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-rw-r--r--src/audio/sampman_miles.cpp72
1 files changed, 64 insertions, 8 deletions
diff --git a/src/audio/sampman_miles.cpp b/src/audio/sampman_miles.cpp
index d625ac35..5893ea64 100644
--- a/src/audio/sampman_miles.cpp
+++ b/src/audio/sampman_miles.cpp
@@ -264,10 +264,63 @@ set_new_provider(S32 index)
return false;
}
+U32 RadioHandlers[9];
+
+U32 WINAPI vfs_open_callback(char const* Filename, U32* FileHandle)
+{
+ *FileHandle = (U32)fopen(Filename, "rb");
+
+ // couldn't they just use stricmp once? and strlen? this is very inefficient
+ if ((strcmp(Filename + strlen(Filename) - 4, ".adf") == 0) || (strcmp(Filename + strlen(Filename) - 4, ".ADF") == 0)) {
+ for (int i = 0; i < ARRAY_SIZE(RadioHandlers); i++) {
+ if (RadioHandlers[i] == NULL) {
+ RadioHandlers[i] = *FileHandle;
+ break;
+ }
+ }
+ strcpy((char*)Filename + strlen(Filename) - 4, ".mp3");
+ }
+ return *FileHandle;
+}
+
+void WINAPI vfs_close_callback(U32 FileHandle)
+{
+ for (int i = 0; i < ARRAY_SIZE(RadioHandlers); i++) {
+ if (RadioHandlers[i] == FileHandle) {
+ RadioHandlers[i] = NULL;
+ break;
+ }
+ }
+ fclose((FILE*)FileHandle);
+}
+
+S32 WINAPI vfs_seek_callback(U32 FileHandle, S32 Offset, U32 Type)
+{
+ fseek((FILE*)FileHandle, Offset, Type);
+ return ftell((FILE*)FileHandle);
+}
+
+U32 WINAPI vfs_read_callback(U32 FileHandle, void* Buffer, U32 Bytes)
+{
+ fread(Buffer, Bytes, 1, (FILE*)FileHandle);
+ uint8* _Buffer = (uint8*)Buffer;
+
+ for (int i = 0; i < ARRAY_SIZE(RadioHandlers); i++) {
+ if (FileHandle == RadioHandlers[i]) {
+ for (U32 k = 0; k < Bytes; k++)
+ _Buffer[k] ^= 0x22;
+ break;
+ }
+ }
+ return Bytes;
+}
+
cSampleManager::cSampleManager(void) :
m_nNumberOfProviders(0)
{
;
+
+ AIL_set_file_callbacks(vfs_open_callback, vfs_close_callback, vfs_seek_callback, vfs_read_callback);
}
cSampleManager::~cSampleManager(void)
@@ -1500,7 +1553,7 @@ cSampleManager::LoadPedComment(uint32 nComment)
case MUSICMODE_FRONTEND:
{
- if ( MusicManager.GetCurrentTrack() == STREAMED_SOUND_GAME_COMPLETED )
+ if ( MusicManager.GetCurrentTrack() == STREAMED_SOUND_CUTSCENE_FINALE )
return false;
break;
@@ -1739,8 +1792,7 @@ cSampleManager::SetChannelEmittingVolume(uint32 nChannel, uint32 nVolume)
// increase the volume for JB.MP3 and S4_BDBD.MP3
if ( MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE
- && MusicManager.GetCurrentTrack() != STREAMED_SOUND_NEWS_INTRO
- && MusicManager.GetCurrentTrack() != STREAMED_SOUND_CUTSCENE_SAL4_BDBD )
+ && MusicManager.GetCurrentTrack() != STREAMED_SOUND_CUTSCENE_FINALE )
{
nChannelVolume[nChannel] >>= 2;
}
@@ -1778,8 +1830,7 @@ cSampleManager::SetChannelVolume(uint32 nChannel, uint32 nVolume)
// increase the volume for JB.MP3 and S4_BDBD.MP3
if ( MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE
- && MusicManager.GetCurrentTrack() != STREAMED_SOUND_NEWS_INTRO
- && MusicManager.GetCurrentTrack() != STREAMED_SOUND_CUTSCENE_SAL4_BDBD )
+ && MusicManager.GetCurrentTrack() != STREAMED_SOUND_CUTSCENE_FINALE )
{
nChannelVolume[nChannel] >>= 2;
}
@@ -1979,7 +2030,7 @@ cSampleManager::StopChannel(uint32 nChannel)
}
void
-cSampleManager::PreloadStreamedFile(uint8 nFile, uint8 nStream)
+cSampleManager::PreloadStreamedFile(uint32 nFile, uint8 nStream)
{
if ( m_bInitialised )
{
@@ -2030,7 +2081,7 @@ cSampleManager::StartPreloadedStreamedFile(uint8 nStream)
}
bool
-cSampleManager::StartStreamedFile(uint8 nFile, uint32 nPos, uint8 nStream)
+cSampleManager::StartStreamedFile(uint32 nFile, uint32 nPos, uint8 nStream)
{
uint32 position = nPos;
char filename[MAX_PATH];
@@ -2236,7 +2287,12 @@ cSampleManager::SetStreamedVolumeAndPan(uint8 nVolume, uint8 nPan, uint8 nEffect
if ( mp3Stream[nStream] )
{
if ( nEffectFlag )
- AIL_set_stream_volume(mp3Stream[nStream], m_nEffectsFadeVolume*vol*m_nEffectsVolume >> 14);
+ {
+ if ( nStream == 1 ) // TODO(MIAMI): || nStream == 2 when we have second mission channel?
+ AIL_set_stream_volume(mp3Stream[nStream], 128*vol*m_nEffectsVolume >> 14);
+ else
+ AIL_set_stream_volume(mp3Stream[nStream], m_nEffectsFadeVolume*vol*m_nEffectsVolume >> 14);
+ }
else
AIL_set_stream_volume(mp3Stream[nStream], m_nMusicFadeVolume*vol*m_nMusicVolume >> 14);