptVar1 /= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); return 0; case COMMAND_DIV_INT_LVAR_BY_INT_LVAR: - *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) /= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + *nScriptVar1 /= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); return 0; case COMMAND_DIV_FLOAT_VAR_BY_FLOAT_VAR: - *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) /= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + *fScriptVar1 /= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); return 0; case COMMAND_DIV_FLOAT_LVAR_BY_FLOAT_VAR: - *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) /= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + *fScriptVar1 /= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); return 0; case COMMAND_DIV_FLOAT_VAR_BY_FLOAT_LVAR: - *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) /= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + *fScriptVar1 /= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); return 0; case COMMAND_DIV_FLOAT_LVAR_BY_FLOAT_LVAR: - *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) /= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + *fScriptVar1 /= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); return 0; case COMMAND_ADD_TIMED_VAL_TO_FLOAT_VAR: { @@ -1589,16 +1626,20 @@ int8 CRunningScript::ProcessCommands100To199(int32 command) return 0; } case COMMAND_ADD_TIMED_FLOAT_VAR_TO_FLOAT_VAR: - *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) += CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + *fScriptVar1 += CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); return 0; case COMMAND_ADD_TIMED_FLOAT_LVAR_TO_FLOAT_VAR: - *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) += CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + *fScriptVar1 += CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); return 0; case COMMAND_ADD_TIMED_FLOAT_VAR_TO_FLOAT_LVAR: - *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) += CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + *fScriptVar1 += CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); return 0; case COMMAND_ADD_TIMED_FLOAT_LVAR_TO_FLOAT_LVAR: - *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) += CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + *fScriptVar1 += CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); return 0; case COMMAND_SUB_TIMED_VAL_FROM_FLOAT_VAR: { @@ -1615,16 +1656,20 @@ int8 CRunningScript::ProcessCommands100To199(int32 command) return 0; } case COMMAND_SUB_TIMED_FLOAT_VAR_FROM_FLOAT_VAR: - *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) -= CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + *fScriptVar1 -= CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); return 0; case COMMAND_SUB_TIMED_FLOAT_LVAR_FROM_FLOAT_VAR: - *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) -= CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + *fScriptVar1 -= CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); return 0; case COMMAND_SUB_TIMED_FLOAT_VAR_FROM_FLOAT_LVAR: - *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) -= CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + *fScriptVar1 -= CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); return 0; case COMMAND_SUB_TIMED_FLOAT_LVAR_FROM_FLOAT_LVAR: - *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) -= CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + *fScriptVar1 -= CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); return 0; case COMMAND_SET_VAR_INT_TO_VAR_INT: { @@ -1983,7 +2028,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command) UpdateCompareFlag(ped->IsWithinArea(x1, y1, x2, y2)); if (!ScriptParams[5]) return 0; - CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT); + CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT); if (CTheScripts::DbgFlag) CTheScripts::DrawDebugSquare(x1, y1, x2, y2); return 0; @@ -2010,7 +2055,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command) UpdateCompareFlag(ped->IsWithinArea(x1, y1, z1, x2, y2, z2)); if (!ScriptParams[7]) return 0; - CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, (z1 + z2) / 2); + CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, (z1 + z2) / 2); if (CTheScripts::DbgFlag) CTheScripts::DrawDebugCube(x1, y1, z1, x2, y2, z2); return 0; @@ -2226,7 +2271,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command) UpdateCompareFlag(vehicle->IsWithinArea(x1, y1, x2, y2)); if (!ScriptParams[5]) return 0; - CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT); + CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT); if (CTheScripts::DbgFlag) CTheScripts::DrawDebugSquare(x1, y1, x2, y2); return 0; @@ -2245,7 +2290,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command) UpdateCompareFlag(vehicle->IsWithinArea(x1, y1, z1, x2, y2, z2)); if (!ScriptParams[7]) return 0; - CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, (z1 + z2) / 2); + CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, (z1 + z2) / 2); if (CTheScripts::DbgFlag) CTheScripts::DrawDebugCube(x1, y1, z1, x2, y2, z2); return 0; @@ -2330,7 +2375,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command) case COMMAND_RETURN_FALSE: UpdateCompareFlag(false); return 0; - /* Special command only used by compiler. + /* Special command only used by compiler. case COMMAND_VAR_INT: */ default: @@ -2341,9 +2386,9 @@ int8 CRunningScript::ProcessCommands100To199(int32 command) } int8 CRunningScript::ProcessCommands200To299(int32 command) -{ +{ switch (command) { - /* Special commands. + /* Special commands. case COMMAND_VAR_FLOAT: case COMMAND_LVAR_INT: case COMMAND_LVAR_FLOAT: @@ -2735,7 +2780,7 @@ int8 CRunningScript::ProcessCommands200To299(int32 command) pPed->m_fearFlags |= ScriptParams[1]; return 0; } - /* Not implemented. + /* Not implemented. case COMMAND_SET_CHAR_THREAT_REACTION: */ case COMMAND_SET_CHAR_OBJ_NO_OBJ: @@ -2747,7 +2792,7 @@ int8 CRunningScript::ProcessCommands200To299(int32 command) pPed->ClearObjective(); return 0; } - /* Not implemented. + /* Not implemented. case COMMAND_ORDER_DRIVER_OUT_OF_CAR: case COMMAND_ORDER_CHAR_TO_DRIVE_CAR: case COMMAND_ADD_PATROL_POINT: @@ -2794,7 +2839,7 @@ int8 CRunningScript::ProcessCommands200To299(int32 command) UpdateCompareFlag(pPed->bScriptObjectiveCompleted); return 0; } - /* Not implemented. + /* Not implemented. case COMMAND_SET_CHAR_DRIVE_AGGRESSION: case COMMAND_SET_CHAR_MAX_DRIVESPEED: */ @@ -2910,7 +2955,7 @@ int8 CRunningScript::ProcessCommands200To299(int32 command) CTheScripts::ClearSpaceForMissionEntity(pos, pPlayer->m_pPed); return 0; } - /* Not implemented. + /* Not implemented. case COMMAND_MAKE_CHAR_DO_NOTHING: */ default: @@ -2980,7 +3025,7 @@ int8 CRunningScript::ProcessCommands300To399(int32 command) pVehicle->IsWithinArea(x1, y1, x2, y2)); if (!ScriptParams[5]) return 0; - CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT); + CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT); if (CTheScripts::DbgFlag) CTheScripts::DrawDebugSquare(x1, y1, x2, y2); return 0; @@ -3000,7 +3045,7 @@ int8 CRunningScript::ProcessCommands300To399(int32 command) pVehicle->IsWithinArea(x1, y1, z1, x2, y2, z2)); if (!ScriptParams[7]) return 0; - CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, (z1 + z2) / 2); + CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, (z1 + z2) / 2); if (CTheScripts::DbgFlag) CTheScripts::DrawDebugCube(x1, y1, z1, x2, y2, z2); return 0; @@ -4412,7 +4457,7 @@ int8 CRunningScript::ProcessCommands400To499(int32 command) CWanted::SetMaximumWantedLevel(ScriptParams[0]); return 0; } - /* Debug commands? + /* Debug commands? case COMMAND_SAVE_VAR_INT: case COMMAND_SAVE_VAR_FLOAT: */ @@ -5190,7 +5235,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command) CVector pos = *(CVector*)&ScriptParams[0]; if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); - CCoronas::RegisterCorona((uint32)this + m_nIp, ScriptParams[6], ScriptParams[7], ScriptParams[8], + CCoronas::RegisterCorona((uintptr)this + m_nIp, ScriptParams[6], ScriptParams[7], ScriptParams[8], 255, pos, *(float*)&ScriptParams[3], 150.0f, ScriptParams[4], ScriptParams[5], 1, 0, 0, 0.0f); return 0; } @@ -5801,7 +5846,7 @@ int8 CRunningScript::ProcessCommands700To799(int32 command) UpdateCompareFlag(pPed->bIsShooting && pPed->IsWithinArea(x1, y1, x2, y2)); if (!ScriptParams[5]) return 0; - CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT); + CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT); if (CTheScripts::DbgFlag) CTheScripts::DrawDebugSquare(x1, y1, x2, y2); return 0; @@ -5818,14 +5863,14 @@ int8 CRunningScript::ProcessCommands700To799(int32 command) UpdateCompareFlag(pPed->bIsShooting && pPed->IsWithinArea(x1, y1, x2, y2)); if (!ScriptParams[5]) return 0; - CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT); + CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT); if (CTheScripts::DbgFlag) CTheScripts::DrawDebugSquare(x1, y1, x2, y2); return 0; } case COMMAND_IS_CURRENT_PLAYER_WEAPON: { - CollectParameters(&m_nIp, 2); + CollectParameters(&m_nIp, 2); CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; assert(pPed); UpdateCompareFlag(ScriptParams[1] == pPed->m_weapons[pPed->m_currentWeapon].m_eWeaponType); @@ -7832,7 +7877,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) CVector pos = *(CVector*)&ScriptParams[0]; if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); - C3dMarkers::PlaceMarkerSet((uint32)this + m_nIp, 4, pos, *(float*)&ScriptParams[3], + C3dMarkers::PlaceMarkerSet((uintptr)this + m_nIp, 4, pos, *(float*)&ScriptParams[3], SPHERE_MARKER_R, SPHERE_MARKER_G, SPHERE_MARKER_B, SPHERE_MARKER_A, SPHERE_MARKER_PULSE_PERIOD, SPHERE_MARKER_PULSE_FRACTION, 0); return 0; @@ -8039,7 +8084,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); float radius = *(float*)&ScriptParams[3]; CTheScripts::GetActualScriptSphereIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); - ScriptParams[0] = CTheScripts::AddScriptSphere((uint32)this + m_nIp, pos, radius); + ScriptParams[0] = CTheScripts::AddScriptSphere((uintptr)this + m_nIp, pos, radius); StoreParameters(&m_nIp, 1); return 0; } @@ -10392,7 +10437,7 @@ void CRunningScript::LocatePlayerCommand(int32 command, uint32* pIp) } UpdateCompareFlag(result); if (debug) - CTheScripts::HighlightImportantArea((uint32)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT); + CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT); if (CTheScripts::DbgFlag) { if (b3D) CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ); @@ -10476,9 +10521,9 @@ void CRunningScript::LocatePlayerCharCommand(int32 command, uint32* pIp) UpdateCompareFlag(result); if (debug) #ifdef FIX_BUGS - CTheScripts::HighlightImportantArea((uint32)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT); + CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT); #else - CTheScripts::HighlightImportantArea((uint32)this + m_nIp, X - dX, Y - dY, X + dX, Y + dX, b3D ? Z : MAP_Z_LOW_LIMIT); + CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dX, b3D ? Z : MAP_Z_LOW_LIMIT); #endif if (CTheScripts::DbgFlag) { if (b3D) @@ -10556,7 +10601,7 @@ void CRunningScript::LocatePlayerCarCommand(int32 command, uint32* pIp) } UpdateCompareFlag(result); if (debug) - CTheScripts::HighlightImportantArea((uint32)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT); + CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT); if (CTheScripts::DbgFlag) { if (b3D) CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ); @@ -10660,7 +10705,7 @@ void CRunningScript::LocateCharCommand(int32 command, uint32* pIp) } UpdateCompareFlag(result); if (debug) - CTheScripts::HighlightImportantArea((uint32)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT); + CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT); if (CTheScripts::DbgFlag) { if (b3D) CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ); @@ -10746,9 +10791,9 @@ void CRunningScript::LocateCharCharCommand(int32 command, uint32* pIp) UpdateCompareFlag(result); if (debug) #ifdef FIX_BUGS - CTheScripts::HighlightImportantArea((uint32)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT); + CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT); #else - CTheScripts::HighlightImportantArea((uint32)this + m_nIp, X - dX, Y - dY, X + dX, Y + dX, b3D ? Z : MAP_Z_LOW_LIMIT); + CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dX, b3D ? Z : MAP_Z_LOW_LIMIT); #endif if (CTheScripts::DbgFlag) { if (b3D) @@ -10827,7 +10872,7 @@ void CRunningScript::LocateCharCarCommand(int32 command, uint32* pIp) } UpdateCompareFlag(result); if (debug) - CTheScripts::HighlightImportantArea((uint32)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT); + CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT); if (CTheScripts::DbgFlag) { if (b3D) CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ); @@ -10905,7 +10950,7 @@ void CRunningScript::LocateCharObjectCommand(int32 command, uint32* pIp) } UpdateCompareFlag(result); if (debug) - CTheScripts::HighlightImportantArea((uint32)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT); + CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT); if (CTheScripts::DbgFlag) { if (b3D) CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ); @@ -10977,7 +11022,7 @@ void CRunningScript::LocateCarCommand(int32 command, uint32* pIp) } UpdateCompareFlag(result); if (debug) - CTheScripts::HighlightImportantArea((uint32)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT); + CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT); if (CTheScripts::DbgFlag) { if (b3D) CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ); @@ -11016,7 +11061,7 @@ void CRunningScript::LocateSniperBulletCommand(int32 command, uint32* pIp) result = CBulletInfo::TestForSniperBullet(X - dX, X + dX, Y - dY, Y + dY, b3D ? Z - dZ : -1000.0f, b3D ? Z + dZ : 1000.0f); UpdateCompareFlag(result); if (debug) - CTheScripts::HighlightImportantArea((uint32)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT); + CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT); if (CTheScripts::DbgFlag) { if (b3D) CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ); @@ -11133,7 +11178,7 @@ void CRunningScript::PlayerInAreaCheckCommand(int32 command, uint32* pIp) } UpdateCompareFlag(result); if (debug) - CTheScripts::HighlightImportantArea((uint32)this + m_nIp, infX, infY, supX, supY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT); + CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, infX, infY, supX, supY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT); if (CTheScripts::DbgFlag) { if (b3D) CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ); @@ -11255,7 +11300,7 @@ void CRunningScript::PlayerInAngledAreaCheckCommand(int32 command, uint32* pIp) } UpdateCompareFlag(result); if (debug) - CTheScripts::HighlightImportantAngledArea((uint32)this + m_nIp, infX, infY, supX, supY, + CTheScripts::HighlightImportantAngledArea((uintptr)this + m_nIp, infX, infY, supX, supY, rotatedSupX, rotatedSupY, rotatedInfX, rotatedInfY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT); if (CTheScripts::DbgFlag) { if (b3D) @@ -11376,7 +11421,7 @@ void CRunningScript::CharInAreaCheckCommand(int32 command, uint32* pIp) } UpdateCompareFlag(result); if (debug) - CTheScripts::HighlightImportantArea((uint32)this + m_nIp, infX, infY, supX, supY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT); + CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, infX, infY, supX, supY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT); if (CTheScripts::DbgFlag) { if (b3D) CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ); @@ -11474,7 +11519,7 @@ void CRunningScript::CarInAreaCheckCommand(int32 command, uint32* pIp) } UpdateCompareFlag(result); if (debug) - CTheScripts::HighlightImportantArea((uint32)this + m_nIp, infX, infY, supX, supY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT); + CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, infX, infY, supX, supY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT); if (CTheScripts::DbgFlag) { if (b3D) CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ); diff --git a/src/core/CdStream.cpp b/src/core/CdStream.cpp index 666041e1..d9978040 100644 --- a/src/core/CdStream.cpp +++ b/src/core/CdStream.cpp @@ -1,3 +1,4 @@ +#ifdef _WIN32 #define WITHWINDOWS #include "common.h" @@ -16,9 +17,8 @@ struct CdReadInfo char field_C; bool bLocked; bool bInUse; - char _pad0; int32 nStatus; - HANDLE hSemaphore; + HANDLE hSemaphore; // used for CdStreamSync HANDLE hFile; OVERLAPPED Overlapped; }; @@ -32,7 +32,7 @@ int32 gNumChannels; HANDLE gImgFiles[MAX_CDIMAGES]; HANDLE _gCdStreamThread; -HANDLE gCdStreamSema; +HANDLE gCdStreamSema; // released when we have new thing to read(so channel is set) DWORD _gCdStreamThreadId; CdReadInfo *gpReadInfo; @@ -296,6 +296,7 @@ CdStreamGetLastPosn(void) return lastPosnRead; } +// wait for channel to finish reading int32 CdStreamSync(int32 channel) { @@ -324,6 +325,7 @@ CdStreamSync(int32 channel) if ( _gbCdStreamOverlapped && pChannel->hFile ) { ASSERT(pChannel->hFile != nil ); + // Beware: This is blocking call (because of last parameter) if ( GetOverlappedResult(pChannel->hFile, &pChannel->Overlapped, &NumberOfBytesTransferred, TRUE) ) return STREAM_NONE; else @@ -406,6 +408,7 @@ WINAPI CdStreamThread(LPVOID lpThreadParameter) { pChannel->nStatus = STREAM_NONE; } + // Beware: This is blocking call (because of last parameter) else if ( GetLastError() == ERROR_IO_PENDING && GetOverlappedResult(pChannel->hFile, &pChannel->Overlapped, &NumberOfBytesTransferred, TRUE) ) { @@ -508,3 +511,4 @@ CdStreamGetNumImages(void) { return gNumImages; } +#endif diff --git a/src/core/CdStream.h b/src/core/CdStream.h index ba6c63a3..d0f9a855 100644 --- a/src/core/CdStream.h +++ b/src/core/CdStream.h @@ -41,4 +41,8 @@ void RemoveFirstInQueue(Queue *queue); bool CdStreamAddImage(char const *path); char *CdStreamGetImageName(int32 cd); void CdStreamRemoveImages(void); -int32 CdStreamGetNumImages(void);
\ No newline at end of file +int32 CdStreamGetNumImages(void); + +#ifndef _WIN32 +extern bool flushStream[MAX_CDCHANNELS]; +#endif diff --git a/src/core/CdStreamPosix.cpp b/src/core/CdStreamPosix.cpp new file mode 100644 index 00000000..7c49f5f1 --- /dev/null +++ b/src/core/CdStreamPosix.cpp @@ -0,0 +1,516 @@ +#ifndef _WIN32 +#include "common.h" +#include "crossplatform.h" +#include <pthread.h> +#include <signal.h> +#include <semaphore.h> +#include <sys/types.h> +#include <unistd.h> +#include <sys/time.h> +#include <sys/statvfs.h> +#include <sys/types.h> +#include <sys/stat.h> +#include <fcntl.h> +#include <sys/resource.h> +#include <sys/syscall.h> + +#include "CdStream.h" +#include "rwcore.h" +#include "RwHelper.h" + +#define CDDEBUG(f, ...) debug ("%s: " f "\n", "cdvd_stream", ## __VA_ARGS__) +#define CDTRACE(f, ...) printf("%s: " f "\n", "cdvd_stream", ## __VA_ARGS__) + +// #define ONE_THREAD_PER_CHANNEL // Don't use if you're not on SSD/Flash. (Also you may want to benefit from this via using all channels in Streaming.cpp) + +bool flushStream[MAX_CDCHANNELS]; + +struct CdReadInfo +{ + uint32 nSectorOffset; + uint32 nSectorsToRead; + void *pBuffer; + bool bLocked; + bool bReading; + int32 nStatus; +#ifdef ONE_THREAD_PER_CHANNEL + int8 nThreadStatus; // 0: created 1:initalized 2:abort now + pthread_t pChannelThread; + sem_t pStartSemaphore; +#endif + sem_t pDoneSemaphore; // used for CdStreamSync + int32 hFile; +}; + +char gCdImageNames[MAX_CDIMAGES+1][64]; +int32 gNumImages; +int32 gNumChannels; + +int32 gImgFiles[MAX_CDIMAGES]; // -1: error 0:unused otherwise: fd +char *gImgNames[MAX_CDIMAGES]; + +#ifndef ONE_THREAD_PER_CHANNEL +pthread_t _gCdStreamThread; +sem_t gCdStreamSema; // released when we have new thing to read(so channel is set) +int8 gCdStreamThreadStatus; // 0: created 1:initalized 2:abort now +Queue gChannelRequestQ; +bool _gbCdStreamOverlapped; +#endif + +CdReadInfo *gpReadInfo; + +int32 lastPosnRead; + +int _gdwCdStreamFlags; + +void *CdStreamThread(void* channelId); + +void +CdStreamInitThread(void) +{ + int status; + +#ifndef ONE_THREAD_PER_CHANNEL + gChannelRequestQ.items = (int32 *)calloc(gNumChannels + 1, sizeof(int32)); + gChannelRequestQ.head = 0; + gChannelRequestQ.tail = 0; + gChannelRequestQ.size = gNumChannels + 1; + ASSERT(gChannelRequestQ.items != nil ); + status = sem_init(&gCdStreamSema, 0, 0); +#endif + + + if (status == -1) { + CDTRACE("failed to create stream semaphore"); + ASSERT(0); + return; + } + + + if ( gNumChannels > 0 ) + { + for ( int32 i = 0; i < gNumChannels; i++ ) + { + status = sem_init(&gpReadInfo[i].pDoneSemaphore, 0, 0); + + if (status == -1) + { + CDTRACE("failed to create sync semaphore"); + ASSERT(0); + return; + } +#ifdef ONE_THREAD_PER_CHANNEL + status = sem_init(&gpReadInfo[i].pStartSemaphore, 0, 0); + + if (status == -1) + { + CDTRACE("failed to create start semaphore"); + ASSERT(0); + return; + } + gpReadInfo[i].nThreadStatus = 0; + int *channelI = (int*)malloc(sizeof(int)); + *channelI = i; + status = pthread_create(&gpReadInfo[i].pChannelThread, NULL, CdStreamThread, (void*)channelI); + + if (status == -1) + { + CDTRACE("failed to create sync thread"); + ASSERT(0); + return; + } +#endif + } + } + +#ifndef ONE_THREAD_PER_CHANNEL + debug("Using one streaming thread for all channels\n"); + status = pthread_create(&_gCdStreamThread, NULL, CdStreamThread, nil); + gCdStreamThreadStatus = 0; + + if (status == -1) + { + CDTRACE("failed to create sync thread"); + ASSERT(0); + return; + } +#else + debug("Using seperate streaming threads for each channel\n"); +#endif +} + +void +CdStreamInit(int32 numChannels) +{ + struct statvfs fsInfo; + + if((statvfs("models/gta3.img", &fsInfo)) < 0) + { + CDTRACE("can't get filesystem info"); + ASSERT(0); + return; + } + + _gdwCdStreamFlags = O_RDONLY | O_NOATIME; + + // People say it's slower +/* + if ( fsInfo.f_bsize <= CDSTREAM_SECTOR_SIZE ) + { + _gdwCdStreamFlags |= O_DIRECT; + debug("Using no buffered loading for streaming\n"); + } +*/ + void *pBuffer = (void *)RwMallocAlign(CDSTREAM_SECTOR_SIZE, fsInfo.f_bsize); + ASSERT( pBuffer != nil ); + + gNumImages = 0; + + gNumChannels = numChannels; + + gpReadInfo = (CdReadInfo *)calloc(sizeof(CdReadInfo), numChannels); + ASSERT( gpReadInfo != nil ); + + CDDEBUG("read info %p", gpReadInfo); + + CdStreamInitThread(); + + ASSERT( pBuffer != nil ); + RwFreeAlign(pBuffer); +} + +uint32 +GetGTA3ImgSize(void) +{ + ASSERT( gImgFiles[0] > 0 ); + struct stat statbuf; + + char path[PATH_MAX]; + realpath(gImgNames[0], path); + if (stat(path, &statbuf) == -1) { + // Try case-insensitivity + char *r = (char*)alloca(strlen(gImgNames[0]) + 2); + if (casepath(gImgNames[0], r)) + { + realpath(r, path); + if (stat(path, &statbuf) != -1) + goto ok; + } + + CDTRACE("can't get size of gta3.img"); + ASSERT(0); + return 0; + } +ok: + return statbuf.st_size; +} + +void +CdStreamShutdown(void) +{ + // Destroying semaphores and free(gpReadInfo) will be done at threads +#ifndef ONE_THREAD_PER_CHANNEL + free(gChannelRequestQ.items); + gCdStreamThreadStatus = 2; + sem_post(&gCdStreamSema); +#endif + +#ifdef ONE_THREAD_PER_CHANNEL + for ( int32 i = 0; i < gNumChannels; i++ ) { + gpReadInfo[i].nThreadStatus = 2; + sem_post(&gpReadInfo[i].pStartSemaphore); + } +#endif +} + + +int32 +CdStreamRead(int32 channel, void *buffer, uint32 offset, uint32 size) +{ + ASSERT( channel < gNumChannels ); + ASSERT( buffer != nil ); + + lastPosnRead = size + offset; + + ASSERT( _GET_INDEX(offset) < MAX_CDIMAGES ); + int32 hImage = gImgFiles[_GET_INDEX(offset)]; + ASSERT( hImage > 0 ); + + CdReadInfo *pChannel = &gpReadInfo[channel]; + ASSERT( pChannel != nil ); + + pChannel->hFile = hImage - 1; + + if ( pChannel->nSectorsToRead != 0 || pChannel->bReading ) + return STREAM_NONE; + + pChannel->nStatus = STREAM_NONE; + pChannel->nSectorOffset = _GET_OFFSET(offset); + pChannel->nSectorsToRead = size; + pChannel->pBuffer = buffer; + pChannel->bLocked = 0; + +#ifndef ONE_THREAD_PER_CHANNEL + AddToQueue(&gChannelRequestQ, channel); + if ( sem_post(&gCdStreamSema) != 0 ) + printf("Signal Sema Error\n"); +#else + if ( sem_post(&gpReadInfo[channel].pStartSemaphore) != 0 ) + printf("Signal Sema Error\n"); +#endif + + return STREAM_SUCCESS; +} + +int32 +CdStreamGetStatus(int32 channel) +{ + ASSERT( channel < gNumChannels ); + CdReadInfo *pChannel = &gpReadInfo[channel]; + ASSERT( pChannel != nil ); + +#ifdef ONE_THREAD_PER_CHANNEL + if (pChannel->nThreadStatus == 2) + return STREAM_NONE; +#else + if (gCdStreamThreadStatus == 2) + return STREAM_NONE; +#endif + + if ( pChannel->bReading ) + return STREAM_READING; + + if ( pChannel->nSectorsToRead != 0 ) + return STREAM_WAITING; + + if ( pChannel->nStatus != STREAM_NONE ) + { + int32 status = pChannel->nStatus; + + pChannel->nStatus = STREAM_NONE; + + return status; + } + + return STREAM_NONE; +} + +int32 +CdStreamGetLastPosn(void) +{ + return lastPosnRead; +} + +// wait for channel to finish reading +int32 +CdStreamSync(int32 channel) +{ + ASSERT( channel < gNumChannels ); + CdReadInfo *pChannel = &gpReadInfo[channel]; + ASSERT( pChannel != nil ); + + if (flushStream[channel]) { +#ifdef ONE_THREAD_PER_CHANNEL + pChannel->nSectorsToRead = 0; + pthread_kill(gpReadInfo[channel].pChannelThread, SIGINT); +#else + if (pChannel->bReading) { + pChannel->nSectorsToRead = 0; + pthread_kill(_gCdStreamThread, SIGINT); + } else { + pChannel->nSectorsToRead = 0; + } +#endif + pChannel->bReading = false; + flushStream[channel] = false; + return STREAM_NONE; + } + + if ( pChannel->nSectorsToRead != 0 ) + { + pChannel->bLocked = true; + + sem_wait(&pChannel->pDoneSemaphore); + } + + pChannel->bReading = false; + + return pChannel->nStatus; +} + +void +AddToQueue(Queue *queue, int32 item) +{ + ASSERT( queue != nil ); + ASSERT( queue->items != nil ); + queue->items[queue->tail] = item; + + queue->tail = (queue->tail + 1) % queue->size; + + if ( queue->head == queue->tail ) + debug("Queue is full\n"); +} + +int32 +GetFirstInQueue(Queue *queue) +{ + ASSERT( queue != nil ); + if ( queue->head == queue->tail ) + return -1; + + ASSERT( queue->items != nil ); + return queue->items[queue->head]; +} + +void +RemoveFirstInQueue(Queue *queue) +{ + ASSERT( queue != nil ); + if ( queue->head == queue->tail ) + { + debug("Queue is empty\n"); + return; + } + + queue->head = (queue->head + 1) % queue->size; +} + +void *CdStreamThread(void *param) +{ + debug("Created cdstream thread\n"); + +#ifndef ONE_THREAD_PER_CHANNEL + while (gCdStreamThreadStatus != 2) { + sem_wait(&gCdStreamSema); + int32 channel = GetFirstInQueue(&gChannelRequestQ); +#else + int channel = *((int*)param); + while (gpReadInfo[channel].nThreadStatus != 2){ + sem_wait(&gpReadInfo[channel].pStartSemaphore); +#endif + ASSERT( channel < gNumChannels ); + + CdReadInfo *pChannel = &gpReadInfo[channel]; + ASSERT( pChannel != nil ); + +#ifdef ONE_THREAD_PER_CHANNEL + if (gpReadInfo[channel].nThreadStatus == 0){ + gpReadInfo[channel].nThreadStatus = 1; +#else + if (gCdStreamThreadStatus == 0){ + gCdStreamThreadStatus = 1; +#endif + pid_t tid = syscall(SYS_gettid); + int ret = setpriority(PRIO_PROCESS, tid, getpriority(PRIO_PROCESS, getpid()) + 1); + } + + // spurious wakeup or we sent interrupt signal for flushing + if(pChannel->nSectorsToRead == 0) + continue; + + pChannel->bReading = true; + + if ( pChannel->nStatus == STREAM_NONE ) + { + ASSERT(pChannel->hFile >= 0); + ASSERT(pChannel->pBuffer != nil ); + + lseek(pChannel->hFile, pChannel->nSectorOffset * CDSTREAM_SECTOR_SIZE, SEEK_SET); + if (read(pChannel->hFile, pChannel->pBuffer, pChannel->nSectorsToRead * CDSTREAM_SECTOR_SIZE) == -1) { + // pChannel->nSectorsToRead == 0 at this point means we wanted to flush channel + pChannel->nStatus = pChannel->nSectorsToRead == 0 ? STREAM_NONE : STREAM_ERROR; + } else { + pChannel->nStatus = STREAM_NONE; + } + } + +#ifndef ONE_THREAD_PER_CHANNEL + RemoveFirstInQueue(&gChannelRequestQ); +#endif + + pChannel->nSectorsToRead = 0; + + if ( pChannel->bLocked ) + { + sem_post(&pChannel->pDoneSemaphore); + } + pChannel->bReading = false; + } +#ifndef ONE_THREAD_PER_CHANNEL + for ( int32 i = 0; i < gNumChannels; i++ ) + { + sem_destroy(&gpReadInfo[i].pDoneSemaphore); + } + sem_destroy(&gCdStreamSema); +#else + sem_destroy(&gpReadInfo[channel].pStartSemaphore); + sem_destroy(&gpReadInfo[channel].pDoneSemaphore); +#endif + free(gpReadInfo); + pthread_exit(nil); +} + +bool +CdStreamAddImage(char const *path) +{ + ASSERT(path != nil); + ASSERT(gNumImages < MAX_CDIMAGES); + + gImgFiles[gNumImages] = open(path, _gdwCdStreamFlags); + + // Fix case sensitivity and backslashes. + if (gImgFiles[gNumImages] == -1) { + char *r = (char*)alloca(strlen(path) + 2); + if (casepath(path, r)) + { + gImgFiles[gNumImages] = open(r, _gdwCdStreamFlags); + } + } + + if ( gImgFiles[gNumImages] == -1 ) { + assert(false); + return false; + } + + gImgNames[gNumImages] = strdup(path); + gImgFiles[gNumImages]++; // because -1: error 0: not used + + strcpy(gCdImageNames[gNumImages], path); + + gNumImages++; + + return true; +} + +char * +CdStreamGetImageName(int32 cd) +{ + ASSERT(cd < MAX_CDIMAGES); + if ( gImgFiles[cd] > 0) + return gCdImageNames[cd]; + + return nil; +} + +void +CdStreamRemoveImages(void) +{ + for ( int32 i = 0; i < gNumChannels; i++ ) + CdStreamSync(i); + + for ( int32 i = 0; i < gNumImages; i++ ) + { + close(gImgFiles[i] - 1); + free(gImgNames[i]); + gImgFiles[i] = 0; + } + + gNumImages = 0; +} + +int32 +CdStreamGetNumImages(void) +{ + return gNumImages; +} +#endif diff --git a/src/core/ControllerConfig.cpp b/src/core/ControllerConfig.cpp index cba8186f..dcd9f125 100644 --- a/src/core/ControllerConfig.cpp +++ b/src/core/ControllerConfig.cpp @@ -4,7 +4,8 @@ #endif #include "common.h" -#include "crossplatform.h" +#include "platform.h" +#include "crossplatform.h" // for Windows version #include "ControllerConfig.h" #include "Pad.h" #include "FileMgr.h" @@ -163,14 +164,14 @@ void CControllerConfigManager::InitDefaultControlConfiguration() SetControllerKeyAssociatedWithAction (VEHICLE_LOOKRIGHT, rsPADDOWN, KEYBOARD); SetControllerKeyAssociatedWithAction (VEHICLE_LOOKRIGHT, 'E', OPTIONAL_EXTRA); - - if ( _dwOperatingSystemVersion != OS_WIN98 ) - { + + if ( _dwOperatingSystemVersion == OS_WIN98 ) + SetControllerKeyAssociatedWithAction(VEHICLE_HORN, rsSHIFT, OPTIONAL_EXTRA); // BUG: must be KEYBOARD ? + else + { SetControllerKeyAssociatedWithAction(VEHICLE_HORN, rsLSHIFT, OPTIONAL_EXTRA); SetControllerKeyAssociatedWithAction(VEHICLE_HORN, rsRSHIFT, KEYBOARD); - } - else - SetControllerKeyAssociatedWithAction(VEHICLE_HORN, rsSHIFT, OPTIONAL_EXTRA); // BUG: must be KEYBOARD ? + } SetControllerKeyAssociatedWithAction (VEHICLE_HANDBRAKE, rsRCTRL, KEYBOARD); SetControllerKeyAssociatedWithAction (VEHICLE_HANDBRAKE, ' ', OPTIONAL_EXTRA); @@ -216,19 +217,19 @@ void CControllerConfigManager::InitDefaultControlConfiguration() SetControllerKeyAssociatedWithAction (PED_JUMPING, rsRCTRL, KEYBOARD); SetControllerKeyAssociatedWithAction (PED_JUMPING, ' ', OPTIONAL_EXTRA); - - if ( _dwOperatingSystemVersion != OS_WIN98 ) - { + + if ( _dwOperatingSystemVersion == OS_WIN98 ) + SetControllerKeyAssociatedWithAction(PED_SPRINT, rsSHIFT, OPTIONAL_EXTRA); // BUG: must be KEYBOARD ? + else + { SetControllerKeyAssociatedWithAction(PED_SPRINT, rsLSHIFT, OPTIONAL_EXTRA); #ifndef FIX_BUGS SetControllerKeyAssociatedWithAction(PED_SPRINT, rsRSHIFT, OPTIONAL_EXTRA); // BUG: must be KEYBOARD #else SetControllerKeyAssociatedWithAction(PED_SPRINT, rsRSHIFT, KEYBOARD); #endif - } - else - SetControllerKeyAssociatedWithAction(PED_SPRINT, rsSHIFT, OPTIONAL_EXTRA); // BUG: must be KEYBOARD ? - + } + SetControllerKeyAssociatedWithAction (PED_CYCLE_TARGET_LEFT, '[', KEYBOARD); SetControllerKeyAssociatedWithAction (PED_CYCLE_TARGET_RIGHT, ']', OPTIONAL_EXTRA); // BUG: must be KEYBOARD ? diff --git a/src/core/FileMgr.cpp b/src/core/FileMgr.cpp index 46d725cd..1939c861 100644 --- a/src/core/FileMgr.cpp +++ b/src/core/FileMgr.cpp @@ -1,6 +1,8 @@ #define _CRT_SECURE_NO_WARNINGS #include <fcntl.h> +#ifdef _WIN32 #include <direct.h> +#endif #include "common.h" #include "FileMgr.h" @@ -24,6 +26,31 @@ struct myFILE #define NUMFILES 20 static myFILE myfiles[NUMFILES]; + +#if !defined(_WIN32) +#include <dirent.h> +#include <errno.h> +#include <unistd.h> +#include "crossplatform.h" +#define _getcwd getcwd + +// Case-insensitivity on linux (from https://github.com/OneSadCookie/fcaseopen) +void mychdir(char const *path) +{ + char *r = (char*)alloca(strlen(path) + 2); + if (casepath(path, r)) + { + chdir(r); + } + else + { + errno = ENOENT; + } +} +#else +#define mychdir chdir +#endif + /* Force file to open as binary but remember if it was text mode */ static int myfopen(const char *filename, const char *mode) @@ -45,7 +72,31 @@ found: mode++; *p++ = 'b'; *p = '\0'; - myfiles[fd].file = fopen(filename, realmode); + +#if !defined(_WIN32) + char *newPath = strdup(filename); + // Normally casepath() fixes backslashes, but if the mode is sth other than r/rb it will create new file with backslashes on linux, so fix backslashes here + char *nextBs; + while(nextBs = strstr(newPath, "\\")){ + *nextBs = '/'; + } +#else + const char *newPath = filename; +#endif + + myfiles[fd].file = fopen(newPath, realmode); +// Be case-insensitive on linux (from https://github.com/OneSadCookie/fcaseopen/) +#if !defined(_WIN32) + if (!myfiles[fd].file) { + char *r = (char*)alloca(strlen(newPath) + 2); + if (casepath(newPath, r)) + { + myfiles[fd].file = fopen(r, realmode); + } + } + + free(newPath); +#endif if(myfiles[fd].file == nil) return 0; return fd; @@ -191,7 +242,7 @@ CFileMgr::ChangeDir(const char *dir) if(dir[strlen(dir)-1] != '\\') strcat(ms_dirName, "\\"); } - chdir(ms_dirName); + mychdir(ms_dirName); } void @@ -204,14 +255,14 @@ CFileMgr::SetDir(const char *dir) if(dir[strlen(dir)-1] != '\\') strcat(ms_dirName, "\\"); } - chdir(ms_dirName); + mychdir(ms_dirName); } void CFileMgr::SetDirMyDocuments(void) { SetDir(""); // better start at the root if user directory is relative - chdir(_psGetUserFilesFolder()); + mychdir(_psGetUserFilesFolder()); } int diff --git a/src/core/Fire.cpp b/src/core/Fire.cpp index 65b6deb2..933c73da 100644 --- a/src/core/Fire.cpp +++ b/src/core/Fire.cpp @@ -128,7 +128,7 @@ CFire::ProcessFire(void) lightpos.z = m_vecPos.z + 5.0f; if (!m_pEntity) { - CShadows::StoreStaticShadow((uint32)this, SHADOWTYPE_ADDITIVE, gpShadowExplosionTex, &lightpos, + CShadows::StoreStaticShadow((uintptr)this, SHADOWTYPE_ADDITIVE, gpShadowExplosionTex, &lightpos, 7.0f, 0.0f, 0.0f, -7.0f, 255, // this is 0 on PC which results in no shadow nRandNumber / 2, nRandNumber / 2, 0, @@ -199,7 +199,7 @@ CFireManager::StartFire(CEntity *entityOnFire, CEntity *fleeFrom, float strength { CPed *ped = (CPed *)entityOnFire; CVehicle *veh = (CVehicle *)entityOnFire; - + if (entityOnFire->IsPed()) { if (ped->m_pFire) return nil; @@ -212,7 +212,7 @@ CFireManager::StartFire(CEntity *entityOnFire, CEntity *fleeFrom, float strength return nil; } CFire *fire = GetNextFreeFire(); - + if (fire) { if (entityOnFire->IsPed()) { ped->m_pFire = fire; @@ -243,7 +243,7 @@ CFireManager::StartFire(CEntity *entityOnFire, CEntity *fleeFrom, float strength veh->m_pCarFire = fire; if (fleeFrom) { CEventList::RegisterEvent(EVENT_CAR_SET_ON_FIRE, EVENT_ENTITY_VEHICLE, - entityOnFire, (CPed *)fleeFrom, 10000); + entityOnFire, (CPed *)fleeFrom, 10000); } } } diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index 5663b9ab..e313bee8 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -6,6 +6,7 @@ #define WITHWINDOWS #include "common.h" #include "crossplatform.h" +#include "platform.h" #include "Frontend.h" #include "Font.h" #include "Pad.h" @@ -900,6 +901,7 @@ CMenuManager::Draw() float smallestSliderBar = lineHeight * 0.1f; bool foundTheHoveringItem = false; wchar unicodeTemp[64]; + char asciiTemp[32]; #ifdef MENU_MAP if (m_nCurrScreen == MENUPAGE_MAP) { @@ -1054,15 +1056,18 @@ CMenuManager::Draw() #else switch (m_PrefsUseWideScreen) { case AR_AUTO: - rightText = (wchar*)L"AUTO"; + sprintf(asciiTemp, "AUTO"); break; case AR_4_3: - rightText = (wchar*)L"4:3"; + sprintf(asciiTemp, "4:3"); break; case AR_16_9: - rightText = (wchar*)L"16:9"; + sprintf(asciiTemp, "16:9"); break; } + + AsciiToUnicode(asciiTemp, unicodeTemp); + rightText = unicodeTemp; #endif break; case MENUACTION_RADIO: @@ -1102,13 +1107,12 @@ CMenuManager::Draw() break; #ifdef IMPROVED_VIDEOMODE case MENUACTION_SCREENMODE: - char mode[32]; if (m_nSelectedScreenMode == 0) - sprintf(mode, "FULLSCREEN"); + sprintf(asciiTemp, "FULLSCREEN"); else - sprintf(mode, "WINDOWED"); + sprintf(asciiTemp, "WINDOWED"); - AsciiToUnicode(mode, unicodeTemp); + AsciiToUnicode(asciiTemp, unicodeTemp); rightText = unicodeTemp; break; #endif @@ -4794,6 +4798,21 @@ CMenuManager::ProcessButtonPresses(void) DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1); OutputDebugString("FRONTEND RADIO STATION CHANGED"); break; +#ifdef ASPECT_RATIO_SCALE + case MENUACTION_WIDESCREEN: + if (changeValueBy > 0) { + m_PrefsUseWideScreen++; + if (m_PrefsUseWideScreen > 2) + m_PrefsUseWideScreen = 2; + } else { + m_PrefsUseWideScreen--; + if (m_PrefsUseWideScreen < 0) + m_PrefsUseWideScreen = 0; + } + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); + SaveSettings(); + break; +#endif case MENUACTION_SCREENRES: if (m_bGameNotLoaded) { RwChar** videoMods = _psGetVideoModeList(); @@ -4903,17 +4922,13 @@ CMenuManager::ProcessOnOffMenuOptions() DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); SaveSettings(); break; - case MENUACTION_WIDESCREEN: #ifndef ASPECT_RATIO_SCALE + case MENUACTION_WIDESCREEN: m_PrefsUseWideScreen = !m_PrefsUseWideScreen; -#else - m_PrefsUseWideScreen++; - if (m_PrefsUseWideScreen > 2) - m_PrefsUseWideScreen = 0; -#endif DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); SaveSettings(); break; +#endif case MENUACTION_SETDBGFLAG: CTheScripts::InvertDebugFlag(); DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); diff --git a/src/core/Frontend.h b/src/core/Frontend.h index 99597a15..5c713f53 100644 --- a/src/core/Frontend.h +++ b/src/core/Frontend.h @@ -664,4 +664,3 @@ VALIDATE_SIZE(CMenuManager, 0x564); #endif extern CMenuManager FrontEndMenuManager; -extern unsigned long _dwOperatingSystemVersion;
\ No newline at end of file diff --git a/src/core/Game.cpp b/src/core/Game.cpp index 6a6b31e7..9aea817e 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -2,7 +2,7 @@ #pragma warning( disable : 4005) #pragma warning( pop ) #include "common.h" -#include "crossplatform.h" +#include "platform.h" #include "Game.h" #include "main.h" diff --git a/src/core/Streaming.cpp b/src/core/Streaming.cpp index c1f0be5d..d2c4c9b0 100644 --- a/src/core/Streaming.cpp +++ b/src/core/Streaming.cpp @@ -1618,7 +1618,7 @@ CStreaming::GetCdImageOffset(int32 lastPosn) int dist, mindist; img = -1; - mindist = INT_MAX; + mindist = INT32_MAX; offset = ms_imageOffsets[ms_lastImageRead]; if(lastPosn <= offset || lastPosn > offset + ms_imageSize){ // last read position is not in last image @@ -1667,8 +1667,8 @@ CStreaming::GetNextFileOnCd(int32 lastPosn, bool priority) streamIdFirst = -1; streamIdNext = -1; - posnFirst = UINT_MAX; - posnNext = UINT_MAX; + posnFirst = UINT32_MAX; + posnNext = UINT32_MAX; for(si = ms_startRequestedList.m_next; si != &ms_endRequestedList; si = next){ next = si->m_next; @@ -2005,7 +2005,7 @@ CStreaming::LoadAllRequestedModels(bool priority) status = CdStreamRead(0, ms_pStreamingBuffer[0], imgOffset+posn, size); while(CdStreamSync(0) || status == STREAM_NONE); ms_aInfoForModel[streamId].m_loadState = STREAMSTATE_READING; - + MakeSpaceFor(size * CDSTREAM_SECTOR_SIZE); ConvertBufferToObject(ms_pStreamingBuffer[0], streamId); if(ms_aInfoForModel[streamId].m_loadState == STREAMSTATE_STARTED) diff --git a/src/core/Timer.cpp b/src/core/Timer.cpp index aca7c1dc..ed5580fd 100644 --- a/src/core/Timer.cpp +++ b/src/core/Timer.cpp @@ -1,5 +1,6 @@ #define WITHWINDOWS #include "common.h" +#include "crossplatform.h" #include "DMAudio.h" #include "Record.h" @@ -16,15 +17,19 @@ float CTimer::ms_fTimeStepNonClipped; bool CTimer::m_UserPause; bool CTimer::m_CodePause; -uint32 oldPcTimer; - -uint32 suspendPcTimer; - uint32 _nCyclesPerMS = 1; +#ifdef _WIN32 LARGE_INTEGER _oldPerfCounter; - LARGE_INTEGER perfSuspendCounter; +#define RsTimerType uint32 +#else +#define RsTimerType double +#endif + +RsTimerType oldPcTimer; + +RsTimerType suspendPcTimer; uint32 suspendDepth; @@ -45,6 +50,7 @@ void CTimer::Initialise(void) m_snPreviousTimeInMilliseconds = 0; m_snTimeInMilliseconds = 1; +#ifdef _WIN32 LARGE_INTEGER perfFreq; if ( QueryPerformanceFrequency(&perfFreq) ) { @@ -53,6 +59,7 @@ void CTimer::Initialise(void) QueryPerformanceCounter(&_oldPerfCounter); } else +#endif { OutputDebugString("Performance counter not available, using millesecond timer\n"); _nCyclesPerMS = 0; @@ -77,6 +84,7 @@ void CTimer::Update(void) { m_snPreviousTimeInMilliseconds = m_snTimeInMilliseconds; +#ifdef _WIN32 if ( (double)_nCyclesPerMS != 0.0 ) { LARGE_INTEGER pc; @@ -106,10 +114,11 @@ void CTimer::Update(void) } } else +#endif { - uint32 timer = RsTimer(); + RsTimerType timer = RsTimer(); - uint32 updInMs = timer - oldPcTimer; + RsTimerType updInMs = timer - oldPcTimer; // We need that real frame time to fix transparent menu bug. #ifndef FIX_BUGS @@ -158,9 +167,11 @@ void CTimer::Suspend(void) if ( ++suspendDepth > 1 ) return; +#ifdef _WIN32 if ( (double)_nCyclesPerMS != 0.0 ) QueryPerformanceCounter(&perfSuspendCounter); else +#endif suspendPcTimer = RsTimer(); } @@ -169,6 +180,7 @@ void CTimer::Resume(void) if ( --suspendDepth != 0 ) return; +#ifdef _WIN32 if ( (double)_nCyclesPerMS != 0.0 ) { LARGE_INTEGER pc; @@ -177,19 +189,23 @@ void CTimer::Resume(void) _oldPerfCounter.LowPart += pc.LowPart - perfSuspendCounter.LowPart; } else +#endif oldPcTimer += RsTimer() - suspendPcTimer; } uint32 CTimer::GetCyclesPerMillisecond(void) { +#ifdef _WIN32 if (_nCyclesPerMS != 0) return _nCyclesPerMS; else +#endif return 1; } uint32 CTimer::GetCurrentTimeInCycles(void) { +#ifdef _WIN32 if ( _nCyclesPerMS != 0 ) { LARGE_INTEGER pc; @@ -197,6 +213,7 @@ uint32 CTimer::GetCurrentTimeInCycles(void) return (pc.LowPart - _oldPerfCounter.LowPart); // & 0x7FFFFFFF; pointless } else +#endif return RsTimer() - oldPcTimer; } diff --git a/src/core/Zones.cpp b/src/core/Zones.cpp index c0fa7cbe..8e73a07b 100644 --- a/src/core/Zones.cpp +++ b/src/core/Zones.cpp @@ -752,9 +752,9 @@ CTheZones::LoadAllZones(uint8 *buffer, uint32 size) meant for a different array, but the game doesn't brake if save data stored is -1. */ - MapZoneArray[i].child = GetPointerForZoneIndex((int32)MapZoneArray[i].child); - MapZoneArray[i].parent = GetPointerForZoneIndex((int32)MapZoneArray[i].parent); - MapZoneArray[i].next = GetPointerForZoneIndex((int32)MapZoneArray[i].next); + MapZoneArray[i].child = GetPointerForZoneIndex((uintptr)MapZoneArray[i].child); + MapZoneArray[i].parent = GetPointerForZoneIndex((uintptr)MapZoneArray[i].parent); + MapZoneArray[i].next = GetPointerForZoneIndex((uintptr)MapZoneArray[i].next); assert(MapZoneArray[i].child == nil); assert(MapZoneArray[i].parent == nil); assert(MapZoneArray[i].next == nil); diff --git a/src/core/config.h b/src/core/config.h index 17cea982..30f6b898 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -195,19 +195,22 @@ enum Config { #define FIX_BUGS // fixes bugs that we've came across during reversing, TODO: use this more #define TOGGLEABLE_BETA_FEATURES // toggleable from debug menu. not too many things #define MORE_LANGUAGES // Add more translations to the game -#define DEFAULT_NATIVE_RESOLUTION // Set default video mode to your native resolution (fixes Windows 10 launch) +#define DEFAULT_NATIVE_RESOLUTION // Set default video mode to your native resolution (fixes Windows 10 launch) #define USE_TXD_CDIMAGE // generate and load textures from txd.img #define IMPROVED_VIDEOMODE // save and load videomode parameters instead of a magic number //#define USE_TEXTURE_POOL -//#define AUDIO_OAL +#ifdef _WIN32 #define AUDIO_MSS +#else +#define AUDIO_OAL +#endif // Particle //#define PC_PARTICLE //#define PS2_ALTERNATIVE_CARSPLASH // unused on PS2 // Pad -#ifndef RW_GL3 +#if !defined(RW_GL3) && defined(_WIN32) #define XINPUT #endif #define DETECT_PAD_INPUT_SWITCH // Adds automatic switch of pad related stuff between controller and kb/m @@ -225,7 +228,7 @@ enum Config { #define SCROLLABLE_STATS_PAGE // only draggable by mouse atm #define TRIANGLE_BACK_BUTTON // #define CIRCLE_BACK_BUTTON -#define HUD_ENHANCEMENTS // Adjusts some aspects to make the HUD look/behave a little bit better. +#define HUD_ENHANCEMENTS // Adjusts some aspects to make the HUD look/behave a little bit better. #define BETA_SLIDING_TEXT // Script diff --git a/src/core/main.cpp b/src/core/main.cpp index 00ae3774..14c854bd 100644 --- a/src/core/main.cpp +++ b/src/core/main.cpp @@ -1776,6 +1776,8 @@ void GameInit() } } +// Not used anyway. PS2 main() port +#ifdef _WIN32 int main(int argc, char *argv[]) { @@ -1847,3 +1849,4 @@ main(int argc, char *argv[]) return 0; } +#endif diff --git a/src/core/patcher.cpp b/src/core/patcher.cpp index e5242e9d..83e06886 100644 --- a/src/core/patcher.cpp +++ b/src/core/patcher.cpp @@ -24,7 +24,7 @@ StaticPatcher::Apply() } ms_head = nil; } - +#ifdef _WIN32 std::vector<uint32> usedAddresses; static DWORD protect[2]; @@ -75,4 +75,20 @@ InjectHook_internal(uint32 address, uint32 hook, int type) VirtualProtect((void*)(address + 1), 4, protect[0], &protect[1]); else VirtualProtect((void*)address, 5, protect[0], &protect[1]); -}
\ No newline at end of file +} +#else +void +Protect_internal(uint32 address, uint32 size) +{ +} + +void +Unprotect_internal(void) +{ +} + +void +InjectHook_internal(uint32 address, uint32 hook, int type) +{ +} +#endif diff --git a/src/core/re3.cpp b/src/core/re3.cpp index bbac265f..0e62f3a5 100644 --- a/src/core/re3.cpp +++ b/src/core/re3.cpp @@ -1,7 +1,7 @@ -#include <direct.h> #include <csignal> #define WITHWINDOWS #include "common.h" +#include "crossplatform.h" #include "patcher.h" #include "Renderer.h" #include "Credits.h" @@ -28,6 +28,11 @@ #include "debugmenu.h" #include "Frontend.h" +#ifndef _WIN32 +#include "assert.h" +#include <stdarg.h> +#endif + #include <list> #ifdef RWLIBS @@ -36,7 +41,7 @@ extern "C" int vsprintf(char* const _Buffer, char const* const _Format, va_list #ifdef USE_PS2_RAND -unsigned __int64 myrand_seed = 1; +unsigned long long myrand_seed = 1; #else unsigned long int myrand_seed = 1; #endif @@ -207,13 +212,22 @@ static const char *carnames[] = { "bloodra", "bloodrb", "vicechee" }; -static std::list<CTweakVar *> TweakVarsList; +static CTweakVar** TweakVarsList; +static int TweakVarsListSize = -1; static bool bAddTweakVarsNow = false; static const char *pTweakVarsDefaultPath = NULL; void CTweakVars::Add(CTweakVar *var) { - TweakVarsList.push_back(var); + if(TweakVarsListSize == -1) { + TweakVarsList = (CTweakVar**)malloc(64 * sizeof(CTweakVar*)); + TweakVarsListSize = 0; + } + if(TweakVarsListSize > 63) + TweakVarsList = (CTweakVar**) realloc(TweakVarsList, (TweakVarsListSize + 1) * sizeof(var)); + + TweakVarsList[TweakVarsListSize++] = var; +// TweakVarsList.push_back(var); if ( bAddTweakVarsNow ) var->AddDBG(pTweakVarsDefaultPath); @@ -223,8 +237,8 @@ void CTweakVars::AddDBG(const char *path) { pTweakVarsDefaultPath = path; - for(auto i = TweakVarsList.begin(); i != TweakVarsList.end(); ++i) - (*i)->AddDBG(pTweakVarsDefaultPath); + for(int i = 0; i < TweakVarsListSize; ++i) + TweakVarsList[i]->AddDBG(pTweakVarsDefaultPath); bAddTweakVarsNow = true; } @@ -395,6 +409,7 @@ static char re3_buff[re3_buffsize]; void re3_assert(const char *expr, const char *filename, unsigned int lineno, const char *func) { +#ifdef _WIN32 int nCode; strcpy_s(re3_buff, re3_buffsize, "Assertion failed!" ); @@ -439,13 +454,22 @@ void re3_assert(const char *expr, const char *filename, unsigned int lineno, con return; abort(); +#else + // TODO + printf("\nRE3 ASSERT FAILED\n\tFile: %s\n\tLine: %d\n\tFunction: %s\n\tExpression: %s\n",filename,lineno,func,expr); + assert(false); +#endif } void re3_debug(const char *format, ...) { va_list va; va_start(va, format); +#ifdef _WIN32 vsprintf_s(re3_buff, re3_buffsize, format, va); +#else + vsprintf(re3_buff, format, va); +#endif va_end(va); printf("%s", re3_buff); @@ -457,18 +481,26 @@ void re3_trace(const char *filename, unsigned int lineno, const char *func, cons char buff[re3_buffsize *2]; va_list va; va_start(va, format); +#ifdef _WIN32 vsprintf_s(re3_buff, re3_buffsize, format, va); va_end(va); sprintf_s(buff, re3_buffsize * 2, "[%s.%s:%d]: %s", filename, func, lineno, re3_buff); +#else + vsprintf(re3_buff, format, va); + va_end(va); - OutputDebugStringA(buff); + sprintf(buff, "[%s.%s:%d]: %s", filename, func, lineno, re3_buff); +#endif + + OutputDebugString(buff); } void re3_usererror(const char *format, ...) { va_list va; va_start(va, format); +#ifdef _WIN32 vsprintf_s(re3_buff, re3_buffsize, format, va); va_end(va); @@ -477,6 +509,11 @@ void re3_usererror(const char *format, ...) raise(SIGABRT); _exit(3); +#else + vsprintf(re3_buff, format, va); + printf("\nRE3 Error!\n\t%s\n",re3_buff); + assert(false); +#endif } #ifdef VALIDATE_SAVE_SIZE diff --git a/src/extras/debugmenu.cpp b/src/extras/debugmenu.cpp index a31426bb..f6b6eeb8 100644 --- a/src/extras/debugmenu.cpp +++ b/src/extras/debugmenu.cpp @@ -9,10 +9,11 @@ #include "debugmenu.h" #include <new> +#ifdef _WIN32 #define snprintf _snprintf #define strdup _strdup - +#endif // Font stuff diff --git a/src/fakerw/fake.cpp b/src/fakerw/fake.cpp index f1531490..50d12b2f 100644 --- a/src/fakerw/fake.cpp +++ b/src/fakerw/fake.cpp @@ -7,6 +7,9 @@ #include <rpskin.h> #include <assert.h> #include <string.h> +#ifndef _WIN32 +#include "crossplatform.h" +#endif using namespace rw; @@ -371,8 +374,24 @@ RwStream *RwStreamOpen(RwStreamType type, RwStreamAccessType accessType, const v StreamFile fakefile; file = rwNewT(StreamFile, 1, 0); memcpy(file, &fakefile, sizeof(StreamFile)); +#ifndef _WIN32 + // Be case-insensitive and fix backslashes (from https://github.com/OneSadCookie/fcaseopen/) + FILE* first = fopen((char*)pData, "r"); + char *r; + if (!first) { + r = (char*)alloca(strlen((char*)pData) + 2); + // Use default path(and pass error handling to librw) if we can't find any match + if (!casepath((char*)pData, r)) + r = (char*)pData; + } else + fclose(first); + + if(file->open((char*)r, mode)) + return file; +#else if(file->open((char*)pData, mode)) return file; +#endif rwFree(file); return nil; } diff --git a/src/modelinfo/VehicleModelInfo.cpp b/src/modelinfo/VehicleModelInfo.cpp index a10073e4..d80fc4cf 100644 --- a/src/modelinfo/VehicleModelInfo.cpp +++ b/src/modelinfo/VehicleModelInfo.cpp @@ -293,7 +293,7 @@ CVehicleModelInfo::HideDamagedAtomicCB(RpAtomic *atomic, void *data) RpAtomic* CVehicleModelInfo::HideAllComponentsAtomicCB(RpAtomic *atomic, void *data) { - if(CVisibilityPlugins::GetAtomicId(atomic) & (int)data) + if(CVisibilityPlugins::GetAtomicId(atomic) & (uintptr)data) RpAtomicSetFlags(atomic, 0); else RpAtomicSetFlags(atomic, rpATOMICRENDER); @@ -484,7 +484,7 @@ CVehicleModelInfo::SetAtomicFlagCB(RwObject *object, void *data) { RpAtomic *atomic = (RpAtomic*)object; assert(RwObjectGetType(object) == rpATOMIC); - CVisibilityPlugins::SetAtomicFlag(atomic, (int)data); + CVisibilityPlugins::SetAtomicFlag(atomic, (uintptr)data); return object; } @@ -493,7 +493,7 @@ CVehicleModelInfo::ClearAtomicFlagCB(RwObject *object, void *data) { RpAtomic *atomic = (RpAtomic*)object; assert(RwObjectGetType(object) == rpATOMIC); - CVisibilityPlugins::ClearAtomicFlag(atomic, (int)data); + CVisibilityPlugins::ClearAtomicFlag(atomic, (uintptr)data); return object; } diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp index 65bd168e..8cf52e91 100644 --- a/src/peds/Ped.cpp +++ b/src/peds/Ped.cpp @@ -2862,7 +2862,7 @@ CPed::SetObjective(eObjective newObj, void *entity) case OBJECTIVE_WAIT_IN_CAR_THEN_GETOUT: // In this special case, entity parameter isn't CEntity, but int. - SetObjectiveTimer((int)entity); + SetObjectiveTimer((uintptr)entity); break; case OBJECTIVE_KILL_CHAR_ON_FOOT: case OBJECTIVE_KILL_CHAR_ANY_MEANS: @@ -3355,7 +3355,7 @@ CPed::MakePhonecall(void) if (!IsPlayer() && CTimer::GetTimeInMilliseconds() > m_phoneTalkTimer - 7000 && bRunningToPhone) { FindPlayerPed()->m_pWanted->RegisterCrime_Immediately(m_crimeToReportOnPhone, GetPosition(), - (m_crimeToReportOnPhone == CRIME_POSSESSION_GUN ? (int)m_threatEntity : (int)((CPed*)m_pEventEntity)->m_threatEntity), false); + (m_crimeToReportOnPhone == CRIME_POSSESSION_GUN ? (uintptr)m_threatEntity : (uintptr)((CPed*)m_pEventEntity)->m_threatEntity), false); bRunningToPhone = false; } #endif @@ -4563,7 +4563,7 @@ CPed::SetPointGunAt(CEntity *to) SetLookFlag(to, true); SetAimFlag(to); #ifdef VC_PED_PORTS - SetLookTimer(INT_MAX); + SetLookTimer(INT32_MAX); #endif } @@ -4802,8 +4802,8 @@ CPed::SetEvasiveDive(CPhysical *reason, uint8 onlyRandomJump) if (reason->IsVehicle() && m_nPedType == PEDTYPE_COP) { if (veh->pDriver && veh->pDriver->IsPlayer()) { CWanted *wanted = FindPlayerPed()->m_pWanted; - wanted->RegisterCrime_Immediately(CRIME_RECKLESS_DRIVING, GetPosition(), (int)this, false); - wanted->RegisterCrime_Immediately(CRIME_SPEEDING, GetPosition(), (int)this, false); + wanted->RegisterCrime_Immediately(CRIME_RECKLESS_DRIVING, GetPosition(), (uintptr)this, false); + wanted->RegisterCrime_Immediately(CRIME_SPEEDING, GetPosition(), (uintptr)this, false); } } } diff --git a/src/peds/PlayerPed.cpp b/src/peds/PlayerPed.cpp index c6c4824b..92e3d358 100644 --- a/src/peds/PlayerPed.cpp +++ b/src/peds/PlayerPed.cpp @@ -1077,7 +1077,7 @@ CPlayerPed::ProcessPlayerWeapon(CPad *padUsed) SetLookFlag(limitedCam, true); SetAimFlag(limitedCam); #ifdef VC_PED_PORTS - SetLookTimer(INT_MAX); // removing this makes head move for real, but I experinced some bugs. + SetLookTimer(INT32_MAX); // removing this makes head move for real, but I experinced some bugs. #endif } else { m_fRotationDest = limitedCam; diff --git a/src/render/Console.cpp b/src/render/Console.cpp index 5ae5d763..8ea5b7a3 100644 --- a/src/render/Console.cpp +++ b/src/render/Console.cpp @@ -17,7 +17,7 @@ CConsole::AddLine(char *s, uint8 r, uint8 g, uint8 b) char tempstr[MAX_STR_LEN+1]; while (strlen(s) > MAX_STR_LEN) { - strncpy_s(tempstr, s, MAX_STR_LEN); + strncpy(tempstr, s, MAX_STR_LEN); tempstr[MAX_STR_LEN-1] = '\0'; s += MAX_STR_LEN - 1; AddOneLine(tempstr, r, g, b); diff --git a/src/render/ParticleMgr.h b/src/render/ParticleMgr.h index 42e3f132..0100bb65 100644 --- a/src/render/ParticleMgr.h +++ b/src/render/ParticleMgr.h @@ -4,7 +4,7 @@ class CParticle; -enum +enum { ZCHECK_FIRST = BIT(0), ZCHECK_STEP = BIT(1), @@ -60,14 +60,12 @@ struct tParticleSystemData uint8 m_InitialColorVariation; RwRGBA m_FadeDestinationColor; uint32 m_ColorFadeTime; - + RwRaster **m_ppRaster; CParticle *m_pParticles; }; -#ifdef CHECK_STRUCT_SIZES VALIDATE_SIZE(tParticleSystemData, 0x88); -#endif class cParticleSystemMgr { @@ -121,14 +119,12 @@ public: tParticleSystemData m_aParticles[MAX_PARTICLES]; cParticleSystemMgr(); - + void Initialise(); void LoadParticleData(); void RangeCheck(tParticleSystemData *pData) { } }; -#ifdef CHECK_STRUCT_SIZES VALIDATE_SIZE(cParticleSystemMgr, 0x2420); -#endif -extern cParticleSystemMgr mod_ParticleSystemManager;
\ No newline at end of file +extern cParticleSystemMgr mod_ParticleSystemManager; diff --git a/src/render/PlayerSkin.cpp b/src/render/PlayerSkin.cpp index 94af1fd1..d66f7ce4 100644 --- a/src/render/PlayerSkin.cpp +++ b/src/render/PlayerSkin.cpp @@ -123,7 +123,7 @@ void CPlayerSkin::BeginFrontendSkinEdit(void) { LoadPlayerDff(); - RpClumpForAllAtomics(gpPlayerClump, CClumpModelInfo::SetAtomicRendererCB, CVisibilityPlugins::RenderPlayerCB); + RpClumpForAllAtomics(gpPlayerClump, CClumpModelInfo::SetAtomicRendererCB, (void*)CVisibilityPlugins::RenderPlayerCB); CWorld::Players[0].LoadPlayerSkin(); gOldFov = CDraw::GetFOV(); CDraw::SetFOV(30.0f); diff --git a/src/render/Shadows.cpp b/src/render/Shadows.cpp index cefc1d9f..69f9dce0 100644 --- a/src/render/Shadows.cpp +++ b/src/render/Shadows.cpp @@ -645,7 +645,7 @@ CShadows::StoreShadowForPole(CEntity *pPole, float fOffsetX, float fOffsetY, flo PolePos.x += -CTimeCycle::GetSunPosition().x * (fPoleHeight / 2); PolePos.y += -CTimeCycle::GetSunPosition().y * (fPoleHeight / 2); - StoreStaticShadow((uint32)pPole + nID + _TODOCONST(51), SHADOWTYPE_DARK, gpPostShadowTex, &PolePos, + StoreStaticShadow((uintptr)pPole + nID + _TODOCONST(51), SHADOWTYPE_DARK, gpPostShadowTex, &PolePos, -CTimeCycle::GetSunPosition().x * (fPoleHeight / 2), -CTimeCycle::GetSunPosition().y * (fPoleHeight / 2), CTimeCycle::GetShadowSideX() * fPoleWidth, @@ -1516,7 +1516,7 @@ CShadows::UpdatePermanentShadows(void) // timePassed == aPermanentShadows[i].m_nLifeTime -> 0 float fMult = 1.0f - float(timePassed - (aPermanentShadows[i].m_nLifeTime * 3 / 4)) / (aPermanentShadows[i].m_nLifeTime / 4); - StoreStaticShadow((uint32)&aPermanentShadows[i], + StoreStaticShadow((uintptr)&aPermanentShadows[i], aPermanentShadows[i].m_nType, aPermanentShadows[i].m_pTexture, &aPermanentShadows[i].m_vecPos, @@ -1533,7 +1533,7 @@ CShadows::UpdatePermanentShadows(void) } else { - StoreStaticShadow((uint32)&aPermanentShadows[i], + StoreStaticShadow((uintptr)&aPermanentShadows[i], aPermanentShadows[i].m_nType, aPermanentShadows[i].m_pTexture, &aPermanentShadows[i].m_vecPos, diff --git a/src/render/Shadows.h b/src/render/Shadows.h index ef56d336..63aaaaf2 100644 --- a/src/render/Shadows.h +++ b/src/render/Shadows.h @@ -52,9 +52,7 @@ public: { } }; -#ifdef CHECK_STRUCT_SIZES VALIDATE_SIZE(CStoredShadow, 0x30); -#endif class CPolyBunch { @@ -69,9 +67,7 @@ public: { } }; -#ifdef CHECK_STRUCT_SIZES VALIDATE_SIZE(CPolyBunch, 0x6C); -#endif class CStaticShadow { @@ -93,16 +89,14 @@ public: bool m_bRendered; bool m_bTemp; RwTexture *m_pTexture; - + CStaticShadow() { } void Free(); }; -#ifdef CHECK_STRUCT_SIZES VALIDATE_SIZE(CStaticShadow, 0x40); -#endif class CPermanentShadow { @@ -120,7 +114,7 @@ public: uint32 m_nTimeCreated; uint32 m_nLifeTime; RwTexture *m_pTexture; - + CPermanentShadow() { } }; @@ -168,7 +162,7 @@ public: static void GeneratePolysForStaticShadow (int16 nStaticShadowID); static void CastShadowSectorList (CPtrList &PtrList, float fStartX, float fStartY, float fEndX, float fEndY, CVector *pPosn, float fFrontX, float fFrontY, float fSideX, float fSideY, int16 nIntensity, uint8 nRed, uint8 nGreen, uint8 nBlue, float fZDistance, float fScale, CPolyBunch **ppPolyBunch); - static void CastShadowEntity (CEntity *pEntity, float fStartX, float fStartY, float fEndX, float fEndY, + static void CastShadowEntity (CEntity *pEntity, float fStartX, float fStartY, float fEndX, float fEndY, CVector *pPosn, float fFrontX, float fFrontY, float fSideX, float fSideY, int16 nIntensity, uint8 nRed, uint8 nGreen, uint8 nBlue, float fZDistance, float fScale, CPolyBunch **ppPolyBunch); static void UpdateStaticShadows (void); static void UpdatePermanentShadows (void); diff --git a/src/rw/RwHelper.cpp b/src/rw/RwHelper.cpp index 525c2910..91916df3 100644 --- a/src/rw/RwHelper.cpp +++ b/src/rw/RwHelper.cpp @@ -61,15 +61,15 @@ void * RwMallocAlign(RwUInt32 size, RwUInt32 align) { void *mem = (void *)malloc(size + align); - + ASSERT(mem != nil); - - void *addr = (void *)((((RwUInt32)mem) + align) & ~(align - 1)); - + + void *addr = (void *)((((uintptr)mem) + align) & ~(align - 1)); + ASSERT(addr != nil); - + *(((void **)addr) - 1) = mem; - + return addr; } @@ -77,11 +77,11 @@ void RwFreeAlign(void *mem) { ASSERT(mem != nil); - + void *addr = *(((void **)mem) - 1); - + ASSERT(addr != nil); - + free(addr); } @@ -391,7 +391,7 @@ CameraSize(RwCamera * camera, RwRect * rect, RwEngineGetVideoModeInfo(&videoMode, RwEngineGetCurrentVideoMode()); - + origSize.w = RwRasterGetWidth(RwCameraGetRaster(camera)); origSize.h = RwRasterGetHeight(RwCameraGetRaster(camera)); @@ -402,7 +402,7 @@ CameraSize(RwCamera * camera, RwRect * rect, /* For full screen applications, resizing the camera just doesn't * make sense, use the video mode size. */ - + r.x = r.y = 0; r.w = videoMode.width; r.h = videoMode.height; @@ -424,11 +424,11 @@ CameraSize(RwCamera * camera, RwRect * rect, { RwRaster *raster; RwRaster *zRaster; - + /* * Destroy rasters... */ - + raster = RwCameraGetRaster(camera); if( raster ) { @@ -440,14 +440,14 @@ CameraSize(RwCamera * camera, RwRect * rect, { RwRasterDestroy(zRaster); } - + /* - * Create new rasters... + * Create new rasters... */ raster = RwRasterCreate(rect->w, rect->h, 0, rwRASTERTYPECAMERA); zRaster = RwRasterCreate(rect->w, rect->h, 0, rwRASTERTYPEZBUFFER); - + if( raster && zRaster ) { RwCameraSetRaster(camera, raster); @@ -470,8 +470,8 @@ CameraSize(RwCamera * camera, RwRect * rect, rect->w = origSize.w; rect->h = origSize.h; - /* - * Use default values... + /* + * Use default values... */ raster = RwRasterCreate(rect->w, rect->h, 0, rwRASTERTYPECAMERA); @@ -505,9 +505,9 @@ CameraSize(RwCamera * camera, RwRect * rect, vw.y = viewWindow; } } - + RwCameraSetViewWindow(camera, &vw); - + RsGlobal.width = rect->w; RsGlobal.height = rect->h; } diff --git a/src/rw/TexRead.cpp b/src/rw/TexRead.cpp index 60945665..122ce655 100644 --- a/src/rw/TexRead.cpp +++ b/src/rw/TexRead.cpp @@ -3,6 +3,7 @@ #pragma warning( pop ) #include "common.h" #include "crossplatform.h" +#include "platform.h" #include "Timer.h" #ifdef GTA_PC diff --git a/src/rw/VisibilityPlugins.cpp b/src/rw/VisibilityPlugins.cpp index 6e6ad705..5639fbbd 100644 --- a/src/rw/VisibilityPlugins.cpp +++ b/src/rw/VisibilityPlugins.cpp @@ -149,7 +149,7 @@ CVisibilityPlugins::SetupVehicleVariables(RpClump *vehicle) RpMaterial* SetAlphaCB(RpMaterial *material, void *data) { - ((RwRGBA*)RpMaterialGetColor(material))->alpha = (uint8)(uint32)data; + ((RwRGBA*)RpMaterialGetColor(material))->alpha = (uint8)(uintptr)data; return material; } @@ -875,15 +875,15 @@ void CVisibilityPlugins::SetClumpModelInfo(RpClump *clump, CClumpModelInfo *modelInfo) { CVehicleModelInfo *vmi; - SetFrameHierarchyId(RpClumpGetFrame(clump), (int32)modelInfo); + SetFrameHierarchyId(RpClumpGetFrame(clump), (uintptr)modelInfo); // Unused switch (modelInfo->GetModelType()) { // ignore MLO case MITYPE_VEHICLE: vmi = (CVehicleModelInfo*)modelInfo; - if(vmi->m_vehicleType == VEHICLE_TYPE_TRAIN || - vmi->m_vehicleType == VEHICLE_TYPE_HELI || + if(vmi->m_vehicleType == VEHICLE_TYPE_TRAIN || + vmi->m_vehicleType == VEHICLE_TYPE_HELI || vmi->m_vehicleType == VEHICLE_TYPE_PLANE) CLUMPEXT(clump)->visibilityCB = VehicleVisibilityCB_BigVehicle; else diff --git a/src/save/GenericGameStorage.cpp b/src/save/GenericGameStorage.cpp index 68c0821a..cba409c0 100644 --- a/src/save/GenericGameStorage.cpp +++ b/src/save/GenericGameStorage.cpp @@ -1,5 +1,5 @@ +#define WITHWINDOWS #include "common.h" -#define USEALTERNATIVEWINFUNCS #include "crossplatform.h" #include "main.h" diff --git a/src/save/PCSave.cpp b/src/save/PCSave.cpp index d3aeee26..3dc80f73 100644 --- a/src/save/PCSave.cpp +++ b/src/save/PCSave.cpp @@ -1,5 +1,5 @@ +#define WITHWINDOWS #include "common.h" -#define USEALTERNATIVEWINFUNCS #include "crossplatform.h" #include "FileMgr.h" diff --git a/src/skel/crossplatform.cpp b/src/skel/crossplatform.cpp index f9464bb6..40f4f053 100644 --- a/src/skel/crossplatform.cpp +++ b/src/skel/crossplatform.cpp @@ -1,7 +1,9 @@ #include "common.h" -#define USEALTERNATIVEWINFUNCS #include "crossplatform.h" +// Codes compatible with Windows and Linux +#ifndef _WIN32 + // For internal use // wMilliseconds is not needed void tmToSystemTime(const tm *tm, SYSTEMTIME *out) { @@ -19,8 +21,10 @@ void GetLocalTime_CP(SYSTEMTIME *out) { tm *localTm = localtime(×tamp); tmToSystemTime(localTm, out); } +#endif -#if !defined _WIN32 || defined __MINGW32__ +// Compatible with Linux/POSIX and MinGW on Windows +#ifndef _WIN32 HANDLE FindFirstFile(const char* pathname, WIN32_FIND_DATA* firstfile) { char newpathname[32]; strncpy(newpathname, pathname, 32); @@ -34,7 +38,7 @@ HANDLE FindFirstFile(const char* pathname, WIN32_FIND_DATA* firstfile) { strncpy(firstfile->extension, "", sizeof(firstfile->extension)); HANDLE d; - if ((d = opendir(path)) == NULL || !FindNextFile(d, firstfile)) + if ((d = (HANDLE)opendir(path)) == NULL || !FindNextFile(d, firstfile)) return NULL; return d; @@ -45,7 +49,7 @@ bool FindNextFile(HANDLE d, WIN32_FIND_DATA* finddata) { static struct stat fileStats; static char path[PATH_MAX], relativepath[NAME_MAX + sizeof(finddata->folder) + 1]; int extensionLen = strlen(finddata->extension); - while ((file = readdir(d)) != NULL) { + while ((file = readdir((DIR*)d)) != NULL) { // We only want "DT_REG"ular Files, but reportedly some FS and OSes gives DT_UNKNOWN as type. if ((file->d_type == DT_UNKNOWN || file->d_type == DT_REG) && @@ -78,4 +82,120 @@ void FileTimeToSystemTime(time_t* writeTime, SYSTEMTIME* out) { tm *ptm = gmtime(writeTime); tmToSystemTime(ptm, out); } -#endif
\ No newline at end of file +#endif + +// Funcs/features from Windows that we need on other platforms +#ifndef _WIN32 +char *strupr(char *s) { + char* tmp = s; + + for (;*tmp;++tmp) { + *tmp = toupper((unsigned char) *tmp); + } + + return s; +} +char *strlwr(char *s) { + char* tmp = s; + + for (;*tmp;++tmp) { + *tmp = tolower((unsigned char) *tmp); + } + + return s; +} + +char *trim(char *s) { + char *ptr; + if (!s) + return NULL; // handle NULL string + if (!*s) + return s; // handle empty string + for (ptr = s + strlen(s) - 1; (ptr >= s) && isspace(*ptr); --ptr); + ptr[1] = '\0'; + return s; +} + +// Case-insensitivity on linux (from https://github.com/OneSadCookie/fcaseopen) +// r must have strlen(path) + 2 bytes +int casepath(char const *path, char *r) +{ + size_t l = strlen(path); + char *p = (char*)alloca(l + 1); + strcpy(p, path); + + // my addon: change \'s with / + char *nextBs; + while(nextBs = strstr(p, "\\")){ + *nextBs = '/'; + } + + // my addon: linux doesn't handle filenames with spaces at the end nicely + p = trim(p); + + size_t rl = 0; + + DIR *d; + if (p[0] == '/') + { + d = opendir("/"); + p = p + 1; + } + else + { + d = opendir("."); + r[0] = '.'; + r[1] = 0; + rl = 1; + } + + int last = 0; + char *c = strsep(&p, "/"); + while (c) + { + if (!d) + { + return 0; + } + + if (last) + { + closedir(d); + return 0; + } + + r[rl] = '/'; + rl += 1; + r[rl] = 0; + + struct dirent *e = readdir(d); + while (e) + { + if (strcasecmp(c, e->d_name) == 0) + { + strcpy(r + rl, e->d_name); + rl += strlen(e->d_name); + + closedir(d); + d = opendir(r); + + break; + } + + e = readdir(d); + } + + if (!e) + { + strcpy(r + rl, c); + rl += strlen(c); + last = 1; + } + + c = strsep(&p, "/"); + } + + if (d) closedir(d); + return 1; +} +#endif diff --git a/src/skel/crossplatform.h b/src/skel/crossplatform.h index 342aab4e..a21877c1 100644 --- a/src/skel/crossplatform.h +++ b/src/skel/crossplatform.h @@ -1,10 +1,38 @@ #include <time.h> -// This is the common include for platform/renderer specific skeletons(glfw, win etc.) and cross platform things (like Windows directories wrapper, platform specific global arrays etc.) +// This is the common include for platform/renderer specific skeletons(glfw.cpp, win.cpp etc.) and using cross platform things (like Windows directories wrapper, platform specific global arrays etc.) +// Functions that's different on glfw and win but have same signature, should be located on platform.h. -// This only has <windef.h> as Win header. #ifdef _WIN32 +// This only has <windef.h> as Win header. #include "win.h" +extern DWORD _dwOperatingSystemVersion; +#else +char *strupr(char *str); +char *strlwr(char *str); +enum { + OS_WIN98, + OS_WIN2000, + OS_WINNT, + OS_WINXP, +}; + +enum { + LANG_OTHER, + LANG_GERMAN, + LANG_FRENCH, + LANG_ENGLISH, + LANG_ITALIAN, + LANG_SPANISH, +}; + +enum { + SUBLANG_OTHER, + SUBLANG_ENGLISH_AUS +}; + +extern long _dwOperatingSystemVersion; +int casepath(char const *path, char *r); #endif #ifdef RW_GL3 @@ -14,8 +42,8 @@ typedef struct RwBool fullScreen; RwV2d lastMousePos; double mouseWheel; // glfw doesn't cache it - int8 joy1id; - int8 joy2id; + RwInt8 joy1id; + RwInt8 joy2id; } psGlobalType; @@ -44,17 +72,6 @@ enum eGameState extern RwUInt32 gGameState; RwBool IsForegroundApp(); -void InitialiseLanguage(); -RwBool _psSetVideoMode(RwInt32 subSystem, RwInt32 videoMode); - -RwChar** _psGetVideoModeList(); -RwInt32 _psGetNumVideModes(); - -void _psSelectScreenVM(RwInt32 videoMode); -void HandleExit(); -void _InputTranslateShiftKeyUpDown(RsKeyCodes* rs); - -// Mostly wrappers around Windows functions #ifndef MAX_PATH #if !defined _WIN32 || defined __MINGW32__ @@ -64,39 +81,39 @@ void _InputTranslateShiftKeyUpDown(RsKeyCodes* rs); #endif #endif -// TODO: Remove USEALTERNATIVEWINFUNCS and don't use it anywhere when re3 becomes fully cross-platform, this is for testing // Codes compatible with Windows and Linux -#if defined USEALTERNATIVEWINFUNCS || !defined _WIN32 || defined __MINGW32__ +#ifndef _WIN32 #define DeleteFile unlink // Needed for save games struct SYSTEMTIME { - uint16 wYear; - uint16 wMonth; - uint16 wDayOfWeek; - uint16 wDay; - uint16 wHour; - uint16 wMinute; - uint16 wSecond; - uint16 wMilliseconds; + RwUInt16 wYear; + RwUInt16 wMonth; + RwUInt16 wDayOfWeek; + RwUInt16 wDay; + RwUInt16 wHour; + RwUInt16 wMinute; + RwUInt16 wSecond; + RwUInt16 wMilliseconds; }; void GetLocalTime_CP(SYSTEMTIME* out); #define GetLocalTime GetLocalTime_CP -#define OutputDebugString(s) re3_debug("[DBG-2]: " s "\n") +#define OutputDebugString(s) re3_debug("[DBG-2]: %s\n",s) #endif -// Only runs on GNU/POSIX/etc. -#if !defined _WIN32 || defined __MINGW32__ +// Compatible with Linux/POSIX and MinGW on Windows +#ifndef _WIN32 #include <iostream> #include <dirent.h> #include <sys/types.h> #include <sys/stat.h> #include <langinfo.h> +#include <unistd.h> -typedef DIR* HANDLE; +typedef void* HANDLE; #define INVALID_HANDLE_VALUE NULL -#define FindClose closedir +#define FindClose(h) closedir((DIR*)h) #define LOCALE_USER_DEFAULT 0 #define DATE_SHORTDATE 0 @@ -107,8 +124,8 @@ struct WIN32_FIND_DATA { time_t ftLastWriteTime; }; -HANDLE FindFirstFile(char*, WIN32_FIND_DATA*); +HANDLE FindFirstFile(const char*, WIN32_FIND_DATA*); bool FindNextFile(HANDLE, WIN32_FIND_DATA*); void FileTimeToSystemTime(time_t*, SYSTEMTIME*); void GetDateFormat(int, int, SYSTEMTIME*, int, char*, int); -#endif
\ No newline at end of file +#endif diff --git a/src/skel/glfw/glfw.cpp b/src/skel/glfw/glfw.cpp index 3ae363c7..f5f1c11e 100644 --- a/src/skel/glfw/glfw.cpp +++ b/src/skel/glfw/glfw.cpp @@ -7,14 +7,11 @@ #pragma warning( disable : 4005) #pragma warning( pop ) -#pragma comment( lib, "Winmm.lib" ) // Needed for time - #if (defined(_MSC_VER)) #include <tchar.h> #endif /* (defined(_MSC_VER)) */ #include <stdio.h> #include "rwcore.h" -#include "resource.h" #include "skeleton.h" #include "platform.h" #include "crossplatform.h" @@ -69,14 +66,20 @@ static psGlobalType PsGlobal; #define JIF(x) if (FAILED(hr=(x))) \ {debug(TEXT("FAILED(hr=0x%x) in ") TEXT(#x) TEXT("\n"), hr); return;} +unsigned long _dwMemAvailPhys; +RwUInt32 gGameState; -// TODO: This is used on selecting video mode, so either think something or remove it completely -DWORD _dwMemTotalVideo = 1024 * (1024 * 1024); // 1024 MB as placeholder -DWORD _dwMemAvailPhys; - +#ifdef _WIN32 DWORD _dwOperatingSystemVersion; - -RwUInt32 gGameState; +#include "resource.h" +#else +long _dwOperatingSystemVersion; +#include <sys/sysinfo.h> +#include <stddef.h> +#include <locale.h> +#include <signal.h> +#include <errno.h> +#endif /* ***************************************************************************** */ @@ -144,7 +147,7 @@ const char *_psGetUserFilesFolder() strcpy(szUserFiles, "data"); return szUserFiles; #else - static CHAR szUserFiles[256]; + static char szUserFiles[256]; strcpy(szUserFiles, "userfiles"); _psCreateFolder(szUserFiles); return szUserFiles; @@ -185,6 +188,8 @@ psCameraShowRaster(RwCamera *camera) /* ***************************************************************************** */ +#ifdef _WIN32 +#pragma comment( lib, "Winmm.lib" ) // Needed for time RwUInt32 psTimer(void) { @@ -202,6 +207,16 @@ psTimer(void) return time; } +#else +double +psTimer(void) +{ + struct timespec start; + clock_gettime(CLOCK_MONOTONIC_RAW, &start); + return start.tv_sec * 1000.0 + start.tv_nsec/1000000.0; +} +#endif + /* ***************************************************************************** @@ -209,12 +224,7 @@ psTimer(void) void psMouseSetPos(RwV2d *pos) { - POINT point; - - point.x = (RwInt32) pos->x; - point.y = (RwInt32) pos->y; - - glfwSetCursorPos(PSGLOBAL(window), point.x, point.y); + glfwSetCursorPos(PSGLOBAL(window), pos->x, pos->y); PSGLOBAL(lastMousePos.x) = (RwInt32)pos->x; @@ -285,7 +295,7 @@ psInitialise(void) gGameState = GS_START_UP; TRACE("gGameState = GS_START_UP"); - +#ifdef _WIN32 OSVERSIONINFO verInfo; verInfo.dwOSVersionInfoSize = sizeof(OSVERSIONINFO); @@ -330,14 +340,19 @@ psInitialise(void) _dwMemAvailPhys = memstats.dwAvailPhys; -#ifdef FIX_BUGS debug("Physical memory size %u\n", memstats.dwTotalPhys); debug("Available physical memory %u\n", memstats.dwAvailPhys); #else - debug("Physical memory size %d\n", memstats.dwTotalPhys); - debug("Available physical memory %d\n", memstats.dwAvailPhys); -#endif + struct sysinfo systemInfo; + sysinfo(&systemInfo); + + _dwMemAvailPhys = systemInfo.freeram; + _dwOperatingSystemVersion = OS_WINXP; // To fool other classes + + debug("Physical memory size %u\n", systemInfo.totalram); + debug("Available physical memory %u\n", systemInfo.freeram); +#endif TheText.Unload(); return TRUE; @@ -413,18 +428,8 @@ RwChar **_psGetVideoModeList() if ( vm.flags & rwVIDEOMODEEXCLUSIVE ) { - if ( vm.width >= 640 - && vm.height >= 480 - && (vm.width == 640 - && vm.height == 480) - || !(vm.flags & rwVIDEOMODEEXCLUSIVE) - || (_dwMemTotalVideo - vm.depth * vm.height * vm.width / 8) > (12 * 1024 * 1024)/*12 MB*/ ) - { - _VMList[i] = (RwChar*)RwCalloc(100, sizeof(RwChar)); - rwsprintf(_VMList[i],"%lu X %lu X %lu", vm.width, vm.height, vm.depth); - } - else - _VMList[i] = nil; + _VMList[i] = (RwChar*)RwCalloc(100, sizeof(RwChar)); + rwsprintf(_VMList[i],"%lu X %lu X %lu", vm.width, vm.height, vm.depth); } else _VMList[i] = nil; @@ -445,6 +450,8 @@ void _psSelectScreenVM(RwInt32 videoMode) if (!_psSetVideoMode(RwEngineGetCurrentSubSystem(), videoMode)) { RsGlobal.quit = TRUE; + + printf("ERROR: Failed to select new screen resolution\n"); } else FrontEndMenuManager.LoadAllTextures(); @@ -589,7 +596,7 @@ psSelectDevice() #ifdef DEFAULT_NATIVE_RESOLUTION GcurSelVM = 1; #else - MessageBox(nil, "Cannot find 640x480 video mode", "GTA3", MB_OK); + printf("WARNING: Cannot find 640x480 video mode, selecting device cancelled\n"); return FALSE; #endif } @@ -602,8 +609,9 @@ psSelectDevice() FrontEndMenuManager.m_nPrefsHeight == 0 || FrontEndMenuManager.m_nPrefsDepth == 0){ // Defaults if nothing specified - FrontEndMenuManager.m_nPrefsWidth = GetSystemMetrics(SM_CXSCREEN); - FrontEndMenuManager.m_nPrefsHeight = GetSystemMetrics(SM_CYSCREEN); + const GLFWvidmode *mode = glfwGetVideoMode(glfwGetPrimaryMonitor()); + FrontEndMenuManager.m_nPrefsWidth = mode->width; + FrontEndMenuManager.m_nPrefsHeight = mode->height; FrontEndMenuManager.m_nPrefsDepth = 32; FrontEndMenuManager.m_nPrefsWindowed = 0; } @@ -632,7 +640,7 @@ psSelectDevice() } if(bestFsMode < 0){ - MessageBox(nil, "Cannot find desired video mode", "GTA3", MB_OK); + printf("WARNING: Cannot find desired video mode, selecting device cancelled\n"); return FALSE; } GcurSelVM = bestFsMode; @@ -886,6 +894,30 @@ CommandLineToArgv(RwChar *cmdLine, RwInt32 *argCount) */ void InitialiseLanguage() { +#ifndef _WIN32 + // Mandatory for Linux(Unix? Posix?) to set lang. to environment lang. + setlocale(LC_ALL, ""); + + char *systemLang, *keyboardLang; + + systemLang = setlocale (LC_ALL, NULL); + keyboardLang = setlocale (LC_CTYPE, NULL); + + short primUserLCID, primSystemLCID; + primUserLCID = primSystemLCID = !strncmp(systemLang, "fr_",3) ? LANG_FRENCH : + !strncmp(systemLang, "de_",3) ? LANG_GERMAN : + !strncmp(systemLang, "en_",3) ? LANG_ENGLISH : + !strncmp(systemLang, "it_",3) ? LANG_ITALIAN : + !strncmp(systemLang, "es_",3) ? LANG_SPANISH : + LANG_OTHER; + + short primLayout = !strncmp(keyboardLang, "fr_",3) ? LANG_FRENCH : (!strncmp(keyboardLang, "de_",3) ? LANG_GERMAN : LANG_ENGLISH); + + short subUserLCID, subSystemLCID; + subUserLCID = subSystemLCID = !strncmp(systemLang, "en_AU",5) ? SUBLANG_ENGLISH_AUS : SUBLANG_OTHER; + short subLayout = !strncmp(keyboardLang, "en_AU",5) ? SUBLANG_ENGLISH_AUS : SUBLANG_OTHER; + +#else WORD primUserLCID = PRIMARYLANGID(GetSystemDefaultLCID()); WORD primSystemLCID = PRIMARYLANGID(GetUserDefaultLCID()); WORD primLayout = PRIMARYLANGID((DWORD)GetKeyboardLayout(0)); @@ -893,7 +925,7 @@ void InitialiseLanguage() WORD subUserLCID = SUBLANGID(GetSystemDefaultLCID()); WORD subSystemLCID = SUBLANGID(GetUserDefaultLCID()); WORD subLayout = SUBLANGID((DWORD)GetKeyboardLayout(0)); - +#endif if ( primUserLCID == LANG_GERMAN || primSystemLCID == LANG_GERMAN || primLayout == LANG_GERMAN ) @@ -987,13 +1019,22 @@ void InitialiseLanguage() TheText.Unload(); TheText.Load(); + +#ifndef _WIN32 + // TODO this is needed for strcasecmp to work correctly across all languages, but can these cause other problems?? + setlocale(LC_CTYPE, "C"); + setlocale(LC_COLLATE, "C"); + setlocale(LC_NUMERIC, "C"); +#endif } /* ***************************************************************************** */ + void HandleExit() { +#ifdef _WIN32 MSG message; while ( PeekMessage(&message, nil, 0U, 0U, PM_REMOVE|PM_NOYIELD) ) { @@ -1007,8 +1048,21 @@ void HandleExit() DispatchMessage(&message); } } +#else + // We now handle terminate message always, why handle on some cases? + return; +#endif } - + +#ifndef _WIN32 +void terminateHandler(int sig, siginfo_t *info, void *ucontext) { + RsGlobal.quit = TRUE; +} + +void dummyHandler(int sig){ +} +#endif + void resizeCB(GLFWwindow* window, int width, int height) { /* * Handle event to ensure window contents are displayed during re-size @@ -1210,17 +1264,36 @@ cursorCB(GLFWwindow* window, double xpos, double ypos) { /* ***************************************************************************** */ +#ifdef _WIN32 int PASCAL WinMain(HINSTANCE instance, HINSTANCE prevInstance __RWUNUSED__, CMDSTR cmdLine, int cmdShow) { - RwV2d pos; - RwInt32 argc, i; + + RwInt32 argc; RwChar** argv; - StaticPatcher::Apply(); SystemParametersInfo(SPI_SETFOREGROUNDLOCKTIMEOUT, 0, nil, SPIF_SENDCHANGE); +#else +int +main(int argc, char *argv[]) +{ +#endif + RwV2d pos; + RwInt32 i; +// StaticPatcher::Apply(); + +#ifndef _WIN32 + struct sigaction act; + act.sa_sigaction = terminateHandler; + act.sa_flags = SA_SIGINFO; + sigaction(SIGTERM, &act, NULL); + struct sigaction sa; + sa.sa_handler = dummyHandler; + sa.sa_flags = 0; + sigaction(SIGINT, &sa, NULL); // Needed for CdStreamPosix +#endif /* * Initialize the platform independent data. @@ -1231,7 +1304,7 @@ WinMain(HINSTANCE instance, return FALSE; } - +#ifdef _WIN32 /* * Get proper command line params, cmdLine passed to us does not * work properly under all circumstances... @@ -1248,6 +1321,7 @@ WinMain(HINSTANCE instance, * Parse command line parameters (except program name) one at * a time BEFORE RenderWare initialization... */ +#endif for(i=1; i<argc; i++) { RsEventHandler(rsPREINITCOMMANDLINE, argv[i]); @@ -1303,8 +1377,7 @@ WinMain(HINSTANCE instance, RsEventHandler(rsCAMERASIZE, &r); } - - SystemParametersInfo(SPI_SETSCREENSAVEACTIVE, FALSE, nil, SPIF_SENDCHANGE); +#ifdef _WIN32 SystemParametersInfo(SPI_SETPOWEROFFACTIVE, FALSE, nil, SPIF_SENDCHANGE); SystemParametersInfo(SPI_SETLOWPOWERACTIVE, FALSE, nil, SPIF_SENDCHANGE); @@ -1319,7 +1392,7 @@ WinMain(HINSTANCE instance, NewStickyKeys.dwFlags = SKF_TWOKEYSOFF; SystemParametersInfo(SPI_SETSTICKYKEYS, sizeof(STICKYKEYS), &NewStickyKeys, SPIF_SENDCHANGE); - +#endif { CFileMgr::SetDirMyDocuments(); @@ -1335,7 +1408,9 @@ WinMain(HINSTANCE instance, CFileMgr::SetDir(""); } +#ifdef _WIN32 SetErrorMode(SEM_FAILCRITICALERRORS); +#endif #ifndef MASTER if (TurnOnAnimViewer) { @@ -1380,7 +1455,7 @@ WinMain(HINSTANCE instance, case GS_INIT_ONCE: { - CoUninitialize(); + //CoUninitialize(); LoadingScreen(nil, nil, "loadsc0"); @@ -1549,6 +1624,7 @@ WinMain(HINSTANCE instance, */ RsEventHandler(rsTERMINATE, nil); +#ifdef _WIN32 /* * Free the argv strings... */ @@ -1557,9 +1633,8 @@ WinMain(HINSTANCE instance, SystemParametersInfo(SPI_SETSTICKYKEYS, sizeof(STICKYKEYS), &SavedStickyKeys, SPIF_SENDCHANGE); SystemParametersInfo(SPI_SETPOWEROFFACTIVE, TRUE, nil, SPIF_SENDCHANGE); SystemParametersInfo(SPI_SETLOWPOWERACTIVE, TRUE, nil, SPIF_SENDCHANGE); - SystemParametersInfo(SPI_SETSCREENSAVEACTIVE, TRUE, nil, SPIF_SENDCHANGE); - SetErrorMode(0); +#endif return 0; } @@ -1685,4 +1760,4 @@ int strncasecmp(const char *str1, const char *str2, size_t len) return _strnicmp(str1, str2, len); } #endif -#endif
\ No newline at end of file +#endif diff --git a/src/skel/platform.h b/src/skel/platform.h index 3e8cce3a..65e20673 100644 --- a/src/skel/platform.h +++ b/src/skel/platform.h @@ -9,8 +9,11 @@ extern "C" { #endif /* __cplusplus */ +#ifdef _WIN32 extern RwUInt32 psTimer(void); - +#else +extern double psTimer(void); +#endif extern RwBool psInitialise(void); extern void psTerminate(void); @@ -31,6 +34,19 @@ extern RwBool psInstallFileSystem(void); /* Handle native texture support */ extern RwBool psNativeTextureSupport(void); +extern void _InputTranslateShiftKeyUpDown(RsKeyCodes* rs); + +extern void HandleExit(); + +extern void _psSelectScreenVM(RwInt32 videoMode); + +extern void InitialiseLanguage(); + +extern RwBool _psSetVideoMode(RwInt32 subSystem, RwInt32 videoMode); + +extern RwChar** _psGetVideoModeList(); + +extern RwInt32 _psGetNumVideModes(); #ifdef __cplusplus } #endif /* __cplusplus */ diff --git a/src/skel/skeleton.cpp b/src/skel/skeleton.cpp index b5ce744a..5191eda7 100644 --- a/src/skel/skeleton.cpp +++ b/src/skel/skeleton.cpp @@ -19,7 +19,11 @@ bool TurnOnAnimViewer = false; RsGlobalType RsGlobal; -RwUInt32 +#ifdef _WIN32 +RwUInt32 +#else +double +#endif RsTimer(void) { return psTimer(); diff --git a/src/skel/skeleton.h b/src/skel/skeleton.h index 13588411..8303bd9a 100644 --- a/src/skel/skeleton.h +++ b/src/skel/skeleton.h @@ -257,7 +257,11 @@ extern RwBool RsInputDeviceAttach(RsInputDeviceType inputDevice, RsInputEventHandler inputEventHandler); -extern RwUInt32 +#ifdef _WIN32 +extern RwUInt32 +#else +extern double +#endif RsTimer(void); extern void diff --git a/src/skel/win/win.cpp b/src/skel/win/win.cpp index 77a54d49..f41b9ef8 100644 --- a/src/skel/win/win.cpp +++ b/src/skel/win/win.cpp @@ -100,10 +100,10 @@ IVideoWindow *pVW = nil; IMediaSeeking *pMS = nil; DWORD dwDXVersion; -DWORD _dwMemTotalPhys; -DWORD _dwMemAvailPhys; -DWORD _dwMemTotalVirtual; -DWORD _dwMemAvailVirtual; +SIZE_T _dwMemTotalPhys; +SIZE_T _dwMemAvailPhys; +SIZE_T _dwMemTotalVirtual; +SIZE_T _dwMemAvailVirtual; DWORD _dwMemTotalVideo; DWORD _dwMemAvailVideo; DWORD _dwOperatingSystemVersion; @@ -687,10 +687,10 @@ psInitialise(void) _GetVideoMemInfo(&_dwMemTotalVideo, &_dwMemAvailVideo); #ifdef FIX_BUGS - debug("Physical memory size %u\n", _dwMemTotalPhys); - debug("Available physical memory %u\n", _dwMemAvailPhys); - debug("Video memory size %u\n", _dwMemTotalVideo); - debug("Available video memory %u\n", _dwMemAvailVideo); + debug("Physical memory size %lu\n", _dwMemTotalPhys); + debug("Available physical memory %lu\n", _dwMemAvailPhys); + debug("Video memory size %lu\n", _dwMemTotalVideo); + debug("Available video memory %lu\n", _dwMemAvailVideo); #else debug("Physical memory size %d\n", _dwMemTotalPhys); debug("Available physical memory %d\n", _dwMemAvailPhys); diff --git a/src/skel/win/win.h b/src/skel/win/win.h index d05e3951..444e0760 100644 --- a/src/skel/win/win.h +++ b/src/skel/win/win.h @@ -22,7 +22,6 @@ enum eWinVersion OS_WINXP, }; -extern DWORD _dwOperatingSystemVersion; #ifdef __DINPUT_INCLUDED__ /* platform specfic global data */ diff --git a/src/vehicles/Cranes.cpp b/src/vehicles/Cranes.cpp index e1f46f7d..764f9a7c 100644 --- a/src/vehicles/Cranes.cpp +++ b/src/vehicles/Cranes.cpp @@ -42,7 +42,7 @@ uint32 CCranes::CarsCollectedMilitaryCrane; int32 CCranes::NumCranes; CCrane CCranes::aCranes[NUM_CRANES]; -void CCranes::InitCranes(void) +void CCranes::InitCranes(void) { CarsCollectedMilitaryCrane = 0; NumCranes = 0; @@ -658,11 +658,11 @@ void CCranes::Load(uint8* buf, uint32 size) for (int i = 0; i < NUM_CRANES; i++) { CCrane *pCrane = &aCranes[i]; if (pCrane->m_pCraneEntity != nil) - pCrane->m_pCraneEntity = CPools::GetBuildingPool()->GetSlot((uint32)pCrane->m_pCraneEntity - 1); + pCrane->m_pCraneEntity = CPools::GetBuildingPool()->GetSlot((uintptr)pCrane->m_pCraneEntity - 1); if (pCrane->m_pHook != nil) - pCrane->m_pHook = CPools::GetObjectPool()->GetSlot((uint32)pCrane->m_pHook - 1); + pCrane->m_pHook = CPools::GetObjectPool()->GetSlot((uintptr)pCrane->m_pHook - 1); if (pCrane->m_pVehiclePickedUp != nil) - pCrane->m_pVehiclePickedUp = CPools::GetVehiclePool()->GetSlot((uint32)pCrane->m_pVehiclePickedUp - 1); + pCrane->m_pVehiclePickedUp = CPools::GetVehiclePool()->GetSlot((uintptr)pCrane->m_pVehiclePickedUp - 1); } for (int i = 0; i < NUM_CRANES; i++) { aCranes[i].m_nAudioEntity = DMAudio.CreateEntity(AUDIOTYPE_CRANE, &aCranes[i]); diff --git a/src/weapons/Weapon.cpp b/src/weapons/Weapon.cpp index f64368f6..2323f8f7 100644 --- a/src/weapons/Weapon.cpp +++ b/src/weapons/Weapon.cpp @@ -997,9 +997,13 @@ CWeapon::DoBulletImpact(CEntity *shooter, CEntity *victim, for ( int32 i = 0; i < 16; i++ ) CParticle::AddParticle(PARTICLE_SPARK, point->point, point->normal*0.05f); - CVector dist = point->point - (*source); - CVector offset = dist - Max(0.2f*dist.Magnitude(), 2.0f) * CVector(ahead.x, ahead.y, 0.0f); - CVector smokePos = *source + offset; +#ifndef FIX_BUGS + CVector dist = point->point - (*source); + CVector offset = dist - Max(0.2f * dist.Magnitude(), 2.0f) * CVector(ahead.x, ahead.y, 0.0f); + CVector smokePos = *source + offset; +#else + CVector smokePos = point->point; +#endif // !FIX_BUGS smokePos.x += CGeneral::GetRandomNumberInRange(-0.2f, 0.2f); smokePos.y += CGeneral::GetRandomNumberInRange(-0.2f, 0.2f); @@ -1016,9 +1020,13 @@ CWeapon::DoBulletImpact(CEntity *shooter, CEntity *victim, for ( int32 i = 0; i < 16; i++ ) CParticle::AddParticle(PARTICLE_SPARK, point->point, point->normal*0.05f); +#ifndef FIX_BUGS CVector dist = point->point - (*source); CVector offset = dist - Max(0.2f*dist.Magnitude(), 0.5f) * CVector(ahead.x, ahead.y, 0.0f); - CVector smokePos = *source + offset; + CVector smokePos = *source + offset; +#else + CVector smokePos = point->point; +#endif // !FIX_BUGS CParticle::AddParticle(PARTICLE_BULLETHIT_SMOKE, smokePos, CVector(0.0f, 0.0f, 0.0f)); @@ -1230,7 +1238,7 @@ CWeapon::FireShotgun(CEntity *shooter, CVector *fireSource) if ( cantStandup ) victimPed->SetFall(1500, AnimationId(ANIM_KO_SKID_FRONT + localDir), false); - victimPed->InflictDamage(nil, m_eWeaponType, info->m_nDamage, (ePedPieceTypes)point.pieceB, localDir); + victimPed->InflictDamage(shooter, m_eWeaponType, info->m_nDamage, (ePedPieceTypes)point.pieceB, localDir); if ( victimPed->m_nPedType == PEDTYPE_COP ) CEventList::RegisterEvent(EVENT_SHOOT_COP, EVENT_ENTITY_PED, victim, (CPed*)shooter, 10000); @@ -1265,9 +1273,13 @@ CWeapon::FireShotgun(CEntity *shooter, CVector *fireSource) for ( int32 i = 0; i < 16; i++ ) CParticle::AddParticle(PARTICLE_SPARK, point.point, point.normal*0.05f); +#ifndef FIX_BUGS CVector dist = point.point - (*fireSource); CVector offset = dist - Max(0.2f*dist.Magnitude(), 2.0f) * CVector(shootRot.x, shootRot.y, 0.0f); CVector smokePos = *fireSource + offset; +#else + CVector smokePos = point.point; +#endif CParticle::AddParticle(PARTICLE_BULLETHIT_SMOKE, smokePos, CVector(0.0f, 0.0f, 0.0f)); @@ -1280,9 +1292,13 @@ CWeapon::FireShotgun(CEntity *shooter, CVector *fireSource) for ( int32 i = 0; i < 16; i++ ) CParticle::AddParticle(PARTICLE_SPARK, point.point, point.normal*0.05f); +#ifndef FIX_BUGS CVector dist = point.point - (*fireSource); CVector offset = dist - Max(0.2f*dist.Magnitude(), 2.0f) * CVector(shootRot.x, shootRot.y, 0.0f); - CVector smokePos = *fireSource + offset; + CVector smokePos = *fireSource + offset; +#else + CVector smokePos = point.point; +#endif smokePos.x += CGeneral::GetRandomNumberInRange(-0.2f, 0.2f); smokePos.y += CGeneral::GetRandomNumberInRange(-0.2f, 0.2f); |