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-rw-r--r--README.md9
1 files changed, 7 insertions, 2 deletions
diff --git a/README.md b/README.md
index 22242f36..df109ba2 100644
--- a/README.md
+++ b/README.md
@@ -19,7 +19,9 @@ such that we have a working game at all times.
## Building from Source
<details><summary>Linux Premake</summary>
-- For Linux using premake, proceed: [Building on Linux](https://github.com/GTAmodding/re3/wiki/Building-on-Linux)
+
+For Linux using premake, proceed: [Building on Linux](https://github.com/GTAmodding/re3/wiki/Building-on-Linux)
+
</details>
<details><summary>Linux Conan</summary>
@@ -42,10 +44,13 @@ conan build ..
</details>
<details><summary>FreeBSD</summary>
-- For FreeBSD using premake, proceed: [Building on FreeBSD](https://github.com/GTAmodding/re3/wiki/Building-on-FreeBSD)
+
+For FreeBSD using premake, proceed: [Building on FreeBSD](https://github.com/GTAmodding/re3/wiki/Building-on-FreeBSD)
+
</details>
<details><summary>Windows</summary>
+
You may want to point GTA_III_RE_DIR environment variable to GTA3 root folder if you want executable to be moved there via post-build script.
- For Windows, assuming you have Visual Studio: