diff options
Diffstat (limited to 'src/audio')
-rw-r--r-- | src/audio/AudioLogic.cpp | 8 | ||||
-rw-r--r-- | src/audio/AudioManager.cpp | 3 | ||||
-rw-r--r-- | src/audio/AudioManager.h | 7 | ||||
-rw-r--r-- | src/audio/DMAudio.cpp | 2 | ||||
-rw-r--r-- | src/audio/MusicManager.cpp | 18 | ||||
-rw-r--r-- | src/audio/PoliceRadio.cpp | 563 | ||||
-rw-r--r-- | src/audio/oal/stream.cpp | 2 | ||||
-rw-r--r-- | src/audio/soundlist.h | 157 |
8 files changed, 358 insertions, 402 deletions
diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp index 6ea93f6d..d4ddbda8 100644 --- a/src/audio/AudioLogic.cpp +++ b/src/audio/AudioLogic.cpp @@ -5085,7 +5085,7 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound) static uint8 iSound = 0; switch (sound) { - case SCRIPT_SOUND_INJURED_PED_MALE_OUCH_S: + /*case SCRIPT_SOUND_INJURED_PED_MALE_OUCH_S: case SCRIPT_SOUND_INJURED_PED_MALE_OUCH_L: male.m_pPed = nil; male.m_bDistanceCalculated = false; @@ -5113,7 +5113,7 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound) m_sQueueSample.m_bIs2D = false; m_sQueueSample.m_bRequireReflection = true; emittingVolume = RandomDisplacement(10) + 50; - break; + break;*/ case SCRIPT_SOUND_BULLET_HIT_GROUND_1: case SCRIPT_SOUND_BULLET_HIT_GROUND_2: case SCRIPT_SOUND_BULLET_HIT_GROUND_3: @@ -5328,7 +5328,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) float distSquared; switch (sound) { - case SCRIPT_SOUND_PARTY_1_LOOP_S: + /*case SCRIPT_SOUND_PARTY_1_LOOP_S: m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; m_sQueueSample.m_nSampleIndex = SFX_CLUB_1; m_sQueueSample.m_nBankIndex = SFX_BANK_0;//SAMPLEBANK_BUILDING_CLUB_1; @@ -5427,7 +5427,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nReleasingVolumeModificator = 8; m_sQueueSample.m_nReleasingVolumeDivider = 10; m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; + break;*/ default: return; } diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp index d36316eb..4b7039c6 100644 --- a/src/audio/AudioManager.cpp +++ b/src/audio/AudioManager.cpp @@ -437,7 +437,6 @@ cAudioManager::IsAudioInitialised() const void cAudioManager::ServiceSoundEffects() { - field_5554++; m_bFifthFrameFlag = (m_FrameCounter++ % 5) == 0; if (m_nUserPause && !m_nPreviousUserPause) { for (int32 i = 0; i < allChannels; i++) @@ -838,7 +837,7 @@ cAudioManager::ProcessActiveQueues() sample.m_nSampleIndex == m_asActiveSamples[j].m_nSampleIndex) { if (sample.m_nLoopCount) { - if (field_5554 & 1) { + if (m_FrameCounter & 1) { if (!(j & 1)) { flag = false; } else { diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h index ae130b85..d7a744cd 100644 --- a/src/audio/AudioManager.h +++ b/src/audio/AudioManager.h @@ -76,6 +76,8 @@ public: uint8 m_nIndexMap[NUM_PED_COMMENTS_BANKS][NUM_PED_COMMENTS_SLOTS]; uint8 m_nCommentsInBank[NUM_PED_COMMENTS_BANKS]; uint8 m_nActiveBank; + bool m_bDelay; + uint32 m_nDelayTimer; cPedComments() { @@ -221,7 +223,6 @@ public: uint8 m_nUserPause; uint8 m_nPreviousUserPause; uint32 m_FrameCounter; - uint32 field_5554; cAudioManager(); ~cAudioManager(); @@ -370,7 +371,7 @@ public: void ReacquireDigitalHandle() const; // done void ReleaseDigitalHandle() const; // done void ReportCollision(CEntity *entity1, CEntity *entity2, uint8 surface1, uint8 surface2, float collisionPower, float intensity2); // done - void ReportCrime(int32 crime, const CVector *pos); // done + void ReportCrime(eCrimeType crime, const CVector &pos); // done void ResetAudioLogicTimers(uint32 timer); void ResetPoliceRadio(); void ResetTimers(uint32 time); @@ -378,7 +379,7 @@ public: void Service(); void ServiceCollisions(); void ServicePoliceRadio(); - void ServicePoliceRadioChannel(int32 wantedLevel); + void ServicePoliceRadioChannel(uint8 wantedLevel); void ServiceSoundEffects(); int8 SetCurrent3DProvider(uint8 which); void SetDynamicAcousticModelingStatus(uint8 status); diff --git a/src/audio/DMAudio.cpp b/src/audio/DMAudio.cpp index a4db2862..ade53d9b 100644 --- a/src/audio/DMAudio.cpp +++ b/src/audio/DMAudio.cpp @@ -190,7 +190,7 @@ cDMAudio::IsAudioInitialised(void) void cDMAudio::ReportCrime(eCrimeType crime, const CVector &pos) { - AudioManager.ReportCrime(crime, &pos); + AudioManager.ReportCrime(crime, pos); } int32 diff --git a/src/audio/MusicManager.cpp b/src/audio/MusicManager.cpp index fde92590..adae2708 100644 --- a/src/audio/MusicManager.cpp +++ b/src/audio/MusicManager.cpp @@ -374,7 +374,7 @@ cMusicManager::Service() field_399A = true; if (!field_3999 && !AudioManager.m_nUserPause && AudioManager.m_nPreviousUserPause) field_3999 = true; - if (AudioManager.field_5554 % 4 == 0) { + if (AudioManager.m_FrameCounter % 4 == 0) { gNumRetunePresses = 0; gRetuneCounter = 0; field_2 = false; @@ -422,7 +422,7 @@ cMusicManager::ServiceFrontEndMode() m_nPlayingTrack = NO_TRACK; } - if (AudioManager.field_5554 % 4 != 0) return; + if (AudioManager.m_FrameCounter % 4 != 0) return; if (!field_398F && !field_3995) { m_nStreamedTrack = m_nFrontendTrack; @@ -893,7 +893,7 @@ cMusicManager::ServiceTrack(CVehicle *veh, CPed *ped) { field_398F = true; SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0); - if (!(AudioManager.field_5554 & 1)) { + if (!(AudioManager.m_FrameCounter & 1)) { if (field_3995 || !SampleManager.IsStreamPlaying(0)) { bRadioStatsRecorded2 = false; if (SampleManager.IsStreamPlaying(0)) { @@ -1160,13 +1160,13 @@ cMusicManager::SetMalibuClubTrackPos(uint8 scriptObject) if (m_nStreamedTrack != STREAMED_SOUND_MALIBU_AMBIENT && m_nPlayingTrack != STREAMED_SOUND_MALIBU_AMBIENT) { switch (scriptObject) { - case SCRIPT_SOUND_MALIBU_1: + case SCRIPT_SOUND_NEW_BUILDING_MALIBU_1: m_aTracks[STREAMED_SOUND_MALIBU_AMBIENT].m_nPosition = (AudioManager.m_anRandomTable[0] % 128) + 8640; break; - case SCRIPT_SOUND_MALIBU_2: + case SCRIPT_SOUND_NEW_BUILDING_MALIBU_2: m_aTracks[STREAMED_SOUND_MALIBU_AMBIENT].m_nPosition = (AudioManager.m_anRandomTable[0] % 128) + 286720; break; - case SCRIPT_SOUND_MALIBU_3: + case SCRIPT_SOUND_NEW_BUILDING_MALIBU_3: m_aTracks[STREAMED_SOUND_MALIBU_AMBIENT].m_nPosition = (AudioManager.m_anRandomTable[0] % 128) + 509120; break; } @@ -1183,13 +1183,13 @@ cMusicManager::SetStripClubTrackPos(uint8 scriptObject) { switch (scriptObject) { - case SCRIPT_SOUND_STRIPCLUB_1: + case SCRIPT_SOUND_NEW_BUILDING_STRIP_1: m_aTracks[STREAMED_SOUND_STRIPCLUB_AMBIENT].m_nPosition = AudioManager.m_anRandomTable[0] % 128; break; - case SCRIPT_SOUND_STRIPCLUB_2: + case SCRIPT_SOUND_NEW_BUILDING_STRIP_2: m_aTracks[STREAMED_SOUND_STRIPCLUB_AMBIENT].m_nPosition = (AudioManager.m_anRandomTable[0] % 128) + 320200; break; - case SCRIPT_SOUND_STRIPCLUB_3: + case SCRIPT_SOUND_NEW_BUILDING_STRIP_3: m_aTracks[STREAMED_SOUND_STRIPCLUB_AMBIENT].m_nPosition = (AudioManager.m_anRandomTable[0] % 128) + 672000; break; } diff --git a/src/audio/PoliceRadio.cpp b/src/audio/PoliceRadio.cpp index bd29ad4b..781040d6 100644 --- a/src/audio/PoliceRadio.cpp +++ b/src/audio/PoliceRadio.cpp @@ -65,7 +65,7 @@ cAudioManager::InitialisePoliceRadio() m_sPoliceRadioQueue.policeChannelTimerSeconds = 0; m_sPoliceRadioQueue.policeChannelCounterSeconds = 0; for (int32 i = 0; i < ARRAY_SIZE(m_sPoliceRadioQueue.crimes); i++) - m_sPoliceRadioQueue.crimes[i].type = 0; + m_sPoliceRadioQueue.crimes[i].type = CRIME_NONE; SampleManager.SetChannelReverbFlag(policeChannel, 0); gSpecialSuspectLastSeenReport = false; @@ -128,20 +128,23 @@ cAudioManager::ServicePoliceRadio() if(!m_bIsInitialised) return; - if(!m_nUserPause) { + if(m_nUserPause == 0) { bool crimeReport = SetupCrimeReport(); #ifdef FIX_BUGS // Crash at 0x5fe6ef if(CReplay::IsPlayingBack() || !FindPlayerPed() || !FindPlayerPed()->m_pWanted) return; #endif - wantedLevel = FindPlayerPed()->m_pWanted->m_nWantedLevel; - if(!crimeReport) { - if(wantedLevel) { - if(nLastSeen) { - --nLastSeen; - } else { - nLastSeen = m_anRandomTable[1] % 1000 + 2000; - SetupSuspectLastSeenReport(); + CPlayerPed *playerPed = FindPlayerPed(); + if (playerPed) { + wantedLevel = playerPed->m_pWanted->m_nWantedLevel; + if (!crimeReport) { + if (wantedLevel != 0) { + if (nLastSeen != 0) + --nLastSeen; + else { + nLastSeen = m_anRandomTable[1] % 1000 + 2000; + SetupSuspectLastSeenReport(); + } } } } @@ -150,7 +153,7 @@ cAudioManager::ServicePoliceRadio() } void -cAudioManager::ServicePoliceRadioChannel(int32 wantedLevel) +cAudioManager::ServicePoliceRadioChannel(uint8 wantedLevel) { bool processed = false; uint32 sample; @@ -159,18 +162,18 @@ cAudioManager::ServicePoliceRadioChannel(int32 wantedLevel) static int cWait = 0; static bool bChannelOpen = false; static uint8 bMissionAudioPhysicalPlayingStatus = 0; - static int32 PoliceChannelFreq = 5500; + static int32 PoliceChannelFreq = 22050; if (!m_bIsInitialised) return; - if (m_nUserPause) { + if (m_nUserPause != 0) { if (SampleManager.GetChannelUsedFlag(policeChannel)) SampleManager.StopChannel(policeChannel); - if (g_nMissionAudioSfx != TOTAL_AUDIO_SAMPLES && bMissionAudioPhysicalPlayingStatus == 1 && + if (g_nMissionAudioSfx != NO_SAMPLE && bMissionAudioPhysicalPlayingStatus == 1 && SampleManager.IsStreamPlaying(1)) { SampleManager.PauseStream(1, 1); } } else { - if (m_nPreviousUserPause && g_nMissionAudioSfx != TOTAL_AUDIO_SAMPLES && + if (m_nPreviousUserPause && g_nMissionAudioSfx != NO_SAMPLE && bMissionAudioPhysicalPlayingStatus == 1) { SampleManager.PauseStream(0, 1); } @@ -179,7 +182,7 @@ cAudioManager::ServicePoliceRadioChannel(int32 wantedLevel) --cWait; return; } - if (g_nMissionAudioSfx != TOTAL_AUDIO_SAMPLES && !bChannelOpen) { + if (g_nMissionAudioSfx != NO_SAMPLE && !bChannelOpen) { if (g_nMissionAudioPlayingStatus) { if (g_nMissionAudioPlayingStatus == 1 && !bMissionAudioPhysicalPlayingStatus && SampleManager.IsStreamPlaying(1)) { @@ -191,7 +194,7 @@ cAudioManager::ServicePoliceRadioChannel(int32 wantedLevel) } else { bMissionAudioPhysicalPlayingStatus = 2; g_nMissionAudioPlayingStatus = 2; - g_nMissionAudioSfx = TOTAL_AUDIO_SAMPLES; + g_nMissionAudioSfx = NO_SAMPLE; cWait = 30; } return; @@ -206,24 +209,24 @@ cAudioManager::ServicePoliceRadioChannel(int32 wantedLevel) } } if (bChannelOpen) DoPoliceRadioCrackle(); - if ((g_nMissionAudioSfx == TOTAL_AUDIO_SAMPLES || g_nMissionAudioPlayingStatus != 1) && + if ((g_nMissionAudioSfx == NO_SAMPLE || g_nMissionAudioPlayingStatus != 1) && !SampleManager.GetChannelUsedFlag(policeChannel) && m_sPoliceRadioQueue.policeChannelTimer) { if (m_sPoliceRadioQueue.policeChannelTimer) { sample = m_sPoliceRadioQueue.crimesSamples[m_sPoliceRadioQueue.policeChannelCounterSeconds]; m_sPoliceRadioQueue.policeChannelTimer--; m_sPoliceRadioQueue.policeChannelCounterSeconds = (m_sPoliceRadioQueue.policeChannelCounterSeconds + 1) % 60; } else { - sample = TOTAL_AUDIO_SAMPLES; + sample = NO_SAMPLE; } - if (!wantedLevel) { + if (wantedLevel == 0) { if (gSpecialSuspectLastSeenReport) { gSpecialSuspectLastSeenReport = 0; - } else if (sample == SFX_POLICE_RADIO_MESSAGE_NOISE_1 || sample == TOTAL_AUDIO_SAMPLES) { + } else if (sample == SFX_POLICE_RADIO_MESSAGE_NOISE_1) { bChannelOpen = false; processed = true; } } - if (sample == TOTAL_AUDIO_SAMPLES) { + if (sample == NO_SAMPLE) { if (!processed) cWait = 30; } else { SampleManager.InitialiseChannel(policeChannel, sample, 0); @@ -281,17 +284,28 @@ cAudioManager::SetupCrimeReport() for (int j = 0; j < NUMAUDIOZONES; j++) { if (strcmp(zone->name, ZoneSfx[j].m_aName) == 0) { sampleIndex = ZoneSfx[j].m_nSampleIndex; - m_sPoliceRadioQueue.Add(m_anRandomTable[4] % 3 + SFX_POLICE_RADIO_MESSAGE_NOISE_1); + m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_MESSAGE_NOISE_1); m_sPoliceRadioQueue.Add(m_anRandomTable[0] % 3 + SFX_WEVE_GOT); m_sPoliceRadioQueue.Add(SFX_A_10); switch (m_sPoliceRadioQueue.crimes[i].type) { - case CRIME_PED_BURNED: m_sPoliceRadioQueue.crimes[i].type = CRIME_HIT_PED; break; - case CRIME_COP_BURNED: m_sPoliceRadioQueue.crimes[i].type = CRIME_HIT_COP; break; + case CRIME_PED_BURNED: + case CRIME_HIT_PED_NASTYWEAPON: + m_sPoliceRadioQueue.crimes[i].type = CRIME_HIT_PED; + break; + case CRIME_COP_BURNED: + case CRIME_HIT_COP_NASTYWEAPON: + m_sPoliceRadioQueue.crimes[i].type = CRIME_HIT_COP; + break; case CRIME_VEHICLE_BURNED: m_sPoliceRadioQueue.crimes[i].type = CRIME_STEAL_CAR; break; case CRIME_DESTROYED_CESSNA: m_sPoliceRadioQueue.crimes[i].type = CRIME_SHOOT_HELI; break; + case CRIME_EXPLOSION: m_sPoliceRadioQueue.crimes[i].type = CRIME_STEAL_CAR; break; // huh? default: break; } +#ifdef FIX_BUGS m_sPoliceRadioQueue.Add(m_sPoliceRadioQueue.crimes[i].type + SFX_CRIME_1 - 1); +#else + m_sPoliceRadioQueue.Add(m_sPoliceRadioQueue.crimes[i].type + SFX_CRIME_1); +#endif m_sPoliceRadioQueue.Add(SFX_IN); rangeX = zone->maxx - zone->minx; rangeY = zone->maxy - zone->miny; @@ -316,8 +330,8 @@ cAudioManager::SetupCrimeReport() m_sPoliceRadioQueue.Add(SFX_CENTRAL); m_sPoliceRadioQueue.Add(sampleIndex); - m_sPoliceRadioQueue.Add(m_anRandomTable[2] % 3 + SFX_POLICE_RADIO_MESSAGE_NOISE_1); - m_sPoliceRadioQueue.Add(TOTAL_AUDIO_SAMPLES); + m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_MESSAGE_NOISE_1); + m_sPoliceRadioQueue.Add(NO_SAMPLE); break; } } @@ -339,161 +353,105 @@ cAudioManager::SetupSuspectLastSeenReport() int32 color_post_modifier; const int32 gCarColourTable[][3] = { - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_BLACK, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_WHITE, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_PURPLE, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_YELLOW, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_BRIGHT, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES}, + {NO_SAMPLE, SFX_POLICE_RADIO_BLACK, NO_SAMPLE}, + {NO_SAMPLE, SFX_POLICE_RADIO_WHITE, NO_SAMPLE}, + {NO_SAMPLE, SFX_POLICE_RADIO_BLUE, NO_SAMPLE}, + {NO_SAMPLE, SFX_POLICE_RADIO_RED, NO_SAMPLE}, + {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_BLUE, NO_SAMPLE}, + {NO_SAMPLE, SFX_POLICE_RADIO_PURPLE, NO_SAMPLE}, + {NO_SAMPLE, SFX_POLICE_RADIO_YELLOW, NO_SAMPLE}, + {SFX_POLICE_RADIO_BRIGHT, SFX_POLICE_RADIO_BLUE, NO_SAMPLE}, {SFX_POLICE_RADIO_LIGHT, SFX_POLICE_RADIO_BLUE, SFX_POLICE_RADIO_GREY}, -#ifdef FIX_BUGS - {SFX_POLICE_RADIO_LIGHT, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES}, -#else - {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, -#endif - {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES}, -#ifdef FIX_BUGS - {SFX_POLICE_RADIO_LIGHT, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_ORANGE, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_ORANGE, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_ORANGE, TOTAL_AUDIO_SAMPLES}, -#else - {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, -#endif - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_ORANGE, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_ORANGE, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_ORANGE, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_ORANGE, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_ORANGE, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_ORANGE, TOTAL_AUDIO_SAMPLES}, -#ifdef FIX_BUGS - {SFX_POLICE_RADIO_LIGHT, SFX_POLICE_RADIO_ORANGE, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_YELLOW, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_YELLOW, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_YELLOW, TOTAL_AUDIO_SAMPLES}, -#else - {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, -#endif - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_YELLOW, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_YELLOW, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_YELLOW, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_YELLOW, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_YELLOW, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_YELLOW, TOTAL_AUDIO_SAMPLES}, -#ifdef FIX_BUGS - {SFX_POLICE_RADIO_LIGHT, SFX_POLICE_RADIO_YELLOW, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_GREEN, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_GREEN, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_GREEN, TOTAL_AUDIO_SAMPLES}, -#else - {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, -#endif - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_GREEN, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_GREEN, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_GREEN, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_GREEN, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_GREEN, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_GREEN, TOTAL_AUDIO_SAMPLES}, -#ifdef FIX_BUGS - {SFX_POLICE_RADIO_LIGHT, SFX_POLICE_RADIO_GREEN, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES}, -#else - {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, -#endif - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES}, -#ifdef FIX_BUGS - {SFX_POLICE_RADIO_LIGHT, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_PURPLE, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_PURPLE, SFX_POLICE_RADIO_BLUE}, - {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_PURPLE, TOTAL_AUDIO_SAMPLES}, -#else - {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, -#endif - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_PURPLE, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_PURPLE, TOTAL_AUDIO_SAMPLES}, -#ifdef FIX_BUGS - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_PURPLE, SFX_POLICE_RADIO_GREY}, -#else - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_PURPLE, TOTAL_AUDIO_SAMPLES}, -#endif - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_PURPLE, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_PURPLE, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_PURPLE, TOTAL_AUDIO_SAMPLES}, -#ifdef FIX_BUGS - {SFX_POLICE_RADIO_LIGHT, SFX_POLICE_RADIO_PURPLE, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_SILVER, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_SILVER, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_SILVER, TOTAL_AUDIO_SAMPLES}, -#else - {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, -#endif - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_SILVER, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_SILVER, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_SILVER, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_SILVER, TOTAL_AUDIO_SAMPLES}, - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_SILVER, TOTAL_AUDIO_SAMPLES}, -#ifdef FIX_BUGS - {SFX_POLICE_RADIO_LIGHT, SFX_POLICE_RADIO_SILVER, TOTAL_AUDIO_SAMPLES}, -#else - {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_SILVER, TOTAL_AUDIO_SAMPLES}, -#endif - {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}, - {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES} + {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE}, + {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE}, + {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE}, + {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_RED, NO_SAMPLE}, + {NO_SAMPLE, SFX_POLICE_RADIO_RED, NO_SAMPLE}, + {NO_SAMPLE, SFX_POLICE_RADIO_RED, NO_SAMPLE}, + {NO_SAMPLE, SFX_POLICE_RADIO_RED, NO_SAMPLE}, + {NO_SAMPLE, SFX_POLICE_RADIO_RED, NO_SAMPLE}, + {NO_SAMPLE, SFX_POLICE_RADIO_RED, NO_SAMPLE}, + {NO_SAMPLE, SFX_POLICE_RADIO_RED, NO_SAMPLE}, + {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE}, + {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE}, + {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE}, + {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE}, + {NO_SAMPLE, SFX_POLICE_RADIO_ORANGE, NO_SAMPLE}, + {NO_SAMPLE, SFX_POLICE_RADIO_ORANGE, NO_SAMPLE}, + {NO_SAMPLE, SFX_POLICE_RADIO_ORANGE, NO_SAMPLE}, + {NO_SAMPLE, SFX_POLICE_RADIO_ORANGE, NO_SAMPLE}, + {NO_SAMPLE, SFX_POLICE_RADIO_ORANGE, NO_SAMPLE}, + {NO_SAMPLE, SFX_POLICE_RADIO_ORANGE, NO_SAMPLE}, + {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE}, + {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE}, + {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE}, + {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE}, + {NO_SAMPLE, SFX_POLICE_RADIO_YELLOW, NO_SAMPLE}, + {NO_SAMPLE, SFX_POLICE_RADIO_YELLOW, NO_SAMPLE}, + {NO_SAMPLE, SFX_POLICE_RADIO_YELLOW, NO_SAMPLE}, + {NO_SAMPLE, SFX_POLICE_RADIO_YELLOW, NO_SAMPLE}, + {NO_SAMPLE, SFX_POLICE_RADIO_YELLOW, NO_SAMPLE}, + {NO_SAMPLE, SFX_POLICE_RADIO_YELLOW, NO_SAMPLE}, + {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE}, + {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE}, + {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE}, + {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE}, + {NO_SAMPLE, SFX_POLICE_RADIO_GREEN, NO_SAMPLE}, + {NO_SAMPLE, SFX_POLICE_RADIO_GREEN, NO_SAMPLE}, + {NO_SAMPLE, SFX_POLICE_RADIO_GREEN, NO_SAMPLE}, + {NO_SAMPLE, SFX_POLICE_RADIO_GREEN, NO_SAMPLE}, + {NO_SAMPLE, SFX_POLICE_RADIO_GREEN, NO_SAMPLE}, + {NO_SAMPLE, SFX_POLICE_RADIO_GREEN, NO_SAMPLE}, + {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE}, + {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE}, + {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE}, + {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE}, + {NO_SAMPLE, SFX_POLICE_RADIO_BLUE, NO_SAMPLE}, + {NO_SAMPLE, SFX_POLICE_RADIO_BLUE, NO_SAMPLE}, + {NO_SAMPLE, SFX_POLICE_RADIO_BLUE, NO_SAMPLE}, + {NO_SAMPLE, SFX_POLICE_RADIO_BLUE, NO_SAMPLE}, + {NO_SAMPLE, SFX_POLICE_RADIO_BLUE, NO_SAMPLE}, + {NO_SAMPLE, SFX_POLICE_RADIO_BLUE, NO_SAMPLE}, + {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE}, + {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE}, + {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE}, + {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE}, + {NO_SAMPLE, SFX_POLICE_RADIO_PURPLE, NO_SAMPLE}, + {NO_SAMPLE, SFX_POLICE_RADIO_PURPLE, NO_SAMPLE}, + {NO_SAMPLE, SFX_POLICE_RADIO_PURPLE, NO_SAMPLE}, + {NO_SAMPLE, SFX_POLICE_RADIO_PURPLE, NO_SAMPLE}, + {NO_SAMPLE, SFX_POLICE_RADIO_PURPLE, NO_SAMPLE}, + {NO_SAMPLE, SFX_POLICE_RADIO_PURPLE, NO_SAMPLE}, + {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE}, + {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE}, + {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE}, + {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE}, + {NO_SAMPLE, SFX_POLICE_RADIO_SILVER, NO_SAMPLE}, + {NO_SAMPLE, SFX_POLICE_RADIO_SILVER, NO_SAMPLE}, + {NO_SAMPLE, SFX_POLICE_RADIO_SILVER, NO_SAMPLE}, + {NO_SAMPLE, SFX_POLICE_RADIO_SILVER, NO_SAMPLE}, + {NO_SAMPLE, SFX_POLICE_RADIO_SILVER, NO_SAMPLE}, + {NO_SAMPLE, SFX_POLICE_RADIO_SILVER, NO_SAMPLE}, + {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE}, + {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE}, + {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE}, + {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE}, + {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE}, + {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE}, + {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE}, + {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE}, + {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE}, + {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE}, + {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE}, + {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE}, + {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE}, + {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE}, + {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE}, + {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE} }; if (MusicManager.m_nMusicMode != MUSICMODE_CUTSCENE) { - veh = FindPlayerVehicle(); + veh = FindVehicleOfPlayer(); if (veh != nil) { if (60 - m_sPoliceRadioQueue.policeChannelTimer > 9) { color1 = veh->m_currentColour1; @@ -504,156 +462,213 @@ cAudioManager::SetupSuspectLastSeenReport() color_pre_modifier = gCarColourTable[color1][0]; color_post_modifier = gCarColourTable[color1][2]; switch (veh->GetModelIndex()) { -// TODO(MIAMI): just making this compile -#ifdef FIX_BUGS - // case MI_COLUMB: - // main_color = SFX_POLICE_RADIO_BLUE; - // color_pre_modifier = color_post_modifier = TOTAL_AUDIO_SAMPLES; -#endif case MI_LANDSTAL: - // case MI_BLISTA: - sample = SFX_POLICE_RADIO_CRUISER; break; -#ifdef FIX_BUGS - // case MI_YARDIE: - // color_pre_modifier = TOTAL_AUDIO_SAMPLES; - // main_color = SFX_POLICE_RADIO_RED; - // color_post_modifier = SFX_POLICE_RADIO_YELLOW; - // sample = SFX_POLICE_RADIO_CONVERTIBLE; break; - // case MI_DIABLOS: - // main_color = SFX_POLICE_RADIO_BLACK; -#endif + case MI_PATRIOT: + case MI_RANCHER: + case MI_FBIRANCH: + case MI_SANDKING: + sample = SFX_POLICE_RADIO_OFFROAD; + break; case MI_IDAHO: - // case MI_STALLION: sample = SFX_POLICE_RADIO_CONVERTIBLE; break; -#ifdef FIX_BUGS - // case MI_YAKUZA: - // color_pre_modifier = TOTAL_AUDIO_SAMPLES; - // main_color = SFX_POLICE_RADIO_SILVER; - // color_post_modifier = SFX_POLICE_RADIO_RED; -#endif + case MI_MANANA: + case MI_ESPERANT: + case MI_CUBAN: + case MI_STALLION: + case MI_SABRE: + case MI_SABRETUR: + case MI_VIRGO: + case MI_BLISTAC: + sample = SFX_POLICE_RADIO_2_DOOR; + break; case MI_STINGER: case MI_INFERNUS: case MI_CHEETAH: - case MI_BANSHEE: sample = SFX_POLICE_RADIO_SPORTS_CAR; break; -#ifdef FIX_BUGS - // case MI_MAFIA: - // color_pre_modifier = color_post_modifier = TOTAL_AUDIO_SAMPLES; - // main_color = SFX_POLICE_RADIO_GREY; - case MI_WASHING: -#endif + case MI_BANSHEE: + case MI_PHEONIX: + case MI_COMET: + case MI_DELUXO: + case MI_HOTRING: + sample = SFX_POLICE_RADIO_SPORTS_CAR; + break; + case MI_LINERUN: + sample = SFX_POLICE_RADIO_RIG; + break; case MI_PEREN: + case MI_REGINA: + sample = SFX_POLICE_RADIO_STATION_WAGON; + break; case MI_SENTINEL: - // case MI_FBICAR: sample = SFX_POLICE_RADIO_SALOON; break; - case MI_PATRIOT: - case MI_BOBCAT: sample = SFX_POLICE_RADIO_PICKUP; break; - case MI_FIRETRUCK: sample = SFX_POLICE_RADIO_FIRE_TRUCK; break; -#ifdef FIX_BUGS - case MI_LINERUN: - case MI_FLATBED: -#endif + case MI_FBICAR: + case MI_WASHING: + case MI_SENTXS: + case MI_ADMIRAL: + case MI_GLENDALE: + case MI_OCEANIC: + case MI_HERMES: + case MI_GREENWOO: + sample = SFX_POLICE_RADIO_SEDAN; + break; + case MI_RIO: + sample = SFX_POLICE_RADIO_CRUISER; + break; + case MI_FIRETRUCK: + sample = SFX_POLICE_RADIO_FIRE_TRUCK; + break; case MI_TRASH: - case MI_BARRACKS: sample = SFX_POLICE_RADIO_TRUCK; break; - // case MI_STRETCH: sample = SFX_POLICE_RADIO_LIMO; break; - case MI_MANANA: - case MI_ESPERANT: sample = SFX_POLICE_RADIO_2_DOOR; break; -#ifdef FIX_BUGS - // case MI_HOODS: - // color_pre_modifier = TOTAL_AUDIO_SAMPLES; - // main_color = SFX_POLICE_RADIO_BLUE; - // color_post_modifier = SFX_POLICE_RADIO_GREEN; - // case MI_BELLYUP: - case MI_YANKEE: - case MI_TOPFUN: - // case MI_MRWONGS: - // case MI_PANLANT: -#endif + sample = SFX_POLICE_RADIO_GARBAGE_TRUCK; + break; + case MI_STRETCH: + case MI_LOVEFIST: + sample = SFX_POLICE_RADIO_STRETCH; + break; + case MI_VOODOO: + sample = SFX_POLICE_RADIO_LOWRIDER; + break; case MI_PONY: - case MI_MULE: case MI_MOONBEAM: - case MI_ENFORCER: case MI_SECURICA: - case MI_RUMPO: sample = SFX_POLICE_RADIO_VAN; break; - case MI_AMBULAN: sample = SFX_POLICE_RADIO_AMBULANCE; break; + case MI_RUMPO: + case MI_GANGBUR: + case MI_YANKEE: + case MI_TOPFUN: + case MI_BURRITO: + case MI_SPAND: + sample = SFX_POLICE_RADIO_VAN; + break; + case MI_MULE: + case MI_BARRACKS: + case MI_PACKER: + case MI_FLATBED: + sample = SFX_POLICE_RADIO_TRUCK; + break; + case MI_AMBULAN: + sample = SFX_POLICE_RADIO_AMBULANCE; + break; case MI_TAXI: case MI_CABBIE: - case MI_ZEBRA: sample = SFX_POLICE_RADIO_TAXI; break; - case MI_KAUFMAN: sample = SFX_POLICE_RADIO_TAXI; break; + case MI_ZEBRA: + case MI_KAUFMAN: + sample = SFX_POLICE_RADIO_TAXI; + break; + case MI_BOBCAT: + case MI_WALTON: + sample = SFX_POLICE_RADIO_PICKUP; + break; case MI_MRWHOOP: sample = SFX_POLICE_RADIO_ICE_CREAM_VAN; break; - case MI_BFINJECT: sample = SFX_POLICE_RADIO_BUGGY; break; - case MI_POLICE: sample = SFX_POLICE_RADIO_POLICE_CAR; break; -#ifdef FIX_BUGS + case MI_BFINJECT: + sample = SFX_POLICE_RADIO_BUGGY; + break; + case MI_HUNTER: + case MI_CHOPPER: + case MI_SEASPAR: + case MI_SPARROW: + case MI_MAVERICK: + case MI_VCNMAV: + case MI_POLMAV: + sample = SFX_POLICE_RADIO_HELICOPTER; + break; + case MI_POLICE: + sample = SFX_POLICE_RADIO_POLICE_CAR; + break; + case MI_ENFORCER: + sample = SFX_POLICE_RADIO_SWAT_VAN; + break; + case MI_PREDATOR: + case MI_SQUALO: case MI_SPEEDER: - case MI_REEFER: - // case MI_GHOST: -#endif - case MI_PREDATOR: sample = SFX_POLICE_RADIO_BOAT; break; + sample = SFX_POLICE_RADIO_SPEEDBOAT; + break; case MI_BUS: - case MI_COACH: sample = SFX_POLICE_RADIO_BUS; break; + sample = SFX_POLICE_RADIO_BUS; + break; case MI_RHINO: sample = SFX_POLICE_RADIO_TANK; - main_color = TOTAL_AUDIO_SAMPLES; - color_post_modifier = TOTAL_AUDIO_SAMPLES; break; - // case MI_TRAIN: - // sample = SFX_POLICE_RADIO_SUBWAY_CAR; - // main_color = TOTAL_AUDIO_SAMPLES; - // color_post_modifier = TOTAL_AUDIO_SAMPLES; - - // break; + case MI_ANGEL: + case MI_PCJ600: + case MI_FREEWAY: + case MI_SANCHEZ: + sample = SFX_POLICE_RADIO_MOTOBIKE; + break; + case MI_COACH: + sample = SFX_POLICE_RADIO_COACH; + break; + case MI_ROMERO: + sample = SFX_POLICE_RADIO_HEARSE; + break; + case MI_PIZZABOY: + case MI_FAGGIO: + sample = SFX_POLICE_RADIO_MOPED; + break; + case MI_DEADDODO: + case MI_SKIMMER: + sample = SFX_POLICE_RADIO_PLANE; + break; + case MI_REEFER: + case MI_TROPIC: + case MI_COASTG: + case MI_MARQUIS: + case MI_JETMAX: + sample = SFX_POLICE_RADIO_BOAT; + break; + case MI_CADDY: + sample = SFX_POLICE_RADIO_GOLF_CART; + break; + case MI_DINGHY: + sample = SFX_POLICE_RADIO_DINGHY; + break; default: - debug("\n *** UNKNOWN CAR MODEL INDEX %d *** ", veh->GetModelIndex()); + //debug("\n *** UNKNOWN CAR MODEL INDEX %d *** ", veh->GetModelIndex()); return; } - m_sPoliceRadioQueue.Add(m_anRandomTable[4] % 3 + SFX_POLICE_RADIO_MESSAGE_NOISE_1); + m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_MESSAGE_NOISE_1); m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_SUSPECT); if (m_anRandomTable[3] % 2) m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_LAST_SEEN); m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_IN_A); - if (color_pre_modifier != TOTAL_AUDIO_SAMPLES) + if (color_pre_modifier != NO_SAMPLE) m_sPoliceRadioQueue.Add(color_pre_modifier); - if (main_color != TOTAL_AUDIO_SAMPLES) + if (main_color != NO_SAMPLE) m_sPoliceRadioQueue.Add(main_color); - if (color_post_modifier != TOTAL_AUDIO_SAMPLES) + if (color_post_modifier != NO_SAMPLE) m_sPoliceRadioQueue.Add(color_post_modifier); m_sPoliceRadioQueue.Add(sample); - m_sPoliceRadioQueue.Add(m_anRandomTable[0] % 3 + SFX_POLICE_RADIO_MESSAGE_NOISE_1); - m_sPoliceRadioQueue.Add(TOTAL_AUDIO_SAMPLES); + m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_MESSAGE_NOISE_1); + m_sPoliceRadioQueue.Add(NO_SAMPLE); } } } else if (60 - m_sPoliceRadioQueue.policeChannelTimer > 4) { m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_MESSAGE_NOISE_1); m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_SUSPECT); m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_ON_FOOT); - m_sPoliceRadioQueue.Add(m_anRandomTable[0] % 3 + SFX_POLICE_RADIO_MESSAGE_NOISE_1); - m_sPoliceRadioQueue.Add(TOTAL_AUDIO_SAMPLES); + m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_MESSAGE_NOISE_1); + m_sPoliceRadioQueue.Add(NO_SAMPLE); } } } - - void -cAudioManager::ReportCrime(int32 type, const CVector *pos) +cAudioManager::ReportCrime(eCrimeType type, const CVector &pos) { int32 lastCrime = ARRAY_SIZE(m_sPoliceRadioQueue.crimes); if (m_bIsInitialised && MusicManager.m_nMusicMode != MUSICMODE_CUTSCENE && FindPlayerPed()->m_pWanted->m_nWantedLevel > 0 && (type > CRIME_NONE || type < NUM_CRIME_TYPES) && m_FrameCounter >= gMinTimeToNextReport[type]) { for (int32 i = 0; i < ARRAY_SIZE(m_sPoliceRadioQueue.crimes); i++) { - if (m_sPoliceRadioQueue.crimes[i].type) { + if (m_sPoliceRadioQueue.crimes[i].type != CRIME_NONE) { if (m_sPoliceRadioQueue.crimes[i].type == type) { - m_sPoliceRadioQueue.crimes[i].position = *pos; + m_sPoliceRadioQueue.crimes[i].position = pos; m_sPoliceRadioQueue.crimes[i].timer = 0; return; } - } else { + } else lastCrime = i; - } } if (lastCrime < ARRAY_SIZE(m_sPoliceRadioQueue.crimes)) { m_sPoliceRadioQueue.crimes[lastCrime].type = type; - m_sPoliceRadioQueue.crimes[lastCrime].position = *pos; + m_sPoliceRadioQueue.crimes[lastCrime].position = pos; m_sPoliceRadioQueue.crimes[lastCrime].timer = 0; gMinTimeToNextReport[type] = m_FrameCounter + 500; } @@ -684,7 +699,7 @@ cAudioManager::PlaySuspectLastSeen(float x, float y, float z) for (int i = 0; i < NUMAUDIOZONES; i++) { if (strcmp(zone->name, ZoneSfx[i].m_aName) == 0) { sample = ZoneSfx[i].m_nSampleIndex; - m_sPoliceRadioQueue.Add(m_anRandomTable[4] % 3 + SFX_POLICE_RADIO_MESSAGE_NOISE_1); + m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_MESSAGE_NOISE_1); m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_SUSPECT); m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_LAST_SEEN); m_sPoliceRadioQueue.Add(SFX_IN); @@ -710,8 +725,8 @@ cAudioManager::PlaySuspectLastSeen(float x, float y, float z) else if (!processed) m_sPoliceRadioQueue.Add(SFX_CENTRAL); m_sPoliceRadioQueue.Add(sample); - m_sPoliceRadioQueue.Add(m_anRandomTable[2] % 3 + SFX_POLICE_RADIO_MESSAGE_NOISE_1); - m_sPoliceRadioQueue.Add(TOTAL_AUDIO_SAMPLES); + m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_MESSAGE_NOISE_1); + m_sPoliceRadioQueue.Add(NO_SAMPLE); gSpecialSuspectLastSeenReport = true; break; } diff --git a/src/audio/oal/stream.cpp b/src/audio/oal/stream.cpp index 58b5dc02..06a38c29 100644 --- a/src/audio/oal/stream.cpp +++ b/src/audio/oal/stream.cpp @@ -202,7 +202,7 @@ public: if (m_FileH) { m_nChannels = op_head(m_FileH, 0)->channel_count; - m_nRate = op_head(m_FileH, 0)->input_sample_rate; + m_nRate = 48000; const OpusTags *tags = op_tags(m_FileH, 0); for (int i = 0; i < tags->comments; i++) { if (strncmp(tags->user_comments[i], "SAMPLERATE", sizeof("SAMPLERATE")-1) == 0) diff --git a/src/audio/soundlist.h b/src/audio/soundlist.h index bc5d3ba9..973a1585 100644 --- a/src/audio/soundlist.h +++ b/src/audio/soundlist.h @@ -142,7 +142,7 @@ enum eSound : uint16 SOUND_PED_TAXI_WAIT, SOUND_PED_ATTACK, SOUND_PED_DEFEND, - SOUND_140, + SOUND_PED_HEALING, SOUND_PED_LEAVE_VEHICLE, SOUND_PED_EVADE, SOUND_PED_FLEE_RUN, @@ -212,123 +212,63 @@ enum eSound : uint16 enum eScriptSounds : uint16 { - SCRIPT_SOUND_0 = 0, - SCRIPT_SOUND_1, - SCRIPT_SOUND_2, - SCRIPT_SOUND_3, - SCRIPT_SOUND_PARTY_1_LOOP_S, - SCRIPT_SOUND_PARTY_1_LOOP_L, - SCRIPT_SOUND_PARTY_2_LOOP_S, - SCRIPT_SOUND_PARTY_2_LOOP_L, - SCRIPT_SOUND_PARTY_3_LOOP_S, - SCRIPT_SOUND_PARTY_3_LOOP_L, - SCRIPT_SOUND_PARTY_4_LOOP_S, - SCRIPT_SOUND_PARTY_4_LOOP_L, - SCRIPT_SOUND_PARTY_5_LOOP_S, - SCRIPT_SOUND_PARTY_5_LOOP_L, - SCRIPT_SOUND_PARTY_6_LOOP_S, - SCRIPT_SOUND_PARTY_6_LOOP_L, - SCRIPT_SOUND_PARTY_7_LOOP_S, - SCRIPT_SOUND_PARTY_7_LOOP_L, - SCRIPT_SOUND_PARTY_8_LOOP_S, - SCRIPT_SOUND_PARTY_8_LOOP_L, - SCRIPT_SOUND_PARTY_9_LOOP_S, - SCRIPT_SOUND_PARTY_9_LOOP_L, - SCRIPT_SOUND_PARTY_10_LOOP_S, - SCRIPT_SOUND_PARTY_10_LOOP_L, - SCRIPT_SOUND_PARTY_11_LOOP_S, - SCRIPT_SOUND_PARTY_11_LOOP_L, - SCRIPT_SOUND_PARTY_12_LOOP_S, - SCRIPT_SOUND_PARTY_12_LOOP_L, - SCRIPT_SOUND_PARTY_13_LOOP_S, - SCRIPT_SOUND_PARTY_13_LOOP_L, - SCRIPT_SOUND_STRIP_CLUB_LOOP_1_S, - SCRIPT_SOUND_STRIP_CLUB_LOOP_1_L, - SCRIPT_SOUND_STRIP_CLUB_LOOP_2_S, - SCRIPT_SOUND_STRIP_CLUB_LOOP_2_L, - SCRIPT_SOUND_WORK_SHOP_LOOP_S, - SCRIPT_SOUND_WORK_SHOP_LOOP_L, - SCRIPT_SOUND_SAWMILL_LOOP_S, - SCRIPT_SOUND_SAWMILL_LOOP_L, - SCRIPT_SOUND_38, - SCRIPT_SOUND_39, - - // MIAMI: only these are true so far - SCRIPT_SOUND_MALIBU_1, - SCRIPT_SOUND_MALIBU_2, - SCRIPT_SOUND_MALIBU_3, - SCRIPT_SOUND_STRIPCLUB_1, - SCRIPT_SOUND_STRIPCLUB_2, - SCRIPT_SOUND_STRIPCLUB_3, - - SCRIPT_SOUND_46_S, - SCRIPT_SOUND_47_L, - SCRIPT_SOUND_MARCO_BISTRO_S, - SCRIPT_SOUND_MARCO_BISTRO_L, - SCRIPT_SOUND_AIRPORT_LOOP_S, - SCRIPT_SOUND_AIRPORT_LOOP_L, - SCRIPT_SOUND_SHOP_LOOP_S, - SCRIPT_SOUND_SHOP_LOOP_L, - SCRIPT_SOUND_CINEMA_LOOP_S, - SCRIPT_SOUND_CINEMA_LOOP_L, - SCRIPT_SOUND_DOCKS_LOOP_S, - SCRIPT_SOUND_DOCKS_LOOP_L, - SCRIPT_SOUND_HOME_LOOP_S, - SCRIPT_SOUND_HOME_LOOP_L, - SCRIPT_SOUND_FRANKIE_PIANO, - SCRIPT_SOUND_PARTY_1_LOOP, - SCRIPT_SOUND_PORN_CINEMA_1_S, - SCRIPT_SOUND_PORN_CINEMA_1_L, - SCRIPT_SOUND_PORN_CINEMA_2_S, - SCRIPT_SOUND_PORN_CINEMA_2_L, - SCRIPT_SOUND_PORN_CINEMA_3_S, - SCRIPT_SOUND_PORN_CINEMA_3_L, - SCRIPT_SOUND_BANK_ALARM_LOOP_S, - SCRIPT_SOUND_BANK_ALARM_LOOP_L, - SCRIPT_SOUND_POLICE_BALL_LOOP_S, - SCRIPT_SOUND_POLICE_BALL_LOOP_L, - SCRIPT_SOUND_RAVE_LOOP_INDUSTRIAL_S, - SCRIPT_SOUND_RAVE_LOOP_INDUSTRIAL_L, - SCRIPT_SOUND_74, - SCRIPT_SOUND_75, - SCRIPT_SOUND_POLICE_CELL_BEATING_LOOP_S, - SCRIPT_SOUND_POLICE_CELL_BEATING_LOOP_L, - SCRIPT_SOUND_INJURED_PED_MALE_OUCH_S, - SCRIPT_SOUND_INJURED_PED_MALE_OUCH_L, - SCRIPT_SOUND_INJURED_PED_FEMALE_OUCH_S, - SCRIPT_SOUND_INJURED_PED_FEMALE_OUCH_L, - SCRIPT_SOUND_EVIDENCE_PICKUP, - SCRIPT_SOUND_UNLOAD_GOLD, - SCRIPT_SOUND_RAVE_1_LOOP_S, - SCRIPT_SOUND_RAVE_1_LOOP_L, - SCRIPT_SOUND_RAVE_2_LOOP_S, - SCRIPT_SOUND_RAVE_2_LOOP_L, - SCRIPT_SOUND_RAVE_3_LOOP_S, - SCRIPT_SOUND_RAVE_3_LOOP_L, - SCRIPT_SOUND_MISTY_SEX_S, - SCRIPT_SOUND_MISTY_SEX_L, - SCRIPT_SOUND_GATE_START_CLUNK, - SCRIPT_SOUND_GATE_STOP_CLUNK, + SCRIPT_SOUND_BANK_ALARM_LOOP = 0, SCRIPT_SOUND_PART_MISSION_COMPLETE, - SCRIPT_SOUND_CHUNKY_RUN_SHOUT, - SCRIPT_SOUND_SECURITY_GUARD_AWAY_SHOUT, + SCRIPT_SOUND_POLICE_CELL_DOOR_SLIDING_LOOP, + SCRIPT_SOUND_POLICE_CELL_DOOR_CLUNK, + SCRIPT_SOUND_GARAGE_DOOR_SLIDING_LOOP, + SCRIPT_SOUND_GARAGE_DOOR_CLUNK, + SCRIPT_SOUND_SNORING_LOOP, SCRIPT_SOUND_RACE_START_3, SCRIPT_SOUND_RACE_START_2, SCRIPT_SOUND_RACE_START_1, SCRIPT_SOUND_RACE_START_GO, - SCRIPT_SOUND_SWAT_PED_SHOUT, - SCRIPT_SOUND_PRETEND_FIRE_LOOP, - SCRIPT_SOUND_AMMUNATION_CHAT_1, - SCRIPT_SOUND_AMMUNATION_CHAT_2, - SCRIPT_SOUND_AMMUNATION_CHAT_3, + SCRIPT_SOUND_SHOOTING_RANGE_TARGET_MOVING_LOOP, + SCRIPT_SOUND_SHOOTING_RANGE_TARGET_HIT, + SCRIPT_SOUND_AMMUNATION_BUY_WEAPON, + SCRIPT_SOUND_AMMUNATION_BUY_WEAPON_DENIED, + SCRIPT_SOUND_WMYCW_TICKET_SPEECH, + SCRIPT_SOUND_IMRAN_ARM_BOMB, + SCRIPT_SOUND_ANDY_SNIPER_SHOT, + SCRIPT_SOUND_WILLIE_CARD_SWIPE, + SCRIPT_SOUND_MALE_AMBULANCE_OUCH, + SCRIPT_SOUND_FEMALE_AMBULANCE_OUCH, + SCRIPT_SOUND_BUILDING_BAR_1, + SCRIPT_SOUND_BUILDING_BAR_2, + SCRIPT_SOUND_BUILDING_BAR_3, + SCRIPT_SOUND_BUILDING_BAR_4, + SCRIPT_SOUND_BUILDING_BIKER_BAR, + SCRIPT_SOUND_BUILDING_CHURCH, + SCRIPT_SOUND_BUILDING_CLUB, + SCRIPT_SOUND_BUILDING_CUBA_1, + SCRIPT_SOUND_BUILDING_CUBA_2, + SCRIPT_SOUND_BUILDING_VOODOO, + SCRIPT_SOUND_BUILDING_MUSIC_SHOP, + SCRIPT_SOUND_BUILDING_STRIPCLUB_1, + SCRIPT_SOUND_BUILDING_STRIPCLUB_2, + SCRIPT_SOUND_BUILDING_SUPERSWEEP, + SCRIPT_SOUND_SEAPLANE_LOW_FUEL, + SCRIPT_SOUND_NEW_BUILDING_BAR_1, + SCRIPT_SOUND_NEW_BUILDING_BAR_2, + SCRIPT_SOUND_NEW_BUILDING_BAR_3, + SCRIPT_SOUND_NEW_BUILDING_BAR_4, + SCRIPT_SOUND_NEW_BUILDING_MALIBU_1, + SCRIPT_SOUND_NEW_BUILDING_MALIBU_2, + SCRIPT_SOUND_NEW_BUILDING_MALIBU_3, + SCRIPT_SOUND_NEW_BUILDING_STRIP_1, + SCRIPT_SOUND_NEW_BUILDING_STRIP_2, + SCRIPT_SOUND_NEW_BUILDING_STRIP_3, + SCRIPT_SOUND_NEW_BUILDING_CHURCH, + SCRIPT_SOUND_NEW_BUILDING_FAN_1, + SCRIPT_SOUND_NEW_BUILDING_FAN_2, + SCRIPT_SOUND_NEW_BUILDING_INSECT_1, + SCRIPT_SOUND_NEW_BUILDING_INSECT_2, + SCRIPT_SOUND_NEW_WATERFALL, SCRIPT_SOUND_BULLET_HIT_GROUND_1, SCRIPT_SOUND_BULLET_HIT_GROUND_2, SCRIPT_SOUND_BULLET_HIT_GROUND_3, SCRIPT_SOUND_BULLET_HIT_WATER, // no sound - SCRIPT_SOUND_TRAIN_ANNOUNCEMENT_1, - SCRIPT_SOUND_TRAIN_ANNOUNCEMENT_2, SCRIPT_SOUND_PAYPHONE_RINGING, - SCRIPT_SOUND_113, SCRIPT_SOUND_GLASS_BREAK_L, SCRIPT_SOUND_GLASS_BREAK_S, SCRIPT_SOUND_GLASS_CRACK, @@ -337,6 +277,7 @@ enum eScriptSounds : uint16 { SCRIPT_SOUND_BOX_DESTROYED_2, SCRIPT_SOUND_METAL_COLLISION, SCRIPT_SOUND_TIRE_COLLISION, + SCRIPT_SOUND_HIT_BALL, SCRIPT_SOUND_GUNSHELL_DROP, SCRIPT_SOUND_GUNSHELL_DROP_SOFT, SCRIPT_SOUND_TOTAL, |