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-rw-r--r--src/control/Pickups.cpp14
1 files changed, 8 insertions, 6 deletions
diff --git a/src/control/Pickups.cpp b/src/control/Pickups.cpp
index 5fb51aa2..330b5788 100644
--- a/src/control/Pickups.cpp
+++ b/src/control/Pickups.cpp
@@ -356,6 +356,7 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
return true;
}
break;
+ default: break;
}
}
if (!m_bRemoved && (m_eType == PICKUP_ONCE_TIMEOUT || m_eType == PICKUP_MONEY) && CTimer::GetTimeInMilliseconds() > m_nTimer)
@@ -576,6 +577,7 @@ CPickups::ModelForWeapon(eWeaponType weaponType)
case WEAPONTYPE_FLAMETHROWER: return MI_FLAMETHROWER;
case WEAPONTYPE_MOLOTOV: return MI_MOLOTOV;
case WEAPONTYPE_GRENADE: return MI_GRENADE;
+ default: break;
}
return 0;
}
@@ -630,15 +632,15 @@ CPickups::Update()
float mult;
if ( dist < 10.0f )
mult = 1.0f - (dist / 10.0f );
- else
+ else
mult = 0.0f;
-
+
CVector pos = StaticCamCoors;
pos.z += (pPlayerVehicle->GetColModel()->boundingBox.GetSize().z + 2.0f) * mult;
-
+
if ( (CTimer::GetTimeInMilliseconds() - StaticCamStartTime) > 750 )
{
- TheCamera.SetCamPositionForFixedMode(pos, CVector(0.0f, 0.0f, 0.0f));
+ TheCamera.SetCamPositionForFixedMode(pos, CVector(0.0f, 0.0f, 0.0f));
TheCamera.TakeControl(FindPlayerVehicle(), CCam::MODE_FIXED, JUMP_CUT, CAMCONTROL_SCRIPT);
}
@@ -988,7 +990,7 @@ INITSAVEBUF
aPickUps[i] = ReadSaveBuf<CPickup>(buf);
if (aPickUps[i].m_eType != PICKUP_NONE && aPickUps[i].m_pObject != nil)
- aPickUps[i].m_pObject = CPools::GetObjectPool()->GetSlot((int32)aPickUps[i].m_pObject - 1);
+ aPickUps[i].m_pObject = CPools::GetObjectPool()->GetSlot((uintptr)aPickUps[i].m_pObject - 1);
}
CollectedPickUpIndex = ReadSaveBuf<uint16>(buf);
@@ -1029,7 +1031,7 @@ CPacManPickup::Update()
if (FindPlayerVehicle() == nil) return;
CVehicle *veh = FindPlayerVehicle();
-
+
if (DistanceSqr2D(FindPlayerVehicle()->GetPosition(), m_vecPosn.x, m_vecPosn.y) < 100.0f && veh->IsSphereTouchingVehicle(m_vecPosn.x, m_vecPosn.y, m_vecPosn.z, 1.5f)) {
switch (m_eType)
{