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-rw-r--r--src/audio/soundlist.h291
1 files changed, 135 insertions, 156 deletions
diff --git a/src/audio/soundlist.h b/src/audio/soundlist.h
index 4bbc3dde..c6dbb634 100644
--- a/src/audio/soundlist.h
+++ b/src/audio/soundlist.h
@@ -16,8 +16,10 @@ enum eSound
SOUND_CAR_DOOR_OPEN_BACK_RIGHT,
SOUND_CAR_WINDSHIELD_CRACK,
SOUND_CAR_JUMP,
- SOUND_E,
- SOUND_F,
+ SOUND_CAR_JUMP_2,
+ SOUND_CAR_TYRE_POP,
+ SOUND_16,
+ SOUND_17,
SOUND_CAR_ENGINE_START,
SOUND_CAR_LIGHT_BREAK,
SOUND_CAR_HYDRAULIC_1,
@@ -31,29 +33,33 @@ enum eSound
SOUND_CAR_TANK_TURRET_ROTATE,
SOUND_CAR_BOMB_TICK,
SOUND_PLANE_ON_GROUND,
+ SOUND_HELI_BLADE,
+ SOUND_32,
SOUND_STEP_START,
SOUND_STEP_END,
SOUND_FALL_LAND,
SOUND_FALL_COLLAPSE,
- SOUND_FIGHT_PUNCH_33,
- SOUND_FIGHT_KICK_34,
- SOUND_FIGHT_HEADBUTT_35,
- SOUND_FIGHT_PUNCH_36,
- SOUND_FIGHT_PUNCH_37,
- SOUND_FIGHT_CLOSE_PUNCH_38,
- SOUND_FIGHT_PUNCH_39,
- SOUND_FIGHT_PUNCH_OR_KICK_BELOW_40,
- SOUND_FIGHT_PUNCH_41,
- SOUND_FIGHT_PUNCH_FROM_BEHIND_42,
- SOUND_FIGHT_KNEE_OR_KICK_43,
- SOUND_FIGHT_KICK_44,
- SOUND_2D,
+ SOUND_FIGHT_37,
+ SOUND_FIGHT_38,
+ SOUND_FIGHT_39,
+ SOUND_FIGHT_40,
+ SOUND_FIGHT_41,
+ SOUND_FIGHT_42,
+ SOUND_FIGHT_43,
+ SOUND_FIGHT_44,
+ SOUND_FIGHT_45,
+ SOUND_FIGHT_46,
+ SOUND_FIGHT_47,
+ SOUND_FIGHT_48,
+ SOUND_49,
SOUND_WEAPON_BAT_ATTACK,
+ SOUND_WEAPON_KNIFE_ATTACK,
+ SOUND_WEAPON_CHAINSAW_IDLE,
+ SOUND_WEAPON_CHAINSAW_ATTACK,
+ SOUND_WEAPON_CHAINSAW_MADECONTACT,
SOUND_WEAPON_SHOT_FIRED,
SOUND_WEAPON_RELOAD,
SOUND_WEAPON_AK47_BULLET_ECHO,
- SOUND_WEAPON_UZI_BULLET_ECHO,
- SOUND_WEAPON_M16_BULLET_ECHO,
SOUND_WEAPON_FLAMETHROWER_FIRE,
SOUND_WEAPON_SNIPER_SHOT_NO_ZOOM,
SOUND_WEAPON_ROCKET_SHOT_NO_ZOOM,
@@ -66,8 +72,8 @@ enum eSound
SOUND_GARAGE_BOMB1_SET,
SOUND_GARAGE_BOMB2_SET,
SOUND_GARAGE_BOMB3_SET,
- SOUND_40,
- SOUND_41,
+ SOUND_70,
+ SOUND_71,
SOUND_GARAGE_VEHICLE_DECLINED,
SOUND_GARAGE_VEHICLE_ACCEPTED,
SOUND_GARAGE_DOOR_CLOSED,
@@ -76,8 +82,8 @@ enum eSound
SOUND_PICKUP_WEAPON_BOUGHT,
SOUND_PICKUP_WEAPON,
SOUND_PICKUP_HEALTH,
- SOUND_PICKUP_ERROR,
- SOUND_4B,
+ SOUND_80,
+ SOUND_81,
SOUND_PICKUP_ADRENALINE,
SOUND_PICKUP_ARMOUR,
SOUND_PICKUP_BONUS,
@@ -87,7 +93,7 @@ enum eSound
SOUND_PICKUP_PACMAN_PACKAGE,
SOUND_PICKUP_FLOAT_PACKAGE,
SOUND_BOMB_TIMED_ACTIVATED,
- SOUND_55,
+ SOUND_91,
SOUND_BOMB_ONIGNITION_ACTIVATED,
SOUND_BOMB_TICK,
SOUND_RAMPAGE_START,
@@ -104,12 +110,16 @@ enum eSound
SOUND_PED_HIT,
SOUND_PED_LAND,
SOUND_PED_BULLET_HIT,
- SOUND_PED_BOMBER,
SOUND_PED_BURNING,
- SOUND_PED_ARREST_FBI,
- SOUND_PED_ARREST_SWAT,
+ SOUND_PED_PLAYER_REACTTOCOP,
SOUND_PED_ARREST_COP,
+ SOUND_PED_MIAMIVICE_EXITING_CAR,
+ SOUND_PED_COP_HELIPILOTPHRASE,
+ SOUND_PED_PULLOUTWEAPON,
SOUND_PED_HELI_PLAYER_FOUND,
+ SOUND_PED_VCPA_PLAYER_FOUND,
+ SOUND_PED_ON_FIRE,
+ SOUND_PED_AIMING,
SOUND_PED_HANDS_UP,
SOUND_PED_HANDS_COWER,
SOUND_PED_FLEE_SPRINT,
@@ -117,30 +127,40 @@ enum eSound
SOUND_PED_MUGGING,
SOUND_PED_CAR_JACKED,
SOUND_PED_ROBBED,
+ SOUND_PED_ACCIDENTREACTION1,
+ SOUND_PED_INNOCENT,
+ SOUND_PED_PLAYER_AFTERSEX,
+ SOUND_PED_PLAYER_BEFORESEX,
+ SOUND_PED_COP_TARGETING, // also used for medics
+ SOUND_PED_COP_MANYCOPSAROUND, // also used for medics
+ SOUND_PED_GUNAIMEDAT2,
+ SOUND_PED_COP_ALONE, // also used for medics
+ SOUND_PED_GUNAIMEDAT3,
+ SOUND_PED_COP_ASK_FOR_ID,
+ SOUND_PED_COP_LITTLECOPSAROUND, // also used for medics
+ SOUND_PED_PLAYER_FARFROMCOPS, // also used for medics
SOUND_PED_TAXI_WAIT,
SOUND_PED_ATTACK,
SOUND_PED_DEFEND,
- SOUND_PED_PURSUIT_ARMY,
- SOUND_PED_PURSUIT_FBI,
- SOUND_PED_PURSUIT_SWAT,
- SOUND_PED_PURSUIT_COP,
SOUND_PED_HEALING,
- SOUND_PED_7B,
SOUND_PED_LEAVE_VEHICLE,
SOUND_PED_EVADE,
SOUND_PED_FLEE_RUN,
+ SOUND_PED_CRASH_VEHICLE,
+ SOUND_PED_CRASH_CAR,
SOUND_PED_ANNOYED_DRIVER,
+ SOUND_PED_147,
SOUND_PED_SOLICIT,
+ SOUND_PED_JEER,
+ SOUND_PED_150,
SOUND_PED_EXTINGUISHING_FIRE,
SOUND_PED_WAIT_DOUBLEBACK,
- SOUND_PED_CHAT_SEXY,
+ SOUND_PED_CHAT_SEXY_FEMALE,
+ SOUND_PED_CHAT_SEXY_MALE,
SOUND_PED_CHAT_EVENT,
+ SOUND_PED_PED_COLLISION,
SOUND_PED_CHAT,
- SOUND_PED_BODYCAST_HIT,
SOUND_PED_TAXI_CALL,
- SOUND_INJURED_PED_MALE_OUCH,
- SOUND_INJURED_PED_FEMALE,
- SOUND_INJURED_PED_MALE_PRISON,
SOUND_RACE_START_3,
SOUND_RACE_START_2,
SOUND_RACE_START_1,
@@ -151,143 +171,101 @@ enum eSound
SOUND_CAR_PED_COLLISION,
SOUND_CLOCK_TICK,
SOUND_PART_MISSION_COMPLETE,
- SOUND_FRONTEND_MENU_STARTING,
- SOUND_FRONTEND_MENU_NEW_PAGE,
- SOUND_FRONTEND_MENU_NAVIGATION,
- SOUND_FRONTEND_MENU_SETTING_CHANGE,
- SOUND_FRONTEND_MENU_BACK,
- SOUND_FRONTEND_STEREO,
- SOUND_FRONTEND_MONO,
- SOUND_FRONTEND_AUDIO_TEST,
- SOUND_FRONTEND_FAIL,
- SOUND_FRONTEND_RADIO_TURN_OFF,
- SOUND_FRONTEND_RADIO_CHANGE,
+ SOUND_FRONTEND_MENU_STARTING, // same sound as SOUND_HUD
+
+ // TODO(Miami): What are 170-175??
+
+ SOUND_FRONTEND_RADIO_TURN_OFF = 176, // those 2 are same sound
+ SOUND_FRONTEND_RADIO_TURN_ON,
+ SOUND_FRONTEND_HURRICANE, // yes, frontend
SOUND_HUD,
- SOUND_AMMUNATION_WELCOME_1,
- SOUND_AMMUNATION_WELCOME_2,
- SOUND_AMMUNATION_WELCOME_3,
+ SOUND_180,
+ SOUND_181,
+ SOUND_182,
SOUND_LIGHTNING,
- SOUND_A5,
- SOUND_TOTAL_SOUNDS,
- SOUND_NO_SOUND,
+ SOUND_BULLETTRACE_1,
+ SOUND_BULLETTRACE_2,
+ SOUND_186, // makes same sound as 40
+ SOUND_187, // makes same sound as 46
+ SOUND_MELEE_ATTACK_START,
+ SOUND_SKATING,
+ SOUND_WEAPON_MINIGUN_ATTACK,
+ SOUND_WEAPON_MINIGUN_2,
+ SOUND_WEAPON_MINIGUN_3,
+ SOUND_AMMUNATION_IMRAN_ARM_BOMB,
+ SOUND_RADIO_CHANGE,
+ SOUND_FRONTEND_HIGHLIGHT_OPTION,
+ SOUND_FRONTEND_ENTER_OR_ADJUST,
+ SOUND_FRONTEND_BACK,
+ SOUND_FRONTEND_FAIL,
+ SOUND_FRONTEND_AUDIO_TEST,
+ SOUND_INJURED_PED_MALE_OUCH,
+ SOUND_INJURED_PED_FEMALE,
+ SOUND_SHIRT_WIND_FLAP,
+ SOUND_SET_203,
+ SOUND_TOTAL_SOUNDS = 204,
+ SOUND_NO_SOUND = 205,
};
enum eScriptSounds {
- SCRIPT_SOUND_0 = 0,
- SCRIPT_SOUND_1,
- SCRIPT_SOUND_2,
- SCRIPT_SOUND_3,
- SCRIPT_SOUND_PARTY_1_LOOP_S,
- SCRIPT_SOUND_PARTY_1_LOOP_L,
- SCRIPT_SOUND_PARTY_2_LOOP_S,
- SCRIPT_SOUND_PARTY_2_LOOP_L,
- SCRIPT_SOUND_PARTY_3_LOOP_S,
- SCRIPT_SOUND_PARTY_3_LOOP_L,
- SCRIPT_SOUND_PARTY_4_LOOP_S,
- SCRIPT_SOUND_PARTY_4_LOOP_L,
- SCRIPT_SOUND_PARTY_5_LOOP_S,
- SCRIPT_SOUND_PARTY_5_LOOP_L,
- SCRIPT_SOUND_PARTY_6_LOOP_S,
- SCRIPT_SOUND_PARTY_6_LOOP_L,
- SCRIPT_SOUND_PARTY_7_LOOP_S,
- SCRIPT_SOUND_PARTY_7_LOOP_L,
- SCRIPT_SOUND_PARTY_8_LOOP_S,
- SCRIPT_SOUND_PARTY_8_LOOP_L,
- SCRIPT_SOUND_PARTY_9_LOOP_S,
- SCRIPT_SOUND_PARTY_9_LOOP_L,
- SCRIPT_SOUND_PARTY_10_LOOP_S,
- SCRIPT_SOUND_PARTY_10_LOOP_L,
- SCRIPT_SOUND_PARTY_11_LOOP_S,
- SCRIPT_SOUND_PARTY_11_LOOP_L,
- SCRIPT_SOUND_PARTY_12_LOOP_S,
- SCRIPT_SOUND_PARTY_12_LOOP_L,
- SCRIPT_SOUND_PARTY_13_LOOP_S,
- SCRIPT_SOUND_PARTY_13_LOOP_L,
- SCRIPT_SOUND_STRIP_CLUB_LOOP_1_S,
- SCRIPT_SOUND_STRIP_CLUB_LOOP_1_L,
- SCRIPT_SOUND_STRIP_CLUB_LOOP_2_S,
- SCRIPT_SOUND_STRIP_CLUB_LOOP_2_L,
- SCRIPT_SOUND_WORK_SHOP_LOOP_S,
- SCRIPT_SOUND_WORK_SHOP_LOOP_L,
- SCRIPT_SOUND_SAWMILL_LOOP_S,
- SCRIPT_SOUND_SAWMILL_LOOP_L,
- SCRIPT_SOUND_38,
- SCRIPT_SOUND_39,
- SCRIPT_SOUND_LAUNDERETTE_LOOP_S,
- SCRIPT_SOUND_LAUNDERETTE_LOOP_L,
- SCRIPT_SOUND_CHINATOWN_RESTAURANT_S,
- SCRIPT_SOUND_CHINATOWN_RESTAURANT_L,
- SCRIPT_SOUND_CIPRIANI_RESAURANT_S,
- SCRIPT_SOUND_CIPRIANI_RESAURANT_L,
- SCRIPT_SOUND_46_S,
- SCRIPT_SOUND_47_L,
- SCRIPT_SOUND_MARCO_BISTRO_S,
- SCRIPT_SOUND_MARCO_BISTRO_L,
- SCRIPT_SOUND_AIRPORT_LOOP_S,
- SCRIPT_SOUND_AIRPORT_LOOP_L,
- SCRIPT_SOUND_SHOP_LOOP_S,
- SCRIPT_SOUND_SHOP_LOOP_L,
- SCRIPT_SOUND_CINEMA_LOOP_S,
- SCRIPT_SOUND_CINEMA_LOOP_L,
- SCRIPT_SOUND_DOCKS_LOOP_S,
- SCRIPT_SOUND_DOCKS_LOOP_L,
- SCRIPT_SOUND_HOME_LOOP_S,
- SCRIPT_SOUND_HOME_LOOP_L,
- SCRIPT_SOUND_FRANKIE_PIANO,
- SCRIPT_SOUND_PARTY_1_LOOP,
- SCRIPT_SOUND_PORN_CINEMA_1_S,
- SCRIPT_SOUND_PORN_CINEMA_1_L,
- SCRIPT_SOUND_PORN_CINEMA_2_S,
- SCRIPT_SOUND_PORN_CINEMA_2_L,
- SCRIPT_SOUND_PORN_CINEMA_3_S,
- SCRIPT_SOUND_PORN_CINEMA_3_L,
- SCRIPT_SOUND_BANK_ALARM_LOOP_S,
- SCRIPT_SOUND_BANK_ALARM_LOOP_L,
- SCRIPT_SOUND_POLICE_BALL_LOOP_S,
- SCRIPT_SOUND_POLICE_BALL_LOOP_L,
- SCRIPT_SOUND_RAVE_LOOP_INDUSTRIAL_S,
- SCRIPT_SOUND_RAVE_LOOP_INDUSTRIAL_L,
- SCRIPT_SOUND_74,
- SCRIPT_SOUND_75,
- SCRIPT_SOUND_POLICE_CELL_BEATING_LOOP_S,
- SCRIPT_SOUND_POLICE_CELL_BEATING_LOOP_L,
- SCRIPT_SOUND_INJURED_PED_MALE_OUCH_S,
- SCRIPT_SOUND_INJURED_PED_MALE_OUCH_L,
- SCRIPT_SOUND_INJURED_PED_FEMALE_OUCH_S,
- SCRIPT_SOUND_INJURED_PED_FEMALE_OUCH_L,
- SCRIPT_SOUND_EVIDENCE_PICKUP,
- SCRIPT_SOUND_UNLOAD_GOLD,
- SCRIPT_SOUND_RAVE_1_LOOP_S,
- SCRIPT_SOUND_RAVE_1_LOOP_L,
- SCRIPT_SOUND_RAVE_2_LOOP_S,
- SCRIPT_SOUND_RAVE_2_LOOP_L,
- SCRIPT_SOUND_RAVE_3_LOOP_S,
- SCRIPT_SOUND_RAVE_3_LOOP_L,
- SCRIPT_SOUND_MISTY_SEX_S,
- SCRIPT_SOUND_MISTY_SEX_L,
- SCRIPT_SOUND_GATE_START_CLUNK,
- SCRIPT_SOUND_GATE_STOP_CLUNK,
+ SCRIPT_SOUND_BANK_ALARM_LOOP = 0,
SCRIPT_SOUND_PART_MISSION_COMPLETE,
- SCRIPT_SOUND_CHUNKY_RUN_SHOUT,
- SCRIPT_SOUND_SECURITY_GUARD_AWAY_SHOUT,
+ SCRIPT_SOUND_POLICE_CELL_DOOR_SLIDING_LOOP,
+ SCRIPT_SOUND_POLICE_CELL_DOOR_CLUNK,
+ SCRIPT_SOUND_GARAGE_DOOR_SLIDING_LOOP,
+ SCRIPT_SOUND_GARAGE_DOOR_CLUNK,
+ SCRIPT_SOUND_SNORING_LOOP,
SCRIPT_SOUND_RACE_START_3,
SCRIPT_SOUND_RACE_START_2,
SCRIPT_SOUND_RACE_START_1,
SCRIPT_SOUND_RACE_START_GO,
- SCRIPT_SOUND_SWAT_PED_SHOUT,
- SCRIPT_SOUND_PRETEND_FIRE_LOOP,
- SCRIPT_SOUND_AMMUNATION_CHAT_1,
- SCRIPT_SOUND_AMMUNATION_CHAT_2,
- SCRIPT_SOUND_AMMUNATION_CHAT_3,
+ SCRIPT_SOUND_SHOOTING_RANGE_TARGET_MOVING_LOOP,
+ SCRIPT_SOUND_SHOOTING_RANGE_TARGET_HIT,
+ SCRIPT_SOUND_AMMUNATION_BUY_WEAPON,
+ SCRIPT_SOUND_AMMUNATION_BUY_WEAPON_DENIED,
+ SCRIPT_SOUND_WMYCW_TICKET_SPEECH,
+ SCRIPT_SOUND_IMRAN_ARM_BOMB,
+ SCRIPT_SOUND_ANDY_SNIPER_SHOT,
+ SCRIPT_SOUND_WILLIE_CARD_SWIPE,
+ SCRIPT_SOUND_MALE_AMBULANCE_OUCH,
+ SCRIPT_SOUND_FEMALE_AMBULANCE_OUCH,
+ SCRIPT_SOUND_BUILDING_BAR_1,
+ SCRIPT_SOUND_BUILDING_BAR_2,
+ SCRIPT_SOUND_BUILDING_BAR_3,
+ SCRIPT_SOUND_BUILDING_BAR_4,
+ SCRIPT_SOUND_BUILDING_BIKER_BAR,
+ SCRIPT_SOUND_BUILDING_CHURCH,
+ SCRIPT_SOUND_BUILDING_CLUB,
+ SCRIPT_SOUND_BUILDING_CUBA_1,
+ SCRIPT_SOUND_BUILDING_CUBA_2,
+ SCRIPT_SOUND_BUILDING_VOODOO,
+ SCRIPT_SOUND_BUILDING_MUSIC_SHOP,
+ SCRIPT_SOUND_BUILDING_STRIPCLUB_1,
+ SCRIPT_SOUND_BUILDING_STRIPCLUB_2,
+ SCRIPT_SOUND_BUILDING_SUPERSWEEP,
+ SCRIPT_SOUND_SEAPLANE_LOW_FUEL,
+ SCRIPT_SOUND_NEW_BUILDING_BAR_1,
+ SCRIPT_SOUND_NEW_BUILDING_BAR_2,
+ SCRIPT_SOUND_NEW_BUILDING_BAR_3,
+ SCRIPT_SOUND_NEW_BUILDING_BAR_4,
+ SCRIPT_SOUND_NEW_BUILDING_MALIBU_1,
+ SCRIPT_SOUND_NEW_BUILDING_MALIBU_2,
+ SCRIPT_SOUND_NEW_BUILDING_MALIBU_3,
+ SCRIPT_SOUND_NEW_BUILDING_STRIP_1,
+ SCRIPT_SOUND_NEW_BUILDING_STRIP_2,
+ SCRIPT_SOUND_NEW_BUILDING_STRIP_3,
+ SCRIPT_SOUND_NEW_BUILDING_CHURCH,
+ SCRIPT_SOUND_NEW_BUILDING_FAN_1,
+ SCRIPT_SOUND_NEW_BUILDING_FAN_2,
+ SCRIPT_SOUND_NEW_BUILDING_INSECT_1,
+ SCRIPT_SOUND_NEW_BUILDING_INSECT_2,
+ SCRIPT_SOUND_NEW_WATERFALL,
SCRIPT_SOUND_BULLET_HIT_GROUND_1,
SCRIPT_SOUND_BULLET_HIT_GROUND_2,
SCRIPT_SOUND_BULLET_HIT_GROUND_3,
SCRIPT_SOUND_BULLET_HIT_WATER, // no sound
- SCRIPT_SOUND_TRAIN_ANNOUNCEMENT_1,
- SCRIPT_SOUND_TRAIN_ANNOUNCEMENT_2,
SCRIPT_SOUND_PAYPHONE_RINGING,
- SCRIPT_SOUND_113,
SCRIPT_SOUND_GLASS_BREAK_L,
SCRIPT_SOUND_GLASS_BREAK_S,
SCRIPT_SOUND_GLASS_CRACK,
@@ -296,6 +274,7 @@ enum eScriptSounds {
SCRIPT_SOUND_BOX_DESTROYED_2,
SCRIPT_SOUND_METAL_COLLISION,
SCRIPT_SOUND_TIRE_COLLISION,
+ SCRIPT_SOUND_HIT_BALL,
SCRIPT_SOUND_GUNSHELL_DROP,
SCRIPT_SOUND_GUNSHELL_DROP_SOFT,
SCRIPT_SOUND_TOTAL,