diff options
Diffstat (limited to 'src/audio/PoliceRadio.cpp')
-rw-r--r-- | src/audio/PoliceRadio.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/audio/PoliceRadio.cpp b/src/audio/PoliceRadio.cpp index d162ca4c..91312867 100644 --- a/src/audio/PoliceRadio.cpp +++ b/src/audio/PoliceRadio.cpp @@ -128,18 +128,18 @@ cAudioManager::DoPoliceRadioCrackle() m_sQueueSample.m_counter = 0;
m_sQueueSample.m_nSampleIndex = SFX_POLICE_RADIO_CRACKLE;
m_sQueueSample.m_bBankIndex = SAMPLEBANK_MAIN;
- m_sQueueSample.m_bIsDistant = true;
- m_sQueueSample.field_16 = 10;
+ m_sQueueSample.m_bIs2D = true;
+ m_sQueueSample.m_nReleasingVolumeModificator = 10;
m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_POLICE_RADIO_CRACKLE);
m_sQueueSample.m_bVolume = m_anRandomTable[2] % 20 + 15;
m_sQueueSample.m_nLoopCount = 0;
m_sQueueSample.m_bEmittingVolume = m_sQueueSample.m_bVolume;
m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(SFX_POLICE_RADIO_CRACKLE);
m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(SFX_POLICE_RADIO_CRACKLE);
- m_sQueueSample.field_56 = 0;
+ m_sQueueSample.m_bReleasingSoundFlag = 0;
m_sQueueSample.m_bReverbFlag = false;
m_sQueueSample.m_bOffset = 63;
- m_sQueueSample.field_76 = 3;
+ m_sQueueSample.m_nReleasingVolumeDivider = 3;
m_sQueueSample.m_bRequireReflection = false;
AddSampleToRequestedQueue();
}
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