diff options
-rw-r--r-- | src/core/Frontend.cpp | 37 | ||||
-rw-r--r-- | src/core/MenuScreens.h | 2 | ||||
-rw-r--r-- | src/core/Radar.cpp | 4 | ||||
-rw-r--r-- | src/skel/glfw/glfw.cpp | 8 |
4 files changed, 41 insertions, 10 deletions
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index fc845a4c..827e2ca7 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -901,6 +901,25 @@ CMenuManager::Draw() bool foundTheHoveringItem = false; wchar unicodeTemp[64]; +#ifdef MENU_MAP + if (m_nCurrScreen == MENUPAGE_MAP) { + // Back button + wchar *backTx = TheText.Get("FEDS_TB"); + CFont::SetDropShadowPosition(1); + CFont::SetDropColor(CRGBA(0, 0, 0, 255)); + CFont::PrintString(MENU_X(60.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), backTx); + CFont::SetDropShadowPosition(0); + if (!CheckHover(MENU_X(30.0f), MENU_X(30.0f) + CFont::GetStringWidth(backTx), SCREEN_SCALE_FROM_BOTTOM(125.0f), SCREEN_SCALE_FROM_BOTTOM(105.0f))) { + m_nHoverOption = HOVEROPTION_NOT_HOVERING; + m_nCurrOption = m_nPrevOption = 0; + } else { + m_nHoverOption = HOVEROPTION_RANDOM_ITEM; + m_nCurrOption = m_nPrevOption = 1; + } + return; + } +#endif + for (int i = 0; i < NUM_MENUROWS; ++i) { if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action != MENUACTION_LABEL && aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName[0] != '\0') { wchar *rightText = nil; @@ -5381,13 +5400,13 @@ CMenuManager::PrintController(void) #define ZOOM(x, y, in) \ do { \ - if(fMapSize > SCREEN_WIDTH * 2 && in) \ + if(fMapSize > SCREEN_HEIGHT * 3.0f && in) \ break; \ float z2 = in? 1.1f : 1.f/1.1f; \ fMapCenterX += (x - fMapCenterX) * (1.0f - z2); \ fMapCenterY += (y - fMapCenterY) * (1.0f - z2); \ \ - if (fMapSize < SCREEN_WIDTH / 3 && !in) \ + if (fMapSize < SCREEN_HEIGHT / 2 && !in) \ break; \ \ fMapSize *= z2; \ @@ -5400,10 +5419,18 @@ CMenuManager::PrintMap(void) bMenuMapActive = true; CRadar::InitFrontEndMap(); + // Just entered to map if (!bMapLoaded) { - fMapCenterX = SCREEN_WIDTH / 2; - fMapCenterY = SCREEN_HEIGHT / 3; - fMapSize = SCREEN_HEIGHT / CDraw::GetAspectRatio(); + fMapSize = SCREEN_HEIGHT * 2.0f; + fMapCenterX = 0.0f; + fMapCenterY = 0.0f; + CVector2D radarSpacePlayer; + CVector2D screenSpacePlayer; + CRadar::TransformRealWorldPointToRadarSpace(radarSpacePlayer, CVector2D(FindPlayerCoors())); + CRadar::TransformRadarPointToScreenSpace(screenSpacePlayer, radarSpacePlayer); + + fMapCenterX = (-screenSpacePlayer.x) + SCREEN_WIDTH / 2; + fMapCenterY = (-screenSpacePlayer.y) + SCREEN_HEIGHT / 2; bMapMouseShownOnce = false; bMapLoaded = true; diff --git a/src/core/MenuScreens.h b/src/core/MenuScreens.h index 339479b8..6c2ebdb8 100644 --- a/src/core/MenuScreens.h +++ b/src/core/MenuScreens.h @@ -459,6 +459,8 @@ const CMenuScreen aScreens[] = { #ifdef MENU_MAP // MENUPAGE_MAP = 59 { "FEG_MAP", 1, MENUPAGE_NONE, MENUPAGE_NONE, 5, 2, + MENUACTION_UNK110, "", SAVESLOT_NONE, MENUPAGE_NONE, // to prevent cross/enter to go back + MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE, }, #endif }; diff --git a/src/core/Radar.cpp b/src/core/Radar.cpp index 7e3d0083..9406f1bd 100644 --- a/src/core/Radar.cpp +++ b/src/core/Radar.cpp @@ -1435,9 +1435,9 @@ CRadar::DrawYouAreHereSprite(float x, float y) if (show) { float left = x - SCREEN_SCALE_X(12.0f); - float top = y - SCREEN_SCALE_Y(2.0f); + float top = y; float right = SCREEN_SCALE_X(12.0) + x; - float bottom = y - SCREEN_SCALE_Y(26.0f); + float bottom = y - SCREEN_SCALE_Y(24.0f); CentreSprite.Draw(CRect(left, top, right, bottom), CRGBA(255, 255, 255, 255)); } MapLegendList[MapLegendCounter++] = RADAR_SPRITE_CENTRE; diff --git a/src/skel/glfw/glfw.cpp b/src/skel/glfw/glfw.cpp index 13b41fcb..63ebccee 100644 --- a/src/skel/glfw/glfw.cpp +++ b/src/skel/glfw/glfw.cpp @@ -1024,12 +1024,14 @@ void resizeCB(GLFWwindow* window, int width, int height) { if (RwInitialised && height > 0 && width > 0) { RwRect r; - // TODO support resizing with mouse. Now enabling this makes weird things to trails and CameraSize messing with sizes + // TODO fix artifacts of resizing with mouse + RsGlobal.maximumHeight = height; + RsGlobal.maximumWidth = width; r.x = 0; r.y = 0; - r.w = RsGlobal.maximumWidth; - r.h = RsGlobal.maximumHeight; + r.w = width; + r.h = height; RsEventHandler(rsCAMERASIZE, &r); } |