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-rw-r--r--src/audio/AudioLogic.cpp4386
-rw-r--r--src/audio/AudioManager.cpp3
-rw-r--r--src/audio/AudioManager.h267
-rw-r--r--src/audio/AudioSamples.h728
-rw-r--r--src/audio/soundlist.h8
5 files changed, 4287 insertions, 1105 deletions
diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp
index e9c594cc..f51064aa 100644
--- a/src/audio/AudioLogic.cpp
+++ b/src/audio/AudioLogic.cpp
@@ -40,22 +40,13 @@
#include "Bike.h"
#include "WindModifiers.h"
#include "Fluff.h"
+#include "Script.h"
const int channels = ARRAY_SIZE(cAudioManager::m_asActiveSamples);
const int policeChannel = channels + 1;
const int allChannels = channels + 2;
-uint32 gPornNextTime;
-uint32 gSawMillNextTime;
-uint32 gShopNextTime;
-uint32 gAirportNextTime;
-uint32 gCinemaNextTime;
-uint32 gDocksNextTime;
-uint32 gHomeNextTime;
-uint32 gCellNextTime;
-uint32 gNextCryTime;
-
enum PLAY_STATUS : uint8 { PLAY_STATUS_STOPPED = 0, PLAY_STATUS_PLAYING, PLAY_STATUS_FINISHED };
enum LOADING_STATUS : uint8 { LOADING_STATUS_NOT_LOADED = 0, LOADING_STATUS_LOADED, LOADING_STATUS_FAILED };
@@ -187,7 +178,11 @@ cAudioManager::PostInitialiseGameSpecificSetup()
field_5538 = 127;
ResetAudioLogicTimers(CTimer::GetTimeInMilliseconds());
+ m_bIsPlayerShutUp = false;
+ m_nPlayerMood = PLAYER_MOOD_CALM;
+ m_nPlayerMoodTimer = 0;
}
+
void
cAudioManager::PreTerminateGameSpecificShutdown()
{
@@ -240,15 +235,6 @@ cAudioManager::PostTerminateGameSpecificShutdown()
void
cAudioManager::ResetAudioLogicTimers(uint32 timer)
{
- gPornNextTime = timer;
- gNextCryTime = timer;
- gSawMillNextTime = timer;
- gCellNextTime = timer;
- gShopNextTime = timer;
- gHomeNextTime = timer;
- gAirportNextTime = timer;
- gDocksNextTime = timer;
- gCinemaNextTime = timer;
for (int32 i = 0; i < m_nAudioEntitiesTotal; i++) {
if (m_asAudioEntities[m_anAudioEntityIndices[i]].m_nType == AUDIOTYPE_PHYSICAL) {
CPed *ped = (CPed *)m_asAudioEntities[m_anAudioEntityIndices[i]].m_pEntity;
@@ -266,15 +252,14 @@ cAudioManager::ResetAudioLogicTimers(uint32 timer)
void
cAudioManager::ProcessReverb() const
{
- if (SampleManager.UpdateReverb() && m_bDynamicAcousticModelingStatus) {
- for (uint32 i = 0; i <
#ifdef FIX_BUGS
- channels
+ const uint32 numChannels = channels;
#else
- 28
+ const uint32 numChannels = 28;
#endif
- ;
- i++) {
+
+ if (SampleManager.UpdateReverb() && m_bDynamicAcousticModelingStatus) {
+ for (uint32 i = 0; i < numChannels; i++) {
if (m_asActiveSamples[i].m_bReverbFlag)
SampleManager.SetChannelReverbFlag(i, 1);
}
@@ -313,24 +298,62 @@ CVehicle *cAudioManager::FindVehicleOfPlayer()
}
void
+cAudioManager::ProcessPlayerMood()
+{
+ CPlayerPed *playerPed;
+ uint32& lastMissionPassedTime = CTheScripts::GetLastMissionPassedTime();
+ uint32 curTime = CTimer::GetTimeInMilliseconds();
+
+ if (m_nPlayerMoodTimer <= curTime) {
+ playerPed = FindPlayerPed();
+ if (playerPed != nil) {
+
+ if (playerPed->m_pWanted->m_nWantedLevel > 3) {
+ m_nPlayerMood = PLAYER_MOOD_ANGRY;
+ return;
+ }
+ if (playerPed->m_pWanted->m_nWantedLevel > 1) {
+ m_nPlayerMood = PLAYER_MOOD_PISSED_OFF;
+ return;
+ }
+
+ //lastMissionPassedTime = CTheScripts::GetLastMissionPassedTime();
+ if (lastMissionPassedTime != -1) {
+ if (curTime < lastMissionPassedTime) {
+ lastMissionPassedTime = curTime;
+ return;
+ }
+ if (curTime < lastMissionPassedTime + 180000) {
+ m_nPlayerMood = PLAYER_MOOD_WISECRACKING;
+ return;
+ }
+ }
+ m_nPlayerMood = PLAYER_MOOD_CALM;
+ }
+ }
+}
+
+void
cAudioManager::ProcessSpecial()
{
+ CPlayerPed *playerPed;
+
if (m_nUserPause) {
if (!m_nPreviousUserPause) {
- MusicManager.ChangeMusicMode(MUSICMODE_FRONTEND);
SampleManager.SetEffectsFadeVolume(MAX_VOLUME);
SampleManager.SetMusicFadeVolume(MAX_VOLUME);
}
} else {
- if (m_nPreviousUserPause) {
- MusicManager.StopFrontEndTrack();
- MusicManager.ChangeMusicMode(MUSICMODE_GAME);
- }
- CPlayerPed *playerPed = FindPlayerPed();
- if (playerPed) {
- const PedState &state = playerPed->m_nPedState;
- if (state != PED_ENTER_CAR && state != PED_STEAL_CAR && !playerPed->bInVehicle)
- SampleManager.StopChannel(m_nActiveSamples);
+ if (!CReplay::IsPlayingBack())
+ ProcessPlayerMood();
+ playerPed = FindPlayerPed();
+ if (playerPed != nil) {
+ if (playerPed->m_audioEntityId >= 0 && m_asAudioEntities[playerPed->m_audioEntityId].m_bIsUsed) {
+ if (playerPed->EnteringCar()) {
+ if(!playerPed->bInVehicle&& CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle == nil)
+ SampleManager.StopChannel(m_nActiveSamples);
+ }
+ }
}
}
}
@@ -749,9 +772,9 @@ void cAudioManager::ProcessVehicle(CVehicle* veh)
params.m_VehicleType = veh->m_vehType;
if (CGame::currArea == AREA_MALL && playerVeh != veh) {
- ProcessVehicleOneShots(&params);
- ProcessVehicleSirenOrAlarm(&params);
- ProcessEngineDamage(&params);
+ ProcessVehicleOneShots(params);
+ ProcessVehicleSirenOrAlarm(params);
+ ProcessEngineDamage(params);
return;
}
switch (params.m_VehicleType) {
@@ -759,124 +782,129 @@ void cAudioManager::ProcessVehicle(CVehicle* veh)
automobile = (CAutomobile*)veh;
UpdateGasPedalAudio(veh, params.m_VehicleType);
if (veh->m_modelIndex == MI_RCBANDIT || veh->m_modelIndex == MI_RCBARON) {
- ProcessModelCarEngine(&params);
- ProcessEngineDamage(&params);
+ ProcessModelVehicle(params);
+ ProcessEngineDamage(params);
} else if (veh->m_modelIndex == MI_RCRAIDER || veh->m_modelIndex == MI_RCGOBLIN) {
- //ProcessModelHeliVehicle(this, &params);
- ProcessEngineDamage(&params);
+ ProcessModelHeliVehicle(params);
+ ProcessEngineDamage(params);
} else {
switch (veh->GetVehicleAppearance()) {
case VEHICLE_APPEARANCE_HELI:
- ProcessCarHeli(&params);
- ProcessVehicleFlatTyre(&params);
- ProcessEngineDamage(&params);
+ ProcessCarHeli(params);
+ ProcessVehicleFlatTyre(params);
+ ProcessEngineDamage(params);
break;
case VEHICLE_APPEARANCE_BOAT:
case VEHICLE_APPEARANCE_PLANE:
break;
default:
- if (ProcessVehicleRoadNoise(&params)) {
- ProcessReverseGear(&params);
- if (CWeather::WetRoads > 0.0)
- ProcessWetRoadNoise(&params);
- ProcessVehicleSkidding(&params);
- ProcessVehicleFlatTyre(&params);
- ProcessVehicleHorn(&params);
- ProcessVehicleSirenOrAlarm(&params);
+ if (ProcessVehicleRoadNoise(params)) {
+ ProcessReverseGear(params);
+ if (CWeather::WetRoads > 0.0f)
+ ProcessWetRoadNoise(params);
+ ProcessVehicleSkidding(params);
+ ProcessVehicleFlatTyre(params);
+ ProcessVehicleHorn(params);
+ ProcessVehicleSirenOrAlarm(params);
if (UsesReverseWarning(params.m_nIndex))
- ProcessVehicleReverseWarning(&params);
+ ProcessVehicleReverseWarning(params);
if(HasAirBrakes(params.m_nIndex))
- ProcessAirBrakes(&params);
- ProcessCarBombTick(&params);
- ProcessVehicleEngine(&params);
- ProcessEngineDamage(&params);
- ProcessVehicleDoors(&params);
+ ProcessAirBrakes(params);
+ ProcessCarBombTick(params);
+ ProcessVehicleEngine(params);
+ ProcessEngineDamage(params);
+ ProcessVehicleDoors(params);
}
break;
}
}
- ProcessVehicleOneShots(&params);
+ ProcessVehicleOneShots(params);
automobile->m_fVelocityChangeForAudio = params.m_fVelocityChange;
break;
case VEHICLE_TYPE_BOAT:
if (veh->m_modelIndex == MI_SKIMMER)
- ProcessCarHeli(&params);
+ ProcessCarHeli(params);
else
- ProcessBoatEngine(&params);
- ProcessBoatMovingOverWater(&params);
- ProcessVehicleOneShots(&params);
+ ProcessBoatEngine(params);
+ ProcessBoatMovingOverWater(params);
+ ProcessVehicleOneShots(params);
break;
case VEHICLE_TYPE_HELI:
- ProcessCarHeli(&params);
- ProcessVehicleOneShots(&params);
+ ProcessCarHeli(params);
+ ProcessVehicleOneShots(params);
break;
case VEHICLE_TYPE_PLANE:
- ProcessPlane(&params);
- ProcessVehicleOneShots(&params);
- ProcessVehicleFlatTyre(&params);
+ ProcessPlane(params);
+ ProcessVehicleOneShots(params);
+ ProcessVehicleFlatTyre(params);
break;
case VEHICLE_TYPE_BIKE:
bike = (CBike*)veh;
UpdateGasPedalAudio(veh, params.m_VehicleType);
- if (ProcessVehicleRoadNoise(&params)) {
+ if (ProcessVehicleRoadNoise(params)) {
if (CWeather::WetRoads > 0.0f)
- ProcessWetRoadNoise(&params);
- ProcessVehicleSkidding(&params);
- ProcessVehicleHorn(&params);
- ProcessVehicleSirenOrAlarm(&params);
- ProcessCarBombTick(&params);
- ProcessEngineDamage(&params);
- ProcessVehicleEngine(&params);
- ProcessVehicleFlatTyre(&params);
+ ProcessWetRoadNoise(params);
+ ProcessVehicleSkidding(params);
+ ProcessVehicleHorn(params);
+ ProcessVehicleSirenOrAlarm(params);
+ ProcessCarBombTick(params);
+ ProcessEngineDamage(params);
+ ProcessVehicleEngine(params);
+ ProcessVehicleFlatTyre(params);
}
- ProcessVehicleOneShots(&params);
+ ProcessVehicleOneShots(params);
bike->m_fVelocityChangeForAudio = params.m_fVelocityChange;
break;
default:
break;
}
- ProcessRainOnVehicle(&params);
+ ProcessRainOnVehicle(params);
}
}
void
-cAudioManager::ProcessRainOnVehicle(cVehicleParams *params)
-{
- const int rainOnVehicleIntensity = 22;
- if (params->m_fDistance < SQR(rainOnVehicleIntensity) && CWeather::Rain > 0.01f && (!CCullZones::CamNoRain() || !CCullZones::PlayerNoRain())) {
- CVehicle *veh = params->m_pVehicle;
- ++veh->m_bRainAudioCounter;
- if (veh->m_bRainAudioCounter >= 2) {
- veh->m_bRainAudioCounter = 0;
- CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance);
- float emittingVol = 30.f * CWeather::Rain;
- m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, rainOnVehicleIntensity, m_sQueueSample.m_fDistance);
- if (m_sQueueSample.m_nVolume != 0) {
- m_sQueueSample.m_nCounter = veh->m_bRainSamplesCounter++;
- if (veh->m_bRainSamplesCounter > 4)
- veh->m_bRainSamplesCounter = 68;
- m_sQueueSample.m_nSampleIndex = (m_anRandomTable[1] & 3) + SFX_CAR_RAIN_1;
- m_sQueueSample.m_nBankIndex = SFX_BANK_0;
- m_sQueueSample.m_bIs2D = false;
- m_sQueueSample.m_nReleasingVolumeModificator = 9;
- m_sQueueSample.m_nFrequency = m_anRandomTable[1] % 4000 + 28000;
- m_sQueueSample.m_nLoopCount = 1;
- m_sQueueSample.m_nEmittingVolume = (uint8)emittingVol;
- m_sQueueSample.m_nLoopStart = 0;
- m_sQueueSample.m_nLoopEnd = -1;
- m_sQueueSample.m_fSpeedMultiplier = 0.0f;
- m_sQueueSample.m_fSoundIntensity = rainOnVehicleIntensity;
- m_sQueueSample.m_bReleasingSoundFlag = true;
- m_sQueueSample.m_bReverbFlag = false;
- m_sQueueSample.m_bRequireReflection = false;
- AddSampleToRequestedQueue();
- }
+cAudioManager::ProcessRainOnVehicle(cVehicleParams& params)
+{
+ const int SOUND_INTENSITY = 22.0f;
+
+ CVehicle *veh;
+ uint8 emittingVol;
+
+ if (params.m_fDistance >= SQR(SOUND_INTENSITY) || CWeather::Rain <= 0.01f || CCullZones::CamNoRain() && CCullZones::PlayerNoRain())
+ return;
+
+ veh = params.m_pVehicle;
+ veh->m_bRainAudioCounter++;
+ if (veh->m_bRainAudioCounter >= 2) {
+ veh->m_bRainAudioCounter = 0;
+ CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance);
+ emittingVol = 30.0f * CWeather::Rain;
+ m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, SOUND_INTENSITY, m_sQueueSample.m_fDistance);
+ if (m_sQueueSample.m_nVolume != 0) {
+ m_sQueueSample.m_nCounter = veh->m_bRainSamplesCounter++;
+ if (veh->m_bRainSamplesCounter > 4)
+ veh->m_bRainSamplesCounter = 68;
+ m_sQueueSample.m_nSampleIndex = (m_anRandomTable[1] & 3) + SFX_CAR_RAIN_1;
+ m_sQueueSample.m_nBankIndex = SFX_BANK_0;
+ m_sQueueSample.m_bIs2D = false;
+ m_sQueueSample.m_nReleasingVolumeModificator = 9;
+ m_sQueueSample.m_nFrequency = m_anRandomTable[1] % 4000 + 28000;
+ m_sQueueSample.m_nLoopCount = 1;
+ m_sQueueSample.m_nEmittingVolume = emittingVol;
+ m_sQueueSample.m_nLoopStart = 0;
+ m_sQueueSample.m_nLoopEnd = -1;
+ m_sQueueSample.m_fSpeedMultiplier = 0.0f;
+ m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY;
+ m_sQueueSample.m_bReleasingSoundFlag = true;
+ m_sQueueSample.m_bReverbFlag = false;
+ m_sQueueSample.m_bRequireReflection = false;
+ AddSampleToRequestedQueue();
}
}
}
bool
-cAudioManager::ProcessReverseGear(cVehicleParams *params)
+cAudioManager::ProcessReverseGear(cVehicleParams& params)
{
const int reverseGearIntensity = 30;
@@ -884,15 +912,15 @@ cAudioManager::ProcessReverseGear(cVehicleParams *params)
float modificator;
uint8 emittingVolume;
- if (params->m_fDistance >= SQR(reverseGearIntensity))
+ if (params.m_fDistance >= SQR(reverseGearIntensity))
return false;
- automobile = (CAutomobile*)params->m_pVehicle;
+ automobile = (CAutomobile*)params.m_pVehicle;
if (automobile->m_modelIndex == MI_CADDY)
return true;
if (automobile->bEngineOn && (automobile->m_fGasPedal < 0.0f || automobile->m_nCurrentGear == 0)) {
- CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance);
+ CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance);
if (automobile->m_nDriveWheelsOnGround != 0) {
- modificator = params->m_fVelocityChange / params->m_pTransmission->fMaxReverseVelocity;
+ modificator = params.m_fVelocityChange / params.m_pTransmission->fMaxReverseVelocity;
} else {
if (automobile->m_nDriveWheelsOnGroundPrev != 0)
automobile->m_fGasPedalAudio *= 0.4f;
@@ -903,7 +931,7 @@ cAudioManager::ProcessReverseGear(cVehicleParams *params)
m_sQueueSample.m_nVolume = ComputeVolume(emittingVolume, reverseGearIntensity, m_sQueueSample.m_fDistance);
if (m_sQueueSample.m_nVolume != 0) {
- if (params->m_pVehicle->m_fGasPedal >= 0.0f) {
+ if (params.m_pVehicle->m_fGasPedal >= 0.0f) {
m_sQueueSample.m_nCounter = 62;
m_sQueueSample.m_nSampleIndex = SFX_REVERSE_GEAR_2;
} else {
@@ -930,64 +958,200 @@ cAudioManager::ProcessReverseGear(cVehicleParams *params)
return true;
}
-// TODO(Miami): this becomes ProcessModelVehicle
void
-cAudioManager::ProcessModelCarEngine(cVehicleParams *params)
+cAudioManager::ProcessModelVehicle(cVehicleParams& params)
{
-/* const float SOUND_INTENSITY = 30.0f;
- CAutomobile *automobile;
- float allowedVelocity;
- int32 emittingVol;
- float velocityChange;
+ const float SOUND_INTENSITY = 35.0f;
- if (params->m_fDistance < SQR(SOUND_INTENSITY)) {
- automobile = (CAutomobile *)params->m_pVehicle;
- if (automobile->bEngineOn) {
- if (automobile->m_nWheelsOnGround == 0) {
- if (automobile->m_nDriveWheelsOnGround != 0)
- automobile->m_fGasPedalAudio *= 0.4f;
- velocityChange = automobile->m_fGasPedalAudio * params->m_pTransmission->fMaxVelocity;
- } else {
- velocityChange = Abs(params->m_fVelocityChange);
+ static uint32 prevFreq = 14000;
+ static uint8 prevVolume = 0;
+
+ uint32 freq;
+ int16 acceletateState;
+ int16 brakeState;
+ uint8 volume;
+ bool isPlayerVeh;
+ bool vehSlowdown;
+
+ if (params.m_fDistance >= SQR(SOUND_INTENSITY))
+ return;
+
+ if (FindPlayerVehicle() == params.m_pVehicle)
+ isPlayerVeh = true;
+ else
+#ifdef FIX_BUGS
+ isPlayerVeh = CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle == params.m_pVehicle;
+#else
+ isPlayerVeh = CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle != nil;
+#endif
+ if (params.m_pVehicle->m_modelIndex == MI_RCBANDIT) {
+ if (((CAutomobile*)params.m_pVehicle)->m_nDriveWheelsOnGround != 0) {
+ volume = Min(127, 127.0f * Abs(params.m_fVelocityChange) * 3.0f);
+ freq = 8000.0f * Abs(params.m_fVelocityChange) + 14000;
+ } else {
+ volume = 127;
+ freq = 25000;
+ }
+ if (isPlayerVeh) {
+ volume = clamp2(volume, prevVolume, 7);
+ freq = clamp2(freq, prevFreq, 800);
+ }
+ if (volume > 0) {
+ CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance);
+ m_sQueueSample.m_nVolume = ComputeVolume(volume, SOUND_INTENSITY, m_sQueueSample.m_fDistance);
+ if (m_sQueueSample.m_nVolume != 0) {
+ m_sQueueSample.m_nCounter = 2;
+ m_sQueueSample.m_nSampleIndex = SFX_RC_REV;
+ m_sQueueSample.m_nBankIndex = SFX_BANK_0;
+ m_sQueueSample.m_bIs2D = false;
+ m_sQueueSample.m_nReleasingVolumeModificator = 1;
+ m_sQueueSample.m_nFrequency = freq;
+ m_sQueueSample.m_nLoopCount = 0;
+ m_sQueueSample.m_nEmittingVolume = volume;
+ m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(SFX_RC_REV);
+ m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(SFX_RC_REV);
+ m_sQueueSample.m_fSpeedMultiplier = 3.0f;
+ m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY;
+ m_sQueueSample.m_bReleasingSoundFlag = false;
+ m_sQueueSample.m_nReleasingVolumeDivider = 4;
+ m_sQueueSample.m_bReverbFlag = true;
+ m_sQueueSample.m_bRequireReflection = false;
+ AddSampleToRequestedQueue();
}
- if (velocityChange > 0.001f) {
- allowedVelocity = 0.5f * params->m_pTransmission->fMaxVelocity;
- if (velocityChange < allowedVelocity)
- emittingVol = (90.f * velocityChange / allowedVelocity);
- else
- emittingVol = 90;
- if (emittingVol) {
- CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance);
- m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, 30.f, m_sQueueSample.m_fDistance);
- if (m_sQueueSample.m_nVolume != 0) {
- m_sQueueSample.m_nCounter = 2;
- m_sQueueSample.m_nSampleIndex = SFX_REMOTE_CONTROLLED_CAR;
- m_sQueueSample.m_nBankIndex = SFX_BANK_0;
- m_sQueueSample.m_bIs2D = false;
- m_sQueueSample.m_nReleasingVolumeModificator = 1;
- m_sQueueSample.m_nFrequency = (11025.f * velocityChange / params->m_pTransmission->fMaxVelocity + 11025.f);
- m_sQueueSample.m_nLoopCount = 0;
- m_sQueueSample.m_nEmittingVolume = emittingVol;
- m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
- m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
- m_sQueueSample.m_fSpeedMultiplier = 3.0f;
- m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY;
- m_sQueueSample.m_bReleasingSoundFlag = false;
- m_sQueueSample.m_nReleasingVolumeDivider = 3;
- m_sQueueSample.m_bReverbFlag = true;
- m_sQueueSample.m_bRequireReflection = false;
- AddSampleToRequestedQueue();
- }
+ }
+ if (isPlayerVeh) {
+ prevFreq = freq;
+ prevVolume = volume;
+ }
+ } else if (params.m_pVehicle != nil) {
+ if (isPlayerVeh) {
+ acceletateState = Pads[0].GetAccelerate();
+ brakeState = Pads[0].GetBrake();
+ } else {
+ acceletateState = 255.0f * params.m_pVehicle->m_fGasPedal;
+ brakeState = 255.0f * params.m_pVehicle->m_fBrakePedal;
+ }
+ if (acceletateState < brakeState)
+ acceletateState = brakeState;
+ if (acceletateState <= 0) {
+ vehSlowdown = true;
+ volume = 127;
+ freq = 18000;
+ } else {
+ vehSlowdown = false;
+ volume = Min(127, (127 * acceletateState / 255) * 3.0f * Abs(params.m_fVelocityChange));
+ freq = Min(22000, (8000 * acceletateState / 255 + 14000) * 3.0f * Abs(params.m_fVelocityChange));
+ }
+ if (isPlayerVeh && !vehSlowdown) {
+ volume = clamp2(volume, prevVolume, 7);
+ freq = clamp2(freq, prevFreq, 800);
+ }
+ if (!vehSlowdown)
+#ifdef THIS_IS_STUPID
+ freq += 8000.0f * Abs(DotProduct(params.m_pVehicle->GetUp(), CVector(0.0f, 1.0f, 0.0f)));
+#else
+ freq += 8000.0f * Abs(params.m_pVehicle->GetUp().y);
+#endif
+ if (params.m_pVehicle->bIsDrowning)
+ volume /= 4;
+ if (volume > 0) {
+ CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance);
+ m_sQueueSample.m_nVolume = ComputeVolume(volume, SOUND_INTENSITY, m_sQueueSample.m_fDistance);
+ if (m_sQueueSample.m_nVolume != 0) {
+ if (vehSlowdown) {
+ m_sQueueSample.m_nCounter = 0;
+ m_sQueueSample.m_nSampleIndex = SFX_RC_IDLE;
+ m_sQueueSample.m_nReleasingVolumeDivider = 6;
+ } else {
+ m_sQueueSample.m_nCounter = 2;
+ m_sQueueSample.m_nSampleIndex = SFX_RC_REV;
+ m_sQueueSample.m_nReleasingVolumeDivider = 4;
}
+ m_sQueueSample.m_nBankIndex = SFX_BANK_0;
+ m_sQueueSample.m_bIs2D = false;
+ m_sQueueSample.m_nReleasingVolumeModificator = 3;
+ m_sQueueSample.m_nFrequency = freq;
+ m_sQueueSample.m_nLoopCount = 0;
+ m_sQueueSample.m_nEmittingVolume = volume;
+ m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_fSpeedMultiplier = 3.0f;
+ m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY;
+ m_sQueueSample.m_bReleasingSoundFlag = false;
+ m_sQueueSample.m_bReverbFlag = true;
+ m_sQueueSample.m_bRequireReflection = false;
+ AddSampleToRequestedQueue();
}
}
- }*/
+ if (isPlayerVeh) {
+ if (vehSlowdown) {
+ prevFreq = freq;
+ prevVolume = volume;
+ }
+ }
+ }
}
+void
+cAudioManager::ProcessModelHeliVehicle(cVehicleParams& params)
+{
+ const float SOUND_INTENSITY = 35.0f;
+
+ static uint32 prevFreq = 22050;
+
+ uint32 freq;
+ bool isPlayerVeh;
+ int16 acceletateState;
+ int16 brakeState;
+ if (params.m_fDistance >= SQR(SOUND_INTENSITY))
+ return;
+
+ if (FindPlayerVehicle() == params.m_pVehicle)
+ isPlayerVeh = true;
+ else
+#ifdef FIX_BUGS
+ isPlayerVeh = CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle == params.m_pVehicle;
+#else
+ isPlayerVeh = CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle != nil;
+#endif
+ if (isPlayerVeh) {
+ brakeState = Pads[0].GetBrake();
+ acceletateState = Max(Pads[0].GetAccelerate(), Abs(Pads[0].GetCarGunUpDown()) * 2);
+ } else {
+ acceletateState = 255.0f * params.m_pVehicle->m_fGasPedal;
+ brakeState = 255.0f * params.m_pVehicle->m_fBrakePedal;
+ }
+ if (acceletateState < brakeState)
+ acceletateState = brakeState;
+ freq = clamp2(5 * acceletateState + 22050, prevFreq, 30);
+ CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance);
+ m_sQueueSample.m_nVolume = ComputeVolume(70, SOUND_INTENSITY, m_sQueueSample.m_fDistance);
+ if (m_sQueueSample.m_nVolume != 0) {
+ m_sQueueSample.m_nCounter = 2;
+ m_sQueueSample.m_nSampleIndex = SFX_CAR_RC_HELI;
+ m_sQueueSample.m_nBankIndex = SFX_BANK_0;
+ m_sQueueSample.m_bIs2D = false;
+ m_sQueueSample.m_nReleasingVolumeModificator = 3;
+ m_sQueueSample.m_nFrequency = freq;
+ m_sQueueSample.m_nLoopCount = 0;
+ m_sQueueSample.m_nEmittingVolume = 70;
+ m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(SFX_CAR_RC_HELI);
+ m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(SFX_CAR_RC_HELI);
+ m_sQueueSample.m_fSpeedMultiplier = 3.0f;
+ m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY;
+ m_sQueueSample.m_bReleasingSoundFlag = false;
+ m_sQueueSample.m_nReleasingVolumeDivider = 4;
+ m_sQueueSample.m_bReverbFlag = true;
+ m_sQueueSample.m_bRequireReflection = false;
+ AddSampleToRequestedQueue();
+ }
+ if (isPlayerVeh)
+ prevFreq = freq;
+}
bool
-cAudioManager::ProcessVehicleRoadNoise(cVehicleParams *params)
+cAudioManager::ProcessVehicleRoadNoise(cVehicleParams& params)
{
const float SOUND_INTENSITY = 95.0f;
@@ -996,51 +1160,66 @@ cAudioManager::ProcessVehicleRoadNoise(cVehicleParams *params)
float multiplier;
int sampleFreq;
float velocity;
+ uint8 wheelsOnGround;
- if (params->m_fDistance >= SQR(SOUND_INTENSITY))
+ if (params.m_fDistance >= SQR(SOUND_INTENSITY))
return false;
- if (params->m_pTransmission != nil) {
- if (((CAutomobile*)params->m_pVehicle)->m_nDriveWheelsOnGround != 0) {
- velocity = Abs(params->m_fVelocityChange);
- if (velocity > 0.0f) {
- CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance);
- emittingVol = 30.f * Min(1.f, velocity / (0.5f * params->m_pTransmission->fMaxVelocity));
- m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, SOUND_INTENSITY, m_sQueueSample.m_fDistance);
- if (m_sQueueSample.m_nVolume != 0) {
- m_sQueueSample.m_nCounter = 0;
- m_sQueueSample.m_nBankIndex = SFX_BANK_0;
- m_sQueueSample.m_bIs2D = false;
- m_sQueueSample.m_nReleasingVolumeModificator = 3;
- if (params->m_pVehicle->m_nSurfaceTouched == SURFACE_WATER) {
- m_sQueueSample.m_nSampleIndex = SFX_BOAT_WATER_LOOP;
- freq = 6050 * emittingVol / 30 + 16000;
- } else {
- m_sQueueSample.m_nSampleIndex = SFX_ROAD_NOISE;
- multiplier = (m_sQueueSample.m_fDistance / SOUND_INTENSITY) * 0.5f;
- sampleFreq = SampleManager.GetSampleBaseFrequency(SFX_ROAD_NOISE);
- freq = (sampleFreq * multiplier) + ((3 * sampleFreq) / 4);
- }
- m_sQueueSample.m_nFrequency = freq;
- m_sQueueSample.m_nLoopCount = 0;
- m_sQueueSample.m_nEmittingVolume = emittingVol;
- m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
- m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
- m_sQueueSample.m_fSpeedMultiplier = 6.0f;
- m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY;
- m_sQueueSample.m_bReleasingSoundFlag = false;
- m_sQueueSample.m_nReleasingVolumeDivider = 4;
- m_sQueueSample.m_bReverbFlag = true;
- m_sQueueSample.m_bRequireReflection = false;
- AddSampleToRequestedQueue();
- }
+
+ if (params.m_fDistance >= SQR(SOUND_INTENSITY))
+ return false;
+ switch (params.m_VehicleType) {
+ case VEHICLE_TYPE_CAR:
+ wheelsOnGround = ((CAutomobile*)params.m_pVehicle)->m_nWheelsOnGround;
+ break;
+ case VEHICLE_TYPE_BIKE:
+ wheelsOnGround = ((CBike*)params.m_pVehicle)->m_nWheelsOnGround;
+ break;
+ default:
+ wheelsOnGround = 4;
+ break;
+ }
+ if (params.m_pTransmission == nil || wheelsOnGround == 0)
+ return true;
+
+ velocity = Abs(params.m_fVelocityChange);
+ if (velocity > 0.0f) {
+ CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance);
+ emittingVol = 30.f * Min(1.f, velocity / (0.5f * params.m_pTransmission->fMaxVelocity));
+ m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, SOUND_INTENSITY, m_sQueueSample.m_fDistance);
+ if (m_sQueueSample.m_nVolume != 0) {
+ m_sQueueSample.m_nCounter = 0;
+ m_sQueueSample.m_nBankIndex = SFX_BANK_0;
+ m_sQueueSample.m_bIs2D = false;
+ m_sQueueSample.m_nReleasingVolumeModificator = 3;
+ if (params.m_pVehicle->m_nSurfaceTouched == SURFACE_WATER) {
+ m_sQueueSample.m_nSampleIndex = SFX_BOAT_WATER_LOOP;
+ freq = 6050 * emittingVol / 30 + 16000;
+ } else {
+ m_sQueueSample.m_nSampleIndex = SFX_ROAD_NOISE;
+ multiplier = (m_sQueueSample.m_fDistance / SOUND_INTENSITY) * 0.5f;
+ sampleFreq = SampleManager.GetSampleBaseFrequency(SFX_ROAD_NOISE);
+ freq = (sampleFreq * multiplier) + ((3 * sampleFreq) / 4);
}
+ m_sQueueSample.m_nFrequency = freq;
+ m_sQueueSample.m_nLoopCount = 0;
+ m_sQueueSample.m_nEmittingVolume = emittingVol;
+ m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_fSpeedMultiplier = 6.0f;
+ m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY;
+ m_sQueueSample.m_bReleasingSoundFlag = false;
+ m_sQueueSample.m_nReleasingVolumeDivider = 4;
+ m_sQueueSample.m_bReverbFlag = true;
+ m_sQueueSample.m_bRequireReflection = false;
+ AddSampleToRequestedQueue();
}
}
+
return true;
}
bool
-cAudioManager::ProcessWetRoadNoise(cVehicleParams *params)
+cAudioManager::ProcessWetRoadNoise(cVehicleParams& params)
{
const float SOUND_INTENSITY = 30.0f;
@@ -1048,51 +1227,59 @@ cAudioManager::ProcessWetRoadNoise(cVehicleParams *params)
int32 emittingVol;
float multiplier;
int freq;
- float velChange;
+ float velocity;
+ uint8 wheelsOnGround;
- if (params->m_fDistance >= SQR(SOUND_INTENSITY))
+ if (params.m_fDistance >= SQR(SOUND_INTENSITY))
return false;
- if (params->m_pTransmission != nil) {
- if (((CAutomobile *)params->m_pVehicle)->m_nDriveWheelsOnGround != 0) {
- velChange = Abs(params->m_fVelocityChange);
- if (velChange > 0.f) {
- CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance);
- relativeVelocity = Min(1.0f, velChange / (0.5f * params->m_pTransmission->fMaxVelocity));
- emittingVol = 23.0f * relativeVelocity * CWeather::WetRoads;
- m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, SOUND_INTENSITY, m_sQueueSample.m_fDistance);
- if (m_sQueueSample.m_nVolume != 0) {
- m_sQueueSample.m_nCounter = 1;
- m_sQueueSample.m_nSampleIndex = SFX_ROAD_NOISE;
- m_sQueueSample.m_nBankIndex = SFX_BANK_0;
- m_sQueueSample.m_bIs2D = false;
- m_sQueueSample.m_nReleasingVolumeModificator = 3;
-#ifdef FIX_BUGS
- multiplier = (m_sQueueSample.m_fDistance / SOUND_INTENSITY) * 0.5f;
-#else
- multiplier = (m_sQueueSample.m_fDistance / 3.0f) * 0.5f;
-#endif
- freq = SampleManager.GetSampleBaseFrequency(SFX_ROAD_NOISE);
- m_sQueueSample.m_nFrequency = freq + freq * multiplier;
- m_sQueueSample.m_nLoopCount = 0;
- m_sQueueSample.m_nEmittingVolume = emittingVol;
- m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
- m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
- m_sQueueSample.m_fSpeedMultiplier = 6.0f;
- m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY;
- m_sQueueSample.m_bReleasingSoundFlag = false;
- m_sQueueSample.m_nReleasingVolumeDivider = 4;
- m_sQueueSample.m_bReverbFlag = true;
- m_sQueueSample.m_bRequireReflection = false;
- AddSampleToRequestedQueue();
- }
- }
+ switch (params.m_VehicleType) {
+ case VEHICLE_TYPE_CAR:
+ wheelsOnGround = ((CAutomobile*)params.m_pVehicle)->m_nWheelsOnGround;
+ break;
+ case VEHICLE_TYPE_BIKE:
+ wheelsOnGround = ((CBike*)params.m_pVehicle)->m_nWheelsOnGround;
+ break;
+ default:
+ wheelsOnGround = 4;
+ break;
+ }
+ if (params.m_pTransmission == nil || wheelsOnGround == 0)
+ return true;
+
+ velocity = Abs(params.m_fVelocityChange);
+ if (velocity > 0.0f) {
+ CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance);
+ relativeVelocity = Min(1.0f, velocity / (0.5f * params.m_pTransmission->fMaxVelocity));
+ emittingVol = 23.0f * relativeVelocity * CWeather::WetRoads;
+ m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, SOUND_INTENSITY, m_sQueueSample.m_fDistance);
+ if (m_sQueueSample.m_nVolume != 0) {
+ m_sQueueSample.m_nCounter = 1;
+ m_sQueueSample.m_nSampleIndex = SFX_ROAD_NOISE;
+ m_sQueueSample.m_nBankIndex = SFX_BANK_0;
+ m_sQueueSample.m_bIs2D = false;
+ m_sQueueSample.m_nReleasingVolumeModificator = 3;
+ multiplier = (m_sQueueSample.m_fDistance / SOUND_INTENSITY) * 0.5f;
+ freq = SampleManager.GetSampleBaseFrequency(SFX_ROAD_NOISE);
+ m_sQueueSample.m_nFrequency = freq + freq * multiplier;
+ m_sQueueSample.m_nLoopCount = 0;
+ m_sQueueSample.m_nEmittingVolume = emittingVol;
+ m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_fSpeedMultiplier = 6.0f;
+ m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY;
+ m_sQueueSample.m_bReleasingSoundFlag = false;
+ m_sQueueSample.m_nReleasingVolumeDivider = 4;
+ m_sQueueSample.m_bReverbFlag = true;
+ m_sQueueSample.m_bRequireReflection = false;
+ AddSampleToRequestedQueue();
}
}
+
return true;
}
void
-cAudioManager::ProcessVehicleEngine(cVehicleParams* params)
+cAudioManager::ProcessVehicleEngine(cVehicleParams& params)
{
const float SOUND_INTENSITY = 50.0f;
@@ -1119,22 +1306,22 @@ cAudioManager::ProcessVehicleEngine(cVehicleParams* params)
pizzaFaggBool = false;
caddyBool = false;
traction = 0.0f;
- if (params->m_fDistance >= SQR(SOUND_INTENSITY))
+ if (params.m_fDistance >= SQR(SOUND_INTENSITY))
return;
playerVeh = FindPlayerVehicle();
- veh = params->m_pVehicle;
+ veh = params.m_pVehicle;
if (playerVeh == veh && veh->GetStatus() == STATUS_WRECKED) {
SampleManager.StopChannel(m_nActiveSamples);
return;
}
if (!veh->bEngineOn)
return;
- CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance);
+ CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance);
if (playerVeh == veh && veh->m_modelIndex != MI_CADDY) {
- ProcessPlayersVehicleEngine(params, params->m_pVehicle);
+ ProcessPlayersVehicleEngine(params, params.m_pVehicle);
return;
}
- transmission = params->m_pTransmission;
+ transmission = params.m_pTransmission;
if (transmission != nil) {
switch (veh->m_modelIndex) {
case MI_PIZZABOY:
@@ -1150,7 +1337,7 @@ cAudioManager::ProcessVehicleEngine(cVehicleParams* params)
currentGear = veh->m_nCurrentGear;
break;
}
- switch (params->m_VehicleType) {
+ switch (params.m_VehicleType) {
case VEHICLE_TYPE_CAR:
automobile = (CAutomobile*)veh;
wheelsOnGround = automobile->m_nDriveWheelsOnGround;
@@ -1166,7 +1353,7 @@ cAudioManager::ProcessVehicleEngine(cVehicleParams* params)
gasPedalAudioPtr = &bike->m_fGasPedalAudio;
break;
default:
- debug(" ** AUDIOLOG: Unrecognised vehicle type %d in ProcessVehicleEngine() * \n", params->m_VehicleType);
+ debug(" ** AUDIOLOG: Unrecognised vehicle type %d in ProcessVehicleEngine() * \n", params.m_VehicleType);
return;
}
@@ -1177,7 +1364,7 @@ cAudioManager::ProcessVehicleEngine(cVehicleParams* params)
} else {
switch (transmission->nDriveType) {
case '4':
- if (params->m_VehicleType == VEHICLE_TYPE_BIKE) {
+ if (params.m_VehicleType == VEHICLE_TYPE_BIKE) {
for (int i = 0; i < 2; i++)
if (wheelState[i] == WHEEL_STATE_SPINNING)
traction += 0.1f;
@@ -1188,7 +1375,7 @@ cAudioManager::ProcessVehicleEngine(cVehicleParams* params)
}
break;
case 'F':
- if (params->m_VehicleType == VEHICLE_TYPE_BIKE) {
+ if (params.m_VehicleType == VEHICLE_TYPE_BIKE) {
if (wheelState[BIKEWHEEL_FRONT] == WHEEL_STATE_SPINNING)
traction += 0.2f;
} else {
@@ -1199,7 +1386,7 @@ cAudioManager::ProcessVehicleEngine(cVehicleParams* params)
}
break;
case 'R':
- if (params->m_VehicleType == VEHICLE_TYPE_BIKE) {
+ if (params.m_VehicleType == VEHICLE_TYPE_BIKE) {
if (wheelState[BIKEWHEEL_REAR] == WHEEL_STATE_SPINNING)
traction += 0.2f;
} else {
@@ -1213,7 +1400,7 @@ cAudioManager::ProcessVehicleEngine(cVehicleParams* params)
break;
}
}
- } else if (params->m_fVelocityChange == 0.0f) {
+ } else if (params.m_fVelocityChange == 0.0f) {
traction = 0.9f;
}
if (transmission->fMaxVelocity <= 0.0) {
@@ -1223,18 +1410,18 @@ cAudioManager::ProcessVehicleEngine(cVehicleParams* params)
if (!pizzaFaggBool && !caddyBool) {
if (currentGear != 0) {
relativeGearChange = Min(1.0f,
- params->m_fVelocityChange - transmission->Gears[currentGear].fShiftDownVelocity) / transmission->fMaxVelocity * 2.5f;
+ params.m_fVelocityChange - transmission->Gears[currentGear].fShiftDownVelocity) / transmission->fMaxVelocity * 2.5f;
if (traction == 0.0f && veh->GetStatus() != STATUS_SIMPLE &&
- params->m_fVelocityChange < transmission->Gears[1].fShiftUpVelocity)
+ params.m_fVelocityChange < transmission->Gears[1].fShiftUpVelocity)
traction = 0.7f;
relativeChange = traction * *gasPedalAudioPtr * 0.95f + (1.0f - traction) * relativeGearChange;
} else {
relativeChange = Min(1.0f,
- 1.0f - Abs((params->m_fVelocityChange - transmission->Gears[0].fShiftDownVelocity) / transmission->fMaxReverseVelocity));
+ 1.0f - Abs((params.m_fVelocityChange - transmission->Gears[0].fShiftDownVelocity) / transmission->fMaxReverseVelocity));
}
modificator = relativeChange;
} else {
- modificator = Min(1.0, Abs(params->m_fVelocityChange / transmission->fMaxVelocity > 1.0f));
+ modificator = Min(1.0, Abs(params.m_fVelocityChange / transmission->fMaxVelocity > 1.0f));
}
}
} else {
@@ -1245,7 +1432,7 @@ cAudioManager::ProcessVehicleEngine(cVehicleParams* params)
}
if (currentGear != 0 || wheelsOnGround == 0)
freq = 1200 * currentGear + 18000.0f * modificator + 14000;
- else if (params->m_VehicleType == VEHICLE_TYPE_BIKE)
+ else if (params.m_VehicleType == VEHICLE_TYPE_BIKE)
freq = 22050;
else
freq = 13000.0f * modificator + 14000;
@@ -1269,26 +1456,26 @@ cAudioManager::ProcessVehicleEngine(cVehicleParams* params)
if (!caddyBool) {
if (veh->GetStatus() == STATUS_SIMPLE) {
if (modificator < 0.02f) {
- m_sQueueSample.m_nSampleIndex = aVehicleSettings[params->m_nIndex].m_nBank - CAR_SFX_BANKS_OFFSET + SFX_CAR_IDLE_1;
+ m_sQueueSample.m_nSampleIndex = aVehicleSettings[params.m_nIndex].m_nBank - CAR_SFX_BANKS_OFFSET + SFX_CAR_IDLE_1;
m_sQueueSample.m_nCounter = 52;
freq = 10000.0f * modificator + 22050;
} else {
- m_sQueueSample.m_nSampleIndex = aVehicleSettings[params->m_nIndex].m_nAccelerationSampleIndex;
+ m_sQueueSample.m_nSampleIndex = aVehicleSettings[params.m_nIndex].m_nAccelerationSampleIndex;
m_sQueueSample.m_nCounter = 2;
}
} else {
if (veh->m_fGasPedal < 0.02f) {
- m_sQueueSample.m_nSampleIndex = aVehicleSettings[params->m_nIndex].m_nBank - CAR_SFX_BANKS_OFFSET + SFX_CAR_IDLE_1;
+ m_sQueueSample.m_nSampleIndex = aVehicleSettings[params.m_nIndex].m_nBank - CAR_SFX_BANKS_OFFSET + SFX_CAR_IDLE_1;
m_sQueueSample.m_nCounter = 52;
freq = 10000.0f * modificator + 22050;
} else {
- m_sQueueSample.m_nSampleIndex = aVehicleSettings[params->m_nIndex].m_nAccelerationSampleIndex;
+ m_sQueueSample.m_nSampleIndex = aVehicleSettings[params.m_nIndex].m_nAccelerationSampleIndex;
m_sQueueSample.m_nCounter = 2;
}
}
m_sQueueSample.m_nFrequency = freq + 100 * m_sQueueSample.m_nBankIndex % 1000;
} else {
- if (FindVehicleOfPlayer() == params->m_pVehicle)
+ if (FindVehicleOfPlayer() == params.m_pVehicle)
m_sQueueSample.m_nSampleIndex = SFX_CAR_AFTER_ACCEL_12;
else
m_sQueueSample.m_nSampleIndex = SFX_CAR_REV_12;
@@ -1381,14 +1568,14 @@ cAudioManager::AddPlayerCarSample(uint8 emittingVolume, int32 freq, uint32 sampl
}
void
-cAudioManager::ProcessCesna(cVehicleParams *params)
+cAudioManager::ProcessCesna(cVehicleParams& params)
{
static uint8 nAccel = 0;
- //((CAutomobile *)params->m_pVehicle)->Damage.GetEngineStatus();
+ //((CAutomobile *)params.m_pVehicle)->Damage.GetEngineStatus();
- if (FindPlayerVehicle() == params->m_pVehicle) {
- if (params->m_nIndex == DODO) {
+ if (FindPlayerVehicle() == params.m_pVehicle) {
+ if (params.m_nIndex == DODO) {
if (Pads[0].GetAccelerate() <= 0) {
if (nAccel != 0)
--nAccel;
@@ -1398,10 +1585,10 @@ cAudioManager::ProcessCesna(cVehicleParams *params)
AddPlayerCarSample(85 * (60 - nAccel) / 60 + 20, 8500 * nAccel / 60 + 17000, SFX_CESNA_IDLE, SFX_BANK_0, 52, true);
AddPlayerCarSample(85 * nAccel / 60 + 20, 8500 * nAccel / 60 + 17000, SFX_CESNA_REV, SFX_BANK_0, 2, true);
}
- } else if (params->m_nIndex == DODO) {
+ } else if (params.m_nIndex == DODO) {
AddPlayerCarSample(105, 17000, SFX_CESNA_IDLE, SFX_BANK_0, 52, true);
- } else if (params->m_fDistance < SQR(200)) {
- CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance);
+ } else if (params.m_fDistance < SQR(200)) {
+ CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance);
m_sQueueSample.m_nVolume = ComputeVolume(80, 200.f, m_sQueueSample.m_fDistance);
if (m_sQueueSample.m_nVolume != 0) {
m_sQueueSample.m_nCounter = 52;
@@ -1422,7 +1609,7 @@ cAudioManager::ProcessCesna(cVehicleParams *params)
m_sQueueSample.m_bRequireReflection = false;
AddSampleToRequestedQueue();
}
- if (params->m_fDistance < SQR(90)) {
+ if (params.m_fDistance < SQR(90)) {
m_sQueueSample.m_nVolume = ComputeVolume(80, 90.f, m_sQueueSample.m_fDistance);
if (m_sQueueSample.m_nVolume != 0) {
m_sQueueSample.m_nCounter = 2;
@@ -1448,7 +1635,7 @@ cAudioManager::ProcessCesna(cVehicleParams *params)
}
void
-cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle* veh)
+cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams& params, CVehicle* veh)
{
static int32 GearFreqAdj[] = { 6000, 6000, 3400, 1200, 0, -1000 };
@@ -1493,7 +1680,7 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle* veh
static bool bAccelSampleStopped = true;
lostTraction = false;
- PizzaFaggBool = params->m_pVehicle->m_modelIndex == MI_PIZZABOY || params->m_pVehicle->m_modelIndex == MI_FAGGIO;
+ PizzaFaggBool = params.m_pVehicle->m_modelIndex == MI_PIZZABOY || params.m_pVehicle->m_modelIndex == MI_FAGGIO;
processedAccelSampleStopped = false;
if (bPlayerJustEnteredCar) {
bAccelSampleStopped = true;
@@ -1505,17 +1692,17 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle* veh
bHandbrakeOnLastFrame = false;
}
if (CReplay::IsPlayingBack()) {
- accelerateState = (255.0f * clamp(params->m_pVehicle->m_fGasPedal, 0.0f, 1.0f));
- brakeState = (255.0f * clamp(params->m_pVehicle->m_fBrakePedal, 0.0f, 1.0f));
+ accelerateState = (255.0f * clamp(params.m_pVehicle->m_fGasPedal, 0.0f, 1.0f));
+ brakeState = (255.0f * clamp(params.m_pVehicle->m_fBrakePedal, 0.0f, 1.0f));
} else {
accelerateState = Pads[0].GetAccelerate();
brakeState = Pads[0].GetBrake();
}
channelUsed = SampleManager.GetChannelUsedFlag(m_nActiveSamples);
if (PizzaFaggBool) {
- CurrentPretendGear = params->m_pTransmission->nNumberOfGears;
+ CurrentPretendGear = params.m_pTransmission->nNumberOfGears;
currentGear = CurrentPretendGear;
- if (params->m_pVehicle->bIsHandbrakeOn) {
+ if (params.m_pVehicle->bIsHandbrakeOn) {
brakeState = 0;
nCruising = 0;
LastAccel = 0;
@@ -1524,12 +1711,12 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle* veh
nCruising = 1;
}
} else {
- currentGear = params->m_pVehicle->m_nCurrentGear;
+ currentGear = params.m_pVehicle->m_nCurrentGear;
}
- switch (params->m_VehicleType) {
+ switch (params.m_VehicleType) {
case VEHICLE_TYPE_CAR:
- automobile = (CAutomobile*)params->m_pVehicle;
+ automobile = (CAutomobile*)params.m_pVehicle;
wheelsOnGround = automobile->m_nDriveWheelsOnGround;
wheelsOnGroundPrev = automobile->m_nDriveWheelsOnGroundPrev;
gasPedalAudioPtr = &automobile->m_fGasPedalAudio;
@@ -1537,7 +1724,7 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle* veh
velocityChangeForAudio = automobile->m_fVelocityChangeForAudio;
break;
case VEHICLE_TYPE_BIKE:
- bike = (CBike*)params->m_pVehicle;
+ bike = (CBike*)params.m_pVehicle;
wheelsOnGround = bike->m_nDriveWheelsOnGround;
wheelsOnGroundPrev = bike->m_nDriveWheelsOnGroundPrev;
gasPedalAudioPtr = &bike->m_fGasPedalAudio;
@@ -1545,13 +1732,13 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle* veh
velocityChangeForAudio = bike->m_fVelocityChangeForAudio;
break;
default:
- debug(" ** AUDIOLOG: Unrecognised vehicle type %d in ProcessVehicleEngine() * \n", params->m_VehicleType);
+ debug(" ** AUDIOLOG: Unrecognised vehicle type %d in ProcessVehicleEngine() * \n", params.m_VehicleType);
return;
}
if (!PizzaFaggBool) {
- switch (params->m_pTransmission->nDriveType) {
+ switch (params.m_pTransmission->nDriveType) {
case '4':
- if (params->m_VehicleType != VEHICLE_TYPE_BIKE) {
+ if (params.m_VehicleType != VEHICLE_TYPE_BIKE) {
wheelInUseCounter = 0;
for (uint8 i = 0; i < 4; i++) {
if (wheelState[i] != WHEEL_STATE_NORMAL)
@@ -1562,7 +1749,7 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle* veh
}
break;
case 'F':
- if (params->m_VehicleType == VEHICLE_TYPE_BIKE) {
+ if (params.m_VehicleType == VEHICLE_TYPE_BIKE) {
if (wheelState[BIKEWHEEL_FRONT] != WHEEL_STATE_NORMAL)
lostTraction = true;
} else {
@@ -1572,7 +1759,7 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle* veh
}
break;
case 'R':
- if (params->m_VehicleType == VEHICLE_TYPE_BIKE) {
+ if (params.m_VehicleType == VEHICLE_TYPE_BIKE) {
if (wheelState[BIKEWHEEL_REAR] != WHEEL_STATE_NORMAL)
lostTraction = true;
} else {
@@ -1584,20 +1771,20 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle* veh
break;
}
}
- if (params->m_fVelocityChange != 0.0f) {
- time = params->m_pVehicle->m_vecMoveSpeed.z / params->m_fVelocityChange;
+ if (params.m_fVelocityChange != 0.0f) {
+ time = params.m_pVehicle->m_vecMoveSpeed.z / params.m_fVelocityChange;
if (time > 0.0f)
freqModifier = -(Min(0.2f, time) * 3000.0f * 5.0f);
else
freqModifier = -(Max(-0.2f, time) * 3000.0f * 5.0f);
- if (params->m_fVelocityChange < -0.001f)
+ if (params.m_fVelocityChange < -0.001f)
freqModifier = -freqModifier;
} else
freqModifier = 0;
- if (params->m_VehicleType == VEHICLE_TYPE_BIKE && bike->bExtraSpeed)
+ if (params.m_VehicleType == VEHICLE_TYPE_BIKE && bike->bExtraSpeed)
freqModifier += 1400;
gearSoundLength = 0;
- engineSoundType = aVehicleSettings[params->m_nIndex].m_nBank;
+ engineSoundType = aVehicleSettings[params.m_nIndex].m_nBank;
soundOffset = 3 * (engineSoundType - CAR_SFX_BANKS_OFFSET);
noGearBox = false;
switch (engineSoundType) {
@@ -1656,7 +1843,7 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle* veh
gearSoundStartTime = CTimer::GetTimeInMilliseconds();
}
}
- relativeVelocityChange = 2.0f * params->m_fVelocityChange / params->m_pTransmission->fMaxVelocity;
+ relativeVelocityChange = 2.0f * params.m_fVelocityChange / params.m_pTransmission->fMaxVelocity;
accelerationMultipler = clamp(relativeVelocityChange, 0.0f, 1.0f);
gasPedalAudio = accelerationMultipler;
switch (engineSoundType) {
@@ -1673,17 +1860,17 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle* veh
break;
}
if (accelerateState <= 0) {
- if (params->m_fVelocityChange < -0.001f) {
+ if (params.m_fVelocityChange < -0.001f) {
if (channelUsed) {
SampleManager.StopChannel(m_nActiveSamples);
bAccelSampleStopped = true;
}
- if (wheelsOnGround == 0 || params->m_pVehicle->bIsHandbrakeOn || lostTraction)
+ if (wheelsOnGround == 0 || params.m_pVehicle->bIsHandbrakeOn || lostTraction)
gasPedalAudio = *gasPedalAudioPtr;
- else if (params->m_VehicleType == VEHICLE_TYPE_BIKE)
+ else if (params.m_VehicleType == VEHICLE_TYPE_BIKE)
gasPedalAudio = 0.0f;
else
- gasPedalAudio = Min(1.0f, params->m_fVelocityChange / params->m_pTransmission->fMaxReverseVelocity);
+ gasPedalAudio = Min(1.0f, params.m_fVelocityChange / params.m_pTransmission->fMaxReverseVelocity);
*gasPedalAudioPtr = Max(0.0f, gasPedalAudio);
} else if (LastAccel > 0) {
if (channelUsed) {
@@ -1692,9 +1879,9 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle* veh
}
nCruising = 0;
if (wheelsOnGround == 0
- || params->m_pVehicle->bIsHandbrakeOn
+ || params.m_pVehicle->bIsHandbrakeOn
|| lostTraction
- || params->m_fVelocityChange < 0.01f && *gasPedalAudioPtr > 0.2f) {
+ || params.m_fVelocityChange < 0.01f && *gasPedalAudioPtr > 0.2f) {
if (PizzaFaggBool) {
gasPedalAudio = 0.0f;
} else {
@@ -1705,7 +1892,7 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle* veh
if (gasPedalAudio > 0.05f) {
freq = (5000.f * (gasPedalAudio - 0.05f) * 20.f / 19) + 19000;
vol = (25.0f * (gasPedalAudio - 0.05f) * 20.f / 19) + 40;
- if (params->m_pVehicle->bIsDrowning)
+ if (params.m_pVehicle->bIsDrowning)
vol /= 4;
if (engineSoundType == SFX_BANK_TRUCK)
freq /= 2;
@@ -1716,7 +1903,7 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle* veh
vol = 110 - (40.0f * gasPedalAudio);
if (engineSoundType == SFX_BANK_TRUCK)
freq /= 2;
- if (params->m_pVehicle->bIsDrowning)
+ if (params.m_pVehicle->bIsDrowning)
vol /= 4;
AddPlayerCarSample(vol, freq, engineSoundType - CAR_SFX_BANKS_OFFSET + SFX_CAR_IDLE_1, SFX_BANK_0, 52, true);
@@ -1724,16 +1911,16 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle* veh
}
else {
if (nCruising == 0){
- stuckInSand = params->m_VehicleType == VEHICLE_TYPE_CAR && ((CAutomobile*)params->m_pVehicle)->bStuckInSand;
- if (accelerateState < 150 || wheelsOnGround == 0 || params->m_pVehicle->bIsHandbrakeOn || lostTraction
- || (currentGear < 2 && params->m_fVelocityChange - velocityChangeForAudio < 0.01f) || brakeState > 0) {
+ stuckInSand = params.m_VehicleType == VEHICLE_TYPE_CAR && ((CAutomobile*)params.m_pVehicle)->bStuckInSand;
+ if (accelerateState < 150 || wheelsOnGround == 0 || params.m_pVehicle->bIsHandbrakeOn || lostTraction
+ || (currentGear < 2 && params.m_fVelocityChange - velocityChangeForAudio < 0.01f) || brakeState > 0) {
- if (((wheelsOnGround && !params->m_pVehicle->bIsHandbrakeOn && !lostTraction ) || stuckInSand) && brakeState <= 0) {
+ if (((wheelsOnGround && !params.m_pVehicle->bIsHandbrakeOn && !lostTraction ) || stuckInSand) && brakeState <= 0) {
baseFreq = (8000.0f * accelerationMultipler) + 16000;
vol = (25.0f * accelerationMultipler) + 60;
*gasPedalAudioPtr = accelerationMultipler;
} else {
- if (wheelsOnGround == 0 && wheelsOnGroundPrev != 0 || (params->m_pVehicle->bIsHandbrakeOn && !bHandbrakeOnLastFrame || lostTraction && !bLostTractionLastFrame)
+ if (wheelsOnGround == 0 && wheelsOnGroundPrev != 0 || (params.m_pVehicle->bIsHandbrakeOn && !bHandbrakeOnLastFrame || lostTraction && !bLostTractionLastFrame)
&& wheelsOnGround != 0) {
*gasPedalAudioPtr *= 0.6f;
}
@@ -1751,7 +1938,7 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle* veh
SampleManager.StopChannel(m_nActiveSamples);
bAccelSampleStopped = true;
}
- if (params->m_pVehicle->bIsDrowning)
+ if (params.m_pVehicle->bIsDrowning)
vol /= 4;
AddPlayerCarSample(vol, freq, engineSoundType - CAR_SFX_BANKS_OFFSET + SFX_CAR_REV_1, SFX_BANK_0, 2, true);
} else {
@@ -1776,7 +1963,7 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle* veh
}
} else if (processedAccelSampleStopped) {
gearSoundStartTime = CTimer::GetTimeInMilliseconds();
- params->m_pVehicle->bAudioChangingGear = true;
+ params.m_pVehicle->bAudioChangingGear = true;
if (!SampleManager.InitialiseChannel(m_nActiveSamples, soundOffset + SFX_CAR_ACCEL_1, SFX_BANK_0))
return;
SampleManager.SetChannelLoopCount(m_nActiveSamples, 1);
@@ -1793,10 +1980,10 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle* veh
SampleManager.SetChannelReverbFlag(m_nActiveSamples, m_bDynamicAcousticModelingStatus != false);
SampleManager.StartChannel(m_nActiveSamples);
}
- } else if (CurrentPretendGear < params->m_pTransmission->nNumberOfGears - 1) {
+ } else if (CurrentPretendGear < params.m_pTransmission->nNumberOfGears - 1) {
++CurrentPretendGear;
gearSoundStartTime = CTimer::GetTimeInMilliseconds();
- params->m_pVehicle->bAudioChangingGear = true;
+ params.m_pVehicle->bAudioChangingGear = true;
if (!SampleManager.InitialiseChannel(m_nActiveSamples, soundOffset + SFX_CAR_ACCEL_1, SFX_BANK_0))
return;
SampleManager.SetChannelLoopCount(m_nActiveSamples, 1);
@@ -1815,12 +2002,12 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle* veh
}
} else {
nCruising = 1;
- params->m_pVehicle->bAudioChangingGear = true;
+ params.m_pVehicle->bAudioChangingGear = true;
bAccelSampleStopped = true;
SampleManager.StopChannel(m_nActiveSamples);
- if (PizzaFaggBool || accelerateState >= 150 && wheelsOnGround && brakeState <= 0 && !params->m_pVehicle->bIsHandbrakeOn
- && !lostTraction && currentGear >= params->m_pTransmission->nNumberOfGears - 1) {
- if (accelerateState >= 220 && params->m_fVelocityChange + 0.001f >= velocityChangeForAudio) {
+ if (PizzaFaggBool || accelerateState >= 150 && wheelsOnGround && brakeState <= 0 && !params.m_pVehicle->bIsHandbrakeOn
+ && !lostTraction && currentGear >= params.m_pTransmission->nNumberOfGears - 1) {
+ if (accelerateState >= 220 && params.m_fVelocityChange + 0.001f >= velocityChangeForAudio) {
if (nCruising < 800)
++nCruising;
} else if (nCruising > 3) {
@@ -1836,12 +2023,12 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle* veh
}
}
} else {
- params->m_pVehicle->bAudioChangingGear = true;
+ params.m_pVehicle->bAudioChangingGear = true;
bAccelSampleStopped = true;
SampleManager.StopChannel(m_nActiveSamples);
- if (PizzaFaggBool || accelerateState >= 150 && wheelsOnGround && brakeState <= 0 && !params->m_pVehicle->bIsHandbrakeOn
- && !lostTraction && currentGear >= params->m_pTransmission->nNumberOfGears - 1) {
- if (accelerateState >= 220 && params->m_fVelocityChange + 0.001f >= velocityChangeForAudio) {
+ if (PizzaFaggBool || accelerateState >= 150 && wheelsOnGround && brakeState <= 0 && !params.m_pVehicle->bIsHandbrakeOn
+ && !lostTraction && currentGear >= params.m_pTransmission->nNumberOfGears - 1) {
+ if (accelerateState >= 220 && params.m_fVelocityChange + 0.001f >= velocityChangeForAudio) {
if (nCruising < 800)
++nCruising;
} else if (nCruising > 3) {
@@ -1857,47 +2044,73 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle* veh
}
}
LastAccel = accelerateState;
- bHandbrakeOnLastFrame = params->m_pVehicle->bIsHandbrakeOn;
+ bHandbrakeOnLastFrame = params.m_pVehicle->bIsHandbrakeOn;
bLostTractionLastFrame = lostTraction;
return;
}
bool
-cAudioManager::ProcessVehicleSkidding(cVehicleParams *params)
+cAudioManager::ProcessVehicleSkidding(cVehicleParams& params)
{
const float SOUND_INTENSITY = 40.0f;
CAutomobile *automobile;
+ CBike *bike;
+ uint8 numWheels;
+ uint8 wheelsOnGround;
+ float gasPedalAudio;
+ tWheelState* wheelStateArr;
+
+
cTransmission *transmission;
int32 emittingVol;
float newSkidVal = 0.0f;
float skidVal = 0.0f;
- if (params->m_fDistance >= SQR(SOUND_INTENSITY))
+ if (params.m_fDistance >= SQR(SOUND_INTENSITY))
return false;
- automobile = (CAutomobile *)params->m_pVehicle;
- if (automobile->m_nWheelsOnGround == 0)
+ switch (params.m_VehicleType) {
+ case VEHICLE_TYPE_CAR:
+ automobile = (CAutomobile*)params.m_pVehicle;
+ numWheels = 4;
+ wheelStateArr = automobile->m_aWheelState;
+ wheelsOnGround = automobile->m_nWheelsOnGround;
+ gasPedalAudio = automobile->m_fGasPedalAudio;
+ break;
+ case VEHICLE_TYPE_BIKE:
+ bike = (CBike*)params.m_pVehicle;
+ numWheels = 2;
+ wheelStateArr = bike->m_aWheelState;
+ wheelsOnGround = bike->m_nWheelsOnGround;
+ gasPedalAudio = bike->m_fGasPedalAudio;
+ break;
+ default:
+ debug("\n * AUDIOLOG: ProcessVehicleSkidding() Unsupported vehicle type %d * \n", params.m_VehicleType);
return true;
- CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance);
- for (int32 i = 0; i < ARRAY_SIZE(automobile->m_aWheelState); i++) {
- if (automobile->m_aWheelState[i] == WHEEL_STATE_NORMAL || automobile->Damage.GetWheelStatus(i) == WHEEL_STATUS_MISSING)
+ }
+ if (wheelsOnGround == 0)
+ return true;
+ CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance);
+
+ for (int32 i = 0; i < numWheels; i++) {
+ if (wheelStateArr[i] == WHEEL_STATE_NORMAL)
continue;
- transmission = params->m_pTransmission;
+ transmission = params.m_pTransmission;
switch (transmission->nDriveType) {
case '4':
- newSkidVal = GetVehicleDriveWheelSkidValue(i, automobile, transmission, params->m_fVelocityChange);
+ newSkidVal = GetVehicleDriveWheelSkidValue(params.m_pVehicle, wheelStateArr[i], gasPedalAudio, transmission, params.m_fVelocityChange);
break;
case 'F':
if (i == CARWHEEL_FRONT_LEFT || i == CARWHEEL_FRONT_RIGHT)
- newSkidVal = GetVehicleDriveWheelSkidValue(i, automobile, transmission, params->m_fVelocityChange);
+ newSkidVal = GetVehicleDriveWheelSkidValue(params.m_pVehicle, wheelStateArr[i], gasPedalAudio, transmission, params.m_fVelocityChange);
else
- newSkidVal = GetVehicleNonDriveWheelSkidValue(i, automobile, transmission, params->m_fVelocityChange);
+ newSkidVal = GetVehicleNonDriveWheelSkidValue(params.m_pVehicle, wheelStateArr[i], transmission, params.m_fVelocityChange);
break;
case 'R':
if (i == CARWHEEL_REAR_LEFT || i == CARWHEEL_REAR_RIGHT)
- newSkidVal = GetVehicleDriveWheelSkidValue(i, automobile, transmission, params->m_fVelocityChange);
+ newSkidVal = GetVehicleDriveWheelSkidValue(params.m_pVehicle, wheelStateArr[i], gasPedalAudio, transmission, params.m_fVelocityChange);
else
- newSkidVal = GetVehicleNonDriveWheelSkidValue(i, automobile, transmission, params->m_fVelocityChange);
+ newSkidVal = GetVehicleNonDriveWheelSkidValue(params.m_pVehicle, wheelStateArr[i], transmission, params.m_fVelocityChange);
break;
default:
break;
@@ -1910,7 +2123,7 @@ cAudioManager::ProcessVehicleSkidding(cVehicleParams *params)
m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, SOUND_INTENSITY, m_sQueueSample.m_fDistance);
if (m_sQueueSample.m_nVolume != 0) {
m_sQueueSample.m_nCounter = 3;
- switch (params->m_pVehicle->m_nSurfaceTouched) {
+ switch (params.m_pVehicle->m_nSurfaceTouched) {
case SURFACE_GRASS:
case SURFACE_HEDGE:
m_sQueueSample.m_nSampleIndex = SFX_RAIN;
@@ -1924,6 +2137,7 @@ cAudioManager::ProcessVehicleSkidding(cVehicleParams *params)
case SURFACE_MUD_DRY:
case SURFACE_SAND:
case SURFACE_WATER:
+ case SURFACE_SAND_BEACH:
m_sQueueSample.m_nSampleIndex = SFX_GRAVEL_SKID;
m_sQueueSample.m_nFrequency = 6000.f * skidVal + 10000.f;
break;
@@ -1931,6 +2145,8 @@ cAudioManager::ProcessVehicleSkidding(cVehicleParams *params)
default:
m_sQueueSample.m_nSampleIndex = SFX_SKID;
m_sQueueSample.m_nFrequency = 5000.f * skidVal + 11000.f;
+ if (params.m_VehicleType == VEHICLE_TYPE_BIKE)
+ m_sQueueSample.m_nFrequency += 2000;
break;
}
@@ -1954,18 +2170,17 @@ cAudioManager::ProcessVehicleSkidding(cVehicleParams *params)
}
float
-cAudioManager::GetVehicleDriveWheelSkidValue(uint8 wheel, CAutomobile *automobile, cTransmission *transmission, float velocityChange)
+cAudioManager::GetVehicleDriveWheelSkidValue(CVehicle *veh, tWheelState wheelState, float gasPedalAudio, cTransmission *transmission, float velocityChange)
{
float relativeVelChange = 0.0f;
- float gasPedalAudio = automobile->m_fGasPedalAudio;
float velChange;
float relativeVel;
- switch (automobile->m_aWheelState[wheel])
+ switch (wheelState)
{
case WHEEL_STATE_SPINNING:
if (gasPedalAudio > 0.4f)
- relativeVelChange = (gasPedalAudio - 0.4f) * (5.0f / 3.0f) / (4.0f / 3.0f);
+ relativeVelChange = (gasPedalAudio - 0.4f) * (5.0f / 3.0f) * 0.75f;
break;
case WHEEL_STATE_SKIDDING:
relativeVelChange = Min(1.0f, Abs(velocityChange) / transmission->fMaxVelocity);
@@ -1986,154 +2201,161 @@ cAudioManager::GetVehicleDriveWheelSkidValue(uint8 wheel, CAutomobile *automobil
break;
}
- return Max(relativeVelChange, Min(1.0f, Abs(automobile->m_vecTurnSpeed.z) * 20.0f));
+ return Max(relativeVelChange, Min(1.0f, Abs(veh->m_vecTurnSpeed.z) * 20.0f));
}
float
-cAudioManager::GetVehicleNonDriveWheelSkidValue(uint8 wheel, CAutomobile *automobile, cTransmission *transmission, float velocityChange)
+cAudioManager::GetVehicleNonDriveWheelSkidValue(CVehicle *veh, tWheelState wheelState, cTransmission *transmission, float velocityChange)
{
float relativeVelChange = 0.0f;
- if (automobile->m_aWheelState[wheel] == WHEEL_STATE_SKIDDING)
+ if (wheelState == WHEEL_STATE_SKIDDING)
relativeVelChange = Min(1.0f, Abs(velocityChange) / transmission->fMaxVelocity);
- return Max(relativeVelChange, Min(1.0f, Abs(automobile->m_vecTurnSpeed.z) * 20.0f));
+ return Max(relativeVelChange, Min(1.0f, Abs(veh->m_vecTurnSpeed.z) * 20.0f));
}
-void
-cAudioManager::ProcessVehicleHorn(cVehicleParams *params)
+bool
+cAudioManager::ProcessVehicleHorn(cVehicleParams& params)
{
const float SOUND_INTENSITY = 40.0f;
- CAutomobile *automobile;
-
- if (params->m_fDistance < SQR(SOUND_INTENSITY)) {
- automobile = (CAutomobile *)params->m_pVehicle;
- if ((!automobile->m_bSirenOrAlarm || !UsesSirenSwitching(params->m_nIndex)) && automobile->GetModelIndex() != MI_MRWHOOP) {
- if (automobile->m_nCarHornTimer) {
- if (params->m_pVehicle->GetStatus() != STATUS_PLAYER) {
- automobile->m_nCarHornTimer = Min(44, automobile->m_nCarHornTimer);
- if (automobile->m_nCarHornTimer == 44)
- automobile->m_nCarHornPattern = (m_FrameCounter + m_sQueueSample.m_nEntityIndex) & 7;
- if (!hornPatternsArray[automobile->m_nCarHornPattern][44 - automobile->m_nCarHornTimer])
- return;
- }
-
- CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance);
- m_sQueueSample.m_nVolume = ComputeVolume(80, SOUND_INTENSITY, m_sQueueSample.m_fDistance);
- if (m_sQueueSample.m_nVolume != 0) {
- m_sQueueSample.m_nCounter = 4;
- m_sQueueSample.m_nSampleIndex = aVehicleSettings[params->m_nIndex].m_nHornSample;
- m_sQueueSample.m_nBankIndex = SFX_BANK_0;
- m_sQueueSample.m_bIs2D = false;
- m_sQueueSample.m_nReleasingVolumeModificator = 2;
- m_sQueueSample.m_nFrequency = aVehicleSettings[params->m_nIndex].m_nHornFrequency;
- m_sQueueSample.m_nLoopCount = 0;
- m_sQueueSample.m_nEmittingVolume = 80;
- m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
- m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
- m_sQueueSample.m_fSpeedMultiplier = 5.0f;
- m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY;
- m_sQueueSample.m_bReleasingSoundFlag = false;
- m_sQueueSample.m_nReleasingVolumeDivider = 3;
- m_sQueueSample.m_bReverbFlag = true;
- m_sQueueSample.m_bRequireReflection = false;
- AddSampleToRequestedQueue();
- }
- }
- }
- }
-}
+ CVehicle *veh;
+ uint8 volume;
-bool
-cAudioManager::UsesSiren(int32 model) const
-{
- switch (model) {
- case FIRETRUK:
- case AMBULAN:
- case FBICAR:
- case POLICE:
- case ENFORCER:
- case PREDATOR:
- return true;
- default:
+ if (params.m_fDistance >= SQR(SOUND_INTENSITY))
return false;
- }
-}
-bool
-cAudioManager::UsesSirenSwitching(int32 model) const
-{
- switch (model) {
- case AMBULAN:
- case POLICE:
- case ENFORCER:
- case PREDATOR:
+ veh = params.m_pVehicle;
+ if (veh->m_bSirenOrAlarm && UsesSirenSwitching(params))
return true;
- default:
- return false;
- }
-}
-bool
-cAudioManager::ProcessVehicleSirenOrAlarm(cVehicleParams *params)
-{
- const float SOUND_INTENSITY = 110.0f;
+ if (veh->m_modelIndex == MI_MRWHOOP)
+ return true;
- if (params->m_fDistance < SQR(SOUND_INTENSITY)) {
- CVehicle *veh = params->m_pVehicle;
- if (veh->m_bSirenOrAlarm == false && !veh->IsAlarmOn())
- return true;
+ veh->m_nAlarmState;
+ if (veh->IsAlarmOn())
+ return true;
- if (veh->IsAlarmOn()) {
- if (CTimer::GetTimeInMilliseconds() > veh->m_bRainAudioCounter)
- veh->m_bRainAudioCounter = CTimer::GetTimeInMilliseconds() + 750;
+ if (veh->m_nCarHornTimer != 0) {
+ if (veh->GetStatus() != STATUS_PLAYER) {
+ veh->m_nCarHornTimer = Min(44, veh->m_nCarHornTimer);
+ if (veh->m_nCarHornTimer == 44)
+ veh->m_nCarHornPattern = (m_FrameCounter + m_sQueueSample.m_nEntityIndex) & 7;
- if (veh->m_bRainAudioCounter < CTimer::GetTimeInMilliseconds() + 375)
+ if (!hornPatternsArray[veh->m_nCarHornPattern][44 - veh->m_nCarHornTimer])
return true;
}
- CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance);
- m_sQueueSample.m_nVolume = ComputeVolume(veh->bIsDrowning ? 20 : 80, SOUND_INTENSITY, m_sQueueSample.m_fDistance);
+ CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance);
+ volume = veh->bIsDrowning ? 20 : 80;
+ m_sQueueSample.m_nVolume = ComputeVolume(volume, SOUND_INTENSITY, m_sQueueSample.m_fDistance);
if (m_sQueueSample.m_nVolume != 0) {
- m_sQueueSample.m_nCounter = 5;
- if (UsesSiren(params->m_nIndex)) {
- if (params->m_pVehicle->GetStatus() == STATUS_ABANDONED)
- return true;
- if (veh->m_nCarHornTimer && params->m_nIndex != FIRETRUK) {
- m_sQueueSample.m_nSampleIndex = SFX_SIREN_FAST;
- if (params->m_nIndex == FBICAR)
- m_sQueueSample.m_nFrequency = 16113;
- else
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_SIREN_FAST);
- m_sQueueSample.m_nCounter = 60;
- } else {
- m_sQueueSample.m_nSampleIndex = aVehicleSettings[params->m_nIndex].m_nSirenOrAlarmSample;
- m_sQueueSample.m_nFrequency = aVehicleSettings[params->m_nIndex].m_nSirenOrAlarmFrequency;
- }
- } else {
- m_sQueueSample.m_nSampleIndex = aVehicleSettings[params->m_nIndex].m_nSirenOrAlarmSample;
- m_sQueueSample.m_nFrequency = aVehicleSettings[params->m_nIndex].m_nSirenOrAlarmFrequency;
- }
+ m_sQueueSample.m_nCounter = 4;
+ m_sQueueSample.m_nSampleIndex = aVehicleSettings[params.m_nIndex].m_nHornSample;
m_sQueueSample.m_nBankIndex = SFX_BANK_0;
m_sQueueSample.m_bIs2D = false;
- m_sQueueSample.m_nReleasingVolumeModificator = 1;
+ m_sQueueSample.m_nReleasingVolumeModificator = 2;
+ m_sQueueSample.m_nFrequency = aVehicleSettings[params.m_nIndex].m_nHornFrequency;
m_sQueueSample.m_nLoopCount = 0;
+#ifdef FIX_BUGS
+ m_sQueueSample.m_nEmittingVolume = volume;
+#else
m_sQueueSample.m_nEmittingVolume = 80;
+#endif
m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
- m_sQueueSample.m_fSpeedMultiplier = 7.0f;
+ m_sQueueSample.m_fSpeedMultiplier = 5.0f;
m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY;
m_sQueueSample.m_bReleasingSoundFlag = false;
- m_sQueueSample.m_nReleasingVolumeDivider = 5;
+ m_sQueueSample.m_nReleasingVolumeDivider = 4;
m_sQueueSample.m_bReverbFlag = true;
m_sQueueSample.m_bRequireReflection = false;
AddSampleToRequestedQueue();
- return true;
- } else
- return true;
- } else
+ }
+ }
+ return true;
+}
+
+bool
+cAudioManager::UsesSiren(cVehicleParams& params) const
+{
+ return params.m_pVehicle->UsesSiren();
+}
+
+bool
+cAudioManager::UsesSirenSwitching(cVehicleParams& params) const
+{
+ if (params.m_nIndex == FIRETRUK || params.m_nIndex == MRWHOOP)
return false;
+ return UsesSiren(params);
+}
+
+bool
+cAudioManager::ProcessVehicleSirenOrAlarm(cVehicleParams& params)
+{
+ const float SOUND_INTENSITY = 110.0f;
+
+ CVehicle *veh;
+ uint8 volume;
+
+ if (params.m_fDistance >= SQR(SOUND_INTENSITY))
+ return false;
+
+ veh = params.m_pVehicle;
+ if (!veh->m_bSirenOrAlarm && !veh->IsAlarmOn())
+ return true;
+
+ if (veh->IsAlarmOn()) {
+ if (CTimer::GetTimeInMilliseconds() > veh->m_nCarHornTimer)
+ veh->m_nCarHornTimer = CTimer::GetTimeInMilliseconds() + 750;
+
+ if (veh->m_nCarHornTimer < CTimer::GetTimeInMilliseconds() + 375)
+ return true;
+ }
+
+ CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance);
+ volume = veh->bIsDrowning ? 20 : 80;
+ m_sQueueSample.m_nVolume = ComputeVolume(volume, SOUND_INTENSITY, m_sQueueSample.m_fDistance);
+ if (m_sQueueSample.m_nVolume != 0) {
+ m_sQueueSample.m_nCounter = 5;
+ if (UsesSiren(params)) {
+ if (params.m_pVehicle->GetStatus() == STATUS_ABANDONED)
+ return true;
+ if (veh->m_nCarHornTimer != 0 && params.m_nIndex != FIRETRUK && params.m_nIndex != MRWHOOP) {
+ m_sQueueSample.m_nSampleIndex = SFX_SIREN_FAST;
+ if (params.m_nIndex == FBIRANCH)
+ m_sQueueSample.m_nFrequency = 12668;
+ else
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_SIREN_FAST);
+ m_sQueueSample.m_nCounter = 60;
+ } else if (params.m_nIndex == VICECHEE) {
+ m_sQueueSample.m_nSampleIndex = SFX_POLICE_SIREN_SLOW;
+ m_sQueueSample.m_nFrequency = 11440;
+ } else {
+ m_sQueueSample.m_nSampleIndex = aVehicleSettings[params.m_nIndex].m_nSirenOrAlarmSample;
+ m_sQueueSample.m_nFrequency = aVehicleSettings[params.m_nIndex].m_nSirenOrAlarmFrequency;
+ }
+ } else {
+ m_sQueueSample.m_nSampleIndex = aVehicleSettings[params.m_nIndex].m_nHornSample;
+ m_sQueueSample.m_nFrequency = aVehicleSettings[params.m_nIndex].m_nHornFrequency;
+ }
+ m_sQueueSample.m_nBankIndex = SFX_BANK_0;
+ m_sQueueSample.m_bIs2D = false;
+ m_sQueueSample.m_nReleasingVolumeModificator = 1;
+ m_sQueueSample.m_nLoopCount = 0;
+ m_sQueueSample.m_nEmittingVolume = volume;
+ m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_fSpeedMultiplier = 7.0f;
+ m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY;
+ m_sQueueSample.m_bReleasingSoundFlag = false;
+ m_sQueueSample.m_nReleasingVolumeDivider = 5;
+ m_sQueueSample.m_bReverbFlag = true;
+ m_sQueueSample.m_bRequireReflection = false;
+ AddSampleToRequestedQueue();
+ }
+ return true;
}
bool
@@ -2143,18 +2365,20 @@ cAudioManager::UsesReverseWarning(int32 model) const
}
bool
-cAudioManager::ProcessVehicleReverseWarning(cVehicleParams *params)
+cAudioManager::ProcessVehicleReverseWarning(cVehicleParams& params)
{
const float SOUND_INTENSITY = 50.0f;
- CVehicle *veh = params->m_pVehicle;
+ CVehicle *veh = params.m_pVehicle;
+ uint8 volume;
- if (params->m_fDistance >= SQR(SOUND_INTENSITY))
+ if (params.m_fDistance >= SQR(SOUND_INTENSITY))
return false;
if (veh->bEngineOn && veh->m_fGasPedal < 0.0f) {
- CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance);
- m_sQueueSample.m_nVolume = ComputeVolume(60, SOUND_INTENSITY, m_sQueueSample.m_fDistance);
+ CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance);
+ volume = veh->bIsDrowning ? 15 : 60;
+ m_sQueueSample.m_nVolume = ComputeVolume(volume, SOUND_INTENSITY, m_sQueueSample.m_fDistance);
if (m_sQueueSample.m_nVolume != 0) {
m_sQueueSample.m_nCounter = 12;
m_sQueueSample.m_nSampleIndex = SFX_REVERSE_WARNING;
@@ -2163,7 +2387,11 @@ cAudioManager::ProcessVehicleReverseWarning(cVehicleParams *params)
m_sQueueSample.m_nReleasingVolumeModificator = 2;
m_sQueueSample.m_nFrequency = (100 * m_sQueueSample.m_nEntityIndex & 1023) + SampleManager.GetSampleBaseFrequency(SFX_REVERSE_WARNING);
m_sQueueSample.m_nLoopCount = 0;
+#ifdef FIX_BUGS
+ m_sQueueSample.m_nEmittingVolume = volume;
+#else
m_sQueueSample.m_nEmittingVolume = 60;
+#endif
m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.m_fSpeedMultiplier = 3.0f;
@@ -2179,7 +2407,7 @@ cAudioManager::ProcessVehicleReverseWarning(cVehicleParams *params)
}
bool
-cAudioManager::ProcessVehicleDoors(cVehicleParams *params)
+cAudioManager::ProcessVehicleDoors(cVehicleParams& params)
{
const float SOUND_INTENSITY = 40.0f;
@@ -2188,11 +2416,11 @@ cAudioManager::ProcessVehicleDoors(cVehicleParams *params)
int32 emittingVol;
float velocity;
- if (params->m_fDistance >= SQR(SOUND_INTENSITY))
+ if (params.m_fDistance >= SQR(SOUND_INTENSITY))
return false;
- automobile = (CAutomobile *)params->m_pVehicle;
- CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance);
+ automobile = (CAutomobile *)params.m_pVehicle;
+ CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance);
for (int32 i = 0; i < ARRAY_SIZE(automobile->Doors); i++) {
if (automobile->Damage.GetDoorStatus(i) == DOOR_STATUS_SWINGING) {
doorState = automobile->Doors[i].m_nDoorState;
@@ -2227,24 +2455,25 @@ cAudioManager::ProcessVehicleDoors(cVehicleParams *params)
}
bool
-cAudioManager::ProcessAirBrakes(cVehicleParams *params)
+cAudioManager::ProcessAirBrakes(cVehicleParams& params)
{
+ const float SOUND_INTENSITY = 30.0f;
CAutomobile *automobile;
- uint8 rand;
+ uint8 volume;
- if (params->m_fDistance > SQR(30))
+ if (params.m_fDistance > SQR(SOUND_INTENSITY))
return false;
- automobile = (CAutomobile *)params->m_pVehicle;
+ automobile = (CAutomobile *)params.m_pVehicle;
if (!automobile->bEngineOn)
return true;
- if ((automobile->m_fVelocityChangeForAudio < 0.025f || params->m_fVelocityChange >= 0.025f) &&
- (automobile->m_fVelocityChangeForAudio > -0.025f || params->m_fVelocityChange <= 0.025f))
+ if ((automobile->m_fVelocityChangeForAudio < 0.025f || params.m_fVelocityChange >= 0.025f) &&
+ (automobile->m_fVelocityChangeForAudio > -0.025f || params.m_fVelocityChange <= 0.025f))
return true;
- CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance);
- rand = m_anRandomTable[0] % 10 + 70;
- m_sQueueSample.m_nVolume = ComputeVolume(rand, 30.0f, m_sQueueSample.m_fDistance);
+ CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance);
+ volume = m_anRandomTable[0] % 10 + 70;
+ m_sQueueSample.m_nVolume = ComputeVolume(volume, SOUND_INTENSITY, m_sQueueSample.m_fDistance);
if (m_sQueueSample.m_nVolume != 0) {
m_sQueueSample.m_nCounter = 13;
m_sQueueSample.m_nSampleIndex = SFX_AIR_BRAKES;
@@ -2254,11 +2483,11 @@ cAudioManager::ProcessAirBrakes(cVehicleParams *params)
m_sQueueSample.m_bIs2D = false;
m_sQueueSample.m_nReleasingVolumeModificator = 10;
m_sQueueSample.m_nLoopCount = 1;
- m_sQueueSample.m_nEmittingVolume = rand;
+ m_sQueueSample.m_nEmittingVolume = volume;
m_sQueueSample.m_nLoopStart = 0;
m_sQueueSample.m_nLoopEnd = -1;
m_sQueueSample.m_fSpeedMultiplier = 0.0f;
- m_sQueueSample.m_fSoundIntensity = 30.0f;
+ m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY;
m_sQueueSample.m_bReleasingSoundFlag = true;
m_sQueueSample.m_bReverbFlag = true;
m_sQueueSample.m_bRequireReflection = false;
@@ -2276,20 +2505,20 @@ cAudioManager::HasAirBrakes(int32 model) const
}
bool
-cAudioManager::ProcessEngineDamage(cVehicleParams *params)
+cAudioManager::ProcessEngineDamage(cVehicleParams& params)
{
const float SOUND_INTENSITY = 40.0f;
float health;
uint8 emittingVolume;
- if (params->m_fDistance >= SQR(SOUND_INTENSITY))
+ if (params.m_fDistance >= SQR(SOUND_INTENSITY))
return false;
- if (params->m_pVehicle->m_modelIndex == MI_CADDY)
+ if (params.m_pVehicle->m_modelIndex == MI_CADDY)
return true;
- if (params->m_pVehicle->GetStatus() == STATUS_WRECKED)
+ if (params.m_pVehicle->GetStatus() == STATUS_WRECKED)
return true;
- health = params->m_pVehicle->m_fHealth;
+ health = params.m_pVehicle->m_fHealth;
if (health < 390.0f) {
if (health < 250.0f) {
emittingVolume = 60;
@@ -2302,8 +2531,8 @@ cAudioManager::ProcessEngineDamage(cVehicleParams *params)
m_sQueueSample.m_nReleasingVolumeModificator = 7;
m_sQueueSample.m_nFrequency = 27000;
}
- CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance);
- if (params->m_pVehicle->bIsDrowning)
+ CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance);
+ if (params.m_pVehicle->bIsDrowning)
emittingVolume /= 2;
m_sQueueSample.m_nVolume = ComputeVolume(emittingVolume, SOUND_INTENSITY, m_sQueueSample.m_fDistance);
if (m_sQueueSample.m_nVolume != 0) {
@@ -2327,30 +2556,30 @@ cAudioManager::ProcessEngineDamage(cVehicleParams *params)
}
bool
-cAudioManager::ProcessCarBombTick(cVehicleParams *params)
+cAudioManager::ProcessCarBombTick(cVehicleParams& params)
{
const float SOUND_INTENSITY = 40.0f;
const uint8 EMITTING_VOLUME = 60;
uint8 bombType;
- if (params->m_fDistance >= SQR(SOUND_INTENSITY))
+ if (params.m_fDistance >= SQR(SOUND_INTENSITY))
return false;
- if (params->m_pVehicle->bEngineOn) {
- switch (params->m_VehicleType) {
+ if (params.m_pVehicle->bEngineOn) {
+ switch (params.m_VehicleType) {
case VEHICLE_TYPE_CAR:
- bombType = params->m_pVehicle->m_bombType;
+ bombType = params.m_pVehicle->m_bombType;
break;
case VEHICLE_TYPE_BIKE:
- bombType = params->m_pVehicle->m_bombType;
+ bombType = params.m_pVehicle->m_bombType;
break;
default:
- debug("\n * AUDIOLOG: ProcessCarBombTick() Unsupported vehicle type %d * \n", params->m_VehicleType);
+ debug("\n * AUDIOLOG: ProcessCarBombTick() Unsupported vehicle type %d * \n", params.m_VehicleType);
return true;
break;
}
if (bombType == CARBOMB_TIMEDACTIVE) {
- CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance);
+ CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance);
m_sQueueSample.m_nVolume = ComputeVolume(EMITTING_VOLUME, SOUND_INTENSITY, m_sQueueSample.m_fDistance);
if (m_sQueueSample.m_nVolume != 0) {
m_sQueueSample.m_nCounter = 35;
@@ -2377,18 +2606,24 @@ cAudioManager::ProcessCarBombTick(cVehicleParams *params)
}
void
-cAudioManager::ProcessVehicleOneShots(cVehicleParams *params)
+cAudioManager::ProcessVehicleOneShots(cVehicleParams& params)
{
int16 event;
uint8 emittingVol;
float relVol;
float vol;
bool noReflections;
+ bool isHeli;
float maxDist;
cPedParams pedParams;
+ static uint8 GunIndex = 53;
+ pedParams.m_pPed = nil;
+ pedParams.m_bDistanceCalculated = false;
+ pedParams.m_fDistance = 0.0f;
for (int i = 0; i < m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_AudioEvents; i++) {
- noReflections = 0;
+ noReflections = false;
+ isHeli = false;
m_sQueueSample.m_bRequireReflection = false;
event = m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_awAudioEvent[i];
switch (event) {
@@ -2401,12 +2636,11 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams *params)
const float SOUND_INTENSITY = 50.0f;
maxDist = SQR(SOUND_INTENSITY);
emittingVol = m_anRandomTable[2] % 5 + 122;
- switch (aVehicleSettings[params->m_nIndex].m_bDoorType) {
+ switch (aVehicleSettings[params.m_nIndex].m_bDoorType) {
case OLD_DOOR:
m_sQueueSample.m_nSampleIndex = SFX_OLD_CAR_DOOR_CLOSE;
break;
case NEW_DOOR:
- default:
m_sQueueSample.m_nSampleIndex = SFX_NEW_CAR_DOOR_CLOSE;
break;
case TRUCK_DOOR:
@@ -2415,10 +2649,20 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams *params)
case BUS_DOOR:
m_sQueueSample.m_nSampleIndex = SFX_AIR_BRAKES;
break;
+ default:
+ m_sQueueSample.m_nSampleIndex = SFX_NEW_CAR_DOOR_CLOSE;
+ break;
}
m_sQueueSample.m_nBankIndex = SFX_BANK_0;
+#ifdef THIS_IS_STUPID
m_sQueueSample.m_nCounter = m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_awAudioEvent[i] + 22;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex);
+#else
+ m_sQueueSample.m_nCounter = event + 22;
+#endif
+ if (params.m_pVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI)
+ m_sQueueSample.m_nFrequency = 28062;
+ else
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 32);
m_sQueueSample.m_nReleasingVolumeModificator = 3;
m_sQueueSample.m_fSpeedMultiplier = 0.0f;
@@ -2435,24 +2679,30 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams *params)
const float SOUND_INTENSITY = 50.0f;
maxDist = SQR(SOUND_INTENSITY);
emittingVol = m_anRandomTable[1] % 10 + 117;
- switch (aVehicleSettings[params->m_nIndex].m_bDoorType) {
+ switch (aVehicleSettings[params.m_nIndex].m_bDoorType) {
case OLD_DOOR:
m_sQueueSample.m_nSampleIndex = SFX_OLD_CAR_DOOR_OPEN;
break;
- case NEW_DOOR:
- default:
- m_sQueueSample.m_nSampleIndex = SFX_NEW_CAR_DOOR_OPEN;
- break;
case TRUCK_DOOR:
m_sQueueSample.m_nSampleIndex = SFX_TRUCK_DOOR_OPEN;
break;
case BUS_DOOR:
m_sQueueSample.m_nSampleIndex = SFX_AIR_BRAKES;
break;
+ default:
+ m_sQueueSample.m_nSampleIndex = SFX_NEW_CAR_DOOR_OPEN;
+ break;
}
m_sQueueSample.m_nBankIndex = SFX_BANK_0;
+#ifdef THIS_IS_STUPID
m_sQueueSample.m_nCounter = m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_awAudioEvent[i] + 10;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex);
+#else
+ m_sQueueSample.m_nCounter = event + 10;
+#endif
+ if (params.m_pVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI)
+ m_sQueueSample.m_nFrequency = 23459;
+ else
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 32);
m_sQueueSample.m_nReleasingVolumeModificator = 3;
m_sQueueSample.m_fSpeedMultiplier = 0.0f;
@@ -2461,40 +2711,68 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams *params)
break;
}
case SOUND_CAR_WINDSHIELD_CRACK: {
- const float SOUND_INTENSITY = 30.0f;
+ const float SOUND_INTENSITY = 40.0f;
maxDist = SQR(SOUND_INTENSITY);
m_sQueueSample.m_nSampleIndex = SFX_GLASS_CRACK;
m_sQueueSample.m_nBankIndex = SFX_BANK_0;
m_sQueueSample.m_nCounter = 68;
- emittingVol = m_anRandomTable[1] % 30 + 60;
+ emittingVol = m_anRandomTable[1] % 30 + 80; //GetRandomNumberInRange(1, 80, 109)
m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_GLASS_CRACK);
m_sQueueSample.m_nReleasingVolumeModificator = 5;
m_sQueueSample.m_fSpeedMultiplier = 0.0f;
m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY;
} break;
- case SOUND_CAR_JUMP: {
+ case SOUND_CAR_JUMP:
+ case SOUND_CAR_JUMP_2: {
const float SOUND_INTENSITY = 35.0f;
static uint8 WheelIndex = 82;
- emittingVol = Max(80.f, 2 * (100.f * m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i]));
maxDist = SQR(SOUND_INTENSITY);
- m_sQueueSample.m_nSampleIndex = SFX_TYRE_BUMP;
+#ifdef THIS_IS_STUPID
+ if (m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_awAudioEvent[i] == SOUND_CAR_JUMP_2) {
+#else
+ if (event == SOUND_CAR_JUMP_2) {
+#endif
+ m_sQueueSample.m_nSampleIndex = SFX_TYRE_BURST_B;
+ emittingVol = Max(50.0f, 2 * (60.0f * m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i]));
+ } else {
+ m_sQueueSample.m_nSampleIndex = SFX_TYRE_BUMP;
+ emittingVol = Max(80.f, 2 * (100.0f * m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i]));
+ }
m_sQueueSample.m_nBankIndex = SFX_BANK_0;
m_sQueueSample.m_nCounter = WheelIndex++;
if (WheelIndex > 85)
WheelIndex = 82;
m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_TYRE_BUMP);
m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 16);
- if (params->m_nIndex == RCBANDIT) {
+ if (params.m_VehicleType == VEHICLE_TYPE_BIKE)
m_sQueueSample.m_nFrequency *= 2;
- emittingVol /= 2;
- }
m_sQueueSample.m_nReleasingVolumeModificator = 6;
m_sQueueSample.m_fSpeedMultiplier = 2.0f;
m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY;
break;
}
+ case SOUND_CAR_TYRE_POP: {
+ const float SOUND_INTENSITY = 60.0f;
+ static uint8 WheelIndex = 91;
+ m_sQueueSample.m_nSampleIndex = SFX_TYRE_BURST;
+ m_sQueueSample.m_nBankIndex = SFX_BANK_0;
+ m_sQueueSample.m_nCounter = WheelIndex++;
+ if (WheelIndex > 94)
+ WheelIndex = 91;
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_TYRE_BURST);
+ m_sQueueSample.m_nFrequency += RandomDisplacement(2000);
+ m_sQueueSample.m_nReleasingVolumeModificator = 2;
+ m_sQueueSample.m_fSpeedMultiplier = 0.0f;
+ m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY;
+ maxDist = SQR(SOUND_INTENSITY);
+ emittingVol = m_anRandomTable[4] % 10 + 117;
+ break;
+ }
case SOUND_CAR_ENGINE_START: {
const float SOUND_INTENSITY = 40.0f;
+ if (params.m_pVehicle->GetVehicleAppearance() != VEHICLE_APPEARANCE_CAR
+ || params.m_pVehicle->m_modelIndex == MI_CADDY)
+ continue;
emittingVol = 60;
maxDist = SQR(SOUND_INTENSITY);
m_sQueueSample.m_nSampleIndex = SFX_CAR_STARTER;
@@ -2569,24 +2847,24 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams *params)
break;
}
case SOUND_CAR_SPLASH: {
- const float SOUND_INTENSITY = 40.0f;
+ const float SOUND_INTENSITY = 60.0f;
static uint8 WaveIndex = 41;
vol = m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i];
- if (vol <= 300.f)
+ if (vol <= 150.0f)
continue;
- if (vol > 1200.f)
- m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i] = 1200.0f;
- relVol = (m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i] - 300.f) / 900.f;
+ if (vol > 800.0f)
+ m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i] = 800.0f;
+ relVol = (m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i] - 150.0f) / 650.0f;
m_sQueueSample.m_nSampleIndex = (m_anRandomTable[0] & 1) + SFX_BOAT_SPLASH_1;
m_sQueueSample.m_nBankIndex = SFX_BANK_0;
m_sQueueSample.m_nCounter = WaveIndex++;
if (WaveIndex > 46)
WaveIndex = 41;
- m_sQueueSample.m_nFrequency = (7000.f * relVol) + 6000;
+ m_sQueueSample.m_nFrequency = (7000.0f * relVol) + 6000;
m_sQueueSample.m_nReleasingVolumeModificator = 3;
m_sQueueSample.m_fSpeedMultiplier = 2.0f;
m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY;
- emittingVol = (55.f * relVol);
+ emittingVol = (35.0f * relVol);
maxDist = SQR(SOUND_INTENSITY);
break;
}
@@ -2603,6 +2881,7 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams *params)
maxDist = SQR(SOUND_INTENSITY);
break;
}*/
+#ifdef GTA_TRAIN
case SOUND_TRAIN_DOOR_CLOSE:
case SOUND_TRAIN_DOOR_OPEN: {
const float SOUND_INTENSITY = 35.0f;
@@ -2617,20 +2896,21 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams *params)
emittingVol = m_anRandomTable[1] % 20 + 70;
break;
}
+#endif
case SOUND_CAR_TANK_TURRET_ROTATE: {
const float SOUND_INTENSITY = 40.0f;
vol = m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i];
- if (vol > 96.0f / 2500.0f)
- vol = 96.0f / 2500.0f;
+ if (vol > 24.0f / 625.0f)
+ vol = 24.0f / 625.0f;
m_sQueueSample.m_nSampleIndex = SFX_TANK_TURRET;
m_sQueueSample.m_nBankIndex = SFX_BANK_0;
m_sQueueSample.m_nCounter = 79;
- m_sQueueSample.m_nFrequency = (3000.f * vol * 2500.0f / 96.0f) + 9000;
+ m_sQueueSample.m_nFrequency = (3000.0f * vol * 625.0f / 24.0f) + 9000;
m_sQueueSample.m_nReleasingVolumeModificator = 2;
m_sQueueSample.m_fSpeedMultiplier = 2.0f;
m_sQueueSample.m_nReleasingVolumeDivider = 3;
m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY;
- emittingVol = (37.f * vol * 2500.0f / 96.0f) + 90;
+ emittingVol = (37.0f * vol * 625.0f / 24.0f) + 90;
maxDist = SQR(SOUND_INTENSITY);
noReflections = true;
break;
@@ -2662,18 +2942,19 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams *params)
emittingVol = m_anRandomTable[4] % 25 + 75;
break;
}
- case SOUND_31:{
+ case SOUND_HELI_BLADE:{
const float SOUND_INTENSITY = 35.0f;
- static uint8 HeliIndex = 0;
- relVol = ((CAutomobile*)params->m_pVehicle)->m_aWheelSpeed[1] * 50.0f / 11.0f;
+ static uint8 HeliIndex = 89;
+ relVol = ((CAutomobile*)params.m_pVehicle)->m_aWheelSpeed[1] * 50.0f / 11.0f;
if (relVol < 0.2f || relVol == 1.0f)
continue;
emittingVol = (1.0f - relVol) * 70.0f;
maxDist = SQR(SOUND_INTENSITY);
m_sQueueSample.m_nSampleIndex = SFX_CAR_HELI_ROT;
m_sQueueSample.m_nBankIndex = SFX_BANK_0;
- m_sQueueSample.m_nCounter = HeliIndex + 89;
- HeliIndex = HeliIndex != 1 ? HeliIndex + 1 : 0; //maybe better use 1 and 0, to avoid extreme values
+ m_sQueueSample.m_nCounter = HeliIndex++;
+ if (HeliIndex > 90)
+ HeliIndex = 89;
m_sQueueSample.m_nFrequency = (8000.0f * relVol) + 16000;
m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 32);
m_sQueueSample.m_nReleasingVolumeModificator = 2;
@@ -2683,20 +2964,68 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams *params)
}
case SOUND_WEAPON_SHOT_FIRED: {
const float SOUND_INTENSITY = 120.0f;
- static uint8 GunIndex = 53;
- emittingVol = m_anRandomTable[2];
- maxDist = SQR(SOUND_INTENSITY);
- m_sQueueSample.m_nSampleIndex = SFX_UZI_LEFT;
- m_sQueueSample.m_nBankIndex = SFX_BANK_0;
- m_sQueueSample.m_nCounter = GunIndex++;
- emittingVol = emittingVol % 15 + 65;
- if (GunIndex > 58)
- GunIndex = 53;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_UZI_LEFT);
- m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 16);
- m_sQueueSample.m_nReleasingVolumeModificator = 3;
- m_sQueueSample.m_fSpeedMultiplier = 0.0f;
- m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY;
+ CVehicle *playerVeh;
+ CPlayerPed *playerPed;
+
+ switch (params.m_pVehicle->m_modelIndex) {
+ case MI_HUNTER:
+ case MI_CHOPPER:
+ case MI_SEASPAR:
+ case MI_SPARROW:
+ case MI_MAVERICK:
+ case MI_VCNMAV:
+ if (params.m_pVehicle->m_modelIndex == MI_HUNTER) {
+ if (Pads[0].GetHandBrake() == 0) {
+ playerVeh = FindPlayerVehicle();
+ playerPed = FindPlayerPed();
+ if (playerVeh == nil && playerPed != nil) {
+ if (playerPed->m_attachedTo != nil && playerPed->m_attachedTo->GetType() == ENTITY_TYPE_VEHICLE)
+ playerVeh = (CVehicle*)playerPed->m_attachedTo;
+ }
+ if (playerVeh != params.m_pVehicle) {
+ m_sQueueSample.m_nSampleIndex = SFX_M60_LEFT;
+ m_sQueueSample.m_nBankIndex = SFX_BANK_0;
+ } else {
+ m_sQueueSample.m_nSampleIndex = SFX_ROCKET_LEFT;
+ m_sQueueSample.m_nBankIndex = SFX_BANK_0;
+ }
+ } else {
+ m_sQueueSample.m_nSampleIndex = SFX_M60_LEFT;
+ m_sQueueSample.m_nBankIndex = SFX_BANK_0;
+ }
+ } else {
+ m_sQueueSample.m_nSampleIndex = SFX_M60_LEFT;
+ m_sQueueSample.m_nBankIndex = SFX_BANK_0;
+ }
+ maxDist = SQR(SOUND_INTENSITY);
+ m_sQueueSample.m_nCounter = GunIndex++;
+ emittingVol = MAX_VOLUME;
+ if (GunIndex > 58)
+ GunIndex = 53;
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_M60_LEFT);
+ m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 16);
+ m_sQueueSample.m_nReleasingVolumeModificator = 2;
+ m_sQueueSample.m_fSpeedMultiplier = 0.0f;
+ m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY;
+ m_sQueueSample.m_bRequireReflection = true;
+ isHeli = true;
+ break;
+ default:
+ maxDist = SQR(SOUND_INTENSITY);
+ m_sQueueSample.m_nSampleIndex = SFX_UZI_LEFT;
+ m_sQueueSample.m_nBankIndex = SFX_BANK_0;
+ m_sQueueSample.m_nCounter = GunIndex++;
+ emittingVol = m_anRandomTable[2] % 15 + 65;
+ if (GunIndex > 58)
+ GunIndex = 53;
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_UZI_LEFT);
+ m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 16);
+ m_sQueueSample.m_nReleasingVolumeModificator = 3;
+ m_sQueueSample.m_fSpeedMultiplier = 0.0f;
+ m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY;
+ m_sQueueSample.m_bRequireReflection = true;
+ break;
+ }
break;
}
case SOUND_WEAPON_HIT_VEHICLE: {
@@ -2730,24 +3059,31 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams *params)
maxDist = SQR(SOUND_INTENSITY);
break;
}
- case SOUND_PED_HELI_PLAYER_FOUND:
- pedParams.m_pPed = nil;
- pedParams.m_bDistanceCalculated = false;
- pedParams.m_fDistance = 0.0f;
- pedParams.m_bDistanceCalculated = params->m_bDistanceCalculated;
- pedParams.m_fDistance = params->m_fDistance;
+ case SOUND_PED_HELI_PLAYER_FOUND: {
+ pedParams.m_bDistanceCalculated = params.m_bDistanceCalculated;
+ pedParams.m_fDistance = params.m_fDistance;
SetupPedComments(&pedParams, SOUND_PED_HELI_PLAYER_FOUND);
continue;
+ }
/* case SOUND_PED_BODYCAST_HIT:
pedParams.m_pPed = nil;
pedParams.m_bDistanceCalculated = false;
pedParams.m_fDistance = 0.0f;
- pedParams.m_bDistanceCalculated = params->m_bDistanceCalculated;
- pedParams.m_fDistance = params->m_fDistance;
+ pedParams.m_bDistanceCalculated = params.m_bDistanceCalculated;
+ pedParams.m_fDistance = params.m_fDistance;
SetupPedComments(&pedParams, SOUND_PED_BODYCAST_HIT);
continue; */
+ case SOUND_PED_VCPA_PLAYER_FOUND: {
+ pedParams.m_bDistanceCalculated = params.m_bDistanceCalculated;
+ pedParams.m_fDistance = params.m_fDistance;
+ SetupPedComments(&pedParams, SOUND_PED_VCPA_PLAYER_FOUND);
+ }
case SOUND_WATER_FALL: {
const float SOUND_INTENSITY = 40.0f;
+ static uint32 WaterFallFrame = 0;
+ if (m_FrameCounter <= WaterFallFrame)
+ continue;
+ WaterFallFrame = m_FrameCounter + 6;
m_sQueueSample.m_nSampleIndex = SFX_SPLASH_1;
m_sQueueSample.m_nBankIndex = SFX_BANK_0;
m_sQueueSample.m_nCounter = 15;
@@ -2766,10 +3102,10 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams *params)
m_sQueueSample.m_nSampleIndex = CrunchOffset + SFX_PED_CRUNCH_1;
m_sQueueSample.m_nBankIndex = SFX_BANK_0;
m_sQueueSample.m_nCounter = 48;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_PED_CRUNCH_1) + RandomDisplacement(600);
+ m_sQueueSample.m_nFrequency = RandomDisplacement(6000) + 16000;
m_sQueueSample.m_nReleasingVolumeModificator = 1;
m_sQueueSample.m_fSpeedMultiplier = 0.0f;
- m_sQueueSample.m_fSoundIntensity = 40.0f;
+ m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY;
++CrunchOffset;
maxDist = SQR(SOUND_INTENSITY);
emittingVol = m_anRandomTable[4] % 20 + 55;
@@ -2780,14 +3116,15 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams *params)
case SOUND_CAR_PED_COLLISION: {
const float SOUND_INTENSITY = 40.0f;
vol = Min(20.0f, m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i]);
- emittingVol = (vol / 20.0f * 127.f);
- if (!emittingVol)
+ emittingVol = Min(127, (3 * (vol / 20.0f * 127.f)) / 2);
+ if (emittingVol == 0)
continue;
- m_sQueueSample.m_nSampleIndex = (m_anRandomTable[2] & 3) + SFX_FIGHT_1;
+ m_sQueueSample.m_nSampleIndex = SFX_FIGHT_1;
m_sQueueSample.m_nBankIndex = SFX_BANK_0;
m_sQueueSample.m_nCounter = 50;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex) / 2;
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 16);
m_sQueueSample.m_nReleasingVolumeModificator = 1;
m_sQueueSample.m_fSpeedMultiplier = 0.0f;
m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY;
@@ -2797,8 +3134,8 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams *params)
default:
continue;
}
- if (params->m_fDistance < maxDist) {
- CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance);
+ if (params.m_fDistance < maxDist) {
+ CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance);
m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance);
if (m_sQueueSample.m_nVolume != 0) {
if (noReflections) {
@@ -2812,12 +3149,49 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams *params)
m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.m_nEmittingVolume = emittingVol;
m_sQueueSample.m_bReverbFlag = true;
+ if (isHeli) {
+ if (0.2f * m_sQueueSample.m_fSoundIntensity > m_sQueueSample.m_fDistance) {
+ m_sQueueSample.m_bIs2D = true;
+ m_sQueueSample.m_nOffset = 0;
+#ifdef THIS_IS_STUPID
+ goto AddSample;
+#else
+ AddSampleToRequestedQueue();
+ m_sQueueSample.m_nOffset = 127;
+ m_sQueueSample.m_nSampleIndex++;
+ m_sQueueSample.m_nCounter = GunIndex++;
+ if (GunIndex > 58)
+ GunIndex = 53;
+ m_sQueueSample.m_bRequireReflection = 0;
+ AddSampleToRequestedQueue();
+ continue;
+#endif
+ }
+ isHeli = false;
+ }
m_sQueueSample.m_bIs2D = false;
+#ifdef THIS_IS_STUPID
+AddSample:
AddSampleToRequestedQueue();
+ if (isHeli) {
+ m_sQueueSample.m_nOffset = 127;
+ m_sQueueSample.m_nSampleIndex++;
+ m_sQueueSample.m_nCounter = GunIndex++;
+ if (GunIndex > 58)
+ GunIndex = 53;
+ m_sQueueSample.m_bRequireReflection = 0;
+ AddSampleToRequestedQueue();
+ }
+#else
+ AddSampleToRequestedQueue();
+#endif
+ continue;
+
}
}
}
}
+
#ifdef GTA_TRAIN
bool
cAudioManager::ProcessTrainNoise(cVehicleParams *params)
@@ -2886,7 +3260,7 @@ cAudioManager::ProcessTrainNoise(cVehicleParams *params)
}
#endif
bool
-cAudioManager::ProcessBoatEngine(cVehicleParams *params)
+cAudioManager::ProcessBoatEngine(cVehicleParams& params)
{
CBoat *boat;
float padRelativeAccerate;
@@ -2900,10 +3274,10 @@ cAudioManager::ProcessBoatEngine(cVehicleParams *params)
static const int intensity = 50;
- if (params->m_fDistance < SQR(intensity)) {
- boat = (CBoat *)params->m_pVehicle;
- if (params->m_nIndex == REEFER) {
- CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance);
+ if (params.m_fDistance < SQR(intensity)) {
+ boat = (CBoat *)params.m_pVehicle;
+ if (params.m_nIndex == REEFER) {
+ CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance);
m_sQueueSample.m_nVolume = ComputeVolume(80, 50.f, m_sQueueSample.m_fDistance);
if (m_sQueueSample.m_nVolume != 0) {
m_sQueueSample.m_nCounter = 39;
@@ -2925,7 +3299,7 @@ cAudioManager::ProcessBoatEngine(cVehicleParams *params)
m_sQueueSample.m_bRequireReflection = false;
AddSampleToRequestedQueue();
}
- if (FindPlayerVehicle() == params->m_pVehicle) {
+ if (FindPlayerVehicle() == params.m_pVehicle) {
padAccelerate = Max(Pads[0].GetAccelerate(), Pads[0].GetBrake());
padRelativeAccerate = padAccelerate / 255;
emittingVol = (100.f * padRelativeAccerate) + 15;
@@ -2964,7 +3338,7 @@ cAudioManager::ProcessBoatEngine(cVehicleParams *params)
m_sQueueSample.m_bReverbFlag = true;
m_sQueueSample.m_bRequireReflection = false;
} else {
- if (FindPlayerVehicle() == params->m_pVehicle) {
+ if (FindPlayerVehicle() == params.m_pVehicle) {
padAccelerate = Max(Pads[0].GetAccelerate(), Pads[0].GetBrake());
if (padAccelerate <= 20) {
emittingVol = 45 - 45 * padAccelerate / 40;
@@ -3001,7 +3375,7 @@ cAudioManager::ProcessBoatEngine(cVehicleParams *params)
m_sQueueSample.m_nSampleIndex = SFX_FISHING_BOAT_IDLE;
}
}
- CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance);
+ CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance);
m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, 50.f, m_sQueueSample.m_fDistance);
if (!m_sQueueSample.m_nVolume)
return true;
@@ -3027,22 +3401,22 @@ cAudioManager::ProcessBoatEngine(cVehicleParams *params)
}
bool
-cAudioManager::ProcessBoatMovingOverWater(cVehicleParams *params)
+cAudioManager::ProcessBoatMovingOverWater(cVehicleParams& params)
{
float velocityChange;
int32 vol;
float multiplier;
- if (params->m_fDistance > SQR(50))
+ if (params.m_fDistance > SQR(50))
return false;
- velocityChange = Abs(params->m_fVelocityChange);
- if (velocityChange <= 0.0005f && ((CBoat*)params->m_pVehicle)->bBoatInWater)
+ velocityChange = Abs(params.m_fVelocityChange);
+ if (velocityChange <= 0.0005f && ((CBoat*)params.m_pVehicle)->bBoatInWater)
return true;
velocityChange = Min(0.75f, velocityChange);
multiplier = (velocityChange - 0.0005f) / (1499.0f / 2000.0f);
- CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance);
+ CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance);
vol = (30.f * multiplier);
m_sQueueSample.m_nVolume = ComputeVolume(vol, 50.f, m_sQueueSample.m_fDistance);
if (m_sQueueSample.m_nVolume != 0) {
@@ -3069,7 +3443,7 @@ cAudioManager::ProcessBoatMovingOverWater(cVehicleParams *params)
}
void
-cAudioManager::ProcessCarHeli(cVehicleParams* params)
+cAudioManager::ProcessCarHeli(cVehicleParams& params)
{
const float SOUND_INTENSITY = 250.0f;
@@ -3100,11 +3474,11 @@ cAudioManager::ProcessCarHeli(cVehicleParams* params)
automobile = nil;
hunterBool = false;
- if (params->m_fDistance >= SQR(SOUND_INTENSITY))
+ if (params.m_fDistance >= SQR(SOUND_INTENSITY))
return;
playerVeh = FindPlayerVehicle();
- veh = params->m_pVehicle;
+ veh = params.m_pVehicle;
if (playerVeh == veh) {
accelerateState = Pads[0].GetAccelerate();
brakeState = Pads[0].GetBrake();
@@ -3117,7 +3491,7 @@ cAudioManager::ProcessCarHeli(cVehicleParams* params)
if (veh->m_modelIndex == MI_SKIMMER) {
boat = (CBoat*)veh;
propellerSpeed = boat->m_fMovingSpeed * 50.0f / 11.0f;
- } else if (params->m_VehicleType == VEHICLE_TYPE_HELI) {
+ } else if (params.m_VehicleType == VEHICLE_TYPE_HELI) {
propellerSpeed = 1.0f;
} else {
automobile = (CAutomobile*)veh;
@@ -3128,7 +3502,7 @@ cAudioManager::ProcessCarHeli(cVehicleParams* params)
return;
propellerSpeed = Min(1.0f, propellerSpeed);
- CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance);
+ CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance);
//sound on long distances
@@ -3170,7 +3544,7 @@ cAudioManager::ProcessCarHeli(cVehicleParams* params)
}
}
- if (params->m_fDistance >= SQR(140.0f))
+ if (params.m_fDistance >= SQR(140.0f))
return;
if (propellerSpeed >= 0.4f)
@@ -3300,7 +3674,7 @@ cAudioManager::ProcessCarHeli(cVehicleParams* params)
//engine starting sound
- if (boat == nil && params->m_VehicleType != VEHICLE_TYPE_HELI && m_sQueueSample.m_fDistance < 30.0f) { //strange way to check if automobile != nil
+ if (boat == nil && params.m_VehicleType != VEHICLE_TYPE_HELI && m_sQueueSample.m_fDistance < 30.0f) { //strange way to check if automobile != nil
if (automobile->bEngineOn) {
if (propellerSpeed < 1.0f) {
emittingVol = (1.0f - propellerSpeed / 2.0f) * 70.0f;
@@ -3371,18 +3745,18 @@ cAudioManager::ProcessCarHeli(cVehicleParams* params)
} else {
//vacuum cleaner sound
vecPosOld = m_sQueueSample.m_vecPos;
- distanceCalculatedOld = params->m_bDistanceCalculated;
- distanceOld = params->m_fDistance;
+ distanceCalculatedOld = params.m_bDistanceCalculated;
+ distanceOld = params.m_fDistance;
if (automobile != nil)
automobile->GetComponentWorldPosition(CAR_BOOT, m_sQueueSample.m_vecPos);
- else if (params->m_VehicleType == VEHICLE_TYPE_HELI)
+ else if (params.m_VehicleType == VEHICLE_TYPE_HELI)
m_sQueueSample.m_vecPos = CVector(0.0f, -10.0f, 0.0f); //this is from android, but for real it's not used
- params->m_bDistanceCalculated = false;
- params->m_fDistance = GetDistanceSquared(m_sQueueSample.m_vecPos);
- if (params->m_fDistance < SQR(27.0f)) {
- CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance);
+ params.m_bDistanceCalculated = false;
+ params.m_fDistance = GetDistanceSquared(m_sQueueSample.m_vecPos);
+ if (params.m_fDistance < SQR(27.0f)) {
+ CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance);
m_sQueueSample.m_nVolume = ComputeVolume(volumeModifier * 25.0f, 27.0f, m_sQueueSample.m_fDistance);
if (m_sQueueSample.m_nVolume) {
m_sQueueSample.m_nCounter = 2;
@@ -3406,13 +3780,13 @@ cAudioManager::ProcessCarHeli(cVehicleParams* params)
}
m_sQueueSample.m_vecPos = vecPosOld;
- params->m_bDistanceCalculated = distanceCalculatedOld;
- params->m_fDistance = distanceOld;
+ params.m_bDistanceCalculated = distanceCalculatedOld;
+ params.m_fDistance = distanceOld;
}
}
void
-cAudioManager::ProcessVehicleFlatTyre(cVehicleParams* params)
+cAudioManager::ProcessVehicleFlatTyre(cVehicleParams& params)
{
const float SOUND_INTENSITY = 60.0f;
@@ -3423,12 +3797,12 @@ cAudioManager::ProcessVehicleFlatTyre(cVehicleParams* params)
float modifier;
- if (params->m_fDistance >= SQR(SOUND_INTENSITY))
+ if (params.m_fDistance >= SQR(SOUND_INTENSITY))
return;
- switch (params->m_VehicleType) {
+ switch (params.m_VehicleType) {
case VEHICLE_TYPE_CAR:
- automobile = (CAutomobile*)params->m_pVehicle;
+ automobile = (CAutomobile*)params.m_pVehicle;
wheelBurst = false;
for (int i = 0; i < 4; i++)
if (automobile->Damage.GetWheelStatus(i) == WHEEL_STATUS_BURST && automobile->m_aWheelTimer[i] > 0.0f)
@@ -3437,7 +3811,7 @@ cAudioManager::ProcessVehicleFlatTyre(cVehicleParams* params)
return;
break;
case VEHICLE_TYPE_BIKE:
- bike = (CBike*)params->m_pVehicle;
+ bike = (CBike*)params.m_pVehicle;
wheelBurst = false;
for(int i = 0; i < 2; i++)
if (bike->m_wheelStatus[i] == WHEEL_STATUS_BURST && bike->m_aWheelTimer[i] > 0.0f)
@@ -3448,10 +3822,10 @@ cAudioManager::ProcessVehicleFlatTyre(cVehicleParams* params)
default:
return;
}
- modifier = Min(1.0f, Abs(params->m_fVelocityChange) / (0.3f * params->m_pTransmission->fMaxVelocity));
+ modifier = Min(1.0f, Abs(params.m_fVelocityChange) / (0.3f * params.m_pTransmission->fMaxVelocity));
if (modifier > 0.01f) { //mb can be replaced by (emittingVol > 1)
emittingVol = (100.0f * modifier);
- CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance);
+ CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance);
m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, SOUND_INTENSITY, m_sQueueSample.m_fDistance);
if (m_sQueueSample.m_nVolume) {
m_sQueueSample.m_nCounter = 95;
@@ -3477,9 +3851,9 @@ cAudioManager::ProcessVehicleFlatTyre(cVehicleParams* params)
//TODO use it in ProcessVehicle
void
-cAudioManager::ProcessPlane(cVehicleParams *params)
+cAudioManager::ProcessPlane(cVehicleParams& params)
{
- switch (params->m_nIndex) {
+ switch (params.m_nIndex) {
case AIRTRAIN:
ProcessJumbo(params);
break;
@@ -3502,38 +3876,34 @@ DoJumboVolOffset()
}
void
-cAudioManager::ProcessJumbo(cVehicleParams *params)
+cAudioManager::ProcessJumbo(cVehicleParams& params)
{
CPlane *plane;
float position;
- if (params->m_fDistance < SQR(440)) {
- CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance);
- plane = (CPlane *)params->m_pVehicle;
- DoJumboVolOffset();
- position = PlanePathPosition[plane->m_nPlaneId];
- if (position <= TakeOffPoint) {
- if (plane->m_fSpeed <= 0.103344f) {
- ProcessJumboTaxi();
- return;
- }
+ //if (params.m_fDistance >= SQR(440))
+ // return;
+ CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance);
+ plane = (CPlane*)params.m_pVehicle;
+ DoJumboVolOffset();
+ position = PlanePathPosition[plane->m_nPlaneId];
+ if (position <= TakeOffPoint) {
+ if (plane->m_fSpeed > 0.103344f) {
ProcessJumboAccel(plane);
- } else if (300.0f + TakeOffPoint >= position) {
- ProcessJumboTakeOff(plane);
- } else if (LandingPoint - 350.0f >= position) {
- ProcessJumboFlying();
} else {
- if (position > LandingPoint) {
- if (plane->m_fSpeed > 0.103344f) {
- ProcessJumboDecel(plane);
- return;
- }
- ProcessJumboTaxi();
- return;
- }
- ProcessJumboLanding(plane);
+ ProcessJumboTaxi();
}
+ } else if (position <= TakeOffPoint + 300.0f) {
+ ProcessJumboTakeOff(plane);
+ } else if (position <= LandingPoint - 350.0f) {
+ ProcessJumboFlying();
+ } else if (position <= LandingPoint) {
+ ProcessJumboLanding(plane);
+ } else if (plane->m_fSpeed > 0.103344f) {
+ ProcessJumboDecel(plane);
+ } else {
+ ProcessJumboTaxi();
}
}
@@ -3551,25 +3921,23 @@ cAudioManager::ProcessJumboAccel(CPlane *plane)
{
int32 engineFreq;
int32 vol;
- float whineSoundFreq;
float modificator;
+ float freqModifier;
if (SetupJumboFlySound(20)) {
- modificator = (plane->m_fSpeed - 0.103344f) * 1.6760077f;
- if (modificator > 1.0f)
- modificator = 1.0f;
+ modificator = Min(1.0f, (plane->m_fSpeed - 0.103344f) * 1.6760077f);
if (SetupJumboRumbleSound(MAX_VOLUME * modificator) && SetupJumboTaxiSound((1.0f - modificator) * 75.f)) {
if (modificator < 0.2f) {
- whineSoundFreq = modificator * 5.f * 14600.0f + 29500;
- vol = modificator * 5.f * MAX_VOLUME;
- engineFreq = modificator * 5.f * 6050.f + 16000;
+ freqModifier = modificator * 5.0f;
+ vol = MAX_VOLUME * freqModifier;
+ engineFreq = 6050.0f * freqModifier + 16000;
} else {
- whineSoundFreq = 44100;
+ freqModifier = 1.0f;
engineFreq = 22050;
vol = MAX_VOLUME;
}
SetupJumboEngineSound(vol, engineFreq);
- SetupJumboWhineSound(18, whineSoundFreq);
+ SetupJumboWhineSound(18, 14600.0f * freqModifier + 29500);
}
}
}
@@ -3801,7 +4169,7 @@ cAudioManager::ProcessPed(CPhysical *ped)
m_sQueueSample.m_vecPos = ped->GetPosition();
- // params.m_bDistanceCalculated = false;
+ //params.m_bDistanceCalculated = false;
params.m_pPed = (CPed *)ped;
params.m_fDistance = GetDistanceSquared(m_sQueueSample.m_vecPos);
ProcessPedOneShots(&params);
@@ -4573,105 +4941,2556 @@ cAudioManager::SetupPedComments(cPedParams *params, uint32 sound)
float soundIntensity;
tPedComment pedComment;
- if (ped != nil) {
- switch (sound) {
- /*case SOUND_AMMUNATION_WELCOME_1:
- pedComment.m_nSampleIndex = SFX_AMMU_D;
- break;
- case SOUND_AMMUNATION_WELCOME_2:
- pedComment.m_nSampleIndex = SFX_AMMU_E;
- break;
- case SOUND_AMMUNATION_WELCOME_3:
- pedComment.m_nSampleIndex = SFX_AMMU_F;
- break;*/
- default:
- pedComment.m_nSampleIndex = GetPedCommentSfx(ped, sound);
- if (pedComment.m_nSampleIndex == NO_SAMPLE)
- return;
- break;
- }
- soundIntensity = 50.0f;
+ if(ped != nil) {
+ if(!ped->m_canTalk) return;
+ m_bGenericSfx = false;
+ pedComment.m_nSampleIndex = GetPedCommentSfx(ped, sound);
+ if(pedComment.m_nSampleIndex == NO_SAMPLE) return;
+ soundIntensity = 40.0f;
} else {
- switch (sound) {
- /*case SOUND_PED_HELI_PLAYER_FOUND:
+ m_bGenericSfx = true;
+ switch(sound) {
+ case SOUND_PED_HELI_PLAYER_FOUND:
soundIntensity = 400.0f;
- pedComment.m_nSampleIndex = GetRandomNumberInRange(m_sQueueSample.m_nEntityIndex % 4, SFX_POLICE_HELI_1, SFX_POLICE_HELI_29);
+ pedComment.m_nSampleIndex = GetRandomNumberInRange(m_sQueueSample.m_nEntityIndex % 4, SFX_POLICE_HELI_1, SFX_POLICE_HELI_20);
break;
- case SOUND_PED_BODYCAST_HIT:
- if (CTimer::GetTimeInMilliseconds() <= gNextCryTime)
- return;
- soundIntensity = 50.0f;
- gNextCryTime = CTimer::GetTimeInMilliseconds() + 500;
- pedComment.m_nSampleIndex = GetRandomNumberInRange(m_sQueueSample.m_nEntityIndex % 4, SFX_PLASTER_BLOKE_1, SFX_PLASTER_BLOKE_4);
+ case SOUND_PED_VCPA_PLAYER_FOUND:
+ soundIntensity = 400.0f;
+#ifdef FIX_BUGS
+ pedComment.m_nSampleIndex = m_anRandomTable[m_sQueueSample.m_nEntityIndex % 4] % 23 + SFX_POLICE_BOAT_1;
+#else
+ pedComment.m_nSampleIndex = m_anRandomTable[m_sQueueSample.m_nEntityIndex % 4] % 29 + SFX_POLICE_BOAT_1;
+#endif
break;
case SOUND_INJURED_PED_MALE_OUCH:
- case SOUND_INJURED_PED_MALE_PRISON:
- soundIntensity = 50.0f;
- pedComment.m_nSampleIndex = GetRandomNumberInRange(m_sQueueSample.m_nEntityIndex % 4, SFX_GENERIC_MALE_GRUNT_1, SFX_GENERIC_MALE_GRUNT_15);
+ soundIntensity = 40.0f;
+ pedComment.m_nSampleIndex = GetRandomNumberInRange(m_sQueueSample.m_nEntityIndex % 4, SFX_GENERIC_MALE_GRUNT_1, SFX_GENERIC_MALE_GRUNT_41);
break;
case SOUND_INJURED_PED_FEMALE:
- soundIntensity = 50.0f;
- pedComment.m_nSampleIndex = GetRandomNumberInRange(m_sQueueSample.m_nEntityIndex % 4, SFX_GENERIC_FEMALE_GRUNT_1, SFX_GENERIC_FEMALE_GRUNT_11);
- break;*/
+ soundIntensity = 40.0f;
+ pedComment.m_nSampleIndex = GetRandomNumberInRange(m_sQueueSample.m_nEntityIndex % 4, SFX_GENERIC_FEMALE_GRUNT_1, SFX_GENERIC_FEMALE_GRUNT_33);
+ break;
default:
return;
}
}
- if (params->m_fDistance < SQR(soundIntensity)) {
+ if(params->m_fDistance < SQR(soundIntensity)) {
CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance);
- if (sound != SOUND_PAGER) {
- switch (sound) {
- /*case SOUND_AMMUNATION_WELCOME_1:
- case SOUND_AMMUNATION_WELCOME_2:
- case SOUND_AMMUNATION_WELCOME_3:
- emittingVol = MAX_VOLUME;
- break; */
- default:
- if (CWorld::GetIsLineOfSightClear(TheCamera.GetPosition(), m_sQueueSample.m_vecPos, true, false, false, false, false, false))
- emittingVol = MAX_VOLUME;
- else
- emittingVol = 31;
- break;
- }
- m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, soundIntensity, m_sQueueSample.m_fDistance);
- pedComment.m_nProcess = 10;
- if (m_sQueueSample.m_nVolume != 0) {
- pedComment.m_nEntityIndex = m_sQueueSample.m_nEntityIndex;
- pedComment.m_vecPos = m_sQueueSample.m_vecPos;
- pedComment.m_fDistance = m_sQueueSample.m_fDistance;
- pedComment.m_bVolume = m_sQueueSample.m_nVolume;
- m_sPedComments.Add(&pedComment);
- }
+ if(CWorld::GetIsLineOfSightClear(TheCamera.GetPosition(), m_sQueueSample.m_vecPos, true, false, false, false, false, false))
+ emittingVol = MAX_VOLUME;
+ else
+ emittingVol = 31;
+ m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, soundIntensity, m_sQueueSample.m_fDistance);
+ pedComment.m_nProcess = 10;
+ if(m_sQueueSample.m_nVolume != 0) {
+ pedComment.m_nEntityIndex = m_sQueueSample.m_nEntityIndex;
+ pedComment.m_vecPos = m_sQueueSample.m_vecPos;
+ pedComment.m_fDistance = m_sQueueSample.m_fDistance;
+ pedComment.m_bVolume = m_sQueueSample.m_nVolume;
+ m_sPedComments.Add(&pedComment);
}
}
}
-int32
+uint32
cAudioManager::GetPedCommentSfx(CPed *ped, int32 sound)
{
- //if (ped->IsPlayer())
- // return GetPlayerTalkSfx(sound);
-
- // TODO(Miami): ped comments
+ if(ped->m_nPedState != PED_FALL || sound == MI_VICE8 || sound == MI_WFYG1 || sound == MI_WFYG2) {
+ if(ped->m_getUpTimer == UINT32_MAX || ped->m_getUpTimer > CTimer::GetTimeInMilliseconds()) {
+ if(sound != SOUND_PED_DAMAGE && sound != SOUND_PED_HIT && sound != SOUND_PED_LAND) return NO_SAMPLE;
+ }
+ if(ped->IsPlayer()) return GetPlayerTalkSfx(ped, sound);
+ switch(ped->GetModelIndex()) {
+ case MI_PLAYER: return GetPlayerTalkSfx(ped, sound);
+ case MI_COP: return GetCopTalkSfx(ped, sound);
+ case MI_SWAT: return GetSwatTalkSfx(ped, sound);
+ case MI_FBI: return GetFBITalkSfx(ped, sound);
+ case MI_ARMY: return GetGenericMaleTalkSfx(ped, sound);
+ case MI_MEDIC: return GetMedicTalkSfx(ped, sound);
+ case MI_FIREMAN: return GetFiremanTalkSfx(ped, sound);
+ case MI_MALE01: return GetDefaultTalkSfx(ped, sound);
+ case MI_HFYST: return GetHFYSTTalkSfx(ped, sound);
+ case MI_HFOST: return GetHFOSTTalkSfx(ped, sound);
+ case MI_HMYST: return GetHMYSTTalkSfx(ped, sound);
+ case MI_HMOST: return GetHMOSTTalkSfx(ped, sound);
+ case MI_HFYRI: return GetHFYRITalkSfx(ped, sound);
+ case MI_HFORI: return GetHFORITalkSfx(ped, sound);
+ case MI_HMYRI: return GetHMYRITalkSfx(ped, sound);
+ case MI_HMORI: return GetHMORITalkSfx(ped, sound);
+ case MI_HFYBE: return GetHFYBETalkSfx(ped, sound);
+ case MI_HFOBE: return GetHFOBETalkSfx(ped, sound);
+ case MI_HMYBE: return GetHMYBETalkSfx(ped, sound);
+ case MI_HMOBE: return GetHMOBETalkSfx(ped, sound);
+ case MI_HFYBU: return GetHFYBUTalkSfx(ped, sound);
+ case MI_HFYMD: return GetHFYMDTalkSfx(ped, sound);
+ case MI_HFYCG: return GetHFYCGTalkSfx(ped, sound);
+ case MI_HFYPR: return GetHFYPRTalkSfx(ped, sound);
+ case MI_HFOTR: return GetHFOTRTalkSfx(ped, sound);
+ case MI_HMOTR: return GetHMOTRTalkSfx(ped, sound);
+ case MI_HMYAP: return GetHMYAPTalkSfx(ped, sound);
+ case MI_HMOCA: return GetHMOCATalkSfx(ped, sound);
+ case MI_BMODK: return GetBMODKTalkSfx(ped, sound);
+ case MI_BMYKR: return GetBMYCRTalkSfx(ped, sound);
+ case MI_BFYST: return GetBFYSTTalkSfx(ped, sound);
+ case MI_BFOST: return GetBFOSTTalkSfx(ped, sound);
+ case MI_BMYST: return GetBMYSTTalkSfx(ped, sound);
+ case MI_BMOST: return GetBMOSTTalkSfx(ped, sound);
+ case MI_BFYRI: return GetBFYRITalkSfx(ped, sound);
+ case MI_BFORI: return GetBFORITalkSfx(ped, sound);
+ case MI_BMYRI: return GetBMYRITalkSfx(ped, sound);
+ case MI_BFYBE: return GetBFYBETalkSfx(ped, sound);
+ case MI_BMYBE: return GetBMYBETalkSfx(ped, sound);
+ case MI_BFOBE: return GetBFOBETalkSfx(ped, sound);
+ case MI_BMOBE: return GetBMOBETalkSfx(ped, sound);
+ case MI_BMYBU: return GetBMYBUTalkSfx(ped, sound);
+ case MI_BFYPR: return GetBFYPRTalkSfx(ped, sound);
+ case MI_BFOTR: return GetBFOTRTalkSfx(ped, sound);
+ case MI_BMOTR: return GetBMOTRTalkSfx(ped, sound);
+ case MI_BMYPI: return GetBMYPITalkSfx(ped, sound);
+ case MI_BMYBB: return GetBMYBBTalkSfx(ped, sound);
+ case MI_WMYCR: return GetWMYCRTalkSfx(ped, sound);
+ case MI_WFYST: return GetWFYSTTalkSfx(ped, sound);
+ case MI_WFOST: return GetWFOSTTalkSfx(ped, sound);
+ case MI_WMYST: return GetWMYSTTalkSfx(ped, sound);
+ case MI_WMOST: return GetWMOSTTalkSfx(ped, sound);
+ case MI_WFYRI: return GetWFYRITalkSfx(ped, sound);
+ case MI_WFORI: return GetWFORITalkSfx(ped, sound);
+ case MI_WMYRI: return GetWMYRITalkSfx(ped, sound);
+ case MI_WMORI: return GetWMORITalkSfx(ped, sound);
+ case MI_WFYBE: return GetWFYBETalkSfx(ped, sound);
+ case MI_WMYBE: return GetWMYBETalkSfx(ped, sound);
+ case MI_WFOBE: return GetWFOBETalkSfx(ped, sound);
+ case MI_WMOBE: return GetWMOBETalkSfx(ped, sound);
+ case MI_WMYCW: return GetWMYCWTalkSfx(ped, sound);
+ case MI_WMYGO: return GetWMYGOTalkSfx(ped, sound);
+ case MI_WFOGO: return GetWFOGOTalkSfx(ped, sound);
+ case MI_WMOGO: return GetWMOGOTalkSfx(ped, sound);
+ case MI_WFYLG: return GetWFYLGTalkSfx(ped, sound);
+ case MI_WMYLG: return GetWMYLGTalkSfx(ped, sound);
+ case MI_WFYBU: return GetWFYBUTalkSfx(ped, sound);
+ case MI_WMYBU: return GetWMYBUTalkSfx(ped, sound);
+ case MI_WMOBU: return GetWMOBUTalkSfx(ped, sound);
+ case MI_WFYPR: return GetWFYPRTalkSfx(ped, sound);
+ case MI_WFOTR: return GetWFOTRTalkSfx(ped, sound);
+ case MI_WMOTR: return GetWMOTRTalkSfx(ped, sound);
+ case MI_WMYPI: return GetWMYPITalkSfx(ped, sound);
+ case MI_WMOCA: return GetWMOCATalkSfx(ped, sound);
+ case MI_WFYJG: return GetWFYJGTalkSfx(ped, sound);
+ case MI_WMYJG: return GetWMYJGTalkSfx(ped, sound);
+ case MI_WFYSK: return GetWFYSKTalkSfx(ped, sound);
+ case MI_WMYSK: return GetWMYSKTalkSfx(ped, sound);
+ case MI_WFYSH: return GetWFYSHTalkSfx(ped, sound);
+ case MI_WFOSH: return GetWFOSHTalkSfx(ped, sound);
+ case MI_JFOTO: return GetJFOTOTalkSfx(ped, sound);
+ case MI_JMOTO: return GetJMOTOTalkSfx(ped, sound);
+ case MI_CBA:
+ case MI_CBB: return GetCBTalkSfx(ped, sound);
+ case MI_HNA:
+ case MI_HNB: return GetHNTalkSfx(ped, sound);
+ case MI_SGA:
+ case MI_SGB: return GetSGTalkSfx(ped, sound);
+ case MI_CLA:
+ case MI_CLB: return GetCLTalkSfx(ped, sound);
+ case MI_GDA:
+ case MI_GDB: return GetGDTalkSfx(ped, sound);
+ case MI_BKA:
+ case MI_BKB: return GetBKTalkSfx(ped, sound);
+ case MI_PGA:
+ case MI_PGB: return GetPGTalkSfx(ped, sound);
+ case MI_VICE1:
+ case MI_VICE2:
+ case MI_VICE3:
+ case MI_VICE4:
+ case MI_VICE5:
+ case MI_VICE6:
+ case MI_VICE7:
+ case MI_VICE8: return GetVICETalkSfx(ped, sound, ped->GetModelIndex());
+ case MI_WFYG1: return GetWFYG1TalkSfx(ped, sound);
+ case MI_WFYG2: return GetWFYG2TalkSfx(ped, sound);
+ case MI_SPECIAL01:
+ case MI_SPECIAL02:
+ case MI_SPECIAL03:
+ case MI_SPECIAL04:
+ case MI_SPECIAL05:
+ case MI_SPECIAL06:
+ case MI_SPECIAL07:
+ case MI_SPECIAL08:
+ case MI_SPECIAL09:
+ case MI_SPECIAL10:
+ case MI_SPECIAL11:
+ case MI_SPECIAL12:
+ case MI_SPECIAL13:
+ case MI_SPECIAL14:
+ case MI_SPECIAL15:
+ case MI_SPECIAL16:
+ case MI_SPECIAL17:
+ case MI_SPECIAL18:
+ case MI_SPECIAL19:
+ case MI_SPECIAL20:
+ case MI_SPECIAL21: return NO_SAMPLE;
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ }
return NO_SAMPLE;
}
void
-cAudioManager::GetPhrase(uint32 *phrase, uint32 *prevPhrase, uint32 sample, uint32 maxOffset) const
+cAudioManager::GetPhrase(uint32 &phrase, uint32 &prevPhrase, uint32 sample, uint32 maxOffset) const
{
- *phrase = sample + m_anRandomTable[m_sQueueSample.m_nEntityIndex & 3] % maxOffset;
+ phrase = sample + m_anRandomTable[m_sQueueSample.m_nEntityIndex & 3] % maxOffset;
// check if the same sfx like last time, if yes, then try use next one,
// if exceeded range, then choose first available sample
- if (*phrase == *prevPhrase && ++*phrase >= sample + maxOffset)
- *phrase = sample;
- *prevPhrase = *phrase;
+ if (phrase == prevPhrase && ++phrase >= sample + maxOffset)
+ phrase = sample;
+ prevPhrase = phrase;
}
#pragma region PED_COMMENTS
-// TODO: all the ped comment funcs should follow here
+
+#define cooldown_phrase(count) static uint8 cooldown = 0;\
+if (cooldown != 0) {\
+ if (++cooldown == count) cooldown = 0;\
+ return NO_SAMPLE;\
+}\
+cooldown = 1;
+
+uint32
+cAudioManager::GetPlayerTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ if(this->m_bIsPlayerShutUp) return NO_SAMPLE;
+ switch(sound) {
+ case SOUND_PED_DEATH: return 9796;
+ case SOUND_PED_DAMAGE:
+ case SOUND_PED_BULLET_HIT: GetPhrase(sfx, ped->m_lastComment, 9815, 33); break;
+ case SOUND_PED_HIT:
+ case SOUND_PED_DEFEND: GetPhrase(sfx, ped->m_lastComment, 9883, 42); break;
+ case SOUND_PED_LAND: GetPhrase(sfx, ped->m_lastComment, 9848, 35); break;
+ case SOUND_PED_BURNING: GetPhrase(sfx, ped->m_lastComment, 9925, 16); break;
+ case SOUND_PED_PLAYER_REACTTOCOP:
+ switch(m_nPlayerMood) {
+ case PLAYER_MOOD_ANGRY:
+ GetPhrase(sfx, ped->m_lastComment, 8694, 38);
+ break;
+ case PLAYER_MOOD_WISECRACKING:
+ GetPhrase(sfx, ped->m_lastComment, 9615, 20);
+ break;
+ default:
+ GetPhrase(sfx, ped->m_lastComment, 9046, 22);
+ break;
+ }
+ break;
+ case SOUND_PED_ON_FIRE: {
+ cooldown_phrase(8);
+ switch(m_nPlayerMood) {
+ case PLAYER_MOOD_PISSED_OFF:
+ GetPhrase(sfx, ped->m_lastComment, 9586, 29);
+ break;
+ case PLAYER_MOOD_ANGRY:
+ GetPhrase(sfx, ped->m_lastComment, 9007, 39);
+ break;
+ case PLAYER_MOOD_WISECRACKING:
+ GetPhrase(sfx, ped->m_lastComment, 9787, 9);
+ break;
+ default:
+ GetPhrase(sfx, ped->m_lastComment, 9322, 35);
+ break;
+ }
+ break;
+ }
+ case SOUND_PED_AIMING: {
+ cooldown_phrase(8);
+ switch(m_nPlayerMood) {
+ case PLAYER_MOOD_PISSED_OFF:
+ GetPhrase(sfx, ped->m_lastComment, 9561, 25);
+ break;
+ case PLAYER_MOOD_ANGRY:
+ GetPhrase(sfx, ped->m_lastComment, 8937, 52);
+ break;
+ case PLAYER_MOOD_WISECRACKING:
+ GetPhrase(sfx, ped->m_lastComment, 9758, 19);
+ break;
+ default:
+ GetPhrase(sfx, ped->m_lastComment, 9275, 39);
+ break;
+ }
+ break;
+ }
+ case SOUND_PED_CAR_JACKING: {
+ cooldown_phrase(4);
+ switch(m_nPlayerMood) {
+ case PLAYER_MOOD_PISSED_OFF:
+ GetPhrase(sfx, ped->m_lastComment, 9483, 36);
+ break;
+ case PLAYER_MOOD_ANGRY:
+ GetPhrase(sfx, ped->m_lastComment, 8876, 43);
+ break;
+ case PLAYER_MOOD_WISECRACKING:
+ GetPhrase(sfx, ped->m_lastComment, 9706, 18);
+ break;
+ default:
+ GetPhrase(sfx, ped->m_lastComment, 9202, 40);
+ break;
+ }
+ break;
+ }
+ case SOUND_PED_MUGGING: {
+ cooldown_phrase(8);
+ switch(m_nPlayerMood) {
+ case PLAYER_MOOD_PISSED_OFF:
+ GetPhrase(sfx, ped->m_lastComment, 9519, 25);
+ break;
+ case PLAYER_MOOD_ANGRY:
+ GetPhrase(sfx, ped->m_lastComment, 8919, 12);
+ break;
+ case PLAYER_MOOD_WISECRACKING:
+ GetPhrase(sfx, ped->m_lastComment, 9724, 23);
+ break;
+ default:
+ GetPhrase(sfx, ped->m_lastComment, 9242, 11);
+ break;
+ }
+ break;
+ }
+ case SOUND_PED_CAR_JACKED: {
+ cooldown_phrase(4);
+ switch(m_nPlayerMood) {
+ case PLAYER_MOOD_PISSED_OFF:
+ GetPhrase(sfx, ped->m_lastComment, 9462, 21);
+ break;
+ case PLAYER_MOOD_ANGRY:
+ GetPhrase(sfx, ped->m_lastComment, 8843, 33);
+ break;
+ case PLAYER_MOOD_WISECRACKING:
+ GetPhrase(sfx, ped->m_lastComment, 9688, 18);
+ break;
+ default:
+ GetPhrase(sfx, ped->m_lastComment, 9178, 24);
+ break;
+ }
+ break;
+ }
+ case SOUND_PED_PLAYER_AFTERSEX: GetPhrase(sfx, ped->m_lastComment, 9797, 18); break;
+ case SOUND_PED_PLAYER_BEFORESEX:
+ switch(m_nPlayerMood) {
+ case PLAYER_MOOD_ANGRY:
+ GetPhrase(sfx, ped->m_lastComment, 8989, 18);
+ break;
+ case PLAYER_MOOD_WISECRACKING:
+ GetPhrase(sfx, ped->m_lastComment, 9777, 10);
+ break;
+ default:
+ GetPhrase(sfx, ped->m_lastComment, 9314, 8);
+ break;
+ }
+ break;
+ case SOUND_PED_PLAYER_FARFROMCOPS: {
+ cooldown_phrase(4);
+ switch(m_nPlayerMood) {
+ case PLAYER_MOOD_ANGRY:
+ GetPhrase(sfx, ped->m_lastComment, 8732, 9);
+ break;
+ case PLAYER_MOOD_WISECRACKING:
+ GetPhrase(sfx, ped->m_lastComment, 9635, 7);
+ break;
+ default:
+ GetPhrase(sfx, ped->m_lastComment, 9068, 20);
+ break;
+ }
+ break;
+ }
+ case SOUND_PED_ATTACK: {
+ cooldown_phrase(4);
+ switch(m_nPlayerMood) {
+ case PLAYER_MOOD_PISSED_OFF:
+ GetPhrase(sfx, ped->m_lastComment, 9401, 61);
+ break;
+ case PLAYER_MOOD_ANGRY:
+ GetPhrase(sfx, ped->m_lastComment, 8782, 61);
+ break;
+ case PLAYER_MOOD_WISECRACKING:
+ GetPhrase(sfx, ped->m_lastComment, 9661, 27);
+ break;
+ default:
+ GetPhrase(sfx, ped->m_lastComment, 9131, 47);
+ break;
+ }
+ break;
+ }
+ case SOUND_PED_CRASH_VEHICLE:
+ case SOUND_PED_CRASH_CAR:
+ case SOUND_PED_ANNOYED_DRIVER: {
+ cooldown_phrase(4);
+ switch(m_nPlayerMood) {
+ case PLAYER_MOOD_PISSED_OFF:
+ GetPhrase(sfx, ped->m_lastComment, 9357, 44);
+ break;
+ case PLAYER_MOOD_ANGRY:
+ GetPhrase(sfx, ped->m_lastComment, 8741, 41);
+ break;
+ case PLAYER_MOOD_WISECRACKING:
+ GetPhrase(sfx, ped->m_lastComment, 9642, 19);
+ break;
+ default:
+ GetPhrase(sfx, ped->m_lastComment, 9088, 43);
+ break;
+ }
+ break;
+ }
+ case SOUND_PED_SOLICIT: {
+ cooldown_phrase(4);
+ switch(m_nPlayerMood) {
+ case PLAYER_MOOD_PISSED_OFF:
+ GetPhrase(sfx, ped->m_lastComment, 9544, 17);
+ break;
+ case PLAYER_MOOD_ANGRY:
+ GetPhrase(sfx, ped->m_lastComment, 8931, 6);
+ break;
+ case PLAYER_MOOD_WISECRACKING:
+ GetPhrase(sfx, ped->m_lastComment, 9747, 11);
+ break;
+ default:
+ GetPhrase(sfx, ped->m_lastComment, 9253, 22);
+ break;
+ }
+ break;
+ }
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetCopTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+ PedState objective;
+ switch(sound) {
+ case SOUND_PED_ARREST_COP: GetPhrase(sfx, ped->m_lastComment, 8469, 4); break;
+ case SOUND_PED_PULLOUTWEAPON: GetPhrase(sfx, ped->m_lastComment, 8473, 3); break;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 8500, 2); break;
+ case SOUND_PED_COP_UNK_129: GetPhrase(sfx, ped->m_lastComment, 8510, 4); break;
+ case SOUND_PED_COP_MANYCOPSAROUND: GetPhrase(sfx, ped->m_lastComment, 8508, 2); break;
+ case SOUND_PED_GUNAIMEDAT2: GetPhrase(sfx, ped->m_lastComment, 8498, 2); break;
+ case SOUND_PED_COP_ALONE: GetPhrase(sfx, ped->m_lastComment, 8504, 4); break;
+ case SOUND_PED_GUNAIMEDAT3: GetPhrase(sfx, ped->m_lastComment, 8485, 2); break;
+ case SOUND_PED_COP_REACTION: {
+ cooldown_phrase(4);
+ GetPhrase(sfx, ped->m_lastComment, 8502, 2);
+ break;
+ }
+ case SOUND_PED_COP_LITTLECOPSAROUND:
+ objective = FindPlayerPed()->m_nPedState;
+ if(objective == PED_ARRESTED || objective == PED_DEAD || objective == PED_DIE) return NO_SAMPLE;
+ GetPhrase(sfx, ped->m_lastComment, 8481, 4);
+ break;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 8494, 4); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 8491, 3); break;
+ case SOUND_PED_PED_COLLISION:
+ if(FindPlayerPed()->m_pWanted->m_nWantedLevel <= 0) return NO_SAMPLE;
+ GetPhrase(sfx, ped->m_lastComment, 8476, 5);
+ break;
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ return 45 * (m_sQueueSample.m_nEntityIndex % 5) + sfx;
+}
+
+uint32
+cAudioManager::GetSwatTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+ switch(sound) {
+ case SOUND_PED_COP_HELIPILOTPHRASE: GetPhrase(sfx, ped->m_lastComment, 3285, 7); break;
+ case SOUND_PED_COP_UNK_129: GetPhrase(sfx, ped->m_lastComment, 3292, 4); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 3282, 3); break;
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ sfx += 14 * (m_sQueueSample.m_nEntityIndex % 3);
+ return sfx;
+}
+
+uint32
+cAudioManager::GetFBITalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+ switch(sound) {
+ case SOUND_PED_COP_UNK_129: GetPhrase(sfx, ped->m_lastComment, 3240u, 4u); break;
+ case SOUND_PED_COP_MANYCOPSAROUND: GetPhrase(sfx, ped->m_lastComment, 3237u, 3u); break;
+ case SOUND_PED_GUNAIMEDAT2: sfx = 3236; break;
+ case SOUND_PED_GUNAIMEDAT3: GetPhrase(sfx, ped->m_lastComment, 3228u, 4u); break;
+ case SOUND_PED_CRASH_VEHICLE:
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 3232u, 4u); break;
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ sfx += 16 * (m_sQueueSample.m_nEntityIndex % 3);
+ return sfx;
+}
+
+uint32
+cAudioManager::GetArmyTalkSfx(CPed *ped, int16 sound)
+{
+ return GetGenericMaleTalkSfx(ped, sound);
+}
+
+uint32
+cAudioManager::GetMedicTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+ switch(sound) {
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 3162, 6); break;
+ case SOUND_PED_HEALING: GetPhrase(sfx, ped->m_lastComment, 3178, 17); break;
+ case SOUND_PED_LEAVE_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 3168, 10); break; // SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_1
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ sfx += 33 * (m_sQueueSample.m_nEntityIndex % 2);
+ return sfx;
+}
+
+uint32
+cAudioManager::GetFiremanTalkSfx(CPed *ped, int16 sound)
+{
+ return GetGenericMaleTalkSfx(ped, sound);
+}
+
+uint32
+cAudioManager::GetDefaultTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 2033, 12); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 2045, 12); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 2075, 4); break;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 2098, 4); break;
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 2108, 5); break;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 2004, 16); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 1979, 19); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 2079, 19); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 2020, 13); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 1939, 15); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 1898, 16); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 2070, 5); break;
+ case SOUND_153: GetPhrase(sfx, ped->m_lastComment, 1998, 6); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 2102, 6); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 1914, 25); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 1954, 25); break;
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetHFYSTTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+ switch(sound) {
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 5736, 5); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 5747, 4); break;
+ case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 5755, 4); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 5741, 6); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5753, 2); break;
+ case SOUND_PED_TAXI_WAIT: return 5759;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5722, 7); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5712, 10); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 5729, 7); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 5695, 8); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 5678, 7); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 5751, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5685, 10); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 5703, 9); break;
+ default: return GetGenericFemaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetHFOSTTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 4382, 6); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 4388, 8); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 4398, 3); break;
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 4401, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 4363, 8); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4353, 10); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 4371, 11); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 4334, 8); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 4313, 9); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 4396, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4322, 12); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 4342, 11); break;
+ default: return GetGenericFemaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetHMYSTTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7961, 6); break;
+ case SOUND_PED_ACCIDENTREACTION1: return 7971;
+ case SOUND_PED_TAXI_WAIT: return 7974;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7946, 6); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7967, 4); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7954, 7); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 7952, 2); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7972, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7922, 13); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 7935, 11); break;
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetHMOSTTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 5820, 5); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 5831, 3); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 5825, 6); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5836, 2); break;
+ case SOUND_PED_TAXI_WAIT: return 5838;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5805, 8); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5795, 9); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 5813, 7); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 5777, 7); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 5760, 7); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 5834, 2); break;
+ case SOUND_PED_CHAT_SEXY: return 5804;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5767, 10); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 5784, 11); break;
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetHFYRITalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 6965, 5); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6970, 6); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 6978, 4); break;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 6986, 2); break;
+ case SOUND_PED_TAXI_WAIT: return 6991;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6948, 10); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 6982, 4); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6958, 7); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6940, 8); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6923, 8); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 6976, 2); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 6988, 3); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6931, 9); break;
+ default: return GetGenericFemaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetHFORITalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7244, 6); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 7250, 9); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 7261, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: return 7267;
+ case SOUND_PED_TAXI_WAIT: return 7270;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7229, 6); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7263, 4); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7237, 7); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7222, 7); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 7206, 6); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 7259, 2); break;
+ case SOUND_153: GetPhrase(sfx, ped->m_lastComment, 7235, 2); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7268, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7212, 10); break;
+ default: return GetGenericFemaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetHMYRITalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 5890, 7); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 5905, 3); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 5897, 8); break;
+ case SOUND_PED_ROBBED: return 5908;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5873, 5); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5864, 9); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 5878, 12); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 5856, 8); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 5839, 7); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 5909, 3); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5846, 10); break;
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetHMORITalkSfx(CPed *ped, int16 sound)
+{
+
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 4454, 5); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 4459, 8); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 4469, 3); break;
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 4478, 2); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4436, 7); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 4472, 6); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 4443, 11); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 4422, 6); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 4403, 8); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 4467, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4411, 11); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 4428, 8); break;
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetHFYBETalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 6897, 7); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6904, 7); break;
+ case SOUND_PED_TAXI_WAIT: return 6922;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6878, 11); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6889, 8); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6862, 6); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 6911, 2); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 6920, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6854, 8); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 6868, 10); break;
+ default: return GetGenericFemaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetHFOBETalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 1018, 5); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 1023, 6); break;
+ case SOUND_PED_ACCIDENTREACTION1: return 1035;
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 1038, 2); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 1006, 7); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 1031, 4); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 1013, 5); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 990, 6); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 973, 6); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 1029, 2); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 1036, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 979, 11); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 996, 10); break;
+ default: return GetGenericFemaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetHMYBETalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 4892, 6); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 4902, 12); break;
+ case SOUND_PED_ACCIDENTREACTION1: return 4917;
+ case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 4898, 4); break;
+ case SOUND_PED_TAXI_WAIT: return 4920;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 4874, 8); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4862, 7); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 4882, 10); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 4845, 7); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 4914, 3); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 4869, 5); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 4918, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4835, 10); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 4852, 10); break;
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetHMOBETalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 4703, 3); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 4709, 6); break;
+ case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 4706, 3); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4690, 9); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 4672, 10); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 4699, 4); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4682, 8); break;
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+
+ return sfx;
+}
+
+uint32
+cAudioManager::GetHFYBUTalkSfx(CPed *ped, int16 sound)
+{
+
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 4771, 5); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 4782, 3); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 4776, 6); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 4787, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: return 4789;
+ case SOUND_PED_TAXI_WAIT: return 4790;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 4752, 7); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4742, 10); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 4759, 12); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 4734, 8); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 4715, 8); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 4785, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4723, 11); break;
+ default: return GetGenericFemaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetHFYMDTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 6014, 5); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 6019, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 6021, 3); break;
+ case SOUND_PED_TAXI_WAIT: return 8231;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 6005, 9); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5997, 8); break;
+ case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, 6024, 15); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5988, 9); break;
+ default: return GetGenericFemaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetHFYCGTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 4808, 5); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 4813, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: return 4819;
+ case SOUND_PED_TAXI_WAIT: return 8231;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4800, 8); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 4815, 4); break;
+ case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, 4820, 14); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4791, 9); break;
+ default: return GetGenericFemaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetHFYPRTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 5964, 6); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5970, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: return 5972;
+ case SOUND_PED_PLAYER_BEFORESEX: GetPhrase(sfx, ped->m_lastComment, 5956, 8); break;
+ case SOUND_PED_TAXI_WAIT: return 5987;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5946, 10); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5934, 9); break;
+ case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, 5973, 14); break;
+ case SOUND_153: GetPhrase(sfx, ped->m_lastComment, 5943, 3); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5912, 10); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 5922, 12); break;
+ default: return GetGenericFemaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetHFOTRTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 4660, 5); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 4665, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: return 4667;
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 4670, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 4654, 6); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4646, 8); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 4668, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4623, 11); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 4634, 12); break;
+ default: return GetGenericFemaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetHMOTRTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 4515, 6); break;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 4521, 2); break;
+ case SOUND_PED_TAXI_WAIT: return 4534;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 4508, 7); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4497, 11); break;
+ case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, 4526, 8); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 4523, 3); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4480, 8); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 4488, 9); break;
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetHMYAPTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 4591, 7); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 4605, 4); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 4598, 7); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 4611, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 4619, 2); break;
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 4621, 2); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4573, 9); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 4613, 6); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 4585, 6); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 4555, 9); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 4535, 9); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 4609, 2); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 4582, 3); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4544, 11); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 4564, 9); break;
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetHMOCATalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 3506, 5); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 3521, 11); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 3511, 10); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 3532, 7); break;
+ case SOUND_PED_TAXI_WAIT: return 3541;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 3539, 2); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 3486, 8); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 3478, 8); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 3504, 2); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 3494, 10); break;
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetBMODKTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 6831, 4); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6838, 9); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 6847, 2); break;
+ case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 6835, 3); break;
+ case SOUND_PED_TAXI_WAIT: return 6853;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6817, 7); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 6849, 4); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6824, 7); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6794, 10); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6776, 8); break;
+ case SOUND_PED_147:
+ GetPhrase(sfx, ped->m_lastComment, 6805, 11);
+ switch(sfx) {
+ case 6809:
+ case 6810:
+ case 6811: GetPhrase(sfx, ped->m_lastComment, 6805, 4); break;
+ default: break;
+ }
+ break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6784, 10); break;
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetBMYCRTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 6578, 6); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 6594, 12); break;
+ case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 6609, 6); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6588, 6); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 6606, 3); break;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 6615, 2); break;
+ case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 6584, 4); break;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 6563, 8); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6553, 8); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6571, 7); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6544, 9); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6521, 12); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 6561, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6533, 11); break;
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetBFYSTTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7184, 4); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 7188, 5); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 7195, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 7203, 2); break;
+ case SOUND_PED_TAXI_WAIT: return 7205;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7167, 9); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7197, 6); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7176, 8); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7149, 9); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 7132, 8); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 7193, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7140, 9); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 7158, 9); break;
+ default: return GetGenericFemaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetBFOSTTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7046, 5); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 7051, 8); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 7061, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 7067, 2); break;
+ case SOUND_PED_TAXI_WAIT: return 7069;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7027, 11); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7063, 4); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7038, 8); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7009, 8); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6992, 7); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 7059, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6999, 10); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 7017, 10); break;
+ default: return GetGenericFemaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetBMYSTTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 6413, 6); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 6427, 4); break;
+ case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 6433, 4); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6419, 8); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 6431, 2); break;
+ case SOUND_PED_TAXI_WAIT: return 6437;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 6400, 6); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6392, 8); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6406, 7); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6371, 9); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6352, 8); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6360, 11); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 6380, 12); break;
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetBMOSTTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 4292, 9); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 4307, 4); break;
+ case SOUND_PED_ACCIDENTREACTION1: return 4311;
+ case SOUND_PED_TAXI_WAIT: return 4312;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 4272, 7); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4258, 8); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 4279, 13); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 4232, 8); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 4301, 6); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 4266, 6); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4215, 17); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 4240, 18); break;
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetBFYRITalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 6161, 4); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 6173, 4); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6165, 8); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 6179, 3); break;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 6188, 2); break;
+ case SOUND_PED_TAXI_WAIT: return 6194;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6143, 8); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 6182, 6); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6154, 7); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6135, 8); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6117, 9); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 6177, 2); break;
+ case SOUND_153: GetPhrase(sfx, ped->m_lastComment, 6151, 3); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 6190, 4); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6126, 9); break;
+ default: return GetGenericFemaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetBFORITalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7110, 5); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 7115, 4); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 7121, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: return 7127;
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 7130, 2); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7094, 9); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7123, 4); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7103, 7); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7087, 7); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 7070, 8); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 7119, 2); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7128, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7078, 9); break;
+ default: return GetGenericFemaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetBMYRITalkSfx(CPed *ped, int16 sound)
+{
+
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 5430, 7); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 5437, 4); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5443, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: return 5449;
+ case SOUND_PED_TAXI_WAIT: return 5453;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5414, 8); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 5445, 4); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 5423, 7); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 5407, 7); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 5394, 6); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 5441, 2); break;
+ case SOUND_PED_CHAT_SEXY: return 5422;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 5450, 3); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5400, 7); break;
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetBFYBETalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 6255, 6); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6261, 8); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 6273, 5); break;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 6284, 2); break;
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 6290, 3); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6233, 10); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 6278, 6); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6247, 8); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6207, 8); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6195, 12); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 6269, 4); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 6243, 4); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 6286, 4); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 6217, 16); break;
+ default: return GetGenericFemaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetBMYBETalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 956, 4); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 966, 3); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 960, 6); break;
+ case SOUND_PED_ROBBED: return 970;
+ case SOUND_PED_ACCIDENTREACTION1: return 971;
+ case SOUND_PED_TAXI_WAIT: return 972;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 940, 8); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 928, 10); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 948, 8); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 910, 8); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 892, 8); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: return 969;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 938, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 900, 10); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 918, 10); break;
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetBFOBETalkSfx(CPed *ped, int16 sound)
+{
+
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 8213, 5); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 8223, 4); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 8218, 5); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 8227, 2); break;
+ case SOUND_PED_TAXI_WAIT: return 8231;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 8197, 9); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 8206, 7); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 8182, 7); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 8166, 8); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 8229, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 8174, 8); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 8189, 8); break;
+ default: return GetGenericFemaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetBMOBETalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7611, 5); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 7616, 6); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 7622, 4); break;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 7626, 3); break;
+ case SOUND_PED_TAXI_WAIT: return 7632;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 7594, 10); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7583, 11); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7604, 7); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7564, 9); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7629, 3); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7559, 5); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 7573, 10); break;
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetBMYBUTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 5500, 5); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 5507, 6); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5513, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: return 5515;
+ case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 5505, 2); break;
+ case SOUND_PED_TAXI_WAIT: return 5518;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5488, 5); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5476, 10); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 5493, 7); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 5469, 7); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 5454, 8); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 5486, 2); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 5516, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5462, 7); break;
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetBFYPRTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 5369, 5); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5374, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: return 5376;
+ case SOUND_PED_PLAYER_BEFORESEX: GetPhrase(sfx, ped->m_lastComment, 5362, 7); break;
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 5392, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5355, 7); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5348, 7); break;
+ case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, 5379, 13); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 5377, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5324, 11); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 5335, 13); break;
+ default: return GetGenericFemaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetBFOTRTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 5232, 6); break;
+ case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 5240, 3); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5238, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: return 5243;
+ case SOUND_PED_TAXI_WAIT: return 5252;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5226, 6); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5217, 9); break;
+ case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, 5247, 5); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 5244, 3); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5192, 10); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 5202, 15); break;
+ default: return GetGenericFemaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetBMOTRTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 6327, 5); break;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 6343, 1); break;
+ case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 6332, 4); break;
+ case SOUND_PED_TAXI_WAIT: return 6351;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6313, 11); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 6336, 7); break;
+ case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, 6344, 7); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 6324, 3); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6293, 10); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 6303, 10); break;
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetBMYPITalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 4033, 5); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 4044, 4); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 4038, 6); break;
+ case SOUND_PED_ROBBED: return 4048;
+ case SOUND_PED_ACCIDENTREACTION1: return 4049;
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 4050, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 4012, 8); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 3998, 10); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 4020, 13); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 3993, 5); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 3978, 6); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 4008, 4); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 3984, 9); break;
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetBMYBBTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 639, 5); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 659, 9); break;
+ case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 691, 8); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 648, 11); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 686, 5); break;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 699, 6); break;
+ case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 644, 4); break;
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 711, 3); break;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 618, 12); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 584, 18); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 630, 9); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 554, 9); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 524, 13); break;
+ case SOUND_PED_149: GetPhrase(sfx, ped->m_lastComment, 668, 16); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 684, 2); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 602, 16); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 705, 6); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 537, 17); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 563, 21); break;
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetWMYCRTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 5056, 5); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 5061, 6); break;
+ case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 5070, 5); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5067, 3); break;
+ case SOUND_PED_TAXI_WAIT: return 5075;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5040, 7); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5030, 10); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 5047, 9); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 5021, 9); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5003, 18); break;
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetWFYSTTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 8445, 5); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 8456, 4); break;
+ case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 8463, 4); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 8450, 6); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 8461, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: return 8467;
+ case SOUND_PED_TAXI_WAIT: return 8468;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 8430, 7); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 8420, 10); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 8437, 8); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 8402, 8); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 8386, 6); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: return 8460;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 8392, 10); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 8410, 10); break;
+ default: return GetGenericFemaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetWFOSTTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 8354, 4); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 8358, 8); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 8369, 5); break;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 8381, 4); break;
+ case SOUND_PED_TAXI_WAIT: return 8385;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 8332, 12); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 8374, 7); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 8344, 10); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 8305, 11); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 8274, 12); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 8366, 3); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 8286, 19); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 8316, 16); break;
+ default: return GetGenericFemaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetWMYSTTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 3947, 5); break;
+ case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 3963, 5); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 3955, 5); break;
+ case SOUND_PED_ROBBED: return 3962;
+ case SOUND_PED_ACCIDENTREACTION1: return 3975;
+ case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 3952, 3); break;
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 3976, 2); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 3930, 10); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 3968, 7); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 3942, 5); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 3912, 8); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 3893, 8); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 3960, 2); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 3940, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 3901, 11); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 3920, 10); break;
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetWMOSTTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 5170, 5); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 5178, 4); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5188, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: return 5190;
+ case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 5175, 3); break;
+ case SOUND_PED_TAXI_WAIT: return 5191;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5155, 8); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5145, 8); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 5163, 7); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 5129, 7); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 5111, 8); break;
+ case SOUND_PED_149: GetPhrase(sfx, ped->m_lastComment, 5182, 4); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 5186, 2); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 5153, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5119, 10); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 5136, 9); break;
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetWFYRITalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 5299, 5); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 5304, 7); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5313, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: return 5320;
+ case SOUND_PED_TAXI_WAIT: return 5323;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5280, 9); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 5315, 5); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 5291, 8); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 5271, 9); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 5253, 8); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 5311, 2); break;
+ case SOUND_153: GetPhrase(sfx, ped->m_lastComment, 5289, 2); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 5321, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5261, 10); break;
+ default: return GetGenericFemaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetWFORITalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7825, 6); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 7831, 6); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 7839, 3); break;
+ case SOUND_PED_ACCIDENTREACTION1: return 7842;
+ case SOUND_PED_TAXI_WAIT: return 7846;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 7810, 7); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7799, 11); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7817, 8); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7789, 10); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 7771, 7); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 7837, 2); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7843, 3); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7778, 11); break;
+ default: return GetGenericFemaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetWMYRITalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 4186, 8); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 4194, 8); break;
+ case SOUND_PED_ACCIDENTREACTION1: return 4208;
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 4213, 2); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4163, 9); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 4203, 5); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 4175, 11); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 4144, 9); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 4126, 10); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: return 4202;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 4172, 3); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 4209, 4); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4136, 8); break;
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetWMORITalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 6668, 9); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6677, 6); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 6685, 4); break;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 6701, 2); break;
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 6707, 2); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6647, 10); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 6689, 12); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6660, 8); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6641, 6); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6617, 10); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 6683, 2); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 6657, 3); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 6703, 4); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6627, 14); break;
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetWFYBETalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7752, 5); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 7757, 4); break;
+ case SOUND_PED_ACCIDENTREACTION1: return 7766;
+ case SOUND_PED_TAXI_WAIT: return 7770;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7738, 8); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7761, 5); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7746, 6); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7722, 6); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 7704, 7); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7767, 3); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7711, 11); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 7728, 10); break;
+ default: return GetGenericFemaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetWMYBETalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 8127, 8); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 8142, 3); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 8135, 7); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 8105, 12); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 8155, 5); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 8119, 8); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 8086, 8); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 8063, 9); break;
+ case SOUND_PED_149: GetPhrase(sfx, ped->m_lastComment, 8145, 7); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 8152, 3); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 8117, 2); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 8160, 6); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 8072, 14); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 8094, 11); break;
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetWFOBETalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 6093, 5); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6098, 4); break;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 6109, 3); break;
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 6115, 2); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6075, 8); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 6102, 7); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6083, 10); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6058, 7); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6040, 8); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 6112, 3); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6048, 10); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 6065, 10); break;
+ default: return GetGenericFemaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetWMOBETalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 3759, 5); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 3772, 4); break;
+ case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 3792, 6); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 3764, 8); break;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 3802, 2); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 3742, 8); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 3798, 4); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 3752, 7); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 3724, 8); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 3706, 6); break;
+ case SOUND_PED_149: GetPhrase(sfx, ped->m_lastComment, 3776, 16); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 3750, 2); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 3804, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 3712, 12); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 3732, 10); break;
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetWMYCWTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 5650, 6); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 5670, 4); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 5659, 6); break;
+ case SOUND_PED_ROBBED: return 5676;
+ case SOUND_PED_TAXI_WAIT: return 5677;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5635, 8); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5622, 10); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 5643, 7); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 5598, 9); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 5580, 9); break;
+ case SOUND_PED_149: GetPhrase(sfx, ped->m_lastComment, 5665, 5); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 5674, 2); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 5632, 3); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5589, 9); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 5607, 15); break;
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetWMYGOTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7679, 5); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 7684, 6); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 7690, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: return 7698;
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 7701, 3); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7659, 11); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7692, 6); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7672, 7); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7642, 7); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 7670, 2); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7699, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7633, 9); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 7649, 10); break;
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetWFOGOTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7904, 5); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 7909, 6); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 7915, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: return 7919;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 7883, 14); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7874, 9); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7917, 2); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7897, 7); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7855, 8); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7920, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7847, 8); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 7863, 11); break;
+ default: return GetGenericFemaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetWMOGOTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 4982, 5); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 4987, 6); break;
+ case SOUND_PED_ACCIDENTREACTION1: return 4998;
+ case SOUND_PED_TAXI_WAIT: return 5002;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 4961, 13); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4947, 12); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 4993, 5); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 4974, 8); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 4929, 9); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 4959, 2); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 4999, 3); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4921, 8); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 4938, 9); break;
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetWFYLGTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 8267, 5); break;
+ case SOUND_PED_ACCIDENTREACTION1: return 8272;
+ case SOUND_PED_TAXI_WAIT: return 8273;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 8260, 7); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 8252, 8); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 8232, 10); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 8242, 10); break;
+ default: return GetGenericFemaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetWMYLGTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 3698, 6); break;
+ case SOUND_PED_ACCIDENTREACTION1: return 3704;
+ case SOUND_PED_TAXI_WAIT: return 3705;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 3691, 7); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 3682, 9); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 3662, 10); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 3672, 10); break;
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetWFYBUTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7309, 8); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 7317, 8); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 7325, 4); break;
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 7340, 2); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7329, 8); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7301, 8); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7292, 9); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7337, 3); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7271, 21); break;
+ default: return GetGenericFemaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetWMYBUTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 3862, 6); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 3870, 5); break;
+ case SOUND_PED_ROBBED: return 3880;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 3884, 2); break;
+ case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 3868, 2); break;
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 3891, 2); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 3845, 10); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 3881, 3); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 3857, 5); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 3826, 9); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 3706, 6); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 3875, 5); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 3855, 2); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 3886, 5); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 3815, 11); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 3835, 10); break;
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetWMOBUTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 6753, 6); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6759, 7); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 6769, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 6771, 3); break;
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 6774, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 6743, 3); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6733, 8); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6746, 7); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6726, 7); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6709, 7); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 6766, 3); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 6741, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6716, 10); break;
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetWFYPRTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 4101, 6); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 4107, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: return 4109;
+ case SOUND_PED_PLAYER_BEFORESEX: GetPhrase(sfx, ped->m_lastComment, 4096, 5); break;
+ case SOUND_PED_TAXI_WAIT: return 4125;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 4087, 9); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4077, 10); break;
+ case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, 4110, 15); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4052, 11); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 4063, 14); break;
+ default: return GetGenericFemaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetWFOTRTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 7371, 6); break;
+ case SOUND_PED_ACCIDENTREACTION1: return 7383;
+ case SOUND_PED_TAXI_WAIT: return 7393;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7362, 9); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7377, 6); break;
+ case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, 7384, 9); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7342, 11); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 7353, 9); break;
+ default: return GetGenericFemaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetWMOTRTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 7542, 5); break;
+ case SOUND_PED_ACCIDENTREACTION1: return 7547;
+ case SOUND_PED_TAXI_WAIT: return 7558;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 7536, 6); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7517, 17); break;
+ case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, 7551, 7); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 7534, 2); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7548, 3); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7494, 10); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 7504, 13); break;
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetWMYPITalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 6496, 5); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 6509, 4); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6503, 6); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 6513, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 6515, 2); break;
+ case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 6501, 2); break;
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 6517, 4); break;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 6479, 7); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6465, 8); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6488, 8); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6457, 8); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6439, 8); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 6473, 6); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6447, 10); break;
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetWMOCATalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 8032, 6); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 8048, 11); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 8038, 10); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 8059, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: return 8061;
+ case SOUND_PED_TAXI_WAIT: return 8062;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 8015, 8); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 8003, 10); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 8023, 9); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7993, 10); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 7975, 12); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 8013, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7987, 6); break;
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetWFYJGTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+ switch(sound) {
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7414, 4); break;
+ case SOUND_PED_ACCIDENTREACTION1: sfx = 7424; break;
+ case SOUND_PED_TAXI_WAIT: sfx = 7425; break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7406, 8); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7418, 6); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7394, 12); break;
+ default: return GetGenericFemaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetWMYJGTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 5098, 4); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5102, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: return 5109;
+ case SOUND_PED_TAXI_WAIT: return 5110;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 5104, 5); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 5076, 10); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 5096, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5086, 10); break;
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetWFYSKTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 3652, 5); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 3657, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 3659, 2); break;
+ case SOUND_PED_TAXI_WAIT: return 3661;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 3641, 11); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 3632, 9); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 3603, 11); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 3614, 18); break;
+ default: return GetGenericFemaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetWMYSKTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 5563, 5); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5573, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 5575, 2); break;
+ case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 5568, 3); break;
+ case SOUND_PED_TAXI_WAIT: return 5579;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5558, 5); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5546, 10); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 5571, 2); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 5556, 2); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 5577, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5519, 14); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 5533, 13); break;
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetWFYSHTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 7459, 9); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 7470, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 7483, 4); break;
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 7492, 2); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7448, 11); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7472, 11); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 7468, 2); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7487, 5); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7426, 12); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 7438, 10); break;
+ default: return GetGenericFemaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetWFOSHTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 3571, 10); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 3583, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 3594, 3); break;
+ case SOUND_PED_TAXI_WAIT: return 3602;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 3561, 10); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 3585, 9); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 3581, 2); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 3597, 5); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 3542, 10); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 3552, 9); break;
+ default: return GetGenericFemaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetJFOTOTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 811, 4); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 815, 5); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 821, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 828, 2); break;
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 831, 2); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 796, 9); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 823, 5); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 805, 6); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 775, 8); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 757, 8); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: return 820;
+ case SOUND_PED_CHAT_EVENT: return 830;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 765, 10); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 783, 13); break;
+ default: return GetGenericFemaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetJMOTOTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 874, 4); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 878, 4); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 883, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: return 889;
+ case SOUND_PED_TAXI_WAIT: return 891;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 862, 6); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 885, 4); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 868, 6); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 849, 6); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 833, 8); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: return 882;
+ case SOUND_PED_CHAT_EVENT: return 890;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 841, 8); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 855, 7); break;
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetCBTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 2178, 5); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 2187, 5); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 2183, 4); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 2194, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: sfx = 2196; break;
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 2197, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 2161, 9); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 2150, 9); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 2170, 8); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 2132, 8); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 2113, 8); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 2192, 2); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 2159, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 2121, 11); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 2140, 10); break;
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ return 86 * (m_sQueueSample.m_nEntityIndex % 3) + sfx;
+}
+
+uint32
+cAudioManager::GetHNTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 2692, 5); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 2703, 4); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 2697, 6); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 2711, 3); break;
+ case SOUND_PED_ACCIDENTREACTION1: sfx = 2714; break;
+ case SOUND_PED_TAXI_WAIT: sfx = 2715; break;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 2673, 10); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 2661, 10); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 2683, 9); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 2638, 9); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 2617, 9); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 2707, 4); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 2671, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 2626, 12); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 2647, 14); break;
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ return 99 * (m_sQueueSample.m_nEntityIndex % 3) + sfx;
+}
+
+uint32
+cAudioManager::GetSGTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 1104, 5); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 1114, 5); break;
+ case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 1124, 5); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 1109, 5); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 1121, 3); break;
+ case SOUND_PED_ACCIDENTREACTION1: sfx = 1129; break;
+ case SOUND_PED_TAXI_WAIT: sfx = 1132; break;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 1088, 10); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 1076, 9); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 1098, 6); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 1058, 6); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 1040, 8); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 1119, 2); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 1085, 3); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 1130, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 1048, 10); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 1064, 12); break;
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ if(ped->GetModelIndex() == MI_SGB) sfx += 93;
+ return sfx;
+}
+
+uint32
+cAudioManager::GetCLTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 1299, 5); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 1310, 5); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 1304, 6); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 1317, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: sfx = 1319; break;
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 1320, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 1281, 10); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 1266, 13); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 1291, 8); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 1246, 10); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 1226, 10); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 1315, 2); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 1279, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 1236, 10); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 1256, 10); break;
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ return 96 * (m_sQueueSample.m_nEntityIndex % 3) + sfx;
+}
+
+uint32
+cAudioManager::GetGDTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 1762, 6); break;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 1770, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 1755, 7); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 1744, 9); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 1768, 2); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 1753, 2); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 1772, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 1724, 10); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 1734, 10); break;
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ return 50 * (m_sQueueSample.m_nEntityIndex % 3) + sfx;
+}
+
+uint32
+cAudioManager::GetBKTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 2429, 5); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 2442, 4); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 2434, 8); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 2448, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: sfx = 2450; break;
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 2451, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 2412, 9); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 2403, 9); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 2421, 8); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 2371, 10); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 2446, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 2381, 10); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 2391, 12); break;
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ return 82 * (m_sQueueSample.m_nEntityIndex % 3) + sfx;
+}
+
+uint32
+cAudioManager::GetPGTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 1561, 4); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 1570, 5); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 1565, 5); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 1577, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: sfx = 1579; break;
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 1582, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 1551, 5); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 1542, 7); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 1556, 5); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 1529, 5); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 1514, 10); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 1575, 2); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 1549, 2); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 1580, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 1524, 5); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 1534, 8); break;
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ return 70 * (m_sQueueSample.m_nEntityIndex % 3) + sfx;
+}
+
+uint32
+cAudioManager::GetVICETalkSfx(CPed *ped, int16 sound, int16 model)
+{
+ uint32 sfx;
+ if(model == MI_VICE6) {
+
+ switch(sound) {
+ case SOUND_PED_ARREST_COP: GetPhrase(sfx, ped->m_lastComment, 1894, 3); break;
+ case SOUND_PED_MIAMIVICE_EXITING_CAR: return 1897;
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ }
+ switch(sound) {
+ case SOUND_PED_ARREST_COP: GetPhrase(sfx, ped->m_lastComment, 1874, 3); break;
+ case SOUND_PED_MIAMIVICE_EXITING_CAR: sfx = 1877; break;
+
+ default: return GetGenericMaleTalkSfx(ped, sound);
+ }
+ sfx += 4 * (m_sQueueSample.m_nEntityIndex % 5);
+ return sfx;
+}
+
+uint32
+cAudioManager::GetWFYG1TalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 3383, 6); break;
+ case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 3399, 2); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 3389, 5); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 3397, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: return 3403;
+ case SOUND_PED_TAXI_WAIT: return 3405;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 3372, 4); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 3361, 9); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 3401, 2); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 3376, 7); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 3342, 9); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 3324, 7); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 3394, 3); break;
+ case SOUND_153: GetPhrase(sfx, ped->m_lastComment, 3370, 2); break;
+ case SOUND_PED_CHAT_EVENT: return 3404;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 3331, 11); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 3351, 10); break;
+ default: return GetGenericFemaleTalkSfx(ped, sound);
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetWFYG2TalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ switch(sound) {
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 3464, 3); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 3467, 5); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 3473, 2); break;
+ case SOUND_PED_TAXI_WAIT: return 3476;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 3452, 5); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 3440, 8); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 3457, 7); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 3422, 9); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 3406, 5); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: return 3472;
+ case SOUND_153: GetPhrase(sfx, ped->m_lastComment, 3448, 4); break;
+ case SOUND_PED_CHAT_EVENT: return 3475;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 3411, 11); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 3431, 9); break;
+ default: return GetGenericFemaleTalkSfx(ped, sound);
+ }
+
+ return sfx;
+}
+
+uint32
+cAudioManager::GetGenericMaleTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+
+ m_bGenericSfx = true;
+ switch(sound) {
+ case SOUND_PED_DEATH: GetPhrase(sfx, ped->m_lastComment, SFX_GENERIC_MALE_DEATH_1, 41); break;
+ case SOUND_PED_BULLET_HIT:
+ case SOUND_PED_DEFEND: GetPhrase(sfx, ped->m_lastComment, SFX_GENERIC_MALE_GRUNT_1, 41); break;
+ case SOUND_PED_BURNING: GetPhrase(sfx, ped->m_lastComment, SFX_GENERIC_MALE_FIRE_1, 32); break;
+ case SOUND_PED_FLEE_SPRINT: GetPhrase(sfx, ped->m_lastComment, SFX_GENERIC_MALE_PANIC_1, 35); break;
+ default: return NO_SAMPLE;
+ }
+ return sfx;
+}
+
+uint32
+cAudioManager::GetGenericFemaleTalkSfx(CPed *ped, int16 sound)
+{
+ uint32 sfx;
+ m_bGenericSfx = true;
+ switch(sound) {
+ case SOUND_PED_DEATH: GetPhrase(sfx, ped->m_lastComment, 2931, 22); break;
+ case SOUND_PED_BULLET_HIT:
+ case SOUND_PED_DEFEND: GetPhrase(sfx, ped->m_lastComment, 2953, 33); break;
+ case SOUND_PED_BURNING: GetPhrase(sfx, ped->m_lastComment, 2914, 17); break;
+ case SOUND_PED_FLEE_SPRINT: GetPhrase(sfx, ped->m_lastComment, 2986, 27); break;
+ default: return NO_SAMPLE;
+ }
+ return sfx;
+}
+
void
cPedComments::Add(tPedComment *com)
{
@@ -4705,57 +7524,69 @@ cPedComments::Add(tPedComment *com)
void
cPedComments::Process()
{
- int sampleIndex;
+ uint32 sampleIndex;
uint8 actualUsedBank;
tPedComment *comment;
-
- if (AudioManager.m_nUserPause != 0) return;
-
- if (m_nCommentsInBank[m_nActiveBank]) {
- sampleIndex = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_nSampleIndex;
- if (!SampleManager.IsPedCommentLoaded(sampleIndex))
- SampleManager.LoadPedComment(sampleIndex);
-
- AudioManager.m_sQueueSample.m_nEntityIndex = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_nEntityIndex;
- AudioManager.m_sQueueSample.m_nCounter = 0;
- AudioManager.m_sQueueSample.m_nSampleIndex = sampleIndex;
- AudioManager.m_sQueueSample.m_nBankIndex = SFX_BANK_PED_COMMENTS;
- AudioManager.m_sQueueSample.m_nReleasingVolumeModificator = 3;
- AudioManager.m_sQueueSample.m_nVolume = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_bVolume;
- AudioManager.m_sQueueSample.m_fDistance = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_fDistance;
- AudioManager.m_sQueueSample.m_nLoopCount = 1;
- AudioManager.m_sQueueSample.m_nLoopStart = 0;
- AudioManager.m_sQueueSample.m_nLoopEnd = -1;
- AudioManager.m_sQueueSample.m_nEmittingVolume = MAX_VOLUME;
- AudioManager.m_sQueueSample.m_fSpeedMultiplier = 3.0f;
- switch (sampleIndex) {
- //case SFX_POLICE_HELI_1:
- //case SFX_POLICE_HELI_2:
- //case SFX_POLICE_HELI_3:
- // AudioManager.m_sQueueSample.m_fSoundIntensity = 400.0f;
- // break;
- default:
- AudioManager.m_sQueueSample.m_fSoundIntensity = 50.0f;
- break;
+ bool prevUsed = false;
+ static uint8 counter = 0;
+ static int32 prevSamples[10];
+
+ if(AudioManager.m_nUserPause != 0) return;
+
+ if(m_nCommentsInBank[m_nActiveBank]) {
+ for(int i = 0; i < ARRAY_SIZE(prevSamples); i++) {
+ if(m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_nSampleIndex ==
+ prevSamples[(counter + 1 + i) % ARRAY_SIZE(prevSamples)]) {
+ m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_nProcess = -1;
+ prevUsed = true;
+ break;
+ }
}
- AudioManager.m_sQueueSample.m_bReleasingSoundFlag = true;
- AudioManager.m_sQueueSample.m_vecPos = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_vecPos;
-
- /*if (sampleIndex >= SFX_AMMU_D && sampleIndex <= SFX_AMMU_F) {
- AudioManager.m_sQueueSample.m_bReverbFlag = false;
- AudioManager.m_sQueueSample.m_bRequireReflection = false;
- } else*/ {
- AudioManager.m_sQueueSample.m_bReverbFlag = true;
- AudioManager.m_sQueueSample.m_bRequireReflection = true;
+ if(!prevUsed) {
+ sampleIndex = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_nSampleIndex;
+ if(!SampleManager.IsPedCommentLoaded(sampleIndex)) {
+#if defined(GTA_PC) && !defined(FIX_BUGS)
+ if(!m_bDelay)
+#endif
+ SampleManager.LoadPedComment(sampleIndex);
+ } else {
+ AudioManager.m_sQueueSample.m_nEntityIndex = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_nEntityIndex;
+ AudioManager.m_sQueueSample.m_nCounter = 0;
+ AudioManager.m_sQueueSample.m_nSampleIndex = sampleIndex;
+ AudioManager.m_sQueueSample.m_nBankIndex = SFX_BANK_PED_COMMENTS;
+ AudioManager.m_sQueueSample.m_nReleasingVolumeModificator = 3;
+ AudioManager.m_sQueueSample.m_nVolume = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_bVolume;
+ AudioManager.m_sQueueSample.m_fDistance = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_fDistance;
+ AudioManager.m_sQueueSample.m_nLoopCount = 1;
+ AudioManager.m_sQueueSample.m_nLoopStart = 0;
+ AudioManager.m_sQueueSample.m_nLoopEnd = -1;
+ AudioManager.m_sQueueSample.m_nEmittingVolume = MAX_VOLUME;
+ AudioManager.m_sQueueSample.m_fSpeedMultiplier = 3.0f;
+ AudioManager.m_sQueueSample.m_fSoundIntensity = 40.0f;
+ AudioManager.m_sQueueSample.m_bReleasingSoundFlag = true;
+ AudioManager.m_sQueueSample.m_vecPos = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_vecPos;
+ AudioManager.m_sQueueSample.m_bReverbFlag = true;
+ AudioManager.m_sQueueSample.m_bRequireReflection = true;
+ AudioManager.m_sQueueSample.m_bIs2D = false;
+#ifdef FIX_BUGS
+ if (sampleIndex >= 8694 && sampleIndex < TOTAL_AUDIO_SAMPLES) { // check if player sfx, TODO: enum
+ AudioManager.m_sQueueSample.m_bIs2D = true;
+ AudioManager.m_sQueueSample.m_nOffset = 63;
+ }
+#endif // FIX_BUGS
+ AudioManager.m_sQueueSample.m_nFrequency =
+ SampleManager.GetSampleBaseFrequency(AudioManager.m_sQueueSample.m_nSampleIndex) + AudioManager.RandomDisplacement(750);
+ if(CTimer::GetIsSlowMotionActive()) AudioManager.m_sQueueSample.m_nFrequency /= 2;
+ m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_nProcess = -1;
+ prevSamples[counter++] = sampleIndex;
+ if(counter == 10) counter = 0;
+ AudioManager.AddSampleToRequestedQueue();
+#if defined(GTA_PC) && !defined(FIX_BUGS)
+ m_nDelayTimer = CTimer::GetTimeInMilliseconds();
+ m_bDelay = true;
+#endif
+ }
}
-
- AudioManager.m_sQueueSample.m_bIs2D = false;
- AudioManager.m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AudioManager.m_sQueueSample.m_nSampleIndex) + AudioManager.RandomDisplacement(750);
- if (CTimer::GetIsSlowMotionActive())
- AudioManager.m_sQueueSample.m_nFrequency /= 2;
- m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_nProcess = -1;
- AudioManager.AddSampleToRequestedQueue();
}
// Switch bank
@@ -4778,8 +7609,14 @@ cPedComments::Process()
m_nIndexMap[actualUsedBank][i] = NUM_PED_COMMENTS_SLOTS;
}
m_nCommentsInBank[actualUsedBank] = 0;
+#if defined(GTA_PC) && !defined(FIX_BUGS)
+ if(m_bDelay)
+ if(CTimer::GetTimeInMilliseconds() - m_nDelayTimer > 6000) m_bDelay = false;
+#endif
}
+#undef cooldown_phrase
+
#pragma endregion
#pragma endregion All the ped audio code
@@ -4868,7 +7705,7 @@ cAudioManager::ProcessFires(int32)
if (entity) {
switch (entity->GetType()) {
case ENTITY_TYPE_BUILDING:
- m_sQueueSample.m_fSoundIntensity = 50.0f;
+ m_sQueueSample.m_fSoundIntensity = 80.0f;
m_sQueueSample.m_nSampleIndex = SFX_CAR_ON_FIRE;
emittingVol = 100;
m_sQueueSample.m_nFrequency = 8 * SampleManager.GetSampleBaseFrequency(SFX_CAR_ON_FIRE) / 10;
@@ -4884,7 +7721,7 @@ cAudioManager::ProcessFires(int32)
m_sQueueSample.m_nReleasingVolumeModificator = 10;
break;
default:
- m_sQueueSample.m_fSoundIntensity = 50.0f;
+ m_sQueueSample.m_fSoundIntensity = 80.0f;
m_sQueueSample.m_nSampleIndex = SFX_CAR_ON_FIRE;
m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CAR_ON_FIRE);
m_sQueueSample.m_nFrequency += i * (m_sQueueSample.m_nFrequency / 64);
@@ -4892,17 +7729,16 @@ cAudioManager::ProcessFires(int32)
m_sQueueSample.m_nReleasingVolumeModificator = 8;
}
} else {
- m_sQueueSample.m_fSoundIntensity = 50.0f;
+ m_sQueueSample.m_fSoundIntensity = 80.0f;
m_sQueueSample.m_nSampleIndex = SFX_CAR_ON_FIRE;
m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CAR_ON_FIRE);
- m_sQueueSample.m_nFrequency += i * (m_sQueueSample.m_nFrequency / 64);
emittingVol = 80;
m_sQueueSample.m_nReleasingVolumeModificator = 8;
}
m_sQueueSample.m_vecPos = gFireManager.m_aFires[i].m_vecPos;
distSquared = GetDistanceSquared(m_sQueueSample.m_vecPos);
if (distSquared < SQR(m_sQueueSample.m_fSoundIntensity)) {
- m_sQueueSample.m_fDistance = Sqrt(distSquared);
+ m_sQueueSample.m_fDistance = distSquared < 0.0f ? 0.0f : Sqrt(distSquared);
m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance);
if (m_sQueueSample.m_nVolume != 0) {
m_sQueueSample.m_nCounter = i;
@@ -4920,6 +7756,30 @@ cAudioManager::ProcessFires(int32)
AddSampleToRequestedQueue();
}
}
+ if (gFireManager.m_aFires[i].m_bExtinguishedWithWater) {
+ gFireManager.m_aFires[i].m_bExtinguishedWithWater = false;
+ emittingVol = 100.0f * gFireManager.m_aFires[i].m_fWaterExtinguishCountdown;
+ m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance);
+ if (m_sQueueSample.m_nVolume != 0) {
+ m_sQueueSample.m_nSampleIndex = SFX_JUMBO_TAXI;
+ m_sQueueSample.m_nFrequency = 19591;
+ m_sQueueSample.m_nFrequency += i * (m_sQueueSample.m_nFrequency / 64);
+ m_sQueueSample.m_nReleasingVolumeModificator = 9;
+ m_sQueueSample.m_nCounter = i + 40;
+ m_sQueueSample.m_nBankIndex = SFX_BANK_0;
+ m_sQueueSample.m_fSpeedMultiplier = 2.0f;
+ m_sQueueSample.m_nReleasingVolumeDivider = 10;
+ m_sQueueSample.m_bIs2D = false;
+ m_sQueueSample.m_nLoopCount = 0;
+ m_sQueueSample.m_bReleasingSoundFlag = false;
+ m_sQueueSample.m_nEmittingVolume = emittingVol;
+ m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_bReverbFlag = true;
+ m_sQueueSample.m_bRequireReflection = false;
+ AddSampleToRequestedQueue();
+ }
+ }
}
}
}
@@ -4934,18 +7794,10 @@ cAudioManager::ProcessWaterCannon(int32)
m_sQueueSample.m_vecPos = CWaterCannons::aCannons[0].m_avecPos[CWaterCannons::aCannons[i].m_nCur];
float distSquared = GetDistanceSquared(m_sQueueSample.m_vecPos);
if (distSquared < SQR(SOUND_INTENSITY)) {
- m_sQueueSample.m_fDistance = Sqrt(distSquared);
-#ifdef FIX_BUGS
+ m_sQueueSample.m_fDistance = distSquared <= 0.0f ? 0.0f : Sqrt(distSquared);
m_sQueueSample.m_nVolume = ComputeVolume(50, SOUND_INTENSITY, m_sQueueSample.m_fDistance);
-#else
- m_sQueueSample.m_nVolume = ComputeVolume(50, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance);
-#endif
if (m_sQueueSample.m_nVolume != 0) {
-#ifdef FIX_BUGS
m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY;
-#else
- m_sQueueSample.m_fSoundIntensity = SQR(SOUND_INTENSITY);
-#endif
m_sQueueSample.m_nSampleIndex = SFX_JUMBO_TAXI;
m_sQueueSample.m_nBankIndex = SFX_BANK_0;
m_sQueueSample.m_nFrequency = 15591;
@@ -5818,39 +8670,45 @@ cAudioManager::ProcessCrane()
void
cAudioManager::ProcessProjectiles()
{
- const int rocketLauncherIntensity = 90;
- const int molotovIntensity = 30;
- const int molotovVolume = 50;
uint8 emittingVol;
+ float distSquared;
for (int32 i = 0; i < NUM_PROJECTILES; i++) {
if (CProjectileInfo::GetProjectileInfo(i)->m_bInUse) {
switch (CProjectileInfo::GetProjectileInfo(i)->m_eWeaponType) {
- case WEAPONTYPE_ROCKETLAUNCHER:
- emittingVol = MAX_VOLUME;
- m_sQueueSample.m_fSoundIntensity = rocketLauncherIntensity;
- m_sQueueSample.m_nSampleIndex = SFX_ROCKET_FLY;
+ case WEAPONTYPE_TEARGAS:
+ emittingVol = 80;
+ m_sQueueSample.m_fSoundIntensity = 40.0f;
+ m_sQueueSample.m_nSampleIndex = SFX_PALM_TREE_LO;
m_sQueueSample.m_nBankIndex = SFX_BANK_0;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_ROCKET_FLY);
- m_sQueueSample.m_nReleasingVolumeModificator = 3;
+ m_sQueueSample.m_nFrequency = 13879;
+ m_sQueueSample.m_nReleasingVolumeModificator = 7;
break;
case WEAPONTYPE_MOLOTOV:
- emittingVol = molotovVolume;
- m_sQueueSample.m_fSoundIntensity = molotovIntensity;
+ emittingVol = 50;
+ m_sQueueSample.m_fSoundIntensity = 30.0f;
m_sQueueSample.m_nSampleIndex = SFX_PED_ON_FIRE;
m_sQueueSample.m_nBankIndex = SFX_BANK_0;
m_sQueueSample.m_nFrequency = 32 * SampleManager.GetSampleBaseFrequency(SFX_PED_ON_FIRE) / 25;
m_sQueueSample.m_nReleasingVolumeModificator = 7;
break;
+ case WEAPONTYPE_ROCKET:
+ emittingVol = 127;
+ m_sQueueSample.m_fSoundIntensity = 90.0f;
+ m_sQueueSample.m_nSampleIndex = SFX_ROCKET_FLY;
+ m_sQueueSample.m_nBankIndex = SFX_BANK_0;
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_ROCKET_FLY);
+ m_sQueueSample.m_nReleasingVolumeModificator = 3;
+ break;
default:
return;
}
m_sQueueSample.m_fSpeedMultiplier = 4.0f;
m_sQueueSample.m_nReleasingVolumeDivider = 3;
m_sQueueSample.m_vecPos = CProjectileInfo::ms_apProjectile[i]->GetPosition();
- float distSquared = GetDistanceSquared(m_sQueueSample.m_vecPos);
+ distSquared = GetDistanceSquared(m_sQueueSample.m_vecPos);
if (distSquared < SQR(m_sQueueSample.m_fSoundIntensity)) {
- m_sQueueSample.m_fDistance = Sqrt(distSquared);
+ m_sQueueSample.m_fDistance = distSquared <= 0.0f ? 0.0f : Sqrt(distSquared);
m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance);
if (m_sQueueSample.m_nVolume != 0) {
m_sQueueSample.m_nCounter = i;
@@ -5996,32 +8854,32 @@ cAudioManager::ProcessGarages()
void
cAudioManager::ProcessFireHydrant()
{
- const int SOUND_INTENSITY = 35;
+ const float SOUND_INTENSITY = 35;
float distSquared;
+ bool distCalculated = 0;
m_sQueueSample.m_vecPos = ((CEntity *)m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_pEntity)->GetPosition();
distSquared = GetDistanceSquared(m_sQueueSample.m_vecPos);
if (distSquared < SQR(SOUND_INTENSITY)) {
- m_sQueueSample.m_fDistance = distSquared <= 0.0f ? 0.0f : Sqrt(distSquared);
+ CalculateDistance(distCalculated, distSquared);
m_sQueueSample.m_nVolume = ComputeVolume(40, 35.0f, m_sQueueSample.m_fDistance);
if (m_sQueueSample.m_nVolume != 0) {
- m_sQueueSample.m_nCounter = 0;
m_sQueueSample.m_nSampleIndex = SFX_JUMBO_TAXI;
- m_sQueueSample.m_nBankIndex = SFX_BANK_0;
- m_sQueueSample.m_bIs2D = false;
m_sQueueSample.m_nReleasingVolumeModificator = 4;
m_sQueueSample.m_nFrequency = 15591;
- m_sQueueSample.m_nLoopCount = 0;
+ m_sQueueSample.m_nCounter = 0;
m_sQueueSample.m_nEmittingVolume = 40;
+ m_sQueueSample.m_nBankIndex = SFX_BANK_0;
+ m_sQueueSample.m_bIs2D = false;
+ m_sQueueSample.m_nLoopCount = 0;
m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
- m_sQueueSample.m_fSpeedMultiplier = 2.0f;
m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY;
m_sQueueSample.m_bReleasingSoundFlag = false;
- m_sQueueSample.m_nReleasingVolumeDivider = 3;
- m_sQueueSample.m_bReverbFlag = true;
m_sQueueSample.m_bRequireReflection = false;
+ m_sQueueSample.m_nReleasingVolumeDivider = 3;
+ m_sQueueSample.m_fSpeedMultiplier = 2.0f;
AddSampleToRequestedQueue();
}
}
diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp
index 4b7039c6..c9bd6c17 100644
--- a/src/audio/AudioManager.cpp
+++ b/src/audio/AudioManager.cpp
@@ -275,6 +275,7 @@ cAudioManager::ResetTimers(uint32 time)
SampleManager.SetEffectsFadeVolume(0);
SampleManager.SetMusicFadeVolume(0);
MusicManager.ResetMusicAfterReload();
+ m_bIsPlayerShutUp = false;
#ifdef AUDIO_OAL
SampleManager.Service();
#endif
@@ -622,7 +623,6 @@ cAudioManager::AddDetailsToRequestedOrderList(uint8 sample)
m_abSampleQueueIndexTable[m_nActiveSampleQueue][i] = sample;
}
-// --MIAMI: Done
void
cAudioManager::AddReflectionsToRequestedQueue()
{
@@ -684,7 +684,6 @@ cAudioManager::AddReflectionsToRequestedQueue()
m_sQueueSample.m_fDistance = oldDist;
}
-// --MIAMI: Done
void
cAudioManager::UpdateReflections()
{
diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h
index 665e5b27..35bb877c 100644
--- a/src/audio/AudioManager.h
+++ b/src/audio/AudioManager.h
@@ -1,9 +1,10 @@
-#pragma once
+#pragma once
#include "audio_enums.h"
#include "AudioCollision.h"
#include "PoliceRadio.h"
#include "VehicleModelInfo.h"
+#include "Vehicle.h"
class tSound
{
@@ -59,7 +60,7 @@ VALIDATE_SIZE(tAudioEntity, 40);
class tPedComment
{
public:
- int32 m_nSampleIndex;
+ uint32 m_nSampleIndex;
int32 m_nEntityIndex;
CVector m_vecPos;
float m_fDistance;
@@ -76,8 +77,10 @@ public:
uint8 m_nIndexMap[NUM_PED_COMMENTS_BANKS][NUM_PED_COMMENTS_SLOTS];
uint8 m_nCommentsInBank[NUM_PED_COMMENTS_BANKS];
uint8 m_nActiveBank;
+#ifdef GTA_PC
bool m_bDelay;
uint32 m_nDelayTimer;
+#endif
cPedComments()
{
@@ -91,11 +94,11 @@ public:
m_nCommentsInBank[i] = 0;
m_nActiveBank = 0;
}
- void Add(tPedComment *com);
- void Process();
+ void Add(tPedComment *com); // done
+ void Process(); // done
};
-VALIDATE_SIZE(cPedComments, 1164);
+VALIDATE_SIZE(cPedComments, 0x490);
class CEntity;
@@ -200,7 +203,7 @@ public:
uint8 m_nPlayerMood;
uint32 m_nPlayerMoodTimer;
uint8 field_rest[4];
- uint8 field_4B3C;
+ bool m_bGenericSfx;
cPedComments m_sPedComments;
int32 m_nFireAudioEntity;
@@ -228,8 +231,8 @@ public:
~cAudioManager();
// getters
- uint32 GetFrameCounter() const { return m_FrameCounter; }
- float GetReflectionsDistance(int32 idx) const { return m_afReflectionsDistances[idx]; }
+ uint32 GetFrameCounter() const { return m_FrameCounter; } // done
+ float GetReflectionsDistance(int32 idx) const { return m_afReflectionsDistances[idx]; } // done
int32 GetRandomNumber(int32 idx) const { return m_anRandomTable[idx]; }
int32 GetRandomNumberInRange(int32 idx, int32 low, int32 high) const { return (m_anRandomTable[idx] % (high - low + 1)) + low; }
bool IsMissionAudioSamplePlaying(uint8 slot) const; // { return m_sMissionAudio.m_nPlayStatus == 1; }
@@ -246,7 +249,7 @@ public:
void CalculateDistance(bool &condition, float dist); // done
bool CheckForAnAudioFileOnCD() const; // done
void ClearActiveSamples(); // done
- void ClearMissionAudio(uint8 slot); // done
+ void ClearMissionAudio(uint8 slot); // done (inlined in vc)
void ClearRequestedQueue(); // done (inlined in vc)
uint32 ComputeDopplerEffectedFrequency(uint32 oldFreq, float position1, float position2, float speedMultiplier) const; // done
int32 ComputePan(float, CVector *); // done
@@ -259,10 +262,104 @@ public:
// functions returning talk sfx,
// order from GetPedCommentSfx
- // TODO: miami
+ uint32 GetPlayerTalkSfx(CPed *ped, int16 sound);
+ uint32 GetCopTalkSfx(CPed *ped, int16 sound);
+ uint32 GetSwatTalkSfx(CPed *ped, int16 sound);
+ uint32 GetFBITalkSfx(CPed *ped, int16 sound);
+ uint32 GetArmyTalkSfx(CPed *ped, int16 sound);
+ uint32 GetMedicTalkSfx(CPed *ped, int16 sound);
+ uint32 GetFiremanTalkSfx(CPed *ped, int16 sound);
+ uint32 GetDefaultTalkSfx(CPed *ped, int16 sound);
+ uint32 GetHFYSTTalkSfx(CPed *ped, int16 sound);
+ uint32 GetHFOSTTalkSfx(CPed *ped, int16 sound);
+ uint32 GetHMYSTTalkSfx(CPed *ped, int16 sound);
+ uint32 GetHMOSTTalkSfx(CPed *ped, int16 sound);
+ uint32 GetHFYRITalkSfx(CPed *ped, int16 sound);
+ uint32 GetHFORITalkSfx(CPed *ped, int16 sound);
+ uint32 GetHMYRITalkSfx(CPed *ped, int16 sound);
+ uint32 GetHMORITalkSfx(CPed *ped, int16 sound);
+ uint32 GetHFYBETalkSfx(CPed *ped, int16 sound);
+ uint32 GetHFOBETalkSfx(CPed *ped, int16 sound);
+ uint32 GetHMYBETalkSfx(CPed *ped, int16 sound);
+ uint32 GetHMOBETalkSfx(CPed *ped, int16 sound);
+ uint32 GetHFYBUTalkSfx(CPed *ped, int16 sound);
+ uint32 GetHFYMDTalkSfx(CPed *ped, int16 sound);
+ uint32 GetHFYCGTalkSfx(CPed *ped, int16 sound);
+ uint32 GetHFYPRTalkSfx(CPed *ped, int16 sound);
+ uint32 GetHFOTRTalkSfx(CPed *ped, int16 sound);
+ uint32 GetHMOTRTalkSfx(CPed *ped, int16 sound);
+ uint32 GetHMYAPTalkSfx(CPed *ped, int16 sound);
+ uint32 GetHMOCATalkSfx(CPed *ped, int16 sound);
+ uint32 GetBMODKTalkSfx(CPed *ped, int16 sound);
+ uint32 GetBMYCRTalkSfx(CPed *ped, int16 sound);
+ uint32 GetBFYSTTalkSfx(CPed *ped, int16 sound);
+ uint32 GetBFOSTTalkSfx(CPed *ped, int16 sound);
+ uint32 GetBMYSTTalkSfx(CPed *ped, int16 sound);
+ uint32 GetBMOSTTalkSfx(CPed *ped, int16 sound);
+ uint32 GetBFYRITalkSfx(CPed *ped, int16 sound);
+ uint32 GetBFORITalkSfx(CPed *ped, int16 sound);
+ uint32 GetBMYRITalkSfx(CPed *ped, int16 sound);
+ uint32 GetBFYBETalkSfx(CPed *ped, int16 sound);
+ uint32 GetBMYBETalkSfx(CPed *ped, int16 sound);
+ uint32 GetBFOBETalkSfx(CPed *ped, int16 sound);
+ uint32 GetBMOBETalkSfx(CPed *ped, int16 sound);
+ uint32 GetBMYBUTalkSfx(CPed *ped, int16 sound);
+ uint32 GetBFYPRTalkSfx(CPed *ped, int16 sound);
+ uint32 GetBFOTRTalkSfx(CPed *ped, int16 sound);
+ uint32 GetBMOTRTalkSfx(CPed *ped, int16 sound);
+ uint32 GetBMYPITalkSfx(CPed *ped, int16 sound);
+ uint32 GetBMYBBTalkSfx(CPed *ped, int16 sound);
+ uint32 GetWMYCRTalkSfx(CPed *ped, int16 sound);
+ uint32 GetWFYSTTalkSfx(CPed *ped, int16 sound);
+ uint32 GetWFOSTTalkSfx(CPed *ped, int16 sound);
+ uint32 GetWMYSTTalkSfx(CPed *ped, int16 sound);
+ uint32 GetWMOSTTalkSfx(CPed *ped, int16 sound);
+ uint32 GetWFYRITalkSfx(CPed *ped, int16 sound);
+ uint32 GetWFORITalkSfx(CPed *ped, int16 sound);
+ uint32 GetWMYRITalkSfx(CPed *ped, int16 sound);
+ uint32 GetWMORITalkSfx(CPed *ped, int16 sound);
+ uint32 GetWFYBETalkSfx(CPed *ped, int16 sound);
+ uint32 GetWMYBETalkSfx(CPed *ped, int16 sound);
+ uint32 GetWFOBETalkSfx(CPed *ped, int16 sound);
+ uint32 GetWMOBETalkSfx(CPed *ped, int16 sound);
+ uint32 GetWMYCWTalkSfx(CPed *ped, int16 sound);
+ uint32 GetWMYGOTalkSfx(CPed *ped, int16 sound);
+ uint32 GetWFOGOTalkSfx(CPed *ped, int16 sound);
+ uint32 GetWMOGOTalkSfx(CPed *ped, int16 sound);
+ uint32 GetWFYLGTalkSfx(CPed *ped, int16 sound);
+ uint32 GetWMYLGTalkSfx(CPed *ped, int16 sound);
+ uint32 GetWFYBUTalkSfx(CPed *ped, int16 sound);
+ uint32 GetWMYBUTalkSfx(CPed *ped, int16 sound);
+ uint32 GetWMOBUTalkSfx(CPed *ped, int16 sound);
+ uint32 GetWFYPRTalkSfx(CPed *ped, int16 sound);
+ uint32 GetWFOTRTalkSfx(CPed *ped, int16 sound);
+ uint32 GetWMOTRTalkSfx(CPed *ped, int16 sound);
+ uint32 GetWMYPITalkSfx(CPed *ped, int16 sound);
+ uint32 GetWMOCATalkSfx(CPed *ped, int16 sound);
+ uint32 GetWFYJGTalkSfx(CPed *ped, int16 sound);
+ uint32 GetWMYJGTalkSfx(CPed *ped, int16 sound);
+ uint32 GetWFYSKTalkSfx(CPed *ped, int16 sound);
+ uint32 GetWMYSKTalkSfx(CPed *ped, int16 sound);
+ uint32 GetWFYSHTalkSfx(CPed *ped, int16 sound);
+ uint32 GetWFOSHTalkSfx(CPed *ped, int16 sound);
+ uint32 GetJFOTOTalkSfx(CPed *ped, int16 sound);
+ uint32 GetJMOTOTalkSfx(CPed *ped, int16 sound);
+ uint32 GetCBTalkSfx(CPed *ped, int16 sound);
+ uint32 GetHNTalkSfx(CPed *ped, int16 sound);
+ uint32 GetSGTalkSfx(CPed *ped, int16 sound);
+ uint32 GetCLTalkSfx(CPed *ped, int16 sound);
+ uint32 GetGDTalkSfx(CPed *ped, int16 sound);
+ uint32 GetBKTalkSfx(CPed *ped, int16 sound);
+ uint32 GetPGTalkSfx(CPed *ped, int16 sound);
+ uint32 GetVICETalkSfx(CPed *ped, int16 sound, int16 model);
+ uint32 GetWFYG1TalkSfx(CPed *ped, int16 sound);
+ uint32 GetWFYG2TalkSfx(CPed *ped, int16 sound);
+
+ uint32 GetGenericMaleTalkSfx(CPed *ped, int16 sound); // todo names (inlined in vc)
+ uint32 GetGenericFemaleTalkSfx(CPed *ped, int16 sound); // todo names (inlined in vc)
// end of functions returning talk sfx
- void GenerateIntegerRandomNumberTable();
+ void GenerateIntegerRandomNumberTable(); // done
char *Get3DProviderName(uint8 id) const;
uint8 GetCDAudioDriveLetter() const;
int8 GetCurrent3DProviderIndex() const;
@@ -275,109 +372,110 @@ public:
uint8 GetMissionAudioLoadingStatus(uint8 slot) const; // done
int8 GetMissionScriptPoliceAudioPlayingStatus() const;
uint8 GetNum3DProvidersAvailable() const; // done
- int32 GetPedCommentSfx(CPed *ped, int32 sound);
- void GetPhrase(uint32 *phrase, uint32 *prevPhrase, uint32 sample, uint32 maxOffset) const;
- float GetVehicleDriveWheelSkidValue(uint8 wheel, CAutomobile *automobile, cTransmission *transmission, float velocityChange);
- float GetVehicleNonDriveWheelSkidValue(uint8 wheel, CAutomobile *automobile, cTransmission *transmission, float velocityChange);
+ uint32 GetPedCommentSfx(CPed *ped, int32 sound);
+ void GetPhrase(uint32 &phrase, uint32 &prevPhrase, uint32 sample, uint32 maxOffset) const;
+ float GetVehicleDriveWheelSkidValue(CVehicle* veh, tWheelState wheelState, float gasPedalAudio, cTransmission* transmission, float velocityChange); // done
+ float GetVehicleNonDriveWheelSkidValue(CVehicle* veh, tWheelState wheelState, cTransmission* transmission, float velocityChange); // done
bool HasAirBrakes(int32 model) const; // done
void Initialise(); // done
- void InitialisePoliceRadio();
- void InitialisePoliceRadioZones();
+ void InitialisePoliceRadio(); //done
+ void InitialisePoliceRadioZones(); //done
void InterrogateAudioEntities(); // done
- bool IsAudioInitialised() const;
- bool IsMissionAudioSampleFinished(uint8 slot);
+ bool IsAudioInitialised() const; // done
+ bool IsMissionAudioSampleFinished(uint8 slot); // done
bool IsMP3RadioChannelAvailable() const; // done
- bool MissionScriptAudioUsesPoliceChannel(int32 soundMission) const;
+ bool MissionScriptAudioUsesPoliceChannel(int32 soundMission) const; //done
void PlayLoadedMissionAudio(uint8 slot); // done
void PlayOneShot(int32 index, int16 sound, float vol); // done
- void PlaySuspectLastSeen(float x, float y, float z); //
+ void PlaySuspectLastSeen(float x, float y, float z); // done
void PlayerJustGotInCar() const; // done
void PlayerJustLeftCar() const; // done
- void PostInitialiseGameSpecificSetup(); //
+ void PostInitialiseGameSpecificSetup(); // done
void PostTerminateGameSpecificShutdown(); // done
void PreInitialiseGameSpecificSetup() const; // done
void PreloadMissionAudio(uint8 slot, Const char *name); // done
void PreTerminateGameSpecificShutdown(); // done
/// processX - main logic of adding new sounds
- void ProcessActiveQueues(); //done
- bool ProcessAirBrakes(cVehicleParams *params);
- bool ProcessBoatEngine(cVehicleParams *params);
- bool ProcessBoatMovingOverWater(cVehicleParams *params);
+ void ProcessActiveQueues(); // done
+ bool ProcessAirBrakes(cVehicleParams& params); // done
+ bool ProcessBoatEngine(cVehicleParams& params);
+ bool ProcessBoatMovingOverWater(cVehicleParams& params);
#ifdef GTA_BRIDGE
- void ProcessBridge();
- void ProcessBridgeMotor();
- void ProcessBridgeOneShots();
- void ProcessBridgeWarning();
+ void ProcessBridge(); // done(bcs not exists in VC)
+ void ProcessBridgeMotor(); // done(bcs not exists in VC)
+ void ProcessBridgeOneShots(); // done(bcs not exists in VC)
+ void ProcessBridgeWarning(); // done(bcs not exists in VC)
#endif
- bool ProcessCarBombTick(cVehicleParams *params); // done
- void ProcessCesna(cVehicleParams *params); //
- //void ProcessCrane(); //
- bool ProcessEngineDamage(cVehicleParams *params); // done
+ bool ProcessCarBombTick(cVehicleParams& params); // done
+ void ProcessCarHeli(cVehicleParams& params); // done
+ void ProcessCesna(cVehicleParams& params); //
+ //void ProcessCrane(); // done(bcs not exists in VC)
+ bool ProcessEngineDamage(cVehicleParams& params); // done
void ProcessEntity(int32 sound); // done
void ProcessExplosions(int32 explosion); // done
void ProcessFireHydrant(); // done
- void ProcessFires(int32 entity); //
+ void ProcessFires(int32 entity); // done
void ProcessFrontEnd(); // done
void ProcessGarages(); //
- void ProcessCarHeli(cVehicleParams* params); // done
- void ProcessVehicleFlatTyre(cVehicleParams* params); // done
- void ProcessJumbo(cVehicleParams *); //
- void ProcessJumboAccel(CPlane *plane); //
- void ProcessJumboDecel(CPlane *plane); //
- void ProcessJumboFlying(); //
- void ProcessJumboLanding(CPlane *plane); //
- void ProcessJumboTakeOff(CPlane *plane); //
- void ProcessJumboTaxi(); //
+ void ProcessJumbo(cVehicleParams& params); // done
+ void ProcessJumboAccel(CPlane *plane); // done
+ void ProcessJumboDecel(CPlane *plane); // done
+ void ProcessJumboFlying(); // done
+ void ProcessJumboLanding(CPlane *plane); // done
+ void ProcessJumboTakeOff(CPlane *plane); // done
+ void ProcessJumboTaxi(); // done
void ProcessLoopingScriptObject(uint8 sound); //
void ProcessMissionAudio(); //
void ProcessMissionAudioSlot(uint8 slot); //
- void ProcessModelCarEngine(cVehicleParams *params); //
+ void ProcessModelHeliVehicle(cVehicleParams& params); // done
+ void ProcessModelVehicle(cVehicleParams& params); // done
void ProcessOneShotScriptObject(uint8 sound); //
- void ProcessPed(CPhysical *ped); //
+ void ProcessPed(CPhysical *ped); // done
void ProcessPedOneShots(cPedParams *params); //
void ProcessPhysical(int32 id); // done
- void ProcessPlane(cVehicleParams *params); // done
- void ProcessPlayersVehicleEngine(cVehicleParams *params, CVehicle* veh); // done
- void ProcessProjectiles(); //
- void ProcessRainOnVehicle(cVehicleParams *params); //
- void ProcessReverb() const; //
- bool ProcessReverseGear(cVehicleParams *params); // done
+ void ProcessPlane(cVehicleParams& params); // done
+ void ProcessPlayerMood(); // done
+ void ProcessPlayersVehicleEngine(cVehicleParams& params, CVehicle* veh); // done
+ void ProcessProjectiles(); // done
+ void ProcessRainOnVehicle(cVehicleParams& params); // done
+ void ProcessReverb() const; // done
+ bool ProcessReverseGear(cVehicleParams& params); // done
void ProcessScriptObject(int32 id); // done
- void ProcessSpecial();
+ void ProcessSpecial(); // done
#ifdef GTA_TRAIN
- bool ProcessTrainNoise(cVehicleParams *params);
+ bool ProcessTrainNoise(cVehicleParams *params); //done(bcs not exists in VC)
#endif
- void ProcessVehicle(CVehicle *vehicle); //done, but need add model functions
- bool ProcessVehicleDoors(cVehicleParams *params); //done
- void ProcessVehicleEngine(cVehicleParams *params); //done
- void UpdateGasPedalAudio(CVehicle* veh, int vehType); //done
- void ProcessVehicleHorn(cVehicleParams *params);
- void ProcessVehicleOneShots(cVehicleParams *params);
- bool ProcessVehicleReverseWarning(cVehicleParams *params);
- bool ProcessVehicleRoadNoise(cVehicleParams *params);
- bool ProcessVehicleSirenOrAlarm(cVehicleParams *params);
- bool ProcessVehicleSkidding(cVehicleParams *params);
- void ProcessWaterCannon(int32);
- void ProcessWeather(int32 id); //done
- bool ProcessWetRoadNoise(cVehicleParams *params);
- void ProcessEscalators(); //done
- void ProcessExtraSounds(); //done
-
- int32 RandomDisplacement(uint32 seed) const;
+ void ProcessVehicle(CVehicle *vehicle); // done
+ bool ProcessVehicleDoors(cVehicleParams& params); // done
+ void ProcessVehicleEngine(cVehicleParams& params); // done
+ void ProcessVehicleFlatTyre(cVehicleParams& params); // done
+ bool ProcessVehicleHorn(cVehicleParams& params); // done
+ void ProcessVehicleOneShots(cVehicleParams& params); // done
+ bool ProcessVehicleReverseWarning(cVehicleParams& params); // done
+ bool ProcessVehicleRoadNoise(cVehicleParams& params); // done
+ bool ProcessVehicleSirenOrAlarm(cVehicleParams& params); // done
+ bool ProcessVehicleSkidding(cVehicleParams& params); // done
+ void ProcessWaterCannon(int32); // done
+ void ProcessWeather(int32 id); // done
+ bool ProcessWetRoadNoise(cVehicleParams& params); // done
+ void ProcessEscalators(); // done
+ void ProcessExtraSounds(); // done
+
+ int32 RandomDisplacement(uint32 seed) const; // done
void ReacquireDigitalHandle() const; // done
void ReleaseDigitalHandle() const; // done
void ReportCollision(CEntity *entity1, CEntity *entity2, uint8 surface1, uint8 surface2, float collisionPower, float intensity2); // done
- void ReportCrime(eCrimeType crime, const CVector &pos); // done
- void ResetAudioLogicTimers(uint32 timer);
- void ResetPoliceRadio();
- void ResetTimers(uint32 time);
+ void ReportCrime(eCrimeType crime, const CVector &pos); // done
+ void ResetAudioLogicTimers(uint32 timer); // done
+ void ResetPoliceRadio(); // done
+ void ResetTimers(uint32 time); // done
- void Service();
- void ServiceCollisions();
+ void Service(); //done
+ void ServiceCollisions(); //done
void ServicePoliceRadio();
void ServicePoliceRadioChannel(uint8 wantedLevel);
void ServiceSoundEffects();
@@ -402,16 +500,17 @@ public:
bool SetupJumboRumbleSound(uint8 emittingVol);
bool SetupJumboTaxiSound(uint8 vol);
bool SetupJumboWhineSound(uint8 emittingVol, uint32 freq);
- void SetupPedComments(cPedParams *params, uint32 sound);
+ void SetupPedComments(cPedParams *params, uint32 sound); // done
void SetupSuspectLastSeenReport();
- void Terminate();
- void TranslateEntity(Const CVector *v1, CVector *v2) const;
+ void Terminate(); //done
+ void TranslateEntity(Const CVector *v1, CVector *v2) const; //done
- void UpdateReflections();
- bool UsesReverseWarning(int32 model) const; //done
- bool UsesSiren(int32 model) const;
- bool UsesSirenSwitching(int32 model) const;
+ void UpdateGasPedalAudio(CVehicle* veh, int vehType); // done
+ void UpdateReflections(); //done
+ bool UsesReverseWarning(int32 model) const; //done
+ bool UsesSiren(cVehicleParams& params) const; //done
+ bool UsesSirenSwitching(cVehicleParams& params) const; //done
CVehicle *FindVehicleOfPlayer(); //done
void SetPedTalkingStatus(CPed *ped, uint8 status);
diff --git a/src/audio/AudioSamples.h b/src/audio/AudioSamples.h
index 64c88f3b..703431a5 100644
--- a/src/audio/AudioSamples.h
+++ b/src/audio/AudioSamples.h
@@ -1,9 +1,8 @@
-#pragma once
+#pragma once
#include "common.h"
-enum eSfxSample : uint32
-{
+enum eSfxSample : uint32 {
SFX_CAR_HORN_JEEP = 0,
SFX_CAR_HORN_BMW328,
SFX_CAR_HORN_BUS,
@@ -13,13 +12,13 @@ enum eSfxSample : uint32
SFX_CAR_HORN_PORSCHE,
SFX_CAR_HORN_TRUCK,
- SFX_CAR_HELI_MAI, //8
- SFX_CAR_HELI_MAI2, //9
- SFX_CAR_HELI_REA, //10
- SFX_CAR_HELI_STA, //11
- SFX_CAR_HELI_ROT, //12
- SFX_CAR_HELI_FAR, //13
- SFX_CAR_HELI_ROL, //14
+ SFX_CAR_HELI_MAI, // 8
+ SFX_CAR_HELI_MAI2, // 9
+ SFX_CAR_HELI_REA, // 10
+ SFX_CAR_HELI_STA, // 11
+ SFX_CAR_HELI_ROT, // 12
+ SFX_CAR_HELI_FAR, // 13
+ SFX_CAR_HELI_ROL, // 14
SFX_OLD_CAR_DOOR_OPEN,
SFX_OLD_CAR_DOOR_CLOSE,
@@ -29,80 +28,80 @@ enum eSfxSample : uint32
SFX_TRUCK_DOOR_CLOSE,
SFX_REVERSE_GEAR,
SFX_REVERSE_GEAR_2,
- SFX_CAR_STARTER, //23
- SFX_ROAD_NOISE, //24
- SFX_SKID, //25
- SFX_GRAVEL_SKID, //26
+ SFX_CAR_STARTER, // 23
+ SFX_ROAD_NOISE, // 24
+ SFX_SKID, // 25
+ SFX_GRAVEL_SKID, // 26
SFX_POLICE_SIREN_SLOW,
- SFX_SIREN_FAST, //28
+ SFX_SIREN_FAST, // 28
SFX_AMBULANCE_SIREN_SLOW,
SFX_REVERSE_WARNING,
SFX_ICE_CREAM_TUNE,
- SFX_AIR_BRAKES, //32
- SFX_TYRE_BUMP, //33
- SFX_TYRE_BURST_B, //34
- SFX_TYRE_BURST, //35
- SFX_TYRE_BURST_L, //36
- SFX_PALM_TREE_LO, //37
- SFX_BULLET_PASS_1, //38
- SFX_BULLET_PASS_2, //39
- SFX_SKATE_1, //40
- SFX_SKATE_2, //41
+ SFX_AIR_BRAKES, // 32
+ SFX_TYRE_BUMP, // 33
+ SFX_TYRE_BURST_B, // 34
+ SFX_TYRE_BURST, // 35
+ SFX_TYRE_BURST_L, // 36
+ SFX_PALM_TREE_LO, // 37
+ SFX_BULLET_PASS_1, // 38
+ SFX_BULLET_PASS_2, // 39
+ SFX_SKATE_1, // 40
+ SFX_SKATE_2, // 41
SFX_FOOTSTEP_CONCRETE_1,
SFX_FOOTSTEP_CONCRETE_2,
SFX_FOOTSTEP_CONCRETE_3,
SFX_FOOTSTEP_CONCRETE_4,
SFX_FOOTSTEP_CONCRETE_5,
- SFX_EXPLOSION_1, //47
- SFX_EXPLOSION_2, //48
- SFX_EXPLOSION_3, //49
- SFX_COLT45_LEFT, //50
- SFX_COLT45_RIGHT, //51
- SFX_AK47_LEFT, //52
- SFX_AK47_RIGHT, //53
- SFX_UZI_LEFT, //54
- SFX_UZI_RIGHT, //55
- SFX_UZI_END_LEFT, //56
- SFX_SNIPER_LEFT, //57
- SFX_SNIPER_RIGHT, //58
- SFX_ROCKET_LEFT, //59
- SFX_ROCKET_RIGHT, //60
- SFX_ROCKET_FLY, //61
- SFX_FLAMETHROWER_LEFT, //62
- SFX_FLAMETHROWER_RIGHT, //63
- SFX_FLAMETHROWER_START_LEFT, //64
- SFX_FLAMETHROWER_START_RIGHT, //65
- SFX_SHOTGUN_LEFT, //66
- SFX_SHOTGUN_RIGH, //67
- SFX_M60_LEFT, //68
- SFX_M60_RIGHT, //69
- SFX_M60_TAIL_LEFT, //70
- SFX_TEC_LEFT, //71
- SFX_TEC_RIGHT, //72
- SFX_TEC_TAIL, //73
- SFX_RUGER_LEFT, //74
- SFX_RUGER_RIGHT, //75
- SFX_RUGER_TAIL, //76
- SFX_PISTOL_RELOAD, //77
- SFX_AK47_RELOAD, //78
- SFX_ROCKET_RELOAD, //79
- SFX_RIFLE_RELOAD, //80
- SFX_GOLF_CLUB_SWING, //81
- SFX_MINIGUN_FIRE_LEFT, //82
- SFX_MINIGUN_FIRE_RIGHT, //83
- SFX_MINIGUN_STOP, //84
- SFX_SPAS12_LEFT, //85
- SFX_SPAS12_RIGHT, //86
- SFX_SPAS12_TAIL_LEFT, //87
- SFX_PYTHON_LEFT, //88
- SFX_PYTHON_RIGHT, //89
- SFX_MP5_LEFT, //90
- SFX_MP5_RIGHT, //91
- SFX_COL_TARMAC_1, //92
- SFX_COL_TARMAC_2, //93
- SFX_COL_TARMAC_3, //94
- SFX_COL_TARMAC_4, //95
- SFX_COL_TARMAC_5, //96
+ SFX_EXPLOSION_1, // 47
+ SFX_EXPLOSION_2, // 48
+ SFX_EXPLOSION_3, // 49
+ SFX_COLT45_LEFT, // 50
+ SFX_COLT45_RIGHT, // 51
+ SFX_AK47_LEFT, // 52
+ SFX_AK47_RIGHT, // 53
+ SFX_UZI_LEFT, // 54
+ SFX_UZI_RIGHT, // 55
+ SFX_UZI_END_LEFT, // 56
+ SFX_SNIPER_LEFT, // 57
+ SFX_SNIPER_RIGHT, // 58
+ SFX_ROCKET_LEFT, // 59
+ SFX_ROCKET_RIGHT, // 60
+ SFX_ROCKET_FLY, // 61
+ SFX_FLAMETHROWER_LEFT, // 62
+ SFX_FLAMETHROWER_RIGHT, // 63
+ SFX_FLAMETHROWER_START_LEFT, // 64
+ SFX_FLAMETHROWER_START_RIGHT, // 65
+ SFX_SHOTGUN_LEFT, // 66
+ SFX_SHOTGUN_RIGH, // 67
+ SFX_M60_LEFT, // 68
+ SFX_M60_RIGHT, // 69
+ SFX_M60_TAIL_LEFT, // 70
+ SFX_TEC_LEFT, // 71
+ SFX_TEC_RIGHT, // 72
+ SFX_TEC_TAIL, // 73
+ SFX_RUGER_LEFT, // 74
+ SFX_RUGER_RIGHT, // 75
+ SFX_RUGER_TAIL, // 76
+ SFX_PISTOL_RELOAD, // 77
+ SFX_AK47_RELOAD, // 78
+ SFX_ROCKET_RELOAD, // 79
+ SFX_RIFLE_RELOAD, // 80
+ SFX_GOLF_CLUB_SWING, // 81
+ SFX_MINIGUN_FIRE_LEFT, // 82
+ SFX_MINIGUN_FIRE_RIGHT, // 83
+ SFX_MINIGUN_STOP, // 84
+ SFX_SPAS12_LEFT, // 85
+ SFX_SPAS12_RIGHT, // 86
+ SFX_SPAS12_TAIL_LEFT, // 87
+ SFX_PYTHON_LEFT, // 88
+ SFX_PYTHON_RIGHT, // 89
+ SFX_MP5_LEFT, // 90
+ SFX_MP5_RIGHT, // 91
+ SFX_COL_TARMAC_1, // 92
+ SFX_COL_TARMAC_2, // 93
+ SFX_COL_TARMAC_3, // 94
+ SFX_COL_TARMAC_4, // 95
+ SFX_COL_TARMAC_5, // 96
SFX_COL_GRASS_1,
SFX_COL_GRAVEL_1,
SFX_COL_MUD_1,
@@ -121,8 +120,8 @@ enum eSfxSample : uint32
SFX_COL_METAL_CHAIN_FENCE_2,
SFX_COL_METAL_CHAIN_FENCE_3,
SFX_COL_METAL_CHAIN_FENCE_4,
- SFX_COL_PED_1, //115
- SFX_COL_PED_2, //116
+ SFX_COL_PED_1, // 115
+ SFX_COL_PED_2, // 116
SFX_COL_SAND_1,
SFX_COL_WOOD_CRATES_1,
SFX_COL_WOOD_CRATES_2,
@@ -133,59 +132,59 @@ enum eSfxSample : uint32
SFX_COL_WOOD_BENCH_3,
SFX_COL_WOOD_BENCH_4,
SFX_COL_WOOD_SOLID_1,
- SFX_COL_VEG_1, //127
- SFX_COL_VEG_2, //128
- SFX_COL_VEG_3, //129
- SFX_COL_VEG_4, //130
- SFX_COL_VEG_5, //131
+ SFX_COL_VEG_1, // 127
+ SFX_COL_VEG_2, // 128
+ SFX_COL_VEG_3, // 129
+ SFX_COL_VEG_4, // 130
+ SFX_COL_VEG_5, // 131
SFX_COL_CONTAINER_1,
SFX_COL_NEWS_VENDOR_1,
SFX_COL_NEWS_VENDOR_2,
SFX_COL_NEWS_VENDOR_3,
- SFX_COL_CAR_1, //136
- SFX_COL_CAR_2, //137
- SFX_COL_CAR_3, //138
- SFX_COL_CAR_4, //139
- SFX_COL_CAR_5, //140
+ SFX_COL_CAR_1, // 136
+ SFX_COL_CAR_2, // 137
+ SFX_COL_CAR_3, // 138
+ SFX_COL_CAR_4, // 139
+ SFX_COL_CAR_5, // 140
SFX_COL_CARDBOARD_1,
SFX_COL_CARDBOARD_2,
- SFX_COL_GATE, //143
- SFX_SCRAPE_CAR_1, //144
+ SFX_COL_GATE, // 143
+ SFX_SCRAPE_CAR_1, // 144
SFX_CRATE_SMASH,
- SFX_GLASS_CRACK, //146
- SFX_GLASS_SMASH, //147
+ SFX_GLASS_CRACK, // 146
+ SFX_GLASS_SMASH, // 147
SFX_GLASS_SHARD_1,
SFX_GLASS_SHARD_2,
SFX_GLASS_SHARD_3,
SFX_GLASS_SHARD_4,
- SFX_PED_ON_FIRE, //152
- SFX_CAR_ON_FIRE, //153
- SFX_RAIN, //154
- SFX_HURRICANE_MA, //155
+ SFX_PED_ON_FIRE, // 152
+ SFX_CAR_ON_FIRE, // 153
+ SFX_RAIN, // 154
+ SFX_HURRICANE_MA, // 155
SFX_BULLET_SHELL_HIT_GROUND_1,
SFX_BULLET_SHELL_HIT_GROUND_2,
- SFX_BULLET_PED, //158
- SFX_BULLET_CAR_1, //159
- SFX_BULLET_CAR_2, //160
- SFX_BULLET_CAR_3, //161
- SFX_BULLET_WALL_1, //162
- SFX_BULLET_WALL_2, //163
- SFX_BULLET_WALL_3, //164
- SFX_BAT_HIT_LEFT, //165
- SFX_BAT_HIT_RIGH, //166
- SFX_FIGHT_1, //167
- SFX_FIGHT_2, //168
- SFX_FIGHT_4, //169
- SFX_FIGHT_5, //170
- SFX_KNIFE_SWING, //171
- SFX_KNIFE_SLASH, //172
- SFX_KNIFE_STAB, //173
- SFX_HAMMER_HIT_1, //174
- SFX_HAMMER_HIT_2, //175
- SFX_GARAGE_DOOR_LOOP, //176
- SFX_COUNTDOWN, //177
- SFX_ARM_BOMB, //178
- SFX_POLICE_RADIO_CRACKLE, //179
+ SFX_BULLET_PED, // 158
+ SFX_BULLET_CAR_1, // 159
+ SFX_BULLET_CAR_2, // 160
+ SFX_BULLET_CAR_3, // 161
+ SFX_BULLET_WALL_1, // 162
+ SFX_BULLET_WALL_2, // 163
+ SFX_BULLET_WALL_3, // 164
+ SFX_BAT_HIT_LEFT, // 165
+ SFX_BAT_HIT_RIGH, // 166
+ SFX_FIGHT_1, // 167
+ SFX_FIGHT_2, // 168
+ SFX_FIGHT_4, // 169
+ SFX_FIGHT_5, // 170
+ SFX_KNIFE_SWING, // 171
+ SFX_KNIFE_SLASH, // 172
+ SFX_KNIFE_STAB, // 173
+ SFX_HAMMER_HIT_1, // 174
+ SFX_HAMMER_HIT_2, // 175
+ SFX_GARAGE_DOOR_LOOP, // 176
+ SFX_COUNTDOWN, // 177
+ SFX_ARM_BOMB, // 178
+ SFX_POLICE_RADIO_CRACKLE, // 179
SFX_WEVE_GOT,
SFX_THERES,
@@ -275,89 +274,89 @@ enum eSfxSample : uint32
SFX_POLICE_RADIO_TAXI,
SFX_POLICE_RADIO_VAN,
- SFX_HELI_1, //198
- SFX_PHONE_RING, //199
- SFX_CAR_REV_1, //PONT
- SFX_CAR_REV_2, //PORSHE
- SFX_CAR_REV_3, //SPIDER
- SFX_CAR_REV_4, //MERC
- SFX_CAR_REV_5, //TRUC
- SFX_CAR_REV_6, //HOTROD
- SFX_CAR_REV_7, //COBRA
- SFX_CAR_REV_8, //PONT2
- SFX_CAR_REV_9, // CADI
- SFX_CAR_REV_10, //PATHFINDER
- SFX_CAR_REV_11, //PACARD
- SFX_CAR_REV_12, //GOLFCART
- SFX_CAR_REV_13, //SFX_CAR_IDLE_GOL
- SFX_CAR_REV_14, //SFX_CAR_IDLE_GOL
- SFX_CAR_REV_15, //SFX_CAR_IDLE_GOL
- SFX_CAR_REV_16, //SFX_CAR_IDLE_GOL
- SFX_CAR_REV_17, //VTWI
- SFX_MOPED_REV, // just moped
- SFX_CAR_REV_19, //HOND(A)
- SFX_CAR_REV_20, //SPOR(TCAR)
- SFX_CAR_IDLE_1, //PONT
- SFX_CAR_IDLE_2, //PORSHE
- SFX_CAR_IDLE_3, //SPIDER
- SFX_CAR_IDLE_4, //MERC
- SFX_CAR_IDLE_5, //TRUC
- SFX_CAR_IDLE_6, //HOTROD
- SFX_CAR_IDLE_7, //COBRA
- SFX_CAR_IDLE_8, //PONT2
- SFX_CAR_IDLE_9, //CADI
- SFX_CAR_IDLE_10, //PATHFINDER
- SFX_CAR_IDLE_11, //PACARD
- SFX_CAR_IDLE_12, //GOLFCART
- SFX_CAR_IDLE_13, //SFX_CAR_IDLE_GOL
- SFX_CAR_IDLE_14, //SFX_CAR_IDLE_GOL
- SFX_CAR_IDLE_15, //SFX_CAR_IDLE_GOL
- SFX_CAR_IDLE_16, //SFX_CAR_IDLE_GOL
- SFX_CAR_IDLE_17, //VTWI
- SFX_MOPED_IDLE, //237
- SFX_CAR_IDLE_19, //HOND(A)
- SFX_CAR_IDLE_20, //SPOR(TCAR)
+ SFX_HELI_1, // 198
+ SFX_PHONE_RING, // 199
+ SFX_CAR_REV_1, // PONT
+ SFX_CAR_REV_2, // PORSHE
+ SFX_CAR_REV_3, // SPIDER
+ SFX_CAR_REV_4, // MERC
+ SFX_CAR_REV_5, // TRUC
+ SFX_CAR_REV_6, // HOTROD
+ SFX_CAR_REV_7, // COBRA
+ SFX_CAR_REV_8, // PONT2
+ SFX_CAR_REV_9, // CADI
+ SFX_CAR_REV_10, // PATHFINDER
+ SFX_CAR_REV_11, // PACARD
+ SFX_CAR_REV_12, // GOLFCART
+ SFX_CAR_REV_13, // SFX_CAR_IDLE_GOL
+ SFX_CAR_REV_14, // SFX_CAR_IDLE_GOL
+ SFX_CAR_REV_15, // SFX_CAR_IDLE_GOL
+ SFX_CAR_REV_16, // SFX_CAR_IDLE_GOL
+ SFX_CAR_REV_17, // VTWI
+ SFX_MOPED_REV, // just moped
+ SFX_CAR_REV_19, // HOND(A)
+ SFX_CAR_REV_20, // SPOR(TCAR)
+ SFX_CAR_IDLE_1, // PONT
+ SFX_CAR_IDLE_2, // PORSHE
+ SFX_CAR_IDLE_3, // SPIDER
+ SFX_CAR_IDLE_4, // MERC
+ SFX_CAR_IDLE_5, // TRUC
+ SFX_CAR_IDLE_6, // HOTROD
+ SFX_CAR_IDLE_7, // COBRA
+ SFX_CAR_IDLE_8, // PONT2
+ SFX_CAR_IDLE_9, // CADI
+ SFX_CAR_IDLE_10, // PATHFINDER
+ SFX_CAR_IDLE_11, // PACARD
+ SFX_CAR_IDLE_12, // GOLFCART
+ SFX_CAR_IDLE_13, // SFX_CAR_IDLE_GOL
+ SFX_CAR_IDLE_14, // SFX_CAR_IDLE_GOL
+ SFX_CAR_IDLE_15, // SFX_CAR_IDLE_GOL
+ SFX_CAR_IDLE_16, // SFX_CAR_IDLE_GOL
+ SFX_CAR_IDLE_17, // VTWI
+ SFX_MOPED_IDLE, // 237
+ SFX_CAR_IDLE_19, // HOND(A)
+ SFX_CAR_IDLE_20, // SPOR(TCAR)
SFX_JUMBO_DIST_FLY,
- SFX_JUMBO_TAXI, //241
- SFX_JUMBO_WHINE, //242
- SFX_JUMBO_ENGINE, //243
- SFX_JUMBO_RUMBLE, //244
+ SFX_JUMBO_TAXI, // 241
+ SFX_JUMBO_WHINE, // 242
+ SFX_JUMBO_ENGINE, // 243
+ SFX_JUMBO_RUMBLE, // 244
SFX_JUMBO_LAND_WHEELS,
- SFX_BOAT_CRUISER_LOOP, //246
- SFX_BOAT_V12_LOOP, //247
+ SFX_BOAT_CRUISER_LOOP, // 246
+ SFX_BOAT_V12_LOOP, // 247
SFX_BOAT_WATER_LOOP,
SFX_BOAT_SPLASH_1,
SFX_BOAT_SPLASH_2,
SFX_FISHING_BOAT_IDLE,
- SFX_CAR_RAIN_1, //252
- SFX_CAR_RAIN_2, //253
- SFX_CAR_RAIN_3, //254
- SFX_CAR_RAIN_4, //255
- SFX_SPLASH_1, //256
- SFX_PED_CRUNCH_1, //257
- SFX_PED_CRUNCH_2, //258
+ SFX_CAR_RAIN_1, // 252
+ SFX_CAR_RAIN_2, // 253
+ SFX_CAR_RAIN_3, // 254
+ SFX_CAR_RAIN_4, // 255
+ SFX_SPLASH_1, // 256
+ SFX_PED_CRUNCH_1, // 257
+ SFX_PED_CRUNCH_2, // 258
SFX_WOODEN_BOX_SMASH,
SFX_CARDBOARD_BOX_SMASH,
SFX_ERROR_FIRE_ROCKET_LAUNCHER,
SFX_ERROR_FIRE_RIFLE,
- SFX_TANK_TURRET, //263
+ SFX_TANK_TURRET, // 263
SFX_BODY_LAND_AND_FALL,
- SFX_BODY_LAND, //265
- SFX_BOMB_BEEP, //266
- SFX_TIMER_BEEP, //267
+ SFX_BODY_LAND, // 265
+ SFX_BOMB_BEEP, // 266
+ SFX_TIMER_BEEP, // 267
SFX_SUSPENSION_FAST_MOVE,
SFX_SUSPENSION_SLOW_MOVE_LOOP,
SFX_SHAG_SUSPENSION,
- SFX_HIT_BALL, //271
- SFX_ARCADE, //272
- SFX_CESNA_IDLE, //273
- SFX_CESNA_REV, //274
- SFX_RADIO_CLICK, //275
- SFX_RADIO_DIAL_1, //276
- SFX_RADIO_DIAL_2, //277
- SFX_RADIO_DIAL_3, //278
-
- //pc only
+ SFX_HIT_BALL, // 271
+ SFX_ARCADE, // 272
+ SFX_CESNA_IDLE, // 273
+ SFX_CESNA_REV, // 274
+ SFX_RADIO_CLICK, // 275
+ SFX_RADIO_DIAL_1, // 276
+ SFX_RADIO_DIAL_2, // 277
+ SFX_RADIO_DIAL_3, // 278
+
+ // pc only
SFX_RADIO_DIAL_4,
SFX_RADIO_DIAL_5,
SFX_RADIO_DIAL_6,
@@ -368,31 +367,31 @@ enum eSfxSample : uint32
SFX_RADIO_DIAL_11,
SFX_RADIO_DIAL_12,
- SFX_INFO_LEFT, //279
- SFX_INFO_RIGHT, //280
- SFX_INFO_CENTRE, //281
- SFX_MONEY_LEFT, //282
- SFX_MONEY_RIGHT, //283
- SFX_WEAPON_LEFT, //284
- SFX_WEAPON_RIGHT, //285
- SFX_WEAPON_CENTRE, //286
- SFX_PART_MISSION_COMPLETE_LEFT, //287
- SFX_PART_MISSION_COMPLETE_RIGHT, //288
- SFX_PART_MISSION_COMPLETE_CENTRE, //289
- SFX_GO_LEFT, //290
- SFX_GO_RIGHT, //291
- SFX_GO_CENTRE, //292
- SFX_TIMER, //293
- SFX_EMPTY, //294
-
- SFX_FE_HIGHLIGHT_LEFT, //
+ SFX_INFO_LEFT, // 279
+ SFX_INFO_RIGHT, // 280
+ SFX_INFO_CENTRE, // 281
+ SFX_MONEY_LEFT, // 282
+ SFX_MONEY_RIGHT, // 283
+ SFX_WEAPON_LEFT, // 284
+ SFX_WEAPON_RIGHT, // 285
+ SFX_WEAPON_CENTRE, // 286
+ SFX_PART_MISSION_COMPLETE_LEFT, // 287
+ SFX_PART_MISSION_COMPLETE_RIGHT, // 288
+ SFX_PART_MISSION_COMPLETE_CENTRE, // 289
+ SFX_GO_LEFT, // 290
+ SFX_GO_RIGHT, // 291
+ SFX_GO_CENTRE, // 292
+ SFX_TIMER, // 293
+ SFX_EMPTY, // 294
+
+ SFX_FE_HIGHLIGHT_LEFT, //
SFX_FE_HIGHLIGHT_RIGHT, //
- SFX_FE_SELECT_LEFT, //
- SFX_FE_SELECT_RIGHT, //
- SFX_FE_BACK_LEFT, //
- SFX_FE_BACK_RIGHT, //
- SFX_FE_ERROR_LEFT, //
- SFX_FE_ERROR_RIGHT, //
+ SFX_FE_SELECT_LEFT, //
+ SFX_FE_SELECT_RIGHT, //
+ SFX_FE_BACK_LEFT, //
+ SFX_FE_BACK_RIGHT, //
+ SFX_FE_ERROR_LEFT, //
+ SFX_FE_ERROR_RIGHT, //
SFX_FE_NOISE_BURST_1,
SFX_FE_NOISE_BURST_2,
SFX_FE_NOISE_BURST_3,
@@ -446,23 +445,23 @@ enum eSfxSample : uint32
SFX_CAR_FINGER_OFF_ACCEL_12,
// some CHAINSAW STUFF
- //SFX_CAR_CHAINSAW, //10973
- //SFX_CAR_CHAINSAW, //10974
- //SFX_CAR_CHAINSAW, //10975
+ // SFX_CAR_CHAINSAW, //10973
+ // SFX_CAR_CHAINSAW, //10974
+ // SFX_CAR_CHAINSAW, //10975
SFX_CAR_ACCEL_13,
SFX_CAR_AFTER_ACCEL_13,
SFX_CAR_FINGER_OFF_ACCEL_13,
- SFX_RC_IDLE, //10976
- SFX_RC_REV, //10977
- SFX_RC_EMPTY, //10978
+ SFX_RC_IDLE, // 10976
+ SFX_RC_REV, // 10977
+ SFX_RC_EMPTY, // 10978
- SFX_CAR_RC_HELI, //10979
- SFX_CAR_AFTER_ACCEL_15, // empty
+ SFX_CAR_RC_HELI, // 10979
+ SFX_CAR_AFTER_ACCEL_15, // empty
SFX_CAR_FINGER_OFF_ACCEL_15, // empty
- SFX_CAR_ACCEL_16, // empty
- SFX_CAR_AFTER_ACCEL_16, // empty
+ SFX_CAR_ACCEL_16, // empty
+ SFX_CAR_AFTER_ACCEL_16, // empty
SFX_CAR_FINGER_OFF_ACCEL_16, // empty
// bike stuff apparently
@@ -505,12 +504,12 @@ enum eSfxSample : uint32
SFX_HELI_UNUSED_3,
SFX_HELI_UNUSED_4,
- SFX_SEAPLANE_PRO1, //11018
- SFX_SEAPLANE_PRO2, //11019
- SFX_SEAPLANE_PRO3, //11020
- SFX_SEAPLANE_PRO4, //11021
+ SFX_SEAPLANE_PRO1, // 11018
+ SFX_SEAPLANE_PRO2, // 11019
+ SFX_SEAPLANE_PRO3, // 11020
+ SFX_SEAPLANE_PRO4, // 11021
// low fuel
- SFX_SEAPLANE_LOW, //11022
+ SFX_SEAPLANE_LOW, // 11022
// something padded for more plane?
SFX_PLANE_UNUSED_1,
@@ -519,32 +518,32 @@ enum eSfxSample : uint32
SFX_PLANE_UNUSED_4,
// script objects
- SFX_BUILDINGS_BANK_ALARM, //11027
- SFX_BUILDING_SNORE, //11028
- SFX_BUILDING_BAR_1, //11029
- SFX_BUILDING_BAR_2, //11030
- SFX_BUILDING_BAR_3, //11031
- SFX_BUILDING_BAR_4, //11032
- SFX_BUILDING_MAL1, //11033
- SFX_BUILDING_MAL2, //11034
- SFX_BUILDING_MAL3, //11035
- SFX_BUILDING_STR1, //11036
- SFX_BUILDING_STR2, //11037
- SFX_BUILDING_STR3, //11038
- SFX_BUILDING_CHURCH, //11039
- SFX_BUILDING_FAN_1, //11040
- SFX_BUILDING_FAN_2, //11041
- SFX_BUILDING_FAN_3, //11042
- SFX_BUILDING_FAN_4, //11043
- SFX_BUILDING_INSECTS_1, //11044
- SFX_BUILDING_INSECTS_2, //11045
- SFX_BUILDING_INSECTS_3, //11046
- SFX_BUILDING_INSECTS_4, //11047
- SFX_BUILDING_INSECTS_5, //11048
- SFX_CLUB_1, //11049
- SFX_CLUB_2, //11050
- SFX_CLUB_3, //11051
- SFX_CLUB_4, //11052
+ SFX_BUILDINGS_BANK_ALARM, // 11027
+ SFX_BUILDING_SNORE, // 11028
+ SFX_BUILDING_BAR_1, // 11029
+ SFX_BUILDING_BAR_2, // 11030
+ SFX_BUILDING_BAR_3, // 11031
+ SFX_BUILDING_BAR_4, // 11032
+ SFX_BUILDING_MAL1, // 11033
+ SFX_BUILDING_MAL2, // 11034
+ SFX_BUILDING_MAL3, // 11035
+ SFX_BUILDING_STR1, // 11036
+ SFX_BUILDING_STR2, // 11037
+ SFX_BUILDING_STR3, // 11038
+ SFX_BUILDING_CHURCH, // 11039
+ SFX_BUILDING_FAN_1, // 11040
+ SFX_BUILDING_FAN_2, // 11041
+ SFX_BUILDING_FAN_3, // 11042
+ SFX_BUILDING_FAN_4, // 11043
+ SFX_BUILDING_INSECTS_1, // 11044
+ SFX_BUILDING_INSECTS_2, // 11045
+ SFX_BUILDING_INSECTS_3, // 11046
+ SFX_BUILDING_INSECTS_4, // 11047
+ SFX_BUILDING_INSECTS_5, // 11048
+ SFX_CLUB_1, // 11049
+ SFX_CLUB_2, // 11050
+ SFX_CLUB_3, // 11051
+ SFX_CLUB_4, // 11052
SFX_FOOTSTEP_GRASS_1,
SFX_FOOTSTEP_GRASS_2,
@@ -576,6 +575,233 @@ enum eSfxSample : uint32
SFX_FOOTSTEP_SAND_4,
// TODO: miami ped comments... THERE'S OVER 9000
+ SFX_POLICE_BOAT_1 = 714,
+ SFX_POLICE_BOAT_2,
+ SFX_POLICE_BOAT_3,
+ SFX_POLICE_BOAT_4,
+ SFX_POLICE_BOAT_5,
+ SFX_POLICE_BOAT_6,
+ SFX_POLICE_BOAT_7,
+ SFX_POLICE_BOAT_8,
+ SFX_POLICE_BOAT_9,
+ SFX_POLICE_BOAT_10,
+ SFX_POLICE_BOAT_11,
+ SFX_POLICE_BOAT_12,
+ SFX_POLICE_BOAT_13,
+ SFX_POLICE_BOAT_14,
+ SFX_POLICE_BOAT_15,
+ SFX_POLICE_BOAT_16,
+ SFX_POLICE_BOAT_17,
+ SFX_POLICE_BOAT_18,
+ SFX_POLICE_BOAT_19,
+ SFX_POLICE_BOAT_20,
+ SFX_POLICE_BOAT_21,
+ SFX_POLICE_BOAT_22,
+ SFX_POLICE_BOAT_23,
+
+ SFX_POLICE_HELI_1,
+ SFX_POLICE_HELI_2,
+ SFX_POLICE_HELI_3,
+ SFX_POLICE_HELI_4,
+ SFX_POLICE_HELI_5,
+ SFX_POLICE_HELI_6,
+ SFX_POLICE_HELI_7,
+ SFX_POLICE_HELI_8,
+ SFX_POLICE_HELI_9,
+ SFX_POLICE_HELI_10,
+ SFX_POLICE_HELI_11,
+ SFX_POLICE_HELI_12,
+ SFX_POLICE_HELI_13,
+ SFX_POLICE_HELI_14,
+ SFX_POLICE_HELI_15,
+ SFX_POLICE_HELI_16,
+ SFX_POLICE_HELI_17,
+ SFX_POLICE_HELI_18,
+ SFX_POLICE_HELI_19,
+ SFX_POLICE_HELI_20,
+
+ SFX_GENERIC_FEMALE_GRUNT_1 = 2953,
+ SFX_GENERIC_FEMALE_GRUNT_2 = 2954,
+ SFX_GENERIC_FEMALE_GRUNT_3 = 2955,
+ SFX_GENERIC_FEMALE_GRUNT_4 = 2956,
+ SFX_GENERIC_FEMALE_GRUNT_5 = 2957,
+ SFX_GENERIC_FEMALE_GRUNT_6 = 2958,
+ SFX_GENERIC_FEMALE_GRUNT_7 = 2959,
+ SFX_GENERIC_FEMALE_GRUNT_8 = 2960,
+ SFX_GENERIC_FEMALE_GRUNT_9 = 2961,
+ SFX_GENERIC_FEMALE_GRUNT_10 = 2962,
+ SFX_GENERIC_FEMALE_GRUNT_11 = 2963,
+ SFX_GENERIC_FEMALE_GRUNT_12 = 2964,
+ SFX_GENERIC_FEMALE_GRUNT_13 = 2965,
+ SFX_GENERIC_FEMALE_GRUNT_14 = 2966,
+ SFX_GENERIC_FEMALE_GRUNT_15 = 2967,
+ SFX_GENERIC_FEMALE_GRUNT_16 = 2968,
+ SFX_GENERIC_FEMALE_GRUNT_17 = 2969,
+ SFX_GENERIC_FEMALE_GRUNT_18 = 2970,
+ SFX_GENERIC_FEMALE_GRUNT_19 = 2971,
+ SFX_GENERIC_FEMALE_GRUNT_20 = 2972,
+ SFX_GENERIC_FEMALE_GRUNT_21 = 2973,
+ SFX_GENERIC_FEMALE_GRUNT_22 = 2974,
+ SFX_GENERIC_FEMALE_GRUNT_23 = 2975,
+ SFX_GENERIC_FEMALE_GRUNT_24 = 2976,
+ SFX_GENERIC_FEMALE_GRUNT_25 = 2977,
+ SFX_GENERIC_FEMALE_GRUNT_26 = 2978,
+ SFX_GENERIC_FEMALE_GRUNT_27 = 2979,
+ SFX_GENERIC_FEMALE_GRUNT_28 = 2980,
+ SFX_GENERIC_FEMALE_GRUNT_29 = 2981,
+ SFX_GENERIC_FEMALE_GRUNT_30 = 2982,
+ SFX_GENERIC_FEMALE_GRUNT_31 = 2983,
+ SFX_GENERIC_FEMALE_GRUNT_32 = 2984,
+ SFX_GENERIC_FEMALE_GRUNT_33 = 2985,
+ SFX_GENERIC_MALE_FIRE_1 = 3013,
+ SFX_GENERIC_MALE_FIRE_2 = 3014,
+ SFX_GENERIC_MALE_FIRE_3 = 3015,
+ SFX_GENERIC_MALE_FIRE_4 = 3016,
+ SFX_GENERIC_MALE_FIRE_5 = 3017,
+ SFX_GENERIC_MALE_FIRE_6 = 3018,
+ SFX_GENERIC_MALE_FIRE_7 = 3019,
+ SFX_GENERIC_MALE_FIRE_8 = 3020,
+ SFX_GENERIC_MALE_FIRE_9 = 3021,
+ SFX_GENERIC_MALE_FIRE_10 = 3022,
+ SFX_GENERIC_MALE_FIRE_11 = 3023,
+ SFX_GENERIC_MALE_FIRE_12 = 3024,
+ SFX_GENERIC_MALE_FIRE_13 = 3025,
+ SFX_GENERIC_MALE_FIRE_14 = 3026,
+ SFX_GENERIC_MALE_FIRE_15 = 3027,
+ SFX_GENERIC_MALE_FIRE_16 = 3028,
+ SFX_GENERIC_MALE_FIRE_17 = 3029,
+ SFX_GENERIC_MALE_FIRE_18 = 3030,
+ SFX_GENERIC_MALE_FIRE_19 = 3031,
+ SFX_GENERIC_MALE_FIRE_20 = 3032,
+ SFX_GENERIC_MALE_FIRE_21 = 3033,
+ SFX_GENERIC_MALE_FIRE_22 = 3034,
+ SFX_GENERIC_MALE_FIRE_23 = 3035,
+ SFX_GENERIC_MALE_FIRE_24 = 3036,
+ SFX_GENERIC_MALE_FIRE_25 = 3037,
+ SFX_GENERIC_MALE_FIRE_26 = 3038,
+ SFX_GENERIC_MALE_FIRE_27 = 3039,
+ SFX_GENERIC_MALE_FIRE_28 = 3040,
+ SFX_GENERIC_MALE_FIRE_29 = 3041,
+ SFX_GENERIC_MALE_FIRE_30 = 3042,
+ SFX_GENERIC_MALE_FIRE_31 = 3043,
+ SFX_GENERIC_MALE_FIRE_32 = 3044,
+ SFX_GENERIC_MALE_DEATH_1 = 3045,
+ SFX_GENERIC_MALE_DEATH_2 = 3046,
+ SFX_GENERIC_MALE_DEATH_3 = 3047,
+ SFX_GENERIC_MALE_DEATH_4 = 3048,
+ SFX_GENERIC_MALE_DEATH_5 = 3049,
+ SFX_GENERIC_MALE_DEATH_6 = 3050,
+ SFX_GENERIC_MALE_DEATH_7 = 3051,
+ SFX_GENERIC_MALE_DEATH_8 = 3052,
+ SFX_GENERIC_MALE_DEATH_9 = 3053,
+ SFX_GENERIC_MALE_DEATH_10 = 3054,
+ SFX_GENERIC_MALE_DEATH_11 = 3055,
+ SFX_GENERIC_MALE_DEATH_12 = 3056,
+ SFX_GENERIC_MALE_DEATH_13 = 3057,
+ SFX_GENERIC_MALE_DEATH_14 = 3058,
+ SFX_GENERIC_MALE_DEATH_15 = 3059,
+ SFX_GENERIC_MALE_DEATH_16 = 3060,
+ SFX_GENERIC_MALE_DEATH_17 = 3061,
+ SFX_GENERIC_MALE_DEATH_18 = 3062,
+ SFX_GENERIC_MALE_DEATH_19 = 3063,
+ SFX_GENERIC_MALE_DEATH_20 = 3064,
+ SFX_GENERIC_MALE_DEATH_21 = 3065,
+ SFX_GENERIC_MALE_DEATH_22 = 3066,
+ SFX_GENERIC_MALE_DEATH_23 = 3067,
+ SFX_GENERIC_MALE_DEATH_24 = 3068,
+ SFX_GENERIC_MALE_DEATH_25 = 3069,
+ SFX_GENERIC_MALE_DEATH_26 = 3070,
+ SFX_GENERIC_MALE_DEATH_27 = 3071,
+ SFX_GENERIC_MALE_DEATH_28 = 3072,
+ SFX_GENERIC_MALE_DEATH_29 = 3073,
+ SFX_GENERIC_MALE_DEATH_30 = 3074,
+ SFX_GENERIC_MALE_DEATH_31 = 3075,
+ SFX_GENERIC_MALE_DEATH_32 = 3076,
+ SFX_GENERIC_MALE_DEATH_33 = 3077,
+ SFX_GENERIC_MALE_DEATH_34 = 3078,
+ SFX_GENERIC_MALE_DEATH_35 = 3079,
+ SFX_GENERIC_MALE_DEATH_36 = 3080,
+ SFX_GENERIC_MALE_DEATH_37 = 3081,
+ SFX_GENERIC_MALE_DEATH_38 = 3082,
+ SFX_GENERIC_MALE_DEATH_39 = 3083,
+ SFX_GENERIC_MALE_DEATH_40 = 3084,
+ SFX_GENERIC_MALE_DEATH_41 = 3085,
+ SFX_GENERIC_MALE_GRUNT_1 = 3086,
+ SFX_GENERIC_MALE_GRUNT_2 = 3087,
+ SFX_GENERIC_MALE_GRUNT_3 = 3088,
+ SFX_GENERIC_MALE_GRUNT_4 = 3089,
+ SFX_GENERIC_MALE_GRUNT_5 = 3090,
+ SFX_GENERIC_MALE_GRUNT_6 = 3091,
+ SFX_GENERIC_MALE_GRUNT_7 = 3092,
+ SFX_GENERIC_MALE_GRUNT_8 = 3093,
+ SFX_GENERIC_MALE_GRUNT_9 = 3094,
+ SFX_GENERIC_MALE_GRUNT_10 = 3095,
+ SFX_GENERIC_MALE_GRUNT_11 = 3096,
+ SFX_GENERIC_MALE_GRUNT_12 = 3097,
+ SFX_GENERIC_MALE_GRUNT_13 = 3098,
+ SFX_GENERIC_MALE_GRUNT_14 = 3099,
+ SFX_GENERIC_MALE_GRUNT_15 = 3100,
+ SFX_GENERIC_MALE_GRUNT_16 = 3101,
+ SFX_GENERIC_MALE_GRUNT_17 = 3102,
+ SFX_GENERIC_MALE_GRUNT_18 = 3103,
+ SFX_GENERIC_MALE_GRUNT_19 = 3104,
+ SFX_GENERIC_MALE_GRUNT_20 = 3105,
+ SFX_GENERIC_MALE_GRUNT_21 = 3106,
+ SFX_GENERIC_MALE_GRUNT_22 = 3107,
+ SFX_GENERIC_MALE_GRUNT_23 = 3108,
+ SFX_GENERIC_MALE_GRUNT_24 = 3109,
+ SFX_GENERIC_MALE_GRUNT_25 = 3110,
+ SFX_GENERIC_MALE_GRUNT_26 = 3111,
+ SFX_GENERIC_MALE_GRUNT_27 = 3112,
+ SFX_GENERIC_MALE_GRUNT_28 = 3113,
+ SFX_GENERIC_MALE_GRUNT_29 = 3114,
+ SFX_GENERIC_MALE_GRUNT_30 = 3115,
+ SFX_GENERIC_MALE_GRUNT_31 = 3116,
+ SFX_GENERIC_MALE_GRUNT_32 = 3117,
+ SFX_GENERIC_MALE_GRUNT_33 = 3118,
+ SFX_GENERIC_MALE_GRUNT_34 = 3119,
+ SFX_GENERIC_MALE_GRUNT_35 = 3120,
+ SFX_GENERIC_MALE_GRUNT_36 = 3121,
+ SFX_GENERIC_MALE_GRUNT_37 = 3122,
+ SFX_GENERIC_MALE_GRUNT_38 = 3123,
+ SFX_GENERIC_MALE_GRUNT_39 = 3124,
+ SFX_GENERIC_MALE_GRUNT_40 = 3125,
+ SFX_GENERIC_MALE_GRUNT_41 = 3126,
+ SFX_GENERIC_MALE_PANIC_1 = 3127,
+ SFX_GENERIC_MALE_PANIC_2 = 3128,
+ SFX_GENERIC_MALE_PANIC_3 = 3129,
+ SFX_GENERIC_MALE_PANIC_4 = 3130,
+ SFX_GENERIC_MALE_PANIC_5 = 3131,
+ SFX_GENERIC_MALE_PANIC_6 = 3132,
+ SFX_GENERIC_MALE_PANIC_7 = 3133,
+ SFX_GENERIC_MALE_PANIC_8 = 3134,
+ SFX_GENERIC_MALE_PANIC_9 = 3135,
+ SFX_GENERIC_MALE_PANIC_10 = 3136,
+ SFX_GENERIC_MALE_PANIC_11 = 3137,
+ SFX_GENERIC_MALE_PANIC_12 = 3138,
+ SFX_GENERIC_MALE_PANIC_13 = 3139,
+ SFX_GENERIC_MALE_PANIC_14 = 3140,
+ SFX_GENERIC_MALE_PANIC_15 = 3141,
+ SFX_GENERIC_MALE_PANIC_16 = 3142,
+ SFX_GENERIC_MALE_PANIC_17 = 3143,
+ SFX_GENERIC_MALE_PANIC_18 = 3144,
+ SFX_GENERIC_MALE_PANIC_19 = 3145,
+ SFX_GENERIC_MALE_PANIC_20 = 3146,
+ SFX_GENERIC_MALE_PANIC_21 = 3147,
+ SFX_GENERIC_MALE_PANIC_22 = 3148,
+ SFX_GENERIC_MALE_PANIC_23 = 3149,
+ SFX_GENERIC_MALE_PANIC_24 = 3150,
+ SFX_GENERIC_MALE_PANIC_25 = 3151,
+ SFX_GENERIC_MALE_PANIC_26 = 3152,
+ SFX_GENERIC_MALE_PANIC_27 = 3153,
+ SFX_GENERIC_MALE_PANIC_28 = 3154,
+ SFX_GENERIC_MALE_PANIC_29 = 3155,
+ SFX_GENERIC_MALE_PANIC_30 = 3156,
+ SFX_GENERIC_MALE_PANIC_31 = 3157,
+ SFX_GENERIC_MALE_PANIC_32 = 3158,
+ SFX_GENERIC_MALE_PANIC_33 = 3159,
+ SFX_GENERIC_MALE_PANIC_34 = 3160,
+ SFX_GENERIC_MALE_PANIC_35 = 3161,
TOTAL_AUDIO_SAMPLES = 9941,
NO_SAMPLE,
diff --git a/src/audio/soundlist.h b/src/audio/soundlist.h
index f4a1d0a6..ba2c8bec 100644
--- a/src/audio/soundlist.h
+++ b/src/audio/soundlist.h
@@ -1,4 +1,4 @@
-#pragma once
+#pragma once
enum eSound : uint16
{
@@ -33,7 +33,7 @@ enum eSound : uint16
SOUND_CAR_TANK_TURRET_ROTATE,
SOUND_CAR_BOMB_TICK,
SOUND_PLANE_ON_GROUND,
- SOUND_31,
+ SOUND_HELI_BLADE,
SOUND_32,
SOUND_STEP_START,
SOUND_STEP_END,
@@ -116,8 +116,8 @@ enum eSound : uint16
SOUND_PED_MIAMIVICE_EXITING_CAR,
SOUND_PED_COP_HELIPILOTPHRASE,
SOUND_PED_PULLOUTWEAPON,
- SOUND_PED_HELI_PLAYER_FOUND,
- SOUND_115,
+ SOUND_PED_HELI_PLAYER_FOUND = 114,
+ SOUND_PED_VCPA_PLAYER_FOUND = 115,
SOUND_PED_ON_FIRE,
SOUND_PED_AIMING,
SOUND_PED_HANDS_UP,