diff options
-rw-r--r-- | src/core/Frontend.cpp | 1 | ||||
-rw-r--r-- | src/core/common.h | 24 |
2 files changed, 18 insertions, 7 deletions
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index 5597b358..5a99ad95 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -3,6 +3,7 @@ #include <dinput.h> #endif +#define FORCE_PC_SCALING #define WITHWINDOWS #include "common.h" #ifndef PS2_MENU diff --git a/src/core/common.h b/src/core/common.h index 077a2a1a..7029fdf1 100644 --- a/src/core/common.h +++ b/src/core/common.h @@ -116,14 +116,22 @@ inline uint32 ldb(uint32 p, uint32 s, uint32 w) #include "skeleton.h" #include "Draw.h" -#ifdef GTA_PS2 -#define DEFAULT_SCREEN_WIDTH (640) -#define DEFAULT_SCREEN_HEIGHT (480) -#else -#define DEFAULT_SCREEN_WIDTH (640) -//#define DEFAULT_SCREEN_HEIGHT (448) -#define DEFAULT_SCREEN_HEIGHT (480) +#if defined(USE_PROPER_SCALING) + #ifdef FORCE_PC_SCALING + #define DEFAULT_SCREEN_WIDTH (640) + #define DEFAULT_SCREEN_HEIGHT (448) + #else + #define DEFAULT_SCREEN_WIDTH (640) + #define DEFAULT_SCREEN_HEIGHT (480) + #endif +#elif defined(GTA_PS2) + #define DEFAULT_SCREEN_WIDTH (640) + #define DEFAULT_SCREEN_HEIGHT (480) +#else //elif defined(GTA_PC) + #define DEFAULT_SCREEN_WIDTH (640) + #define DEFAULT_SCREEN_HEIGHT (448) #endif + #define DEFAULT_ASPECT_RATIO (4.0f/3.0f) #define DEFAULT_VIEWWINDOW (0.7f) @@ -141,8 +149,10 @@ inline uint32 ldb(uint32 p, uint32 s, uint32 w) #define SCREEN_WIDTH ((float)RsGlobal.width) #define SCREEN_HEIGHT ((float)RsGlobal.height) #endif + #define SCREEN_HEIGHT_PAL (512) #define SCREEN_HEIGHT_NTSC (448) + #define SCREEN_ASPECT_RATIO (CDraw::GetAspectRatio()) #define SCREEN_VIEWWINDOW (Tan(DEGTORAD(CDraw::GetScaledFOV() * 0.5f))) |