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-rw-r--r-- | sdk/rwsdk/include/d3d8/rpcollis.h | 372 |
1 files changed, 0 insertions, 372 deletions
diff --git a/sdk/rwsdk/include/d3d8/rpcollis.h b/sdk/rwsdk/include/d3d8/rpcollis.h deleted file mode 100644 index 908fb68e..00000000 --- a/sdk/rwsdk/include/d3d8/rpcollis.h +++ /dev/null @@ -1,372 +0,0 @@ - -/***************************************************************************** - * - * File : rpcollis.h - * - * Abstract : World collision plugin for Renderware. - * - ***************************************************************************** - * - * This file is a product of Criterion Software Ltd. - * - * This file is provided as is with no warranties of any kind and is - * provided without any obligation on Criterion Software Ltd. or - * Canon Inc. to assist in its use or modification. - * - * Criterion Software Ltd. will not, under any - * circumstances, be liable for any lost revenue or other damages arising - * from the use of this file. - * - * Copyright (c) 2000 Criterion Software Ltd. - * All Rights Reserved. - * - * RenderWare is a trademark of Canon Inc. - * - *****************************************************************************/ - -#ifndef RPCOLLIS_H -#define RPCOLLIS_H - -/* Doxygen plugin groups. */ - -/** - * \defgroup rpcollis RpCollision - * \ingroup rpplugin - * - * Collision Plugin for RenderWare Graphics. - */ - -/****************************************************************************** - * Include files - */ - -#include <rwcore.h> -#include <rpworld.h> - -#include "rpcollis.rpe" /* automatically generated header file */ - -/****************************************************************************** - * Global Types - */ - -/** - * \ingroup rpcollis - * RpIntersectType, this type represents the different types of - * primitives that can be used to intersect with an object (for example, see - * \ref RpCollisionWorldForAllIntersections): - */ -enum RpIntersectType -{ - rpINTERSECTNONE = 0, - rpINTERSECTLINE, /**<Line Intersection */ - rpINTERSECTPOINT, /**<Point Intersection */ - rpINTERSECTSPHERE, /**<Sphere Intersection */ - rpINTERSECTBOX, /**<Box intersection */ - rpINTERSECTATOMIC, /**<Atomic Intersection based on bounding sphere */ - rpINTERSECTTYPEFORCEENUMSIZEINT = RWFORCEENUMSIZEINT -}; -typedef enum RpIntersectType RpIntersectType; - -/** - * \ingroup rpcollis - * RpIntersectData, this union type is used to specify the parameters - * for an intersection primitive of the desired type (\ref RpIntersectType) - */ -typedef union RpIntersectData RpIntersectData; -union RpIntersectData -{ - RwLine line; /**<For type rpINTERSECTLINE */ - RwV3d point; /**<For type rpINTERSECTPOINT */ - RwSphere sphere; /**<For type rpINTERSECTSPHERE */ - RwBBox box; /**<For type rpINTERSECTBOX */ - void *object; /**<For type rpINTERSECTATOMIC - this - * should hold a pointer to the atomic */ -}; - -typedef struct RpIntersection RpIntersection; -/** - * \ingroup rpcollis - * \struct RpIntersection - * Intersection Object. This type represents data for an - * intersection primitive. It specifies the intersection type - * (line, sphere, etc.) (type) and parameters describing the given type (t): - */ -struct RpIntersection -{ - RpIntersectData t; /**< Intersection data. Union type - one - * of line, point, sphere or RW object */ - RpIntersectType type; /**< Intersection type - see - * \ref RpIntersectType */ -}; - -typedef struct RpCollisionTriangle RpCollisionTriangle; -/** - * \ingroup rpcollis - * \struct RpCollisionTriangle - * A structure representing a collision between - * an \ref RpIntersection primitive and a triangle. - * The collision is specified by the triangle's plane normal - * (normal), the first triangle vertex (point), an index to the triangle in - * the object geometry's triangle list (index) and the positions of the - * triangle's vertices (vertices). Note all vector components are in object - * space. - * - * \see RpCollisionWorldForAllIntersections - * \see RpCollisionGeometryForAllIntersections - * \see RpAtomicForAllIntersections - * \see RpIntersectionCallBackWorldTriangle - * \see RpIntersectionCallBackGeometryTriangle - */ -struct RpCollisionTriangle -{ - RwV3d normal; /**< Triangle normal */ - RwV3d point; /**< First triangle vertex */ - RwInt32 index; /**< Index of triangle in object (if applicable) */ - RwV3d *vertices[3]; /**< Pointers to three triangle vertices */ -}; - -typedef struct RpCollisionBuildParam RpCollisionBuildParam; -/** - * \ingroup rpcollis - * \struct RpCollisionBuildParam - * This structure is a place-holder for parameters that may be - * introduced in future to control the generation of collision data when using - * the functions \ref RpCollisionWorldSectorBuildData, - * \ref RpCollisionWorldBuildData or \ref RpCollisionGeometryBuildData. - * Currently, a NULL pointer should be passed to these functions, as no - * parameters are defined. If parameters are introduced, a NULL pointer will - * indicate that default values should be used. - */ -struct RpCollisionBuildParam -{ - RwInt32 dummy; /**< Not used */ -}; - -/** - * \ingroup rpcollis - * \typedef RpIntersectionCallBackWorldTriangle - * \ref RpIntersectionCallBackWorldTriangle represents the function called - * from \ref RpCollisionWorldForAllIntersections for all intersections between - * the specified primitive and the static geometry in a given world. This - * function should return a pointer to the current collision triangle to - * indicate success. The callback may return NULL to terminate further - * callbacks on the world. - * - * \param intersection Pointer to the intersection primitive. - * \param sector Pointer to the world sector containing the triangle. - * \param collTriangle Pointer to the \ref RpCollisionTriangle representing - * the triangle in the world's static geometry that is intersected. - * \param distance The distance to the intersection point(s). - * Note that the distance returned depends on the intersection type and is - * normalized for the given intersection primitive. - * \li rpINTERSECTLINE Distance from start of line to collision - * triangle, normalized to length of line. - * \li rpINTERSECTSPHERE Distance of sphere's center from the collision - * triangle along the direction of the normal, and normalized - * to the sphere's radius (may be negative if the sphere center - * is behind the triangle's plane with respect to the direction - * of the normal). - * \li rpINTERSECTBOX Distance is undefined. - * \li rpINTERSECTATOMIC Distance of atomic's bounding-sphere center - * from the collision triangle along the direction of the normal - * and normalized to sphere's radius. - * \param data User defined data pointer - * - * \return Pointer to the current collision triangle. - */ -typedef RpCollisionTriangle *(*RpIntersectionCallBackWorldTriangle) - (RpIntersection * intersection, - RpWorldSector * sector, - RpCollisionTriangle * collTriangle, RwReal distance, void *data); - -/** - * \ingroup rpcollis - * \typedef RpIntersectionCallBackAtomic - * \ref RpIntersectionCallBackAtomic represents the function called from - * \ref RpWorldForAllAtomicIntersections for all intersections between the - * specified primitive and collision atomics in a given world. This function - * should return the current atomic to indicate success. The callback may - * return NULL to terminate further callbacks on the world. - * - * \param intersection Pointer to the intersection primitive. - * \param sector Pointer to the world sector containing - * the intersected triangles. - * \param atomic Pointer to the intersected atomic. - * \param distance The collision distance. The distance returned - * depends on the intersection type which is defined in \ref RpIntersectType. - * \li rpINTERSECTPOINT Distance of point from atomic's bounding - * sphere center, normalized to sphere's radius. - * \li rpINTERSECTLINE Distance of atomic's bounding-sphere center from - * start of line, projected onto the line, normalized to length of line. - * Note that by this definition, if the line starts or ends inside the - * sphere, this distance maybe negative or greater than one. - * \li rpINTERSECTSPHERE Distance of atomic's bounding-sphere center - * from sphere's center, normalized to sum of spheres' radii. - * \li rpINTERSECTBOX Distance undefined. - * \li rpINTERSECTATOMIC Distance between atomics' bounding-sphere - * centers, normalized to sum of spheres' radii. - * \param data User defined data pointer. - * - * \return Pointer to the current atomic. - */ -typedef RpAtomic *(*RpIntersectionCallBackAtomic) - (RpIntersection * intersection, - RpWorldSector * sector, RpAtomic * atomic, RwReal distance, void *data); - -/** - * \ingroup rpcollis - * \typedef RpIntersectionCallBackWorldSector - * \ref RpIntersectionCallBackWorldSector represents the function called from - * \ref RpWorldForAllWorldSectorIntersections for all intersections between the - * specified primitive and world sectors in a given world. This function should - * return the current world sector to indicate success. The callback may return - * NULL to terminate further callbacks on the world. - * - * \param intersection Pointer to the intersection primitive. - * \param sector Pointer to the world sector containing the intersected - * polygons. - * \param data User defined data pointer - * - * \return Pointer to the current world sector. - */ -typedef RpWorldSector *(*RpIntersectionCallBackWorldSector) - (RpIntersection * intersection, RpWorldSector * worldSector, void *data); - -/** - * \ingroup rpcollis - * \typedef RpIntersectionCallBackGeometryTriangle - * \ref RpIntersectionCallBackGeometryTriangle represents the function called - * from \ref RpAtomicForAllIntersections and - * \ref RpCollisionGeometryForAllIntersections - * for all intersections between the specified primitive and a given atomic. - * This function should return a pointer to the current collision triangle to - * indicate success. The callback may return NULL to terminate further - * callbacks on the atomic. - * - * Note that the vertices and normal of the collision triangle are given - * in the coordinate space of the geometry. If they are required in world - * coordinates, they must be transformed using \ref RwV3dTransformPoints and - * \ref RwV3dTransformVectors with the LTM of the atomic's frame. This must - * be passed via the user-defined data if required. - * - * \param intersection Pointer to the intersection primitive. - * \param collTri Pointer to the \ref RpCollisionTriangle - * representing the triangle in the atomic that is intersected. - * \param distance The distance to the intersection point(s). - * Note that the distance returned depends on the intersection type and is - * normalized for the given intersection primitive. - * \li rpINTERSECTLINE Distance from start of line to collision - * triangle, normalized to length of line. - * \li rpINTERSECTSPHERE Distance of sphere's center from the collision - * triangle along the direction of the normal, and normalized - * to the sphere's radius (may be negative if the sphere center - * is behind the triangle's plane with respect to the direction - * of the normal). - * \li rpINTERSECTATOMIC Distance of atomic's bounding-sphere center - * from the collision triangle along the direction of the normal, and - * normalized to sphere's radius. - * \param data User defined data pointer - * - * \return Pointer to the current collision triangle. - */ -typedef RpCollisionTriangle *(*RpIntersectionCallBackGeometryTriangle) - (RpIntersection *intersection, RpCollisionTriangle *collTriangle, - RwReal distance, void *data); - - -/****************************************************************************** - * Plugin API Functions - */ - -#ifdef __cplusplus -extern "C" -{ -#endif /* __cplusplus */ - -/* Plugin attachment */ -extern RwBool -RpCollisionPluginAttach(void); - -/* World collisions */ -extern RpWorldSector * -RpCollisionWorldSectorBuildData( - RpWorldSector *worldSector, - RpCollisionBuildParam *param); - -extern RpWorldSector * -RpCollisionWorldSectorDestroyData( - RpWorldSector *worldSector); - -extern RwBool -RpCollisionWorldSectorQueryData( - RpWorldSector *worldSector); - -extern RpWorld * -RpCollisionWorldBuildData( - RpWorld *world, - RpCollisionBuildParam *param); - -extern RpWorld * -RpCollisionWorldDestroyData( - RpWorld *world); - -extern RwBool -RpCollisionWorldQueryData( - RpWorld *world); - - -extern RpWorld * -RpWorldForAllWorldSectorIntersections( - RpWorld *world, - RpIntersection *intersection, - RpIntersectionCallBackWorldSector callBack, - void *data); - -extern RpWorld * -RpWorldForAllAtomicIntersections( - RpWorld *world, - RpIntersection *intersection, - RpIntersectionCallBackAtomic callBack, - void *data); - -extern RpWorld * -RpCollisionWorldForAllIntersections( - RpWorld *world, - RpIntersection *intersection, - RpIntersectionCallBackWorldTriangle callBack, - void *data); - -/* Geometry and atomic collisions */ -extern RpGeometry * -RpCollisionGeometryBuildData( - RpGeometry *geometry, - RpCollisionBuildParam *param); - -extern RwBool -RpCollisionGeometryQueryData( - RpGeometry *geometry); - -extern RpGeometry * -RpCollisionGeometryDestroyData( - RpGeometry *geometry); - -extern RpGeometry * -RpCollisionGeometryForAllIntersections( - RpGeometry *geometry, - RpIntersection *intersection, - RpIntersectionCallBackGeometryTriangle callBack, - void *data); - -extern RpAtomic * -RpAtomicForAllIntersections( - RpAtomic *atomic, - RpIntersection *intersection, - RpIntersectionCallBackGeometryTriangle callBack, - void *data); - -#ifdef __cplusplus -} -#endif /* __cplusplus */ - -#endif /* RPCOLLIS_H */ - |