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-rw-r--r--src/audio/AudioManager.cpp61
-rw-r--r--src/audio/AudioManager.h47
-rw-r--r--src/audio/AudioScriptObject.h250
-rw-r--r--src/audio/DMAudio.cpp402
-rw-r--r--src/audio/DMAudio.h94
-rw-r--r--src/audio/MusicManager.cpp41
-rw-r--r--src/audio/MusicManager.h9
-rw-r--r--src/audio/sampman.cpp64
-rw-r--r--src/audio/sampman.h37
9 files changed, 751 insertions, 254 deletions
diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp
index bd99628e..e586366d 100644
--- a/src/audio/AudioManager.cpp
+++ b/src/audio/AudioManager.cpp
@@ -440,7 +440,7 @@ cAudioManager::ComputeVolume(int emittingVolume, float soundIntensity, float dis
}
int32
-cAudioManager::CreateEntity(int32 type, CPhysical *entity)
+cAudioManager::CreateEntity(int32 type, void *entity)
{
if(!m_bIsInitialised) return -4;
if(!entity) return -2;
@@ -477,8 +477,8 @@ cAudioManager::DestroyAllGameCreatedEntities()
case AUDIOTYPE_WEATHER:
case AUDIOTYPE_CRANE:
case AUDIOTYPE_GARAGE:
- case AUDIOTYPE_HYDRANT: cAudioManager::DestroyEntity(i); break;
- case AUDIOTYPE_ONE_SHOT:
+ case AUDIOTYPE_FIREHYDRANT: cAudioManager::DestroyEntity(i); break;
+ case AUDIOTYPE_SCRIPTOBJECT:
entity =
(cAudioScriptObject *)m_asAudioEntities[i].m_pEntity;
if(entity) { delete entity; }
@@ -602,10 +602,10 @@ cAudioManager::PostInitialiseGameSpecificSetup()
m_nProjectileEntity = CreateEntity(AUDIOTYPE_PROJECTILE, (CPhysical *)1);
if(m_nProjectileEntity >= 0) SetEntityStatus(m_nProjectileEntity, 1);
- m_nWaterCannonEntity = CreateEntity(AUDIOTYPE_WATER_CANNON, (CPhysical *)1);
+ m_nWaterCannonEntity = CreateEntity(AUDIOTYPE_WATERCANNON, (CPhysical *)1);
if(m_nWaterCannonEntity >= 0) SetEntityStatus(m_nWaterCannonEntity, 1);
- m_nPoliceChannelEntity = CreateEntity(AUDIOTYPE_D, (CPhysical *)1);
+ m_nPoliceChannelEntity = CreateEntity(AUDIOTYPE_POLICERADIO, (CPhysical *)1);
if(m_nPoliceChannelEntity >= 0) SetEntityStatus(m_nPoliceChannelEntity, 1);
m_nBridgeEntity = CreateEntity(AUDIOTYPE_BRIDGE, (CPhysical *)1);
@@ -4029,7 +4029,7 @@ cAudioManager::ProcessEntity(int32 id)
cAudioManager::ProcessCrane();
}
break;
- case AUDIOTYPE_ONE_SHOT:
+ case AUDIOTYPE_SCRIPTOBJECT:
if(!m_bUserPause) {
m_sQueueSample.m_bReverbFlag = 1;
cAudioManager::ProcessScriptObject(id);
@@ -4054,13 +4054,13 @@ cAudioManager::ProcessEntity(int32 id)
case AUDIOTYPE_GARAGE:
if(!m_bUserPause) cAudioManager::ProcessGarages();
break;
- case AUDIOTYPE_HYDRANT:
+ case AUDIOTYPE_FIREHYDRANT:
if(!m_bUserPause) {
m_sQueueSample.m_bReverbFlag = 1;
cAudioManager::ProcessFireHydrant();
}
break;
- case AUDIOTYPE_WATER_CANNON:
+ case AUDIOTYPE_WATERCANNON:
if(!m_bUserPause) {
m_sQueueSample.m_bReverbFlag = 1;
cAudioManager::ProcessWaterCannon(id);
@@ -5617,6 +5617,51 @@ cAudioManager::Service()
EAXJMP(0x57A2A0);
}
+WRAPPER void cAudioManager::PlayOneShot(int, unsigned short, float)
+{
+ EAXJMP(0x57A500);
+}
+
+WRAPPER void cAudioManager::SetEffectsFadeVol(unsigned char)
+{
+ EAXJMP(0x57A770);
+}
+
+WRAPPER void cAudioManager::SetMusicFadeVol(unsigned char)
+{
+ EAXJMP(0x57A790);
+}
+
+WRAPPER int8 cAudioManager::SetCurrent3DProvider(unsigned char)
+{
+ EAXJMP(0x57A910);
+}
+
+WRAPPER void cAudioManager::ReportCrime(eCrimeType, CVector const &)
+{
+ EAXJMP(0x5803D0);
+}
+
+WRAPPER void cAudioManager::PlaySuspectLastSeen(float, float, float)
+{
+ EAXJMP(0x580500);
+}
+
+WRAPPER void cAudioManager::ReportCollision(CEntity *, CEntity *, unsigned char, unsigned char, float, float)
+{
+ EAXJMP(0x568410);
+}
+
+WRAPPER void cAudioManager::ResetTimers(unsigned int)
+{
+ EAXJMP(0x57A7B0);
+}
+
+WRAPPER void cAudioManager::PreloadMissionAudio(char *)
+{
+ EAXJMP(0x579550);
+}
+
STARTPATCHES
InjectHook(0x57B210, &cAudioManager::AddDetailsToRequestedOrderList, PATCH_JUMP);
InjectHook(0x56AD30, &cAudioManager::AddPlayerCarSample, PATCH_JUMP);
diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h
index f592d3f3..0d4a6f30 100644
--- a/src/audio/AudioManager.h
+++ b/src/audio/AudioManager.h
@@ -59,15 +59,15 @@ enum eAudioType : int32 {
AUDIOTYPE_FIRE = 2,
AUDIOTYPE_WEATHER = 3,
AUDIOTYPE_CRANE = 4,
- AUDIOTYPE_ONE_SHOT = 5,
+ AUDIOTYPE_SCRIPTOBJECT = 5,
AUDIOTYPE_BRIDGE = 6,
AUDIOTYPE_COLLISION = 7,
AUDIOTYPE_FRONTEND = 8,
AUDIOTYPE_PROJECTILE = 9,
AUDIOTYPE_GARAGE = 10,
- AUDIOTYPE_HYDRANT = 11,
- AUDIOTYPE_WATER_CANNON = 12,
- AUDIOTYPE_D = 13,
+ AUDIOTYPE_FIREHYDRANT = 11,
+ AUDIOTYPE_WATERCANNON = 12,
+ AUDIOTYPE_POLICERADIO = 13,
TOTAL_AUDIO_TYPES = 14,
};
@@ -173,10 +173,12 @@ class CPlane;
class CVehicle;
class CPed;
-struct cAudioScriptObject {
- int16 m_wSound;
- CVector m_vecPos;
- int m_nAudioEntityId;
+class cAudioScriptObject {
+public:
+ int16 AudioId;
+ char _pad0[2];
+ CVector Posn;
+ int32 AudioEntity;
static void *operator new(size_t);
static void *operator new(size_t, int);
@@ -203,6 +205,19 @@ enum
REFLECTION_UP,
MAX_REFLECTIONS,
};
+
+enum AudioEntityHandle
+{
+ AEHANDLE_NONE = -5,
+ AEHANDLE_ERROR_NOAUDIOSYS = -4,
+ AEHANDLE_ERROR_NOFREESLOT = -3,
+ AEHANDLE_ERROR_NOENTITY = -2,
+ AEHANDLE_ERROR_BADAUDIOTYPE = -1,
+};
+
+#define AEHANDLE_IS_FAILED(h) ((h)<0)
+#define AEHANDLE_IS_OK(h) ((h)>=0)
+
class cAudioManager
{
@@ -255,8 +270,7 @@ public:
inline uint32 GetFrameCounter(void) { return m_FrameCounter; }
float GetReflectionsDistance(int32 idx) { return m_afReflectionsDistances[idx]; }
- int32 GetRandomTabe(int32 idx) { return m_anRandomTable[idx]; }
-
+ int32 GetRandomNumber(int32 idx) { return m_anRandomTable[idx]; }
//
void AddDetailsToRequestedOrderList(uint8 sample); /// ok
@@ -276,7 +290,7 @@ public:
float speedMultiplier); /// ok
int32 ComputePan(float, CVector *); // todo
uint32 ComputeVolume(int emittingVolume, float soundIntensity, float distance); /// ok
- int32 CreateEntity(int32 type, CPhysical *entity); /// ok
+ int32 CreateEntity(int32 type, void *entity); /// ok
void DestroyAllGameCreatedEntities(); /// ok
void DestroyEntity(int32 id); /// ok
@@ -509,6 +523,17 @@ public:
void ProcessWeather(int32 id); // todo
// bool ProcessWetRoadNoise(void *);
void ProcessWorkShopScriptObject(uint8 sound); /// ok
+
+
+ void PlayOneShot(int, unsigned short, float);
+ void SetEffectsFadeVol(unsigned char);
+ void SetMusicFadeVol(unsigned char);
+ int8 SetCurrent3DProvider(unsigned char);
+ void ReportCrime(eCrimeType, CVector const &);
+ void PlaySuspectLastSeen(float, float, float);
+ void ReportCollision(CEntity *, CEntity *, unsigned char, unsigned char, float, float);
+ void ResetTimers(unsigned int);
+ void PreloadMissionAudio(char *);
};
static_assert(sizeof(cAudioManager) == 0x4B14, "cAudioManager: error");
diff --git a/src/audio/AudioScriptObject.h b/src/audio/AudioScriptObject.h
index c325ce27..3d32913d 100644
--- a/src/audio/AudioScriptObject.h
+++ b/src/audio/AudioScriptObject.h
@@ -1,131 +1,131 @@
#pragma once
-enum /*eSounds*/
+enum
{
- SOUND_TEST_1 = 0,
- _SOUND_UNK_1 = 1,
- _SOUND_UNK_2 = 2,
- _SOUND_UNK_3 = 3,
- _SOUND_CLUB_1_S = 4,
- _SOUND_CLUB_1_L = 5,
- _SOUND_CLUB_2_S = 6,
- _SOUND_CLUB_2_L = 7,
- _SOUND_CLUB_3_S = 8,
- _SOUND_CLUB_3_L = 9,
- _SOUND_CLUB_4_S = 10,
- _SOUND_CLUB_4_L = 11,
- _SOUND_CLUB_5_S = 12,
- _SOUND_CLUB_5_L = 13,
- _SOUND_CLUB_6_S = 14,
- _SOUND_CLUB_6_L = 15,
- _SOUND_CLUB_7_S = 16,
- _SOUND_CLUB_7_L = 17,
- _SOUND_CLUB_8_S = 18,
- _SOUND_CLUB_8_L = 19,
- _SOUND_CLUB_9_S = 20,
- _SOUND_CLUB_9_L = 21,
- _SOUND_CLUB_10_S = 22,
- _SOUND_CLUB_10_L = 23,
- _SOUND_CLUB_11_S = 24,
- _SOUND_CLUB_11_L = 25,
- _SOUND_CLUB_12_S = 26,
- _SOUND_CLUB_12_L = 27,
- _SOUND_CLUB_RAGGA_S = 28,
- _SOUND_CLUB_RAGGA_L = 29,
- SOUND_STRIP_CLUB_LOOP_1_S = 30,
- _SOUND_STRIP_CLUB_LOOP_1_L = 31,
- SOUND_STRIP_CLUB_LOOP_2_S = 32,
- _SOUND_STRIP_CLUB_LOOP_2_L = 33,
- _SOUND_SFX_WORKSHOP_1 = 34,
- _SOUND_SFX_WORKSHOP_2 = 35,
- _SOUND_SAWMILL_LOOP_S = 36,
- SOUND_SAWMILL_LOOP_L = 37,
- _SOUND_DOG_FOOD_FACTORY_S = 38,
- _SOUND_DOG_FOOD_FACTORY_L = 39,
- _SOUND_LAUNDERETTE_1 = 40,
- _SOUND_LAUNDERETTE_2 = 41,
- _SOUND_RESTAURANT_CHINATOWN_S = 42,
- _SOUND_RESTAURANT_CHINATOWN_L = 43,
- _SOUND_RESTAURANT_ITALY_S = 44,
- _SOUND_RESTAURANT_ITALY_L = 45,
- _SOUND_RESTAURANT_GENERIC_1_S = 46,
- _SOUND_RESTAURANT_GENERIC_1_L = 47,
- _SOUND_RESTAURANT_GENERIC_2_S = 48,
- _SOUND_RESTAURANT_GENERIC_2_L = 49,
- _SOUND_AIRPORT_ANNOUNCEMENT_S = 50,
- _SOUND_AIRPORT_ANNOUNCEMENT_L = 51,
- _SOUND_SHOP_LOOP_1 = 52,
- _SOUND_SHOP_LOOP_2 = 53,
- _SOUND_CINEMA_S = 54,
- _SOUND_CINEMA_L = 55,
- _SOUND_DOCKS_FOGHORN_S = 56,
- _SOUND_DOCKS_FOGHORN_L = 57,
- _SOUND_HOME_S = 58,
- _SOUND_HOME_L = 59,
- _SOUND_PIANO_BAR = 60,
- _SOUND_CLUB = 61,
- SOUND_PORN_CINEMA_1_S = 62,
- _SOUND_PORN_CINEMA_1_L = 63,
- SOUND_PORN_CINEMA_2_S = 64,
- _SOUND_PORN_CINEMA_2_L = 65,
- SOUND_PORN_CINEMA_3_S = 66,
- _SOUND_PORN_CINEMA_3_L = 67,
- _SOUND_BANK_ALARM_LOOP_S = 68,
- SOUND_BANK_ALARM_LOOP_L = 69,
- _SOUND_POLICE_BALL_LOOP_S = 70,
- SOUND_POLICE_BALL_LOOP_L = 71,
- _SOUND_RAVE_LOOP_INDUSTRIAL_S = 72,
- SOUND_RAVE_LOOP_INDUSTRIAL_L = 73,
- _SOUND_UNK_74 = 74,
- _SOUND_UNK_75 = 75,
- _SOUND_POLICE_CELL_BEATING_LOOP_S = 76,
- SOUND_POLICE_CELL_BEATING_LOOP_L = 77,
- SOUND_INJURED_PED_MALE_OUCH_S = 78,
- SOUND_INJURED_PED_MALE_OUCH_L = 79,
- SOUND_INJURED_PED_FEMALE_OUCH_S = 80,
- SOUND_INJURED_PED_FEMALE_OUCH_L = 81,
- SOUND_EVIDENCE_PICKUP = 82,
- SOUND_UNLOAD_GOLD = 83,
- _SOUND_RAVE_INDUSTRIAL_S = 84,
- _SOUND_RAVE_INDUSTRIAL_L = 85,
- _SOUND_RAVE_COMMERCIAL_S = 86,
- _SOUND_RAVE_COMMERCIAL_L = 87,
- _SOUND_RAVE_SUBURBAN_S = 88,
- _SOUND_RAVE_SUBURBAN_L = 89,
- _SOUND_GROAN_S = 90,
- _SOUND_GROAN_L = 91,
- SOUND_GATE_START_CLUNK = 92,
- SOUND_GATE_STOP_CLUNK = 93,
- SOUND_PART_MISSION_COMPLETE = 94,
- SOUND_CHUNKY_RUN_SHOUT = 95,
- SOUND_SECURITY_GUARD_RUN_AWAY_SHOUT = 96,
- SOUND_RACE_START_1 = 97,
- SOUND_RACE_START_2 = 98,
- SOUND_RACE_START_3 = 99,
- SOUND_RACE_START_GO = 100,
- SOUND_SWAT_PED_SHOUT = 101,
- SOUND_PRETEND_FIRE_LOOP = 102,
- SOUND_AMMUNATION_CHAT_1 = 103,
- SOUND_AMMUNATION_CHAT_2 = 104,
- SOUND_AMMUNATION_CHAT_3 = 105,
- _SOUND_BULLET_WALL_1 = 106,
- _SOUND_BULLET_WALL_2 = 107,
- _SOUND_BULLET_WALL_3 = 108,
- _SOUND_UNK_109 = 109,
- _SOUND_GLASSFX2_1 = 110,
- _SOUND_GLASSFX2_2 = 111,
- _SOUND_PHONE_RING = 112,
- _SOUND_UNK_113 = 113,
- _SOUND_GLASS_SMASH_1 = 114,
- _SOUND_GLASS_SMASH_2 = 115,
- _SOUND_GLASS_CRACK = 116,
- _SOUND_GLASS_SHARD = 117,
- _SOUND_WOODEN_BOX_SMASH = 118,
- _SOUND_CARDBOARD_BOX_SMASH = 119,
- _SOUND_COL_CAR = 120,
- _SOUND_TYRE_BUMP = 121,
- _SOUND_BULLET_SHELL_HIT_GROUND_1 = 122,
- _SOUND_BULLET_SHELL_HIT_GROUND_2 = 123,
+ SCRSOUND_TEST_1 = 0,
+ _SCRSOUND_UNK_1 = 1,
+ _SCRSOUND_UNK_2 = 2,
+ _SCRSOUND_UNK_3 = 3,
+ _SCRSOUND_CLUB_1_S = 4,
+ _SCRSOUND_CLUB_1_L = 5,
+ _SCRSOUND_CLUB_2_S = 6,
+ _SCRSOUND_CLUB_2_L = 7,
+ _SCRSOUND_CLUB_3_S = 8,
+ _SCRSOUND_CLUB_3_L = 9,
+ _SCRSOUND_CLUB_4_S = 10,
+ _SCRSOUND_CLUB_4_L = 11,
+ _SCRSOUND_CLUB_5_S = 12,
+ _SCRSOUND_CLUB_5_L = 13,
+ _SCRSOUND_CLUB_6_S = 14,
+ _SCRSOUND_CLUB_6_L = 15,
+ _SCRSOUND_CLUB_7_S = 16,
+ _SCRSOUND_CLUB_7_L = 17,
+ _SCRSOUND_CLUB_8_S = 18,
+ _SCRSOUND_CLUB_8_L = 19,
+ _SCRSOUND_CLUB_9_S = 20,
+ _SCRSOUND_CLUB_9_L = 21,
+ _SCRSOUND_CLUB_10_S = 22,
+ _SCRSOUND_CLUB_10_L = 23,
+ _SCRSOUND_CLUB_11_S = 24,
+ _SCRSOUND_CLUB_11_L = 25,
+ _SCRSOUND_CLUB_12_S = 26,
+ _SCRSOUND_CLUB_12_L = 27,
+ _SCRSOUND_CLUB_RAGGA_S = 28,
+ _SCRSOUND_CLUB_RAGGA_L = 29,
+ SCRSOUND_STRIP_CLUB_LOOP_1_S = 30,
+ _SCRSOUND_STRIP_CLUB_LOOP_1_L = 31,
+ SCRSOUND_STRIP_CLUB_LOOP_2_S = 32,
+ _SCRSOUND_STRIP_CLUB_LOOP_2_L = 33,
+ _SCRSOUND_SFX_WORKSHOP_1 = 34,
+ _SCRSOUND_SFX_WORKSHOP_2 = 35,
+ _SCRSOUND_SAWMILL_LOOP_S = 36,
+ SCRSOUND_SAWMILL_LOOP_L = 37,
+ _SCRSOUND_DOG_FOOD_FACTORY_S = 38,
+ _SCRSOUND_DOG_FOOD_FACTORY_L = 39,
+ _SCRSOUND_LAUNDERETTE_1 = 40,
+ _SCRSOUND_LAUNDERETTE_2 = 41,
+ _SCRSOUND_RESTAURANT_CHINATOWN_S = 42,
+ _SCRSOUND_RESTAURANT_CHINATOWN_L = 43,
+ _SCRSOUND_RESTAURANT_ITALY_S = 44,
+ _SCRSOUND_RESTAURANT_ITALY_L = 45,
+ _SCRSOUND_RESTAURANT_GENERIC_1_S = 46,
+ _SCRSOUND_RESTAURANT_GENERIC_1_L = 47,
+ _SCRSOUND_RESTAURANT_GENERIC_2_S = 48,
+ _SCRSOUND_RESTAURANT_GENERIC_2_L = 49,
+ _SCRSOUND_AIRPORT_ANNOUNCEMENT_S = 50,
+ _SCRSOUND_AIRPORT_ANNOUNCEMENT_L = 51,
+ _SCRSOUND_SHOP_LOOP_1 = 52,
+ _SCRSOUND_SHOP_LOOP_2 = 53,
+ _SCRSOUND_CINEMA_S = 54,
+ _SCRSOUND_CINEMA_L = 55,
+ _SCRSOUND_DOCKS_FOGHORN_S = 56,
+ _SCRSOUND_DOCKS_FOGHORN_L = 57,
+ _SCRSOUND_HOME_S = 58,
+ _SCRSOUND_HOME_L = 59,
+ _SCRSOUND_PIANO_BAR = 60,
+ _SCRSOUND_CLUB = 61,
+ SCRSOUND_PORN_CINEMA_1_S = 62,
+ _SCRSOUND_PORN_CINEMA_1_L = 63,
+ SCRSOUND_PORN_CINEMA_2_S = 64,
+ _SCRSOUND_PORN_CINEMA_2_L = 65,
+ SCRSOUND_PORN_CINEMA_3_S = 66,
+ _SCRSOUND_PORN_CINEMA_3_L = 67,
+ _SCRSOUND_BANK_ALARM_LOOP_S = 68,
+ SCRSOUND_BANK_ALARM_LOOP_L = 69,
+ _SCRSOUND_POLICE_BALL_LOOP_S = 70,
+ SCRSOUND_POLICE_BALL_LOOP_L = 71,
+ _SCRSOUND_RAVE_LOOP_INDUSTRIAL_S = 72,
+ SCRSOUND_RAVE_LOOP_INDUSTRIAL_L = 73,
+ _SCRSOUND_UNK_74 = 74,
+ _SCRSOUND_UNK_75 = 75,
+ _SCRSOUND_POLICE_CELL_BEATING_LOOP_S = 76,
+ SCRSOUND_POLICE_CELL_BEATING_LOOP_L = 77,
+ SCRSOUND_INJURED_PED_MALE_OUCH_S = 78,
+ SCRSOUND_INJURED_PED_MALE_OUCH_L = 79,
+ SCRSOUND_INJURED_PED_FEMALE_OUCH_S = 80,
+ SCRSOUND_INJURED_PED_FEMALE_OUCH_L = 81,
+ SCRSOUND_EVIDENCE_PICKUP = 82,
+ SCRSOUND_UNLOAD_GOLD = 83,
+ _SCRSOUND_RAVE_INDUSTRIAL_S = 84,
+ _SCRSOUND_RAVE_INDUSTRIAL_L = 85,
+ _SCRSOUND_RAVE_COMMERCIAL_S = 86,
+ _SCRSOUND_RAVE_COMMERCIAL_L = 87,
+ _SCRSOUND_RAVE_SUBURBAN_S = 88,
+ _SCRSOUND_RAVE_SUBURBAN_L = 89,
+ _SCRSOUND_GROAN_S = 90,
+ _SCRSOUND_GROAN_L = 91,
+ SCRSOUND_GATE_START_CLUNK = 92,
+ SCRSOUND_GATE_STOP_CLUNK = 93,
+ SCRSOUND_PART_MISSION_COMPLETE = 94,
+ SCRSOUND_CHUNKY_RUN_SHOUT = 95,
+ SCRSOUND_SECURITY_GUARD_RUN_AWAY_SHOUT = 96,
+ SCRSOUND_RACE_START_1 = 97,
+ SCRSOUND_RACE_START_2 = 98,
+ SCRSOUND_RACE_START_3 = 99,
+ SCRSOUND_RACE_START_GO = 100,
+ SCRSOUND_SWAT_PED_SHOUT = 101,
+ SCRSOUND_PRETEND_FIRE_LOOP = 102,
+ SCRSOUND_AMMUNATION_CHAT_1 = 103,
+ SCRSOUND_AMMUNATION_CHAT_2 = 104,
+ SCRSOUND_AMMUNATION_CHAT_3 = 105,
+ _SCRSOUND_BULLET_WALL_1 = 106,
+ _SCRSOUND_BULLET_WALL_2 = 107,
+ _SCRSOUND_BULLET_WALL_3 = 108,
+ _SCRSOUND_UNK_109 = 109,
+ _SCRSOUND_GLASSFX2_1 = 110,
+ _SCRSOUND_GLASSFX2_2 = 111,
+ _SCRSOUND_PHONE_RING = 112,
+ _SCRSOUND_UNK_113 = 113,
+ _SCRSOUND_GLASS_SMASH_1 = 114,
+ _SCRSOUND_GLASS_SMASH_2 = 115,
+ _SCRSOUND_GLASS_CRACK = 116,
+ _SCRSOUND_GLASS_SHARD = 117,
+ _SCRSOUND_WOODEN_BOX_SMASH = 118,
+ _SCRSOUND_CARDBOARD_BOX_SMASH = 119,
+ _SCRSOUND_COL_CAR = 120,
+ _SCRSOUND_TYRE_BUMP = 121,
+ _SCRSOUND_BULLET_SHELL_HIT_GROUND_1 = 122,
+ _SCRSOUND_BULLET_SHELL_HIT_GROUND_2 = 123,
};
extern void PlayOneShotScriptObject(uint8 id, CVector const &pos); \ No newline at end of file
diff --git a/src/audio/DMAudio.cpp b/src/audio/DMAudio.cpp
index 6c5ad6e3..6fb6d1e5 100644
--- a/src/audio/DMAudio.cpp
+++ b/src/audio/DMAudio.cpp
@@ -1,40 +1,374 @@
#include "common.h"
#include "patcher.h"
#include "DMAudio.h"
+#include "MusicManager.h"
+#include "AudioManager.h"
+#include "sampman.h"
cDMAudio &DMAudio = *(cDMAudio*)0x95CDBE;
-WRAPPER void cDMAudio::Terminate(void) { EAXJMP(0x57C780); }
-WRAPPER void cDMAudio::ReleaseDigitalHandle(void) { EAXJMP(0x57CA10); }
-WRAPPER void cDMAudio::ReacquireDigitalHandle(void) { EAXJMP(0x57CA30); }
-
-WRAPPER void cDMAudio::Service(void) { EAXJMP(0x57C7A0); }
-WRAPPER void cDMAudio::ReportCollision(CEntity *A, CEntity *B, uint8 surfA, uint8 surfB, float impulse, float speed) { EAXJMP(0x57CBE0); }
-WRAPPER void cDMAudio::ResetTimers(uint32 timerval) { EAXJMP(0x57CCD0); }
-WRAPPER bool cDMAudio::IsAudioInitialised() { EAXJMP(0x57CAB0); }
-WRAPPER char cDMAudio::GetCDAudioDriveLetter() { EAXJMP(0x57CA90); }
-WRAPPER bool cDMAudio::CheckForAnAudioFileOnCD() { EAXJMP(0x57CA70); }
-WRAPPER void cDMAudio::ChangeMusicMode(uint8 mode) { EAXJMP(0x57CCF0); }
-
-WRAPPER void cDMAudio::PlayFrontEndSound(uint32, uint32) { EAXJMP(0x57CC20); }
-WRAPPER void cDMAudio::PlayFrontEndTrack(uint32, uint32) { EAXJMP(0x57CC80); }
-WRAPPER void cDMAudio::StopFrontEndTrack() { EAXJMP(0x57CCB0); }
-WRAPPER void cDMAudio::PlayOneShot(int32 audioentity, uint16 sound/*eSound*/, float) { EAXJMP(0x57C840); }
-WRAPPER void cDMAudio::SetMusicMasterVolume(uint8) { EAXJMP(0x57C8C0); }
-WRAPPER void cDMAudio::SetEffectsMasterVolume(uint8) { EAXJMP(0x57C890); }
-WRAPPER uint8 cDMAudio::SetCurrent3DProvider(uint8) { EAXJMP(0x57C9B0); }
-WRAPPER int32 cDMAudio::SetSpeakerConfig(int32) { EAXJMP(0x57C9D0); }
-
-WRAPPER int32 cDMAudio::GetRadioInCar() { EAXJMP(0x57CE40); }
-WRAPPER uint8 cDMAudio::IsMP3RadioChannelAvailable() { EAXJMP(0x57C9F0); }
-WRAPPER void cDMAudio::SetEffectsFadeVol(uint8) { EAXJMP(0x57C8F0); }
-WRAPPER void cDMAudio::SetMusicFadeVol(uint8) { EAXJMP(0x57C920); }
-WRAPPER int32 cDMAudio::CreateEntity(int, void*) { EAXJMP(0x57C7C0); }
-WRAPPER void cDMAudio::SetEntityStatus(int32 id, uint8 enable) { EAXJMP(0x57C810); }
-WRAPPER void cDMAudio::SetRadioInCar(int32) { EAXJMP(0x57CE60); }
-WRAPPER void cDMAudio::DestroyEntity(int32) { EAXJMP(0x57C7F0); }
-WRAPPER void cDMAudio::ClearMissionAudio(void) { EAXJMP(0x57CE20); }
-WRAPPER void cDMAudio::ReportCrime(eCrimeType crime, const CVector &pos) { EAXJMP(0x57CAD0); }
-WRAPPER void cDMAudio::CreateOneShotScriptObject(cAudioScriptObject*) { EAXJMP(0x57CB60); }
-WRAPPER int32 cDMAudio::CreateLoopingScriptObject(cAudioScriptObject*) { EAXJMP(0x57CB00); }
-WRAPPER void cDMAudio::DestroyLoopingScriptObject(int32) { EAXJMP(0x57CB40); }
+
+void
+cDMAudio::Initialise(void)
+{
+ AudioManager.Initialise();
+}
+
+void
+cDMAudio::Terminate(void)
+{
+ AudioManager.Terminate();
+}
+
+void
+cDMAudio::Service(void)
+{
+ AudioManager.Service();
+}
+
+int32
+cDMAudio::CreateEntity(eAudioType type, void *UID)
+{
+ return AudioManager.CreateEntity(type, UID);
+}
+
+void
+cDMAudio::DestroyEntity(int32 audioEntity)
+{
+ AudioManager.DestroyEntity(audioEntity);
+}
+
+void
+cDMAudio::SetEntityStatus(int32 audioEntity, uint8 status)
+{
+ AudioManager.SetEntityStatus(audioEntity, status);
+}
+
+void
+cDMAudio::PlayOneShot(int32 audioEntity, uint16 oneShot, float volume)
+{
+ AudioManager.PlayOneShot(audioEntity, oneShot, volume);
+}
+
+void
+cDMAudio::DestroyAllGameCreatedEntities(void)
+{
+ AudioManager.DestroyAllGameCreatedEntities();
+}
+
+void
+cDMAudio::SetEffectsMasterVolume(uint8 volume)
+{
+ uint8 vol = volume;
+ if ( vol > MAX_VOLUME ) vol = MAX_VOLUME;
+
+ AudioManager.SetEffectsMasterVolume(vol);
+}
+
+void
+cDMAudio::SetMusicMasterVolume(uint8 volume)
+{
+ uint8 vol = volume;
+ if ( vol > MAX_VOLUME ) vol = MAX_VOLUME;
+
+ AudioManager.SetMusicMasterVolume(vol);
+}
+
+void
+cDMAudio::SetEffectsFadeVol(uint8 volume)
+{
+ uint8 vol = volume;
+ if ( vol > MAX_VOLUME ) vol = MAX_VOLUME;
+
+ AudioManager.SetEffectsFadeVol(vol);
+}
+
+void
+cDMAudio::SetMusicFadeVol(uint8 volume)
+{
+ uint8 vol = volume;
+ if ( vol > MAX_VOLUME ) vol = MAX_VOLUME;
+
+ AudioManager.SetMusicFadeVol(vol);
+}
+
+uint8
+cDMAudio::GetNum3DProvidersAvailable(void)
+{
+ return AudioManager.GetNum3DProvidersAvailable();
+}
+
+char *
+cDMAudio::Get3DProviderName(uint8 id)
+{
+ return AudioManager.Get3DProviderName(id);
+}
+
+int8
+cDMAudio::GetCurrent3DProviderIndex(void)
+{
+ return AudioManager.GetCurrent3DProviderIndex();
+}
+
+int8
+cDMAudio::SetCurrent3DProvider(uint8 which)
+{
+ return AudioManager.SetCurrent3DProvider(which);
+}
+
+void
+cDMAudio::SetSpeakerConfig(int32 config)
+{
+ AudioManager.SetSpeakerConfig(config);
+}
+
+bool
+cDMAudio::IsMP3RadioChannelAvailable(void)
+{
+ return AudioManager.IsMP3RadioChannelAvailable();
+}
+
+void
+cDMAudio::ReleaseDigitalHandle(void)
+{
+ AudioManager.ReleaseDigitalHandle();
+}
+
+void
+cDMAudio::ReacquireDigitalHandle(void)
+{
+ AudioManager.ReacquireDigitalHandle();
+}
+
+void
+cDMAudio::SetDynamicAcousticModelingStatus(uint8 status)
+{
+ AudioManager.SetDynamicAcousticModelingStatus(status);
+}
+
+bool
+cDMAudio::CheckForAnAudioFileOnCD(void)
+{
+ return AudioManager.CheckForAnAudioFileOnCD();
+}
+
+char
+cDMAudio::GetCDAudioDriveLetter(void)
+{
+ return AudioManager.GetCDAudioDriveLetter();
+}
+
+bool
+cDMAudio::IsAudioInitialised(void)
+{
+ return AudioManager.IsAudioInitialised();
+}
+
+void
+cDMAudio::ReportCrime(eCrimeType crime, CVector const &pos)
+{
+ AudioManager.ReportCrime(crime, pos);
+}
+
+int32
+cDMAudio::CreateLoopingScriptObject(cAudioScriptObject *scriptObject)
+{
+ int32 audioEntity = AudioManager.CreateEntity(AUDIOTYPE_SCRIPTOBJECT, scriptObject);
+
+ if ( AEHANDLE_IS_OK(audioEntity) )
+ AudioManager.SetEntityStatus(audioEntity, true);
+
+ return audioEntity;
+}
+
+void
+cDMAudio::DestroyLoopingScriptObject(int32 audioEntity)
+{
+ AudioManager.DestroyEntity(audioEntity);
+}
+
+void
+cDMAudio::CreateOneShotScriptObject(cAudioScriptObject *scriptObject)
+{
+ int32 audioEntity = AudioManager.CreateEntity(AUDIOTYPE_SCRIPTOBJECT, scriptObject);
+
+ if ( AEHANDLE_IS_OK(audioEntity) )
+ {
+ AudioManager.SetEntityStatus(audioEntity, true);
+ AudioManager.PlayOneShot(audioEntity, scriptObject->AudioId, 0.0f);
+ }
+}
+
+void
+cDMAudio::PlaySuspectLastSeen(float x, float y, float z)
+{
+ AudioManager.PlaySuspectLastSeen(x, y, z);
+}
+
+void
+cDMAudio::ReportCollision(CEntity *entityA, CEntity *entityB, uint8 surfaceTypeA, uint8 surfaceTypeB, float collisionPower, float velocity)
+{
+ AudioManager.ReportCollision(entityA, entityB, surfaceTypeA, surfaceTypeB, collisionPower, velocity);
+}
+
+void
+cDMAudio::PlayFrontEndSound(uint16 frontend, uint32 volume)
+{
+ AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, frontend, (float)volume);
+}
+
+void
+cDMAudio::PlayRadioAnnouncement(uint8 announcement)
+{
+ MusicManager.PlayAnnouncement(announcement);
+}
+
+void
+cDMAudio::PlayFrontEndTrack(uint8 track, uint8 frontendFlag)
+{
+ MusicManager.PlayFrontEndTrack(track, frontendFlag);
+}
+
+void
+cDMAudio::StopFrontEndTrack(void)
+{
+ MusicManager.StopFrontEndTrack();
+}
+
+void
+cDMAudio::ResetTimers(uint32 time)
+{
+ AudioManager.ResetTimers(time);
+}
+
+void
+cDMAudio::ChangeMusicMode(uint8 mode)
+{
+ MusicManager.ChangeMusicMode(mode);
+}
+
+void
+cDMAudio::PreloadCutSceneMusic(uint8 track)
+{
+ MusicManager.PreloadCutSceneMusic(track);
+}
+
+void
+cDMAudio::PlayPreloadedCutSceneMusic(void)
+{
+ MusicManager.PlayPreloadedCutSceneMusic();
+}
+
+void
+cDMAudio::StopCutSceneMusic(void)
+{
+ MusicManager.StopCutSceneMusic();
+}
+
+void
+cDMAudio::PreloadMissionAudio(char *missionAudio)
+{
+ AudioManager.PreloadMissionAudio(missionAudio);
+}
+
+uint8
+cDMAudio::GetMissionAudioLoadingStatus(void)
+{
+ return AudioManager.GetMissionAudioLoadingStatus();
+}
+
+void
+cDMAudio::SetMissionAudioLocation(float x, float y, float z)
+{
+ AudioManager.SetMissionAudioLocation(x, y, z);
+}
+
+void
+cDMAudio::PlayLoadedMissionAudio(void)
+{
+ AudioManager.PlayLoadedMissionAudio();
+}
+
+bool
+cDMAudio::IsMissionAudioSampleFinished(void)
+{
+ return AudioManager.IsMissionAudioSampleFinished();
+}
+
+void
+cDMAudio::ClearMissionAudio(void)
+{
+ AudioManager.ClearMissionAudio();
+}
+
+int32
+cDMAudio::GetRadioInCar(void)
+{
+ return MusicManager.GetRadioInCar();
+}
+
+void
+cDMAudio::SetRadioInCar(uint32 radio)
+{
+ MusicManager.SetRadioInCar(radio);
+}
+
+void
+cDMAudio::SetRadioChannel(int8 radio, int32 pos)
+{
+ MusicManager.SetRadioChannelByScript(radio, pos);
+}
+
+STARTPATCHES
+ InjectHook(0x57C760, &cDMAudio::Initialise, PATCH_JUMP);
+ InjectHook(0x57C780, &cDMAudio::Terminate, PATCH_JUMP);
+ InjectHook(0x57C7A0, &cDMAudio::Service, PATCH_JUMP);
+ InjectHook(0x57C7C0, &cDMAudio::CreateEntity, PATCH_JUMP);
+ InjectHook(0x57C7F0, &cDMAudio::DestroyEntity, PATCH_JUMP);
+ InjectHook(0x57C810, &cDMAudio::SetEntityStatus, PATCH_JUMP);
+ InjectHook(0x57C840, &cDMAudio::PlayOneShot, PATCH_JUMP);
+ InjectHook(0x57C870, &cDMAudio::DestroyAllGameCreatedEntities, PATCH_JUMP);
+ InjectHook(0x57C890, &cDMAudio::SetEffectsMasterVolume, PATCH_JUMP);
+ InjectHook(0x57C8C0, &cDMAudio::SetMusicMasterVolume, PATCH_JUMP);
+ InjectHook(0x57C8F0, &cDMAudio::SetEffectsFadeVol, PATCH_JUMP);
+ InjectHook(0x57C920, &cDMAudio::SetMusicFadeVol, PATCH_JUMP);
+ InjectHook(0x57C950, &cDMAudio::GetNum3DProvidersAvailable, PATCH_JUMP);
+ InjectHook(0x57C970, &cDMAudio::Get3DProviderName, PATCH_JUMP);
+ InjectHook(0x57C990, &cDMAudio::GetCurrent3DProviderIndex, PATCH_JUMP);
+ InjectHook(0x57C9B0, &cDMAudio::SetCurrent3DProvider, PATCH_JUMP);
+ InjectHook(0x57C9D0, &cDMAudio::SetSpeakerConfig, PATCH_JUMP);
+ InjectHook(0x57C9F0, &cDMAudio::IsMP3RadioChannelAvailable, PATCH_JUMP);
+ InjectHook(0x57CA10, &cDMAudio::ReleaseDigitalHandle, PATCH_JUMP);
+ InjectHook(0x57CA30, &cDMAudio::ReacquireDigitalHandle, PATCH_JUMP);
+ InjectHook(0x57CA50, &cDMAudio::SetDynamicAcousticModelingStatus, PATCH_JUMP);
+ InjectHook(0x57CA70, &cDMAudio::CheckForAnAudioFileOnCD, PATCH_JUMP);
+ InjectHook(0x57CA90, &cDMAudio::GetCDAudioDriveLetter, PATCH_JUMP);
+ InjectHook(0x57CAB0, &cDMAudio::IsAudioInitialised, PATCH_JUMP);
+ InjectHook(0x57CAD0, &cDMAudio::ReportCrime, PATCH_JUMP);
+ InjectHook(0x57CB00, &cDMAudio::CreateLoopingScriptObject, PATCH_JUMP);
+ InjectHook(0x57CB40, &cDMAudio::DestroyLoopingScriptObject, PATCH_JUMP);
+ InjectHook(0x57CB60, &cDMAudio::CreateOneShotScriptObject, PATCH_JUMP);
+ InjectHook(0x57CBB0, &cDMAudio::PlaySuspectLastSeen, PATCH_JUMP);
+ InjectHook(0x57CBE0, &cDMAudio::ReportCollision, PATCH_JUMP);
+ InjectHook(0x57CC20, &cDMAudio::PlayFrontEndSound, PATCH_JUMP);
+ InjectHook(0x57CC60, &cDMAudio::PlayRadioAnnouncement, PATCH_JUMP);
+ InjectHook(0x57CC80, &cDMAudio::PlayFrontEndTrack, PATCH_JUMP);
+ InjectHook(0x57CCB0, &cDMAudio::StopFrontEndTrack, PATCH_JUMP);
+ InjectHook(0x57CCD0, &cDMAudio::ResetTimers, PATCH_JUMP);
+ InjectHook(0x57CCF0, &cDMAudio::ChangeMusicMode, PATCH_JUMP);
+ InjectHook(0x57CD10, &cDMAudio::PreloadCutSceneMusic, PATCH_JUMP);
+ InjectHook(0x57CD30, &cDMAudio::PlayPreloadedCutSceneMusic, PATCH_JUMP);
+ InjectHook(0x57CD50, &cDMAudio::StopCutSceneMusic, PATCH_JUMP);
+ InjectHook(0x57CD70, &cDMAudio::PreloadMissionAudio, PATCH_JUMP);
+ InjectHook(0x57CD90, &cDMAudio::GetMissionAudioLoadingStatus, PATCH_JUMP);
+ InjectHook(0x57CDB0, &cDMAudio::SetMissionAudioLocation, PATCH_JUMP);
+ InjectHook(0x57CDE0, &cDMAudio::PlayLoadedMissionAudio, PATCH_JUMP);
+ InjectHook(0x57CE00, &cDMAudio::IsMissionAudioSampleFinished, PATCH_JUMP);
+ InjectHook(0x57CE20, &cDMAudio::ClearMissionAudio, PATCH_JUMP);
+ InjectHook(0x57CE40, &cDMAudio::GetRadioInCar, PATCH_JUMP);
+ InjectHook(0x57CE60, &cDMAudio::SetRadioInCar, PATCH_JUMP);
+ InjectHook(0x57CE80, &cDMAudio::SetRadioChannel, PATCH_JUMP);
+
+ //InjectHook(0x57CEB0, `global constructor keyed to'dmaudio.cpp, PATCH_JUMP);
+ //InjectHook(0x57CED0, cDMAudio::~cDMAudio, PATCH_JUMP);
+ENDPATCHES
diff --git a/src/audio/DMAudio.h b/src/audio/DMAudio.h
index 09daea5c..318b9947 100644
--- a/src/audio/DMAudio.h
+++ b/src/audio/DMAudio.h
@@ -1,5 +1,4 @@
#pragma once
-
enum eSound : int16
{
SOUND_CAR_DOOR_CLOSE_BONNET = 0,
@@ -172,43 +171,84 @@ enum eSound : int16
SOUND_TOTAL_PED_SOUNDS = 167,
};
+class cAudioScriptObject;
class CEntity;
enum eCrimeType;
-struct cAudioScriptObject;
+enum eAudioType;
class cDMAudio
{
public:
+ ~cDMAudio()
+ { }
+
+ void Initialise(void);
void Terminate(void);
+ void Service(void);
+
+ int32 CreateEntity(eAudioType type, void *UID);
+ void DestroyEntity(int32 audioEntity);
+ void SetEntityStatus(int32 audioEntity, uint8 status);
+ void PlayOneShot(int32 audioEntity, uint16 oneShot, float volume);
+ void DestroyAllGameCreatedEntities(void);
+
+ void SetEffectsMasterVolume(uint8 volume);
+ void SetMusicMasterVolume(uint8 volume);
+ void SetEffectsFadeVol(uint8 volume);
+ void SetMusicFadeVol(uint8 volume);
+
+ uint8 GetNum3DProvidersAvailable(void);
+ char *Get3DProviderName(uint8 id);
+
+ int8 GetCurrent3DProviderIndex(void);
+ int8 SetCurrent3DProvider(uint8 which);
+
+ void SetSpeakerConfig(int32 config);
+
+ bool IsMP3RadioChannelAvailable(void);
+
void ReleaseDigitalHandle(void);
void ReacquireDigitalHandle(void);
- void Service(void);
- void ReportCollision(CEntity* A, CEntity* B, uint8 surfA, uint8 surfB, float impulse, float speed);
- void ResetTimers(uint32 timerval);
- bool IsAudioInitialised(void);
- char GetCDAudioDriveLetter(void);
+
+ void SetDynamicAcousticModelingStatus(uint8 status);
+
bool CheckForAnAudioFileOnCD(void);
+
+ char GetCDAudioDriveLetter(void);
+ bool IsAudioInitialised(void);
+
+ void ReportCrime(eCrimeType crime, CVector const &pos);
+
+ int32 CreateLoopingScriptObject(cAudioScriptObject *scriptObject);
+ void DestroyLoopingScriptObject(int32 audioEntity);
+ void CreateOneShotScriptObject(cAudioScriptObject *scriptObject);
+
+ void PlaySuspectLastSeen(float x, float y, float z);
+
+ void ReportCollision(CEntity *entityA, CEntity *entityB, uint8 surfaceTypeA, uint8 surfaceTypeB, float collisionPower, float velocity);
+
+ void PlayFrontEndSound(uint16 frontend, uint32 volume);
+ void PlayRadioAnnouncement(uint8 announcement);
+ void PlayFrontEndTrack(uint8 track, uint8 frontendFlag);
+ void StopFrontEndTrack(void);
+
+ void ResetTimers(uint32 time);
+
void ChangeMusicMode(uint8 mode);
- void PlayFrontEndSound(uint32, uint32);
- void PlayFrontEndTrack(uint32, uint32);
- void StopFrontEndTrack();
- void PlayOneShot(int32 audioentity, uint16 sound/*eSound*/, float);
- void SetMusicMasterVolume(uint8);
- void SetEffectsMasterVolume(uint8);
- uint8 SetCurrent3DProvider(uint8);
- int32 SetSpeakerConfig(int32);
- int32 GetRadioInCar(void);
- void SetEffectsFadeVol(uint8);
- void SetMusicFadeVol(uint8);
- int32 CreateEntity(int, void*);
- void SetEntityStatus(int32 id, uint8 enable);
- void SetRadioInCar(int32);
- uint8 IsMP3RadioChannelAvailable();
- void DestroyEntity(int32);
+
+ void PreloadCutSceneMusic(uint8 track);
+ void PlayPreloadedCutSceneMusic(void);
+ void StopCutSceneMusic(void);
+
+ void PreloadMissionAudio(char *missionAudio);
+ uint8 GetMissionAudioLoadingStatus(void);
+ void SetMissionAudioLocation(float x, float y, float z);
+ void PlayLoadedMissionAudio(void);
+ bool IsMissionAudioSampleFinished(void);
void ClearMissionAudio(void);
- void ReportCrime(eCrimeType crime, const CVector &pos);
- void CreateOneShotScriptObject(cAudioScriptObject*);
- int32 CreateLoopingScriptObject(cAudioScriptObject*);
- void DestroyLoopingScriptObject(int32);
+
+ int32 GetRadioInCar(void);
+ void SetRadioInCar(uint32 radio);
+ void SetRadioChannel(int8 radio, int32 pos);
};
extern cDMAudio &DMAudio;
diff --git a/src/audio/MusicManager.cpp b/src/audio/MusicManager.cpp
index 0700ee63..ce554ab4 100644
--- a/src/audio/MusicManager.cpp
+++ b/src/audio/MusicManager.cpp
@@ -202,3 +202,44 @@ cMusicManager::StopFrontEndTrack()
{
EAXJMP(0x57E3D0);
}
+
+
+WRAPPER void cMusicManager::PlayAnnouncement(unsigned char)
+{
+ EAXJMP(0x57E430);
+}
+
+WRAPPER void cMusicManager::PlayFrontEndTrack(unsigned char, unsigned char)
+{
+ EAXJMP(0x57E2E0);
+}
+
+WRAPPER void cMusicManager::PreloadCutSceneMusic(unsigned char)
+{
+ EAXJMP(0x57E210);
+}
+
+WRAPPER void cMusicManager::PlayPreloadedCutSceneMusic(void)
+{
+ EAXJMP(0x57E290);
+}
+
+WRAPPER void cMusicManager::StopCutSceneMusic(void)
+{
+ EAXJMP(0x57E2B0);
+}
+
+WRAPPER int32 cMusicManager::GetRadioInCar(void)
+{
+ EAXJMP(0x57D1D0);
+}
+
+WRAPPER void cMusicManager::SetRadioInCar(unsigned int)
+{
+ EAXJMP(0x57D2C0);
+}
+
+WRAPPER void cMusicManager::SetRadioChannelByScript(unsigned char, int)
+{
+ EAXJMP(0x57D180);
+} \ No newline at end of file
diff --git a/src/audio/MusicManager.h b/src/audio/MusicManager.h
index cdea65ec..f20424a8 100644
--- a/src/audio/MusicManager.h
+++ b/src/audio/MusicManager.h
@@ -286,6 +286,15 @@ public:
char *Get3DProviderName(char);
bool PlayerInCar();
void DisplayRadioStationName();
+
+ void PlayAnnouncement(unsigned char);
+ void PlayFrontEndTrack(unsigned char, unsigned char);
+ void PreloadCutSceneMusic(unsigned char);
+ void PlayPreloadedCutSceneMusic(void);
+ void StopCutSceneMusic(void);
+ int32 GetRadioInCar(void);
+ void SetRadioInCar(unsigned int);
+ void SetRadioChannelByScript(unsigned char, int);
};
static_assert(sizeof(cMusicManager) == 0x95C, "cMusicManager: error");
diff --git a/src/audio/sampman.cpp b/src/audio/sampman.cpp
index c758fc9f..de222493 100644
--- a/src/audio/sampman.cpp
+++ b/src/audio/sampman.cpp
@@ -18,7 +18,7 @@
#pragma comment( lib, "mss32.lib" )
cSampleManager &SampleManager = *(cSampleManager *)0x7341E0;
-int32 (&BankStartOffset)[2] = *(int32 (*)[2])*(int *)0x6FAB70;
+int32 (&BankStartOffset)[MAX_SAMPLEBANKS] = *(int32 (*)[MAX_SAMPLEBANKS])*(int *)0x6FAB70;
///////////////////////////////////////////////////////////////
@@ -289,7 +289,7 @@ cSampleManager::SetSpeakerConfig(int32 which)
}
uint32
-cSampleManager::GetMaximumSupportedChannels(void) //[Y]
+cSampleManager::GetMaximumSupportedChannels(void)
{
if ( _maxSamples > MAXCHANNELS )
return MAXCHANNELS;
@@ -857,10 +857,10 @@ cSampleManager::Initialise(void)
m_aSamples[i].nLoopEnd = -1;
}
- m_nEffectsVolume = 127;
- m_nMusicVolume = 127;
- m_nEffectsFadeVolume = 127;
- m_nMusicFadeVolume = 127;
+ m_nEffectsVolume = MAX_VOLUME;
+ m_nMusicVolume = MAX_VOLUME;
+ m_nEffectsFadeVolume = MAX_VOLUME;
+ m_nMusicFadeVolume = MAX_VOLUME;
m_nMonoMode = 0;
}
@@ -946,14 +946,14 @@ cSampleManager::Initialise(void)
return false;
}
- nSampleBankMemoryStartAddress[0] = (int32)AIL_mem_alloc_lock(nSampleBankSize[0]);
- if ( !nSampleBankMemoryStartAddress[0] )
+ nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] = (int32)AIL_mem_alloc_lock(nSampleBankSize[SAMPLEBANK_MAIN]);
+ if ( !nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] )
{
Terminate();
return false;
}
- nSampleBankMemoryStartAddress[1] = (int32)AIL_mem_alloc_lock(PED_BLOCKSIZE*MAX_PEDSFX);
+ nSampleBankMemoryStartAddress[SAMPLEBANK_PED] = (int32)AIL_mem_alloc_lock(PED_BLOCKSIZE*MAX_PEDSFX);
}
@@ -1159,7 +1159,7 @@ cSampleManager::Initialise(void)
TRACE("bank");
- LoadSampleBank(0);
+ LoadSampleBank(SAMPLEBANK_MAIN);
// mp3
TRACE("mp3");
@@ -1188,13 +1188,13 @@ cSampleManager::Initialise(void)
bUseRandomTable = true;
else
{
- bUseRandomTable = 0;
+ bUseRandomTable = false;
localtm = localtime(&t);
}
int32 randval;
if ( bUseRandomTable )
- randval = AudioManager.GetRandomTabe(1);
+ randval = AudioManager.GetRandomNumber(1);
else
randval = localtm->tm_sec * localtm->tm_min;
@@ -1205,16 +1205,16 @@ cSampleManager::Initialise(void)
randmp3 = randmp3->pNext;
if ( bUseRandomTable )
- _CurMP3Pos = AudioManager.GetRandomTabe(0) % randmp3->nTrackLength;
+ _CurMP3Pos = AudioManager.GetRandomNumber(0) % randmp3->nTrackLength;
else
{
if ( localtm->tm_sec > 0 )
{
int32 s = localtm->tm_sec;
- _CurMP3Pos = s*s*s*s*s*s*s*s % randmp3->nTrackLength;
+ _CurMP3Pos = s*s*s*s*s*s*s*s % randmp3->nTrackLength;
}
else
- _CurMP3Pos = AudioManager.GetRandomTabe(0) % randmp3->nTrackLength;
+ _CurMP3Pos = AudioManager.GetRandomNumber(0) % randmp3->nTrackLength;
}
}
else
@@ -1254,16 +1254,16 @@ cSampleManager::Terminate(void)
_DeleteMP3Entries();
- if ( nSampleBankMemoryStartAddress[0] != 0 )
+ if ( nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] != 0 )
{
- AIL_mem_free_lock((void *)nSampleBankMemoryStartAddress[0]);
- nSampleBankMemoryStartAddress[0] = 0;
+ AIL_mem_free_lock((void *)nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN]);
+ nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] = 0;
}
- if ( nSampleBankMemoryStartAddress[1] != 0 )
+ if ( nSampleBankMemoryStartAddress[SAMPLEBANK_PED] != 0 )
{
- AIL_mem_free_lock((void *)nSampleBankMemoryStartAddress[1]);
- nSampleBankMemoryStartAddress[1] = 0;
+ AIL_mem_free_lock((void *)nSampleBankMemoryStartAddress[SAMPLEBANK_PED]);
+ nSampleBankMemoryStartAddress[SAMPLEBANK_PED] = 0;
}
if ( DIG )
@@ -1293,7 +1293,7 @@ cSampleManager::CheckForAnAudioFileOnCD(void)
strcpy(filepath, m_szCDRomRootPath);
#endif // #if defined(GTA3_1_1_PATCH)
- strcat(filepath, StreamedNameTable[AudioManager.GetRandomTabe(1) % TOTAL_STREAMED_SOUNDS]);
+ strcat(filepath, StreamedNameTable[AudioManager.GetRandomNumber(1) % TOTAL_STREAMED_SOUNDS]);
FILE *f = fopen(filepath, "rb");
@@ -1407,7 +1407,7 @@ cSampleManager::LoadSampleBank(uint8 nBank)
if ( MusicManager.IsInitialised()
&& MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE
- && nBank != 0 )
+ && nBank != SAMPLEBANK_MAIN )
{
return false;
}
@@ -1496,10 +1496,10 @@ cSampleManager::LoadPedComment(uint32 nComment)
if ( fseek(fpSampleDataHandle, m_aSamples[nComment].nOffset, SEEK_SET) != 0 )
return false;
- if ( fread((void *)(nSampleBankMemoryStartAddress[1] + PED_BLOCKSIZE*nCurrentPedSlot), 1, m_aSamples[nComment].nSize, fpSampleDataHandle) != m_aSamples[nComment].nSize )
+ if ( fread((void *)(nSampleBankMemoryStartAddress[SAMPLEBANK_PED] + PED_BLOCKSIZE*nCurrentPedSlot), 1, m_aSamples[nComment].nSize, fpSampleDataHandle) != m_aSamples[nComment].nSize )
return false;
- nPedSlotSfxAddr[nCurrentPedSlot] = nSampleBankMemoryStartAddress[1] + PED_BLOCKSIZE*nCurrentPedSlot;
+ nPedSlotSfxAddr[nCurrentPedSlot] = nSampleBankMemoryStartAddress[SAMPLEBANK_PED] + PED_BLOCKSIZE*nCurrentPedSlot;
nPedSlotSfx [nCurrentPedSlot] = nComment;
if ( ++nCurrentPedSlot >= MAX_PEDSFX )
@@ -1706,7 +1706,7 @@ void
cSampleManager::SetChannelEmittingVolume(uint32 nChannel, uint32 nVolume)
{
uint32 vol = nVolume;
- if ( vol > 127 ) vol = 127;
+ if ( vol > MAX_VOLUME ) vol = MAX_VOLUME;
nChannelVolume[nChannel] = vol;
@@ -1741,7 +1741,7 @@ void
cSampleManager::SetChannelVolume(uint32 nChannel, uint32 nVolume)
{
uint32 vol = nVolume;
- if ( vol > 127 ) vol = 127;
+ if ( vol > MAX_VOLUME ) vol = MAX_VOLUME;
switch ( nChannel )
{
@@ -2181,8 +2181,8 @@ cSampleManager::SetStreamedVolumeAndPan(uint8 nVolume, uint8 nPan, uint8 nEffect
if ( m_bInitialised )
{
- if ( vol > 127 ) vol = 127;
- if ( vol > 127 ) vol = 127;
+ if ( vol > MAX_VOLUME ) vol = MAX_VOLUME;
+ if ( vol > MAX_VOLUME ) vol = MAX_VOLUME;
nStreamVolume[nStream] = vol;
nStreamPan[nStream] = nPan;
@@ -2228,7 +2228,7 @@ cSampleManager::IsStreamPlaying(uint8 nStream)
bool
cSampleManager::InitialiseSampleBanks(void)
{
- int32 nBank = 0;
+ int32 nBank = SAMPLEBANK_MAIN;
fpSampleDescHandle = fopen(SampleBankDescFilename, "rb");
if ( fpSampleDescHandle == NULL )
@@ -2261,8 +2261,8 @@ cSampleManager::InitialiseSampleBanks(void)
}
}
- nSampleBankSize[0] = nSampleBankDiscStartOffset[1] - nSampleBankDiscStartOffset[0];
- nSampleBankSize[1] = _nSampleDataEndOffset - nSampleBankDiscStartOffset[1];
+ nSampleBankSize[SAMPLEBANK_MAIN] = nSampleBankDiscStartOffset[SAMPLEBANK_PED] - nSampleBankDiscStartOffset[SAMPLEBANK_MAIN];
+ nSampleBankSize[SAMPLEBANK_PED] = _nSampleDataEndOffset - nSampleBankDiscStartOffset[SAMPLEBANK_PED];
return true;
}
diff --git a/src/audio/sampman.h b/src/audio/sampman.h
index ba2381b5..def4853f 100644
--- a/src/audio/sampman.h
+++ b/src/audio/sampman.h
@@ -2,6 +2,8 @@
#include "common.h"
#include "AudioSamples.h"
+#define MAX_VOLUME 127
+
struct tSample {
int32 nOffset;
uint32 nSize;
@@ -10,30 +12,31 @@ struct tSample {
int32 nLoopEnd;
};
-#define MAXPROVIDERS 64
-
-#define MAXCHANNELS 28
-#define MAXCHANNELS_SURROUND 24
-#define MAX2DCHANNELS 1
-#define CHANNEL2D MAXCHANNELS
+enum
+{
+ SAMPLEBANK_MAIN,
+ SAMPLEBANK_PED,
+ MAX_SAMPLEBANKS,
+};
+#define MAX_PEDSFX 7
+#define PED_BLOCKSIZE 79000
-#define MAX_MP3STREAMS 2
+#define MAXPROVIDERS 64
+#define MAXCHANNELS 28
+#define MAXCHANNELS_SURROUND 24
+#define MAX2DCHANNELS 1
+#define CHANNEL2D MAXCHANNELS
-#define MAX_SAMPLEBANKS 2
-#define MAX_PEDSFX 7
-#define PED_BLOCKSIZE 79000
+#define MAX_MP3STREAMS 2
+#define DIGITALRATE 32000
+#define DIGITALBITS 16
+#define DIGITALCHANNELS 2
#define MAX_DIGITAL_MIXER_CHANNELS 32
-#define DIGITALRATE 32000
-#define DIGITALBITS 16
-#define DIGITALCHANNELS 2
-
-
-
class cSampleManager
{
uint8 m_nEffectsVolume;
@@ -98,7 +101,7 @@ public:
int32 _GetPedCommentSlot(uint32 nComment);
- int32 GetSampleBaseFrequency (uint32 nSample);
+ int32 GetSampleBaseFrequency (uint32 nSample);
int32 GetSampleLoopStartOffset(uint32 nSample);
int32 GetSampleLoopEndOffset (uint32 nSample);
uint32 GetSampleLength (uint32 nSample);