diff options
-rw-r--r-- | src/render/Hud.cpp | 220 | ||||
-rw-r--r-- | src/render/Hud.h | 16 |
2 files changed, 164 insertions, 72 deletions
diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp index 9243bc3a..c3640ebf 100644 --- a/src/render/Hud.cpp +++ b/src/render/Hud.cpp @@ -20,12 +20,6 @@ #include "User.h" #include "World.h" -WRAPPER void CHud::GetRidOfAllHudMessages(void) { EAXJMP(0x504F90); } -WRAPPER void CHud::SetHelpMessage(wchar *message, bool quick) { EAXJMP(0x5051E0); } -WRAPPER void CHud::SetMessage(wchar *message) { EAXJMP(0x50A210); } -WRAPPER void CHud::SetBigMessage(wchar *message, int16 style) { EAXJMP(0x50A250); } -WRAPPER void CHud::SetPagerMessage(wchar *message) { EAXJMP(0x50A320); } - wchar *CHud::m_HelpMessage = (wchar*)0x86B888; wchar *CHud::m_LastHelpMessage = (wchar*)0x6E8F28; int32 &CHud::m_HelpMessageState = *(int32*)0x880E1C; @@ -53,10 +47,10 @@ wchar *CHud::m_PagerMessage = (wchar*)0x878840; bool &CHud::m_Wants_To_Draw_Hud = *(bool*)0x95CD89; bool &CHud::m_Wants_To_Draw_3dMarkers = *(bool*)0x95CD62; wchar(*CHud::m_BigMessage)[128] = (wchar(*)[128])0x664CE0; +wchar *CHud::m_LastBigMessage = (wchar*)0x86B288; float CHud::BigMessageInUse[6]; float CHud::BigMessageAlpha[6]; float CHud::BigMessageX[6]; - float &CHud::OddJob2OffTimer = *(float*)0x942FA0; int8 &CHud::CounterOnLastFrame = *(int8*)0x95CD67; float &CHud::OddJob2XOffset = *(float*)0x8F1B5C; @@ -125,56 +119,6 @@ char *WeaponFilenames[] = { RwTexture *&gpSniperSightTex = *(RwTexture**)0x8F5834; RwTexture *&gpRocketSightTex = *(RwTexture**)0x8E2C20; -void CHud::Initialise() -{ - debug("Init CHud"); - - ReInitialise(); - - int HudTXD = CTxdStore::AddTxdSlot("hud"); - CTxdStore::LoadTxd(HudTXD, "MODELS/HUD.TXD"); - CTxdStore::AddRef(HudTXD); - CTxdStore::PopCurrentTxd(); - CTxdStore::SetCurrentTxd(HudTXD); - - for (int i = 0; i < ARRAY_SIZE(WeaponFilenames) / 2; i++) { - Sprites[i].SetTexture(WeaponFilenames[i * 2]); - } - - gpSniperSightTex = RwTextureRead("sitesniper", 0); - gpRocketSightTex = RwTextureRead("siterocket", 0); - - CTxdStore::PopCurrentTxd(); -} - -void CHud::Shutdown() -{ - debug("Shutdown CHud"); - - for (int i = 0; i < ARRAY_SIZE(WeaponFilenames) / 2; ++i) { - Sprites[i].Delete(); - } - - RwTextureDestroy(gpSniperSightTex); - gpSniperSightTex = 0; - - RwTextureDestroy(gpRocketSightTex); - gpRocketSightTex = 0; - - int HudTXD = CTxdStore::FindTxdSlot("hud"); - CTxdStore::RemoveTxdSlot(HudTXD); -} - -void CHud::SetVehicleName(wchar *name) -{ - m_VehicleName = name; -} - -void CHud::SetZoneName(wchar *name) -{ - m_ZoneName = name; -} - #if 0 WRAPPER void CHud::Draw(void) { EAXJMP(0x5052A0); } #else @@ -231,7 +175,7 @@ void CHud::Draw() CRect rect; float fWidescreenOffset[2] = { 0.0f, 0.0f }; - + if (FrontEndMenuManager.m_PrefsUseWideScreen) { fWidescreenOffset[0] = 0.0f; fWidescreenOffset[1] = SCREEN_SCALE_Y(18.0f); @@ -587,7 +531,7 @@ void CHud::Draw() CFont::SetPropOn(); CFont::SetBackgroundOff(); - if (FrontEndMenuManager.m_PrefsLanguage == 4) + if (FrontEndMenuManager.m_PrefsLanguage == LANGUAGE_SPANISH) CFont::SetScale(SCREEN_SCALE_X(1.2f * 0.8f), SCREEN_SCALE_Y(1.2f)); else CFont::SetScale(SCREEN_SCALE_X(1.2f), SCREEN_SCALE_Y(1.2f)); @@ -683,7 +627,7 @@ void CHud::Draw() CFont::SetPropOn(); CFont::SetBackgroundOff(); - if (FrontEndMenuManager.m_PrefsLanguage != 3 && FrontEndMenuManager.m_PrefsLanguage != 4) + if (FrontEndMenuManager.m_PrefsLanguage != LANGUAGE_ITALIAN && FrontEndMenuManager.m_PrefsLanguage != LANGUAGE_SPANISH) CFont::SetScale(SCREEN_SCALE_X(1.2f), SCREEN_SCALE_Y(1.2f)); else CFont::SetScale(SCREEN_SCALE_X(1.2f * 0.85f), SCREEN_SCALE_Y(1.2f)); @@ -1069,6 +1013,7 @@ void CHud::Draw() } #endif + #if 0 WRAPPER void CHud::DrawAfterFade(void) { EAXJMP(0x509030); } #else @@ -1258,7 +1203,7 @@ void CHud::DrawAfterFade() CFont::SetJustifyOff(); CFont::SetBackgroundOff(); - if (CGame::frenchGame || FrontEndMenuManager.m_PrefsLanguage == 4) + if (CGame::frenchGame || FrontEndMenuManager.m_PrefsLanguage == LANGUAGE_SPANISH) CFont::SetScale(SCREEN_SCALE_X(0.884f), SCREEN_SCALE_Y(1.36f)); else CFont::SetScale(SCREEN_SCALE_X(1.04f), SCREEN_SCALE_Y(1.6f)); @@ -1306,6 +1251,37 @@ void CHud::DrawAfterFade() #endif #if 0 +WRAPPER void CHud::GetRidOfAllHudMessages(void) { EAXJMP(0x504F90); } +#else +void CHud::GetRidOfAllHudMessages() +{ + ReInitialise(); +} +#endif + +void CHud::Initialise() +{ + debug("Init CHud"); + + ReInitialise(); + + int HudTXD = CTxdStore::AddTxdSlot("hud"); + CTxdStore::LoadTxd(HudTXD, "MODELS/HUD.TXD"); + CTxdStore::AddRef(HudTXD); + CTxdStore::PopCurrentTxd(); + CTxdStore::SetCurrentTxd(HudTXD); + + for (int i = 0; i < ARRAY_SIZE(WeaponFilenames) / 2; i++) { + Sprites[i].SetTexture(WeaponFilenames[i * 2]); + } + + gpSniperSightTex = RwTextureRead("sitesniper", 0); + gpRocketSightTex = RwTextureRead("siterocket", 0); + + CTxdStore::PopCurrentTxd(); +} + +#if 0 WRAPPER void CHud::ReInitialise(void) { EAXJMP(0x504CC0); } #else void CHud::ReInitialise() { @@ -1358,8 +1334,124 @@ void CHud::ReInitialise() { } #endif +#if 0 +WRAPPER void CHud::SetBigMessage(wchar *message, int16 style) { EAXJMP(0x50A250); } +#else +void CHud::SetBigMessage(wchar *message, int16 style) +{ + for (int i = 0; i < 128; i++) { + if (!message[i]) + break; + + if (message[i] != m_LastBigMessage[i]) { + OddJob2On = 0; + OddJob2OffTimer = 0.0f; + } + + m_BigMessage[style][i] = message[i]; + }; +} +#endif + +#if 0 +WRAPPER void CHud::SetHelpMessage(wchar *message, bool quick) { EAXJMP(0x5051E0); } +#else +void CHud::SetHelpMessage(wchar *message, bool quick) +{ + if (!CReplay::IsPlayingBack()) { + CMessages::WideStringCopy(m_HelpMessage, message, 256); + CMessages::InsertPlayerControlKeysInString(m_HelpMessage); + + for (int i = 0; i < 256; i++) { + m_LastHelpMessage[i] = message[i]; + }; + + m_HelpMessageState = 0; + m_HelpMessageQuick = quick; + } +} +#endif + +#if 0 +WRAPPER void CHud::SetMessage(wchar *message) { EAXJMP(0x50A210); } +#else +void CHud::SetMessage(wchar *message) +{ + int i = 0; + for (i; i < 256; i++) { + if (!message[i]) + break; + + m_Message[i] = message[i]; + }; + m_Message[i] = message[i]; +} +#endif + +#if 0 +WRAPPER void CHud::SetPagerMessage(wchar *message) { EAXJMP(0x50A320); } +#else +void CHud::SetPagerMessage(wchar *message) +{ + int i = 0; + for (i; i < 256; i++) { + if (!message[i]) + break; + + m_PagerMessage[i] = message[i]; + }; + + m_PagerMessage[i] = 0; +} +#endif + +#if 0 +WRAPPER void CHud::SetVehicleName(wchar *name) { EAXJMP(0x505290); } +#else +void CHud::SetVehicleName(wchar *name) +{ + m_VehicleName = name; +} +#endif + +#if 0 +WRAPPER void CHud::SetZoneName(wchar *name) { EAXJMP(0x5051D0); } +#else +void CHud::SetZoneName(wchar *name) +{ + m_ZoneName = name; +} +#endif + +void CHud::Shutdown() +{ + debug("Shutdown CHud"); + + for (int i = 0; i < ARRAY_SIZE(WeaponFilenames) / 2; ++i) { + Sprites[i].Delete(); + } + + RwTextureDestroy(gpSniperSightTex); + gpSniperSightTex = 0; + + RwTextureDestroy(gpRocketSightTex); + gpRocketSightTex = 0; + + int HudTXD = CTxdStore::FindTxdSlot("hud"); + CTxdStore::RemoveTxdSlot(HudTXD); +} + STARTPATCHES - InjectHook(0x48BC9A, &CHud::Initialise, PATCH_CALL); - InjectHook(0x48C4F1, &CHud::ReInitialise, PATCH_CALL); - InjectHook(0x48BCBC, &CHud::Shutdown, PATCH_CALL); + InjectHook(0x5052A0, &CHud::Draw, PATCH_JUMP); + InjectHook(0x509030, &CHud::DrawAfterFade, PATCH_JUMP); + InjectHook(0x504F90, &CHud::GetRidOfAllHudMessages, PATCH_JUMP); + InjectHook(0x5048F0, &CHud::Initialise, PATCH_JUMP); + InjectHook(0x504CC0, &CHud::ReInitialise, PATCH_JUMP); + InjectHook(0x50A250, &CHud::SetBigMessage, PATCH_JUMP); + //InjectHook(0x5051E0, &CHud::SetHelpMessage, PATCH_JUMP); + InjectHook(0x50A210, &CHud::SetMessage, PATCH_JUMP); + InjectHook(0x50A320, &CHud::SetPagerMessage, PATCH_JUMP); + InjectHook(0x505290, &CHud::SetVehicleName, PATCH_JUMP); + InjectHook(0x5051D0, &CHud::SetZoneName, PATCH_JUMP); + InjectHook(0x504C50, &CHud::Shutdown, PATCH_JUMP); ENDPATCHES diff --git a/src/render/Hud.h b/src/render/Hud.h index 260e5312..c4a768f4 100644 --- a/src/render/Hud.h +++ b/src/render/Hud.h @@ -34,7 +34,6 @@ class CHud { public: static CSprite2d *Sprites; - static wchar *m_HelpMessage; static wchar *m_LastHelpMessage; static int32 &m_HelpMessageState; @@ -62,6 +61,7 @@ public: static bool &m_Wants_To_Draw_Hud; static bool &m_Wants_To_Draw_3dMarkers; static wchar(*m_BigMessage)[128]; + static wchar *m_LastBigMessage; static float BigMessageInUse[6]; static float BigMessageAlpha[6]; static float BigMessageX[6]; @@ -81,16 +81,16 @@ public: static int16 &PagerOn; public: + static void Draw(); + static void DrawAfterFade(); + static void GetRidOfAllHudMessages(); static void Initialise(); - static void Shutdown(); static void ReInitialise(); - static void GetRidOfAllHudMessages(); - static void SetZoneName(wchar *name); + static void SetBigMessage(wchar *message, int16 style); static void SetHelpMessage(wchar *message, bool quick); - static void SetVehicleName(wchar *name); - static void Draw(); - static void DrawAfterFade(); static void SetMessage(wchar *message); - static void SetBigMessage(wchar *message, int16 style); static void SetPagerMessage(wchar *message); + static void SetVehicleName(wchar *name); + static void SetZoneName(wchar *name); + static void Shutdown(); }; |