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-rw-r--r--src/audio/DMAudio.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/audio/DMAudio.h b/src/audio/DMAudio.h
index ef62294e..2c10043f 100644
--- a/src/audio/DMAudio.h
+++ b/src/audio/DMAudio.h
@@ -69,15 +69,15 @@ public:
void ReportCollision(CEntity *entityA, CEntity *entityB, uint8 surfaceTypeA, uint8 surfaceTypeB, float collisionPower, float velocity);
void PlayFrontEndSound(uint16 frontend, uint32 volume);
- void PlayRadioAnnouncement(uint8 announcement);
- void PlayFrontEndTrack(uint8 track, uint8 frontendFlag);
+ void PlayRadioAnnouncement(uint32 announcement);
+ void PlayFrontEndTrack(uint32 track, uint8 frontendFlag);
void StopFrontEndTrack(void);
void ResetTimers(uint32 time);
void ChangeMusicMode(uint8 mode);
- void PreloadCutSceneMusic(uint8 track);
+ void PreloadCutSceneMusic(uint32 track);
void PlayPreloadedCutSceneMusic(void);
void StopCutSceneMusic(void);
@@ -90,14 +90,14 @@ public:
uint8 GetRadioInCar(void);
void SetRadioInCar(uint32 radio);
- void SetRadioChannel(int8 radio, int32 pos);
+ void SetRadioChannel(uint32 radio, int32 pos);
void SetStartingTrackPositions(uint8 isStartGame);
float *GetListenTimeArray();
uint32 GetFavouriteRadioStation();
int32 GetRadioPosition(uint32 station);
void SetPedTalkingStatus(class CPed *ped, uint8 status);
- void SetPlayersMood(uint8 mood, int32 time);
+ void SetPlayersMood(uint8 mood, uint32 time);
void ShutUpPlayerTalking(uint8 state);
};
extern cDMAudio DMAudio;