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Diffstat (limited to '')
-rw-r--r-- | dxsdk/Include/dplobby.h | 853 |
1 files changed, 853 insertions, 0 deletions
diff --git a/dxsdk/Include/dplobby.h b/dxsdk/Include/dplobby.h new file mode 100644 index 00000000..c91d3238 --- /dev/null +++ b/dxsdk/Include/dplobby.h @@ -0,0 +1,853 @@ +/*==========================================================================; + * + * Copyright (C) 1996-1997 Microsoft Corporation. All Rights Reserved. + * + * File: dplobby.h + * Content: DirectPlayLobby include file + ***************************************************************************/ +#ifndef __DPLOBBY_INCLUDED__ +#define __DPLOBBY_INCLUDED__ + +#include "dplay.h" + +/* avoid warnings at Level 4 */ +#pragma warning(disable:4201) + +#ifdef __cplusplus +extern "C" { +#endif /* __cplusplus */ + +/* + * GUIDS used by DirectPlay objects + */ + +/* {AF465C71-9588-11cf-A020-00AA006157AC} */ +DEFINE_GUID(IID_IDirectPlayLobby, 0xaf465c71, 0x9588, 0x11cf, 0xa0, 0x20, 0x0, 0xaa, 0x0, 0x61, 0x57, 0xac); +/* {26C66A70-B367-11cf-A024-00AA006157AC} */ +DEFINE_GUID(IID_IDirectPlayLobbyA, 0x26c66a70, 0xb367, 0x11cf, 0xa0, 0x24, 0x0, 0xaa, 0x0, 0x61, 0x57, 0xac); +/* {0194C220-A303-11d0-9C4F-00A0C905425E} */ +DEFINE_GUID(IID_IDirectPlayLobby2, 0x194c220, 0xa303, 0x11d0, 0x9c, 0x4f, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e); +/* {1BB4AF80-A303-11d0-9C4F-00A0C905425E} */ +DEFINE_GUID(IID_IDirectPlayLobby2A, 0x1bb4af80, 0xa303, 0x11d0, 0x9c, 0x4f, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e); +/* {2DB72490-652C-11d1-A7A8-0000F803ABFC} */ +DEFINE_GUID(IID_IDirectPlayLobby3, 0x2db72490, 0x652c, 0x11d1, 0xa7, 0xa8, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc); +/* {2DB72491-652C-11d1-A7A8-0000F803ABFC} */ +DEFINE_GUID(IID_IDirectPlayLobby3A, 0x2db72491, 0x652c, 0x11d1, 0xa7, 0xa8, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc); +/* {2FE8F810-B2A5-11d0-A787-0000F803ABFC} */ +DEFINE_GUID(CLSID_DirectPlayLobby, 0x2fe8f810, 0xb2a5, 0x11d0, 0xa7, 0x87, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc); + + +/**************************************************************************** + * + * IDirectPlayLobby Structures + * + * Various structures used to invoke DirectPlayLobby. + * + ****************************************************************************/ + +typedef struct IDirectPlayLobby FAR *LPDIRECTPLAYLOBBY; +typedef struct IDirectPlayLobby FAR *LPDIRECTPLAYLOBBYA; +typedef struct IDirectPlayLobby IDirectPlayLobbyA; + +typedef struct IDirectPlayLobby2 FAR *LPDIRECTPLAYLOBBY2; +typedef struct IDirectPlayLobby2 FAR *LPDIRECTPLAYLOBBY2A; +typedef struct IDirectPlayLobby2 IDirectPlayLobby2A; + +typedef struct IDirectPlayLobby3 FAR *LPDIRECTPLAYLOBBY3; +typedef struct IDirectPlayLobby3 FAR *LPDIRECTPLAYLOBBY3A; +typedef struct IDirectPlayLobby3 IDirectPlayLobby3A; + + +/* + * DPLAPPINFO + * Used to hold information about a registered DirectPlay + * application + */ +typedef struct DPLAPPINFO +{ + DWORD dwSize; // Size of this structure + GUID guidApplication; // GUID of the Application + union + { + LPSTR lpszAppNameA; // Pointer to the Application Name + LPWSTR lpszAppName; + }; + +} DPLAPPINFO, FAR *LPDPLAPPINFO; + +/* + * LPCDPLAPPINFO + * A constant pointer to DPLAPPINFO + */ +typedef const DPLAPPINFO FAR *LPCDPLAPPINFO; + +/* + * DPCOMPOUNDADDRESSELEMENT + * + * An array of these is passed to CreateCompoundAddresses() + */ +typedef struct DPCOMPOUNDADDRESSELEMENT +{ + GUID guidDataType; + DWORD dwDataSize; + LPVOID lpData; +} DPCOMPOUNDADDRESSELEMENT, FAR *LPDPCOMPOUNDADDRESSELEMENT; + +/* + * LPCDPCOMPOUNDADDRESSELEMENT + * A constant pointer to DPCOMPOUNDADDRESSELEMENT + */ +typedef const DPCOMPOUNDADDRESSELEMENT FAR *LPCDPCOMPOUNDADDRESSELEMENT; + +/* + * LPDPAPPLICATIONDESC + * Used to register a DirectPlay application + */ +typedef struct DPAPPLICATIONDESC +{ + DWORD dwSize; + DWORD dwFlags; + union + { + LPSTR lpszApplicationNameA; + LPWSTR lpszApplicationName; + }; + GUID guidApplication; + union + { + LPSTR lpszFilenameA; + LPWSTR lpszFilename; + }; + union + { + LPSTR lpszCommandLineA; + LPWSTR lpszCommandLine; + }; + union + { + LPSTR lpszPathA; + LPWSTR lpszPath; + }; + union + { + LPSTR lpszCurrentDirectoryA; + LPWSTR lpszCurrentDirectory; + }; + LPSTR lpszDescriptionA; + LPWSTR lpszDescriptionW; +} DPAPPLICATIONDESC, *LPDPAPPLICATIONDESC; + +/* + * LPDPAPPLICATIONDESC2 + * Used to register a DirectPlay application + */ +typedef struct DPAPPLICATIONDESC2 +{ + DWORD dwSize; + DWORD dwFlags; + union + { + LPSTR lpszApplicationNameA; + LPWSTR lpszApplicationName; + }; + GUID guidApplication; + union + { + LPSTR lpszFilenameA; + LPWSTR lpszFilename; + }; + union + { + LPSTR lpszCommandLineA; + LPWSTR lpszCommandLine; + }; + union + { + LPSTR lpszPathA; + LPWSTR lpszPath; + }; + union + { + LPSTR lpszCurrentDirectoryA; + LPWSTR lpszCurrentDirectory; + }; + LPSTR lpszDescriptionA; + LPWSTR lpszDescriptionW; + union + { + LPSTR lpszAppLauncherNameA; + LPWSTR lpszAppLauncherName; + }; +} DPAPPLICATIONDESC2, *LPDPAPPLICATIONDESC2; + + +/**************************************************************************** + * + * Enumeration Method Callback Prototypes + * + ****************************************************************************/ + +/* + * Callback for EnumAddress() + */ +typedef BOOL (FAR PASCAL *LPDPENUMADDRESSCALLBACK)( + REFGUID guidDataType, + DWORD dwDataSize, + LPCVOID lpData, + LPVOID lpContext); + +/* + * Callback for EnumAddressTypes() + */ +typedef BOOL (FAR PASCAL *LPDPLENUMADDRESSTYPESCALLBACK)( + REFGUID guidDataType, + LPVOID lpContext, + DWORD dwFlags); + +/* + * Callback for EnumLocalApplications() + */ +typedef BOOL (FAR PASCAL * LPDPLENUMLOCALAPPLICATIONSCALLBACK)( + LPCDPLAPPINFO lpAppInfo, + LPVOID lpContext, + DWORD dwFlags); + + +/**************************************************************************** + * + * DirectPlayLobby API Prototypes + * + ****************************************************************************/ +#ifdef UNICODE +#define DirectPlayLobbyCreate DirectPlayLobbyCreateW +#else +#define DirectPlayLobbyCreate DirectPlayLobbyCreateA +#endif /* UNICODE */ + +extern HRESULT WINAPI DirectPlayLobbyCreateW(LPGUID, LPDIRECTPLAYLOBBY *, IUnknown *, LPVOID, DWORD ); +extern HRESULT WINAPI DirectPlayLobbyCreateA(LPGUID, LPDIRECTPLAYLOBBYA *, IUnknown *, LPVOID, DWORD ); + + +/**************************************************************************** + * + * IDirectPlayLobby (and IDirectPlayLobbyA) Interface + * + ****************************************************************************/ +#undef INTERFACE +#define INTERFACE IDirectPlayLobby +DECLARE_INTERFACE_( IDirectPlayLobby, IUnknown ) +{ + /* IUnknown Methods */ + STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + /* IDirectPlayLobby Methods */ + STDMETHOD(Connect) (THIS_ DWORD, LPDIRECTPLAY2 *, IUnknown FAR *) PURE; + STDMETHOD(CreateAddress) (THIS_ REFGUID, REFGUID, LPCVOID, DWORD, LPVOID, LPDWORD) PURE; + STDMETHOD(EnumAddress) (THIS_ LPDPENUMADDRESSCALLBACK, LPCVOID, DWORD, LPVOID) PURE; + STDMETHOD(EnumAddressTypes) (THIS_ LPDPLENUMADDRESSTYPESCALLBACK, REFGUID, LPVOID, DWORD) PURE; + STDMETHOD(EnumLocalApplications)(THIS_ LPDPLENUMLOCALAPPLICATIONSCALLBACK, LPVOID, DWORD) PURE; + STDMETHOD(GetConnectionSettings)(THIS_ DWORD, LPVOID, LPDWORD) PURE; + STDMETHOD(ReceiveLobbyMessage) (THIS_ DWORD, DWORD, LPDWORD, LPVOID, LPDWORD) PURE; + STDMETHOD(RunApplication) (THIS_ DWORD, LPDWORD, LPDPLCONNECTION, HANDLE) PURE; + STDMETHOD(SendLobbyMessage) (THIS_ DWORD, DWORD, LPVOID, DWORD) PURE; + STDMETHOD(SetConnectionSettings)(THIS_ DWORD, DWORD, LPDPLCONNECTION) PURE; + STDMETHOD(SetLobbyMessageEvent) (THIS_ DWORD, DWORD, HANDLE) PURE; + +}; + +/**************************************************************************** + * + * IDirectPlayLobby2 (and IDirectPlayLobby2A) Interface + * + ****************************************************************************/ +#undef INTERFACE +#define INTERFACE IDirectPlayLobby2 +DECLARE_INTERFACE_( IDirectPlayLobby2, IDirectPlayLobby ) +{ + /* IUnknown Methods */ + STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + /* IDirectPlayLobby Methods */ + STDMETHOD(Connect) (THIS_ DWORD, LPDIRECTPLAY2 *, IUnknown FAR *) PURE; + STDMETHOD(CreateAddress) (THIS_ REFGUID, REFGUID, LPCVOID, DWORD, LPVOID, LPDWORD) PURE; + STDMETHOD(EnumAddress) (THIS_ LPDPENUMADDRESSCALLBACK, LPCVOID, DWORD, LPVOID) PURE; + STDMETHOD(EnumAddressTypes) (THIS_ LPDPLENUMADDRESSTYPESCALLBACK, REFGUID, LPVOID, DWORD) PURE; + STDMETHOD(EnumLocalApplications)(THIS_ LPDPLENUMLOCALAPPLICATIONSCALLBACK, LPVOID, DWORD) PURE; + STDMETHOD(GetConnectionSettings)(THIS_ DWORD, LPVOID, LPDWORD) PURE; + STDMETHOD(ReceiveLobbyMessage) (THIS_ DWORD, DWORD, LPDWORD, LPVOID, LPDWORD) PURE; + STDMETHOD(RunApplication) (THIS_ DWORD, LPDWORD, LPDPLCONNECTION, HANDLE) PURE; + STDMETHOD(SendLobbyMessage) (THIS_ DWORD, DWORD, LPVOID, DWORD) PURE; + STDMETHOD(SetConnectionSettings)(THIS_ DWORD, DWORD, LPDPLCONNECTION) PURE; + STDMETHOD(SetLobbyMessageEvent) (THIS_ DWORD, DWORD, HANDLE) PURE; + + /* IDirectPlayLobby2 Methods */ + STDMETHOD(CreateCompoundAddress)(THIS_ LPCDPCOMPOUNDADDRESSELEMENT,DWORD,LPVOID,LPDWORD) PURE; +}; + +/**************************************************************************** + * + * IDirectPlayLobby3 (and IDirectPlayLobby3A) Interface + * + ****************************************************************************/ +#undef INTERFACE +#define INTERFACE IDirectPlayLobby3 +DECLARE_INTERFACE_( IDirectPlayLobby3, IDirectPlayLobby ) +{ + /* IUnknown Methods */ + STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + /* IDirectPlayLobby Methods */ + STDMETHOD(Connect) (THIS_ DWORD, LPDIRECTPLAY2 *, IUnknown FAR *) PURE; + STDMETHOD(CreateAddress) (THIS_ REFGUID, REFGUID, LPCVOID, DWORD, LPVOID, LPDWORD) PURE; + STDMETHOD(EnumAddress) (THIS_ LPDPENUMADDRESSCALLBACK, LPCVOID, DWORD, LPVOID) PURE; + STDMETHOD(EnumAddressTypes) (THIS_ LPDPLENUMADDRESSTYPESCALLBACK, REFGUID, LPVOID, DWORD) PURE; + STDMETHOD(EnumLocalApplications)(THIS_ LPDPLENUMLOCALAPPLICATIONSCALLBACK, LPVOID, DWORD) PURE; + STDMETHOD(GetConnectionSettings)(THIS_ DWORD, LPVOID, LPDWORD) PURE; + STDMETHOD(ReceiveLobbyMessage) (THIS_ DWORD, DWORD, LPDWORD, LPVOID, LPDWORD) PURE; + STDMETHOD(RunApplication) (THIS_ DWORD, LPDWORD, LPDPLCONNECTION, HANDLE) PURE; + STDMETHOD(SendLobbyMessage) (THIS_ DWORD, DWORD, LPVOID, DWORD) PURE; + STDMETHOD(SetConnectionSettings)(THIS_ DWORD, DWORD, LPDPLCONNECTION) PURE; + STDMETHOD(SetLobbyMessageEvent) (THIS_ DWORD, DWORD, HANDLE) PURE; + + /* IDirectPlayLobby2 Methods */ + STDMETHOD(CreateCompoundAddress)(THIS_ LPCDPCOMPOUNDADDRESSELEMENT,DWORD,LPVOID,LPDWORD) PURE; + + /* IDirectPlayLobby3 Methods */ + STDMETHOD(ConnectEx) (THIS_ DWORD, REFIID, LPVOID *, IUnknown FAR *) PURE; + STDMETHOD(RegisterApplication) (THIS_ DWORD, LPVOID) PURE; + STDMETHOD(UnregisterApplication)(THIS_ DWORD, REFGUID) PURE; + STDMETHOD(WaitForConnectionSettings)(THIS_ DWORD) PURE; +}; + +/**************************************************************************** + * + * IDirectPlayLobby interface macros + * + ****************************************************************************/ + +#if !defined(__cplusplus) || defined(CINTERFACE) + +#define IDirectPlayLobby_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define IDirectPlayLobby_AddRef(p) (p)->lpVtbl->AddRef(p) +#define IDirectPlayLobby_Release(p) (p)->lpVtbl->Release(p) +#define IDirectPlayLobby_Connect(p,a,b,c) (p)->lpVtbl->Connect(p,a,b,c) +#define IDirectPlayLobby_ConnectEx(p,a,b,c,d) (p)->lpVtbl->ConnectEx(p,a,b,c,d) +#define IDirectPlayLobby_CreateAddress(p,a,b,c,d,e,f) (p)->lpVtbl->CreateAddress(p,a,b,c,d,e,f) +#define IDirectPlayLobby_CreateCompoundAddress(p,a,b,c,d) (p)->lpVtbl->CreateCompoundAddress(p,a,b,c,d) +#define IDirectPlayLobby_EnumAddress(p,a,b,c,d) (p)->lpVtbl->EnumAddress(p,a,b,c,d) +#define IDirectPlayLobby_EnumAddressTypes(p,a,b,c,d) (p)->lpVtbl->EnumAddressTypes(p,a,b,c,d) +#define IDirectPlayLobby_EnumLocalApplications(p,a,b,c) (p)->lpVtbl->EnumLocalApplications(p,a,b,c) +#define IDirectPlayLobby_GetConnectionSettings(p,a,b,c) (p)->lpVtbl->GetConnectionSettings(p,a,b,c) +#define IDirectPlayLobby_ReceiveLobbyMessage(p,a,b,c,d,e) (p)->lpVtbl->ReceiveLobbyMessage(p,a,b,c,d,e) +#define IDirectPlayLobby_RegisterApplication(p,a,b) (p)->lpVtbl->RegisterApplication(p,a,b) +#define IDirectPlayLobby_RunApplication(p,a,b,c,d) (p)->lpVtbl->RunApplication(p,a,b,c,d) +#define IDirectPlayLobby_SendLobbyMessage(p,a,b,c,d) (p)->lpVtbl->SendLobbyMessage(p,a,b,c,d) +#define IDirectPlayLobby_SetConnectionSettings(p,a,b,c) (p)->lpVtbl->SetConnectionSettings(p,a,b,c) +#define IDirectPlayLobby_SetLobbyMessageEvent(p,a,b,c) (p)->lpVtbl->SetLobbyMessageEvent(p,a,b,c) +#define IDirectPlayLobby_UnregisterApplication(p,a,b) (p)->lpVtbl->UnregisterApplication(p,a,b) +#define IDirectPlayLobby_WaitForConnectionSettings(p,a) (p)->lpVtbl->WaitForConnectionSettings(p,a) + +#else /* C++ */ + +#define IDirectPlayLobby_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#define IDirectPlayLobby_AddRef(p) (p)->AddRef() +#define IDirectPlayLobby_Release(p) (p)->Release() +#define IDirectPlayLobby_Connect(p,a,b,c) (p)->Connect(a,b,c) +#define IDirectPlayLobby_ConnectEx(p,a,b,c,d) (p)->ConnectEx(a,b,c,d) +#define IDirectPlayLobby_CreateAddress(p,a,b,c,d,e,f) (p)->CreateAddress(a,b,c,d,e,f) +#define IDirectPlayLobby_CreateCompoundAddress(p,a,b,c,d) (p)->CreateCompoundAddress(a,b,c,d) +#define IDirectPlayLobby_EnumAddress(p,a,b,c,d) (p)->EnumAddress(a,b,c,d) +#define IDirectPlayLobby_EnumAddressTypes(p,a,b,c,d) (p)->EnumAddressTypes(a,b,c,d) +#define IDirectPlayLobby_EnumLocalApplications(p,a,b,c) (p)->EnumLocalApplications(a,b,c) +#define IDirectPlayLobby_GetConnectionSettings(p,a,b,c) (p)->GetConnectionSettings(a,b,c) +#define IDirectPlayLobby_ReceiveLobbyMessage(p,a,b,c,d,e) (p)->ReceiveLobbyMessage(a,b,c,d,e) +#define IDirectPlayLobby_RegisterApplication(p,a,b) (p)->RegisterApplication(a,b) +#define IDirectPlayLobby_RunApplication(p,a,b,c,d) (p)->RunApplication(a,b,c,d) +#define IDirectPlayLobby_SendLobbyMessage(p,a,b,c,d) (p)->SendLobbyMessage(a,b,c,d) +#define IDirectPlayLobby_SetConnectionSettings(p,a,b,c) (p)->SetConnectionSettings(a,b,c) +#define IDirectPlayLobby_SetLobbyMessageEvent(p,a,b,c) (p)->SetLobbyMessageEvent(a,b,c) +#define IDirectPlayLobby_UnregisterApplication(p,a,b) (p)->UnregisterApplication(a,b) +#define IDirectPlayLobby_WaitForConnectionSettings(p,a) (p)->WaitForConnectionSettings(a) + +#endif + +/**************************************************************************** + * + * DirectPlayLobby Flags + * + ****************************************************************************/ + +/* + * This flag is used by IDirectPlayLobby->WaitForConnectionSettings to + * cancel a current wait that is in progress. + */ +#define DPLWAIT_CANCEL 0x00000001 + + +/* + * This is a message flag used by ReceiveLobbyMessage. It can be + * returned in the dwMessageFlags parameter to indicate a message from + * the system. + */ +#define DPLMSG_SYSTEM 0x00000001 + +/* + * This is a message flag used by ReceiveLobbyMessage and SendLobbyMessage. + * It is used to indicate that the message is a standard lobby message. + * DPLMSG_SETPROPERTY, DPLMSG_SETPROPERTYRESPONSE, DPLMSG_GETPROPERTY, + * DPLMSG_GETPROPERTYRESPONSE + */ +#define DPLMSG_STANDARD 0x00000002 + +/* + * Lobbyable Application registration flags + */ + +/* + * Applications registered with this flag will not show up when + * applications are enumerated in the lobby. This application + * will only be able to be launched by a lobby client that already + * knows about the application. + */ +#define DPLAPP_NOENUM 0x80000000 + +/* + * Applications registered with this flag want voice to automatically + * be enabled for their application. All players will be launched into + * an 'n'-way voice conference when the application is started. The + * user will be able to enable this flag for existing non-voice + * directplay applications. + */ +#define DPLAPP_AUTOVOICE 0x00000001 + +/* + * Applications that do their own voice conferencing should register with + * this flag to avoid allowing the user to enable other voice chat + * capabilites during the same session. This is to avoid users forcing + * the DPLAPP_AUTOVOICE flag for the application. + */ +#define DPLAPP_SELFVOICE 0x00000002 + +/**************************************************************************** + * + * DirectPlayLobby messages and message data structures + * + * All system messages have a dwMessageFlags value of DPLMSG_SYSTEM returned + * from a call to ReceiveLobbyMessage. + * + * All standard messages have a dwMessageFlags value of DPLMSG_STANDARD returned + * from a call to ReceiveLobbyMessage. + * + ****************************************************************************/ + +/* + * DPLMSG_GENERIC + * Generic message structure used to identify the message type. + */ +typedef struct _DPLMSG_GENERIC +{ + DWORD dwType; // Message type +} DPLMSG_GENERIC, FAR *LPDPLMSG_GENERIC; + +/* + * DPLMSG_SYSTEMMESSAGE + * Generic message format for all system messages -- + * DPLSYS_CONNECTIONSETTINGSREAD, DPLSYS_DPLYCONNECTSUCCEEDED, + * DPLSYS_DPLAYCONNECTFAILED, DPLSYS_APPTERMINATED, DPLSYS_NEWCONNECTIONSETTINGS + */ +typedef struct _DPLMSG_SYSTEMMESSAGE +{ + DWORD dwType; // Message type + GUID guidInstance; // Instance GUID of the dplay session the message corresponds to +} DPLMSG_SYSTEMMESSAGE, FAR *LPDPLMSG_SYSTEMMESSAGE; + +/* + * DPLMSG_SETPROPERTY + * Standard message sent by an application to a lobby to set a + * property + */ +typedef struct _DPLMSG_SETPROPERTY +{ + DWORD dwType; // Message type + DWORD dwRequestID; // Request ID (DPL_NOCONFIRMATION if no confirmation desired) + GUID guidPlayer; // Player GUID + GUID guidPropertyTag; // Property GUID + DWORD dwDataSize; // Size of data + DWORD dwPropertyData[1]; // Buffer containing data +} DPLMSG_SETPROPERTY, FAR *LPDPLMSG_SETPROPERTY; + +#define DPL_NOCONFIRMATION 0 + +/* + * DPLMSG_SETPROPERTYRESPONSE + * Standard message returned by a lobby to confirm a + * DPLMSG_SETPROPERTY message. + */ +typedef struct _DPLMSG_SETPROPERTYRESPONSE +{ + DWORD dwType; // Message type + DWORD dwRequestID; // Request ID + GUID guidPlayer; // Player GUID + GUID guidPropertyTag; // Property GUID + HRESULT hr; // Return Code +} DPLMSG_SETPROPERTYRESPONSE, FAR *LPDPLMSG_SETPROPERTYRESPONSE; + +/* + * DPLMSG_GETPROPERTY + * Standard message sent by an application to a lobby to request + * the current value of a property + */ +typedef struct _DPLMSG_GETPROPERTY +{ + DWORD dwType; // Message type + DWORD dwRequestID; // Request ID + GUID guidPlayer; // Player GUID + GUID guidPropertyTag; // Property GUID +} DPLMSG_GETPROPERTY, FAR *LPDPLMSG_GETPROPERTY; + +/* + * DPLMSG_GETPROPERTYRESPONSE + * Standard message returned by a lobby in response to a + * DPLMSG_GETPROPERTY message. + */ +typedef struct _DPLMSG_GETPROPERTYRESPONSE +{ + DWORD dwType; // Message type + DWORD dwRequestID; // Request ID + GUID guidPlayer; // Player GUID + GUID guidPropertyTag; // Property GUID + HRESULT hr; // Return Code + DWORD dwDataSize; // Size of data + DWORD dwPropertyData[1]; // Buffer containing data +} DPLMSG_GETPROPERTYRESPONSE, FAR *LPDPLMSG_GETPROPERTYRESPONSE; + +/* + * DPLMSG_NEWSESSIONHOST + * Standard message returned by a lobby in response to a + * the session host migrating to a new client + */ +typedef struct _DPLMSG_NEWSESSIONHOST +{ + DWORD dwType; // Message type + GUID guidInstance; // GUID Instance of the session +} DPLMSG_NEWSESSIONHOST, FAR *LPDPLMSG_NEWSESSIONHOST; + + +/****************************************** + * + * DirectPlay Lobby message dwType values + * + *****************************************/ + +/* + * The application has read the connection settings. + * It is now O.K. for the lobby client to release + * its IDirectPlayLobby interface. + */ +#define DPLSYS_CONNECTIONSETTINGSREAD 0x00000001 + +/* + * The application's call to DirectPlayConnect failed + */ +#define DPLSYS_DPLAYCONNECTFAILED 0x00000002 + +/* + * The application has created a DirectPlay session. + */ +#define DPLSYS_DPLAYCONNECTSUCCEEDED 0x00000003 + +/* + * The application has terminated. + */ +#define DPLSYS_APPTERMINATED 0x00000004 + +/* + * The message is a DPLMSG_SETPROPERTY message. + */ +#define DPLSYS_SETPROPERTY 0x00000005 + +/* + * The message is a DPLMSG_SETPROPERTYRESPONSE message. + */ +#define DPLSYS_SETPROPERTYRESPONSE 0x00000006 + +/* + * The message is a DPLMSG_GETPROPERTY message. + */ +#define DPLSYS_GETPROPERTY 0x00000007 + +/* + * The message is a DPLMSG_GETPROPERTYRESPONSE message. + */ +#define DPLSYS_GETPROPERTYRESPONSE 0x00000008 + +/* + * The message is a DPLMSG_NEWSESSIONHOST message. + */ +#define DPLSYS_NEWSESSIONHOST 0x00000009 + +/* + * New connection settings are available. + */ +#define DPLSYS_NEWCONNECTIONSETTINGS 0x0000000A + +/* + * The Lobby Client has released the DirectPlayLobby Interface + */ +#define DPLSYS_LOBBYCLIENTRELEASE 0x0000000B + +/**************************************************************************** + * + * DirectPlay defined property GUIDs and associated data structures + * + ****************************************************************************/ + +/* + * DPLPROPERTY_MessagesSupported + * + * Request whether the lobby supports standard. Lobby with respond with either + * TRUE or FALSE or may not respond at all. + * + * Property data is a single BOOL with TRUE or FALSE + */ +// {762CCDA1-D916-11d0-BA39-00C04FD7ED67} +DEFINE_GUID(DPLPROPERTY_MessagesSupported, +0x762ccda1, 0xd916, 0x11d0, 0xba, 0x39, 0x0, 0xc0, 0x4f, 0xd7, 0xed, 0x67); + +/* + * DPLPROPERTY_LobbyGuid + * + * Request the GUID that identifies the lobby software that the application + * is communicating with. + * + * Property data is a single GUID. + */ +// {F56920A0-D218-11d0-BA39-00C04FD7ED67} +DEFINE_GUID(DPLPROPERTY_LobbyGuid, +0xf56920a0, 0xd218, 0x11d0, 0xba, 0x39, 0x0, 0xc0, 0x4f, 0xd7, 0xed, 0x67); + +/* + * DPLPROPERTY_PlayerGuid + * + * Request the GUID that identifies the player on this machine for sending + * property data back to the lobby. + * + * Property data is the DPLDATA_PLAYERDATA structure + */ +// {B4319322-D20D-11d0-BA39-00C04FD7ED67} +DEFINE_GUID(DPLPROPERTY_PlayerGuid, +0xb4319322, 0xd20d, 0x11d0, 0xba, 0x39, 0x0, 0xc0, 0x4f, 0xd7, 0xed, 0x67); + +/* + * DPLDATA_PLAYERGUID + * + * Data structure to hold the GUID of the player and player creation flags + * from the lobby. + */ +typedef struct _DPLDATA_PLAYERGUID +{ + GUID guidPlayer; + DWORD dwPlayerFlags; +} DPLDATA_PLAYERGUID, FAR *LPDPLDATA_PLAYERGUID; + +/* + * DPLPROPERTY_PlayerScore + * + * Used to send an array of long integers to the lobby indicating the + * score of a player. + * + * Property data is the DPLDATA_PLAYERSCORE structure. + */ +// {48784000-D219-11d0-BA39-00C04FD7ED67} +DEFINE_GUID(DPLPROPERTY_PlayerScore, +0x48784000, 0xd219, 0x11d0, 0xba, 0x39, 0x0, 0xc0, 0x4f, 0xd7, 0xed, 0x67); + +/* + * DPLDATA_PLAYERSCORE + * + * Data structure to hold an array of long integers representing a player score. + * Application must allocate enough memory to hold all the scores. + */ +typedef struct _DPLDATA_PLAYERSCORE +{ + DWORD dwScoreCount; + LONG Score[1]; +} DPLDATA_PLAYERSCORE, FAR *LPDPLDATA_PLAYERSCORE; + +/**************************************************************************** + * + * DirectPlay Address ID's + * + ****************************************************************************/ + +/* DirectPlay Address + * + * A DirectPlay address consists of multiple chunks of data, each tagged + * with a GUID signifying the type of data in the chunk. The chunk also + * has a length so that unknown chunk types can be skipped. + * + * The EnumAddress() function is used to parse these address data chunks. + */ + +/* + * DPADDRESS + * + * Header for block of address data elements + */ +typedef struct _DPADDRESS +{ + GUID guidDataType; + DWORD dwDataSize; +} DPADDRESS; + +typedef DPADDRESS FAR *LPDPADDRESS; + +/* + * DPAID_TotalSize + * + * Chunk is a DWORD containing size of entire DPADDRESS structure + */ + +// {1318F560-912C-11d0-9DAA-00A0C90A43CB} +DEFINE_GUID(DPAID_TotalSize, +0x1318f560, 0x912c, 0x11d0, 0x9d, 0xaa, 0x0, 0xa0, 0xc9, 0xa, 0x43, 0xcb); + +/* + * DPAID_ServiceProvider + * + * Chunk is a GUID describing the service provider that created the chunk. + * All addresses must contain this chunk. + */ + +// {07D916C0-E0AF-11cf-9C4E-00A0C905425E} +DEFINE_GUID(DPAID_ServiceProvider, +0x7d916c0, 0xe0af, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e); + +/* + * DPAID_LobbyProvider + * + * Chunk is a GUID describing the lobby provider that created the chunk. + * All addresses must contain this chunk. + */ + +// {59B95640-9667-11d0-A77D-0000F803ABFC} +DEFINE_GUID(DPAID_LobbyProvider, +0x59b95640, 0x9667, 0x11d0, 0xa7, 0x7d, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc); + +/* + * DPAID_Phone and DPAID_PhoneW + * + * Chunk is a string containing a phone number (i.e. "1-800-555-1212") + * in ANSI or UNICODE format + */ + +// {78EC89A0-E0AF-11cf-9C4E-00A0C905425E} +DEFINE_GUID(DPAID_Phone, +0x78ec89a0, 0xe0af, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e); + +// {BA5A7A70-9DBF-11d0-9CC1-00A0C905425E} +DEFINE_GUID(DPAID_PhoneW, +0xba5a7a70, 0x9dbf, 0x11d0, 0x9c, 0xc1, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e); + +/* + * DPAID_Modem and DPAID_ModemW + * + * Chunk is a string containing a modem name registered with TAPI + * in ANSI or UNICODE format + */ + +// {F6DCC200-A2FE-11d0-9C4F-00A0C905425E} +DEFINE_GUID(DPAID_Modem, +0xf6dcc200, 0xa2fe, 0x11d0, 0x9c, 0x4f, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e); + +// {01FD92E0-A2FF-11d0-9C4F-00A0C905425E} +DEFINE_GUID(DPAID_ModemW, +0x1fd92e0, 0xa2ff, 0x11d0, 0x9c, 0x4f, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e); + +/* + * DPAID_Inet and DPAID_InetW + * + * Chunk is a string containing a TCP/IP host name or an IP address + * (i.e. "dplay.microsoft.com" or "137.55.100.173") in ANSI or UNICODE format + */ + +// {C4A54DA0-E0AF-11cf-9C4E-00A0C905425E} +DEFINE_GUID(DPAID_INet, +0xc4a54da0, 0xe0af, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e); + +// {E63232A0-9DBF-11d0-9CC1-00A0C905425E} +DEFINE_GUID(DPAID_INetW, +0xe63232a0, 0x9dbf, 0x11d0, 0x9c, 0xc1, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e); + +/* + * DPAID_InetPort + * + * Chunk is the port number used for creating the apps TCP and UDP sockets. + * WORD value (i.e. 47624). + */ + +// {E4524541-8EA5-11d1-8A96-006097B01411} +DEFINE_GUID(DPAID_INetPort, +0xe4524541, 0x8ea5, 0x11d1, 0x8a, 0x96, 0x0, 0x60, 0x97, 0xb0, 0x14, 0x11); + +#ifdef BIGMESSAGEDEFENSE +#endif + +/* + * DPCOMPORTADDRESS + * + * Used to specify com port settings. The constants that define baud rate, + * stop bits and parity are defined in WINBASE.H. The constants for flow + * control are given below. + */ + +#define DPCPA_NOFLOW 0 // no flow control +#define DPCPA_XONXOFFFLOW 1 // software flow control +#define DPCPA_RTSFLOW 2 // hardware flow control with RTS +#define DPCPA_DTRFLOW 3 // hardware flow control with DTR +#define DPCPA_RTSDTRFLOW 4 // hardware flow control with RTS and DTR + +typedef struct _DPCOMPORTADDRESS +{ + DWORD dwComPort; // COM port to use (1-4) + DWORD dwBaudRate; // baud rate (100-256k) + DWORD dwStopBits; // no. stop bits (1-2) + DWORD dwParity; // parity (none, odd, even, mark) + DWORD dwFlowControl; // flow control (none, xon/xoff, rts, dtr) +} DPCOMPORTADDRESS; + +typedef DPCOMPORTADDRESS FAR *LPDPCOMPORTADDRESS; + +/* + * DPAID_ComPort + * + * Chunk contains a DPCOMPORTADDRESS structure defining the serial port. + */ + +// {F2F0CE00-E0AF-11cf-9C4E-00A0C905425E} +DEFINE_GUID(DPAID_ComPort, +0xf2f0ce00, 0xe0af, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e); + +/**************************************************************************** + * + * dplobby 1.0 obsolete definitions + * Included for compatibility only. + * + ****************************************************************************/ +#define DPLAD_SYSTEM DPLMSG_SYSTEM + + +#ifdef __cplusplus +}; +#endif /* __cplusplus */ + +#pragma warning(default:4201) + +#endif /* __DPLOBBY_INCLUDED__ */ + |