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-rw-r--r--src/audio/AudioManager.cpp2
-rw-r--r--src/audio/oal/stream.cpp565
-rw-r--r--src/audio/oal/stream.h90
-rw-r--r--src/audio/sampman.h110
-rw-r--r--src/audio/sampman_miles.cpp132
-rw-r--r--src/audio/sampman_oal.cpp186
6 files changed, 870 insertions, 215 deletions
diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp
index 2e391349..a113cc93 100644
--- a/src/audio/AudioManager.cpp
+++ b/src/audio/AudioManager.cpp
@@ -993,4 +993,4 @@ cAudioManager::ComputeEmittingVolume(uint8 emittingVolume, float intensity, floa
return (quatIntensity - (dist - diffIntensity)) * (float)emittingVolume / quatIntensity;
return emittingVolume;
}
-#endif \ No newline at end of file
+#endif
diff --git a/src/audio/oal/stream.cpp b/src/audio/oal/stream.cpp
index 5d3ff08e..6afe8e30 100644
--- a/src/audio/oal/stream.cpp
+++ b/src/audio/oal/stream.cpp
@@ -1,10 +1,8 @@
#include "common.h"
#ifdef AUDIO_OAL
-#include "stream.h"
-#include "sampman.h"
-#if defined _MSC_VER && !defined RE3_NO_AUTOLINK
+#if defined _MSC_VER && !defined CMAKE_NO_AUTOLINK
#ifdef AUDIO_OAL_USE_SNDFILE
#pragma comment( lib, "libsndfile-1.lib" )
#endif
@@ -22,6 +20,29 @@
#include <opusfile.h>
#endif
+#include <queue>
+#include <utility>
+
+#ifdef MULTITHREADED_AUDIO
+#include <iostream>
+#include <thread>
+#include <mutex>
+#include <condition_variable>
+#include "MusicManager.h"
+#include "stream.h"
+
+std::thread gAudioThread;
+std::mutex gAudioThreadQueueMutex;
+std::condition_variable gAudioThreadCv;
+bool gAudioThreadTerm = false;
+std::queue<CStream*> gStreamsToProcess; // values are not unique, we will handle that ourself
+std::queue<std::pair<IDecoder*, void*>> gStreamsToClose;
+#else
+#include "stream.h"
+#endif
+
+#include "sampman.h"
+
#ifndef _WIN32
#include "crossplatform.h"
#endif
@@ -39,6 +60,10 @@ class CSortStereoBuffer
{
uint16* PcmBuf;
size_t BufSize;
+//#ifdef MULTITHREADED_AUDIO
+// std::mutex Mutex;
+//#endif
+
public:
CSortStereoBuffer() : PcmBuf(nil), BufSize(0) {}
~CSortStereoBuffer()
@@ -65,6 +90,9 @@ public:
void SortStereo(void* buf, size_t size)
{
+//#ifdef MULTITHREADED_AUDIO
+// std::lock_guard<std::mutex> lock(Mutex);
+//#endif
uint16* InBuf = (uint16*)buf;
uint16* OutBuf = GetBuffer(size);
@@ -279,6 +307,10 @@ public:
#undef CLOSE_ON_ERROR
}
+ void FileOpen()
+ {
+ }
+
~CWavFile()
{
Close();
@@ -289,6 +321,7 @@ public:
return m_bIsOpen;
}
+
uint32 GetSampleSize()
{
return sizeof(uint16);
@@ -405,6 +438,10 @@ public:
m_pfSound = sf_open(path, SFM_READ, &m_soundInfo);
}
+ void FileOpen()
+ {
+ }
+
~CSndFile()
{
if ( m_pfSound )
@@ -464,46 +501,59 @@ public:
#endif
#ifdef AUDIO_OAL_USE_MPG123
-// fuzzy seek eliminates stutter when playing ADF but spams errors a lot (nothing breaks though)
-#define MP3_USE_FUZZY_SEEK
class CMP3File : public IDecoder
{
+protected:
mpg123_handle *m_pMH;
bool m_bOpened;
uint32 m_nRate;
uint32 m_nChannels;
+ const char* m_pPath;
+ bool m_bFileNotOpenedYet;
public:
CMP3File(const char *path) :
m_pMH(nil),
m_bOpened(false),
m_nRate(0),
- m_nChannels(0)
+ m_nChannels(0),
+ m_pPath(path),
+ m_bFileNotOpenedYet(false)
{
m_pMH = mpg123_new(nil, nil);
if ( m_pMH )
{
-#ifdef MP3_USE_FUZZY_SEEK
- mpg123_param(m_pMH, MPG123_FLAGS, MPG123_FUZZY | MPG123_SEEKBUFFER | MPG123_GAPLESS | MPG123_QUIET, 0.0);
-#endif
- long rate = 0;
- int channels = 0;
- int encoding = 0;
-
- m_bOpened = mpg123_open(m_pMH, path) == MPG123_OK
- && mpg123_getformat(m_pMH, &rate, &channels, &encoding) == MPG123_OK;
+ mpg123_param(m_pMH, MPG123_FLAGS, MPG123_SEEKBUFFER | MPG123_GAPLESS, 0.0);
- m_nRate = rate;
- m_nChannels = channels;
-
- if ( IsOpened() )
- {
- mpg123_format_none(m_pMH);
- mpg123_format(m_pMH, rate, channels, encoding);
- }
+ m_bOpened = true;
+ m_bFileNotOpenedYet = true;
+ // It's possible to move this to audioFileOpsThread(), but effect isn't noticable + probably not compatible with our current cutscene audio handling
+#if 1
+ FileOpen();
+#endif
}
}
+ void FileOpen()
+ {
+ if(!m_bFileNotOpenedYet) return;
+
+ long rate = 0;
+ int channels = 0;
+ int encoding = 0;
+ m_bOpened = mpg123_open(m_pMH, m_pPath) == MPG123_OK
+ && mpg123_getformat(m_pMH, &rate, &channels, &encoding) == MPG123_OK;
+
+ m_nRate = rate;
+ m_nChannels = channels;
+
+ if(IsOpened()) {
+ mpg123_format_none(m_pMH);
+ mpg123_format(m_pMH, rate, channels, encoding);
+ }
+ m_bFileNotOpenedYet = false;
+ }
+
~CMP3File()
{
if ( m_pMH )
@@ -526,7 +576,7 @@ public:
uint32 GetSampleCount()
{
- if ( !IsOpened() ) return 0;
+ if ( !IsOpened() || m_bFileNotOpenedYet ) return 0;
return mpg123_length(m_pMH);
}
@@ -542,19 +592,19 @@ public:
void Seek(uint32 milliseconds)
{
- if ( !IsOpened() ) return;
+ if ( !IsOpened() || m_bFileNotOpenedYet ) return;
mpg123_seek(m_pMH, ms2samples(milliseconds), SEEK_SET);
}
uint32 Tell()
{
- if ( !IsOpened() ) return 0;
+ if ( !IsOpened() || m_bFileNotOpenedYet ) return 0;
return samples2ms(mpg123_tell(m_pMH));
}
uint32 Decode(void *buffer)
{
- if ( !IsOpened() ) return 0;
+ if ( !IsOpened() || m_bFileNotOpenedYet ) return 0;
size_t size;
int err = mpg123_read(m_pMH, (unsigned char *)buffer, GetBufferSize(), &size);
@@ -685,6 +735,10 @@ public:
m_ppVagBuffers[i] = new uint8[VB_BLOCK_SIZE];
}
+ void FileOpen()
+ {
+ }
+
~CVbFile()
{
if (m_pFile)
@@ -837,6 +891,10 @@ public:
m_bOpened = true;
}
}
+
+ void FileOpen()
+ {
+ }
~COpusFile()
{
@@ -902,11 +960,173 @@ public:
};
#endif
+
+// For multi-thread: Someone always acquire stream's mutex before entering here
+void
+CStream::BuffersShouldBeFilled()
+{
+#ifdef MULTITHREADED_AUDIO
+ if (MusicManager.m_nMusicMode != MUSICMODE_CUTSCENE) {
+ std::queue<std::pair<ALuint, ALuint>> tempQueue;
+ for(int i = 0; i < NUM_STREAMBUFFERS / 2; i++) {
+ tempQueue.push(std::pair<ALuint, ALuint>(m_alBuffers[i * 2], m_alBuffers[i * 2 + 1]));
+ }
+ m_fillBuffers.swap(tempQueue);
+
+ FlagAsToBeProcessed();
+
+ m_bActive = true; // to allow Update() to queue the filled buffers & play
+ return;
+ }
+ std::queue<std::pair<ALuint, ALuint>>().swap(m_fillBuffers);
+#endif
+ if ( FillBuffers() != 0 )
+ {
+ SetPlay(true);
+ }
+}
+
+// returns whether it's queued (not on multi-thread)
+bool
+CStream::BufferShouldBeFilledAndQueued(std::pair<ALuint, ALuint>* bufs)
+{
+#ifdef MULTITHREADED_AUDIO
+ if (MusicManager.m_nMusicMode != MUSICMODE_CUTSCENE)
+ m_fillBuffers.push(*bufs);
+ else
+#endif
+ {
+ ALuint alBuffers[2] = {(*bufs).first, (*bufs).second}; // left - right
+ if (FillBuffer(alBuffers)) {
+ alSourceQueueBuffers(m_pAlSources[0], 1, &alBuffers[0]);
+ alSourceQueueBuffers(m_pAlSources[1], 1, &alBuffers[1]);
+ return true;
+ }
+ }
+ return false;
+}
+
+#ifdef MULTITHREADED_AUDIO
+void
+CStream::FlagAsToBeProcessed(bool close)
+{
+ if (!close && MusicManager.m_nMusicMode == MUSICMODE_CUTSCENE)
+ return;
+
+ gAudioThreadQueueMutex.lock();
+ if (close)
+ gStreamsToClose.push(std::pair<IDecoder*, void*>(m_pSoundFile ? m_pSoundFile : nil, m_pBuffer ? m_pBuffer : nil));
+ else
+ gStreamsToProcess.push(this);
+
+ gAudioThreadQueueMutex.unlock();
+
+ gAudioThreadCv.notify_one();
+}
+
+void audioFileOpsThread()
+{
+ do
+ {
+ CStream *stream;
+ {
+ // Just a semaphore
+ std::unique_lock<std::mutex> queueMutex(gAudioThreadQueueMutex);
+ gAudioThreadCv.wait(queueMutex, [] { return gStreamsToProcess.size() > 0 || gStreamsToClose.size() > 0 || gAudioThreadTerm; });
+ if (gAudioThreadTerm)
+ return;
+
+ if (!gStreamsToClose.empty()) {
+ auto streamToClose = gStreamsToClose.front();
+ gStreamsToClose.pop();
+ if (streamToClose.first) { // pSoundFile
+ delete streamToClose.first;
+ }
+
+ if (streamToClose.second) { // pBuffer
+ free(streamToClose.second);
+ }
+ }
+
+ if (!gStreamsToProcess.empty()) {
+ stream = gStreamsToProcess.front();
+ gStreamsToProcess.pop();
+ } else
+ continue;
+ }
+
+ std::unique_lock<std::mutex> lock(stream->m_mutex);
+
+ std::pair<ALuint, ALuint> buffers, *lastBufAddr;
+ bool insertBufsAfterCheck = false;
+
+ do {
+ if (!stream->IsOpened()) {
+ break;
+ }
+
+ if (stream->m_bReset)
+ break;
+
+ // We gave up this idea for now
+ /*
+ stream->m_pSoundFile->FileOpen();
+
+ // Deffered allocation, do it now
+ if (stream->m_pBuffer == nil) {
+ stream->m_pBuffer = malloc(stream->m_pSoundFile->GetBufferSize());
+ ASSERT(stream->m_pBuffer != nil);
+ }
+ */
+
+ if (stream->m_bDoSeek) {
+ stream->m_bDoSeek = false;
+ int pos = stream->m_SeekPos;
+ lock.unlock();
+ stream->m_pSoundFile->Seek(pos);
+ lock.lock();
+
+ continue; // let's do the checks again, make sure we didn't miss anything while Seeking
+ }
+
+ if (insertBufsAfterCheck) {
+ stream->m_queueBuffers.push(buffers);
+ insertBufsAfterCheck = false;
+ }
+
+ if (!stream->m_fillBuffers.empty()) {
+ lastBufAddr = &stream->m_fillBuffers.front();
+ buffers = *lastBufAddr;
+ lock.unlock();
+
+ ALuint alBuffers[2] = {buffers.first, buffers.second}; // left - right
+ bool filled = stream->FillBuffer(alBuffers);
+
+ lock.lock();
+
+ // Make sure queue isn't touched after we released mutex
+ if (!stream->m_fillBuffers.empty() && lastBufAddr == &stream->m_fillBuffers.front()) {
+ stream->m_fillBuffers.pop();
+ if (filled)
+ insertBufsAfterCheck = true; // Also make sure stream's properties aren't changed. So make one more pass, and push it to m_queueBuffers only if it pass checks again.
+ }
+ } else
+ break;
+
+ } while (true);
+
+ } while(true);
+}
+#endif
+
void CStream::Initialise()
{
#ifdef AUDIO_OAL_USE_MPG123
mpg123_init();
#endif
+#ifdef MULTITHREADED_AUDIO
+ gAudioThread = std::thread(audioFileOpsThread);
+#endif
}
void CStream::Terminate()
@@ -914,14 +1134,27 @@ void CStream::Terminate()
#ifdef AUDIO_OAL_USE_MPG123
mpg123_exit();
#endif
+#ifdef MULTITHREADED_AUDIO
+ gAudioThreadQueueMutex.lock();
+ gAudioThreadTerm = true;
+ gAudioThreadQueueMutex.unlock();
+
+ gAudioThreadCv.notify_one();
+ gAudioThread.join();
+#endif
}
-CStream::CStream(char *filename, ALuint *sources, ALuint (&buffers)[NUM_STREAMBUFFERS], uint32 overrideSampleRate) :
+CStream::CStream(ALuint *sources, ALuint (&buffers)[NUM_STREAMBUFFERS]) :
m_pAlSources(sources),
m_alBuffers(buffers),
m_pBuffer(nil),
m_bPaused(false),
m_bActive(false),
+#ifdef MULTITHREADED_AUDIO
+ m_bIExist(false),
+ m_bDoSeek(false),
+ m_SeekPos(0),
+#endif
m_pSoundFile(nil),
m_bReset(false),
m_nVolume(0),
@@ -930,6 +1163,27 @@ CStream::CStream(char *filename, ALuint *sources, ALuint (&buffers)[NUM_STREAMBU
m_nLoopCount(1)
{
+}
+
+bool CStream::Open(const char* filename, uint32 overrideSampleRate)
+{
+ if (IsOpened()) return false;
+
+#ifdef MULTITHREADED_AUDIO
+ std::unique_lock<std::mutex> lock(m_mutex);
+
+ m_bDoSeek = false;
+ m_SeekPos = 0;
+#endif
+
+ m_bPaused = false;
+ m_bActive = false;
+ m_bReset = false;
+ m_nVolume = 0;
+ m_nPan = 0;
+ m_nPosBeforeReset = 0;
+ m_nLoopCount = 1;
+
// Be case-insensitive on linux (from https://github.com/OneSadCookie/fcaseopen/)
#if !defined(_WIN32)
char *real = casepath(filename);
@@ -964,44 +1218,67 @@ CStream::CStream(char *filename, ALuint *sources, ALuint (&buffers)[NUM_STREAMBU
else
m_pSoundFile = nil;
- if ( IsOpened() )
+ if ( m_pSoundFile && m_pSoundFile->IsOpened() )
{
- m_pBuffer = malloc(m_pSoundFile->GetBufferSize());
- ASSERT(m_pBuffer!=nil);
-
- DEV("AvgSamplesPerSec: %d\n", m_pSoundFile->GetAvgSamplesPerSec());
- DEV("SampleCount: %d\n", m_pSoundFile->GetSampleCount());
- DEV("SampleRate: %d\n", m_pSoundFile->GetSampleRate());
- DEV("Channels: %d\n", m_pSoundFile->GetChannels());
- DEV("Buffer Samples: %d\n", m_pSoundFile->GetBufferSamples());
- DEV("Buffer sec: %f\n", (float(m_pSoundFile->GetBufferSamples()) / float(m_pSoundFile->GetChannels())/ float(m_pSoundFile->GetSampleRate())));
- DEV("Length MS: %02d:%02d\n", (m_pSoundFile->GetLength() / 1000) / 60, (m_pSoundFile->GetLength() / 1000) % 60);
-
- return;
+ uint32 bufSize = m_pSoundFile->GetBufferSize();
+ if(bufSize != 0) { // Otherwise it's deferred
+ m_pBuffer = malloc(bufSize);
+ ASSERT(m_pBuffer != nil);
+
+ DEV("AvgSamplesPerSec: %d\n", m_pSoundFile->GetAvgSamplesPerSec());
+ DEV("SampleCount: %d\n", m_pSoundFile->GetSampleCount());
+ DEV("SampleRate: %d\n", m_pSoundFile->GetSampleRate());
+ DEV("Channels: %d\n", m_pSoundFile->GetChannels());
+ DEV("Buffer Samples: %d\n", m_pSoundFile->GetBufferSamples());
+ DEV("Buffer sec: %f\n", (float(m_pSoundFile->GetBufferSamples()) / float(m_pSoundFile->GetChannels())/ float(m_pSoundFile->GetSampleRate())));
+ DEV("Length MS: %02d:%02d\n", (m_pSoundFile->GetLength() / 1000) / 60, (m_pSoundFile->GetLength() / 1000) % 60);
+ }
+#ifdef MULTITHREADED_AUDIO
+ m_bIExist = true;
+#endif
+ return true;
}
+ return false;
}
CStream::~CStream()
{
- Delete();
+ assert(!IsOpened());
}
-void CStream::Delete()
+void CStream::Close()
{
+ if(!IsOpened()) return;
+
+#ifdef MULTITHREADED_AUDIO
+ {
+ std::lock_guard<std::mutex> lock(m_mutex);
+
+ Stop();
+ ClearBuffers();
+ m_bIExist = false;
+ std::queue<std::pair<ALuint, ALuint>>().swap(m_fillBuffers);
+ tsQueue<std::pair<ALuint, ALuint>>().swapNts(m_queueBuffers); // TSness not required, mutex is acquired
+ }
+
+ FlagAsToBeProcessed(true);
+#else
+
Stop();
ClearBuffers();
-
+
if ( m_pSoundFile )
{
delete m_pSoundFile;
m_pSoundFile = nil;
}
-
+
if ( m_pBuffer )
{
free(m_pBuffer);
m_pBuffer = nil;
}
+#endif
}
bool CStream::HasSource()
@@ -1009,9 +1286,14 @@ bool CStream::HasSource()
return (m_pAlSources[0] != AL_NONE) && (m_pAlSources[1] != AL_NONE);
}
+// m_bIExist only written in main thread, thus mutex is not needed on main thread
bool CStream::IsOpened()
{
+#ifdef MULTITHREADED_AUDIO
+ return m_bIExist;
+#else
return m_pSoundFile && m_pSoundFile->IsOpened();
+#endif
}
bool CStream::IsPlaying()
@@ -1025,6 +1307,14 @@ bool CStream::IsPlaying()
alGetSourcei(m_pAlSources[1], AL_SOURCE_STATE, &sourceState[1]);
if (sourceState[0] == AL_PLAYING || sourceState[1] == AL_PLAYING)
return true;
+
+#ifdef MULTITHREADED_AUDIO
+ std::lock_guard<std::mutex> lock(m_mutex);
+
+ // Streams are designed in such a way that m_fillBuffers and m_queueBuffers will be *always* filled if audio is playing, and mutex is acquired
+ if (!m_fillBuffers.empty() || !m_queueBuffers.emptyNts())
+ return true;
+#endif
}
return false;
@@ -1099,8 +1389,24 @@ void CStream::SetPan(uint8 nPan)
void CStream::SetPosMS(uint32 nPos)
{
if ( !IsOpened() ) return;
- m_pSoundFile->Seek(nPos);
+
+#ifdef MULTITHREADED_AUDIO
+ std::lock_guard<std::mutex> lock(m_mutex);
+
+ std::queue<std::pair<ALuint, ALuint>>().swap(m_fillBuffers);
+ tsQueue<std::pair<ALuint, ALuint>>().swapNts(m_queueBuffers); // TSness not required, second thread always access it when stream mutex acquired
+
+ if (MusicManager.m_nMusicMode != MUSICMODE_CUTSCENE) {
+ m_bDoSeek = true;
+ m_SeekPos = nPos;
+ } else
+#endif
+ {
+ m_pSoundFile->Seek(nPos);
+ }
ClearBuffers();
+
+ // adding to gStreamsToProcess not needed, someone always calls Start() / BuffersShouldBeFilled() after SetPosMS
}
uint32 CStream::GetPosMS()
@@ -1108,10 +1414,16 @@ uint32 CStream::GetPosMS()
if ( !HasSource() ) return 0;
if ( !IsOpened() ) return 0;
+ // Deferred init causes division by zero
+ if (m_pSoundFile->GetChannels() == 0)
+ return 0;
+
ALint offset;
//alGetSourcei(m_alSource, AL_SAMPLE_OFFSET, &offset);
alGetSourcei(m_pAlSources[0], AL_BYTE_OFFSET, &offset);
+ //std::lock_guard<std::mutex> lock(m_mutex);
+
return m_pSoundFile->Tell()
- m_pSoundFile->samples2ms(m_pSoundFile->GetBufferSamples() * (NUM_STREAMBUFFERS/2-1)) / m_pSoundFile->GetChannels()
+ m_pSoundFile->samples2ms(offset/m_pSoundFile->GetSampleSize()) / m_pSoundFile->GetChannels();
@@ -1125,6 +1437,7 @@ uint32 CStream::GetLengthMS()
bool CStream::FillBuffer(ALuint *alBuffer)
{
+#ifndef MULTITHREADED_AUDIO
if ( !HasSource() )
return false;
if ( !IsOpened() )
@@ -1133,7 +1446,8 @@ bool CStream::FillBuffer(ALuint *alBuffer)
return false;
if ( !(alBuffer[1] != AL_NONE && alIsBuffer(alBuffer[1])) )
return false;
-
+#endif
+
uint32 size = m_pSoundFile->Decode(m_pBuffer);
if( size == 0 )
return false;
@@ -1149,6 +1463,26 @@ bool CStream::FillBuffer(ALuint *alBuffer)
return true;
}
+#ifdef MULTITHREADED_AUDIO
+bool CStream::QueueBuffers()
+{
+ bool buffersQueued = false;
+ std::pair<ALuint, ALuint> buffers;
+ while (m_queueBuffers.peekPop(&buffers)) // beware: m_queueBuffers is tsQueue
+ {
+ ALuint leftBuf = buffers.first;
+ ALuint rightBuf = buffers.second;
+
+ alSourceQueueBuffers(m_pAlSources[0], 1, &leftBuf);
+ alSourceQueueBuffers(m_pAlSources[1], 1, &rightBuf);
+
+ buffersQueued = true;
+ }
+ return buffersQueued;
+}
+#endif
+
+// Only used in single-threaded audio or cutscene audio
int32 CStream::FillBuffers()
{
int32 i = 0;
@@ -1178,17 +1512,33 @@ void CStream::ClearBuffers()
alSourceUnqueueBuffers(m_pAlSources[1], 1, &value);
}
-bool CStream::Setup(bool imSureQueueIsEmpty)
+bool CStream::Setup(bool imSureQueueIsEmpty, bool lock)
{
if ( IsOpened() )
{
- alSourcei(m_pAlSources[0], AL_LOOPING, AL_FALSE);
- alSourcei(m_pAlSources[1], AL_LOOPING, AL_FALSE);
+#ifdef MULTITHREADED_AUDIO
+ if (lock)
+ m_mutex.lock();
+#endif
+
if (!imSureQueueIsEmpty) {
- SetPlay(false);
+ Stop();
ClearBuffers();
}
+#ifdef MULTITHREADED_AUDIO
+ if (MusicManager.m_nMusicMode == MUSICMODE_CUTSCENE) {
+ m_pSoundFile->Seek(0);
+ } else {
+ m_bDoSeek = true;
+ m_SeekPos = 0;
+ }
+
+ if (lock)
+ m_mutex.unlock();
+#else
m_pSoundFile->Seek(0);
+#endif
+
//SetPosition(0.0f, 0.0f, 0.0f);
SetPitch(1.0f);
//SetPan(m_nPan);
@@ -1241,8 +1591,12 @@ void CStream::SetPlay(bool state)
void CStream::Start()
{
if ( !HasSource() ) return;
- if ( FillBuffers() != 0 )
- SetPlay(true);
+
+#ifdef MULTITHREADED_AUDIO
+ std::lock_guard<std::mutex> lock(m_mutex);
+ tsQueue<std::pair<ALuint, ALuint>>().swapNts(m_queueBuffers); // TSness not required, second thread always access it when stream mutex acquired
+#endif
+ BuffersShouldBeFilled();
}
void CStream::Stop()
@@ -1264,9 +1618,23 @@ void CStream::Update()
if ( !m_bPaused )
{
- ALint totalBuffers[2] = { 0, 0 };
- ALint buffersProcessed[2] = { 0, 0 };
+ bool buffersQueuedAndStarted = false;
+ bool buffersQueuedButNotStarted = false;
+#ifdef MULTITHREADED_AUDIO
+ // Put it in here because we need totalBuffers after queueing to decide when to loop audio
+ if (m_bActive)
+ {
+ buffersQueuedAndStarted = QueueBuffers();
+ if(buffersQueuedAndStarted) {
+ SetPlay(true);
+ }
+ }
+#endif
+
+ ALint totalBuffers[2] = {0, 0};
+ ALint buffersProcessed[2] = {0, 0};
+
// Relying a lot on left buffer states in here
do
@@ -1278,44 +1646,66 @@ void CStream::Update()
alGetSourcei(m_pAlSources[1], AL_BUFFERS_QUEUED, &totalBuffers[1]);
alGetSourcei(m_pAlSources[1], AL_BUFFERS_PROCESSED, &buffersProcessed[1]);
} while (buffersProcessed[0] != buffersProcessed[1]);
-
+
assert(buffersProcessed[0] == buffersProcessed[1]);
// Correcting OpenAL concepts here:
// AL_BUFFERS_QUEUED = Number of *all* buffers in queue, including processed, processing and pending
// AL_BUFFERS_PROCESSED = Index of the buffer being processing right now. Buffers coming after that(have greater index) are pending buffers.
// which means: totalBuffers[0] - buffersProcessed[0] = pending buffers
-
- bool buffersRefilled = false;
-
+
// We should wait queue to be cleared to loop track, because position calculation relies on queue.
if (m_nLoopCount != 1 && m_bActive && totalBuffers[0] == 0)
{
- Setup(true);
- buffersRefilled = FillBuffers() != 0;
- if (m_nLoopCount != 0)
- m_nLoopCount--;
+#ifdef MULTITHREADED_AUDIO
+ std::lock_guard<std::mutex> lock(m_mutex);
+
+ if (m_fillBuffers.empty() && m_queueBuffers.emptyNts()) // we already acquired stream mutex, which is enough for second thread. thus Nts variant
+#endif
+ {
+ Setup(true, false);
+ BuffersShouldBeFilled(); // will also call SetPlay(true)
+ if (m_nLoopCount != 0)
+ m_nLoopCount--;
+ }
}
else
{
- while( buffersProcessed[0]-- )
+ static std::queue<std::pair<ALuint, ALuint>> tempFillBuffer;
+
+ while ( buffersProcessed[0]-- )
{
ALuint buffer[2];
alSourceUnqueueBuffers(m_pAlSources[0], 1, &buffer[0]);
alSourceUnqueueBuffers(m_pAlSources[1], 1, &buffer[1]);
-
- if (m_bActive && FillBuffer(buffer))
+
+ if (m_bActive)
{
- buffersRefilled = true;
- alSourceQueueBuffers(m_pAlSources[0], 1, &buffer[0]);
- alSourceQueueBuffers(m_pAlSources[1], 1, &buffer[1]);
+ tempFillBuffer.push(std::pair<ALuint, ALuint>(buffer[0], buffer[1]));
}
}
+
+ if (m_bActive && buffersProcessed[1])
+ {
+#ifdef MULTITHREADED_AUDIO
+ m_mutex.lock();
+#endif
+ while (!tempFillBuffer.empty()) {
+ auto elem = tempFillBuffer.front();
+ tempFillBuffer.pop();
+ buffersQueuedButNotStarted = BufferShouldBeFilledAndQueued(&elem);
+ }
+#ifdef MULTITHREADED_AUDIO
+ m_mutex.unlock();
+ FlagAsToBeProcessed();
+#endif
+
+ }
}
- // Two reasons: 1-Source may be starved to audio and stopped itself, 2- We're already waiting it to starve and die for looping track!
- if (m_bActive && (buffersRefilled || (totalBuffers[1] - buffersProcessed[1] != 0)))
+ // Source may be starved to audio and stopped itself
+ if (m_bActive && !buffersQueuedAndStarted && (buffersQueuedButNotStarted || (totalBuffers[1] - buffersProcessed[1] != 0)))
SetPlay(true);
}
}
@@ -1324,28 +1714,45 @@ void CStream::ProviderInit()
{
if ( m_bReset )
{
- if ( Setup(true) )
+ if ( Setup(true, false) ) // lock not needed, thread can't process streams with m_bReset set
{
SetPan(m_nPan);
SetVolume(m_nVolume);
SetLoopCount(m_nLoopCount);
SetPosMS(m_nPosBeforeReset);
- if (m_bActive)
- FillBuffers();
- SetPlay(m_bActive);
- if ( m_bPaused )
+#ifdef MULTITHREADED_AUDIO
+ std::unique_lock<std::mutex> lock(m_mutex);
+#endif
+ if(m_bActive)
+ BuffersShouldBeFilled();
+
+ if (m_bPaused)
Pause();
+
+ m_bReset = false;
+
+ } else {
+#ifdef MULTITHREADED_AUDIO
+ std::unique_lock<std::mutex> lock(m_mutex);
+#endif
+ m_bReset = false;
}
-
- m_bReset = false;
}
}
void CStream::ProviderTerm()
{
+#ifdef MULTITHREADED_AUDIO
+ std::lock_guard<std::mutex> lock(m_mutex);
+
+ // unlike Close() we will reuse this stream, so clearing queues are important.
+ std::queue<std::pair<ALuint, ALuint>>().swap(m_fillBuffers);
+ tsQueue<std::pair<ALuint, ALuint>>().swapNts(m_queueBuffers); // stream mutex is already acquired, thus Nts variant
+#endif
m_bReset = true;
m_nPosBeforeReset = GetPosMS();
-
+
+ Stop();
ClearBuffers();
}
diff --git a/src/audio/oal/stream.h b/src/audio/oal/stream.h
index 9a2a2fbe..f0456925 100644
--- a/src/audio/oal/stream.h
+++ b/src/audio/oal/stream.h
@@ -11,6 +11,7 @@ public:
virtual ~IDecoder() { }
virtual bool IsOpened() = 0;
+ virtual void FileOpen() = 0;
virtual uint32 GetSampleSize() = 0;
virtual uint32 GetSampleCount() = 0;
@@ -48,12 +49,70 @@ public:
uint32 GetLength()
{
+ FileOpen(); // abort deferred init, we need length now - game has to cache audio file sizes
return float(GetSampleCount()) * 1000.0f / float(GetSampleRate());
}
virtual uint32 Decode(void *buffer) = 0;
};
+#ifdef MULTITHREADED_AUDIO
+template <typename T> class tsQueue
+{
+public:
+ tsQueue() : count(0) { }
+
+ void push(const T &value)
+ {
+ std::lock_guard<std::mutex> lock(m_mutex);
+ m_queue.push(value);
+ count++;
+ }
+
+ bool peekPop(T *retVal)
+ {
+ std::lock_guard<std::mutex> lock(m_mutex);
+ if (count == 0)
+ return false;
+
+ *retVal = m_queue.front();
+ m_queue.pop();
+ count--;
+ return true;
+ }
+
+ void swapNts(tsQueue<T> &replaceWith)
+ {
+ m_queue.swap(replaceWith.m_queue);
+ replaceWith.count = count;
+ }
+
+ /*
+ void swapTs(tsQueue<T> &replaceWith)
+ {
+ std::lock_guard<std::mutex> lock(m_mutex);
+ std::lock_guard<std::mutex> lock2(replaceWith.m_mutex);
+ swapNts(replaceWith);
+ }
+ */
+
+ bool emptyNts()
+ {
+ return count == 0;
+ }
+ /*
+ bool emptyTs()
+ {
+ std::lock_guard<std::mutex> lock(m_mutex);
+ return emptyNts();
+ }
+ */
+
+ std::queue<T> m_queue;
+ int count;
+ mutable std::mutex m_mutex;
+};
+#endif
class CStream
{
char m_aFilename[128];
@@ -63,6 +122,17 @@ class CStream
bool m_bPaused;
bool m_bActive;
+public:
+#ifdef MULTITHREADED_AUDIO
+ std::mutex m_mutex;
+ std::queue<std::pair<ALuint, ALuint>> m_fillBuffers; // left and right buffer
+ tsQueue<std::pair<ALuint, ALuint>> m_queueBuffers;
+// std::condition_variable m_closeCv;
+ bool m_bDoSeek;
+ uint32 m_SeekPos;
+ bool m_bIExist;
+#endif
+
void *m_pBuffer;
bool m_bReset;
@@ -72,7 +142,14 @@ class CStream
int32 m_nLoopCount;
IDecoder *m_pSoundFile;
-
+
+ void BuffersShouldBeFilled(); // all
+ bool BufferShouldBeFilledAndQueued(std::pair<ALuint, ALuint>*); // two (left-right)
+#ifdef MULTITHREADED_AUDIO
+ void FlagAsToBeProcessed(bool close = false);
+ bool QueueBuffers();
+#endif
+
bool HasSource();
void SetPosition(int i, float x, float y, float z);
void SetPitch(float pitch);
@@ -81,15 +158,17 @@ class CStream
void SetPlay(bool state);
bool FillBuffer(ALuint *alBuffer);
- int32 FillBuffers();
+ int32 FillBuffers();
void ClearBuffers();
-public:
+//public:
static void Initialise();
static void Terminate();
- CStream(char *filename, ALuint *sources, ALuint (&buffers)[NUM_STREAMBUFFERS], uint32 overrideSampleRate = 32000);
+ CStream(ALuint *sources, ALuint (&buffers)[NUM_STREAMBUFFERS]);
~CStream();
void Delete();
+ bool Open(const char *filename, uint32 overrideSampleRate = 32000);
+ void Close();
bool IsOpened();
bool IsPlaying();
@@ -100,12 +179,11 @@ public:
uint32 GetPosMS();
uint32 GetLengthMS();
- bool Setup(bool imSureQueueIsEmpty = false);
+ bool Setup(bool imSureQueueIsEmpty = false, bool lock = true);
void Start();
void Stop();
void Update(void);
void SetLoopCount(int32);
-
void ProviderInit();
void ProviderTerm();
diff --git a/src/audio/sampman.h b/src/audio/sampman.h
index d1ad9a26..dc95622b 100644
--- a/src/audio/sampman.h
+++ b/src/audio/sampman.h
@@ -259,8 +259,8 @@ static char StreamedNameTable[][25] = {
"AUDIO\\door_2.OPUS", "AUDIO\\door_3.OPUS", "AUDIO\\door_4.OPUS", "AUDIO\\door_5.OPUS", "AUDIO\\door_6.OPUS", "AUDIO\\t3_a.OPUS",
"AUDIO\\t3_b.OPUS", "AUDIO\\t3_c.OPUS", "AUDIO\\k1_b.OPUS", "AUDIO\\cat1.OPUS"};
#else
-#if defined(PS2_AUDIO_PATHS)
-static char StreamedNameTable[][25]=
+#ifdef PS2_AUDIO_PATHS
+static char PS2StreamedNameTable[][25]=
{
"AUDIO\\MUSIC\\HEAD.VB",
"AUDIO\\MUSIC\\CLASS.VB",
@@ -357,7 +357,110 @@ static char StreamedNameTable[][25]=
"AUDIO\\PHONE\\MT_PH4.VB",
"AUDIO\\MUSIC\\MISCOM.VB",
"AUDIO\\MUSIC\\END.VB",
-#else
+ "AUDIO\\lib_a1.WAV",
+ "AUDIO\\lib_a2.WAV",
+ "AUDIO\\lib_a.WAV",
+ "AUDIO\\lib_b.WAV",
+ "AUDIO\\lib_c.WAV",
+ "AUDIO\\lib_d.WAV",
+ "AUDIO\\l2_a.WAV",
+ "AUDIO\\j4t_1.WAV",
+ "AUDIO\\j4t_2.WAV",
+ "AUDIO\\j4t_3.WAV",
+ "AUDIO\\j4t_4.WAV",
+ "AUDIO\\j4_a.WAV",
+ "AUDIO\\j4_b.WAV",
+ "AUDIO\\j4_c.WAV",
+ "AUDIO\\j4_d.WAV",
+ "AUDIO\\j4_e.WAV",
+ "AUDIO\\j4_f.WAV",
+ "AUDIO\\j6_1.WAV",
+ "AUDIO\\j6_a.WAV",
+ "AUDIO\\j6_b.WAV",
+ "AUDIO\\j6_c.WAV",
+ "AUDIO\\j6_d.WAV",
+ "AUDIO\\t4_a.WAV",
+ "AUDIO\\s1_a.WAV",
+ "AUDIO\\s1_a1.WAV",
+ "AUDIO\\s1_b.WAV",
+ "AUDIO\\s1_c.WAV",
+ "AUDIO\\s1_c1.WAV",
+ "AUDIO\\s1_d.WAV",
+ "AUDIO\\s1_e.WAV",
+ "AUDIO\\s1_f.WAV",
+ "AUDIO\\s1_g.WAV",
+ "AUDIO\\s1_h.WAV",
+ "AUDIO\\s1_i.WAV",
+ "AUDIO\\s1_j.WAV",
+ "AUDIO\\s1_k.WAV",
+ "AUDIO\\s1_l.WAV",
+ "AUDIO\\s3_a.WAV",
+ "AUDIO\\s3_b.WAV",
+ "AUDIO\\el3_a.WAV",
+ "AUDIO\\mf1_a.WAV",
+ "AUDIO\\mf2_a.WAV",
+ "AUDIO\\mf3_a.WAV",
+ "AUDIO\\mf3_b.WAV",
+ "AUDIO\\mf3_b1.WAV",
+ "AUDIO\\mf3_c.WAV",
+ "AUDIO\\mf4_a.WAV",
+ "AUDIO\\mf4_b.WAV",
+ "AUDIO\\mf4_c.WAV",
+ "AUDIO\\a1_a.WAV",
+ "AUDIO\\a3_a.WAV",
+ "AUDIO\\a5_a.WAV",
+ "AUDIO\\a4_a.WAV",
+ "AUDIO\\a4_b.WAV",
+ "AUDIO\\a4_c.WAV",
+ "AUDIO\\a4_d.WAV",
+ "AUDIO\\k1_a.WAV",
+ "AUDIO\\k3_a.WAV",
+ "AUDIO\\r1_a.WAV",
+ "AUDIO\\r2_a.WAV",
+ "AUDIO\\r2_b.WAV",
+ "AUDIO\\r2_c.WAV",
+ "AUDIO\\r2_d.WAV",
+ "AUDIO\\r2_e.WAV",
+ "AUDIO\\r2_f.WAV",
+ "AUDIO\\r2_g.WAV",
+ "AUDIO\\r2_h.WAV",
+ "AUDIO\\r5_a.WAV",
+ "AUDIO\\r6_a.WAV",
+ "AUDIO\\r6_a1.WAV",
+ "AUDIO\\r6_b.WAV",
+ "AUDIO\\lo2_a.WAV",
+ "AUDIO\\lo6_a.WAV",
+ "AUDIO\\yd2_a.WAV",
+ "AUDIO\\yd2_b.WAV",
+ "AUDIO\\yd2_c.WAV",
+ "AUDIO\\yd2_c1.WAV",
+ "AUDIO\\yd2_d.WAV",
+ "AUDIO\\yd2_e.WAV",
+ "AUDIO\\yd2_f.WAV",
+ "AUDIO\\yd2_g.WAV",
+ "AUDIO\\yd2_h.WAV",
+ "AUDIO\\yd2_ass.WAV",
+ "AUDIO\\yd2_ok.WAV",
+ "AUDIO\\h5_a.WAV",
+ "AUDIO\\h5_b.WAV",
+ "AUDIO\\h5_c.WAV",
+ "AUDIO\\ammu_a.WAV",
+ "AUDIO\\ammu_b.WAV",
+ "AUDIO\\ammu_c.WAV",
+ "AUDIO\\door_1.WAV",
+ "AUDIO\\door_2.WAV",
+ "AUDIO\\door_3.WAV",
+ "AUDIO\\door_4.WAV",
+ "AUDIO\\door_5.WAV",
+ "AUDIO\\door_6.WAV",
+ "AUDIO\\t3_a.WAV",
+ "AUDIO\\t3_b.WAV",
+ "AUDIO\\t3_c.WAV",
+ "AUDIO\\k1_b.WAV",
+ "AUDIO\\cat1.WAV"
+};
+#endif
+
static char StreamedNameTable[][25] =
{
"AUDIO\\HEAD.WAV",
@@ -455,7 +558,6 @@ static char StreamedNameTable[][25] =
"AUDIO\\MT_PH4.MP3",
"AUDIO\\MISCOM.WAV",
"AUDIO\\END.MP3",
-#endif
"AUDIO\\lib_a1.WAV",
"AUDIO\\lib_a2.WAV",
"AUDIO\\lib_a.WAV",
diff --git a/src/audio/sampman_miles.cpp b/src/audio/sampman_miles.cpp
index e820864c..d529513d 100644
--- a/src/audio/sampman_miles.cpp
+++ b/src/audio/sampman_miles.cpp
@@ -992,11 +992,20 @@ cSampleManager::Initialise(void)
if ( GetDriveType(m_szCDRomRootPath) == DRIVE_CDROM )
{
+ FILE *f;
+#ifdef PS2_AUDIO_PATHS
strcpy(filepath, m_szCDRomRootPath);
- strcat(filepath, StreamedNameTable[0]);
-
- FILE *f = fopen(filepath, "rb");
+ strcat(filepath, PS2StreamedNameTable[0]);
+ f = fopen(filepath, "rb");
+
+ if ( !f )
+#endif
+ {
+ strcpy(filepath, m_szCDRomRootPath);
+ strcat(filepath, StreamedNameTable[0]);
+ f = fopen(filepath, "rb");
+ }
if ( f )
{
fclose(f);
@@ -1005,11 +1014,20 @@ cSampleManager::Initialise(void)
for ( int32 i = 0; i < TOTAL_STREAMED_SOUNDS; i++ )
{
+#ifdef PS2_AUDIO_PATHS
strcpy(filepath, m_szCDRomRootPath);
- strcat(filepath, StreamedNameTable[i]);
-
+ strcat(filepath, PS2StreamedNameTable[i]);
+
mp3Stream[0] = AIL_open_stream(DIG, filepath, 0);
-
+ if ( !mp3Stream[0] )
+#endif
+ {
+ strcpy(filepath, m_szCDRomRootPath);
+ strcat(filepath, StreamedNameTable[i]);
+
+ mp3Stream[0] = AIL_open_stream(DIG, filepath, 0);
+ }
+
if ( mp3Stream[0] )
{
AIL_stream_ms_position(mp3Stream[0], &tatalms, NULL);
@@ -1078,7 +1096,14 @@ cSampleManager::Initialise(void)
strcpy(_aHDDPath, m_szCDRomRootPath);
rootpath[0] = '\0';
- FILE *f = fopen(StreamedNameTable[0], "rb");
+ FILE *f;
+
+#ifdef PS2_AUDIO_PATHS
+ f = fopen(PS2StreamedNameTable[0], "rb");
+ if (!f)
+#endif
+
+ f = fopen(StreamedNameTable[0], "rb");
if ( f )
{
@@ -1086,11 +1111,20 @@ cSampleManager::Initialise(void)
for ( int32 i = 0; i < TOTAL_STREAMED_SOUNDS; i++ )
{
+#ifdef PS2_AUDIO_PATHS
strcpy(filepath, rootpath);
- strcat(filepath, StreamedNameTable[i]);
-
+ strcat(filepath, PS2StreamedNameTable[i]);
+
mp3Stream[0] = AIL_open_stream(DIG, filepath, 0);
-
+ if ( !mp3Stream[0] )
+#endif
+ {
+ strcpy(filepath, rootpath);
+ strcat(filepath, StreamedNameTable[i]);
+
+ mp3Stream[0] = AIL_open_stream(DIG, filepath, 0);
+ }
+
if ( mp3Stream[0] )
{
AIL_stream_ms_position(mp3Stream[0], &tatalms, NULL);
@@ -1299,9 +1333,11 @@ cSampleManager::CheckForAnAudioFileOnCD(void)
{
#if GTA_VERSION < GTA3_PC_STEAM && !defined(NO_CDCHECK)
char filepath[MAX_PATH];
+ FILE *f;
+#ifdef PS2_AUDIO_PATHS
#if GTA_VERSION >= GTA3_PC_11
- if (_bUseHDDAudio)
+ if(_bUseHDDAudio)
strcpy(filepath, _aHDDPath);
else
strcpy(filepath, m_szCDRomRootPath);
@@ -1309,10 +1345,25 @@ cSampleManager::CheckForAnAudioFileOnCD(void)
strcpy(filepath, m_szCDRomRootPath);
#endif // #if GTA_VERSION >= GTA3_PC_11
- strcat(filepath, StreamedNameTable[AudioManager.GetRandomNumber(1) % TOTAL_STREAMED_SOUNDS]);
-
- FILE *f = fopen(filepath, "rb");
+ strcat(filepath, PS2StreamedNameTable[AudioManager.GetRandomNumber(1) % TOTAL_STREAMED_SOUNDS]);
+
+ f = fopen(filepath, "rb");
+ if ( !f )
+#endif // PS2_AUDIO_PATHS
+ {
+#if GTA_VERSION >= GTA3_PC_11
+ if (_bUseHDDAudio)
+ strcpy(filepath, _aHDDPath);
+ else
+ strcpy(filepath, m_szCDRomRootPath);
+#else
+ strcpy(filepath, m_szCDRomRootPath);
+#endif // #if GTA_VERSION >= GTA3_PC_11
+
+ strcat(filepath, StreamedNameTable[AudioManager.GetRandomNumber(1) % TOTAL_STREAMED_SOUNDS]);
+ f = fopen(filepath, "rb");
+ }
if ( f )
{
fclose(f);
@@ -2007,11 +2058,19 @@ cSampleManager::PreloadStreamedFile(uint8 nFile, uint8 nStream)
}
char filepath[MAX_PATH];
-
+#ifdef PS2_AUDIO_PATHS
strcpy(filepath, m_szCDRomRootPath);
- strcat(filepath, StreamedNameTable[nFile]);
-
+ strcat(filepath, PS2StreamedNameTable[nFile]);
+
mp3Stream[nStream] = AIL_open_stream(DIG, filepath, 0);
+ if ( !mp3Stream[nStream] )
+#endif
+ {
+ strcpy(filepath, m_szCDRomRootPath);
+ strcat(filepath, StreamedNameTable[nFile]);
+
+ mp3Stream[nStream] = AIL_open_stream(DIG, filepath, 0);
+ }
if ( mp3Stream[nStream] )
{
@@ -2073,10 +2132,19 @@ cSampleManager::StartStreamedFile(uint8 nFile, uint32 nPos, uint8 nStream)
// Try to continue from previous song, if already started
if(!_GetMP3PosFromStreamPos(&position, &e) && !e) {
nFile = 0;
+#ifdef PS2_AUDIO_PATHS
strcpy(filename, m_szCDRomRootPath);
- strcat(filename, StreamedNameTable[nFile]);
-
+ strcat(filename, PS2StreamedNameTable[nFile]);
+
mp3Stream[nStream] = AIL_open_stream(DIG, filename, 0);
+ if ( !mp3Stream[nStream] )
+#endif
+ {
+ strcpy(filename, m_szCDRomRootPath);
+ strcat(filename, StreamedNameTable[nFile]);
+
+ mp3Stream[nStream] = AIL_open_stream(DIG, filename, 0);
+ }
if ( mp3Stream[nStream] )
{
AIL_set_stream_loop_count(mp3Stream[nStream], 1);
@@ -2120,10 +2188,19 @@ cSampleManager::StartStreamedFile(uint8 nFile, uint32 nPos, uint8 nStream)
{
nFile = 0;
_bIsMp3Active = 0;
+#ifdef PS2_AUDIO_PATHS
strcpy(filename, m_szCDRomRootPath);
- strcat(filename, StreamedNameTable[nFile]);
-
+ strcat(filename, PS2StreamedNameTable[nFile]);
+
mp3Stream[nStream] = AIL_open_stream(DIG, filename, 0);
+ if ( !mp3Stream[nStream] )
+#endif
+ {
+ strcpy(filename, m_szCDRomRootPath);
+ strcat(filename, StreamedNameTable[nFile]);
+
+ mp3Stream[nStream] = AIL_open_stream(DIG, filename, 0);
+ }
if ( mp3Stream[nStream] )
{
AIL_set_stream_loop_count(mp3Stream[nStream], 1);
@@ -2161,10 +2238,19 @@ cSampleManager::StartStreamedFile(uint8 nFile, uint32 nPos, uint8 nStream)
position = 0;
nFile = 0;
}
+#ifdef PS2_AUDIO_PATHS
strcpy(filename, m_szCDRomRootPath);
- strcat(filename, StreamedNameTable[nFile]);
-
+ strcat(filename, PS2StreamedNameTable[nFile]);
+
mp3Stream[nStream] = AIL_open_stream(DIG, filename, 0);
+ if ( !mp3Stream[nStream] )
+#endif
+ {
+ strcpy(filename, m_szCDRomRootPath);
+ strcat(filename, StreamedNameTable[nFile]);
+
+ mp3Stream[nStream] = AIL_open_stream(DIG, filename, 0);
+ }
if ( mp3Stream[nStream] )
{
AIL_set_stream_loop_count(mp3Stream[nStream], 1);
diff --git a/src/audio/sampman_oal.cpp b/src/audio/sampman_oal.cpp
index 7fb84965..2d9f9e86 100644
--- a/src/audio/sampman_oal.cpp
+++ b/src/audio/sampman_oal.cpp
@@ -34,6 +34,13 @@
#include "oal/oal_utils.h"
#include "oal/aldlist.h"
#include "oal/channel.h"
+
+#include <utility>
+#ifdef MULTITHREADED_AUDIO
+#include <mutex>
+#include <queue>
+#include <condition_variable>
+#endif
#include "oal/stream.h"
#include "AudioManager.h"
@@ -515,14 +522,11 @@ _FindMP3s(void)
continue;
}
}
- aStream[0] = new CStream(filepath, ALStreamSources[0], ALStreamBuffers[0]);
-
- if (aStream[0] && aStream[0]->IsOpened())
+ if (aStream[0] && aStream[0]->Open(filepath))
{
total_ms = aStream[0]->GetLengthMS();
- delete aStream[0];
- aStream[0] = NULL;
-
+ aStream[0]->Close();
+
OutputDebugString(fd.cFileName);
_pMP3List = new tMP3Entry;
@@ -573,14 +577,13 @@ _FindMP3s(void)
else
bShortcut = FALSE;
- aStream[0] = new CStream(filepath, ALStreamSources[0], ALStreamBuffers[0]);
-
- if (aStream[0] && aStream[0]->IsOpened())
+ if (aStream[0] && aStream[0]->Open(filepath))
{
total_ms = aStream[0]->GetLengthMS();
- delete aStream[0];
- aStream[0] = NULL;
+ aStream[0]->Close();
+ OutputDebugString(fd.cFileName);
+
pList->pNext = new tMP3Entry;
tMP3Entry *e = pList->pNext;
@@ -732,6 +735,10 @@ cSampleManager::Initialise(void)
return TRUE;
EFXInit();
+
+ for(int i = 0; i < MAX_STREAMS; i++)
+ aStream[i] = new CStream(ALStreamSources[i], ALStreamBuffers[i]);
+
CStream::Initialise();
{
@@ -885,14 +892,16 @@ cSampleManager::Initialise(void)
debug("Cannot load audio cache\n");
#endif
- for(int32 i = 0; i < TOTAL_STREAMED_SOUNDS; i++) {
- aStream[0] = new CStream(StreamedNameTable[i], ALStreamSources[0], ALStreamBuffers[0], IsThisTrackAt16KHz(i) ? 16000 : 32000);
-
- if(aStream[0] && aStream[0]->IsOpened()) {
+ for ( int32 i = 0; i < TOTAL_STREAMED_SOUNDS; i++ )
+ {
+ if(aStream[0] && (
+#ifdef PS2_AUDIO_PATHS
+ aStream[0]->Open(PS2StreamedNameTable[i], IsThisTrackAt16KHz(i) ? 16000 : 32000) ||
+#endif
+ aStream[0]->Open(StreamedNameTable[i], IsThisTrackAt16KHz(i) ? 16000 : 32000)))
+ {
uint32 tatalms = aStream[0]->GetLengthMS();
- delete aStream[0];
- aStream[0] = NULL;
-
+ aStream[0]->Close();
nStreamLength[i] = tatalms;
} else
USERERROR("Can't open '%s'\n", StreamedNameTable[i]);
@@ -934,12 +943,13 @@ cSampleManager::Initialise(void)
{
for ( int32 i = 0; i < MAX_STREAMS; i++ )
{
- aStream[i] = NULL;
+ aStream[i]->Close();
+
nStreamVolume[i] = 100;
nStreamPan[i] = 63;
}
}
-
+
{
_bSampmanInitialised = TRUE;
@@ -1021,15 +1031,8 @@ void
cSampleManager::Terminate(void)
{
for (int32 i = 0; i < MAX_STREAMS; i++)
- {
- CStream *stream = aStream[i];
- if (stream)
- {
- delete stream;
- aStream[i] = NULL;
- }
- }
-
+ aStream[i]->Close();
+
for ( int32 i = 0; i < NUM_CHANNELS; i++ )
aChannel[i].Term();
@@ -1079,6 +1082,9 @@ cSampleManager::Terminate(void)
CStream::Terminate();
+ for(int32 i = 0; i < MAX_STREAMS; i++)
+ delete aStream[i];
+
if ( nSampleBankMemoryStartAddress[SFX_BANK_0] != 0 )
{
free((void *)nSampleBankMemoryStartAddress[SFX_BANK_0]);
@@ -1599,28 +1605,21 @@ cSampleManager::StopChannel(uint32 nChannel)
void
cSampleManager::PreloadStreamedFile(uint8 nFile, uint8 nStream)
{
- char filename[MAX_PATH];
-
ASSERT( nStream < MAX_STREAMS );
if ( nFile < TOTAL_STREAMED_SOUNDS )
{
- if ( aStream[nStream] )
- {
- delete aStream[nStream];
- aStream[nStream] = NULL;
- }
-
- strcpy(filename, StreamedNameTable[nFile]);
-
- CStream *stream = new CStream(filename, ALStreamSources[nStream], ALStreamBuffers[nStream], IsThisTrackAt16KHz(nFile) ? 16000 : 32000);
- ASSERT(stream != NULL);
-
- aStream[nStream] = stream;
+ CStream *stream = aStream[nStream];
+
+ stream->Close();
+
+#ifdef PS2_AUDIO_PATHS
+ if(!stream->Open(PS2StreamedNameTable[nFile], IsThisTrackAt16KHz(nFile) ? 16000 : 32000))
+#endif
+ stream->Open(StreamedNameTable[nFile], IsThisTrackAt16KHz(nFile) ? 16000 : 32000);
if ( !stream->Setup() )
{
- delete stream;
- aStream[nStream] = NULL;
+ stream->Close();
}
}
}
@@ -1632,7 +1631,7 @@ cSampleManager::PauseStream(bool8 nPauseFlag, uint8 nStream)
CStream *stream = aStream[nStream];
- if ( stream )
+ if ( stream->IsOpened() )
{
stream->SetPause(nPauseFlag != FALSE);
}
@@ -1645,12 +1644,9 @@ cSampleManager::StartPreloadedStreamedFile(uint8 nStream)
CStream *stream = aStream[nStream];
- if ( stream )
+ if ( stream->IsOpened() )
{
- if ( stream->IsOpened() )
- {
- stream->Start();
- }
+ stream->Start();
}
}
@@ -1664,11 +1660,8 @@ cSampleManager::StartStreamedFile(uint8 nFile, uint32 nPos, uint8 nStream)
if ( nFile >= TOTAL_STREAMED_SOUNDS )
return FALSE;
- if ( aStream[nStream] )
- {
- delete aStream[nStream];
- aStream[nStream] = NULL;
- }
+ aStream[nStream]->Close();
+
if ( nFile == STREAMED_SOUND_RADIO_MP3_PLAYER )
{
do
@@ -1683,13 +1676,12 @@ cSampleManager::StartStreamedFile(uint8 nFile, uint32 nPos, uint8 nStream)
// Try to continue from previous song, if already started
if(!_GetMP3PosFromStreamPos(&position, &e) && !e) {
nFile = 0;
- strcpy(filename, StreamedNameTable[nFile]);
-
- CStream* stream = new CStream(filename, ALStreamSources[nStream], ALStreamBuffers[nStream], IsThisTrackAt16KHz(nFile) ? 16000 : 32000);
-
- aStream[nStream] = stream;
-
- if (stream->Setup()) {
+ CStream *stream = aStream[nStream];
+#ifdef PS2_AUDIO_PATHS
+ if(!stream->Open(PS2StreamedNameTable[nFile], IsThisTrackAt16KHz(nFile) ? 16000 : 32000))
+#endif
+ stream->Open(StreamedNameTable[nFile], IsThisTrackAt16KHz(nFile) ? 16000 : 32000);
+ if ( stream->Setup() ) {
if (position != 0)
stream->SetPosMS(position);
@@ -1697,19 +1689,18 @@ cSampleManager::StartStreamedFile(uint8 nFile, uint32 nPos, uint8 nStream)
return TRUE;
} else {
- delete stream;
- aStream[nStream] = NULL;
+ stream->Close();
}
return FALSE;
} else {
- if ( e->pLinkPath != NULL )
- aStream[nStream] = new CStream(e->pLinkPath, ALStreamSources[nStream], ALStreamBuffers[nStream], IsThisTrackAt16KHz(nFile) ? 16000 : 32000);
+ if (e->pLinkPath != NULL)
+ aStream[nStream]->Open(e->pLinkPath, IsThisTrackAt16KHz(nFile) ? 16000 : 32000);
else {
strcpy(filename, _mp3DirectoryPath);
strcat(filename, e->aFilename);
-
- aStream[nStream] = new CStream(filename, ALStreamSources[nStream], ALStreamBuffers[nStream]);
+
+ aStream[nStream]->Open(filename);
}
if (aStream[nStream]->Setup()) {
@@ -1721,8 +1712,7 @@ cSampleManager::StartStreamedFile(uint8 nFile, uint32 nPos, uint8 nStream)
_bIsMp3Active = TRUE;
return TRUE;
} else {
- delete aStream[nStream];
- aStream[nStream] = NULL;
+ aStream[nStream]->Close();
}
// fall through, start playing from another song
}
@@ -1739,11 +1729,11 @@ cSampleManager::StartStreamedFile(uint8 nFile, uint32 nPos, uint8 nStream)
{
nFile = 0;
_bIsMp3Active = 0;
- strcpy(filename, StreamedNameTable[nFile]);
-
- CStream* stream = new CStream(filename, ALStreamSources[nStream], ALStreamBuffers[nStream], IsThisTrackAt16KHz(nFile) ? 16000 : 32000);
-
- aStream[nStream] = stream;
+ CStream *stream = aStream[nStream];
+#ifdef PS2_AUDIO_PATHS
+ if(!stream->Open(PS2StreamedNameTable[nFile], IsThisTrackAt16KHz(nFile) ? 16000 : 32000))
+#endif
+ stream->Open(StreamedNameTable[nFile], IsThisTrackAt16KHz(nFile) ? 16000 : 32000);
if (stream->Setup()) {
if (position != 0)
@@ -1753,19 +1743,17 @@ cSampleManager::StartStreamedFile(uint8 nFile, uint32 nPos, uint8 nStream)
return TRUE;
} else {
- delete stream;
- aStream[nStream] = NULL;
+ stream->Close();
}
return FALSE;
}
}
- if(mp3->pLinkPath != NULL)
- aStream[nStream] = new CStream(mp3->pLinkPath, ALStreamSources[nStream], ALStreamBuffers[nStream], IsThisTrackAt16KHz(nFile) ? 16000 : 32000);
+ if (mp3->pLinkPath != NULL)
+ aStream[nStream]->Open(mp3->pLinkPath, IsThisTrackAt16KHz(nFile) ? 16000 : 32000);
else {
strcpy(filename, _mp3DirectoryPath);
strcat(filename, mp3->aFilename);
-
- aStream[nStream] = new CStream(filename, ALStreamSources[nStream], ALStreamBuffers[nStream]);
+ aStream[nStream]->Open(filename, IsThisTrackAt16KHz(nFile) ? 16000 : 32000);
}
if (aStream[nStream]->Setup()) {
@@ -1775,8 +1763,7 @@ cSampleManager::StartStreamedFile(uint8 nFile, uint32 nPos, uint8 nStream)
#endif
return TRUE;
} else {
- delete aStream[nStream];
- aStream[nStream] = NULL;
+ aStream[nStream]->Close();
}
}
@@ -1786,11 +1773,11 @@ cSampleManager::StartStreamedFile(uint8 nFile, uint32 nPos, uint8 nStream)
position = 0;
nFile = 0;
}
- strcpy(filename, StreamedNameTable[nFile]);
-
- CStream *stream = new CStream(filename, ALStreamSources[nStream], ALStreamBuffers[nStream], IsThisTrackAt16KHz(nFile) ? 16000 : 32000);
-
- aStream[nStream] = stream;
+ CStream *stream = aStream[nStream];
+#ifdef PS2_AUDIO_PATHS
+ if(!stream->Open(PS2StreamedNameTable[nFile], IsThisTrackAt16KHz(nFile) ? 16000 : 32000))
+#endif
+ stream->Open(StreamedNameTable[nFile], IsThisTrackAt16KHz(nFile) ? 16000 : 32000);
if ( stream->Setup() ) {
if (position != 0)
@@ -1800,8 +1787,7 @@ cSampleManager::StartStreamedFile(uint8 nFile, uint32 nPos, uint8 nStream)
return TRUE;
} else {
- delete stream;
- aStream[nStream] = NULL;
+ stream->Close();
}
return FALSE;
}
@@ -1813,14 +1799,10 @@ cSampleManager::StopStreamedFile(uint8 nStream)
CStream *stream = aStream[nStream];
- if ( stream )
- {
- delete stream;
- aStream[nStream] = NULL;
+ stream->Close();
- if ( nStream == 0 )
- _bIsMp3Active = FALSE;
- }
+ if ( nStream == 0 )
+ _bIsMp3Active = FALSE;
}
int32
@@ -1830,7 +1812,7 @@ cSampleManager::GetStreamedFilePosition(uint8 nStream)
CStream *stream = aStream[nStream];
- if ( stream )
+ if ( stream->IsOpened() )
{
if ( _bIsMp3Active )
{
@@ -1868,7 +1850,7 @@ cSampleManager::SetStreamedVolumeAndPan(uint8 nVolume, uint8 nPan, uint8 nEffect
CStream *stream = aStream[nStream];
- if ( stream )
+ if ( stream->IsOpened() )
{
if ( nEffectFlag )
stream->SetVolume(m_nEffectsFadeVolume*nVolume*m_nEffectsVolume >> 14);
@@ -1894,7 +1876,7 @@ cSampleManager::IsStreamPlaying(uint8 nStream)
CStream *stream = aStream[nStream];
- if ( stream )
+ if ( stream->IsOpened() )
{
if ( stream->IsPlaying() )
return TRUE;
@@ -1910,7 +1892,7 @@ cSampleManager::Service(void)
{
CStream *stream = aStream[i];
- if ( stream )
+ if ( stream->IsOpened() )
stream->Update();
}
int refCount = CChannel::channelsThatNeedService;