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-rw-r--r--src/control/GameLogic.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/control/GameLogic.cpp b/src/control/GameLogic.cpp
index 50e5584d..61b8a0e0 100644
--- a/src/control/GameLogic.cpp
+++ b/src/control/GameLogic.cpp
@@ -503,7 +503,7 @@ CGameLogic::UpdateShortCut()
case SHORTCUT_ARRIVING:
if (CTimer::GetTimeInMilliseconds() > ShortCutTimer) {
CWorld::Players[CWorld::PlayerInFocus].m_nMoney = Max(0, CWorld::Players[CWorld::PlayerInFocus].m_nMoney - SHORTCUT_TAXI_COST);
- FindPlayerPed()->SetObjective(OBJECTIVE_LEAVE_VEHICLE, pShortCutTaxi);
+ FindPlayerPed()->SetObjective(OBJECTIVE_LEAVE_CAR, pShortCutTaxi);
FindPlayerPed()->m_carInObjective = pShortCutTaxi;
ShortCutState = SHORTCUT_GETTING_OUT;
}