diff options
-rw-r--r-- | src/core/common.h | 4 | ||||
-rw-r--r-- | src/render/Font.cpp | 159 | ||||
-rw-r--r-- | src/render/Font.h | 78 |
3 files changed, 176 insertions, 65 deletions
diff --git a/src/core/common.h b/src/core/common.h index 9253a465..7213b140 100644 --- a/src/core/common.h +++ b/src/core/common.h @@ -79,6 +79,10 @@ typedef int64_t int64; // hardcode ucs-2 typedef uint16_t wchar; +typedef uint8 bool8; +typedef uint16 bool16; +typedef uint32 bool32; + #if defined(_MSC_VER) typedef ptrdiff_t ssize_t; #endif diff --git a/src/render/Font.cpp b/src/render/Font.cpp index 8c183641..7eed0933 100644 --- a/src/render/Font.cpp +++ b/src/render/Font.cpp @@ -34,7 +34,7 @@ UnicodeStrlen(const wchar *str) } CFontDetails CFont::Details; -int16 CFont::NewLine; +bool16 CFont::NewLine; CSprite2d CFont::Sprite[MAX_FONTS]; #ifdef MORE_LANGUAGES @@ -454,7 +454,7 @@ CFont::InitPerFrame(void) CSprite2d::GetBank(15, Sprite[3].m_pTexture); #endif SetDropShadowPosition(0); - NewLine = 0; + NewLine = false; #ifdef BUTTON_ICONS PS2Symbol = BUTTON_NONE; #endif @@ -1048,7 +1048,6 @@ CFont::PrintString(float x, float y, wchar *start, wchar *end, float spwidth) } #endif -#ifdef XBOX_SUBTITLES void CFont::PrintStringFromBottom(float x, float y, wchar *str) { @@ -1061,6 +1060,7 @@ CFont::PrintStringFromBottom(float x, float y, wchar *str) PrintString(x, y, str); } +#ifdef XBOX_SUBTITLES void CFont::PrintOutlinedString(float x, float y, wchar *str, float outlineStrength, bool fromBottom, CRGBA outlineColor) { @@ -1263,7 +1263,6 @@ CFont::GetStringWidth(wchar *s, bool spaces) return w; } - #ifdef MORE_LANGUAGES float CFont::GetStringWidth_Jap(wchar* s) @@ -1384,7 +1383,7 @@ CFont::ParseToken(wchar *s, wchar*) switch(*s){ case 'N': case 'n': - NewLine = 1; + NewLine = true; break; case 'b': SetColor(CRGBA(128, 167, 243, 255)); break; case 'g': SetColor(CRGBA(95, 160, 106, 255)); break; @@ -1430,14 +1429,6 @@ CFont::DrawFonts(void) #endif } -wchar -CFont::character_code(uint8 c) -{ - if(c < 128) - return c; - return foreign_table[c-128]; -} - void CFont::SetScale(float x, float y) @@ -1453,9 +1444,16 @@ CFont::SetScale(float x, float y) } void -CFont::SetBackgroundColor(CRGBA col) +CFont::SetSlantRefPoint(float x, float y) { - Details.backgroundColor = col; + Details.slantRefX = x; + Details.slantRefY = y; +} + +void +CFont::SetSlant(float s) +{ + Details.slant = s; } void @@ -1467,9 +1465,140 @@ CFont::SetColor(CRGBA col) } void +CFont::SetJustifyOn(void) +{ + Details.justify = true; + Details.centre = false; + Details.rightJustify = false; +} + +void +CFont::SetJustifyOff(void) +{ + Details.justify = false; + Details.rightJustify = false; +} + +void +CFont::SetCentreOn(void) +{ + Details.centre = true; + Details.justify = false; + Details.rightJustify = false; +} + +void +CFont::SetCentreOff(void) +{ + Details.centre = false; +} + +void +CFont::SetWrapx(float x) +{ + Details.wrapX = x; +} + +void +CFont::SetCentreSize(float s) +{ + Details.centreSize = s; +} + +void +CFont::SetBackgroundOn(void) +{ + Details.background = true; +} + +void +CFont::SetBackgroundOff(void) +{ + Details.background = false; +} + +void +CFont::SetBackgroundColor(CRGBA col) +{ + Details.backgroundColor = col; +} + +void +CFont::SetBackGroundOnlyTextOn(void) +{ + Details.backgroundOnlyText = true; +} + +void +CFont::SetBackGroundOnlyTextOff(void) +{ + Details.backgroundOnlyText = false; +} + +void +CFont::SetRightJustifyOn(void) +{ + Details.rightJustify = true; + Details.justify = false; + Details.centre = false; +} + +void +CFont::SetRightJustifyOff(void) +{ + Details.rightJustify = false; + Details.justify = false; + Details.centre = false; +} + +void +CFont::SetPropOn(void) +{ + Details.proportional = true; +} + +void +CFont::SetPropOff(void) +{ + Details.proportional = false; +} + +void +CFont::SetFontStyle(int16 style) +{ + Details.style = style; +} + +void +CFont::SetRightJustifyWrap(float wrap) +{ + Details.rightJustifyWrap = wrap; +} + +void +CFont::SetAlphaFade(float fade) +{ + Details.alphaFade = fade; +} + +void CFont::SetDropColor(CRGBA col) { Details.dropColor = col; if (Details.alphaFade < 255.0f) Details.dropColor.a *= Details.alphaFade / 255.0f; } + +void +CFont::SetDropShadowPosition(int16 pos) +{ + Details.dropShadowPosition = pos; +} + +wchar +CFont::character_code(uint8 c) +{ + if(c < 128) + return c; + return foreign_table[c-128]; +}
\ No newline at end of file diff --git a/src/render/Font.h b/src/render/Font.h index bd7e98bb..a7a4b487 100644 --- a/src/render/Font.h +++ b/src/render/Font.h @@ -13,12 +13,12 @@ struct CFontDetails float slant; float slantRefX; float slantRefY; - bool justify; - bool centre; - bool rightJustify; - bool background; - bool backgroundOnlyText; - bool proportional; + bool8 justify; + bool8 centre; + bool8 rightJustify; + bool8 background; + bool8 backgroundOnlyText; + bool8 proportional; float alphaFade; CRGBA backgroundColor; float wrapX; @@ -97,7 +97,7 @@ class CFont #else static int16 Size[MAX_FONTS][193]; #endif - static int16 NewLine; + static bool16 NewLine; public: static CSprite2d Sprite[MAX_FONTS]; static CFontDetails Details; @@ -116,8 +116,8 @@ public: static void InitPerFrame(void); static void PrintChar(float x, float y, wchar c); static void PrintString(float x, float y, wchar *s); -#ifdef XBOX_SUBTITLES static void PrintStringFromBottom(float x, float y, wchar *str); +#ifdef XBOX_SUBTITLES static void PrintOutlinedString(float x, float y, wchar *str, float outlineStrength, bool fromBottom, CRGBA outlineColor); #endif static int GetNumberLines(float xstart, float ystart, wchar *s); @@ -142,49 +142,27 @@ public: static void DrawFonts(void); static uint16 character_code(uint8 c); - static CFontDetails GetDetails() { return Details; } static void SetScale(float x, float y); - static void SetSlantRefPoint(float x, float y) { Details.slantRefX = x; Details.slantRefY = y; } - static void SetSlant(float s) { Details.slant = s; } - static void SetJustifyOn(void) { - Details.justify = true; - Details.centre = false; - Details.rightJustify = false; - } - static void SetJustifyOff(void) { - Details.justify = false; - Details.rightJustify = false; - } - static void SetRightJustifyOn(void) { - Details.rightJustify = true; - Details.justify = false; - Details.centre = false; - } - static void SetRightJustifyOff(void) { - Details.rightJustify = false; - Details.justify = false; - Details.centre = false; - } - static void SetCentreOn(void) { - Details.centre = true; - Details.justify = false; - Details.rightJustify = false; - } - static void SetCentreOff(void) { - Details.centre = false; - } - static void SetWrapx(float x) { Details.wrapX = x; } - static void SetCentreSize(float s) { Details.centreSize = s; } - static void SetBackgroundOn(void) { Details.background = true; } - static void SetBackgroundOff(void) { Details.background = false; } - static void SetBackGroundOnlyTextOn(void) { Details.backgroundOnlyText = true; } - static void SetBackGroundOnlyTextOff(void) { Details.backgroundOnlyText = false; } - static void SetPropOn(void) { Details.proportional = true; } - static void SetPropOff(void) { Details.proportional = false; } - static void SetFontStyle(int16 style) { Details.style = style; } - static void SetRightJustifyWrap(float wrap) { Details.rightJustifyWrap = wrap; } - static void SetAlphaFade(float fade) { Details.alphaFade = fade; } - static void SetDropShadowPosition(int16 pos) { Details.dropShadowPosition = pos; } + static void SetSlantRefPoint(float x, float y); + static void SetSlant(float s); + static void SetJustifyOn(void); + static void SetJustifyOff(void); + static void SetRightJustifyOn(void); + static void SetRightJustifyOff(void); + static void SetCentreOn(void); + static void SetCentreOff(void); + static void SetWrapx(float x); + static void SetCentreSize(float s); + static void SetBackgroundOn(void); + static void SetBackgroundOff(void); + static void SetBackGroundOnlyTextOn(void); + static void SetBackGroundOnlyTextOff(void); + static void SetPropOn(void); + static void SetPropOff(void); + static void SetFontStyle(int16 style); + static void SetRightJustifyWrap(float wrap); + static void SetAlphaFade(float fade); + static void SetDropShadowPosition(int16 pos); static void SetBackgroundColor(CRGBA col); static void SetColor(CRGBA col); static void SetDropColor(CRGBA col); |