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-rw-r--r--sdk/dx8sdk/Include/d3dx8effect.h226
1 files changed, 0 insertions, 226 deletions
diff --git a/sdk/dx8sdk/Include/d3dx8effect.h b/sdk/dx8sdk/Include/d3dx8effect.h
deleted file mode 100644
index 97c44df9..00000000
--- a/sdk/dx8sdk/Include/d3dx8effect.h
+++ /dev/null
@@ -1,226 +0,0 @@
-///////////////////////////////////////////////////////////////////////////
-//
-// Copyright (C) Microsoft Corporation. All Rights Reserved.
-//
-// File: d3dx8effect.h
-// Content: D3DX effect types and functions
-//
-///////////////////////////////////////////////////////////////////////////
-
-#include "d3dx8.h"
-
-#ifndef __D3DX8EFFECT_H__
-#define __D3DX8EFFECT_H__
-
-
-#define D3DXFX_DONOTSAVESTATE (1 << 0)
-
-
-typedef enum _D3DXPARAMETERTYPE
-{
- D3DXPT_DWORD = 0,
- D3DXPT_FLOAT = 1,
- D3DXPT_VECTOR = 2,
- D3DXPT_MATRIX = 3,
- D3DXPT_TEXTURE = 4,
- D3DXPT_VERTEXSHADER = 5,
- D3DXPT_PIXELSHADER = 6,
- D3DXPT_CONSTANT = 7,
- D3DXPT_STRING = 8,
- D3DXPT_FORCE_DWORD = 0x7fffffff /* force 32-bit size enum */
-
-} D3DXPARAMETERTYPE;
-
-
-typedef struct _D3DXEFFECT_DESC
-{
- UINT Parameters;
- UINT Techniques;
-
-} D3DXEFFECT_DESC;
-
-
-typedef struct _D3DXPARAMETER_DESC
-{
- LPCSTR Name;
- LPCSTR Index;
- D3DXPARAMETERTYPE Type;
-
-} D3DXPARAMETER_DESC;
-
-
-typedef struct _D3DXTECHNIQUE_DESC
-{
- LPCSTR Name;
- LPCSTR Index;
- UINT Passes;
-
-} D3DXTECHNIQUE_DESC;
-
-
-typedef struct _D3DXPASS_DESC
-{
- LPCSTR Name;
- LPCSTR Index;
-
-} D3DXPASS_DESC;
-
-
-
-//////////////////////////////////////////////////////////////////////////////
-// ID3DXEffect ///////////////////////////////////////////////////////////////
-//////////////////////////////////////////////////////////////////////////////
-
-typedef interface ID3DXEffect ID3DXEffect;
-typedef interface ID3DXEffect *LPD3DXEFFECT;
-
-// {648B1CEB-8D4E-4d66-B6FA-E44969E82E89}
-DEFINE_GUID( IID_ID3DXEffect,
-0x648b1ceb, 0x8d4e, 0x4d66, 0xb6, 0xfa, 0xe4, 0x49, 0x69, 0xe8, 0x2e, 0x89);
-
-
-#undef INTERFACE
-#define INTERFACE ID3DXEffect
-
-DECLARE_INTERFACE_(ID3DXEffect, IUnknown)
-{
- // IUnknown
- STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE;
- STDMETHOD_(ULONG, AddRef)(THIS) PURE;
- STDMETHOD_(ULONG, Release)(THIS) PURE;
-
- // ID3DXEffect
- STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE8* ppDevice) PURE;
- STDMETHOD(GetDesc)(THIS_ D3DXEFFECT_DESC* pDesc) PURE;
- STDMETHOD(GetParameterDesc)(THIS_ LPCSTR pParameter, D3DXPARAMETER_DESC* pDesc) PURE;
- STDMETHOD(GetTechniqueDesc)(THIS_ LPCSTR pTechnique, D3DXTECHNIQUE_DESC* pDesc) PURE;
- STDMETHOD(GetPassDesc)(THIS_ LPCSTR pTechnique, LPCSTR pPass, D3DXPASS_DESC* pDesc) PURE;
- STDMETHOD(FindNextValidTechnique)(THIS_ LPCSTR pTechnique, D3DXTECHNIQUE_DESC* pDesc) PURE;
- STDMETHOD(CloneEffect)(THIS_ LPDIRECT3DDEVICE8 pDevice, LPD3DXEFFECT* ppEffect) PURE;
- STDMETHOD(GetCompiledEffect)(THIS_ LPD3DXBUFFER* ppCompiledEffect) PURE;
-
- STDMETHOD(SetTechnique)(THIS_ LPCSTR pTechnique) PURE;
- STDMETHOD(GetTechnique)(THIS_ LPCSTR* ppTechnique) PURE;
-
- STDMETHOD(SetDword)(THIS_ LPCSTR pParameter, DWORD dw) PURE;
- STDMETHOD(GetDword)(THIS_ LPCSTR pParameter, DWORD* pdw) PURE;
- STDMETHOD(SetFloat)(THIS_ LPCSTR pParameter, FLOAT f) PURE;
- STDMETHOD(GetFloat)(THIS_ LPCSTR pParameter, FLOAT* pf) PURE;
- STDMETHOD(SetVector)(THIS_ LPCSTR pParameter, CONST D3DXVECTOR4* pVector) PURE;
- STDMETHOD(GetVector)(THIS_ LPCSTR pParameter, D3DXVECTOR4* pVector) PURE;
- STDMETHOD(SetMatrix)(THIS_ LPCSTR pParameter, CONST D3DXMATRIX* pMatrix) PURE;
- STDMETHOD(GetMatrix)(THIS_ LPCSTR pParameter, D3DXMATRIX* pMatrix) PURE;
- STDMETHOD(SetTexture)(THIS_ LPCSTR pParameter, LPDIRECT3DBASETEXTURE8 pTexture) PURE;
- STDMETHOD(GetTexture)(THIS_ LPCSTR pParameter, LPDIRECT3DBASETEXTURE8 *ppTexture) PURE;
- STDMETHOD(SetVertexShader)(THIS_ LPCSTR pParameter, DWORD Handle) PURE;
- STDMETHOD(GetVertexShader)(THIS_ LPCSTR pParameter, DWORD* pHandle) PURE;
- STDMETHOD(SetPixelShader)(THIS_ LPCSTR pParameter, DWORD Handle) PURE;
- STDMETHOD(GetPixelShader)(THIS_ LPCSTR pParameter, DWORD* pHandle) PURE;
- STDMETHOD(SetString)(THIS_ LPCSTR pParameter, LPCSTR pString) PURE;
- STDMETHOD(GetString)(THIS_ LPCSTR pParameter, LPCSTR* ppString) PURE;
- STDMETHOD_(BOOL, IsParameterUsed)(THIS_ LPCSTR pParameter) PURE;
-
- STDMETHOD(Validate)(THIS) PURE;
- STDMETHOD(Begin)(THIS_ UINT *pPasses, DWORD Flags) PURE;
- STDMETHOD(Pass)(THIS_ UINT Pass) PURE;
- STDMETHOD(End)(THIS) PURE;
- STDMETHOD(OnLostDevice)(THIS) PURE;
- STDMETHOD(OnResetDevice)(THIS) PURE;
-};
-
-
-
-//////////////////////////////////////////////////////////////////////////////
-// APIs //////////////////////////////////////////////////////////////////////
-//////////////////////////////////////////////////////////////////////////////
-
-
-#ifdef __cplusplus
-extern "C" {
-#endif //__cplusplus
-
-
-//----------------------------------------------------------------------------
-// D3DXCreateEffect:
-// -----------------
-// Creates an effect from an ascii or binaray effect description.
-//
-// Parameters:
-// pDevice
-// Pointer of the device on which to create the effect
-// pSrcFile
-// Name of the file containing the effect description
-// hSrcModule
-// Module handle. if NULL, current module will be used.
-// pSrcResource
-// Resource name in module
-// pSrcData
-// Pointer to effect description
-// SrcDataSize
-// Size of the effect description in bytes
-// ppEffect
-// Returns a buffer containing created effect.
-// ppCompilationErrors
-// Returns a buffer containing any error messages which occurred during
-// compile. Or NULL if you do not care about the error messages.
-//
-//----------------------------------------------------------------------------
-
-HRESULT WINAPI
- D3DXCreateEffectFromFileA(
- LPDIRECT3DDEVICE8 pDevice,
- LPCSTR pSrcFile,
- LPD3DXEFFECT* ppEffect,
- LPD3DXBUFFER* ppCompilationErrors);
-
-HRESULT WINAPI
- D3DXCreateEffectFromFileW(
- LPDIRECT3DDEVICE8 pDevice,
- LPCWSTR pSrcFile,
- LPD3DXEFFECT* ppEffect,
- LPD3DXBUFFER* ppCompilationErrors);
-
-#ifdef UNICODE
-#define D3DXCreateEffectFromFile D3DXCreateEffectFromFileW
-#else
-#define D3DXCreateEffectFromFile D3DXCreateEffectFromFileA
-#endif
-
-
-HRESULT WINAPI
- D3DXCreateEffectFromResourceA(
- LPDIRECT3DDEVICE8 pDevice,
- HMODULE hSrcModule,
- LPCSTR pSrcResource,
- LPD3DXEFFECT* ppEffect,
- LPD3DXBUFFER* ppCompilationErrors);
-
-HRESULT WINAPI
- D3DXCreateEffectFromResourceW(
- LPDIRECT3DDEVICE8 pDevice,
- HMODULE hSrcModule,
- LPCWSTR pSrcResource,
- LPD3DXEFFECT* ppEffect,
- LPD3DXBUFFER* ppCompilationErrors);
-
-#ifdef UNICODE
-#define D3DXCreateEffectFromResource D3DXCreateEffectFromResourceW
-#else
-#define D3DXCreateEffectFromResource D3DXCreateEffectFromResourceA
-#endif
-
-
-HRESULT WINAPI
- D3DXCreateEffect(
- LPDIRECT3DDEVICE8 pDevice,
- LPCVOID pSrcData,
- UINT SrcDataSize,
- LPD3DXEFFECT* ppEffect,
- LPD3DXBUFFER* ppCompilationErrors);
-
-
-#ifdef __cplusplus
-}
-#endif //__cplusplus
-
-#endif //__D3DX8EFFECT_H__