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-rw-r--r--src/control/GameLogic.cpp10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/control/GameLogic.cpp b/src/control/GameLogic.cpp
index 98209c85..e7f7d525 100644
--- a/src/control/GameLogic.cpp
+++ b/src/control/GameLogic.cpp
@@ -29,6 +29,7 @@
#include "ColStore.h"
#include "Automobile.h"
#include "MBlur.h"
+#include "screendroplets.h"
uint8 CGameLogic::ActivePlayers;
uint8 CGameLogic::ShortCutState;
@@ -153,6 +154,9 @@ CGameLogic::Update()
}
}
CEventList::Initialise();
+#ifdef SCREEN_DROPLETS
+ ScreenDroplets::Initialise();
+#endif
CMessages::ClearMessages();
CCarCtrl::ClearInterestingVehicleList();
CWorld::ClearExcitingStuffFromArea(pPlayerInfo.GetPos(), 4000.0f, 1);
@@ -259,6 +263,9 @@ CGameLogic::Update()
}
}
CEventList::Initialise();
+#ifdef SCREEN_DROPLETS
+ ScreenDroplets::Initialise();
+#endif
CMessages::ClearMessages();
CCarCtrl::ClearInterestingVehicleList();
CWorld::ClearExcitingStuffFromArea(pPlayerInfo.GetPos(), 4000.0f, 1);
@@ -311,6 +318,9 @@ CGameLogic::Update()
}
}
CEventList::Initialise();
+#ifdef SCREEN_DROPLETS
+ ScreenDroplets::Initialise();
+#endif
CMessages::ClearMessages();
CCarCtrl::ClearInterestingVehicleList();
CWorld::ClearExcitingStuffFromArea(pPlayerInfo.GetPos(), 4000.0f, 1);