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-rw-r--r--src/control/Phones.cpp161
1 files changed, 150 insertions, 11 deletions
diff --git a/src/control/Phones.cpp b/src/control/Phones.cpp
index 028d80a9..376e2757 100644
--- a/src/control/Phones.cpp
+++ b/src/control/Phones.cpp
@@ -2,12 +2,18 @@
#include "patcher.h"
#include "Phones.h"
#include "Pools.h"
+#include "ModelIndices.h"
+#include "Ped.h"
+#include "Pad.h"
+#include "Messages.h"
CPhoneInfo &gPhoneInfo = *(CPhoneInfo*)0x732A20;
bool &CPhoneInfo::isPhonePickedUp = *(bool*)0x6283AC;
-bool &CPhoneInfo::isPhoneBeingPickedUp = *(bool*)0x6283B4;
+uint32 &CPhoneInfo::phoneMessagesTimer = *(uint32*)0x6283A8;
CPhone *&CPhoneInfo::pickedUpPhone = *(CPhone**)0x6283B0;
+bool &CPhoneInfo::isPhoneBeingPickedUp = *(bool*)0x6283B4;
+CPed *&CPhoneInfo::pedWhoPickingUpPhone = *(CPed**)0x6283B8;
int
CPhoneInfo::FindNearestFreePhone(CVector *pos)
@@ -69,21 +75,20 @@ CPhoneInfo::Load(CPhoneInfo *source, uint8 buffer)
CPhone *phone = &source->m_aPhones[phoneId];
m_aPhones[phoneId].m_vecPos = phone->m_vecPos;
- memcpy(m_aPhones[phoneId].m_apMessages, phone->m_apMessages, sizeof(uint16*) * 6);
+ memcpy(m_aPhones[phoneId].m_apMessages, phone->m_apMessages, sizeof(wchar*) * 6);
m_aPhones[phoneId].m_pEntity = phone->m_pEntity;
m_aPhones[phoneId].m_nState = phone->m_nState;
m_aPhones[phoneId].field_30 = phone->field_30;
+ // It's saved as building pool index in save file, convert it to true entity
if (phone->m_pEntity) {
- // It's saved as building pool index in save file, convert it to true entity
- CBuilding *actualEntity = CPools::GetBuildingPool()->GetSlot((int)phone->m_pEntity - 1);
- m_aPhones[phoneId].m_pEntity = actualEntity;
+ m_aPhones[phoneId].m_pEntity = CPools::GetBuildingPool()->GetSlot((int)phone->m_pEntity - 1);
}
}
}
void
-CPhoneInfo::SetPhoneMessage_JustOnce(int phoneId, uint16 *msg1, uint16 *msg2, uint16 *msg3, uint16 *msg4, uint16 *msg5, uint16 *msg6)
+CPhoneInfo::SetPhoneMessage_JustOnce(int phoneId, wchar *msg1, wchar *msg2, wchar *msg3, wchar *msg4, wchar *msg5, wchar *msg6)
{
// If there is at least one message, it should be msg1.
if (msg1) {
@@ -100,7 +105,7 @@ CPhoneInfo::SetPhoneMessage_JustOnce(int phoneId, uint16 *msg1, uint16 *msg2, ui
}
void
-CPhoneInfo::SetPhoneMessage_Repeatedly(int phoneId, uint16 *msg1, uint16 *msg2, uint16 *msg3, uint16 *msg4, uint16 *msg5, uint16 *msg6)
+CPhoneInfo::SetPhoneMessage_Repeatedly(int phoneId, wchar *msg1, wchar *msg2, wchar *msg3, wchar *msg4, wchar *msg5, wchar *msg6)
{
// If there is at least one message, it should be msg1.
if (msg1) {
@@ -116,6 +121,137 @@ CPhoneInfo::SetPhoneMessage_Repeatedly(int phoneId, uint16 *msg1, uint16 *msg2,
}
}
+int
+CPhoneInfo::GrabPhone(float xPos, float yPos)
+{
+ // "Grab" doesn't mean picking up the phone, it means allocating some particular phone to
+ // whoever called the 024A opcode first with the position parameters closest to phone.
+ // Same phone won't be available on next run of this function.
+
+ int nearestPhoneId = -1;
+ CVector pos(xPos, yPos, 0.0f);
+ float nearestPhoneDist = 100.0f;
+
+ for (int phoneId = m_nNum; phoneId < m_nMax; phoneId++) {
+ float phoneDistance = (m_aPhones[phoneId].m_vecPos - pos).Magnitude2D();
+ if (phoneDistance < nearestPhoneDist) {
+ nearestPhoneDist = phoneDistance;
+ nearestPhoneId = phoneId;
+ }
+ }
+ m_aPhones[nearestPhoneId].m_nState = PHONE_STATE_MESSAGE_REMOVED;
+
+ CPhone oldFirstPhone = m_aPhones[m_nNum];
+ m_aPhones[m_nNum] = m_aPhones[nearestPhoneId];
+ m_aPhones[nearestPhoneId] = oldFirstPhone;
+ m_nNum++;
+ return m_nNum - 1;
+}
+
+void
+CPhoneInfo::Initialise(void)
+{
+ CBuildingPool *pool = CPools::GetBuildingPool();
+ pedWhoPickingUpPhone = nil;
+ isPhonePickedUp = false;
+ isPhoneBeingPickedUp = false;
+ pickedUpPhone = nil;
+ m_nMax = 0;
+ m_nNum = 0;
+ for (int v5 = pool->GetSize() - 1; v5 >= 0; v5--) {
+ CBuilding *building = pool->GetSlot(v5);
+ if (building) {
+ if (building->m_modelIndex == MI_PHONEBOOTH1) {
+ CPhone *maxPhone = &m_aPhones[m_nMax];
+ maxPhone->m_nState = PHONE_STATE_FREE;
+ maxPhone->m_vecPos = *(building->GetPosition());
+ maxPhone->m_pEntity = building;
+ m_nMax++;
+ }
+ }
+ }
+}
+
+void
+CPhoneInfo::Save(CPhoneInfo *destination, uint32 *size)
+{
+ *size = sizeof(CPhoneInfo);
+ destination->m_nMax = this->m_nMax;
+ destination->m_nNum = m_nNum;
+ for(int phoneId = 0; phoneId < 50; phoneId++) {
+ CPhone* phone = &destination->m_aPhones[phoneId];
+
+ phone->m_vecPos = m_aPhones[phoneId].m_vecPos;
+ memcpy(phone->m_apMessages, m_aPhones[phoneId].m_apMessages, sizeof(wchar*) * 6);
+ phone->m_pEntity = m_aPhones[phoneId].m_pEntity;
+ phone->m_nState = m_aPhones[phoneId].m_nState;
+ phone->field_30 = m_aPhones[phoneId].field_30;
+
+ // Convert entity pointer to building pool index while saving
+ if (phone->m_pEntity) {
+ phone->m_pEntity = (CEntity*) CPools::GetBuildingPool()->GetJustIndex((CBuilding*)phone->m_pEntity) + 1;
+ }
+ }
+}
+
+void
+CPhoneInfo::Shutdown(void)
+{
+ m_nMax = 0;
+ m_nNum = 0;
+}
+
+void
+PhonePutDownCB(CAnimBlendAssociation *assoc, void *arg)
+{
+ assoc->flags |= ASSOC_DELETEFADEDOUT;
+ assoc->blendDelta = -1000.0f;
+ CPad::GetPad(0)->DisablePlayerControls &= ~PLAYERCONTROL_DISABLED_40;
+ CPed *ped = (CPed*)arg;
+
+ if (assoc->blendAmount > 0.5f)
+ ped->m_ped_flagC10 = true;
+
+ if (ped->m_nPedState == PED_MAKE_CALL)
+ ped->m_nPedState = PED_IDLE;
+}
+
+void
+PhonePickUpCB(CAnimBlendAssociation *assoc, void *arg)
+{
+ CPhone *phone = (CPhone*)arg;
+ int messagesDisplayTime = 0;
+
+ for(int i=0; i < 6; i++) {
+ wchar *msg = phone->m_apMessages[i];
+ if (msg) {
+ CMessages::AddMessage(msg, 3000, 0);
+ messagesDisplayTime += 3000;
+ }
+ }
+
+ CPhoneInfo::isPhoneBeingPickedUp = false;
+ CPhoneInfo::isPhonePickedUp = true;
+ CPhoneInfo::pickedUpPhone = phone;
+ CPhoneInfo::phoneMessagesTimer = CTimer::GetTimeInMilliseconds() + messagesDisplayTime;
+
+ if (phone->m_nState == PHONE_STATE_ONETIME_MESSAGE_SET) {
+ phone->m_nState = PHONE_STATE_ONETIME_MESSAGE_SHOWN;
+ } else {
+ phone->m_nState = PHONE_STATE_REPEATED_MESSAGE_SHOWN;
+ phone->m_lastTimeRepeatedMsgShown = CTimer::GetTimeInMilliseconds();
+ }
+
+ CPed *ped = CPhoneInfo::pedWhoPickingUpPhone;
+ ped->m_nMoveState = PEDMOVE_STILL;
+ CAnimManager::BlendAnimation((RpClump*)ped->m_rwObject, ASSOCGRP_STD, ANIM_IDLE_STANCE, 8.0f);
+
+ if (assoc->blendAmount > 0.5f && ped)
+ CAnimManager::BlendAnimation((RpClump*)ped->m_rwObject, ASSOCGRP_STD, ANIM_PHONE_TALK, 8.0f);
+
+ CPhoneInfo::pedWhoPickingUpPhone = nil;
+}
+
STARTPATCHES
InjectHook(0x42F720, &CPhoneInfo::FindNearestFreePhone, PATCH_JUMP);
InjectHook(0x42FD50, &CPhoneInfo::PhoneAtThisPosition, PATCH_JUMP);
@@ -124,7 +260,10 @@ STARTPATCHES
InjectHook(0x430120, &CPhoneInfo::Load, PATCH_JUMP);
InjectHook(0x42FF90, &CPhoneInfo::SetPhoneMessage_JustOnce, PATCH_JUMP);
InjectHook(0x42FF30, &CPhoneInfo::SetPhoneMessage_Repeatedly, PATCH_JUMP);
-ENDPATCHES
-
-WRAPPER void PhonePutDownCB(CAnimBlendAssociation *assoc, void *arg) { EAXJMP(0x42F570); }
-WRAPPER void PhonePickUpCB(CAnimBlendAssociation *assoc, void *arg) { EAXJMP(0x42F470); }
+ InjectHook(0x430060, &CPhoneInfo::Save, PATCH_JUMP);
+ InjectHook(0x42F710, &CPhoneInfo::Shutdown, PATCH_JUMP);
+ InjectHook(0x42F640, &CPhoneInfo::Initialise, PATCH_JUMP);
+ InjectHook(0x42FDB0, &CPhoneInfo::GrabPhone, PATCH_JUMP);
+ InjectHook(0x42F570, &PhonePutDownCB, PATCH_JUMP);
+ InjectHook(0x42F470, &PhonePickUpCB, PATCH_JUMP);
+ENDPATCHES \ No newline at end of file